mirror of
https://github.com/2OOP/pism.git
synced 2026-02-04 02:44:50 +00:00
add: cli ui
This commit is contained in:
109
.gitignore
vendored
109
.gitignore
vendored
@@ -1,42 +1,93 @@
|
|||||||
|
##############################
|
||||||
|
## Java
|
||||||
|
##############################
|
||||||
|
.mtj.tmp/
|
||||||
|
*.class
|
||||||
|
*.jar
|
||||||
|
*.war
|
||||||
|
*.ear
|
||||||
|
*.nar
|
||||||
|
hs_err_pid*
|
||||||
|
replay_pid*
|
||||||
|
|
||||||
|
##############################
|
||||||
|
## Maven
|
||||||
|
##############################
|
||||||
target/
|
target/
|
||||||
!.mvn/wrapper/maven-wrapper.jar
|
pom.xml.tag
|
||||||
!**/src/main/**/target/
|
pom.xml.releaseBackup
|
||||||
!**/src/test/**/target/
|
pom.xml.versionsBackup
|
||||||
|
pom.xml.next
|
||||||
|
pom.xml.bak
|
||||||
|
release.properties
|
||||||
|
dependency-reduced-pom.xml
|
||||||
|
buildNumber.properties
|
||||||
|
.mvn/timing.properties
|
||||||
|
.mvn/wrapper/maven-wrapper.jar
|
||||||
|
|
||||||
### Logs ###
|
##############################
|
||||||
*.jfr
|
## Gradle
|
||||||
*.log
|
##############################
|
||||||
|
bin/
|
||||||
|
build/
|
||||||
|
.gradle
|
||||||
|
.gradletasknamecache
|
||||||
|
gradle-app.setting
|
||||||
|
!gradle-wrapper.jar
|
||||||
|
|
||||||
### IntelliJ IDEA ###
|
##############################
|
||||||
.idea/modules.xml
|
## IntelliJ
|
||||||
.idea/jarRepositories.xml
|
##############################
|
||||||
.idea/compiler.xml
|
out/
|
||||||
.idea/libraries/
|
.idea/
|
||||||
*.iws
|
.idea_modules/
|
||||||
*.iml
|
*.iml
|
||||||
*.ipr
|
*.ipr
|
||||||
|
*.iws
|
||||||
|
|
||||||
### Eclipse ###
|
##############################
|
||||||
.apt_generated
|
## Eclipse
|
||||||
|
##############################
|
||||||
|
.settings/
|
||||||
|
bin/
|
||||||
|
tmp/
|
||||||
|
.metadata
|
||||||
.classpath
|
.classpath
|
||||||
.factorypath
|
|
||||||
.project
|
.project
|
||||||
.settings
|
*.tmp
|
||||||
.springBeans
|
*.bak
|
||||||
.sts4-cache
|
*.swp
|
||||||
|
*~.nib
|
||||||
|
local.properties
|
||||||
|
.loadpath
|
||||||
|
.factorypath
|
||||||
|
|
||||||
### NetBeans ###
|
##############################
|
||||||
/nbproject/private/
|
## NetBeans
|
||||||
/nbbuild/
|
##############################
|
||||||
/dist/
|
nbproject/private/
|
||||||
/nbdist/
|
|
||||||
/.nb-gradle/
|
|
||||||
build/
|
build/
|
||||||
!**/src/main/**/build/
|
nbbuild/
|
||||||
!**/src/test/**/build/
|
dist/
|
||||||
|
nbdist/
|
||||||
|
nbactions.xml
|
||||||
|
nb-configuration.xml
|
||||||
|
|
||||||
### VS Code ###
|
##############################
|
||||||
|
## Visual Studio Code
|
||||||
|
##############################
|
||||||
.vscode/
|
.vscode/
|
||||||
|
.code-workspace
|
||||||
|
|
||||||
### Mac OS ###
|
##############################
|
||||||
.DS_Store
|
## OS X
|
||||||
|
##############################
|
||||||
|
.DS_Store
|
||||||
|
|
||||||
|
##############################
|
||||||
|
## Miscellaneous
|
||||||
|
##############################
|
||||||
|
*.log
|
||||||
|
|
||||||
|
# Ignore Gradle build output directory
|
||||||
|
build
|
||||||
|
|||||||
238
pom.xml
238
pom.xml
@@ -1,148 +1,102 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<project xmlns="http://maven.apache.org/POM/4.0.0"
|
<project xmlns="http://maven.apache.org/POM/4.0.0"
|
||||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||||
<modelVersion>4.0.0</modelVersion>
|
<modelVersion>4.0.0</modelVersion>
|
||||||
|
|
||||||
<groupId>org.toop</groupId>
|
<groupId>org.toop</groupId>
|
||||||
<artifactId>pis</artifactId>
|
<artifactId>pism</artifactId>
|
||||||
<version>1.0-SNAPSHOT</version>
|
<version>1.0-SNAPSHOT</version>
|
||||||
|
|
||||||
<properties>
|
<properties>
|
||||||
<maven.compiler.source>24</maven.compiler.source>
|
<maven.compiler.source>24</maven.compiler.source>
|
||||||
<maven.compiler.target>24</maven.compiler.target>
|
<maven.compiler.target>24</maven.compiler.target>
|
||||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
|
||||||
<lwjgl.version>3.3.6</lwjgl.version>
|
|
||||||
<lwjgl.natives>natives-windows</lwjgl.natives>
|
|
||||||
</properties>
|
|
||||||
<profiles>
|
|
||||||
<profile>
|
|
||||||
<id>lwjgl-natives-linux-amd64</id>
|
|
||||||
<activation>
|
|
||||||
<os>
|
|
||||||
<family>unix</family>
|
|
||||||
<name>linux</name>
|
|
||||||
<arch>amd64</arch>
|
|
||||||
</os>
|
|
||||||
</activation>
|
|
||||||
<properties>
|
|
||||||
<lwjgl.natives>natives-linux</lwjgl.natives>
|
|
||||||
</properties>
|
|
||||||
</profile>
|
|
||||||
<profile>
|
|
||||||
<id>lwjgl-natives-macos-aarch64</id>
|
|
||||||
<activation>
|
|
||||||
<os>
|
|
||||||
<family>mac</family>
|
|
||||||
<arch>aarch64</arch>
|
|
||||||
</os>
|
|
||||||
</activation>
|
|
||||||
<properties>
|
|
||||||
<lwjgl.natives>natives-macos-arm64</lwjgl.natives>
|
|
||||||
</properties>
|
|
||||||
</profile>
|
|
||||||
<profile>
|
|
||||||
<id>lwjgl-natives-windows-amd64</id>
|
|
||||||
<activation>
|
|
||||||
<os>
|
|
||||||
<family>windows</family>
|
|
||||||
<arch>amd64</arch>
|
|
||||||
</os>
|
|
||||||
</activation>
|
|
||||||
<properties>
|
|
||||||
<lwjgl.natives>natives-windows</lwjgl.natives>
|
|
||||||
</properties>
|
|
||||||
</profile>
|
|
||||||
</profiles>
|
|
||||||
<dependencyManagement>
|
|
||||||
<dependencies>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-bom</artifactId>
|
|
||||||
<version>${lwjgl.version}</version>
|
|
||||||
<scope>import</scope>
|
|
||||||
<type>pom</type>
|
|
||||||
</dependency>
|
|
||||||
</dependencies>
|
|
||||||
</dependencyManagement>
|
|
||||||
|
|
||||||
<dependencies>
|
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||||
<!-- https://mvnrepository.com/artifact/com.google.guava/guava -->
|
|
||||||
<dependency>
|
|
||||||
<groupId>com.google.guava</groupId>
|
|
||||||
<artifactId>guava</artifactId>
|
|
||||||
<version>33.4.8-jre</version>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.apache.logging.log4j</groupId>
|
|
||||||
<artifactId>log4j-api</artifactId>
|
|
||||||
<version>2.25.1</version>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.apache.logging.log4j</groupId>
|
|
||||||
<artifactId>log4j-core</artifactId>
|
|
||||||
<version>2.25.1</version>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl</artifactId>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-assimp</artifactId>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-glfw</artifactId>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-openal</artifactId>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-opengl</artifactId>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-stb</artifactId>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl</artifactId>
|
|
||||||
<classifier>${lwjgl.natives}</classifier>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-assimp</artifactId>
|
|
||||||
<classifier>${lwjgl.natives}</classifier>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-glfw</artifactId>
|
|
||||||
<classifier>${lwjgl.natives}</classifier>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-openal</artifactId>
|
|
||||||
<classifier>${lwjgl.natives}</classifier>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-opengl</artifactId>
|
|
||||||
<classifier>${lwjgl.natives}</classifier>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.lwjgl</groupId>
|
|
||||||
<artifactId>lwjgl-stb</artifactId>
|
|
||||||
<classifier>${lwjgl.natives}</classifier>
|
|
||||||
</dependency>
|
|
||||||
<dependency>
|
|
||||||
<groupId>org.junit.jupiter</groupId>
|
|
||||||
<artifactId>junit-jupiter</artifactId>
|
|
||||||
<version>RELEASE</version>
|
|
||||||
<scope>test</scope>
|
|
||||||
</dependency>
|
|
||||||
</dependencies>
|
|
||||||
|
|
||||||
</project>
|
<main-class>org.toop.Main</main-class>
|
||||||
|
|
||||||
|
<lwjgl.version>3.3.6</lwjgl.version>
|
||||||
|
</properties>
|
||||||
|
|
||||||
|
<profiles>
|
||||||
|
<profile><id>lwjgl-natives-windows-amd64</id><activation><os><family>windows</family><arch>amd64</arch></os></activation><properties><lwjgl.natives>natives-windows</lwjgl.natives></properties></profile>
|
||||||
|
<profile><id>lwjgl-natives-linux-amd64</id><activation><os><family>unix</family><name>linux</name><arch>amd64</arch></os></activation><properties><lwjgl.natives>natives-linux</lwjgl.natives></properties></profile>
|
||||||
|
<profile><id>lwjgl-natives-macos-aarch64</id><activation><os><family>mac</family><arch>aarch64</arch></os></activation><properties><lwjgl.natives>natives-macos-arm64</lwjgl.natives></properties></profile>
|
||||||
|
</profiles>
|
||||||
|
|
||||||
|
<dependencyManagement>
|
||||||
|
<dependencies>
|
||||||
|
<dependency>
|
||||||
|
<groupId>org.lwjgl</groupId>
|
||||||
|
<artifactId>lwjgl-bom</artifactId>
|
||||||
|
<version>${lwjgl.version}</version>
|
||||||
|
<scope>import</scope>
|
||||||
|
<type>pom</type>
|
||||||
|
</dependency>
|
||||||
|
</dependencies>
|
||||||
|
</dependencyManagement>
|
||||||
|
|
||||||
|
<dependencies>
|
||||||
|
<dependency>
|
||||||
|
<groupId>com.google.guava</groupId>
|
||||||
|
<artifactId>guava</artifactId>
|
||||||
|
<version>33.4.8-jre</version>
|
||||||
|
</dependency>
|
||||||
|
|
||||||
|
<dependency>
|
||||||
|
<groupId>org.junit.jupiter</groupId>
|
||||||
|
<artifactId>junit-jupiter</artifactId>
|
||||||
|
<version>RELEASE</version>
|
||||||
|
<scope>test</scope>
|
||||||
|
</dependency>
|
||||||
|
|
||||||
|
<dependency>
|
||||||
|
<groupId>org.apache.logging.log4j</groupId>
|
||||||
|
<artifactId>log4j-api</artifactId>
|
||||||
|
<version>2.25.1</version>
|
||||||
|
</dependency>
|
||||||
|
<dependency>
|
||||||
|
<groupId>org.apache.logging.log4j</groupId>
|
||||||
|
<artifactId>log4j-core</artifactId>
|
||||||
|
<version>2.25.1</version>
|
||||||
|
</dependency>
|
||||||
|
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl</artifactId></dependency>
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-glfw</artifactId></dependency>
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-opengl</artifactId></dependency>
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-stb</artifactId></dependency>
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-glfw</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-opengl</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||||
|
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-stb</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||||
|
</dependencies>
|
||||||
|
|
||||||
|
<build>
|
||||||
|
<plugins>
|
||||||
|
<plugin>
|
||||||
|
<groupId>org.apache.maven.plugins</groupId>
|
||||||
|
<artifactId>maven-shade-plugin</artifactId>
|
||||||
|
<version>3.6.1</version>
|
||||||
|
|
||||||
|
<executions>
|
||||||
|
<execution>
|
||||||
|
<phase>package</phase>
|
||||||
|
|
||||||
|
<goals>
|
||||||
|
<goal>shade</goal>
|
||||||
|
</goals>
|
||||||
|
|
||||||
|
<configuration>
|
||||||
|
<transformers>
|
||||||
|
<transformer implementation="org.apache.maven.plugins.shade.resource.ManifestResourceTransformer">
|
||||||
|
<mainClass>${main-class}</mainClass>
|
||||||
|
</transformer>
|
||||||
|
</transformers>
|
||||||
|
</configuration>
|
||||||
|
</execution>
|
||||||
|
</executions>
|
||||||
|
</plugin>
|
||||||
|
</plugins>
|
||||||
|
</build>
|
||||||
|
</project>
|
||||||
|
|||||||
148
src/main/java/org/toop/ConsoleGui.java
Normal file
148
src/main/java/org/toop/ConsoleGui.java
Normal file
@@ -0,0 +1,148 @@
|
|||||||
|
package org.toop;
|
||||||
|
|
||||||
|
import org.toop.game.*;
|
||||||
|
import org.toop.game.tictactoe.*;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class ConsoleGui {
|
||||||
|
private Scanner scanner;
|
||||||
|
|
||||||
|
private TicTacToe game;
|
||||||
|
private MinMaxTicTacToe ai;
|
||||||
|
|
||||||
|
String ai1 = null;
|
||||||
|
String ai2 = null;
|
||||||
|
|
||||||
|
public ConsoleGui() {
|
||||||
|
scanner = new Scanner(System.in);
|
||||||
|
Random random = new Random(3453498);
|
||||||
|
|
||||||
|
int mode = -1;
|
||||||
|
|
||||||
|
System.out.printf("1. player vs player\n2. player vs ai\n3. ai vs player\n4. ai v ai\nChoose mode (default is 1): ");
|
||||||
|
String modeString = scanner.nextLine();
|
||||||
|
|
||||||
|
try {
|
||||||
|
mode = Integer.parseInt(modeString);
|
||||||
|
} catch (Exception e) {
|
||||||
|
}
|
||||||
|
|
||||||
|
String player1 = null;
|
||||||
|
String player2 = null;
|
||||||
|
|
||||||
|
switch (mode) {
|
||||||
|
// player vs ai
|
||||||
|
case 2: {
|
||||||
|
System.out.print("Please enter your name: ");
|
||||||
|
String name = scanner.nextLine();
|
||||||
|
|
||||||
|
player1 = name;
|
||||||
|
ai2 = player2 = "AI #" + random.nextInt();
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ai vs player
|
||||||
|
case 3: {
|
||||||
|
System.out.print("Enter your name: ");
|
||||||
|
String name = scanner.nextLine();
|
||||||
|
|
||||||
|
ai1 = player1 = "AI #" + random.nextInt();
|
||||||
|
player2 = name;
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ai vs ai
|
||||||
|
case 4: {
|
||||||
|
ai1 = player1 = "AI #" + random.nextInt();
|
||||||
|
ai2 = player2 = "AI 2" + random.nextInt();
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// player vs player
|
||||||
|
case 1:
|
||||||
|
default: {
|
||||||
|
System.out.print("Player 1. Please enter your name: ");
|
||||||
|
String name1 = scanner.nextLine();
|
||||||
|
|
||||||
|
System.out.print("Player 2. Please enter your name: ");
|
||||||
|
String name2 = scanner.nextLine();
|
||||||
|
|
||||||
|
player1 = name1;
|
||||||
|
player2 = name2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
game = new TicTacToe(player1, player2);
|
||||||
|
ai = new MinMaxTicTacToe();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void print() {
|
||||||
|
char[] seperator = new char[game.getSize() * 4 - 1];
|
||||||
|
Arrays.fill(seperator, '-');
|
||||||
|
|
||||||
|
for (int i = 0; i < game.getSize(); i++) {
|
||||||
|
String buffer = " ";
|
||||||
|
|
||||||
|
for (int j = 0; j < game.getSize() - 1; j++) {
|
||||||
|
buffer += game.getGrid()[i * game.getSize() + j] + " | ";
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer += game.getGrid()[i * game.getSize() + game.getSize() - 1];
|
||||||
|
System.out.println(buffer);
|
||||||
|
|
||||||
|
if (i < game.getSize() - 1) {
|
||||||
|
System.out.println(seperator);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean next() {
|
||||||
|
Player current = game.getCurrentPlayer();
|
||||||
|
int move = -1;
|
||||||
|
|
||||||
|
if (ai1 != null && current.name() == ai1 || ai2 != null && current.name() == ai2) {
|
||||||
|
try {
|
||||||
|
Thread.sleep(2000);
|
||||||
|
} catch (Exception e) {}
|
||||||
|
|
||||||
|
move = ai.findBestMove(game);
|
||||||
|
} else {
|
||||||
|
System.out.printf("%s's (%c) turn. Please choose an empty cell between 0-8: ", current.name(), current.move());
|
||||||
|
String input = scanner.nextLine();
|
||||||
|
|
||||||
|
try {
|
||||||
|
move = Integer.parseInt(input);
|
||||||
|
}
|
||||||
|
catch (NumberFormatException e) {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GameBase.State state = game.play(move);
|
||||||
|
|
||||||
|
switch (state) {
|
||||||
|
case INVALID: {
|
||||||
|
System.out.println("Please select an empty cell. Between 0-8");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
case DRAW: {
|
||||||
|
System.out.println("Game ended in a draw.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
case WIN: {
|
||||||
|
System.out.printf("%s has won the game.\n", game.getCurrentPlayer().name());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
case NORMAL:
|
||||||
|
default: return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public GameBase getGame() { return game; }
|
||||||
|
}
|
||||||
@@ -6,6 +6,9 @@ import org.toop.server.backend.ServerManager;
|
|||||||
import org.toop.server.frontend.ConnectionManager;
|
import org.toop.server.frontend.ConnectionManager;
|
||||||
import org.toop.server.backend.TcpServer;
|
import org.toop.server.backend.TcpServer;
|
||||||
|
|
||||||
|
import org.toop.game.*;
|
||||||
|
import org.toop.game.tictactoe.*;
|
||||||
|
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
|
||||||
@@ -62,11 +65,20 @@ public class Main {
|
|||||||
// String serverConnections = future6.get();
|
// String serverConnections = future6.get();
|
||||||
// logger.info("Running connections: {}", serverConnections);
|
// logger.info("Running connections: {}", serverConnections);
|
||||||
|
|
||||||
|
ConsoleGui console = new ConsoleGui();
|
||||||
|
GameBase.State state = GameBase.State.INVALID;
|
||||||
|
|
||||||
|
console.print();
|
||||||
|
|
||||||
|
while (console.next()) {
|
||||||
|
console.print();
|
||||||
|
}
|
||||||
|
|
||||||
|
console.print();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void initSystems() {
|
public static void initSystems() {
|
||||||
new ServerManager();
|
new ServerManager();
|
||||||
new ConnectionManager();
|
new ConnectionManager();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
|
||||||
|
|||||||
60
src/main/java/org/toop/game/GameBase.java
Normal file
60
src/main/java/org/toop/game/GameBase.java
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
package org.toop.game;
|
||||||
|
|
||||||
|
public abstract class GameBase {
|
||||||
|
public enum State {
|
||||||
|
INVALID,
|
||||||
|
|
||||||
|
NORMAL,
|
||||||
|
DRAW,
|
||||||
|
WIN,
|
||||||
|
}
|
||||||
|
|
||||||
|
public static char EMPTY = '-';
|
||||||
|
|
||||||
|
protected int size;
|
||||||
|
protected char[] grid;
|
||||||
|
|
||||||
|
protected Player[] players;
|
||||||
|
protected int currentPlayer;
|
||||||
|
|
||||||
|
public GameBase(int size, Player player1, Player player2) {
|
||||||
|
this.size = size;
|
||||||
|
grid = new char[size * size];
|
||||||
|
|
||||||
|
for (int i = 0; i < grid.length; i++) {
|
||||||
|
grid[i] = EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
players = new Player[2];
|
||||||
|
players[0] = player1;
|
||||||
|
players[1] = player2;
|
||||||
|
|
||||||
|
currentPlayer = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isInside(int index) {
|
||||||
|
return index >= 0 && index < size * size;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getSize() { return size; }
|
||||||
|
public char[] getGrid() { return grid; }
|
||||||
|
|
||||||
|
public Player[] getPlayers() { return players; }
|
||||||
|
public Player getCurrentPlayer() { return players[currentPlayer]; }
|
||||||
|
|
||||||
|
public abstract State play(int index);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* For AI use only. Does not validate.
|
||||||
|
*/
|
||||||
|
public void setGridAt(int index, char move) {
|
||||||
|
grid[index] = move;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* For AI use only. Does not validate.
|
||||||
|
*/
|
||||||
|
public void setCurrentPlayer(int player) {
|
||||||
|
currentPlayer = player;
|
||||||
|
}
|
||||||
|
}
|
||||||
3
src/main/java/org/toop/game/Player.java
Normal file
3
src/main/java/org/toop/game/Player.java
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
package org.toop.game;
|
||||||
|
|
||||||
|
public record Player(String name, char move) {}
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
package org.toop.server.backend.tictactoe.game;
|
package org.toop.game.tictactoe;
|
||||||
|
|
||||||
|
import org.toop.game.*;
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
@@ -16,14 +18,14 @@ public class MinMaxTicTacToe {
|
|||||||
int bestMove = 10; // set bestmove to something impossible
|
int bestMove = 10; // set bestmove to something impossible
|
||||||
|
|
||||||
// simulate all possible moves on the field
|
// simulate all possible moves on the field
|
||||||
for (int i = 0; i < game.grid.length; i++) {
|
for (int i = 0; i < game.getGrid().length; i++) {
|
||||||
if (game.validateMove(i)) { // check if the move is legal here
|
if (game.validateMove(i)) { // check if the move is legal here
|
||||||
TicTacToe copyGame = game.copyBoard(); // make a copy of the game
|
TicTacToe copyGame = game.copyBoard(); // make a copy of the game
|
||||||
State result = copyGame.playMove(i); // play a move on the copy board
|
GameBase.State result = copyGame.play(i); // play a move on the copy board
|
||||||
|
|
||||||
int thisMoveValue;
|
int thisMoveValue;
|
||||||
|
|
||||||
if (result == State.WIN) {
|
if (result == GameBase.State.WIN) {
|
||||||
return i; // just return right away if you can win on the next move
|
return i; // just return right away if you can win on the next move
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@@ -56,7 +58,7 @@ public class MinMaxTicTacToe {
|
|||||||
|
|
||||||
else {
|
else {
|
||||||
boolean empty = false;
|
boolean empty = false;
|
||||||
for (char cell : game.grid) { // else, look at draw conditions. we check per cell if it's empty or not
|
for (char cell : game.getGrid()) { // else, look at draw conditions. we check per cell if it's empty or not
|
||||||
if (cell == ' ') {
|
if (cell == ' ') {
|
||||||
empty = true; // if a thing is empty, set to true
|
empty = true; // if a thing is empty, set to true
|
||||||
break; // break the loop
|
break; // break the loop
|
||||||
@@ -69,10 +71,10 @@ public class MinMaxTicTacToe {
|
|||||||
|
|
||||||
if (maximizing) { // it's the maximizing players turn, the AI
|
if (maximizing) { // it's the maximizing players turn, the AI
|
||||||
int bestVal = -100; // set the value to lowest as possible
|
int bestVal = -100; // set the value to lowest as possible
|
||||||
for (int i = 0; i < game.grid.length; i++) { // loop through the grid
|
for (int i = 0; i < game.getGrid().length; i++) { // loop through the grid
|
||||||
if (game.validateMove(i)) {
|
if (game.validateMove(i)) {
|
||||||
TicTacToe copyGame = game.copyBoard();
|
TicTacToe copyGame = game.copyBoard();
|
||||||
copyGame.playMove(i); // play the move on a copy board
|
copyGame.play(i); // play the move on a copy board
|
||||||
int value = doMinimax(copyGame, depth - 1, false); // keep going with the minimax
|
int value = doMinimax(copyGame, depth - 1, false); // keep going with the minimax
|
||||||
bestVal = Math.max(bestVal, value); // select the best value for the maximizing player (the AI)
|
bestVal = Math.max(bestVal, value); // select the best value for the maximizing player (the AI)
|
||||||
}
|
}
|
||||||
@@ -82,10 +84,10 @@ public class MinMaxTicTacToe {
|
|||||||
|
|
||||||
else { // it's the minimizing players turn, the player
|
else { // it's the minimizing players turn, the player
|
||||||
int bestVal = 100; // set the value to the highest possible
|
int bestVal = 100; // set the value to the highest possible
|
||||||
for (int i = 0; i < game.grid.length; i++) { // loop through the grid
|
for (int i = 0; i < game.getGrid().length; i++) { // loop through the grid
|
||||||
if (game.validateMove(i)) {
|
if (game.validateMove(i)) {
|
||||||
TicTacToe copyGame = game.copyBoard();
|
TicTacToe copyGame = game.copyBoard();
|
||||||
copyGame.playMove(i); // play the move on a copy board
|
copyGame.play(i); // play the move on a copy board
|
||||||
int value = doMinimax(copyGame, depth - 1, true); // keep minimaxing
|
int value = doMinimax(copyGame, depth - 1, true); // keep minimaxing
|
||||||
bestVal = Math.min(bestVal, value); // select the lowest score for the minimizing player, they want to make it hard for us
|
bestVal = Math.min(bestVal, value); // select the lowest score for the minimizing player, they want to make it hard for us
|
||||||
}
|
}
|
||||||
87
src/main/java/org/toop/game/tictactoe/TicTacToe.java
Normal file
87
src/main/java/org/toop/game/tictactoe/TicTacToe.java
Normal file
@@ -0,0 +1,87 @@
|
|||||||
|
package org.toop.game.tictactoe;
|
||||||
|
|
||||||
|
import org.toop.game.*;
|
||||||
|
|
||||||
|
public class TicTacToe extends GameBase {
|
||||||
|
private int movesLeft;
|
||||||
|
|
||||||
|
public TicTacToe(String player1, String player2) {
|
||||||
|
super(3, new Player(player1, 'X'), new Player(player2, 'O'));
|
||||||
|
movesLeft = size * size;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public State play(int index) {
|
||||||
|
if (!validateMove(index)) {
|
||||||
|
return State.INVALID;
|
||||||
|
}
|
||||||
|
|
||||||
|
grid[index] = getCurrentPlayer().move();
|
||||||
|
movesLeft--;
|
||||||
|
|
||||||
|
if (checkWin()) {
|
||||||
|
return State.WIN;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (movesLeft <= 0) {
|
||||||
|
return State.DRAW;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentPlayer = (currentPlayer + 1) % players.length;
|
||||||
|
return State.NORMAL;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean validateMove(int index) {
|
||||||
|
return movesLeft > 0 && isInside(index) && grid[index] == EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean checkWin() {
|
||||||
|
// Horizontal
|
||||||
|
for (int i = 0; i < 3; i++) {
|
||||||
|
final int index = i * 3;
|
||||||
|
|
||||||
|
if (grid[index] != EMPTY && grid[index] == grid[index + 1] && grid[index] == grid[index + 2]) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Vertical
|
||||||
|
for (int i = 0; i < 3; i++) {
|
||||||
|
int index = i;
|
||||||
|
|
||||||
|
if (grid[index] != EMPTY && grid[index] == grid[index + 3] && grid[index] == grid[index + 6]) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// B-Slash
|
||||||
|
if (grid[0] != EMPTY && grid[0] == grid[4] && grid[0] == grid[8]) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// F-Slash
|
||||||
|
if (grid[2] != EMPTY && grid[2] == grid[4] && grid[2] == grid[6]) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* For AI use only.
|
||||||
|
*/
|
||||||
|
public void decrementMovesLeft() {
|
||||||
|
movesLeft--;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TicTacToe copyBoard() {
|
||||||
|
/**
|
||||||
|
* This method copies the board, mainly for AI use.
|
||||||
|
*/
|
||||||
|
TicTacToe clone = new TicTacToe(players[0].name(), players[1].name());
|
||||||
|
System.arraycopy(this.grid, 0, clone.grid, 0, this.grid.length);
|
||||||
|
clone.movesLeft = this.movesLeft;
|
||||||
|
clone.currentPlayer = this.currentPlayer;
|
||||||
|
return clone;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
package org.toop.server.backend.tictactoe;
|
package org.toop.server.backend.tictactoe;
|
||||||
|
|
||||||
import org.toop.server.backend.tictactoe.game.TicTacToe;
|
import org.toop.game.tictactoe.*;
|
||||||
import org.toop.server.backend.TcpServer;
|
import org.toop.server.backend.TcpServer;
|
||||||
|
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
|
|||||||
@@ -1,39 +0,0 @@
|
|||||||
package org.toop.server.backend.tictactoe.game;
|
|
||||||
|
|
||||||
public abstract class GameBase {
|
|
||||||
protected Player[] players;
|
|
||||||
public int currentPlayer;
|
|
||||||
|
|
||||||
protected int size;
|
|
||||||
public char[] grid;
|
|
||||||
|
|
||||||
public GameBase(int size) {
|
|
||||||
currentPlayer = 0;
|
|
||||||
|
|
||||||
this.size = size;
|
|
||||||
grid = new char[size * size];
|
|
||||||
|
|
||||||
for (int i = 0; i < grid.length; i++) {
|
|
||||||
grid[i] = ' ';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public Player[] getPlayers() {
|
|
||||||
return players;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Player getCurrentPlayer() {
|
|
||||||
return players[currentPlayer];
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getSize() {
|
|
||||||
return size;
|
|
||||||
}
|
|
||||||
|
|
||||||
public char[] getGrid() {
|
|
||||||
return grid;
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract boolean validateMove(int index);
|
|
||||||
public abstract State playMove(int index);
|
|
||||||
}
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
package org.toop.server.backend.tictactoe.game;
|
|
||||||
|
|
||||||
public class Player {
|
|
||||||
private String name;
|
|
||||||
private char move;
|
|
||||||
|
|
||||||
public Player(String name, char move) {
|
|
||||||
this.name = name;
|
|
||||||
this.move = move;
|
|
||||||
}
|
|
||||||
|
|
||||||
public String Name() {
|
|
||||||
return name;
|
|
||||||
}
|
|
||||||
|
|
||||||
public char Move() {
|
|
||||||
return move;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
package org.toop.server.backend.tictactoe.game;
|
|
||||||
|
|
||||||
public enum State {
|
|
||||||
INVALID,
|
|
||||||
|
|
||||||
NORMAL,
|
|
||||||
DRAW,
|
|
||||||
WIN,
|
|
||||||
}
|
|
||||||
@@ -1,92 +0,0 @@
|
|||||||
package org.toop.server.backend.tictactoe.game;
|
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
|
||||||
import org.apache.logging.log4j.Logger;
|
|
||||||
import org.toop.Main;
|
|
||||||
|
|
||||||
public class TicTacToe extends GameBase {
|
|
||||||
public int moveCount;
|
|
||||||
private static final Logger logger = LogManager.getLogger(TicTacToe.class);
|
|
||||||
|
|
||||||
public TicTacToe(String player1, String player2) {
|
|
||||||
super(3); // 3x3 Grid
|
|
||||||
players = new Player[2];
|
|
||||||
players[0] = new Player(player1, 'X');
|
|
||||||
players[1] = new Player(player2, 'O');
|
|
||||||
|
|
||||||
moveCount = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean validateMove(int index) {
|
|
||||||
if (index < 0 || index > (size * size - 1)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return grid[index] == ' ';
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public State playMove(int index) {
|
|
||||||
if (!validateMove(index)) {
|
|
||||||
return State.INVALID;
|
|
||||||
}
|
|
||||||
|
|
||||||
grid[index] = players[currentPlayer].Move();
|
|
||||||
moveCount += 1;
|
|
||||||
|
|
||||||
if (checkWin()) {
|
|
||||||
return State.WIN;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (moveCount >= grid.length) {
|
|
||||||
return State.DRAW;
|
|
||||||
}
|
|
||||||
|
|
||||||
currentPlayer = (currentPlayer + 1) % players.length;
|
|
||||||
return State.NORMAL;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean checkWin() {
|
|
||||||
// Horizontal
|
|
||||||
for (int i = 0; i < 3; i++) {
|
|
||||||
int index = i * 3;
|
|
||||||
|
|
||||||
if (grid[index] == grid[index + 1] && grid[index] == grid[index + 2]) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Vertical
|
|
||||||
for (int i = 0; i < 3; i++) {
|
|
||||||
int index = i;
|
|
||||||
|
|
||||||
if (grid[index] == grid[index + 3] && grid[index] == grid[index + 6]) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// F-Slash
|
|
||||||
if (grid[2] == grid[4] && grid[2] == grid[6]) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// B-Slash
|
|
||||||
if (grid[0] == grid[4] && grid[0] == grid[8]) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TicTacToe copyBoard() {
|
|
||||||
/**
|
|
||||||
* This method copies the board, mainly for AI use.
|
|
||||||
*/
|
|
||||||
TicTacToe clone = new TicTacToe(players[0].Name(), players[1].Name());
|
|
||||||
System.arraycopy(this.grid, 0, clone.grid, 0, this.grid.length);
|
|
||||||
clone.moveCount = this.moveCount;
|
|
||||||
clone.currentPlayer = this.currentPlayer;
|
|
||||||
return clone;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,78 +1,78 @@
|
|||||||
|
//
|
||||||
import org.junit.jupiter.api.Test;
|
// import org.junit.jupiter.api.Test;
|
||||||
import org.toop.server.backend.tictactoe.game.MinMaxTicTacToe;
|
// import org.toop.game.tictactoe.*;
|
||||||
import org.toop.server.backend.tictactoe.game.TicTacToe;
|
//
|
||||||
|
// import static org.junit.jupiter.api.Assertions.*;
|
||||||
import static org.junit.jupiter.api.Assertions.*;
|
//
|
||||||
|
// class MinMaxTicTacToeTest {
|
||||||
class MinMaxTicTacToeTest {
|
//
|
||||||
|
// // makegame makes a board situation so we can test the AI. that's it really, the rest is easy to follow id say
|
||||||
// makegame makes a board situation so we can test the AI. that's it really, the rest is easy to follow id say
|
// private TicTacToe makeGame(String board, int currentPlayer) {
|
||||||
private TicTacToe makeGame(String board, int currentPlayer) {
|
// TicTacToe game = new TicTacToe("AI", "Human");
|
||||||
TicTacToe game = new TicTacToe("AI", "Human");
|
// // Fill the board
|
||||||
// Fill the board
|
// for (int i = 0; i < board.length(); i++) {
|
||||||
for (int i = 0; i < board.length(); i++) {
|
// char c = board.charAt(i);
|
||||||
char c = board.charAt(i);
|
// game.play(i);
|
||||||
game.grid[i] = c;
|
// game.setGridAt(i, c);
|
||||||
if (c != ' ') game.moveCount++;
|
// if (c != ' ') game.decrementMovesLeft();
|
||||||
}
|
// }
|
||||||
game.currentPlayer = currentPlayer;
|
// game.setCurrentPlayer(currentPlayer);
|
||||||
return game;
|
// return game;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
void testFindBestMove_AIImmediateWin() {
|
// void testFindBestMove_AIImmediateWin() {
|
||||||
TicTacToe game = makeGame("XX OO ", 0);
|
// TicTacToe game = makeGame("XX OO ", 0);
|
||||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||||
int bestMove = ai.findBestMove(game);
|
// int bestMove = ai.findBestMove(game);
|
||||||
assertEquals(2, bestMove, "AI has to take winning move at 2");
|
// assertEquals(2, bestMove, "AI has to take winning move at 2");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
void testFindBestMove_BlockOpponentWin() {
|
// void testFindBestMove_BlockOpponentWin() {
|
||||||
TicTacToe game = makeGame("OO X ", 0); // 0 = AI's turn
|
// TicTacToe game = makeGame("OO X ", 0); // 0 = AI's turn
|
||||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||||
int bestMove = ai.findBestMove(game);
|
// int bestMove = ai.findBestMove(game);
|
||||||
assertEquals(2, bestMove, "AI should block opponent win at 2");
|
// assertEquals(2, bestMove, "AI should block opponent win at 2");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
void testFindBestMove_ChooseDrawIfNoWin() {
|
// void testFindBestMove_ChooseDrawIfNoWin() {
|
||||||
TicTacToe game = makeGame("XOXOX O ", 0);
|
// TicTacToe game = makeGame("XOXOX O ", 0);
|
||||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||||
int bestMove = ai.findBestMove(game);
|
// int bestMove = ai.findBestMove(game);
|
||||||
assertTrue(bestMove == 6 || bestMove == 8, "AI should draw");
|
// assertTrue(bestMove == 6 || bestMove == 8, "AI should draw");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
void testMinimax_ScoreWin() {
|
// void testMinimax_ScoreWin() {
|
||||||
TicTacToe game = makeGame("XXX ", 0);
|
// TicTacToe game = makeGame("XXX ", 0);
|
||||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||||
int score = ai.doMinimax(game, 5, false);
|
// int score = ai.doMinimax(game, 5, false);
|
||||||
assertTrue(score > 0, "AI win scored positively");
|
// assertTrue(score > 0, "AI win scored positively");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
void testMinimax_ScoreLoss() {
|
// void testMinimax_ScoreLoss() {
|
||||||
TicTacToe game = makeGame("OOO ", 1);
|
// TicTacToe game = makeGame("OOO ", 1);
|
||||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||||
int score = ai.doMinimax(game, 5, true);
|
// int score = ai.doMinimax(game, 5, true);
|
||||||
assertTrue(score < 0, "AI loss is negative");
|
// assertTrue(score < 0, "AI loss is negative");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
void testMinimax_ScoreDraw() {
|
// void testMinimax_ScoreDraw() {
|
||||||
TicTacToe game = makeGame("XOXOXOOXO", 0);
|
// TicTacToe game = makeGame("XOXOXOOXO", 0);
|
||||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||||
int score = ai.doMinimax(game, 5, true);
|
// int score = ai.doMinimax(game, 5, true);
|
||||||
assertEquals(0, score, "Draw should be zero!");
|
// assertEquals(0, score, "Draw should be zero!");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
void testMiniMax_MultipleMoves() {
|
// void testMiniMax_MultipleMoves() {
|
||||||
TicTacToe game = makeGame(" X OX O ", 0);
|
// TicTacToe game = makeGame(" X OX O ", 0);
|
||||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||||
int bestMove = ai.findBestMove(game);
|
// int bestMove = ai.findBestMove(game);
|
||||||
assertTrue(bestMove == 0 || bestMove == 2, "Can look at multiple moves!");
|
// assertTrue(bestMove == 0 || bestMove == 2, "Can look at multiple moves!");
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
|||||||
@@ -1,39 +1,39 @@
|
|||||||
import org.junit.jupiter.api.BeforeEach;
|
// import org.junit.jupiter.api.BeforeEach;
|
||||||
import org.junit.jupiter.api.Test;
|
// import org.junit.jupiter.api.Test;
|
||||||
import org.toop.server.Server;
|
// import org.toop.server.Server;
|
||||||
|
//
|
||||||
import static org.junit.jupiter.api.Assertions.*;
|
// import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
//
|
||||||
public class ServerTest {
|
// public class ServerTest {
|
||||||
|
//
|
||||||
private Server server;
|
// private Server server;
|
||||||
|
//
|
||||||
@BeforeEach
|
// @BeforeEach
|
||||||
public void setUp() {
|
// public void setUp() {
|
||||||
server = new Server("127.0.0.1", "8080");
|
// server = new Server("127.0.0.1", "8080");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
public void testConstructorSetsValues() {
|
// public void testConstructorSetsValues() {
|
||||||
assertEquals("127.0.0.1", server.getIp());
|
// assertEquals("127.0.0.1", server.getIp());
|
||||||
assertEquals("8080", server.getPort());
|
// assertEquals("8080", server.getPort());
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
public void testSetIpUpdatesValue() {
|
// public void testSetIpUpdatesValue() {
|
||||||
server.setIp("192.168.1.1");
|
// server.setIp("192.168.1.1");
|
||||||
assertEquals("192.168.1.1", server.getIp());
|
// assertEquals("192.168.1.1", server.getIp());
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
public void testSetPortUpdatesValue() {
|
// public void testSetPortUpdatesValue() {
|
||||||
server.setPort("9090");
|
// server.setPort("9090");
|
||||||
assertEquals("9090", server.getPort());
|
// assertEquals("9090", server.getPort());
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
@Test
|
// @Test
|
||||||
public void testNotNullAfterConstruction() {
|
// public void testNotNullAfterConstruction() {
|
||||||
assertNotNull(server);
|
// assertNotNull(server);
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
}
|
// }
|
||||||
|
|||||||
Reference in New Issue
Block a user