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Local tic tac toe thread
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172
src/main/java/org/toop/frontend/ServerConnection.java
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172
src/main/java/org/toop/frontend/ServerConnection.java
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package org.toop.frontend;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.toop.eventbus.Events;
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import org.toop.eventbus.GlobalEventBus;
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import java.io.IOException;
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import java.net.InetAddress;
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import java.util.concurrent.*;
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public final class ServerConnection extends TcpClient implements Runnable {
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private static final Logger logger = LogManager.getLogger(ServerConnection.class);
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private final BlockingQueue<String> receivedQueue = new LinkedBlockingQueue<>();
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private final BlockingQueue<String> sendQueue = new LinkedBlockingQueue<>();
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private final ExecutorService executor = Executors.newFixedThreadPool(2);
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String uuid;
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volatile boolean running = false;
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public ServerConnection(String uuid, String ip, String port) throws IOException {
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super(ip, Integer.parseInt(port)); // TODO: Verify if port is integer first, to avoid crash.
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this.uuid = uuid;
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this.initEvents();
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}
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/**
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*
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* Sends a command to the server.
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*
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* @param args The arguments for the command.
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*/
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public void sendCommandByString(String... args) {
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// if (!TicTacToeServerCommand.isValid(command)) {
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// logger.error("Invalid command: {}", command);
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// return;
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// } // TODO: DO I CARE?
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// if (!this.running) {
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// logger.warn("Server has been stopped");
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// return;
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// } // TODO: Server not running
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String command = String.join(" ", args);
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this.sendQueue.add(command);
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logger.info("Command '{}' added to the queue", command); // TODO: Better log, which uuid?
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}
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private void addReceivedMessageToQueue(String message) {
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try {
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receivedQueue.put(message);
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} catch (InterruptedException e) {
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logger.error("{}", e); // TODO: Make more informative
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}
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}
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private void initEvents() {}
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private void startWorkers() {
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running = true;
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this.executor.submit(this::inputLoop);
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this.executor.submit(this::outputLoop);
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}
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private void stopWorkers() {
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this.running = false;
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this.sendQueue.clear();
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try {
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this.closeSocket();
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} catch (IOException e) {
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logger.warn("Error closing client socket", e); // TODO: Better log
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}
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this.executor.shutdownNow();
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}
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private void inputLoop() {
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logger.info("Starting {}:{} connection read", this.serverAddress, this.serverPort);
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try {
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while (running) {
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String received = this.readLine(); // blocks
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if (received != null) {
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logger.info("Connection: {} received: '{}'", this.uuid, received);
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// this.addReceivedMessageToQueue(received); // TODO: Will never go empty
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GlobalEventBus.post(new Events.ServerEvents.ReceivedMessage(this.uuid, received)); // TODO: mb change
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} else {
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break;
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}
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}
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} catch (IOException e) {
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logger.error("Error reading from server", e);
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}
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}
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private void outputLoop() {
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logger.info("Starting {}:{} connection write", this.serverAddress, this.serverPort);
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try {
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while (this.running) {
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String command = this.sendQueue.poll(500, TimeUnit.MILLISECONDS);
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if (command != null) {
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this.sendMessage(command);
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logger.info("Sent command: '{}'", command);
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}
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}
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} catch (InterruptedException e) {
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Thread.currentThread().interrupt();
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} catch (IOException e) {
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logger.error("Error sending command", e);
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}
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}
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/**
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*
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* Connect to a new server.
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*
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* @param ip The ip to connect to.
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* @param port The port to connect to.
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*/
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public void connect(InetAddress ip, int port) {
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if (this.running) {
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this.closeConnection(); // Also stops workers.
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}
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this.serverAddress = ip;
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this.serverPort = port;
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this.startWorkers();
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}
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/**
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*
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* Reconnects to previous address.
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*
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* @throws IOException wip
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*/
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public void reconnect() throws IOException {
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this.connect(this.serverAddress, this.serverPort);
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}
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/**
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*
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* Close connection to server.
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*
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*/
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public void closeConnection() {
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this.stopWorkers();
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logger.info("Closed connection: {}, to server {}:{}", this.uuid, this.serverAddress, this.serverPort);
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}
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@Override
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public void run() {
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try {
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reconnect();
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} catch (IOException e) {
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logger.error("Initial connection failed", e);
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}
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}
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@Override
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public String toString() {
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return String.format(
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"Server {ip: \"%s\", port: \"%s\", running: %s}",
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this.serverAddress, this.serverPort, this.running
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);
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}
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}
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