diff --git a/src/main/java/org/toop/frontend/games/LocalTicTacToe.java b/src/main/java/org/toop/frontend/games/LocalTicTacToe.java index 36e90c0..64fd46b 100644 --- a/src/main/java/org/toop/frontend/games/LocalTicTacToe.java +++ b/src/main/java/org/toop/frontend/games/LocalTicTacToe.java @@ -7,6 +7,10 @@ import org.toop.eventbus.GlobalEventBus; import java.util.concurrent.*; +/** + * A representation of a local tic-tac-toe game. + * Calls are made to a server for information about current game state. + */ public class LocalTicTacToe { // TODO: Implement runnable private static final Logger logger = LogManager.getLogger(LocalTicTacToe.class); @@ -23,6 +27,10 @@ public class LocalTicTacToe { // TODO: Implement runnable * Is either 1 or 2. */ private int playersTurn = 1; + + /** + * @return The current players turn. + */ public int getCurrentPlayersTurn() { return this.playersTurn; } @@ -37,6 +45,12 @@ public class LocalTicTacToe { // TODO: Implement runnable // this.executor.submit(this::gameThread); // } TODO: If remote server + /** + * + * @param isLocalServer If the server is hosted locally. + * @param ip The IP of the server to connect to. + * @param port The port of the server to connect to. + */ public LocalTicTacToe(boolean isLocalServer, String ip, String port) { this.receivedMessageListener = GlobalEventBus.subscribe(Events.ServerEvents.ReceivedMessage.class, this::receiveMessageAction); GlobalEventBus.register(this.receivedMessageListener); @@ -83,7 +97,10 @@ public class LocalTicTacToe { // TODO: Implement runnable this.sendCommand("start_game", this.gameId); } - void gameThread() { + /** + * The game thread. + */ + private void gameThread() { logger.info("Starting local game thread, connection: {}, server: {}", this.connectionId, this.serverId); CountDownLatch latch = new CountDownLatch(1); // TODO: This is bad, fix later @@ -135,10 +152,16 @@ public class LocalTicTacToe { // TODO: Implement runnable } + /** + * End the current game. + */ public void endGame() { sendCommand("gameid", "end_game"); // TODO: Command is a bit wrong. } + /** + * @param index The move to make. + */ public void move(int index) { sendCommand("gameid", this.gameId, "player", "test", "move", String.valueOf(index)); } @@ -148,7 +171,7 @@ public class LocalTicTacToe { // TODO: Implement runnable this.endListeners(); } - void receiveMessageAction(Events.ServerEvents.ReceivedMessage receivedMessage) { + private void receiveMessageAction(Events.ServerEvents.ReceivedMessage receivedMessage) { if (!receivedMessage.ConnectionUuid().equals(this.connectionId)) { return; } @@ -161,11 +184,11 @@ public class LocalTicTacToe { // TODO: Implement runnable } } - void sendCommand(String... args) { + private void sendCommand(String... args) { GlobalEventBus.post(new Events.ServerEvents.SendCommand(this.connectionId, args)); } - void endListeners() { + private void endListeners() { GlobalEventBus.unregister(this.receivedMessageListener); }