Timeout added

This commit is contained in:
lieght
2026-01-16 12:44:07 +01:00
parent d2e1edab5c
commit 4dfe503584
5 changed files with 61 additions and 38 deletions

View File

@@ -211,7 +211,7 @@ public final class Server {
Player[] players = new Player[2];
players[userStartingTurn] = new ArtificialPlayer(new MCTSAI3(100), user);
players[userStartingTurn] = new ArtificialPlayer(new MCTSAI3(200000), user);
players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
switch (type) {

View File

@@ -1,31 +1,39 @@
package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.utils.ImmutablePair;
import org.toop.framework.utils.Pair;
import java.time.Duration;
import java.util.concurrent.*;
import java.util.function.Consumer;
import static org.toop.framework.gameFramework.GameState.TURN_SKIPPED;
import static org.toop.framework.gameFramework.GameState.WIN;
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
private final Consumer<ImmutablePair<String, Integer>> onPlayerMove;
private final Consumer<Pair<GameState, Integer>> onGameEnd;
private final ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
private final Duration timeOut;
/**
* Creates a new base behaviour for the specified game.
*
* @param game the turn-based game to control
*/
public ServerThreadBehaviour(TurnBasedGame game, Consumer<ImmutablePair<String, Integer>> onPlayerMove, Consumer<Pair<GameState, Integer>> onGameEnd) {
public ServerThreadBehaviour(
TurnBasedGame game,
Consumer<ImmutablePair<String,
Integer>> onPlayerMove,
Consumer<Pair<GameState, Integer>> onGameEnd,
Duration timeOut
) {
this.onPlayerMove = onPlayerMove;
this.onGameEnd = onGameEnd;
this.timeOut = timeOut;
super(game);
}
@@ -59,23 +67,42 @@ public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Ru
public void run() {
while (isRunning.get()) {
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
GameState state = result.state();
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(move)));
Future<Long> move = moveExecutor.submit(() -> currentPlayer.getMove(game.deepCopy()));
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
}
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
throw new RuntimeException("Unknown state: " + state);
PlayResult result;
try {
long moveResult = move.get(timeOut.toMillis(), TimeUnit.MILLISECONDS);
result = game.play(moveResult);
GameState state = result.state();
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(moveResult)));
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
moveExecutor.shutdown();
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
}
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
moveExecutor.shutdown();
throw new RuntimeException("Unknown state: " + state);
}
}
} catch (InterruptedException | ExecutionException e) {
isRunning.set(false);
notifyGameEnd(new ImmutablePair<>(GameState.DRAW, 0));
moveExecutor.shutdown();
return;
} catch (TimeoutException e) {
isRunning.set(false);
notifyGameEnd(new ImmutablePair<>(GameState.WIN, 1+game.getWinner()%2));
moveExecutor.shutdown();
return;
}
}
}

View File

@@ -29,13 +29,8 @@ public class ServerPlayer extends AbstractPlayer {
@Override
public long determineMove(TurnBasedGame game) {
lastMove = new CompletableFuture<>();
System.out.println("Sending yourturn");
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}\n");
try {
return lastMove.get();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
return 0;
}
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}");
return lastMove.join();
}
}

View File

@@ -5,7 +5,7 @@ import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.ArrayList;
import java.time.Duration;
import java.util.Arrays;
import java.util.concurrent.CompletableFuture;
@@ -19,12 +19,13 @@ public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private final CompletableFuture<Integer> resultFuture;
public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Integer> resultFuture, NettyClient... clients) {
public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Integer> resultFuture, Duration timeOut, NettyClient... clients) {
this.game = game;
this.gameThread = new ServerThreadBehaviour(
game,
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight()),
timeOut
);
this.resultFuture = resultFuture;
this.clients = clients;
@@ -42,17 +43,15 @@ public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private void notifyGameEnd(GameState state, int winner) {
if (state == GameState.DRAW) {
Arrays.stream(admins).forEach(a -> a.send(
String.format("SVR GAME END")
));
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
for (NettyClient client : clients) {
client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
client.send("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
}
} else {
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
clients[(winner+1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
clients[winner].send("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
clients[(winner+1)%2].send("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
}
// Remove game from clients

View File

@@ -145,6 +145,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
getAdmins().toArray(NettyClient[]::new),
gameTypesStore.create(gameType),
gameResult,
turnTime,
clients
);
@@ -166,6 +167,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
clients[0].name(),
gameType,
clients[0].name()));
game.start();
return grfReturn;
} catch (Exception e) {