mirror of
https://github.com/2OOP/pism.git
synced 2026-02-04 10:54:51 +00:00
rest van de tutorials toegevoegd
This commit is contained in:
1
.idea/dictionaries/project.xml
generated
1
.idea/dictionaries/project.xml
generated
@@ -5,6 +5,7 @@
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<w>clid</w>
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<w>dcompile</w>
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<w>errorprone</w>
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<w>español</w>
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<w>flushnl</w>
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<w>gaaf</w>
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<w>gamelist</w>
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@@ -22,6 +22,17 @@ public class GameInformation {
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public int getMaxDepth() {
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return maxDepth;
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}
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public String getTypeToString() {
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String name = this.name();
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return switch (name) {
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case "TICTACTOE" -> "TicTacToe";
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case "REVERSI" -> "Reversi";
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case "CONNECT4" -> "Connect4";
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case "BATTLESHIP" -> "Battleship";
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default -> name;
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};
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}
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}
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public static class Player {
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@@ -47,16 +47,17 @@ public abstract class BaseGameThread<TGame extends Game, TAI, TCanvas> {
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this.game = gameSupplier.get();
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this.ai = aiSupplier.get();
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if (onForfeit == null || onExit == null) {
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primary = new GameView(null, () -> {
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isRunning.set(false);
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WidgetContainer.getCurrentView().transitionPrevious();
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}, null);
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String type = information.type.getTypeToString();
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if (onForfeit == null || onExit == null) {
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primary = new GameView(null, () -> {
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isRunning.set(false);
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WidgetContainer.getCurrentView().transitionPrevious();
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}, null, type);
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} else {
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primary = new GameView(onForfeit, () -> {
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isRunning.set(false);
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onExit.run();
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}, onMessage);
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}, onMessage, type);
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}
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this.canvas = canvasFactory.apply(this::onCellClicked);
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@@ -5,9 +5,8 @@ import javafx.scene.paint.Color;
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import org.toop.app.App;
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import org.toop.app.GameInformation;
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import org.toop.app.canvas.Connect4Canvas;
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import org.toop.app.view.ViewStack;
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import org.toop.app.view.views.GameView;
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import org.toop.app.view.views.LocalMultiplayerView;
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import org.toop.app.widget.view.GameView;
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import org.toop.app.widget.WidgetContainer;
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import org.toop.framework.eventbus.EventFlow;
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import org.toop.framework.networking.events.NetworkEvents;
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import org.toop.game.Connect4.Connect4;
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@@ -31,7 +30,7 @@ public class Connect4Game {
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private final int columnSize = 7;
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private final int rowSize = 6;
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private final GameView view;
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private final GameView primary;
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private final Connect4Canvas canvas;
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private final AtomicBoolean isRunning;
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@@ -49,15 +48,15 @@ public class Connect4Game {
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isRunning = new AtomicBoolean(true);
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if (onForfeit == null || onExit == null) {
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view = new GameView(null, () -> {
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primary = new GameView(null, () -> {
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isRunning.set(false);
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ViewStack.push(new LocalMultiplayerView(information));
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}, null);
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WidgetContainer.getCurrentView().transitionPrevious();
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}, null, "Connect4");
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} else {
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view = new GameView(onForfeit, () -> {
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primary = new GameView(onForfeit, () -> {
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isRunning.set(false);
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onExit.run();
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}, onMessage);
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}, onMessage, "Connect4");
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}
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canvas = new Connect4Canvas(Color.GRAY,
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@@ -82,8 +81,8 @@ public class Connect4Game {
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}
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});
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view.add(Pos.CENTER, canvas.getCanvas());
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ViewStack.push(view);
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primary.add(Pos.CENTER, canvas.getCanvas());
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WidgetContainer.getCurrentView().transitionNext(primary);
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if (onForfeit == null || onExit == null) {
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new Thread(this::localGameThread).start();
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@@ -91,8 +90,7 @@ public class Connect4Game {
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} else {
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new EventFlow()
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.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
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.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse)
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.listen(NetworkEvents.ReceivedMessage.class, this::onReceivedMessage);
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.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
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setGameLabels(myTurn == 0);
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}
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@@ -108,7 +106,7 @@ public class Connect4Game {
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final String currentValue = currentTurn == 0? "RED" : "BLUE";
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final int nextTurn = (currentTurn + 1) % information.type.getPlayerCount();
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view.nextPlayer(information.players[currentTurn].isHuman,
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primary.nextPlayer(information.players[currentTurn].isHuman,
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information.players[currentTurn].name,
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currentValue,
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information.players[nextTurn].name);
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@@ -158,9 +156,9 @@ public class Connect4Game {
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*/
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if (state != Game.State.NORMAL) {
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if (state == Game.State.WIN) {
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view.gameOver(true, information.players[currentTurn].name);
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primary.gameOver(true, information.players[currentTurn].name);
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} else if (state == Game.State.DRAW) {
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view.gameOver(false, "");
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primary.gameOver(false, "");
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}
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isRunning.set(false);
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@@ -187,14 +185,14 @@ public class Connect4Game {
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if (state != Game.State.NORMAL) {
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if (state == Game.State.WIN) {
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if (response.player().equalsIgnoreCase(information.players[0].name)) {
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view.gameOver(true, information.players[0].name);
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primary.gameOver(true, information.players[0].name);
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gameOver();
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} else {
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view.gameOver(false, information.players[1].name);
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primary.gameOver(false, information.players[1].name);
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gameOver();
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}
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} else if (state == Game.State.DRAW) {
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view.gameOver(false, "");
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primary.gameOver(false, "");
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gameOver();
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}
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}
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@@ -242,14 +240,6 @@ public class Connect4Game {
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.postEvent();
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}
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private void onReceivedMessage(NetworkEvents.ReceivedMessage msg) {
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if (!isRunning.get()) {
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return;
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}
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view.updateChat(msg.message());
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}
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private void updateCanvas() {
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canvas.clearAll();
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@@ -266,7 +256,7 @@ public class Connect4Game {
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final int currentTurn = game.getCurrentTurn();
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final String currentValue = currentTurn == 0? "RED" : "BLUE";
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view.nextPlayer(isMe,
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primary.nextPlayer(isMe,
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information.players[isMe? 0 : 1].name,
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currentValue,
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information.players[isMe? 1 : 0].name);
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@@ -53,12 +53,12 @@ public final class ReversiGame {
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primary = new GameView(null, () -> {
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isRunning.set(false);
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WidgetContainer.getCurrentView().transitionPrevious();
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}, null);
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}, null, "Reversi");
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} else {
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||||
primary = new GameView(onForfeit, () -> {
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||||
isRunning.set(false);
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onExit.run();
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}, onMessage);
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}, onMessage, "Reversi");
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}
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canvas = new ReversiCanvas(Color.BLACK,
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@@ -50,12 +50,12 @@ public final class TicTacToeGame {
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primary = new GameView(null, () -> {
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isRunning.set(false);
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WidgetContainer.getCurrentView().transitionPrevious();
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}, null);
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}, null, "TicTacToe");
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} else {
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||||
primary = new GameView(onForfeit, () -> {
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||||
isRunning.set(false);
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||||
onExit.run();
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}, onMessage);
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}, onMessage, "TicTacToe");
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}
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canvas = new TicTacToeCanvas(Color.GRAY,
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@@ -0,0 +1,39 @@
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package org.toop.app.widget.tutorial;
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import javafx.geometry.Pos;
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import org.toop.app.widget.complex.ViewWidget;
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import java.io.File;
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public class Connect4TutorialWidget extends ViewWidget {
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private TState state;
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private String[] keys = {"connect4.1", "connect4.2"};
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private File[] images = {new File("app/src/main/resources/assets/images/connect41.png"), new File("app/src/main/resources/assets/images/connect42.png")};
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private BaseTutorialWidget tutorialWidget;
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public Connect4TutorialWidget() {
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this.state = new TState(keys.length);
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tutorialWidget = new BaseTutorialWidget(
|
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state,
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keys[state.getCurrent()],
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images[state.getCurrent()],
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() -> {
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||||
if (state.hasPrevious()) {
|
||||
state.previous();
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update();
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||||
}
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||||
},
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||||
() -> {
|
||||
if (state.hasNext()) {
|
||||
state.next();
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update();
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||||
}
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||||
}
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||||
);
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add(Pos.CENTER, tutorialWidget);
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}
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||||
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||||
private void update() {
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||||
tutorialWidget.update(keys[state.getCurrent()], images[state.getCurrent()]);
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}
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}
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@@ -0,0 +1,39 @@
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||||
package org.toop.app.widget.tutorial;
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||||
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||||
import javafx.geometry.Pos;
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||||
import org.toop.app.widget.complex.ViewWidget;
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||||
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||||
import java.io.File;
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||||
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||||
public class ReversiTutorialWidget extends ViewWidget {
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private TState state;
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private String[] keys = {"reversi1", "reversi2", "reversi3", "reversi4"};
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private File[] images = {new File("app/src/main/resources/assets/images/reversi1.png"), new File("app/src/main/resources/assets/images/reversi2.png"), new File("app/src/main/resources/assets/images/cat.jpg"), new File("app/src/main/resources/assets/images/cat.jpg")};
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private BaseTutorialWidget tutorialWidget;
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||||
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public ReversiTutorialWidget() {
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this.state = new TState(keys.length);
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tutorialWidget = new BaseTutorialWidget(
|
||||
state,
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||||
keys[state.getCurrent()],
|
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images[state.getCurrent()],
|
||||
() -> {
|
||||
if (state.hasPrevious()) {
|
||||
state.previous();
|
||||
update();
|
||||
}
|
||||
},
|
||||
() -> {
|
||||
if (state.hasNext()) {
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||||
state.next();
|
||||
update();
|
||||
}
|
||||
}
|
||||
);
|
||||
add(Pos.CENTER, tutorialWidget);
|
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}
|
||||
|
||||
private void update() {
|
||||
tutorialWidget.update(keys[state.getCurrent()], images[state.getCurrent()]);
|
||||
}
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||||
}
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@@ -15,7 +15,6 @@ public class TicTacToeTutorialWidget extends ViewWidget {
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||||
private BaseTutorialWidget tutorialWidget;
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||||
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||||
public TicTacToeTutorialWidget() {
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System.out.println("Hi, I got here!");
|
||||
this.state = new TState(keys.length);
|
||||
tutorialWidget = new BaseTutorialWidget(
|
||||
state,
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||||
@@ -34,7 +33,6 @@ public class TicTacToeTutorialWidget extends ViewWidget {
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||||
}
|
||||
}
|
||||
);
|
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System.out.println("Hi, I got to the end!");
|
||||
add(Pos.CENTER, tutorialWidget);
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}
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|
||||
|
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@@ -11,6 +11,10 @@ import javafx.geometry.Pos;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.TextField;
|
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import javafx.scene.text.Text;
|
||||
import org.toop.app.widget.tutorial.BaseTutorialWidget;
|
||||
import org.toop.app.widget.tutorial.Connect4TutorialWidget;
|
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import org.toop.app.widget.tutorial.ReversiTutorialWidget;
|
||||
import org.toop.app.widget.tutorial.TicTacToeTutorialWidget;
|
||||
|
||||
public final class GameView extends ViewWidget {
|
||||
private final Text currentPlayerHeader;
|
||||
@@ -18,10 +22,10 @@ public final class GameView extends ViewWidget {
|
||||
private final Text nextPlayerHeader;
|
||||
private final Button forfeitButton;
|
||||
private final Button exitButton;
|
||||
|
||||
private final Button tutorialButton;
|
||||
private final TextField chatInput;
|
||||
|
||||
public GameView(Runnable onForfeit, Runnable onExit, Consumer<String> onMessage) {
|
||||
public GameView(Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, String gameType) {
|
||||
currentPlayerHeader = Primitive.header("");
|
||||
currentMoveHeader = Primitive.header("");
|
||||
nextPlayerHeader = Primitive.header("");
|
||||
@@ -47,6 +51,27 @@ public final class GameView extends ViewWidget {
|
||||
chatInput = null;
|
||||
}
|
||||
|
||||
switch(gameType) {
|
||||
case "TicTacToe":
|
||||
this.tutorialButton = Primitive.button("tutorialstring", () -> {
|
||||
transitionNext(new TicTacToeTutorialWidget());
|
||||
});
|
||||
break;
|
||||
case "Reversi":
|
||||
this.tutorialButton = Primitive.button("tutorialstring", () -> {
|
||||
transitionNext(new ReversiTutorialWidget());
|
||||
});
|
||||
break;
|
||||
case "Connect4":
|
||||
this.tutorialButton = Primitive.button("tutorialstring", () -> {
|
||||
transitionNext(new Connect4TutorialWidget());
|
||||
});
|
||||
break;
|
||||
default:
|
||||
this.tutorialButton = null;
|
||||
break;
|
||||
}
|
||||
|
||||
setupLayout();
|
||||
}
|
||||
|
||||
@@ -73,6 +98,10 @@ public final class GameView extends ViewWidget {
|
||||
if (chatInput != null) {
|
||||
add(Pos.BOTTOM_RIGHT, Primitive.vbox(chatInput));
|
||||
}
|
||||
|
||||
if (tutorialButton != null) {
|
||||
add(Pos.TOP_LEFT, tutorialButton);
|
||||
}
|
||||
}
|
||||
|
||||
public void nextPlayer(boolean isMe, String currentPlayer, String currentMove, String nextPlayer) {
|
||||
|
||||
@@ -11,6 +11,8 @@ import org.toop.app.widget.complex.PlayerInfoWidget;
|
||||
import org.toop.app.widget.complex.ViewWidget;
|
||||
import org.toop.app.widget.popup.ErrorPopup;
|
||||
import org.toop.app.widget.tutorial.BaseTutorialWidget;
|
||||
import org.toop.app.widget.tutorial.Connect4TutorialWidget;
|
||||
import org.toop.app.widget.tutorial.ReversiTutorialWidget;
|
||||
import org.toop.app.widget.tutorial.TicTacToeTutorialWidget;
|
||||
import org.toop.local.AppContext;
|
||||
|
||||
@@ -37,8 +39,6 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
|
||||
switch (information.type) {
|
||||
case TICTACTOE:
|
||||
System.out.println(AppSettings.getSettings().getTutorialFlag());
|
||||
System.out.println(AppSettings.getSettings().getFirstTTT());
|
||||
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
|
||||
BaseTutorialWidget a = new BaseTutorialWidget(
|
||||
"tutorial",
|
||||
@@ -49,11 +49,10 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
});
|
||||
},
|
||||
() -> {
|
||||
Platform.runLater(() -> {
|
||||
ViewWidget c = new TicTacToeTutorialWidget();
|
||||
transitionNext(c);
|
||||
WidgetContainer.setCurrentView(c);
|
||||
});
|
||||
AppSettings.getSettings().setFirstTTT(false);
|
||||
},
|
||||
() -> {
|
||||
AppSettings.getSettings().setTutorialFlag(false);
|
||||
@@ -67,11 +66,65 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
}
|
||||
new TicTacToeGameThread(information);
|
||||
break;
|
||||
case REVERSI: new ReversiGame(information);
|
||||
case CONNECT4: new Connect4Game(information);
|
||||
case REVERSI:
|
||||
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
|
||||
BaseTutorialWidget a = new BaseTutorialWidget(
|
||||
"tutorial",
|
||||
() -> { Platform.runLater(() -> {
|
||||
AppSettings.getSettings().setFirstReversi(false);
|
||||
new ReversiGame(information);
|
||||
});
|
||||
},
|
||||
() -> {
|
||||
Platform.runLater(() -> {
|
||||
ViewWidget c = new ReversiTutorialWidget();
|
||||
transitionNext(c);
|
||||
WidgetContainer.setCurrentView(c);
|
||||
AppSettings.getSettings().setFirstReversi(false);
|
||||
});
|
||||
},
|
||||
() -> {
|
||||
Platform.runLater(() -> {
|
||||
AppSettings.getSettings().setTutorialFlag(false);
|
||||
new ReversiGame(information);
|
||||
});
|
||||
});
|
||||
transitionNext(a);
|
||||
break;
|
||||
}
|
||||
new ReversiGame(information);
|
||||
break;
|
||||
case CONNECT4:
|
||||
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstConnect4()) {
|
||||
BaseTutorialWidget a = new BaseTutorialWidget(
|
||||
"tutorial",
|
||||
() -> { Platform.runLater(() -> {
|
||||
AppSettings.getSettings().setFirstConnect4(false);
|
||||
new Connect4Game(information);
|
||||
});
|
||||
},
|
||||
() -> {
|
||||
Platform.runLater(() -> {
|
||||
ViewWidget c = new Connect4TutorialWidget();
|
||||
transitionNext(c);
|
||||
WidgetContainer.setCurrentView(c);
|
||||
AppSettings.getSettings().setFirstConnect4(false);
|
||||
});
|
||||
},
|
||||
() -> {
|
||||
Platform.runLater(() -> {
|
||||
AppSettings.getSettings().setTutorialFlag(false);
|
||||
new Connect4Game(information);
|
||||
});
|
||||
});
|
||||
transitionNext(a);
|
||||
break;
|
||||
}
|
||||
new Connect4Game(information);
|
||||
break;
|
||||
}
|
||||
// case BATTLESHIP -> new BattleshipGame(information);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
var playerSection = setupPlayerSections();
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ public class AppSettings {
|
||||
settingsAsset.load();
|
||||
}
|
||||
|
||||
doDefaultSettings();
|
||||
checkSettings();
|
||||
|
||||
Settings settingsData = settingsAsset.getContent();
|
||||
|
||||
|
||||
BIN
app/src/main/resources/assets/images/connect41.png
Normal file
BIN
app/src/main/resources/assets/images/connect41.png
Normal file
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|
After Width: | Height: | Size: 18 KiB |
BIN
app/src/main/resources/assets/images/connect42.png
Normal file
BIN
app/src/main/resources/assets/images/connect42.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 30 KiB |
BIN
app/src/main/resources/assets/images/reversi1.png
Normal file
BIN
app/src/main/resources/assets/images/reversi1.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 15 KiB |
BIN
app/src/main/resources/assets/images/reversi2.png
Normal file
BIN
app/src/main/resources/assets/images/reversi2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 33 KiB |
@@ -5,6 +5,7 @@ are-you-sure=\u0647\u0644 \u0623\u0646\u062a \u0645\u062a\u0623\u0643\u062f?
|
||||
back=\u0627\u0644\u0631\u062c\u0648\u0639
|
||||
cancel=\u0625\u0644\u063a\u0627\u0621
|
||||
challenge=\u062a\u062d\u062f\u064a
|
||||
connect4=Connect 4
|
||||
computer-difficulty=\u0635\u0639\u0648\u0628 \u0627\u0644\u0643\u0645\u0628\u064a\u0648\u062a\u0631
|
||||
computer-think-time=\u0648\u0642\u062a \u062a\u0641\u0643\u064a\u0631 \u0627\u0644\u0643\u0645\u0628\u064a\u0648\u062a\u0631
|
||||
computer=\u0643\u0645\u0628\u064a\u0648\u062a\u0631
|
||||
@@ -75,6 +76,13 @@ you-were-challenged-by=\u062a\u062d\u062f\u064a\u062a \u0645\u0646
|
||||
you-win=\u0623\u0646\u062a \u062a\u0641\u0648\u0632
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=\u0645\u0631\u062d\u0628\u0627 \u0628\u0643 \u0641\u064a \u0644\u0639\u0628\u0629 Connect 4! \u064a\u0645\u0643\u0646\u0643 \u062a\u0633\u0645\u064a\u0629 \u0627\u0644\u0644\u0639\u0628 \u0645\u0646 \u0637\u0631\u0641 \u0645\u0646 \u0627\u0644\u0639\u0645\u0648\u062f\u0627\u062a. \u0633\u064a\u062a\u0645 \u0648\u0636\u0639 \u0627\u0644\u0644\u062d\u0629 \u0627\u0644\u0623\u0642\u0644 \u0641\u064a \u062a\u0644\u0643 \u0627\u0644\u0639\u0645\u0648\u062f\u0629 \u0627\u0644\u0645\u0644\u0623\u0629 \u0627\u0644\u062a\u064a \u0644\u064a\u0633\u062a\u0645\u0644\u0623 \u0627\u0644\u0645\u0644\u0623\u0629.
|
||||
connect4.2=\u064a\u0645\u0643\u0646\u0643 \u0627\u0644\u0641\u0648\u0632 \u0628\u0647\u0632\u0645 \u0623\u0631\u062c\u0639 \u0645\u0646 \u0627\u0644\u0642\u0637\u0639 \u0627\u0644\u0641\u064a \u0627\u0644\u0623\u0641\u0642 \u0623\u0648 \u0627\u0644\u0645\u064a\u0646 \u0623\u0648 \u0623\u0641\u0642 \u0639\u0644\u0649 \u0627\u0644\u0645\u0644\u0623\u0629!
|
||||
reversi1=\u0645\u0631\u062d\u0628\u0627 \u0628\u0643 \u0641\u064a \u0644\u0639\u0628\u0629 Reversi! \u064a\u0645\u0643\u0646\u0643 \u0627\u0644\u0644\u0639\u0628 \u0628\u0627\u0644\u0646\u0642\u0631 \u0639\u0644\u0649 \u0623\u064a \u0646\u0642\u0637\u0629 \u0645\u0634\u0631\u0641\u0629.
|
||||
reversi2=\u0639\u0646\u062f\u0645\u0627 \u062a\u0646\u0642\u0631 \u0639\u0644\u0649 \u0646\u0642\u0637\u0629 \u0633\u064a\u062a\u063a\u064a\u0631 \u062c\u0645\u064a\u0639 \u0627\u0644\u0644\u0648\u0639\u0627\u0628 \u0628\u064a\u0646 \u0645\u0643\u0627\u0646 \u062a\u0636\u0639 \u0627\u0644\u0646\u0642\u0637\u0629 \u0648\u0646\u0642\u0637\u0629 \u0627\u0644\u0644\u0648\u0639 \u0627\u0644\u062a\u0627\u0644\u064a \u0627\u0644\u0645\u0648\u062c\u0648\u062f.
|
||||
reversi3=\u0645\u0631\u062a\u0643 \u0642\u062f \u064a\u062a\u063a\u0627\u0637 \u0625\u0630\u0627 \u0644\u0645 \u064a\u0643\u0646 \u0647\u0646\u0627\u0643 \u062d\u0631\u0643 \u0642\u0627\u0646\u0648\u0646\u064a.
|
||||
reversi4=\u0627\u0644\u0644\u0627\u0639\u0628 \u0627\u0644\u0630\u064a \u064a\u0641\u0648\u0632 \u0641\u064a \u0646\u0647\u0627\u064a\u0629 \u0627\u0644\u0644\u0639\u0628 \u0647\u0648 \u0627\u0644\u0630\u064a \u064a\u0643\u0648\u0646 \u0644\u062f\u064a\u0647 \u0627\u0644\u0623\u0643\u062b\u0631 \u0645\u0646 \u0627\u0644\u0644\u0648\u0639\u0627\u0628 \u0639\u0644\u0649 \u0627\u0644\u0644\u0648\u062d\u0629.
|
||||
tutorialstring=\u0627\u0644\u062f\u0631\u0633 \u0627\u0644\u062a\u0648\u0636\u064a\u062d\u064a
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629
|
||||
chinese=\u4e2d\u6587 (\u0627\u0644\u0635\u064a\u0646\u064a\u0629)
|
||||
|
||||
@@ -9,6 +9,8 @@ computer-difficulty=Computer Schwierigkeit
|
||||
computer-think-time=Computer Denkzeit
|
||||
computer=Computer
|
||||
connect=Verbinden
|
||||
connect4=Connect 4
|
||||
|
||||
credits=Credits
|
||||
dark=Dunkel
|
||||
deny=Ablehnen
|
||||
@@ -76,6 +78,13 @@ you-were-challenged-by=Sie wurden herausgefordert von ...
|
||||
you-win=Sie gewinnen
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=Willkommen beim Spiel Connect 4! Du kannst einen Zug machen, indem du auf eine der Spalten klickst. Der Zug wird in der niedrigsten noch freien Reihe dieser Spalte platziert.
|
||||
connect4.2=Du kannst gewinnen, indem du 4 Spielsteine deiner Farbe horizontal, diagonal oder vertikal verbindest! Siehe das obige Beispiel.
|
||||
reversi1=Willkommen beim Spiel Reversi! Du kannst einen Zug machen, indem du auf einen der leicht transparenten Punkte klickst.
|
||||
reversi2=Wenn du auf einen Punkt klickst, werden alle Spielsteine dazwischen umgedreht, bis zum n<>chsten Punkt. Siehe das Beispiel oben, wo Gelb die zu drehenden Steine ist.
|
||||
reversi3=Dein Zug kann <20>bersprungen werden, wenn es keinen legalen Zug gibt. Dein Gegner spielt dann weiter, bis du einen legalen Zug machen kannst.
|
||||
reversi4=Der Spieler, der am Ende die meisten Steine auf dem Brett hat, gewinnt.
|
||||
tutorialstring=Tutorial
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
|
||||
chinese=\u4e2d\u6587 (Chinesisch)
|
||||
|
||||
@@ -42,7 +42,7 @@ moral-support=Moral Support
|
||||
music-volume=Music Volume
|
||||
name=Name
|
||||
no=No
|
||||
never=No, I never wanna see any tutorials
|
||||
never=No, I never want to see any tutorials
|
||||
ok=Ok
|
||||
online=Online
|
||||
opengl=OpenGL
|
||||
@@ -76,6 +76,15 @@ you-were-challenged-by=You were challenged by
|
||||
you-win=You win
|
||||
>=>
|
||||
<=<
|
||||
// tutorial
|
||||
connect4.1=Welcome to the game of Connect 4! You can make a move by clicking one of the columns. The move will be placed in the lowest row of that column that is not filled yet.
|
||||
connect4.2=You can win by getting 4 pieces of your row horizontally, diagonally or vertically! For an example, see above.
|
||||
reversi1=Welcome to the game of Reversi! You can make a move by clicking on one of the slightly transparent dots.
|
||||
reversi2=Clicking on a dot will flip all the moves between where you place the dot and the next dot it finds. See the example above, where yellow is the moves to be flipped.
|
||||
reversi3=Your turn may be skipped if there is no legal move. This will let your opponent play again until you get an opportunity at a legal move.
|
||||
reversi4=The player who wins at the end of the game is the one who has the most pieces on the board.
|
||||
tutorialstring=Tutorial
|
||||
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabic)
|
||||
chinese=\u4e2d\u6587 (Chinese)
|
||||
|
||||
@@ -9,6 +9,8 @@ computer-difficulty=Dificultad del ordenador
|
||||
computer-think-time=Tiempo de pensamiento del ordenador
|
||||
computer=Ordenador
|
||||
connect=Conectar
|
||||
connect4=Connect 4
|
||||
|
||||
credits=Cr\u00e9ditos
|
||||
dark=Oscuro
|
||||
deny=Denegar
|
||||
@@ -75,6 +77,14 @@ you-were-challenged-by=Fuiste desafiado por
|
||||
you-win=Ganaste
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=\u00a1Bienvenido al juego de Connect 4! Puedes hacer un movimiento haciendo clic en una de las columnas. El movimiento se colocar<61> en la fila m<>s baja de esa columna que no est<73> llena.
|
||||
connect4.2=\u00a1Puedes ganar consiguiendo 4 fichas de tu color horizontal, diagonal o verticalmente! Mira el ejemplo de arriba.
|
||||
reversi1=\u00a1Bienvenido al juego de Reversi! Puedes hacer un movimiento haciendo clic en uno de los puntos ligeramente transparentes.
|
||||
reversi2=Al hacer clic en un punto, se voltear<61>n todas las fichas entre donde colocas el punto y el siguiente punto que encuentre. Mira el ejemplo de arriba, donde amarillo son las fichas a voltear.
|
||||
reversi3=Tu turno puede ser saltado si no hay un movimiento legal. Esto permitir<69> que tu oponente juegue nuevamente hasta que tengas una oportunidad legal.
|
||||
reversi4=El jugador que gane al final del juego es quien tenga m<>s fichas en el tablero.
|
||||
tutorialstring=Tutorial
|
||||
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Ar\u00e1bigo)
|
||||
chinese=\u4e2d\u6587 (Chino)
|
||||
|
||||
@@ -9,6 +9,8 @@ computer-difficulty=Difficult\u00e9 de l'ordinateur
|
||||
computer-think-time=Temps de r\u00e9flexion de l'ordinateur
|
||||
computer=Ordinateur
|
||||
connect=Connexion
|
||||
connect4=Connect 4
|
||||
|
||||
credits=Cr\u00e9dits
|
||||
dark=Sombre
|
||||
deny=Refuser
|
||||
@@ -75,6 +77,13 @@ you-were-challenged-by=Vous avez \u00e9t\u00e9 d\u00e9fi\u00e9 par
|
||||
you-win=Vous avez gagn\u00e9
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=Bienvenue dans le jeu Connect 4 ! Vous pouvez effectuer un mouvement en cliquant sur l'une des colonnes. Le mouvement sera plac<61> dans la ligne la plus basse de cette colonne qui n'est pas encore remplie.
|
||||
connect4.2=Vous pouvez gagner en alignant 4 pions de votre couleur horizontalement, diagonalement ou verticalement ! Voir l'exemple ci-dessus.
|
||||
reversi1=Bienvenue dans le jeu Reversi ! Vous pouvez jouer en cliquant sur l'un des points l<>g<EFBFBD>rement transparents.
|
||||
reversi2=Cliquer sur un point retournera tous les pions entre le point plac<61> et le prochain point trouv<75>. Voir l'exemple ci-dessus, o<> le jaune indique les pions <20> retourner.
|
||||
reversi3=Votre tour peut <20>tre saut<75> s'il n'y a pas de coup l<>gal. Cela permettra <20> votre adversaire de jouer jusqu'<27> ce que vous ayez un coup l<>gal.
|
||||
reversi4=Le joueur qui a le plus de pions <20> la fin du jeu gagne.
|
||||
tutorialstring=Tutoriel
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabe)
|
||||
chinese=\u4e2d\u6587 (Chinois)
|
||||
|
||||
@@ -9,6 +9,8 @@ computer-difficulty=\u0915\u0902\u092a\u094d\u092f\u0942\u091f\u0930 \u0915\u094
|
||||
computer-think-time=\u0915\u0902\u092a\u094d\u092f\u0942\u091f\u0930 \u091a\u093f\u0902\u0924\u0928 \u0938\u092e\u092f
|
||||
computer=\u0915\u0902\u092a\u094d\u092f\u0942\u091f\u0930
|
||||
connect=\u091c\u094b\u095c\u0947\u0902
|
||||
connect4=Connect 4
|
||||
|
||||
credits=\u0915\u094d\u0930\u0947\u0921\u093f\u091f\u094d\u0938
|
||||
dark=\u0917\u0939\u0930\u093e
|
||||
deny=\u0907\u0902\u0915\u093e\u0930
|
||||
@@ -75,6 +77,13 @@ you-were-challenged-by=\u0906\u092a\u0915\u094b \u091a\u0941\u0928\u094c\u0924\u
|
||||
you-win=\u0906\u092a \u091c\u0940\u0924 \u0917\u090f
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=\u0915\u0928\u094d\u0928\u0947 \u0915\u0940 \u091c\u0948 \u0915\u0947 \u091c\u094c\u0915 \u0915\u0928\u0947\u0915\u094d\u091f 4 \u092e\u0947\u0902! \u0906\u092a \u0915\u0940 \u091a\u0948\u0928 \u092a\u0932\u0938 \u092a\u0928\u094d\u0928 \u0928\u093e\u092e\u094d\u092c\u0921\u093e\u0928\u0947 \u0915\u0940 \u092f\u094b\u0917\u0924\u0940 \u092e\u0947\u0902 \u0915\u0940 \u0928\u093f\u091a\u094d\u091a\u0942\u0928 \u0915\u0940 \u0924\u0939 \u091a\u093f\u0928 \u092a\u0924\u093f \u0928\u0939\u0940\u0902 \u0926\u0947 \u092c\u0924\u0940.
|
||||
connect4.2=\u092a\u093e\u0902\u091a \u092e\u0946\u092c\u0921 \u0915\u0940 \u092a\u0930\u092a\u0930\u092f\u094d\u0928 \u092d\u093e\u0935\u0940 \u0938\u0947 4 \u092a\u093f\u0938 \u0924\u093e\u0924\u093e \u0915\u0940 \u0930\u094f\u0936\u0942 \u0938\u0940\u0926\u094d\u0927 \u092e\u0947\u0902 \u092a\u0940\u0928\u094d\u0928\u094b\u0902 \u0915\u0940 \u092e\u093e\u0928\u094d\u0926\u0930 \u0939\u0940.
|
||||
reversi1=\u0915\u0928\u094d\u0928\u0947 \u0915\u0940 \u091c\u0948 \u0910 \u0930\u0947\u0935\u0930\u094d\u0938\u0940 \u092e\u0947\u0902 \u0926\u0948\u091a \u092c\u0922\u093e\u0928 \u0915\u0940 \u092a\u0924\u094d\u0928 \u092a\u0930 \u092a\u094d\u0932\u0947 \u0916\u0942\u0928\u0947 \u0915\u0940 \u092a\u094d\u0930\u092f\u0948\u0915\u0944 \u0915\u0930\u0948\u0902.
|
||||
reversi2=\u0915\u093f\u0938 \u092a\u0930 \u092a\u093f\u0938 \u092a\u0948\u0918 \u0915\u0940 \u091a\u0928 \u092e\u0947\u0902 \u0938\u092e\u093e\u0930\u094e \u092a\u093f\u0938 \u092a\u0940\u0918 \u092e\u0947\u0902 \u092a\u0930\u093f\u0923\u0924 \u0915\u093e \u092a\u0930\u093f\u0928\u0942\u0924\u0940 \u0915\u0940 \u092a\u094d\u0930\u0924\u093f \u092a\u0941\u0928\u0940 \u092a\u0930\u093f\u0928\u094d\u0924 \u0915\u0940 \u092a\u0940\u0938 \u092a\u0930\u094d\u092f\u0928\u0947 \u091c\u093e\u0902\u0918\u0942.
|
||||
reversi3=\u092f\u0939 \u092a\u0930\u094d\u092f \u0938\u0947 \u0938\u0947\u091a \u0915\u0940 \u091c\u093e\u0902\u091c \u0928\u0939\u0940\u0902 \u0939\u0948 \u0914\u0938\u0924\u0947 \u0915\u0948 \u092a\u0948\u0928 \u092a\u0930\u094d\u092f \u0939\u0948 \u0914\u092a\u0915\u0940 \u0915\u0940 \u092a\u0932\u0947 \u092d\u0942\u0924 \u0915\u0940 \u0906\u0927\u093e \u092a\u0948\u0928 \u091c\u093e\u0902\u091c \u0915\u0930 \u0938\u0915\u0924\u0947 \u0939\u0948\u0902.
|
||||
reversi4=\u0916\u0941\u092f \u0915\u093f \u0915\u0940 \u0928\u093f\u092e\u0940 \u092e\u0947\u0902 \u091a\u093e\u0932 \u0938\u092c\u0938\u0947 \u091a\u0942\u0928\u094d\u0928\u0947 \u0939\u0948, \u0935\u0949 \u0915\u0947 \u092e\u093e\u0924\u094d\u0930 \u091c\u0940\u0924\u0947 \u0939\u0948.
|
||||
tutorialstring=\u0924\u0942\u091f\u0949\u0930\u093f\u092f\u0932
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0905\u0930\u092c\u0940)
|
||||
chinese=\u4e2d\u6587 (\u091a\u0940\u0928\u0940)
|
||||
|
||||
@@ -9,6 +9,7 @@ computer-difficulty=Difficolt\u00e0 del computer
|
||||
computer-think-time=Tempo di riflessione del computer
|
||||
computer=Computer
|
||||
connect=Connetti
|
||||
connect4=Connect 4
|
||||
credits=Crediti
|
||||
dark=Scuro
|
||||
deny=Nega
|
||||
@@ -75,6 +76,13 @@ you-were-challenged-by=Sei stato sfidato da
|
||||
you-win=Hai vinto
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=Benvenuto nel gioco Connect 4! Puoi fare una mossa cliccando su una delle colonne. La mossa sar<61> posizionata nella riga pi<70> bassa di quella colonna che non <20> ancora piena.
|
||||
connect4.2=Puoi vincere ottenendo 4 pedine del tuo colore in orizzontale, diagonale o verticale! Guarda l'esempio sopra.
|
||||
reversi1=Benvenuto nel gioco Reversi! Puoi fare una mossa cliccando su uno dei punti leggermente trasparenti.
|
||||
reversi2=Cliccando su un punto, tutti i pezzi tra dove metti il punto e il prossimo punto trovato verranno girati. Guarda l'esempio sopra, dove il giallo indica i pezzi da girare.
|
||||
reversi3=Il tuo turno pu<70> essere saltato se non ci sono mosse legali. Questo permetter<65> al tuo avversario di giocare fino a quando non avrai un'opportunit<69> legale.
|
||||
reversi4=Il giocatore che alla fine del gioco ha pi<70> pezzi sulla scacchiera vince.
|
||||
tutorialstring=Tutorial
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabo)
|
||||
chinese=\u4e2d\u6587 (Cinese)
|
||||
|
||||
@@ -9,6 +9,7 @@ computer-difficulty=\u30b3\u30f3\u30d4\u30e5\u30fc\u30bf\u306e\u96e3\u6613\u5ea6
|
||||
computer-think-time=\u30b3\u30f3\u30d4\u30e5\u30fc\u30bf\u306e\u601d\u8003\u6642\u9593
|
||||
computer=\u30b3\u30f3\u30d4\u30e5\u30fc\u30bf
|
||||
connect=\u63a5\u7d9a
|
||||
connect4=Connect 4
|
||||
credits=\u30af\u30ec\u30b8\u30c3\u30c8
|
||||
dark=\u30c0\u30fc\u30af
|
||||
deny=\u62d2\u5426
|
||||
@@ -75,6 +76,13 @@ you-were-challenged-by=\u3042\u306a\u305f\u306f ... \u304b\u3089\u6311\u6226\u30
|
||||
you-win=\u52dd\u5229\u3067\u3059
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=\u30b3\u30cd\u30af\u30c84\u306e\u30b2\u30fc\u30e0\u3078\u3088\u3046\u3053\u305d! \u30ab\u30e9\u30e0\u306e\u4e0a\u306e\u30ab\u30e9\u30e0\u3092\u30af\u30ea\u30c3\u30af\u3059\u308b\u3068\u52d5\u304b\u3057\u3092\u884c\u3048\u307e\u3059\u3002\u52d5\u304b\u3057\u306f\u3001\u3060\u307e\u308a\u306f\u307e\u3067\u5869\u3067\u306a\u3044\u884c\u306b\u8a2d\u7f6e\u3055\u308c\u307e\u3059\u3002
|
||||
connect4.2=\u6a2a\u7dda\u3001\u65b9\u5411\u306e\u307f\u3082\u306a\u3057\u3067\u30014\u3064\u306e\u8ca0\u3051\u3092\u7d50\u5408\u3055\u305b\u308b\u3068\u52dd\u3061\u307e\u3059! \u4e0a\u306e\u4f8b\u3092\u898b\u3066\u304f\u3060\u3055\u3044\u3002
|
||||
reversi1=\u30ea\u30d0\u30fc\u30b7\u30fb\u30b2\u30fc\u30e0\u3078\u3088\u3046\u3053\u305d! \u30ab\u30e9\u30e0\u306e\u30b9\u30dd\u30c3\u30c8\u30c9\u30c3\u30c8\u3092\u30af\u30ea\u30c3\u30af\u3059\u308b\u3068\u52d5\u304b\u3057\u306e\u30d7\u30ec\u30a4\u304c\u3067\u304d\u307e\u3059\u3002
|
||||
reversi2=\u30af\u30ea\u30c3\u30af\u3059\u308b\u3068\u3001\u3064\u306a\u304c\u308a\u3092\u542b\u3081\u305f\u8ca0\u3051\u304c\u307e\u3067\u306e\u8ca0\u3051\u304c\u5909\u308f\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002
|
||||
reversi3=\u6b21\u306e\u52d5\u304b\u3057\u304c\u306a\u3044\u5834\u5408\u3001\u8a8d\u5b9a\u3055\u308c\u305f\u52d5\u304b\u3057\u306e\u6642\u9593\u306f\u62d2\u7d76\u3055\u308c\u308b\u3053\u3068\u304c\u3042\u308a\u307e\u3059\u3002
|
||||
reversi4=\u672c\u6b21\u306b\u30dc\u30fc\u30c9\u4e0a\u3067\u6700\u591a\u306e\u8ca0\u3051\u3092\u6301\u3064\u30d7\u30ec\u30a4\u30e4\u30fc\u304c\u52dd\u3061\u307e\u3059\u3002
|
||||
tutorialstring=\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u30a2\u30e9\u30d3\u30a2\u8a9e)
|
||||
chinese=\u4e2d\u6587 (\u4e2d\u6587)
|
||||
|
||||
@@ -9,6 +9,7 @@ computer-difficulty=\uCEF4\uD4E8\uD130 \uC5B4\uB9AC\uAE30
|
||||
computer-think-time=\uCEF4\uD4E8\uD130 \uC0DD\uAC01 \uC2DC\uAC04
|
||||
computer=\uCEF4\uD4E8\uD130
|
||||
connect=\uC5F0\uACB0
|
||||
connect4=Connect 4
|
||||
credits=\uD06C\uB808\uB527
|
||||
dark=\uC5B4\uB460
|
||||
deny=\uAC70\uBD80
|
||||
@@ -75,6 +76,13 @@ you-were-challenged-by=... \uB85C\uBD80\uD130 \uCC38\uC5EC \uC694\uCCAD\uC744 \u
|
||||
you-win=\uC774\uACBC\uC2B5\uB2C8\uB2E4
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=Connect 4 \uacbd\uc6b0\uc5d0 \uc81c\uc2dc\ud569\ub2c8\ub2e4! \ud648\ub825\uc744 \ub2e4\ub978 \uc0c1\uc704\ub85c \ud074\ub9ad\ud558\uc2dc\uba70 \ub2e4\uc74c \uc815\uc758 \ud648\ub825\uc744 \ub610\ub294 \uc704\ub85c \uc0ac\uc6a9\ud558\uc2dc\uba70 \ud648\ub825\uc744 \uc124\uc815\ud569\ub2c8\ub2e4.
|
||||
connect4.2=\uc0ac\uc6a9\uc790\uc758 \ud648\uc744 \uc54c\ub824 \ud574\uc8fc\uba70 \ud574\ub2f9 \ud648\uc758 4\uae38\uc744 \ud574\uc8fc\uba70 \ud655\uc9c0, \ub354\ub7ec \ubc29\uacfc \ub610\ub294 \uc0ac\uc6a9\uc790 \ud648\uc758 \uc5f4\ub9b0 \ucd5c\ub300 \ubc29\ud574\uc5d0 \uc5c6\uc74c\uc774\ub2e4!
|
||||
reversi1=Reversi \uacbd\uc6b0\uc5d0 \uc81c\uc2dc\ud569\ub2c8\ub2e4! \ub2e4\ub978 \ud615\uc2dd\uc758 \ud648\uc744 \ud074\ub9ad\ud558\uc2dc\uba70 \ub2e4\uc74c \uc815\uc758 \ud648\uc744 \uc124\uc815\ud569\ub2c8\ub2e4.
|
||||
reversi2=\ud074\ub9ad \ud558\uba70, \ub2e4\ub978 \ud648 \uc704\ub85c \ucd5c\uc2e0 \ubc1b\ub294 \ud648\uc5d0 \ub300\ud574 \ub2e4\uc774\ubc84\ub77c\uc758 \ud648\uc744 \ubcc0\uacbd\ud569\ub2c8\ub2e4.
|
||||
reversi3=\uc0ac\uc6a9\uc790\uc758 \ud648\uc744 \ud074 \uc218 \uc5c6\uc2b5\uc2b5\ub2c8\ub2e4. \uc0ac\uc6a9\uc790 \ub2f5\uc5d0 \ub300\ud574 \uc811\ub2c8\ub2e4.
|
||||
reversi4=\uacbd\uc6b0 \uc5d0\uc11c \ucd5c\ub300 \ud648\uc744 \uac00\uc838\ub294 \uc0ac\uc6a9\uc790\uc774 \uc52c\uc544\uc624\uba70 \uc0ac\uc6a9\uc790\uc758 \ud648\uc744 \uc54c\ub824\ud569\ub2c8\ub2e4.
|
||||
tutorialstring=\ud14c\ud2b8\ub9ad
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0639\u0631\u0628\u064a\u0629)
|
||||
chinese=\u4e2d\u6587 (\u4e2d\u6587)
|
||||
|
||||
@@ -76,6 +76,13 @@ you-were-challenged-by=Je bent uitgedaagd door
|
||||
you-win=Je wint
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=Welkom bij het spel Connect 4! Je kunt een zet doen door op een van de kolommen te klikken. De zet wordt geplaatst in de laagste nog lege rij van die kolom.
|
||||
connect4.2=Je kunt winnen door 4 van je stukken horizontaal, diagonaal of verticaal op een rij te krijgen! Zie het voorbeeld hierboven.
|
||||
reversi1=Welkom bij het spel Reversi! Je kunt een zet doen door op een van de licht transparante stippen te klikken.
|
||||
reversi2=Door op een stip te klikken draai je alle stukken om tussen de plaats waar je de stip zet en de volgende stip die wordt gevonden. Zie het voorbeeld hierboven, waar geel de stukken zijn die omgedraaid worden.
|
||||
reversi3=Je beurt kan worden overgeslagen als er geen legale zet is. Hierdoor kan je tegenstander doorgaan tot jij een legale zet kunt doen.
|
||||
reversi4=De speler die aan het einde van het spel de meeste stukken op het bord heeft, wint.
|
||||
tutorialstring=Tutorial
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
|
||||
chinese=\u4e2d\u6587 (Chinees)
|
||||
|
||||
@@ -5,6 +5,7 @@ are-you-sure=\u0412\u044b \u0443\u0432\u0435\u0440\u0435\u043d\u044b?
|
||||
back=\u041d\u0430\u0437\u0430\u0434
|
||||
cancel=\u041e\u0442\u043c\u0435\u043d\u0430
|
||||
challenge=\u0412\u044b\u0437\u043e\u0432
|
||||
connect4=Connect 4
|
||||
computer-difficulty=\u0421\u043b\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u0430
|
||||
computer-think-time=\u0412\u0440\u0435\u043c\u044f \u043e\u0431\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u0430
|
||||
computer=\u041a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440
|
||||
@@ -75,6 +76,13 @@ you-were-challenged-by=\u0412\u0430\u0441 \u0432\u044b\u0437\u0432\u0430\u043b \
|
||||
you-win=\u0412\u044b \u0432\u044b\u0438\u0433\u0440\u044b\u0432\u0430\u0435\u0442\u0435
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=\u0414\u043e\u0431\u0440\u043e \u043f\u043e\u0436\u0430\u043b\u043e\u0432\u0430\u0442\u044c \u0432 \u0438\u0433\u0440\u0443 Connect 4! \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u0445\u043e\u0434, \u043a\u043b\u0438\u043a\u043d\u0443\u044f \u043f\u043e \u043e\u0434\u043d\u043e\u0439 \u0438\u0437 \u0441\u0442\u043e\u043b\u0431\u0446\u043e\u0432. \u0425\u043e\u0434 \u0431\u0443\u0434\u0435\u0442 \u0440\u0430\u0437\u043c\u0435\u0449\u0435\u043d \u0432 \u043d\u0438\u0436\u0430\u0439 \u043d\u0435\u0437\u0430\u043f\u043e\u043b\u043d\u0435\u043d\u043d\u043e\u0439 \u0441\u0442\u0440\u043e\u043a\u0435 \u0432 \u044d\u0442\u043e\u0439 \u043a\u043e\u043b\u043e\u043d\u043a\u0435.
|
||||
connect4.2=\u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0432\u044b\u0438\u0433\u0440\u0430\u0442\u044c, \u043e\u0431\u044a\u0435\u0434\u0438\u043d\u0438\u0432 4 \u0444\u0438\u0448\u043a\u0438 \u0432\u0430\u0448\u0435\u0433\u043e \u0446\u0432\u0435\u0442\u0430 \u0433\u043e\u0440\u0438\u0437\u043e\u043d\u0442\u0430\u043b\u044c\u043d\u043e, \u0434\u0438\u0430\u0433\u043e\u043d\u0430\u043b\u044c\u043d\u043e \u0438\u043b\u0438 \u0432\u0435\u0440\u0442\u0438\u043a\u0430\u043b\u044c\u043d\u043e!
|
||||
reversi1=\u0414\u043e\u0431\u0440\u043e \u043f\u043e\u0436\u0430\u043b\u043e\u0432\u0430\u0442\u044c \u0432 \u0438\u0433\u0440\u0443 Reversi! \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u0445\u043e\u0434, \u043a\u043b\u0438\u043a\u043d\u0443\u044f \u043f043 \u043f043 \u043d043 \u043e043 \u043d043 \u043e043 \u043a043 \u0430043 \u043a043 \u0430043.
|
||||
reversi2=\u041d043 \u043d043 \u0430043 \u043a043 \u0430043 \u043a043 \u043e043 \u043c043 \u0435043 \u0436043 \u0435043 \u0434043 \u0435043 \u043d043 \u0430043.
|
||||
reversi3=\u0412043 \u0430043 \u0436043 \u0434043 \u0430043 \u043d043 \u0438043 \u043d043 \u0435043 \u0435043 \u0432043 \u0430043.
|
||||
reversi4=\u0418043 \u0433043 \u0440043 \u043e043 \u043a043 \u043e043 \u0442043 \u043e043 \u0442043 \u043e043 \u0435043 \u0435043 \u0430043 \u0435043 \u043d043 \u0438043 \u0435043 \u0435043 \u043c043 \u0430043.
|
||||
tutorialstring=\u0423\u0447\u0435\u0431\u043d\u0438\u043a
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0410\u0440\u0430\u0431\u0441\u043a\u0438\u0439)
|
||||
chinese=\u4e2d\u6587 (\u041a\u0438\u0442\u0430\u0439\u0441\u043a\u0438\u0439)
|
||||
|
||||
@@ -9,6 +9,7 @@ computer-difficulty=\u8ba1\u7b97\u673a\u96be\u5ea6
|
||||
computer-think-time=\u8ba1\u7b97\u673a\u601d\u8003\u65f6\u95f4
|
||||
computer=\u8ba1\u7b97\u673a
|
||||
connect=\u8fde\u63a5
|
||||
connect4=Connect 4
|
||||
credits=\u81f4\u8c22
|
||||
dark=\u6697\u8272
|
||||
deny=\u62d2\u7edd
|
||||
@@ -75,6 +76,13 @@ you-were-challenged-by=\u60a8\u88ab\u6311\u6218\u81ea
|
||||
you-win=\u60a8\u83b7\u80dc\u4e86
|
||||
>=>
|
||||
<=<
|
||||
connect4.1=\u6b22\u8fce\u6765\u5230 Connect 4 \u6e38\u620f! \u4f60\u53ef\u4ee5\u70b9\u51fb\u4e00\u5217\u6761\u76ee\u64cd\u4f5c. \u64cd\u4f5c\u5c06\u88c5\u7f6e\u5728\u672a\u88c5\u5165\u7684\u6700\u4f4e\u884c.
|
||||
connect4.2=\u5982\u679c\u5f97\u52304\u4e2a\u5bf9\u5e94\u7684\u4ee3\u7406\u7ec4\u6210\u6c34\u5e73\u3001\u5347\u5e26\u6216\u5782\u76f4\u5373\u53ef\u80dc. \u770b\u4e0a\u65b9\u793a\u4f8b.
|
||||
reversi1=\u6b22\u8fce\u6765\u5230 Reversi \u6e38\u620f! \u4f60\u53ef\u4ee5\u70b9\u51fb\u4e00\u4e2a\u9ed8\u8272\u5149\u900f\u7a7a\u70b9\u64cd\u4f5c.
|
||||
reversi2=\u70b9\u51fb\u4e00\u4e2a\u70b9\u65f6\u5c06\u5c06\u6240\u6709\u4e2d\u95f4\u7684\u4ee3\u7406\u7ffb\u8f6c\u3002 \u770b\u4e0a\u65b9\u793a\u4f8b\uff0c\u9ec4\u8272\u662f\u5bf9\u4ee3\u7406\u9700\u64ad\u7684\u4ee3\u7406.
|
||||
reversi3=\u5982\u679c\u6ca1\u6709\u5408\u6cd5\u64cd\u4f5c\u4f60\u7684\u8fdb\u6b65\u53ef\u80fd\u88ab\u5ffd\u7565. \u8fd9\u4f1a\u8ba9\u5bf9\u624b\u518d\u6b21\u64cd\u4f5c\u5230\u4f60\u6709\u5408\u6cd5\u64cd\u4f5c\u65f6.
|
||||
reversi4=\u672c\u6e38\u620f\u7ed3\u675f\u65f6\u8d62\u5f97\u6ee1\u8fc7\u76d8\u9762\u7684\u4ee3\u7406\u6570\u6700\u591a\u7684\u4eba\u5c31\u80dc.
|
||||
tutorialstring=\u6559\u7a0b
|
||||
|
||||
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u963f\u62c9\u4f2f\u8bed)
|
||||
chinese=\u4e2d\u6587
|
||||
|
||||
Reference in New Issue
Block a user