shitty fix for player selector spacing issue

This commit is contained in:
Ticho Hidding
2025-12-08 15:59:11 +01:00
parent ecd0fd26be
commit 846898988f
2 changed files with 16 additions and 4 deletions

View File

@@ -69,8 +69,8 @@ public final class App extends Application {
scene.getRoot(); scene.getRoot();
stage.setMinWidth(1080); stage.setMinWidth(1200);
stage.setMinHeight(720); stage.setMinHeight(800);
stage.setOnCloseRequest(event -> { stage.setOnCloseRequest(event -> {
event.consume(); event.consume();
quit(); quit();

View File

@@ -23,6 +23,11 @@ public class PlayerInfoWidget {
} }
private ToggleWidget buildToggle() { private ToggleWidget buildToggle() {
if(container != null) {
container.setMinHeight(container.getHeight());
container.setPrefHeight(container.getHeight());
container.setMaxHeight(container.getHeight());
}
return new ToggleWidget( return new ToggleWidget(
"computer", "player", "computer", "player",
information.isHuman, information.isHuman,
@@ -37,7 +42,14 @@ public class PlayerInfoWidget {
} }
private Node buildContent() { private Node buildContent() {
if (information.isHuman) { if (information.isHuman) {
var spacer = Primitive.vbox(
makeAIButton(0, 0, "zwartepiet"),
makeAIButton(0, 0, "sinterklaas"),
makeAIButton(0, 0, "santa")
); //todo make a better solution
spacer.setVisible(false);
var nameInput = new LabeledInputWidget( var nameInput = new LabeledInputWidget(
"name", "name",
"enter-your-name", "enter-your-name",
@@ -45,7 +57,7 @@ public class PlayerInfoWidget {
newName -> information.name = newName newName -> information.name = newName
); );
return nameInput.getNode(); return Primitive.vbox(spacer,nameInput.getNode());
} else { } else {
var AIBox = Primitive.vbox( var AIBox = Primitive.vbox(
makeAIButton(0, 1, "zwartepiet"), makeAIButton(0, 1, "zwartepiet"),