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@@ -6,6 +6,7 @@ import org.toop.framework.gameFramework.model.player.Player;
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import java.util.Arrays;
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import java.util.Arrays;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicInteger;
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// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
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public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBasedGame<T> {
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public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBasedGame<T> {
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private final int columnSize;
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private final int columnSize;
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private final int rowSize;
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private final int rowSize;
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