mirror of
https://github.com/2OOP/pism.git
synced 2026-02-04 10:54:51 +00:00
Logging and fixed user input getting stuck
This commit is contained in:
@@ -11,7 +11,6 @@ import org.toop.app.widget.popup.ErrorPopup;
|
|||||||
import org.toop.app.widget.popup.SendChallengePopup;
|
import org.toop.app.widget.popup.SendChallengePopup;
|
||||||
import org.toop.app.widget.view.ServerView;
|
import org.toop.app.widget.view.ServerView;
|
||||||
import org.toop.framework.eventbus.EventFlow;
|
import org.toop.framework.eventbus.EventFlow;
|
||||||
import org.toop.framework.game.players.ArtificialPlayer;
|
|
||||||
import org.toop.framework.game.players.OnlinePlayer;
|
import org.toop.framework.game.players.OnlinePlayer;
|
||||||
import org.toop.framework.gameFramework.controller.GameController;
|
import org.toop.framework.gameFramework.controller.GameController;
|
||||||
import org.toop.framework.eventbus.GlobalEventBus;
|
import org.toop.framework.eventbus.GlobalEventBus;
|
||||||
@@ -20,8 +19,7 @@ import org.toop.framework.networking.connection.clients.TournamentNetworkingClie
|
|||||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||||
import org.toop.framework.networking.connection.types.NetworkingConnector;
|
import org.toop.framework.networking.connection.types.NetworkingConnector;
|
||||||
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
|
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
|
||||||
import org.toop.game.players.LocalPlayer;
|
import org.toop.framework.game.players.LocalPlayer;
|
||||||
import org.toop.game.players.ai.RandomAI;
|
|
||||||
import org.toop.local.AppContext;
|
import org.toop.local.AppContext;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -198,30 +196,21 @@ public final class Server {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int myTurn = response.playerToMove().equalsIgnoreCase(response.opponent()) ? 1 : 0;
|
final String startingPlayer = response.playerToMove();
|
||||||
|
final int userStartingTurn = startingPlayer.equalsIgnoreCase(user) ? 0 : 1;
|
||||||
|
final int opponentStartingTurn = 1 - userStartingTurn;
|
||||||
|
|
||||||
final GameInformation information = new GameInformation(type);
|
final GameInformation information = new GameInformation(type);
|
||||||
//information.players[0] = playerInformation;
|
information.players[userStartingTurn].name = user;
|
||||||
information.players[0].name = user;
|
information.players[opponentStartingTurn].name = response.opponent();
|
||||||
information.players[0].isHuman = true; // Make false and uncomment/comment code at lines HERE To make use of AI.
|
|
||||||
// information.players[0].computerDifficulty = 5; // HERE
|
Player[] players = new Player[2];
|
||||||
// information.players[0].computerThinkTime = 1; // HERE
|
players[userStartingTurn] = new LocalPlayer(user);
|
||||||
information.players[1].name = response.opponent();
|
players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
|
||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case TICTACTOE -> {
|
case TICTACTOE -> gameController = new TicTacToeBitController(players);
|
||||||
Player[] players = new Player[2];
|
case REVERSI -> gameController = new ReversiBitController(players);
|
||||||
players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
|
|
||||||
//players[myTurn] = new LocalPlayer(user); // HERE
|
|
||||||
players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
|
|
||||||
gameController = new TicTacToeBitController(players);
|
|
||||||
}
|
|
||||||
case REVERSI -> {
|
|
||||||
Player[] players = new Player[2];
|
|
||||||
players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
|
|
||||||
//players[myTurn] = new LocalPlayer(user); // HERE
|
|
||||||
players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
|
|
||||||
gameController = new ReversiBitController(players);}
|
|
||||||
default -> new ErrorPopup("Unsupported game type.");
|
default -> new ErrorPopup("Unsupported game type.");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -78,6 +78,7 @@ public abstract class BitGameCanvas implements GameCanvas {
|
|||||||
}
|
}
|
||||||
|
|
||||||
canvas.setOnMouseClicked(event -> {
|
canvas.setOnMouseClicked(event -> {
|
||||||
|
|
||||||
if (event.getButton() != MouseButton.PRIMARY) {
|
if (event.getButton() != MouseButton.PRIMARY) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -93,9 +94,6 @@ public abstract class BitGameCanvas implements GameCanvas {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
render();
|
render();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehavio
|
|||||||
import org.toop.framework.gameFramework.model.player.Player;
|
import org.toop.framework.gameFramework.model.player.Player;
|
||||||
import org.toop.framework.gameFramework.view.GUIEvents;
|
import org.toop.framework.gameFramework.view.GUIEvents;
|
||||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||||
import org.toop.game.players.LocalPlayer;
|
import org.toop.framework.game.players.LocalPlayer;
|
||||||
|
|
||||||
public class GenericGameController implements GameController {
|
public class GenericGameController implements GameController {
|
||||||
protected final EventFlow eventFlow = new EventFlow();
|
protected final EventFlow eventFlow = new EventFlow();
|
||||||
@@ -35,14 +35,16 @@ public class GenericGameController implements GameController {
|
|||||||
|
|
||||||
// TODO: Change gameType to automatically happen with either dependency injection or something else.
|
// TODO: Change gameType to automatically happen with either dependency injection or something else.
|
||||||
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
|
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
|
||||||
logger.info("Creating: " + this.getClass());
|
logger.info("Creating: {}", this.getClass());
|
||||||
|
|
||||||
this.canvas = canvas;
|
this.canvas = canvas;
|
||||||
this.game = game;
|
this.game = game;
|
||||||
this.gameThreadBehaviour = gameThreadBehaviour;
|
this.gameThreadBehaviour = gameThreadBehaviour;
|
||||||
|
|
||||||
// Tell thread how to send moves
|
// Tell thread how to send moves
|
||||||
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m))));
|
this.gameThreadBehaviour.setOnSendMove(
|
||||||
|
(id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))
|
||||||
|
);
|
||||||
|
|
||||||
// Tell thread how to update UI
|
// Tell thread how to update UI
|
||||||
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
|
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
|
||||||
@@ -53,21 +55,37 @@ public class GenericGameController implements GameController {
|
|||||||
WidgetContainer.getCurrentView().transitionNext(gameView, true);
|
WidgetContainer.getCurrentView().transitionNext(gameView, true);
|
||||||
|
|
||||||
// Listen to updates
|
// Listen to updates
|
||||||
|
logger.info("Game controller started listening");
|
||||||
eventFlow
|
eventFlow
|
||||||
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
|
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
|
||||||
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setLastMove(event.move());}}, false);
|
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {
|
||||||
|
logger.info("User attempting move {}", event.move());
|
||||||
|
logger.info("Current player's turn {}", getCurrentPlayer().getName());
|
||||||
|
logger.info("First player {}", game.getPlayer(0).getName());
|
||||||
|
logger.info("Username {}", getCurrentPlayer().getName());
|
||||||
|
logger.info("User is class {}, {}", getCurrentPlayer().getClass(), getCurrentPlayer() instanceof LocalPlayer);
|
||||||
|
if (getCurrentPlayer() instanceof LocalPlayer lp) {
|
||||||
|
try {
|
||||||
|
lp.setLastMove(event.move());
|
||||||
|
} catch (Exception e) {
|
||||||
|
IO.println(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void start(){
|
public void start(){
|
||||||
logger.info("Starting GameManager");
|
logger.info("Starting GameManager");
|
||||||
updateUI();
|
updateUI();
|
||||||
gameThreadBehaviour.start();
|
gameThreadBehaviour.start();
|
||||||
|
logger.info("GameManager started");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void stop(){
|
public void stop(){
|
||||||
logger.info("Stopping GameManager");
|
logger.info("Stopping GameManager");
|
||||||
removeListeners();
|
removeListeners();
|
||||||
gameThreadBehaviour.stop();
|
gameThreadBehaviour.stop();
|
||||||
|
logger.info("GameManager stopped");
|
||||||
}
|
}
|
||||||
|
|
||||||
public Player getCurrentPlayer(){
|
public Player getCurrentPlayer(){
|
||||||
@@ -98,7 +116,7 @@ public class GenericGameController implements GameController {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Player getPlayer(int player){
|
public Player getPlayer(int player){
|
||||||
if (player < 0 || player >= 2){ // TODO: Make game turn player count
|
if (player < 0 || player > game.getPlayerCount()-1){ // TODO: Make game turn player count
|
||||||
logger.error("Invalid player index");
|
logger.error("Invalid player index");
|
||||||
throw new IllegalArgumentException("player out of range");
|
throw new IllegalArgumentException("player out of range");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
|
|||||||
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
|
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
|
||||||
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
|
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
|
||||||
import org.toop.framework.game.players.OnlinePlayer;
|
import org.toop.framework.game.players.OnlinePlayer;
|
||||||
import org.toop.framework.networking.server.OnlineGame;
|
|
||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ import org.toop.app.widget.complex.PlayerInfoWidget;
|
|||||||
import org.toop.app.widget.complex.ViewWidget;
|
import org.toop.app.widget.complex.ViewWidget;
|
||||||
import org.toop.app.widget.popup.ErrorPopup;
|
import org.toop.app.widget.popup.ErrorPopup;
|
||||||
import org.toop.app.widget.tutorial.*;
|
import org.toop.app.widget.tutorial.*;
|
||||||
import org.toop.game.players.LocalPlayer;
|
import org.toop.framework.game.players.LocalPlayer;
|
||||||
import org.toop.game.players.ai.MCTSAI;
|
import org.toop.game.players.ai.MCTSAI;
|
||||||
import org.toop.game.players.ai.MCTSAI2;
|
import org.toop.game.players.ai.MCTSAI2;
|
||||||
import org.toop.game.players.ai.MCTSAI3;
|
import org.toop.game.players.ai.MCTSAI3;
|
||||||
|
|||||||
@@ -8,6 +8,9 @@ import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlin
|
|||||||
import org.toop.framework.gameFramework.model.player.Player;
|
import org.toop.framework.gameFramework.model.player.Player;
|
||||||
import org.toop.framework.game.players.OnlinePlayer;
|
import org.toop.framework.game.players.OnlinePlayer;
|
||||||
|
|
||||||
|
import java.util.concurrent.ExecutorService;
|
||||||
|
import java.util.concurrent.Executors;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles online multiplayer game logic.
|
* Handles online multiplayer game logic.
|
||||||
* <p>
|
* <p>
|
||||||
@@ -15,6 +18,9 @@ import org.toop.framework.game.players.OnlinePlayer;
|
|||||||
* for the local player while receiving moves from other players.
|
* for the local player while receiving moves from other players.
|
||||||
*/
|
*/
|
||||||
public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
|
public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
|
||||||
|
|
||||||
|
private ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates behaviour and sets the first local player
|
* Creates behaviour and sets the first local player
|
||||||
* (non-online player) from the given array.
|
* (non-online player) from the given array.
|
||||||
@@ -51,9 +57,33 @@ public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements Su
|
|||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void onYourTurn(long clientId) {
|
public void onYourTurn(long clientId) {
|
||||||
if (!isRunning.get()) return;
|
logger.info("Yourturn");
|
||||||
long move = game.getPlayer(game.getCurrentTurn()).getMove(game.deepCopy());
|
if (!isRunning.get()) {
|
||||||
|
logger.warn("Game is not running!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
TurnBasedGame gameCopy = game.deepCopy();
|
||||||
|
if (gameCopy == null) {
|
||||||
|
logger.error("Could not deep copy game");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
logger.info("Successfully collected game copy");
|
||||||
|
|
||||||
|
Player player = gameCopy.getPlayer(game.getCurrentTurn());
|
||||||
|
if (player == null) {
|
||||||
|
logger.error("Could not find current turn's player");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
logger.info("Successfully collected current turn's player");
|
||||||
|
|
||||||
|
moveExecutor.submit(() -> {
|
||||||
|
long move = player.getMove(gameCopy);
|
||||||
|
logger.info("Move set: {}", move);
|
||||||
|
logger.info("Completed onYourTurn");
|
||||||
|
|
||||||
sendMove(clientId, move);
|
sendMove(clientId, move);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
package org.toop.game.players;
|
package org.toop.framework.game.players;
|
||||||
|
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
|
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
|
||||||
@@ -45,11 +45,16 @@ public class LocalPlayer extends AbstractPlayer {
|
|||||||
long legalMoves = gameCopy.getLegalMoves();
|
long legalMoves = gameCopy.getLegalMoves();
|
||||||
long move;
|
long move;
|
||||||
|
|
||||||
|
try {
|
||||||
do {
|
do {
|
||||||
move = getLastMove();
|
move = getLastMove();
|
||||||
|
IO.println("GETTING MOVE");
|
||||||
} while ((legalMoves & move) == 0);
|
} while ((legalMoves & move) == 0);
|
||||||
|
|
||||||
return move;
|
return move;
|
||||||
|
} catch (Exception e) {
|
||||||
|
IO.println(e);
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -11,8 +11,6 @@ import org.toop.framework.networking.server.Server;
|
|||||||
import org.toop.framework.networking.server.client.Client;
|
import org.toop.framework.networking.server.client.Client;
|
||||||
import org.toop.framework.networking.server.parsing.Parser;
|
import org.toop.framework.networking.server.parsing.Parser;
|
||||||
|
|
||||||
import java.util.Arrays;
|
|
||||||
|
|
||||||
public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> {
|
public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> {
|
||||||
|
|
||||||
private final NettyClient client;
|
private final NettyClient client;
|
||||||
@@ -41,13 +39,9 @@ public class NettyClientSession extends SimpleChannelInboundHandler<String> impl
|
|||||||
@Override
|
@Override
|
||||||
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
|
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
|
||||||
|
|
||||||
IO.println(msg);
|
|
||||||
|
|
||||||
ParsedMessage p = Parser.parse(msg);
|
ParsedMessage p = Parser.parse(msg);
|
||||||
if (p == null) return;
|
if (p == null) return;
|
||||||
|
|
||||||
IO.println(p.command() + " " + Arrays.toString(p.args()));
|
|
||||||
|
|
||||||
handler.handle(p);
|
handler.handle(p);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user