From 27e7166ac704150bfd5161bad3eac8480e9fc0a5 Mon Sep 17 00:00:00 2001
From: ramollia <@>
Date: Thu, 25 Sep 2025 15:50:10 +0200
Subject: [PATCH] refactored game
---
.idea/compiler.xml | 97 +-----------
.idea/misc.xml | 2 +-
app/src/main/java/org/toop/Main.java | 6 +-
.../java/org/toop/events/WindowEvents.java | 13 --
.../org/toop/tictactoe/LocalTicTacToe.java | 53 +++----
.../org/toop/tictactoe/gui/UIGameBoard.java | 14 +-
game/pom.xml | 44 ++++++
game/src/main/java/org/toop/game/AI.java | 5 +
game/src/main/java/org/toop/game/Game.java | 57 +++++++
.../src/main/java/org/toop/game/GameBase.java | 57 -------
game/src/main/java/org/toop/game/Player.java | 19 +--
.../org/toop/game/tictactoe/TicTacToe.java | 84 +++++++++++
.../org/toop/game/tictactoe/TicTacToeAI.java | 68 +++++++++
.../java/org/toop/tictactoe/TicTacToe.java | 112 --------------
.../java/org/toop/tictactoe/TicTacToeAI.java | 139 -----------------
.../test/java/org/toop/game/PlayerTest.java | 48 ++++++
.../toop/game/tictactoe/TicTacToeAITest.java | 83 ++++++++++
.../java/org/toop/tictactoe/GameBaseTest.java | 82 ----------
.../java/org/toop/tictactoe/PlayerTest.java | 29 ----
.../tictactoe/ai/MinMaxTicTacToeTest.java | 142 ------------------
20 files changed, 429 insertions(+), 725 deletions(-)
create mode 100644 game/src/main/java/org/toop/game/AI.java
create mode 100644 game/src/main/java/org/toop/game/Game.java
delete mode 100644 game/src/main/java/org/toop/game/GameBase.java
create mode 100644 game/src/main/java/org/toop/game/tictactoe/TicTacToe.java
create mode 100644 game/src/main/java/org/toop/game/tictactoe/TicTacToeAI.java
delete mode 100644 game/src/main/java/org/toop/tictactoe/TicTacToe.java
delete mode 100644 game/src/main/java/org/toop/tictactoe/TicTacToeAI.java
create mode 100644 game/src/test/java/org/toop/game/PlayerTest.java
create mode 100644 game/src/test/java/org/toop/game/tictactoe/TicTacToeAITest.java
delete mode 100644 game/src/test/java/org/toop/tictactoe/GameBaseTest.java
delete mode 100644 game/src/test/java/org/toop/tictactoe/PlayerTest.java
delete mode 100644 game/src/test/java/org/toop/tictactoe/ai/MinMaxTicTacToeTest.java
diff --git a/.idea/compiler.xml b/.idea/compiler.xml
index fc355c9..d801bf4 100644
--- a/.idea/compiler.xml
+++ b/.idea/compiler.xml
@@ -6,97 +6,8 @@
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@@ -104,9 +15,9 @@
\ No newline at end of file
diff --git a/.idea/misc.xml b/.idea/misc.xml
index 72be14a..97dd9e8 100644
--- a/.idea/misc.xml
+++ b/.idea/misc.xml
@@ -13,7 +13,7 @@
-
+
\ No newline at end of file
diff --git a/app/src/main/java/org/toop/Main.java b/app/src/main/java/org/toop/Main.java
index 63349e2..f2f618e 100644
--- a/app/src/main/java/org/toop/Main.java
+++ b/app/src/main/java/org/toop/Main.java
@@ -1,16 +1,16 @@
package org.toop;
+import org.toop.app.gui.LocalServerSelector;
import org.toop.framework.networking.NetworkingClientManager;
import org.toop.framework.networking.NetworkingInitializationException;
-
public class Main {
- public static void main(String[] args) {
+ static void main(String[] args) {
initSystems();
+ javax.swing.SwingUtilities.invokeLater(LocalServerSelector::new);
}
private static void initSystems() throws NetworkingInitializationException {
new NetworkingClientManager();
}
-
}
\ No newline at end of file
diff --git a/app/src/main/java/org/toop/events/WindowEvents.java b/app/src/main/java/org/toop/events/WindowEvents.java
index 279ea57..59c22ff 100644
--- a/app/src/main/java/org/toop/events/WindowEvents.java
+++ b/app/src/main/java/org/toop/events/WindowEvents.java
@@ -4,22 +4,9 @@ import org.toop.framework.eventbus.events.EventWithoutSnowflake;
import org.toop.framework.eventbus.events.EventsBase;
public class WindowEvents extends EventsBase {
-
/** Triggers when a cell is clicked in one of the game boards. */
public record CellClicked(int cell) implements EventWithoutSnowflake {}
/** Triggers when the window wants to quit. */
public record OnQuitRequested() implements EventWithoutSnowflake {}
-
- /** Triggers when the window is resized. */
-// public record OnResize(Window.Size size) implements EventWithoutSnowflake {}
-
- /** Triggers when the mouse is moved within the window. */
- public record OnMouseMove(int x, int y) implements EventWithoutSnowflake {}
-
- /** Triggers when the mouse is clicked within the window. */
- public record OnMouseClick(int button) implements EventWithoutSnowflake {}
-
- /** Triggers when the mouse is released within the window. */
- public record OnMouseRelease(int button) implements EventWithoutSnowflake {}
}
\ No newline at end of file
diff --git a/app/src/main/java/org/toop/tictactoe/LocalTicTacToe.java b/app/src/main/java/org/toop/tictactoe/LocalTicTacToe.java
index f0903b2..f361d8c 100644
--- a/app/src/main/java/org/toop/tictactoe/LocalTicTacToe.java
+++ b/app/src/main/java/org/toop/tictactoe/LocalTicTacToe.java
@@ -6,7 +6,9 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
-import org.toop.game.GameBase;
+import org.toop.game.Game;
+import org.toop.game.tictactoe.TicTacToe;
+import org.toop.game.tictactoe.TicTacToeAI;
import org.toop.tictactoe.gui.UIGameBoard;
import org.toop.framework.networking.NetworkingGameClientHandler;
@@ -24,8 +26,8 @@ public class LocalTicTacToe { // TODO: Implement runnable
private final ExecutorService executor = Executors.newFixedThreadPool(3);
private final BlockingQueue receivedQueue = new LinkedBlockingQueue<>();
- private final BlockingQueue moveQueuePlayerA = new LinkedBlockingQueue<>();
- private final BlockingQueue moveQueuePlayerB = new LinkedBlockingQueue<>();
+ private final BlockingQueue moveQueuePlayerA = new LinkedBlockingQueue<>();
+ private final BlockingQueue moveQueuePlayerB = new LinkedBlockingQueue<>();
private Object receivedMessageListener = null;
@@ -34,8 +36,8 @@ public class LocalTicTacToe { // TODO: Implement runnable
private String connectionId = null;
private String serverId = null;
- private boolean isAiPlayer[] = new boolean[2];
- private TicTacToeAI[] aiPlayers = new TicTacToeAI[2];
+ private boolean[] isAiPlayer = new boolean[2];
+ private TicTacToeAI ai = new TicTacToeAI();
private TicTacToe ticTacToe;
private UIGameBoard ui;
@@ -80,15 +82,6 @@ public class LocalTicTacToe { // TODO: Implement runnable
private LocalTicTacToe(boolean[] aiFlags) {
this.isAiPlayer = aiFlags; // store who is AI
-
- for (int i = 0; i < aiFlags.length && i < this.aiPlayers.length; i++) {
- if (aiFlags[i]) {
- this.aiPlayers[i] = new TicTacToeAI(); // create AI for that player
- } else {
- this.aiPlayers[i] = null; // not an AI player
- }
- }
-
this.isLocal = true;
//this.executor.submit(this::localGameThread);
}
@@ -139,17 +132,17 @@ public class LocalTicTacToe { // TODO: Implement runnable
this.ticTacToe = new TicTacToe("X", "O");
while (running) {
try {
- GameBase.State state;
+ Game.State state;
if (!isAiPlayer[0]) {
state = this.ticTacToe.play(this.moveQueuePlayerA.take());
} else {
- int bestMove = aiPlayers[0].findBestMove(this.ticTacToe);
- state = this.ticTacToe.play(bestMove);
- if (state != GameBase.State.INVALID) {
- ui.setCell(bestMove, "X");
- }
+ Game.Move bestMove = ai.findBestMove(this.ticTacToe, 9);
+ assert bestMove != null;
+
+ state = this.ticTacToe.play(bestMove);
+ ui.setCell(bestMove.position(), "X");
}
- if (state == GameBase.State.WIN || state == GameBase.State.DRAW) {
+ if (state == Game.State.WIN || state == Game.State.DRAW) {
ui.setState(state, "X");
running = false;
}
@@ -157,13 +150,12 @@ public class LocalTicTacToe { // TODO: Implement runnable
if (!isAiPlayer[1]) {
state = this.ticTacToe.play(this.moveQueuePlayerB.take());
} else {
- int bestMove = aiPlayers[1].findBestMove(this.ticTacToe);
- state = this.ticTacToe.play(bestMove);
- if (state != GameBase.State.INVALID) {
- ui.setCell(bestMove, "O");
- }
+ Game.Move bestMove = ai.findBestMove(this.ticTacToe, 9);
+ assert bestMove != null;
+ state = this.ticTacToe.play(bestMove);
+ ui.setCell(bestMove.position(), "O");
}
- if (state == GameBase.State.WIN || state == GameBase.State.DRAW) {
+ if (state == Game.State.WIN || state == Game.State.DRAW) {
ui.setState(state, "O");
running = false;
}
@@ -187,7 +179,8 @@ public class LocalTicTacToe { // TODO: Implement runnable
}
public char[] getCurrentBoard() {
- return ticTacToe.getGrid();
+ //return ticTacToe.getGrid();
+ return new char[2];
}
/** End the current game. */
@@ -203,13 +196,13 @@ public class LocalTicTacToe { // TODO: Implement runnable
() -> {
try {
if (this.playersTurn == 0 && !isAiPlayer[0]) {
- this.moveQueuePlayerA.put(moveIndex);
+ this.moveQueuePlayerA.put(new Game.Move(moveIndex, 'X'));
logger.info(
"Adding player's {}, move: {} to queue A",
this.playersTurn,
moveIndex);
} else if (this.playersTurn == 1 && !isAiPlayer[1]) {
- this.moveQueuePlayerB.put(moveIndex);
+ this.moveQueuePlayerB.put(new Game.Move(moveIndex, 'O'));
logger.info(
"Adding player's {}, move: {} to queue B",
this.playersTurn,
diff --git a/app/src/main/java/org/toop/tictactoe/gui/UIGameBoard.java b/app/src/main/java/org/toop/tictactoe/gui/UIGameBoard.java
index aa9ee5c..a8c0027 100644
--- a/app/src/main/java/org/toop/tictactoe/gui/UIGameBoard.java
+++ b/app/src/main/java/org/toop/tictactoe/gui/UIGameBoard.java
@@ -2,13 +2,14 @@ package org.toop.tictactoe.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
+import java.util.Locale;
import javax.swing.*;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.gui.LocalGameSelector;
import org.toop.app.gui.RemoteGameSelector;
+import org.toop.game.Game;
import org.toop.tictactoe.LocalTicTacToe;
-import org.toop.game.GameBase;
public class UIGameBoard {
private static final int TICTACTOE_SIZE = 3;
@@ -44,6 +45,7 @@ public class UIGameBoard {
// Back button
backToMainMenuButton = new JButton("Back to Main Menu");
+
tttPanel.add(backToMainMenuButton, BorderLayout.SOUTH);
backToMainMenuButton.addActionListener(
_ -> {
@@ -117,13 +119,13 @@ public class UIGameBoard {
cells[index].setText(move);
}
- public void setState(GameBase.State state, String playerMove) {
+ public void setState(Game.State state, String playerMove) {
Color color;
- if (state == GameBase.State.WIN && playerMove.equals(currentPlayer)) {
+ if (state == Game.State.WIN && playerMove.equals(currentPlayer)) {
color = new Color(160, 220, 160);
- } else if (state == GameBase.State.WIN) {
+ } else if (state == Game.State.WIN) {
color = new Color(220, 160, 160);
- } else if (state == GameBase.State.DRAW) {
+ } else if (state == Game.State.DRAW) {
color = new Color(220, 220, 160);
} else {
color = new Color(220, 220, 220);
@@ -131,7 +133,7 @@ public class UIGameBoard {
for (JButton cell : cells) {
cell.setBackground(color);
}
- if (state == GameBase.State.DRAW || state == GameBase.State.WIN) {
+ if (state == Game.State.DRAW || state == Game.State.WIN) {
gameOver = true;
}
}
diff --git a/game/pom.xml b/game/pom.xml
index 3297948..c82a815 100644
--- a/game/pom.xml
+++ b/game/pom.xml
@@ -13,6 +13,50 @@
+
+ org.junit
+ junit-bom
+ 5.13.4
+ pom
+ import
+
+
+ org.junit.jupiter
+ junit-jupiter-api
+ 5.13.4
+ test
+
+
+ org.junit.jupiter
+ junit-jupiter-engine
+ 5.13.4
+ test
+
+
+
+ org.apache.maven.plugins
+ maven-surefire-plugin
+ 3.5.4
+
+
+
+ org.apache.maven.plugins
+ maven-failsafe-plugin
+ 3.5.4
+
+
+ org.mockito
+ mockito-core
+ 5.19.0
+ test
+
+
+ org.mockito
+ mockito-junit-jupiter
+ 5.19.0
+ test
+
+
org.apache.logging.log4j
log4j-api
diff --git a/game/src/main/java/org/toop/game/AI.java b/game/src/main/java/org/toop/game/AI.java
new file mode 100644
index 0000000..0506b10
--- /dev/null
+++ b/game/src/main/java/org/toop/game/AI.java
@@ -0,0 +1,5 @@
+package org.toop.game;
+
+public abstract class AI {
+ public abstract Game.Move findBestMove(T game, int depth);
+}
\ No newline at end of file
diff --git a/game/src/main/java/org/toop/game/Game.java b/game/src/main/java/org/toop/game/Game.java
new file mode 100644
index 0000000..b37bd73
--- /dev/null
+++ b/game/src/main/java/org/toop/game/Game.java
@@ -0,0 +1,57 @@
+package org.toop.game;
+
+import java.util.Arrays;
+
+public abstract class Game {
+ public enum State {
+ NORMAL, LOSE, DRAW, WIN,
+ }
+
+ public record Move(int position, char value) {}
+
+ public static final char EMPTY = (char)0;
+
+ protected final int rowSize;
+ protected final int columnSize;
+ protected final char[] board;
+
+ protected final Player[] players;
+ protected int currentPlayer;
+
+ protected Game(int rowSize, int columnSize, Player... players) {
+ assert rowSize > 0 && columnSize > 0;
+ assert players.length >= 1;
+
+ this.rowSize = rowSize;
+ this.columnSize = columnSize;
+
+ board = new char[rowSize * columnSize];
+ Arrays.fill(board, EMPTY);
+
+ this.players = players;
+ currentPlayer = 0;
+ }
+
+ protected Game(Game other) {
+ rowSize = other.rowSize;
+ columnSize = other.columnSize;
+ board = Arrays.copyOf(other.board, other.board.length);
+
+ players = Arrays.copyOf(other.players, other.players.length);
+ currentPlayer = other.currentPlayer;
+ }
+
+ public int getRowSize() { return rowSize; }
+ public int getColumnSize() { return columnSize; }
+ public char[] getBoard() { return board; }
+
+ public Player[] getPlayers() { return players; }
+ public Player getCurrentPlayer() { return players[currentPlayer]; }
+
+ protected void nextPlayer() {
+ currentPlayer = (currentPlayer + 1) % players.length;
+ }
+
+ public abstract Move[] getLegalMoves();
+ public abstract State play(Move move);
+}
\ No newline at end of file
diff --git a/game/src/main/java/org/toop/game/GameBase.java b/game/src/main/java/org/toop/game/GameBase.java
deleted file mode 100644
index c6de8c3..0000000
--- a/game/src/main/java/org/toop/game/GameBase.java
+++ /dev/null
@@ -1,57 +0,0 @@
-package org.toop.game;
-
-// Todo: refactor
-public abstract class GameBase {
- public enum State {
- INVALID,
-
- NORMAL,
- DRAW,
- WIN,
- }
-
- public static char EMPTY = '-';
-
- protected int size;
- public char[] grid;
-
- protected Player[] players;
- public int currentPlayer;
-
- public GameBase(int size, Player player1, Player player2) {
- this.size = size;
- grid = new char[size * size];
-
- for (int i = 0; i < grid.length; i++) {
- grid[i] = EMPTY;
- }
-
- players = new Player[2];
- players[0] = player1;
- players[1] = player2;
-
- currentPlayer = 0;
- }
-
- public boolean isInside(int index) {
- return index >= 0 && index < size * size;
- }
-
- public int getSize() {
- return size;
- }
-
- public char[] getGrid() {
- return grid;
- }
-
- public Player[] getPlayers() {
- return players;
- }
-
- public Player getCurrentPlayer() {
- return players[currentPlayer];
- }
-
- public abstract State play(int index);
-}
\ No newline at end of file
diff --git a/game/src/main/java/org/toop/game/Player.java b/game/src/main/java/org/toop/game/Player.java
index 8f71c40..2dc4a2f 100644
--- a/game/src/main/java/org/toop/game/Player.java
+++ b/game/src/main/java/org/toop/game/Player.java
@@ -1,20 +1,3 @@
package org.toop.game;
-// Todo: refactor
-public class Player {
- String name;
- char symbol;
-
- public Player(String name, char symbol) {
- this.name = name;
- this.symbol = symbol;
- }
-
- public String getName() {
- return this.name;
- }
-
- public char getSymbol() {
- return this.symbol;
- }
-}
\ No newline at end of file
+public record Player(String name, char... values) {}
\ No newline at end of file
diff --git a/game/src/main/java/org/toop/game/tictactoe/TicTacToe.java b/game/src/main/java/org/toop/game/tictactoe/TicTacToe.java
new file mode 100644
index 0000000..4b39df2
--- /dev/null
+++ b/game/src/main/java/org/toop/game/tictactoe/TicTacToe.java
@@ -0,0 +1,84 @@
+package org.toop.game.tictactoe;
+
+import org.toop.game.Game;
+import org.toop.game.Player;
+
+import java.util.ArrayList;
+
+public final class TicTacToe extends Game {
+ private int movesLeft;
+
+ public TicTacToe(String player1, String player2) {
+ super(3, 3, new Player(player1, 'X'), new Player(player2, 'O'));
+ movesLeft = board.length;
+ }
+
+ public TicTacToe(TicTacToe other) {
+ super(other);
+ movesLeft = other.movesLeft;
+ }
+
+ @Override
+ public Move[] getLegalMoves() {
+ final ArrayList legalMoves = new ArrayList<>();
+
+ for (int i = 0; i < board.length; i++) {
+ if (board[i] == EMPTY) {
+ legalMoves.add(new Move(i, getCurrentPlayer().values()[0]));
+ }
+ }
+
+ return legalMoves.toArray(new Move[0]);
+ }
+
+ @Override
+ public State play(Move move) {
+ assert move != null;
+ assert move.position() >= 0 && move.position() < board.length;
+ assert move.value() == getCurrentPlayer().values()[0];
+
+ board[move.position()] = move.value();
+ movesLeft--;
+
+ if (checkForWin()) {
+ return State.WIN;
+ }
+
+ if (movesLeft <= 0) {
+ return State.DRAW;
+ }
+
+ nextPlayer();
+ return State.NORMAL;
+ }
+
+ private boolean checkForWin() {
+ // Horizontal
+ for (int i = 0; i < 3; i++) {
+ final int index = i * 3;
+
+ if (board[index] != EMPTY
+ && board[index] == board[index + 1]
+ && board[index] == board[index + 2]) {
+ return true;
+ }
+ }
+
+ // Vertical
+ for (int i = 0; i < 3; i++) {
+ if (board[i] != EMPTY
+ && board[i] == board[i + 3]
+ && board[i] == board[i + 6]) {
+ return true;
+ }
+ }
+
+ // B-Slash
+ if (board[0] != EMPTY && board[0] == board[4] && board[0] == board[8]) {
+ return true;
+ }
+
+ // F-Slash
+ return board[2] != EMPTY && board[2] == board[4] && board[2] == board[6];
+ }
+}
\ No newline at end of file
diff --git a/game/src/main/java/org/toop/game/tictactoe/TicTacToeAI.java b/game/src/main/java/org/toop/game/tictactoe/TicTacToeAI.java
new file mode 100644
index 0000000..afc61b8
--- /dev/null
+++ b/game/src/main/java/org/toop/game/tictactoe/TicTacToeAI.java
@@ -0,0 +1,68 @@
+package org.toop.game.tictactoe;
+
+import org.toop.game.AI;
+import org.toop.game.Game;
+
+public final class TicTacToeAI extends AI {
+ @Override
+ public Game.Move findBestMove(TicTacToe game, int depth) {
+ assert game != null;
+ assert depth >= 0;
+
+ final Game.Move[] legalMoves = game.getLegalMoves();
+
+ if (legalMoves.length <= 0) {
+ return null;
+ }
+
+ if (legalMoves.length == 9) {
+ return switch ((int)(Math.random() * 4)) {
+ case 1 -> legalMoves[2];
+ case 2 -> legalMoves[6];
+ case 3 -> legalMoves[8];
+ default -> legalMoves[0];
+ };
+ }
+
+ int bestScore = -depth;
+ Game.Move bestMove = null;
+
+ for (final Game.Move move : legalMoves) {
+ final int score = getMoveScore(game, depth, move, true);
+
+ if (score > bestScore) {
+ bestMove = move;
+ bestScore = score;
+ }
+ }
+
+ return bestMove != null? bestMove : legalMoves[(int)(Math.random() * legalMoves.length)];
+ }
+
+ private int getMoveScore(TicTacToe game, int depth, Game.Move move, boolean maximizing) {
+ final TicTacToe copy = new TicTacToe(game);
+ final Game.State state = copy.play(move);
+
+ switch (state) {
+ case Game.State.DRAW: return 0;
+ case Game.State.WIN: return maximizing? depth + 1 : -depth - 1;
+ }
+
+ if (depth <= 0) {
+ return 0;
+ }
+
+ final Game.Move[] legalMoves = copy.getLegalMoves();
+ int score = maximizing? depth + 1 : -depth - 1;
+
+ for (final Game.Move next : legalMoves) {
+ if (maximizing) {
+ score = Math.min(score, getMoveScore(copy, depth - 1, next, false));
+ } else {
+ score = Math.max(score, getMoveScore(copy, depth - 1, next, true));
+ }
+ }
+
+ return score;
+ }
+}
\ No newline at end of file
diff --git a/game/src/main/java/org/toop/tictactoe/TicTacToe.java b/game/src/main/java/org/toop/tictactoe/TicTacToe.java
deleted file mode 100644
index 70d1598..0000000
--- a/game/src/main/java/org/toop/tictactoe/TicTacToe.java
+++ /dev/null
@@ -1,112 +0,0 @@
-package org.toop.tictactoe;
-
-import java.util.concurrent.BlockingQueue;
-import java.util.concurrent.LinkedBlockingQueue;
-import org.apache.logging.log4j.LogManager;
-import org.apache.logging.log4j.Logger;
-import org.toop.game.GameBase;
-import org.toop.game.Player;
-
-// Todo: refactor
-public class TicTacToe extends GameBase {
-
- protected static final Logger logger = LogManager.getLogger(TicTacToe.class);
-
- public Thread gameThread;
- public String gameId;
-
- public int movesLeft;
-
- public TicTacToe(String player1, String player2) {
- super(3, new Player(player1, 'X'), new Player(player2, 'O'));
- movesLeft = size * size;
- }
-
- /**
- * Used for the server.
- *
- * @param player1
- * @param player2
- * @param gameId
- */
- public TicTacToe(String player1, String player2, String gameId) {
- super(3, new Player(player1, 'X'), new Player(player2, 'O'));
- this.gameId = gameId;
- movesLeft = size * size;
- }
-
- @Override
- public State play(int index) {
- if (!validateMove(index)) {
- return State.INVALID;
- }
-
- grid[index] = getCurrentPlayer().getSymbol();
- movesLeft--;
-
- if (checkWin()) {
- return State.WIN;
- }
-
- if (movesLeft <= 0) {
- return State.DRAW;
- }
-
- currentPlayer = (currentPlayer + 1) % players.length;
- return State.NORMAL;
- }
-
- public boolean validateMove(int index) {
- return movesLeft > 0 && isInside(index) && grid[index] == EMPTY;
- }
-
- public boolean checkWin() {
- // Horizontal
- for (int i = 0; i < 3; i++) {
- final int index = i * 3;
-
- if (grid[index] != EMPTY
- && grid[index] == grid[index + 1]
- && grid[index] == grid[index + 2]) {
- return true;
- }
- }
-
- // Vertical
- for (int i = 0; i < 3; i++) {
- int index = i;
-
- if (grid[index] != EMPTY
- && grid[index] == grid[index + 3]
- && grid[index] == grid[index + 6]) {
- return true;
- }
- }
-
- // B-Slash
- if (grid[0] != EMPTY && grid[0] == grid[4] && grid[0] == grid[8]) {
- return true;
- }
-
- // F-Slash
- if (grid[2] != EMPTY && grid[2] == grid[4] && grid[2] == grid[6]) {
- return true;
- }
-
- return false;
- }
-
- /** For AI use only. */
- public void decrementMovesLeft() {
- movesLeft--;
- }
-
- /** This method copies the board, mainly for AI use. */
- public TicTacToe copyBoard() {
- TicTacToe clone = new TicTacToe(players[0].getName(), players[1].getName());
- System.arraycopy(this.grid, 0, clone.grid, 0, this.grid.length);
- clone.movesLeft = this.movesLeft;
- clone.currentPlayer = this.currentPlayer;
- return clone;
- }
-}
diff --git a/game/src/main/java/org/toop/tictactoe/TicTacToeAI.java b/game/src/main/java/org/toop/tictactoe/TicTacToeAI.java
deleted file mode 100644
index 3eb475d..0000000
--- a/game/src/main/java/org/toop/tictactoe/TicTacToeAI.java
+++ /dev/null
@@ -1,139 +0,0 @@
-package org.toop.tictactoe;
-
-import org.toop.game.GameBase;
-
-// Todo: refactor
-public class TicTacToeAI {
- /**
- * This method tries to find the best move by seeing if it can set a winning move, if not, it
- * will do a minimax.
- */
- public int findBestMove(TicTacToe game) {
- int bestVal = -100; // set bestVal to something impossible
- int bestMove = 10; // set bestMove to something impossible
-
- int winningMove = -5;
-
- boolean empty = true;
- for (char cell : game.grid) {
- if (!(cell == GameBase.EMPTY)) {
- empty = false;
- break;
- }
- }
-
- if (empty) { // start in a random corner
- return switch ((int) (Math.random() * 4)) {
- case 1 -> 2;
- case 2 -> 6;
- case 3 -> 8;
- default -> 0;
- };
- }
-
- // simulate all possible moves on the field
- for (int i = 0; i < game.grid.length; i++) {
-
- if (game.validateMove(i)) { // check if the move is legal here
- TicTacToe copyGame = game.copyBoard(); // make a copy of the game
- GameBase.State result = copyGame.play(i); // play a move on the copy board
-
- int thisMoveValue;
-
- if (result == GameBase.State.WIN) {
- return i; // just return right away if you can win on the next move
- }
-
- for (int index = 0; index < game.grid.length; index++) {
- if (game.validateMove(index)) {
- TicTacToe opponentCopy = copyGame.copyBoard();
- GameBase.State opponentResult = opponentCopy.play(index);
- if (opponentResult == GameBase.State.WIN) {
- winningMove = index;
- }
- }
- }
-
- thisMoveValue =
- doMinimax(copyGame, game.movesLeft, false); // else look at other moves
- if (thisMoveValue
- > bestVal) { // if better move than the current best, change the move
- bestVal = thisMoveValue;
- bestMove = i;
- }
- }
- }
- if (winningMove > -5) {
- return winningMove;
- }
- return bestMove; // return the best move when we've done everything
- }
-
- /**
- * This method simulates all the possible future moves in the game through a copy in search of
- * the best move.
- */
- public int doMinimax(TicTacToe game, int depth, boolean maximizing) {
- boolean state = game.checkWin(); // check for a win (base case stuff)
-
- if (state) {
- if (maximizing) {
- // it's the maximizing players turn and someone has won. this is not good, so return
- // a negative value
- return -10 + depth;
- } else {
- // it is the turn of the AI and it has won! this is good for us, so return a
- // positive value above 0
- return 10 - depth;
- }
- } else {
- boolean empty = false;
- for (char cell :
- game.grid) { // else, look at draw conditions. we check per cell if it's empty
- // or not
- if (cell == GameBase.EMPTY) {
- empty = true; // if a thing is empty, set to true
- break; // break the loop
- }
- }
- if (!empty
- || depth == 0) { // if the grid is full or the depth is 0 (both meaning game is
- // over) return 0 for draw
- return 0;
- }
- }
-
- int bestVal; // set the value to the highest possible
- if (maximizing) { // it's the maximizing players turn, the AI
- bestVal = -100;
- for (int i = 0; i < game.grid.length; i++) { // loop through the grid
- if (game.validateMove(i)) {
- TicTacToe copyGame = game.copyBoard();
- copyGame.play(i); // play the move on a copy board
- int value =
- doMinimax(copyGame, depth - 1, false); // keep going with the minimax
- bestVal =
- Math.max(
- bestVal,
- value); // select the best value for the maximizing player (the
- // AI)
- }
- }
- } else { // it's the minimizing players turn, the player
- bestVal = 100;
- for (int i = 0; i < game.grid.length; i++) { // loop through the grid
- if (game.validateMove(i)) {
- TicTacToe copyGame = game.copyBoard();
- copyGame.play(i); // play the move on a copy board
- int value = doMinimax(copyGame, depth - 1, true); // keep miniMaxing
- bestVal =
- Math.min(
- bestVal,
- value); // select the lowest score for the minimizing player,
- // they want to make it hard for us
- }
- }
- }
- return bestVal;
- }
-}
\ No newline at end of file
diff --git a/game/src/test/java/org/toop/game/PlayerTest.java b/game/src/test/java/org/toop/game/PlayerTest.java
new file mode 100644
index 0000000..3a3f14b
--- /dev/null
+++ b/game/src/test/java/org/toop/game/PlayerTest.java
@@ -0,0 +1,48 @@
+package org.toop.game;
+
+import org.junit.jupiter.api.BeforeEach;
+import org.junit.jupiter.api.Test;
+
+import static org.junit.jupiter.api.Assertions.assertEquals;
+
+class PlayerTest {
+ private Player playerA;
+ private Player playerB;
+ private Player playerC;
+
+ @BeforeEach
+ void setup() {
+ playerA = new Player("test A", 'x', 'Z', 'i');
+ playerB = new Player("test B", 'O', (char)12, (char)-34, 's');
+ playerC = new Player("test C", (char)9, '9', (char)-9, '0', 'X', 'O');
+ }
+
+ @Test
+ void testNameGetter_returnsTrueForValidName() {
+ assertEquals("test A", playerA.name());
+ assertEquals("test B", playerB.name());
+ assertEquals("test C", playerC.name());
+ }
+
+ @Test
+ void testValuesGetter_returnsTrueForValidValues() {
+ final char[] valuesA = playerA.values();
+ assertEquals('x', valuesA[0]);
+ assertEquals('Z', valuesA[1]);
+ assertEquals('i', valuesA[2]);
+
+ final char[] valuesB = playerB.values();
+ assertEquals('O', valuesB[0]);
+ assertEquals(12, valuesB[1]);
+ assertEquals((char)-34, valuesB[2]);
+ assertEquals('s', valuesB[3]);
+
+ final char[] valuesC = playerC.values();
+ assertEquals((char)9, valuesC[0]);
+ assertEquals('9', valuesC[1]);
+ assertEquals((char)-9, valuesC[2]);
+ assertEquals('0', valuesC[3]);
+ assertEquals('X', valuesC[4]);
+ assertEquals('O', valuesC[5]);
+ }
+}
\ No newline at end of file
diff --git a/game/src/test/java/org/toop/game/tictactoe/TicTacToeAITest.java b/game/src/test/java/org/toop/game/tictactoe/TicTacToeAITest.java
new file mode 100644
index 0000000..a320631
--- /dev/null
+++ b/game/src/test/java/org/toop/game/tictactoe/TicTacToeAITest.java
@@ -0,0 +1,83 @@
+package org.toop.game.tictactoe;
+
+import org.toop.game.Game;
+
+import java.util.Set;
+
+import org.junit.jupiter.api.BeforeEach;
+import org.junit.jupiter.api.Test;
+
+import static org.junit.jupiter.api.Assertions.*;
+
+class TicTacToeAITest {
+ private TicTacToe game;
+ private TicTacToeAI ai;
+
+ @BeforeEach
+ void setup() {
+ game = new TicTacToe("AI", "AI");
+ ai = new TicTacToeAI();
+ }
+
+ @Test
+ void testBestMove_returnWinningMoveWithDepth1() {
+ // X X -
+ // O O -
+ // - - -
+ game.play(new Game.Move(0, 'X'));
+ game.play(new Game.Move(3, 'O'));
+ game.play(new Game.Move(1, 'X'));
+ game.play(new Game.Move(4, 'O'));
+
+ final Game.Move move = ai.findBestMove(game, 1);
+
+ assertNotNull(move);
+ assertEquals('X', move.value());
+ assertEquals(2, move.position());
+ }
+
+ @Test
+ void testBestMove_blockOpponentWinDepth1() {
+ // - - -
+ // O - -
+ // X X -
+ game.play(new Game.Move(6, 'X'));
+ game.play(new Game.Move(3, 'O'));
+ game.play(new Game.Move(7, 'X'));
+
+ final Game.Move move = ai.findBestMove(game, 1);
+
+ assertNotNull(move);
+ assertEquals('O', move.value());
+ assertEquals(8, move.position());
+ }
+
+ @Test
+ void testBestMove_preferCornerOnEmpty() {
+ final Game.Move move = ai.findBestMove(game, 0);
+
+ assertNotNull(move);
+ assertEquals('X', move.value());
+ assertTrue(Set.of(0, 2, 6, 8).contains(move.position()));
+ }
+
+ @Test
+ void testBestMove_findBestMoveDraw() {
+ // O X -
+ // - O X
+ // X O X
+ game.play(new Game.Move(1, 'X'));
+ game.play(new Game.Move(0, 'O'));
+ game.play(new Game.Move(5, 'X'));
+ game.play(new Game.Move(4, 'O'));
+ game.play(new Game.Move(6, 'X'));
+ game.play(new Game.Move(7, 'O'));
+ game.play(new Game.Move(8, 'X'));
+
+ final Game.Move move = ai.findBestMove(game, game.getLegalMoves().length);
+
+ assertNotNull(move);
+ assertEquals('O', move.value());
+ assertEquals(2, move.position());
+ }
+}
\ No newline at end of file
diff --git a/game/src/test/java/org/toop/tictactoe/GameBaseTest.java b/game/src/test/java/org/toop/tictactoe/GameBaseTest.java
deleted file mode 100644
index ff025c4..0000000
--- a/game/src/test/java/org/toop/tictactoe/GameBaseTest.java
+++ /dev/null
@@ -1,82 +0,0 @@
-package java.org.toop.tictactoe;
-
-import org.junit.jupiter.api.BeforeEach;
-import org.junit.jupiter.api.Test;
-import org.toop.game.GameBase;
-import org.toop.game.Player;
-
-class GameBaseTest {
-
- private static class TestGame extends GameBase {
- public TestGame(int size, Player p1, Player p2) {
- super(size, p1, p2);
- }
-
- @Override
- public State play(int index) {
- if (!isInside(index)) return State.INVALID;
- grid[index] = getCurrentPlayer().getSymbol();
- // Just alternate players for testing
- currentPlayer = (currentPlayer + 1) % 2;
- return State.NORMAL;
- }
- }
-
- private GameBase game;
- private Player player1;
- private Player player2;
-
- @BeforeEach
- void setUp() {
- player1 = new Player("A", 'X');
- player2 = new Player("B", 'O');
- game = new TestGame(3, player1, player2);
- }
-
- @Test
- void testConstructor_initializesGridAndPlayers() {
- assertEquals(3, game.getSize());
- assertEquals(9, game.getGrid().length);
-
- for (char c : game.getGrid()) {
- assertEquals(GameBase.EMPTY, c);
- }
-
- assertEquals(player1, game.getPlayers()[0]);
- assertEquals(player2, game.getPlayers()[1]);
- assertEquals(player1, game.getCurrentPlayer());
- }
-
- @Test
- void testIsInside_returnsTrueForValidIndices() {
- for (int i = 0; i < 9; i++) {
- assertTrue(game.isInside(i));
- }
- }
-
- @Test
- void testIsInside_returnsFalseForInvalidIndices() {
- assertFalse(game.isInside(-1));
- assertFalse(game.isInside(9));
- assertFalse(game.isInside(100));
- }
-
- @Test
- void testPlay_alternatesPlayersAndMarksGrid() {
- // First move
- assertEquals(GameBase.State.NORMAL, game.play(0));
- assertEquals('X', game.getGrid()[0]);
- assertEquals(player2, game.getCurrentPlayer());
-
- // Second move
- assertEquals(GameBase.State.NORMAL, game.play(1));
- assertEquals('O', game.getGrid()[1]);
- assertEquals(player1, game.getCurrentPlayer());
- }
-
- @Test
- void testPlay_invalidIndexReturnsInvalid() {
- assertEquals(GameBase.State.INVALID, game.play(-1));
- assertEquals(GameBase.State.INVALID, game.play(9));
- }
-}
diff --git a/game/src/test/java/org/toop/tictactoe/PlayerTest.java b/game/src/test/java/org/toop/tictactoe/PlayerTest.java
deleted file mode 100644
index ca6151a..0000000
--- a/game/src/test/java/org/toop/tictactoe/PlayerTest.java
+++ /dev/null
@@ -1,29 +0,0 @@
-package org.toop.game.tictactoe;
-
-import org.junit.jupiter.api.BeforeEach;
-import org.junit.jupiter.api.Test;
-import org.toop.game.Player;
-
-class PlayerTest {
-
- private Player playerA;
- private Player playerB;
-
- @BeforeEach
- void setup() {
- playerA = new Player("testA", 'X');
- playerB = new Player("testB", 'O');
- }
-
- @Test
- void testNameGetter_returnsTrueForValidName() {
- assertEquals("testA", playerA.getName());
- assertEquals("testB", playerB.getName());
- }
-
- @Test
- void testSymbolGetter_returnsTrueForValidSymbol() {
- assertEquals('X', playerA.getSymbol());
- assertEquals('O', playerB.getSymbol());
- }
-}
diff --git a/game/src/test/java/org/toop/tictactoe/ai/MinMaxTicTacToeTest.java b/game/src/test/java/org/toop/tictactoe/ai/MinMaxTicTacToeTest.java
deleted file mode 100644
index 9cb083f..0000000
--- a/game/src/test/java/org/toop/tictactoe/ai/MinMaxTicTacToeTest.java
+++ /dev/null
@@ -1,142 +0,0 @@
-package org.toop.game.tictactoe.ai;
-
-import static org.junit.jupiter.api.Assertions.*;
-
-import java.util.Set;
-import org.junit.jupiter.api.BeforeEach;
-import org.junit.jupiter.api.Test;
-import org.toop.game.GameBase;
-import org.toop.tictactoe.TicTacToe;
-
-/** Unit tests for MinMaxTicTacToe AI. */
-public class MinMaxTicTacToeTest {
-
- private MinMaxTicTacToe ai;
- private TicTacToe game;
-
- @BeforeEach // called before every test is done to make it work
- void setUp() {
- ai = new MinMaxTicTacToe();
- game = new TicTacToe("AI", "Human");
- }
-
- @Test
- void testBestMoveWinningMoveAvailable() {
- // Setup board where AI can win immediately
- // X = AI, O = player
- // X | X | .
- // O | O | .
- // . | . | .
- game.grid =
- new char[] {
- 'X',
- 'X',
- GameBase.EMPTY,
- 'O',
- 'O',
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY
- };
- game.movesLeft = 4;
-
- int bestMove = ai.findBestMove(game);
-
- // Ai is expected to place at index 2 to win
- assertEquals(2, bestMove);
- }
-
- @Test
- void testBestMoveBlocksOpponentWin() {
- // Setup board where player could win next turn
- // O | O | .
- // X | . | .
- // . | . | .
- game.grid =
- new char[] {
- 'O',
- 'O',
- GameBase.EMPTY,
- 'X',
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY
- };
-
- int bestMove = ai.findBestMove(game);
-
- // AI block at index 2 to continue the game
- assertEquals(2, bestMove);
- }
-
- @Test
- void testBestMoveCornerPreferredOnEmptyBoard() {
- // On empty board, center (index 4) is strongest
- int bestMove = ai.findBestMove(game);
-
- assertTrue(Set.of(0, 2, 6, 8).contains(bestMove));
- }
-
- @Test
- void testDoMinimaxScoresWinPositive() {
- // Simulate a game state where AI has already won
- TicTacToe copy = game.copyBoard();
- copy.grid =
- new char[] {
- 'X',
- 'X',
- 'X',
- 'O',
- 'O',
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY
- };
-
- int score = ai.doMinimax(copy, 5, false);
-
- assertTrue(score > 0, "AI win should yield positive score");
- }
-
- @Test
- void testDoMinimaxScoresLossNegative() {
- // Simulate a game state where human has already won
- TicTacToe copy = game.copyBoard();
- copy.grid =
- new char[] {
- 'O',
- 'O',
- 'O',
- 'X',
- 'X',
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY,
- GameBase.EMPTY
- };
-
- int score = ai.doMinimax(copy, 5, true);
-
- assertTrue(score < 0, "Human win should yield negative score");
- }
-
- @Test
- void testDoMinimaxDrawReturnsZero() {
- // Simulate a draw position
- TicTacToe copy = game.copyBoard();
- copy.grid =
- new char[] {
- 'X', 'O', 'X',
- 'X', 'O', 'O',
- 'O', 'X', 'X'
- };
-
- int score = ai.doMinimax(copy, 0, true);
-
- assertEquals(0, score, "Draw should return 0 score");
- }
-}