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fix: conflicts
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@@ -12,11 +12,10 @@
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// // Fill the board
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// for (int i = 0; i < board.length(); i++) {
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// char c = board.charAt(i);
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// game.play(i);
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// game.setGridAt(i, c);
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// if (c != ' ') game.decrementMovesLeft();
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// game.grid[i] = c;
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// if (c != ' ') game.movesLeft--;
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// }
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// game.setCurrentPlayer(currentPlayer);
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// game.currentPlayer = currentPlayer;
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// return game;
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// }
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//
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