This commit is contained in:
ramollia
2025-09-24 15:44:38 +02:00
parent f80c565a32
commit 9fdd74326a
47 changed files with 139 additions and 286 deletions

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package org.toop.app;
public class Main {
public static void main(String[] args) {
}
}

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package org.toop.app.gui;
import java.awt.*;
import javax.swing.*;
public class BackgroundPanel extends JPanel {
private Image backgroundImage;
public void setBackgroundImage(Image image) {
this.backgroundImage = image;
repaint();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (backgroundImage != null) {
g.drawImage(backgroundImage, 0, 0, getWidth(), getHeight(), this);
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<form xmlns="http://www.intellij.com/uidesigner/form/" version="1" bind-to-class="org.toop.app.gui.LocalGameSelector">
<grid id="27dc6" binding="panel1" default-binding="true" layout-manager="GridLayoutManager" row-count="3" column-count="1" same-size-horizontally="false" same-size-vertically="false" hgap="-1" vgap="-1">
<margin top="0" left="0" bottom="0" right="0"/>
<constraints>
<xy x="20" y="20" width="780" height="600"/>
</constraints>
<properties/>
<border type="none"/>
<children>
<component id="3f7f6" class="javax.swing.JComboBox" binding="gameSelectionComboBox">
<constraints>
<grid row="0" column="0" row-span="1" col-span="1" vsize-policy="0" hsize-policy="2" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<model/>
</properties>
</component>
<component id="4700f" class="javax.swing.JButton" binding="startGame">
<constraints>
<grid row="2" column="0" row-span="1" col-span="1" vsize-policy="0" hsize-policy="3" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Start game"/>
</properties>
</component>
<component id="41f79" class="javax.swing.JComboBox" binding="playerTypeSelectionBox">
<constraints>
<grid row="1" column="0" row-span="1" col-span="1" vsize-policy="0" hsize-policy="2" anchor="8" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<editable value="false"/>
</properties>
</component>
</children>
</grid>
</form>

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package org.toop.app.gui;
import java.awt.*;
import javax.swing.*;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.tictactoe.LocalTicTacToe;
import org.toop.app.tictactoe.gui.UIGameBoard;
public class LocalGameSelector extends JFrame {
private static final Logger logger = LogManager.getLogger(LocalGameSelector.class);
private JPanel panel1;
private JComboBox gameSelectionComboBox;
private JButton startGame;
private JComboBox playerTypeSelectionBox;
private JButton deleteSave;
private JPanel cards; // CardLayout panel
private CardLayout cardLayout;
private UIGameBoard tttBoard;
public LocalGameSelector() {
setTitle("Local Game Selector");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(1920, 1080);
setLocationRelativeTo(null);
// Setup CardLayout
cardLayout = new CardLayout();
cards = new JPanel(cardLayout);
setContentPane(cards);
// --- Main menu panel ---
panel1 = new JPanel();
panel1.setLayout(new FlowLayout());
gameSelectionComboBox = new JComboBox<>();
gameSelectionComboBox.addItem("Tic Tac Toe");
gameSelectionComboBox.addItem("Reversi");
playerTypeSelectionBox = new JComboBox<>();
playerTypeSelectionBox.addItem("Player vs Player");
playerTypeSelectionBox.addItem("Player vs AI");
playerTypeSelectionBox.addItem("AI vs Player");
panel1.add(gameSelectionComboBox);
panel1.add(playerTypeSelectionBox);
startGame = new JButton("Start Game");
panel1.add(startGame);
deleteSave = new JButton("Delete Save");
panel1.add(deleteSave);
deleteSave.setEnabled(false);
deleteSave.addActionListener(
e -> {
tttBoard = null;
deleteSave.setEnabled(false);
});
cards.add(panel1, "MainMenu");
// Start button action
startGame.addActionListener(e -> startGameClicked());
setVisible(true);
}
private void startGameClicked() {
String playerTypes = (String) playerTypeSelectionBox.getSelectedItem();
String selectedGame = (String) gameSelectionComboBox.getSelectedItem();
LocalTicTacToe lttt = null;
if (playerTypes.equals("Player vs Player")) {
logger.info("Player vs Player");
lttt = LocalTicTacToe.createLocal(new boolean[] {false, false});
} else {
if (playerTypes.equals("Player vs AI")) {
logger.info("Player vs AI");
lttt = LocalTicTacToe.createLocal(new boolean[] {false, true});
} else {
logger.info("AI vs Player");
lttt = LocalTicTacToe.createLocal(new boolean[] {true, false});
}
}
if ("Tic Tac Toe".equalsIgnoreCase(selectedGame)) {
if (tttBoard == null) {
tttBoard = new UIGameBoard(lttt, this);
cards.add(tttBoard.getTTTPanel(), "TicTacToe");
}
cardLayout.show(cards, "TicTacToe");
}
lttt.startThreads();
}
public void showMainMenu() {
cardLayout.show(cards, "MainMenu");
gameSelectionComboBox.setSelectedIndex(0);
playerTypeSelectionBox.setSelectedIndex(0);
if (tttBoard != null) {
deleteSave.setEnabled(true);
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<form xmlns="http://www.intellij.com/uidesigner/form/" version="1" bind-to-class="org.toop.app.gui.LocalServerSelector">
<grid id="27dc6" binding="panel1" default-binding="true" layout-manager="GridLayoutManager" row-count="1" column-count="4" same-size-horizontally="false" same-size-vertically="false" hgap="-1" vgap="-1">
<margin top="0" left="0" bottom="0" right="0"/>
<constraints>
<xy x="20" y="20" width="500" height="400"/>
</constraints>
<properties/>
<border type="none"/>
<children>
<component id="7774a" class="javax.swing.JButton" binding="serverButton" default-binding="true">
<constraints>
<grid row="0" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="3" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Server"/>
</properties>
</component>
<component id="ca0c8" class="javax.swing.JButton" binding="localButton">
<constraints>
<grid row="0" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="3" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Local"/>
</properties>
</component>
<hspacer id="74dd2">
<constraints>
<grid row="0" column="3" row-span="1" col-span="1" vsize-policy="1" hsize-policy="6" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
</hspacer>
<hspacer id="50fd">
<constraints>
<grid row="0" column="0" row-span="1" col-span="1" vsize-policy="1" hsize-policy="6" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
</hspacer>
</children>
</grid>
</form>

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package org.toop.app.gui;
import javax.swing.*;
public class LocalServerSelector {
private JPanel panel1;
private JButton serverButton;
private JButton localButton;
private final JFrame frame;
public LocalServerSelector() {
frame = new JFrame("Server Selector");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setContentPane(panel1);
frame.setSize(1920, 1080);
frame.setLocationRelativeTo(null); // Sets to center
frame.setVisible(true);
serverButton.addActionListener(e -> onServerClicked());
localButton.addActionListener(e -> onLocalClicked());
}
private void onServerClicked() {
frame.dispose();
new RemoteGameSelector();
}
private void onLocalClicked() {
frame.dispose();
new LocalGameSelector();
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<form xmlns="http://www.intellij.com/uidesigner/form/" version="1" bind-to-class="org.toop.app.gui.RemoteGameSelector">
<grid id="27dc6" binding="mainMenu" layout-manager="GridLayoutManager" row-count="10" column-count="4" same-size-horizontally="false" same-size-vertically="false" hgap="-1" vgap="-1">
<margin top="10" left="10" bottom="10" right="10"/>
<constraints>
<xy x="20" y="20" width="741" height="625"/>
</constraints>
<properties>
<opaque value="true"/>
<preferredSize width="800" height="600"/>
</properties>
<border type="none"/>
<children>
<component id="ed019" class="javax.swing.JTextField" binding="nameTextField">
<constraints>
<grid row="2" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="2" anchor="8" fill="1" indent="0" use-parent-layout="false">
<preferred-size width="150" height="-1"/>
</grid>
</constraints>
<properties>
<text value=""/>
</properties>
</component>
<vspacer id="4e05c">
<constraints>
<grid row="9" column="2" row-span="1" col-span="1" vsize-policy="6" hsize-policy="1" anchor="0" fill="2" indent="0" use-parent-layout="false"/>
</constraints>
</vspacer>
<component id="1d2f1" class="javax.swing.JLabel">
<constraints>
<grid row="2" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="0" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Name:"/>
</properties>
</component>
<component id="70d8c" class="javax.swing.JLabel">
<constraints>
<grid row="1" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="0" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Welcome to ISY games selector!"/>
</properties>
</component>
<component id="5cc82" class="javax.swing.JTextField" binding="name2TextField">
<constraints>
<grid row="3" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="2" anchor="8" fill="1" indent="0" use-parent-layout="false">
<preferred-size width="150" height="-1"/>
</grid>
</constraints>
<properties>
<text value=""/>
</properties>
</component>
<hspacer id="27f2a">
<constraints>
<grid row="3" column="3" row-span="1" col-span="1" vsize-policy="1" hsize-policy="6" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
</hspacer>
<component id="3874e" class="javax.swing.JLabel" binding="fillAllFields">
<constraints>
<grid row="8" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="0" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<enabled value="true"/>
<foreground color="-65536"/>
<text value="Please fill all fields"/>
<visible value="false"/>
</properties>
</component>
<component id="a2f0" class="javax.swing.JButton" binding="connectButton" default-binding="true">
<constraints>
<grid row="7" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="3" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Connect"/>
</properties>
</component>
<component id="6a4c6" class="javax.swing.JTextField" binding="ipTextField">
<constraints>
<grid row="4" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="2" anchor="8" fill="1" indent="0" use-parent-layout="false">
<preferred-size width="150" height="-1"/>
</grid>
</constraints>
<properties/>
</component>
<component id="4214e" class="javax.swing.JComboBox" binding="gameSelectorBox">
<constraints>
<grid row="6" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="2" anchor="8" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<model/>
</properties>
</component>
<component id="4225c" class="javax.swing.JTextField" binding="portTextField">
<constraints>
<grid row="5" column="2" row-span="1" col-span="1" vsize-policy="0" hsize-policy="2" anchor="8" fill="1" indent="0" use-parent-layout="false">
<preferred-size width="150" height="-1"/>
</grid>
</constraints>
<properties/>
</component>
<component id="43a89" class="javax.swing.JLabel">
<constraints>
<grid row="6" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="0" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Select game:"/>
</properties>
</component>
<component id="3abc3" class="javax.swing.JLabel">
<constraints>
<grid row="5" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="0" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Port:"/>
</properties>
</component>
<component id="514db" class="javax.swing.JLabel">
<constraints>
<grid row="4" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="0" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="IP:"/>
</properties>
</component>
<component id="5723c" class="javax.swing.JLabel">
<constraints>
<grid row="3" column="1" row-span="1" col-span="1" vsize-policy="0" hsize-policy="0" anchor="8" fill="0" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Name 2:"/>
</properties>
</component>
<hspacer id="2e34c">
<constraints>
<grid row="3" column="0" row-span="1" col-span="1" vsize-policy="1" hsize-policy="6" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
</hspacer>
<vspacer id="93fc6">
<constraints>
<grid row="0" column="2" row-span="1" col-span="1" vsize-policy="6" hsize-policy="1" anchor="0" fill="2" indent="0" use-parent-layout="false"/>
</constraints>
</vspacer>
</children>
</grid>
</form>

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package org.toop.app.gui;
import java.awt.event.ActionEvent;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
import javax.swing.*;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.events.Events;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.eventbus.events.NetworkEvents;
import org.toop.app.tictactoe.LocalTicTacToe;
import org.toop.framework.networking.NetworkingGameClientHandler;
import org.toop.app.tictactoe.gui.UIGameBoard;
public class RemoteGameSelector {
private static final Logger logger = LogManager.getLogger(RemoteGameSelector.class);
private JPanel mainMenu;
private JTextField nameTextField;
private JTextField name2TextField;
private JTextField ipTextField;
private JTextField portTextField;
private JButton connectButton;
private JComboBox gameSelectorBox;
private JPanel cards;
private JPanel gameSelector;
private JFrame frame;
private JLabel fillAllFields;
private LocalTicTacToe localTicTacToe;
public RemoteGameSelector() {
gameSelectorBox.addItem("Tic Tac Toe");
gameSelectorBox.addItem("Reversi");
// todo get supported games from server and add to gameSelectorBox
frame = new JFrame("Game Selector");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(1920, 1080);
frame.setResizable(true);
init();
frame.add(mainMenu);
frame.setVisible(true);
// GlobalEventBus.subscribeAndRegister() Todo add game panel to frame when connection
// succeeds
}
private void init() {
connectButton.addActionListener(
(ActionEvent e) -> {
if (!nameTextField.getText().isEmpty()
&& !name2TextField.getText().isEmpty()
&& !ipTextField.getText().isEmpty()
&& !portTextField.getText().isEmpty()) {
CompletableFuture<String> serverIdFuture = new CompletableFuture<>();
GlobalEventBus.post(
new Events.ServerEvents.StartServerRequest(
Integer.parseInt(portTextField.getText()), // TODO: Unsafe parse
Objects.requireNonNull(gameSelectorBox.getSelectedItem())
.toString()
.toLowerCase()
.replace(" ", ""),
serverIdFuture));
String serverId;
try {
serverId = serverIdFuture.get();
} catch (InterruptedException | ExecutionException ex) {
throw new RuntimeException(ex);
} // TODO: Better error handling to not crash the system.
CompletableFuture<String> connectionIdFuture = new CompletableFuture<>();
GlobalEventBus.post(
new NetworkEvents.StartClientRequest(
NetworkingGameClientHandler::new,
ipTextField.getText(),
Integer.parseInt(portTextField.getText()), // TODO: Not safe parsing
connectionIdFuture));
String connectionId;
try {
connectionId = connectionIdFuture.get();
} catch (InterruptedException | ExecutionException ex) {
throw new RuntimeException(ex);
} // TODO: Better error handling to not crash the system.
// GlobalEventBus.subscribeAndRegister(
// NetworkEvents.ReceivedMessage.class,
// event -> {
// if (event.message().equalsIgnoreCase("ok")) {
// logger.info("received ok from server.");
// } else if (event.message().toLowerCase().startsWith("gameid")) {
// String gameId =
// event.message()
// .toLowerCase()
// .replace("gameid ", "");
// GlobalEventBus.post(
// new NetworkEvents.SendCommand(
// "start_game " + gameId));
// } else {
// logger.info("{}", event.message());
// }
// });
GlobalEventBus.post(
new Events.ServerEvents.SendCommand(
connectionId,
"create_game",
nameTextField.getText(),
name2TextField.getText()));
// CompletableFuture<String> ticTacToeGame = new
// CompletableFuture<>();
// GlobalEventBus.post(new
// Events.ServerEvents.CreateTicTacToeGameRequest( // TODO: Make this happen
// through commands send through the connection, instead of an event.
// serverId,
// nameTextField.getText(),
// name2TextField.getText(),
// ticTacToeGame
// ));
// String ticTacToeGameId;
// try {
// ticTacToeGameId = ticTacToeGame.get();
// } catch (InterruptedException | ExecutionException ex) {
// throw new RuntimeException(ex);
// } // TODO: Better error handling to not crash the system.
frame.remove(mainMenu);
localTicTacToe =
LocalTicTacToe.createRemote(
ipTextField.getText(), portTextField.getText());
UIGameBoard ttt = new UIGameBoard(localTicTacToe, this);
localTicTacToe.startThreads();
frame.add(ttt.getTTTPanel()); // TODO: Fix later
frame.revalidate();
frame.repaint();
} else {
fillAllFields.setVisible(true);
}
});
}
public void showMainMenu() {
frame.removeAll();
frame.add(mainMenu);
frame.revalidate();
frame.repaint();
}
}

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package org.toop.app.tictactoe;
import java.util.concurrent.*;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.eventbus.EventPublisher;
import org.toop.framework.eventbus.events.Events;
import org.toop.framework.eventbus.events.NetworkEvents;
import org.toop.app.tictactoe.gui.UIGameBoard;
import org.toop.framework.networking.NetworkingGameClientHandler;
import org.toop.games.GameBase;
import org.toop.game.tictactoe.ai.MinMaxTicTacToe;
import org.toop.games.tictactoe.TicTacToe;
import java.util.function.Supplier;
import static java.lang.Thread.sleep;
/**
* A representation of a local tic-tac-toe game. Calls are made to a server for information about
* current game state. MOST OF THIS CODE IS TRASH, THROW IT OUT OF THE WINDOW AFTER DEMO.
*/
// Todo: refactor
public class LocalTicTacToe { // TODO: Implement runnable
private static final Logger logger = LogManager.getLogger(LocalTicTacToe.class);
private final ExecutorService executor = Executors.newFixedThreadPool(3);
private final BlockingQueue<String> receivedQueue = new LinkedBlockingQueue<>();
private final BlockingQueue<Integer> moveQueuePlayerA = new LinkedBlockingQueue<>();
private final BlockingQueue<Integer> moveQueuePlayerB = new LinkedBlockingQueue<>();
private Object receivedMessageListener = null;
private boolean isLocal;
private String gameId;
private String connectionId = null;
private String serverId = null;
private boolean isAiPlayer[] = new boolean[2];
private MinMaxTicTacToe[] aiPlayers = new MinMaxTicTacToe[2];
private TicTacToe ticTacToe;
private UIGameBoard ui;
/** Is either 0 or 1. */
private int playersTurn = 0;
/**
* @return The current players turn.
*/
public int getCurrentPlayersTurn() {
return this.playersTurn;
}
// LocalTicTacToe(String gameId, String connectionId, String serverId) {
// this.gameId = gameId;
// this.connectionId = connectionId;
// this.serverId = serverId;
// this.receivedMessageListener =
// GlobalEventBus.subscribe(Events.ServerEvents.ReceivedMessage.class,
// this::receiveMessageAction);
// GlobalEventBus.register(this.receivedMessageListener);
//
//
// this.executor.submit(this::gameThread);
// } TODO: If remote server
/**
* Starts a connection with a remote server.
*
* @param ip The IP of the server to connect to.
* @param port The port of the server to connect to.
*/
private LocalTicTacToe(String ip, int port) {
// this.receivedMessageListener =
// GlobalEventBus.subscribe(this::receiveMessageAction);
// GlobalEventBus.subscribe(this.receivedMessageListener);
this.connectionId = this.createConnection(ip, port);
this.createGame("X", "O");
this.isLocal = false;
//this.executor.submit(this::remoteGameThread);
}
private LocalTicTacToe(boolean[] aiFlags) {
this.isAiPlayer = aiFlags; // store who is AI
for (int i = 0; i < aiFlags.length && i < this.aiPlayers.length; i++) {
if (aiFlags[i]) {
this.aiPlayers[i] = new MinMaxTicTacToe(); // create AI for that player
} else {
this.aiPlayers[i] = null; // not an AI player
}
}
this.isLocal = true;
//this.executor.submit(this::localGameThread);
}
public void startThreads(){
if (isLocal) {
this.executor.submit(this::localGameThread);
}else {
this.executor.submit(this::remoteGameThread);
}
}
public static LocalTicTacToe createLocal(boolean[] aiPlayers) {
return new LocalTicTacToe(aiPlayers);
}
public static LocalTicTacToe createRemote(String ip, int port) {
return new LocalTicTacToe(ip, port);
}
private String createServer(int port) {
CompletableFuture<String> serverIdFuture = new CompletableFuture<>();
new EventPublisher<>(Events.ServerEvents.StartServerRequest.class, port, "tictactoe", serverIdFuture)
.postEvent();
try {
return serverIdFuture.get();
} catch (Exception e) {
logger.error("Error getting server ID", e);
}
return null;
}
private String createConnection(String ip, int port) {
CompletableFuture<String> connectionIdFuture = new CompletableFuture<>();
new EventPublisher<>(NetworkEvents.StartClientRequest.class,
(Supplier<NetworkingGameClientHandler>) NetworkingGameClientHandler::new,
ip, port, connectionIdFuture).postEvent(); // TODO: what if server couldn't be started with port.
try {
return connectionIdFuture.get();
} catch (InterruptedException | ExecutionException e) {
logger.error("Error getting connection ID", e);
}
return null;
}
private void createGame(String nameA, String nameB) {
nameA = nameA.trim().replace(" ", "-");
nameB = nameB.trim().replace(" ", "-");
this.sendCommand("create_game", nameA, nameB);
}
private void startGame() {
if (this.gameId == null) {
return;
}
this.sendCommand("start_game", this.gameId);
}
private void localGameThread() {
boolean running = true;
this.ticTacToe = new TicTacToe("X", "O");
while (running) {
try {
GameBase.State state;
if (!isAiPlayer[0]) {
state = this.ticTacToe.play(this.moveQueuePlayerA.take());
} else {
int bestMove = aiPlayers[0].findBestMove(this.ticTacToe);
state = this.ticTacToe.play(bestMove);
if (state != GameBase.State.INVALID) {
ui.setCell(bestMove, "X");
}
}
if (state == GameBase.State.WIN || state == GameBase.State.DRAW) {
ui.setState(state, "X");
running = false;
}
this.setNextPlayersTurn();
if (!isAiPlayer[1]) {
state = this.ticTacToe.play(this.moveQueuePlayerB.take());
} else {
int bestMove = aiPlayers[1].findBestMove(this.ticTacToe);
state = this.ticTacToe.play(bestMove);
if (state != GameBase.State.INVALID) {
ui.setCell(bestMove, "O");
}
}
if (state == GameBase.State.WIN || state == GameBase.State.DRAW) {
ui.setState(state, "O");
running = false;
}
this.setNextPlayersTurn();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
private void remoteGameThread() {
// TODO: If server start this.
}
public void setNextPlayersTurn() {
if (this.playersTurn == 0) {
this.playersTurn += 1;
} else {
this.playersTurn -= 1;
}
}
public char[] getCurrentBoard() {
return ticTacToe.getGrid();
}
/** End the current game. */
public void endGame() {
sendCommand("gameid", "end_game"); // TODO: Command is a bit wrong.
}
/**
* @param moveIndex The index of the move to make.
*/
public void move(int moveIndex) {
this.executor.submit(
() -> {
try {
if (this.playersTurn == 0 && !isAiPlayer[0]) {
this.moveQueuePlayerA.put(moveIndex);
logger.info(
"Adding player's {}, move: {} to queue A",
this.playersTurn,
moveIndex);
} else if (this.playersTurn == 1 && !isAiPlayer[1]) {
this.moveQueuePlayerB.put(moveIndex);
logger.info(
"Adding player's {}, move: {} to queue B",
this.playersTurn,
moveIndex);
}
} catch (InterruptedException e) {
logger.error(
"Could not add player: {}'s, move {}",
this.playersTurn,
moveIndex); // TODO: Error handling instead of crash.
}
});
}
private void endTheGame() {
this.sendCommand("end_game", this.gameId);
// this.endListeners();
}
private void receiveMessageAction(NetworkEvents.ReceivedMessage receivedMessage) {
if (!receivedMessage.ConnectionUuid().equals(this.connectionId)) {
return;
}
try {
logger.info(
"Received message from {}: {}", this.connectionId, receivedMessage.message());
this.receivedQueue.put(receivedMessage.message());
} catch (InterruptedException e) {
logger.error("Error waiting for received Message", e);
}
}
private void sendCommand(String... args) {
new EventPublisher<>(NetworkEvents.SendCommand.class, this.connectionId, args).postEvent();
}
// private void endListeners() {
// GlobalEventBus.unregister(this.receivedMessageListener);
// } TODO
public void setUIReference(UIGameBoard uiGameBoard) {
this.ui = uiGameBoard;
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<form xmlns="http://www.intellij.com/uidesigner/form/" version="1" bind-to-class="org.toop.app.tictactoe.gui.UIGameBoard">
<grid id="27dc6" binding="tttPanel" layout-manager="GridLayoutManager" row-count="1" column-count="1" same-size-horizontally="false" same-size-vertically="false" hgap="-1" vgap="-1">
<margin top="10" left="10" bottom="10" right="10"/>
<constraints>
<xy x="20" y="20" width="500" height="400"/>
</constraints>
<properties>
<preferredSize width="800" height="600"/>
</properties>
<border type="none"/>
<children>
<component id="e1a78" class="javax.swing.JButton" binding="backToMainMenuButton" default-binding="true">
<constraints>
<grid row="0" column="0" row-span="1" col-span="1" vsize-policy="0" hsize-policy="1" anchor="0" fill="1" indent="0" use-parent-layout="false"/>
</constraints>
<properties>
<text value="Back to main menu"/>
</properties>
</component>
</children>
</grid>
</form>

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package org.toop.app.tictactoe.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
import javax.swing.*;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.gui.LocalGameSelector;
import org.toop.app.gui.RemoteGameSelector;
import org.toop.app.tictactoe.LocalTicTacToe;
import org.toop.games.GameBase;
public class UIGameBoard {
private static final int TICTACTOE_SIZE = 3;
private static final Logger logger = LogManager.getLogger(LocalGameSelector.class);
private JPanel tttPanel; // Root panel for this game
private JButton backToMainMenuButton;
private JButton[] cells;
private String currentPlayer = "X";
private int currentPlayerIndex = 0;
private Object parentSelector;
private boolean parentLocal;
private LocalTicTacToe localTicTacToe;
private boolean gameOver = false;
public UIGameBoard(LocalTicTacToe lttt, Object parent) {
if (!(parent == null)) {
if (parent instanceof LocalGameSelector) {
parentLocal = true;
} else if (parent instanceof RemoteGameSelector) {
parentLocal = false;
}
}
this.parentSelector = parent;
this.localTicTacToe = lttt;
lttt.setUIReference(this);
// Root panel
tttPanel = new JPanel(new BorderLayout());
// Back button
backToMainMenuButton = new JButton("Back to Main Menu");
tttPanel.add(backToMainMenuButton, BorderLayout.SOUTH);
backToMainMenuButton.addActionListener(
_ -> {
// TODO reset game and connections
// Game now gets reset in local
if (parentLocal) {
((LocalGameSelector) parent).showMainMenu();
} else {
((RemoteGameSelector) parent).showMainMenu();
}
});
// Game grid
JPanel gameGrid = createGridPanel(TICTACTOE_SIZE, TICTACTOE_SIZE);
tttPanel.add(gameGrid, BorderLayout.CENTER);
// localTicTacToe.setMoveListener((playerIndex, moveIndex, symbol) -> {
// SwingUtilities.invokeLater(() -> {
// cells[moveIndex].setText(String.valueOf(symbol));
// });
// });
}
private JPanel createGridPanel(int sizeX, int sizeY) {
JPanel panel = new JPanel(new GridLayout(sizeX, sizeY));
cells = new JButton[sizeX * sizeY];
for (int i = 0; i < sizeX * sizeY; i++) {
cells[i] = new JButton(" ");
cells[i].setFont(new Font("Arial", Font.BOLD, 400 / sizeX));
panel.add(cells[i]);
cells[i].setFocusable(false);
final int index = i;
cells[i].addActionListener(
(ActionEvent _) -> {
if (!gameOver) {
if (cells[index].getText().equals(" ")) {
int cp = this.localTicTacToe.getCurrentPlayersTurn();
if (cp == 0) {
this.currentPlayer = "X";
currentPlayerIndex = 0;
} else if (cp == 1) {
this.currentPlayer = "O";
currentPlayerIndex = 1;
}
this.localTicTacToe.move(index);
cells[index].setText(currentPlayer);
} else {
logger.info(
"Player "
+ currentPlayerIndex
+ " attempted invalid move at: "
+ cells[index].getText());
}
} else {
logger.info(
"Player "
+ currentPlayerIndex
+ " attempted to move after the game has ended.");
}
});
}
return panel;
}
public void setCell(int index, String move) {
System.out.println(cells[index].getText());
cells[index].setText(move);
}
public void setState(GameBase.State state, String playerMove) {
Color color;
if (state == GameBase.State.WIN && playerMove.equals(currentPlayer)) {
color = new Color(160, 220, 160);
} else if (state == GameBase.State.WIN) {
color = new Color(220, 160, 160);
} else if (state == GameBase.State.DRAW) {
color = new Color(220, 220, 160);
} else {
color = new Color(220, 220, 220);
}
for (JButton cell : cells) {
cell.setBackground(color);
}
if (state == GameBase.State.DRAW || state == GameBase.State.WIN) {
gameOver = true;
}
}
public JPanel getTTTPanel() {
return tttPanel;
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<Configuration status="debug" name="AppConfig">
<Appenders>
<Console name="Console" target="SYSTEM_OUT">
<PatternLayout pattern="%d{yyyy-MM-dd HH:mm:ss.SSS} [%17.17t] %-5level %logger{36} - %msg%n"/>
</Console>
</Appenders>
<Loggers>
<Root level="info">
<AppenderRef ref="Console"/>
</Root>
</Loggers>
</Configuration>