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nog een kleine fix waarbij die depth van 8 gebruikte in plaats van game.movesleft
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.idea/compiler.xml
generated
1
.idea/compiler.xml
generated
@@ -7,6 +7,7 @@
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<sourceTestOutputDir name="target/generated-test-sources/test-annotations" />
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<outputRelativeToContentRoot value="true" />
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<module name="pism" />
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<module name="pis" />
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</profile>
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</annotationProcessing>
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</component>
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