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Game receives commands
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@@ -115,6 +115,8 @@ public class Events implements IEvents {
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*/
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public record StartConnectionRequest(String ip, String port, CompletableFuture<String> future) {}
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// public record StartGameConnectionRequest(String ip, String port, CompletableFuture<String> future) {}
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/**
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* Triggers when a connection to a server is established.
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*
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