diff --git a/.idea/workspace.xml b/.idea/workspace.xml
index 7e0b642..722a9f4 100644
--- a/.idea/workspace.xml
+++ b/.idea/workspace.xml
@@ -6,11 +6,7 @@
-
-
-
-
-
+
@@ -87,7 +83,7 @@
1758117514311
-
+
diff --git a/src/main/java/org/toop/eventbus/Events.java b/src/main/java/org/toop/eventbus/Events.java
index a0a3667..86de31a 100644
--- a/src/main/java/org/toop/eventbus/Events.java
+++ b/src/main/java/org/toop/eventbus/Events.java
@@ -76,96 +76,186 @@ public class Events implements IEvents {
public static class ServerEvents {
+ /**
+ * BLOCKING
+ * Requests all active connections. The result is returned via the provided CompletableFuture.
+ *
+ * @param future List of all connections in string form.
+ */
public record RequestsAllConnections(CompletableFuture future) {}
+ /**
+ * BLOCKING
+ * Requests all active servers. The result is returned via the provided CompletableFuture.
+ *
+ * @param future List of all servers in string form.
+ */
public record RequestsAllServers(CompletableFuture future) {}
+ /**
+ * Forces closing all active connections immediately.
+ */
public record ForceCloseAllConnections() {}
+ /**
+ * Forces closing all active servers immediately.
+ */
public record ForceCloseAllServers() {}
+ /**
+ * Requests starting a server with a specific port and game type.
+ *
+ * @param port The port to open the server.
+ * @param gameType Either "tictactoe" or ...
+ */
public record StartServer(String port, String gameType) {}
+
+ /**
+ * BLOCKING
+ * Requests starting a server with a specific port and game type, and returns a CompletableFuture
+ * that completes when the server has started.
+ *
+ * @param port The port to open the server.
+ * @param gameType Either "tictactoe" or ...
+ * @param future The uuid of the server.
+ */
public record StartServerRequest(String port, String gameType, CompletableFuture future) {}
+ /**
+ * Represents a server that has successfully started.
+ *
+ * @param uuid The unique identifier of the server.
+ * @param port The port the server is listening on.
+ */
public record ServerStarted(String uuid, String port) {}
+ /**
+ * BLOCKING
+ * Requests creation of a TicTacToe game on a specific server.
+ *
+ * @param serverUuid The unique identifier of the server where the game will be created.
+ * @param playerA The name of the first player.
+ * @param playerB The name of the second player.
+ * @param future The game UUID when the game is created.
+ */
public record CreateTicTacToeGameRequest(String serverUuid, String playerA, String playerB, CompletableFuture future) {}
+ /**
+ * Requests running a TicTacToe game on a specific server.
+ *
+ * @param serverUuid The unique identifier of the server.
+ * @param gameUuid The UUID of the game to run.
+ */
public record RunTicTacToeGame(String serverUuid, String gameUuid) {}
+ /**
+ * Requests ending a TicTacToe game on a specific server.
+ *
+ * @param serverUuid The UUID of the server the game is running on.
+ * @param gameUuid The UUID of the game to end.
+ */
public record EndTicTacToeGame(String serverUuid, String gameUuid) {}
/**
*
* Triggers starting a server connection.
*
- * @param ip
- * @param port
+ * @param ip The IP address of the server to connect to.
+ * @param port The port of the server to connect to.
*/
public record StartConnection(String ip, String port) {}
/**
- * Triggers starting a server connection, returns a future.
- * WARNING: This is a blocking operation.
+ * BLOCKING
+ * Triggers starting a server connection and returns a future.
*
- * @param ip
- * @param port
- * @param future
+ * @param ip The IP address of the server to connect to.
+ * @param port The port of the server to connect to.
+ * @param future Returns the UUID of the connection, when connection is established.
*/
public record StartConnectionRequest(String ip, String port, CompletableFuture future) {}
// public record StartGameConnectionRequest(String ip, String port, CompletableFuture future) {}
/**
- * Triggers when a connection to a server is established.
+ * BLOCKING
+ * Triggers starting a server connection and returns a future.
*
- * @param connectionId
- * @param ip
- * @param port
+ * @param ip The IP address of the server to connect to.
+ * @param port The port of the server to connect to.
+ * @param future The CompletableFuture that will complete when the connection is established.
*/
public record ConnectionEstablished(Object connectionId, String ip, String port) {}
/**
* Triggers sending a command to a server.
+ *
+ * @param connectionId The UUID of the connection to send the command on.
+ * @param args The command arguments.
*/
public record SendCommand(String connectionId, String... args) { }
/**
+ * WIP
* Triggers when a command is sent to a server.
+ *
+ * @param command The TicTacToeServer instance that executed the command.
+ * @param args The command arguments.
+ * @param result The result returned from executing the command.
*/
public record OnCommand(TicTacToeServer command, String[] args, String result) {}
/**
* Triggers when the server client receives a message.
+ *
+ * @param ConnectionUuid The UUID of the connection that received the message.
+ * @param message The message received.
*/
public record ReceivedMessage(String ConnectionUuid, String message) {}
/**
- * Triggers on changing the server ip.
+ * Triggers on changing the server IP.
+ *
+ * @param ip The new IP address.
*/
public record OnChangingServerIp(String ip) {}
/**
* Triggers on changing the server port.
+ *
+ * @param port The new port.
*/
public record OnChangingServerPort(String port) {}
/**
- * Triggers reconnecting to previous address.
+ * Triggers reconnecting to a previous address.
+ *
+ * @param connectionId The identifier of the connection being reconnected.
*/
public record Reconnect(Object connectionId) {}
/**
* Triggers changing connection to a new address.
+ *
+ * @param connectionId The identifier of the connection being changed.
+ * @param ip The new IP address.
+ * @param port The new port.
*/
public record ChangeConnection(Object connectionId, String ip, String port) {}
/**
* Triggers when the server couldn't connect to the desired address.
+ *
+ * @param connectionId The identifier of the connection that failed.
*/
public record CouldNotConnect(Object connectionId) {}
+ /**
+ * WIP
+ * Triggers when a connection closes.
+ *
+ */
public record ClosedConnection() {}
}