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Update Main.java (#74)
* Update Main.java * Updated main to be generic.
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commit
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@@ -1,83 +1,13 @@
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package org.toop;
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package org.toop;
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import java.util.Arrays;
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import org.toop.app.gui.LocalServerSelector;
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import org.toop.app.gui.LocalServerSelector;
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import org.toop.framework.eventbus.EventFlow;
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import org.toop.framework.networking.NetworkingClientManager;
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import org.toop.framework.networking.NetworkingClientManager;
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import org.toop.framework.networking.NetworkingInitializationException;
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import org.toop.framework.networking.NetworkingInitializationException;
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import org.toop.framework.networking.events.NetworkEvents;
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public class Main {
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public class Main {
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static void main(String[] args) {
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static void main(String[] args) {
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initSystems();
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initSystems();
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javax.swing.SwingUtilities.invokeLater(LocalServerSelector::new);
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EventFlow a =
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new EventFlow()
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.addPostEvent(NetworkEvents.StartClient.class, "127.0.0.1", 7789)
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.onResponse(Main::login)
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// .onResponse(Main::sendCommand)
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// .onResponse(Main::closeClient)
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.asyncPostEvent();
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new Thread(
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() -> {
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while (a.getResult() == null) {
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try {
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Thread.sleep(2000);
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} catch (InterruptedException e) {
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}
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}
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long clid = (Long) a.getResult().get("clientId");
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new EventFlow()
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.addPostEvent(
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new NetworkEvents.SendSubscribe(clid, "tic-tac-toe"))
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.listen(
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NetworkEvents.PlayerlistResponse.class,
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response -> {
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if (response.clientId() == clid)
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System.out.println(
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Arrays.toString(response.playerlist()));
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})
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.listen(
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NetworkEvents.ChallengeResponse.class,
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response -> {
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if (response.clientId() == clid)
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System.out.println(response.challengeId());
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})
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.listen(
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NetworkEvents.ChallengeCancelledResponse.class,
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response -> {
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if (response.clientId() == clid)
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System.out.println(response.challengeId());
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})
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.listen(
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NetworkEvents.GamelistResponse.class,
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response -> {
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if (response.clientId() == clid)
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System.out.println(
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Arrays.toString(response.gamelist()));
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})
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.asyncPostEvent();
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})
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.start();
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new Thread(() -> javax.swing.SwingUtilities.invokeLater(LocalServerSelector::new)).start();
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}
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private static void login(NetworkEvents.StartClientResponse event) {
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new Thread(
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() -> {
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try {
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Thread.sleep(1000);
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new EventFlow()
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.addPostEvent(
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new NetworkEvents.SendCommand(
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event.clientId(), "login bas"))
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.asyncPostEvent();
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} catch (InterruptedException e) {
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}
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})
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.start();
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}
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}
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private static void initSystems() throws NetworkingInitializationException {
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private static void initSystems() throws NetworkingInitializationException {
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