add: online player list

This commit is contained in:
ramollia
2025-10-06 22:16:23 +02:00
parent f525fc7ffc
commit ce02fc2b88

View File

@@ -1,14 +1,20 @@
package org.toop.app.layer.layers; package org.toop.app.layer.layers;
import org.toop.app.GameInformation; import org.toop.app.layer.Container;
import org.toop.app.layer.Layer; import org.toop.app.layer.Layer;
import org.toop.app.layer.NodeBuilder;
import org.toop.app.layer.containers.VerticalContainer;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.events.NetworkEvents;
import javafx.geometry.Pos;
import javafx.scene.control.Label;
import javafx.scene.control.ListView;
import java.util.List;
import java.util.Timer; import java.util.Timer;
import java.util.TimerTask; import java.util.TimerTask;
import java.util.concurrent.CopyOnWriteArrayList; import java.util.concurrent.CopyOnWriteArrayList;
import java.util.List;
public final class ConnectedLayer extends Layer { public final class ConnectedLayer extends Layer {
long clientId; long clientId;
@@ -16,7 +22,7 @@ public final class ConnectedLayer extends Layer {
List<String> onlinePlayers = new CopyOnWriteArrayList<>(); List<String> onlinePlayers = new CopyOnWriteArrayList<>();
public ConnectedLayer(long clientId, String user) { public ConnectedLayer(long clientId, String user) {
super("primary-bg"); super("bg-primary");
this.clientId = clientId; this.clientId = clientId;
this.user = user; this.user = user;
@@ -65,5 +71,19 @@ public final class ConnectedLayer extends Layer {
@Override @Override
public void reload() { public void reload() {
popAll(); popAll();
ListView<Label> players = new ListView<>();
for (int i = 0; i < onlinePlayers.size(); i++) {
players.getItems().add(NodeBuilder.button(onlinePlayers.get(i), () -> {
// get clicked player name with: onlinePlayers.get(i)
// connection logic here
}));
}
final Container playersContainer = new VerticalContainer(10);
playersContainer.addNodes(players);
addContainer(playersContainer, Pos.CENTER, 0, 0, 0, 0);
} }
} }