legal move highlight and onhover effect added back

This commit is contained in:
Ticho Hidding
2026-01-12 13:41:59 +01:00
parent 9fcbe7d298
commit 94e3fc71b8
2 changed files with 35 additions and 1 deletions

View File

@@ -2,9 +2,13 @@ package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public class ReversiBitCanvas extends BitGameCanvas {
private TurnBasedGame gameCopy;
private int previousCell;
public ReversiBitCanvas() {
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
canvas.setOnMouseMoved(event -> {
@@ -20,6 +24,9 @@ public class ReversiBitCanvas extends BitGameCanvas {
break;
}
}
if (hovered != null) {
checkHoverDots(hovered, cellId);
}
});
}
@@ -31,9 +38,31 @@ public class ReversiBitCanvas extends BitGameCanvas {
@Override
public void redraw(TurnBasedGame gameCopy) {
this.gameCopy = gameCopy;
clearAll();
long[] board = gameCopy.getBoard();
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
}
public void drawLegalDots(TurnBasedGame gameCopy){
long legal = gameCopy.getLegalMoves();
loopOverBoard(legal, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==0?new Color(1f,1f,1f,0.65f) :new Color(0f,0f,0f,0.65f), i,false));
}
private void checkHoverDots(BitGameCanvas.Cell hovered, int cellId){
if (previousCell == cellId){
return;
}
long backflips = ((BitboardReversi)gameCopy).getFlips(1L << previousCell);
loopOverBoard(backflips, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==1?Color.WHITE:Color.BLACK, i,true));
previousCell = cellId;
if (gameCopy.getPlayer(gameCopy.getCurrentTurn()) instanceof LocalPlayer) {
long legal = gameCopy.getLegalMoves();
if ((legal & (1L << cellId)) != 0) {
long flips = ((BitboardReversi) gameCopy).getFlips(1L << cellId);
loopOverBoard(flips, (i) -> drawInnerDot(gameCopy.getCurrentTurn() == 0 ? Color.WHITE : Color.BLACK, i, false));
}
}
}
}

View File

@@ -5,6 +5,7 @@ import javafx.geometry.Pos;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.canvas.GameCanvas;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
@@ -153,8 +154,12 @@ public class GenericGameController implements GameController {
@Override
public void updateUI() {
canvas.redraw(game.deepCopy());
TurnBasedGame gameCopy = game.deepCopy();
canvas.redraw(gameCopy);
String gameType = game.getClass().getSimpleName().replace("Bitboard","");
gameView.nextPlayer(true, getCurrentPlayer().getName(), game.getPlayer(1-getCurrentPlayerIndex()).getName(),gameType);
if (getCurrentPlayer() instanceof LocalPlayer && gameType.equals("Reversi")){
((ReversiBitCanvas)canvas).drawLegalDots(gameCopy);
}
}
}