bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

This commit is contained in:
ramollia
2026-01-07 14:39:38 +01:00
parent e149588b60
commit df93b44d19
10 changed files with 568 additions and 29 deletions

View File

@@ -1,9 +1,61 @@
package org.toop;
import org.toop.app.App;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.ai.MCTSAI;
import org.toop.game.players.ai.MCTSAI2;
import org.toop.game.players.ai.MCTSAI3;
import org.toop.game.players.ai.RandomAI;
public final class Main {
static void main(String[] args) {
App.run(args);
// App.run(args);
testMCTS(10);
}
private static void testMCTS(int games) {
var random = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
var v1 = new ArtificialPlayer<>(new MCTSAI<BitboardTicTacToe>(10), "MCTS V1 AI");
var v2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(10), "MCTS V2 AI");
var v2_2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(100), "MCTS V2_2 AI");
var v3 = new ArtificialPlayer<>(new MCTSAI3<BitboardTicTacToe>(10), "MCTS V3 AI");
testAI(games, new Player[]{ v1, v2 });
// testAI(games, new Player[]{ v1, v3 });
// testAI(games, new Player[]{ random, v3 });
// testAI(games, new Player[]{ v2, v3 });
testAI(games, new Player[]{ v2, v3 });
// testAI(games, new Player[]{ v3, v2 });
}
private static void testAI(int games, Player<BitboardReversi>[] ais) {
int wins = 0;
int ties = 0;
for (int i = 0; i < games; i++) {
final BitboardReversi match = new BitboardReversi(ais);
while (!match.isTerminal()) {
final int currentAI = match.getCurrentTurn();
final long move = ais[currentAI].getMove(match);
match.play(move);
}
if (match.getWinner() < 0) {
ties++;
continue;
}
wins += match.getWinner() == 0? 1 : 0;
}
System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
}
}