diff --git a/img/background.jpg b/src/main/resources/image/background.jpg similarity index 100% rename from img/background.jpg rename to src/main/resources/image/background.jpg diff --git a/img/icon.png b/src/main/resources/image/icon.png similarity index 100% rename from img/icon.png rename to src/main/resources/image/icon.png diff --git a/src/main/resources/shaders/gui_fragment.glsl b/src/main/resources/shaders/gui_fragment.glsl deleted file mode 100644 index f1d5ccd..0000000 --- a/src/main/resources/shaders/gui_fragment.glsl +++ /dev/null @@ -1,9 +0,0 @@ -#version 450 core - -in vec3 pass_color; - -out vec4 out_color; - -void main(void) { - out_color = vec4(pass_color, 1.0); -} diff --git a/src/main/resources/shaders/gui_vertex.glsl b/src/main/resources/shaders/gui_vertex.glsl deleted file mode 100644 index 60e9cb4..0000000 --- a/src/main/resources/shaders/gui_vertex.glsl +++ /dev/null @@ -1,11 +0,0 @@ -#version 450 core - -layout(location = 0) in vec2 in_position; -layout(location = 1) in vec3 in_color; - -out vec3 pass_color; - -void main(void) { - gl_Position = vec4(in_position, 0.0f, 1.0f); - pass_color = in_color; -}