mirror of
https://github.com/2OOP/pism.git
synced 2026-02-04 19:04:49 +00:00
add: cli ui
This commit is contained in:
107
.gitignore
vendored
107
.gitignore
vendored
@@ -1,42 +1,93 @@
|
||||
##############################
|
||||
## Java
|
||||
##############################
|
||||
.mtj.tmp/
|
||||
*.class
|
||||
*.jar
|
||||
*.war
|
||||
*.ear
|
||||
*.nar
|
||||
hs_err_pid*
|
||||
replay_pid*
|
||||
|
||||
##############################
|
||||
## Maven
|
||||
##############################
|
||||
target/
|
||||
!.mvn/wrapper/maven-wrapper.jar
|
||||
!**/src/main/**/target/
|
||||
!**/src/test/**/target/
|
||||
pom.xml.tag
|
||||
pom.xml.releaseBackup
|
||||
pom.xml.versionsBackup
|
||||
pom.xml.next
|
||||
pom.xml.bak
|
||||
release.properties
|
||||
dependency-reduced-pom.xml
|
||||
buildNumber.properties
|
||||
.mvn/timing.properties
|
||||
.mvn/wrapper/maven-wrapper.jar
|
||||
|
||||
### Logs ###
|
||||
*.jfr
|
||||
*.log
|
||||
##############################
|
||||
## Gradle
|
||||
##############################
|
||||
bin/
|
||||
build/
|
||||
.gradle
|
||||
.gradletasknamecache
|
||||
gradle-app.setting
|
||||
!gradle-wrapper.jar
|
||||
|
||||
### IntelliJ IDEA ###
|
||||
.idea/modules.xml
|
||||
.idea/jarRepositories.xml
|
||||
.idea/compiler.xml
|
||||
.idea/libraries/
|
||||
*.iws
|
||||
##############################
|
||||
## IntelliJ
|
||||
##############################
|
||||
out/
|
||||
.idea/
|
||||
.idea_modules/
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
|
||||
### Eclipse ###
|
||||
.apt_generated
|
||||
##############################
|
||||
## Eclipse
|
||||
##############################
|
||||
.settings/
|
||||
bin/
|
||||
tmp/
|
||||
.metadata
|
||||
.classpath
|
||||
.factorypath
|
||||
.project
|
||||
.settings
|
||||
.springBeans
|
||||
.sts4-cache
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.loadpath
|
||||
.factorypath
|
||||
|
||||
### NetBeans ###
|
||||
/nbproject/private/
|
||||
/nbbuild/
|
||||
/dist/
|
||||
/nbdist/
|
||||
/.nb-gradle/
|
||||
##############################
|
||||
## NetBeans
|
||||
##############################
|
||||
nbproject/private/
|
||||
build/
|
||||
!**/src/main/**/build/
|
||||
!**/src/test/**/build/
|
||||
nbbuild/
|
||||
dist/
|
||||
nbdist/
|
||||
nbactions.xml
|
||||
nb-configuration.xml
|
||||
|
||||
### VS Code ###
|
||||
##############################
|
||||
## Visual Studio Code
|
||||
##############################
|
||||
.vscode/
|
||||
.code-workspace
|
||||
|
||||
### Mac OS ###
|
||||
##############################
|
||||
## OS X
|
||||
##############################
|
||||
.DS_Store
|
||||
|
||||
##############################
|
||||
## Miscellaneous
|
||||
##############################
|
||||
*.log
|
||||
|
||||
# Ignore Gradle build output directory
|
||||
build
|
||||
|
||||
154
pom.xml
154
pom.xml
@@ -5,55 +5,26 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<groupId>org.toop</groupId>
|
||||
<artifactId>pis</artifactId>
|
||||
<artifactId>pism</artifactId>
|
||||
<version>1.0-SNAPSHOT</version>
|
||||
|
||||
<properties>
|
||||
<maven.compiler.source>24</maven.compiler.source>
|
||||
<maven.compiler.target>24</maven.compiler.target>
|
||||
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
|
||||
<main-class>org.toop.Main</main-class>
|
||||
|
||||
<lwjgl.version>3.3.6</lwjgl.version>
|
||||
<lwjgl.natives>natives-windows</lwjgl.natives>
|
||||
</properties>
|
||||
|
||||
<profiles>
|
||||
<profile>
|
||||
<id>lwjgl-natives-linux-amd64</id>
|
||||
<activation>
|
||||
<os>
|
||||
<family>unix</family>
|
||||
<name>linux</name>
|
||||
<arch>amd64</arch>
|
||||
</os>
|
||||
</activation>
|
||||
<properties>
|
||||
<lwjgl.natives>natives-linux</lwjgl.natives>
|
||||
</properties>
|
||||
</profile>
|
||||
<profile>
|
||||
<id>lwjgl-natives-macos-aarch64</id>
|
||||
<activation>
|
||||
<os>
|
||||
<family>mac</family>
|
||||
<arch>aarch64</arch>
|
||||
</os>
|
||||
</activation>
|
||||
<properties>
|
||||
<lwjgl.natives>natives-macos-arm64</lwjgl.natives>
|
||||
</properties>
|
||||
</profile>
|
||||
<profile>
|
||||
<id>lwjgl-natives-windows-amd64</id>
|
||||
<activation>
|
||||
<os>
|
||||
<family>windows</family>
|
||||
<arch>amd64</arch>
|
||||
</os>
|
||||
</activation>
|
||||
<properties>
|
||||
<lwjgl.natives>natives-windows</lwjgl.natives>
|
||||
</properties>
|
||||
</profile>
|
||||
<profile><id>lwjgl-natives-windows-amd64</id><activation><os><family>windows</family><arch>amd64</arch></os></activation><properties><lwjgl.natives>natives-windows</lwjgl.natives></properties></profile>
|
||||
<profile><id>lwjgl-natives-linux-amd64</id><activation><os><family>unix</family><name>linux</name><arch>amd64</arch></os></activation><properties><lwjgl.natives>natives-linux</lwjgl.natives></properties></profile>
|
||||
<profile><id>lwjgl-natives-macos-aarch64</id><activation><os><family>mac</family><arch>aarch64</arch></os></activation><properties><lwjgl.natives>natives-macos-arm64</lwjgl.natives></properties></profile>
|
||||
</profiles>
|
||||
|
||||
<dependencyManagement>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
@@ -67,12 +38,19 @@
|
||||
</dependencyManagement>
|
||||
|
||||
<dependencies>
|
||||
<!-- https://mvnrepository.com/artifact/com.google.guava/guava -->
|
||||
<dependency>
|
||||
<groupId>com.google.guava</groupId>
|
||||
<artifactId>guava</artifactId>
|
||||
<version>33.4.8-jre</version>
|
||||
</dependency>
|
||||
|
||||
<dependency>
|
||||
<groupId>org.junit.jupiter</groupId>
|
||||
<artifactId>junit-jupiter</artifactId>
|
||||
<version>RELEASE</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
|
||||
<dependency>
|
||||
<groupId>org.apache.logging.log4j</groupId>
|
||||
<artifactId>log4j-api</artifactId>
|
||||
@@ -83,66 +61,42 @@
|
||||
<artifactId>log4j-core</artifactId>
|
||||
<version>2.25.1</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl</artifactId>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-assimp</artifactId>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-glfw</artifactId>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-openal</artifactId>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-opengl</artifactId>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-stb</artifactId>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl</artifactId>
|
||||
<classifier>${lwjgl.natives}</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-assimp</artifactId>
|
||||
<classifier>${lwjgl.natives}</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-glfw</artifactId>
|
||||
<classifier>${lwjgl.natives}</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-openal</artifactId>
|
||||
<classifier>${lwjgl.natives}</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-opengl</artifactId>
|
||||
<classifier>${lwjgl.natives}</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl-stb</artifactId>
|
||||
<classifier>${lwjgl.natives}</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.junit.jupiter</groupId>
|
||||
<artifactId>junit-jupiter</artifactId>
|
||||
<version>RELEASE</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl</artifactId></dependency>
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-glfw</artifactId></dependency>
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-opengl</artifactId></dependency>
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-stb</artifactId></dependency>
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-glfw</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-opengl</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||
<dependency><groupId>org.lwjgl</groupId><artifactId>lwjgl-stb</artifactId><classifier>${lwjgl.natives}</classifier></dependency>
|
||||
</dependencies>
|
||||
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
<version>3.6.1</version>
|
||||
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
|
||||
<goals>
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
|
||||
<configuration>
|
||||
<transformers>
|
||||
<transformer implementation="org.apache.maven.plugins.shade.resource.ManifestResourceTransformer">
|
||||
<mainClass>${main-class}</mainClass>
|
||||
</transformer>
|
||||
</transformers>
|
||||
</configuration>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
</project>
|
||||
148
src/main/java/org/toop/ConsoleGui.java
Normal file
148
src/main/java/org/toop/ConsoleGui.java
Normal file
@@ -0,0 +1,148 @@
|
||||
package org.toop;
|
||||
|
||||
import org.toop.game.*;
|
||||
import org.toop.game.tictactoe.*;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class ConsoleGui {
|
||||
private Scanner scanner;
|
||||
|
||||
private TicTacToe game;
|
||||
private MinMaxTicTacToe ai;
|
||||
|
||||
String ai1 = null;
|
||||
String ai2 = null;
|
||||
|
||||
public ConsoleGui() {
|
||||
scanner = new Scanner(System.in);
|
||||
Random random = new Random(3453498);
|
||||
|
||||
int mode = -1;
|
||||
|
||||
System.out.printf("1. player vs player\n2. player vs ai\n3. ai vs player\n4. ai v ai\nChoose mode (default is 1): ");
|
||||
String modeString = scanner.nextLine();
|
||||
|
||||
try {
|
||||
mode = Integer.parseInt(modeString);
|
||||
} catch (Exception e) {
|
||||
}
|
||||
|
||||
String player1 = null;
|
||||
String player2 = null;
|
||||
|
||||
switch (mode) {
|
||||
// player vs ai
|
||||
case 2: {
|
||||
System.out.print("Please enter your name: ");
|
||||
String name = scanner.nextLine();
|
||||
|
||||
player1 = name;
|
||||
ai2 = player2 = "AI #" + random.nextInt();
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// ai vs player
|
||||
case 3: {
|
||||
System.out.print("Enter your name: ");
|
||||
String name = scanner.nextLine();
|
||||
|
||||
ai1 = player1 = "AI #" + random.nextInt();
|
||||
player2 = name;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// ai vs ai
|
||||
case 4: {
|
||||
ai1 = player1 = "AI #" + random.nextInt();
|
||||
ai2 = player2 = "AI 2" + random.nextInt();
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// player vs player
|
||||
case 1:
|
||||
default: {
|
||||
System.out.print("Player 1. Please enter your name: ");
|
||||
String name1 = scanner.nextLine();
|
||||
|
||||
System.out.print("Player 2. Please enter your name: ");
|
||||
String name2 = scanner.nextLine();
|
||||
|
||||
player1 = name1;
|
||||
player2 = name2;
|
||||
}
|
||||
}
|
||||
|
||||
game = new TicTacToe(player1, player2);
|
||||
ai = new MinMaxTicTacToe();
|
||||
}
|
||||
|
||||
public void print() {
|
||||
char[] seperator = new char[game.getSize() * 4 - 1];
|
||||
Arrays.fill(seperator, '-');
|
||||
|
||||
for (int i = 0; i < game.getSize(); i++) {
|
||||
String buffer = " ";
|
||||
|
||||
for (int j = 0; j < game.getSize() - 1; j++) {
|
||||
buffer += game.getGrid()[i * game.getSize() + j] + " | ";
|
||||
}
|
||||
|
||||
buffer += game.getGrid()[i * game.getSize() + game.getSize() - 1];
|
||||
System.out.println(buffer);
|
||||
|
||||
if (i < game.getSize() - 1) {
|
||||
System.out.println(seperator);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean next() {
|
||||
Player current = game.getCurrentPlayer();
|
||||
int move = -1;
|
||||
|
||||
if (ai1 != null && current.name() == ai1 || ai2 != null && current.name() == ai2) {
|
||||
try {
|
||||
Thread.sleep(2000);
|
||||
} catch (Exception e) {}
|
||||
|
||||
move = ai.findBestMove(game);
|
||||
} else {
|
||||
System.out.printf("%s's (%c) turn. Please choose an empty cell between 0-8: ", current.name(), current.move());
|
||||
String input = scanner.nextLine();
|
||||
|
||||
try {
|
||||
move = Integer.parseInt(input);
|
||||
}
|
||||
catch (NumberFormatException e) {
|
||||
}
|
||||
}
|
||||
|
||||
GameBase.State state = game.play(move);
|
||||
|
||||
switch (state) {
|
||||
case INVALID: {
|
||||
System.out.println("Please select an empty cell. Between 0-8");
|
||||
return true;
|
||||
}
|
||||
|
||||
case DRAW: {
|
||||
System.out.println("Game ended in a draw.");
|
||||
return false;
|
||||
}
|
||||
|
||||
case WIN: {
|
||||
System.out.printf("%s has won the game.\n", game.getCurrentPlayer().name());
|
||||
return false;
|
||||
}
|
||||
|
||||
case NORMAL:
|
||||
default: return true;
|
||||
}
|
||||
}
|
||||
|
||||
public GameBase getGame() { return game; }
|
||||
}
|
||||
@@ -6,6 +6,9 @@ import org.toop.server.backend.ServerManager;
|
||||
import org.toop.server.frontend.ConnectionManager;
|
||||
import org.toop.server.backend.TcpServer;
|
||||
|
||||
import org.toop.game.*;
|
||||
import org.toop.game.tictactoe.*;
|
||||
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
|
||||
@@ -62,11 +65,20 @@ public class Main {
|
||||
// String serverConnections = future6.get();
|
||||
// logger.info("Running connections: {}", serverConnections);
|
||||
|
||||
ConsoleGui console = new ConsoleGui();
|
||||
GameBase.State state = GameBase.State.INVALID;
|
||||
|
||||
console.print();
|
||||
|
||||
while (console.next()) {
|
||||
console.print();
|
||||
}
|
||||
|
||||
console.print();
|
||||
}
|
||||
|
||||
public static void initSystems() {
|
||||
new ServerManager();
|
||||
new ConnectionManager();
|
||||
}
|
||||
|
||||
}
|
||||
60
src/main/java/org/toop/game/GameBase.java
Normal file
60
src/main/java/org/toop/game/GameBase.java
Normal file
@@ -0,0 +1,60 @@
|
||||
package org.toop.game;
|
||||
|
||||
public abstract class GameBase {
|
||||
public enum State {
|
||||
INVALID,
|
||||
|
||||
NORMAL,
|
||||
DRAW,
|
||||
WIN,
|
||||
}
|
||||
|
||||
public static char EMPTY = '-';
|
||||
|
||||
protected int size;
|
||||
protected char[] grid;
|
||||
|
||||
protected Player[] players;
|
||||
protected int currentPlayer;
|
||||
|
||||
public GameBase(int size, Player player1, Player player2) {
|
||||
this.size = size;
|
||||
grid = new char[size * size];
|
||||
|
||||
for (int i = 0; i < grid.length; i++) {
|
||||
grid[i] = EMPTY;
|
||||
}
|
||||
|
||||
players = new Player[2];
|
||||
players[0] = player1;
|
||||
players[1] = player2;
|
||||
|
||||
currentPlayer = 0;
|
||||
}
|
||||
|
||||
public boolean isInside(int index) {
|
||||
return index >= 0 && index < size * size;
|
||||
}
|
||||
|
||||
public int getSize() { return size; }
|
||||
public char[] getGrid() { return grid; }
|
||||
|
||||
public Player[] getPlayers() { return players; }
|
||||
public Player getCurrentPlayer() { return players[currentPlayer]; }
|
||||
|
||||
public abstract State play(int index);
|
||||
|
||||
/**
|
||||
* For AI use only. Does not validate.
|
||||
*/
|
||||
public void setGridAt(int index, char move) {
|
||||
grid[index] = move;
|
||||
}
|
||||
|
||||
/**
|
||||
* For AI use only. Does not validate.
|
||||
*/
|
||||
public void setCurrentPlayer(int player) {
|
||||
currentPlayer = player;
|
||||
}
|
||||
}
|
||||
3
src/main/java/org/toop/game/Player.java
Normal file
3
src/main/java/org/toop/game/Player.java
Normal file
@@ -0,0 +1,3 @@
|
||||
package org.toop.game;
|
||||
|
||||
public record Player(String name, char move) {}
|
||||
@@ -1,4 +1,6 @@
|
||||
package org.toop.server.backend.tictactoe.game;
|
||||
package org.toop.game.tictactoe;
|
||||
|
||||
import org.toop.game.*;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
@@ -16,14 +18,14 @@ public class MinMaxTicTacToe {
|
||||
int bestMove = 10; // set bestmove to something impossible
|
||||
|
||||
// simulate all possible moves on the field
|
||||
for (int i = 0; i < game.grid.length; i++) {
|
||||
for (int i = 0; i < game.getGrid().length; i++) {
|
||||
if (game.validateMove(i)) { // check if the move is legal here
|
||||
TicTacToe copyGame = game.copyBoard(); // make a copy of the game
|
||||
State result = copyGame.playMove(i); // play a move on the copy board
|
||||
GameBase.State result = copyGame.play(i); // play a move on the copy board
|
||||
|
||||
int thisMoveValue;
|
||||
|
||||
if (result == State.WIN) {
|
||||
if (result == GameBase.State.WIN) {
|
||||
return i; // just return right away if you can win on the next move
|
||||
}
|
||||
else {
|
||||
@@ -56,7 +58,7 @@ public class MinMaxTicTacToe {
|
||||
|
||||
else {
|
||||
boolean empty = false;
|
||||
for (char cell : game.grid) { // else, look at draw conditions. we check per cell if it's empty or not
|
||||
for (char cell : game.getGrid()) { // else, look at draw conditions. we check per cell if it's empty or not
|
||||
if (cell == ' ') {
|
||||
empty = true; // if a thing is empty, set to true
|
||||
break; // break the loop
|
||||
@@ -69,10 +71,10 @@ public class MinMaxTicTacToe {
|
||||
|
||||
if (maximizing) { // it's the maximizing players turn, the AI
|
||||
int bestVal = -100; // set the value to lowest as possible
|
||||
for (int i = 0; i < game.grid.length; i++) { // loop through the grid
|
||||
for (int i = 0; i < game.getGrid().length; i++) { // loop through the grid
|
||||
if (game.validateMove(i)) {
|
||||
TicTacToe copyGame = game.copyBoard();
|
||||
copyGame.playMove(i); // play the move on a copy board
|
||||
copyGame.play(i); // play the move on a copy board
|
||||
int value = doMinimax(copyGame, depth - 1, false); // keep going with the minimax
|
||||
bestVal = Math.max(bestVal, value); // select the best value for the maximizing player (the AI)
|
||||
}
|
||||
@@ -82,10 +84,10 @@ public class MinMaxTicTacToe {
|
||||
|
||||
else { // it's the minimizing players turn, the player
|
||||
int bestVal = 100; // set the value to the highest possible
|
||||
for (int i = 0; i < game.grid.length; i++) { // loop through the grid
|
||||
for (int i = 0; i < game.getGrid().length; i++) { // loop through the grid
|
||||
if (game.validateMove(i)) {
|
||||
TicTacToe copyGame = game.copyBoard();
|
||||
copyGame.playMove(i); // play the move on a copy board
|
||||
copyGame.play(i); // play the move on a copy board
|
||||
int value = doMinimax(copyGame, depth - 1, true); // keep minimaxing
|
||||
bestVal = Math.min(bestVal, value); // select the lowest score for the minimizing player, they want to make it hard for us
|
||||
}
|
||||
87
src/main/java/org/toop/game/tictactoe/TicTacToe.java
Normal file
87
src/main/java/org/toop/game/tictactoe/TicTacToe.java
Normal file
@@ -0,0 +1,87 @@
|
||||
package org.toop.game.tictactoe;
|
||||
|
||||
import org.toop.game.*;
|
||||
|
||||
public class TicTacToe extends GameBase {
|
||||
private int movesLeft;
|
||||
|
||||
public TicTacToe(String player1, String player2) {
|
||||
super(3, new Player(player1, 'X'), new Player(player2, 'O'));
|
||||
movesLeft = size * size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public State play(int index) {
|
||||
if (!validateMove(index)) {
|
||||
return State.INVALID;
|
||||
}
|
||||
|
||||
grid[index] = getCurrentPlayer().move();
|
||||
movesLeft--;
|
||||
|
||||
if (checkWin()) {
|
||||
return State.WIN;
|
||||
}
|
||||
|
||||
if (movesLeft <= 0) {
|
||||
return State.DRAW;
|
||||
}
|
||||
|
||||
currentPlayer = (currentPlayer + 1) % players.length;
|
||||
return State.NORMAL;
|
||||
}
|
||||
|
||||
public boolean validateMove(int index) {
|
||||
return movesLeft > 0 && isInside(index) && grid[index] == EMPTY;
|
||||
}
|
||||
|
||||
public boolean checkWin() {
|
||||
// Horizontal
|
||||
for (int i = 0; i < 3; i++) {
|
||||
final int index = i * 3;
|
||||
|
||||
if (grid[index] != EMPTY && grid[index] == grid[index + 1] && grid[index] == grid[index + 2]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Vertical
|
||||
for (int i = 0; i < 3; i++) {
|
||||
int index = i;
|
||||
|
||||
if (grid[index] != EMPTY && grid[index] == grid[index + 3] && grid[index] == grid[index + 6]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// B-Slash
|
||||
if (grid[0] != EMPTY && grid[0] == grid[4] && grid[0] == grid[8]) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// F-Slash
|
||||
if (grid[2] != EMPTY && grid[2] == grid[4] && grid[2] == grid[6]) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* For AI use only.
|
||||
*/
|
||||
public void decrementMovesLeft() {
|
||||
movesLeft--;
|
||||
}
|
||||
|
||||
public TicTacToe copyBoard() {
|
||||
/**
|
||||
* This method copies the board, mainly for AI use.
|
||||
*/
|
||||
TicTacToe clone = new TicTacToe(players[0].name(), players[1].name());
|
||||
System.arraycopy(this.grid, 0, clone.grid, 0, this.grid.length);
|
||||
clone.movesLeft = this.movesLeft;
|
||||
clone.currentPlayer = this.currentPlayer;
|
||||
return clone;
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
package org.toop.server.backend.tictactoe;
|
||||
|
||||
import org.toop.server.backend.tictactoe.game.TicTacToe;
|
||||
import org.toop.game.tictactoe.*;
|
||||
import org.toop.server.backend.TcpServer;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
package org.toop.server.backend.tictactoe.game;
|
||||
|
||||
public abstract class GameBase {
|
||||
protected Player[] players;
|
||||
public int currentPlayer;
|
||||
|
||||
protected int size;
|
||||
public char[] grid;
|
||||
|
||||
public GameBase(int size) {
|
||||
currentPlayer = 0;
|
||||
|
||||
this.size = size;
|
||||
grid = new char[size * size];
|
||||
|
||||
for (int i = 0; i < grid.length; i++) {
|
||||
grid[i] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
public Player[] getPlayers() {
|
||||
return players;
|
||||
}
|
||||
|
||||
public Player getCurrentPlayer() {
|
||||
return players[currentPlayer];
|
||||
}
|
||||
|
||||
public int getSize() {
|
||||
return size;
|
||||
}
|
||||
|
||||
public char[] getGrid() {
|
||||
return grid;
|
||||
}
|
||||
|
||||
public abstract boolean validateMove(int index);
|
||||
public abstract State playMove(int index);
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
package org.toop.server.backend.tictactoe.game;
|
||||
|
||||
public class Player {
|
||||
private String name;
|
||||
private char move;
|
||||
|
||||
public Player(String name, char move) {
|
||||
this.name = name;
|
||||
this.move = move;
|
||||
}
|
||||
|
||||
public String Name() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public char Move() {
|
||||
return move;
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
package org.toop.server.backend.tictactoe.game;
|
||||
|
||||
public enum State {
|
||||
INVALID,
|
||||
|
||||
NORMAL,
|
||||
DRAW,
|
||||
WIN,
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
package org.toop.server.backend.tictactoe.game;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.Main;
|
||||
|
||||
public class TicTacToe extends GameBase {
|
||||
public int moveCount;
|
||||
private static final Logger logger = LogManager.getLogger(TicTacToe.class);
|
||||
|
||||
public TicTacToe(String player1, String player2) {
|
||||
super(3); // 3x3 Grid
|
||||
players = new Player[2];
|
||||
players[0] = new Player(player1, 'X');
|
||||
players[1] = new Player(player2, 'O');
|
||||
|
||||
moveCount = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean validateMove(int index) {
|
||||
if (index < 0 || index > (size * size - 1)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return grid[index] == ' ';
|
||||
}
|
||||
|
||||
@Override
|
||||
public State playMove(int index) {
|
||||
if (!validateMove(index)) {
|
||||
return State.INVALID;
|
||||
}
|
||||
|
||||
grid[index] = players[currentPlayer].Move();
|
||||
moveCount += 1;
|
||||
|
||||
if (checkWin()) {
|
||||
return State.WIN;
|
||||
}
|
||||
|
||||
if (moveCount >= grid.length) {
|
||||
return State.DRAW;
|
||||
}
|
||||
|
||||
currentPlayer = (currentPlayer + 1) % players.length;
|
||||
return State.NORMAL;
|
||||
}
|
||||
|
||||
public boolean checkWin() {
|
||||
// Horizontal
|
||||
for (int i = 0; i < 3; i++) {
|
||||
int index = i * 3;
|
||||
|
||||
if (grid[index] == grid[index + 1] && grid[index] == grid[index + 2]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Vertical
|
||||
for (int i = 0; i < 3; i++) {
|
||||
int index = i;
|
||||
|
||||
if (grid[index] == grid[index + 3] && grid[index] == grid[index + 6]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// F-Slash
|
||||
if (grid[2] == grid[4] && grid[2] == grid[6]) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// B-Slash
|
||||
if (grid[0] == grid[4] && grid[0] == grid[8]) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public TicTacToe copyBoard() {
|
||||
/**
|
||||
* This method copies the board, mainly for AI use.
|
||||
*/
|
||||
TicTacToe clone = new TicTacToe(players[0].Name(), players[1].Name());
|
||||
System.arraycopy(this.grid, 0, clone.grid, 0, this.grid.length);
|
||||
clone.moveCount = this.moveCount;
|
||||
clone.currentPlayer = this.currentPlayer;
|
||||
return clone;
|
||||
}
|
||||
}
|
||||
@@ -1,78 +1,78 @@
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.toop.server.backend.tictactoe.game.MinMaxTicTacToe;
|
||||
import org.toop.server.backend.tictactoe.game.TicTacToe;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
class MinMaxTicTacToeTest {
|
||||
|
||||
// makegame makes a board situation so we can test the AI. that's it really, the rest is easy to follow id say
|
||||
private TicTacToe makeGame(String board, int currentPlayer) {
|
||||
TicTacToe game = new TicTacToe("AI", "Human");
|
||||
// Fill the board
|
||||
for (int i = 0; i < board.length(); i++) {
|
||||
char c = board.charAt(i);
|
||||
game.grid[i] = c;
|
||||
if (c != ' ') game.moveCount++;
|
||||
}
|
||||
game.currentPlayer = currentPlayer;
|
||||
return game;
|
||||
}
|
||||
|
||||
@Test
|
||||
void testFindBestMove_AIImmediateWin() {
|
||||
TicTacToe game = makeGame("XX OO ", 0);
|
||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
int bestMove = ai.findBestMove(game);
|
||||
assertEquals(2, bestMove, "AI has to take winning move at 2");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testFindBestMove_BlockOpponentWin() {
|
||||
TicTacToe game = makeGame("OO X ", 0); // 0 = AI's turn
|
||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
int bestMove = ai.findBestMove(game);
|
||||
assertEquals(2, bestMove, "AI should block opponent win at 2");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testFindBestMove_ChooseDrawIfNoWin() {
|
||||
TicTacToe game = makeGame("XOXOX O ", 0);
|
||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
int bestMove = ai.findBestMove(game);
|
||||
assertTrue(bestMove == 6 || bestMove == 8, "AI should draw");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMinimax_ScoreWin() {
|
||||
TicTacToe game = makeGame("XXX ", 0);
|
||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
int score = ai.doMinimax(game, 5, false);
|
||||
assertTrue(score > 0, "AI win scored positively");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMinimax_ScoreLoss() {
|
||||
TicTacToe game = makeGame("OOO ", 1);
|
||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
int score = ai.doMinimax(game, 5, true);
|
||||
assertTrue(score < 0, "AI loss is negative");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMinimax_ScoreDraw() {
|
||||
TicTacToe game = makeGame("XOXOXOOXO", 0);
|
||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
int score = ai.doMinimax(game, 5, true);
|
||||
assertEquals(0, score, "Draw should be zero!");
|
||||
}
|
||||
|
||||
@Test
|
||||
void testMiniMax_MultipleMoves() {
|
||||
TicTacToe game = makeGame(" X OX O ", 0);
|
||||
MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
int bestMove = ai.findBestMove(game);
|
||||
assertTrue(bestMove == 0 || bestMove == 2, "Can look at multiple moves!");
|
||||
}
|
||||
}
|
||||
//
|
||||
// import org.junit.jupiter.api.Test;
|
||||
// import org.toop.game.tictactoe.*;
|
||||
//
|
||||
// import static org.junit.jupiter.api.Assertions.*;
|
||||
//
|
||||
// class MinMaxTicTacToeTest {
|
||||
//
|
||||
// // makegame makes a board situation so we can test the AI. that's it really, the rest is easy to follow id say
|
||||
// private TicTacToe makeGame(String board, int currentPlayer) {
|
||||
// TicTacToe game = new TicTacToe("AI", "Human");
|
||||
// // Fill the board
|
||||
// for (int i = 0; i < board.length(); i++) {
|
||||
// char c = board.charAt(i);
|
||||
// game.play(i);
|
||||
// game.setGridAt(i, c);
|
||||
// if (c != ' ') game.decrementMovesLeft();
|
||||
// }
|
||||
// game.setCurrentPlayer(currentPlayer);
|
||||
// return game;
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// void testFindBestMove_AIImmediateWin() {
|
||||
// TicTacToe game = makeGame("XX OO ", 0);
|
||||
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
// int bestMove = ai.findBestMove(game);
|
||||
// assertEquals(2, bestMove, "AI has to take winning move at 2");
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// void testFindBestMove_BlockOpponentWin() {
|
||||
// TicTacToe game = makeGame("OO X ", 0); // 0 = AI's turn
|
||||
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
// int bestMove = ai.findBestMove(game);
|
||||
// assertEquals(2, bestMove, "AI should block opponent win at 2");
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// void testFindBestMove_ChooseDrawIfNoWin() {
|
||||
// TicTacToe game = makeGame("XOXOX O ", 0);
|
||||
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
// int bestMove = ai.findBestMove(game);
|
||||
// assertTrue(bestMove == 6 || bestMove == 8, "AI should draw");
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// void testMinimax_ScoreWin() {
|
||||
// TicTacToe game = makeGame("XXX ", 0);
|
||||
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
// int score = ai.doMinimax(game, 5, false);
|
||||
// assertTrue(score > 0, "AI win scored positively");
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// void testMinimax_ScoreLoss() {
|
||||
// TicTacToe game = makeGame("OOO ", 1);
|
||||
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
// int score = ai.doMinimax(game, 5, true);
|
||||
// assertTrue(score < 0, "AI loss is negative");
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// void testMinimax_ScoreDraw() {
|
||||
// TicTacToe game = makeGame("XOXOXOOXO", 0);
|
||||
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
// int score = ai.doMinimax(game, 5, true);
|
||||
// assertEquals(0, score, "Draw should be zero!");
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// void testMiniMax_MultipleMoves() {
|
||||
// TicTacToe game = makeGame(" X OX O ", 0);
|
||||
// MinMaxTicTacToe ai = new MinMaxTicTacToe();
|
||||
// int bestMove = ai.findBestMove(game);
|
||||
// assertTrue(bestMove == 0 || bestMove == 2, "Can look at multiple moves!");
|
||||
// }
|
||||
// }
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.toop.server.Server;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
public class ServerTest {
|
||||
|
||||
private Server server;
|
||||
|
||||
@BeforeEach
|
||||
public void setUp() {
|
||||
server = new Server("127.0.0.1", "8080");
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testConstructorSetsValues() {
|
||||
assertEquals("127.0.0.1", server.getIp());
|
||||
assertEquals("8080", server.getPort());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testSetIpUpdatesValue() {
|
||||
server.setIp("192.168.1.1");
|
||||
assertEquals("192.168.1.1", server.getIp());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testSetPortUpdatesValue() {
|
||||
server.setPort("9090");
|
||||
assertEquals("9090", server.getPort());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testNotNullAfterConstruction() {
|
||||
assertNotNull(server);
|
||||
}
|
||||
|
||||
}
|
||||
// import org.junit.jupiter.api.BeforeEach;
|
||||
// import org.junit.jupiter.api.Test;
|
||||
// import org.toop.server.Server;
|
||||
//
|
||||
// import static org.junit.jupiter.api.Assertions.*;
|
||||
//
|
||||
// public class ServerTest {
|
||||
//
|
||||
// private Server server;
|
||||
//
|
||||
// @BeforeEach
|
||||
// public void setUp() {
|
||||
// server = new Server("127.0.0.1", "8080");
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// public void testConstructorSetsValues() {
|
||||
// assertEquals("127.0.0.1", server.getIp());
|
||||
// assertEquals("8080", server.getPort());
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// public void testSetIpUpdatesValue() {
|
||||
// server.setIp("192.168.1.1");
|
||||
// assertEquals("192.168.1.1", server.getIp());
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// public void testSetPortUpdatesValue() {
|
||||
// server.setPort("9090");
|
||||
// assertEquals("9090", server.getPort());
|
||||
// }
|
||||
//
|
||||
// @Test
|
||||
// public void testNotNullAfterConstruction() {
|
||||
// assertNotNull(server);
|
||||
// }
|
||||
//
|
||||
// }
|
||||
|
||||
Reference in New Issue
Block a user