Merge remote-tracking branch 'origin/UI' into UI

# Conflicts:
#	app/src/main/java/org/toop/app/layer/layers/MultiplayerLayer.java
#	app/src/main/java/org/toop/app/layer/layers/game/TicTacToeLayer.java
This commit is contained in:
ramollia
2025-10-06 21:09:23 +02:00
5 changed files with 204 additions and 118 deletions

View File

@@ -93,7 +93,11 @@ public final class App extends Application {
final int childrenCount = root.getChildren().size();
for (int i = 0; i < childrenCount; i++) {
root.getChildren().removeLast();
try {
root.getChildren().removeLast();
} catch (Exception e) {
IO.println(e);
}
}
stack.removeAllElements();

View File

@@ -0,0 +1,68 @@
package org.toop.app.layer.layers;
import org.toop.app.layer.Layer;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.List;
public final class ConnectedLayer extends Layer {
long clientId;
String user;
List<String> onlinePlayers = new CopyOnWriteArrayList<>();
public ConnectedLayer(long clientId, String user) {
super("multiplayer.css");
this.clientId = clientId;
this.user = user;
reload();
new EventFlow().addPostEvent(new NetworkEvents.SendLogin(this.clientId, this.user)).postEvent();
new EventFlow().listen(this::handleReceivedChallenge);
new Thread(this::populatePlayerList).start();
}
private void populatePlayerList() {
EventFlow sendGetPlayerList = new EventFlow().addPostEvent(new NetworkEvents.SendGetPlayerlist(this.clientId));
new EventFlow().listen(NetworkEvents.PlayerlistResponse.class, e -> {
if (e.clientId() == this.clientId) {
List<String> playerList = new java.util.ArrayList<>(List.of(e.playerlist())); // TODO: Garbage, but works
playerList.removeIf(name -> name.equalsIgnoreCase(user));
if (this.onlinePlayers != playerList) {
this.onlinePlayers.clear();
this.onlinePlayers.addAll(playerList);
}
}
});
TimerTask task = new TimerTask() {
public void run() {
sendGetPlayerList.postEvent();
}
};
Timer pollTimer = new Timer();
pollTimer.schedule(task, 0L, 5000L);
}
private void sendChallenge(String oppUsername, String gameType) {
if (onlinePlayers.contains(oppUsername)) {
new EventFlow().addPostEvent(new NetworkEvents.SendChallenge(this.clientId, oppUsername, gameType))
.postEvent();
}
}
private void handleReceivedChallenge(NetworkEvents.ChallengeResponse response) {
// TODO: Popup? Idk what this actually sends back.
}
@Override
public void reload() {
popAll();
}
}

View File

@@ -1,13 +1,10 @@
package org.toop.app.layer.layers.game;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.TicTacToeCanvas;
import org.toop.app.layer.Container;
import org.toop.app.layer.Layer;
import org.toop.app.layer.NodeBuilder;
import org.toop.app.layer.containers.VerticalContainer;
import org.toop.app.layer.layers.MainLayer;
import org.toop.framework.eventbus.EventFlow;
@@ -17,9 +14,13 @@ import org.toop.game.tictactoe.TicTacToe;
import org.toop.game.tictactoe.TicTacToeAI;
import org.toop.local.AppContext;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.regex.Pattern;
public final class TicTacToeLayer extends Layer {
private TicTacToeCanvas canvas;
@@ -36,9 +37,9 @@ public final class TicTacToeLayer extends Layer {
private String player2Name = "";
public TicTacToeLayer(GameInformation information) {
super("bg-primary");
super("game.css");
canvas = new TicTacToeCanvas(Color.LIME, (App.getHeight() / 100) * 75, (App.getHeight() / 100) * 75, (cell) -> {
canvas = new TicTacToeCanvas(Color.WHITE, (App.getHeight() / 100) * 75, (App.getHeight() / 100) * 75, (cell) -> {
try {
if (information.isConnectionLocal()) {
if (ticTacToe.getCurrentTurn() == 0) {
@@ -47,11 +48,9 @@ public final class TicTacToeLayer extends Layer {
playerMoveQueue.put(new Game.Move(cell, 'O'));
}
} else {
if (ticTacToe.getCurrentTurn() == 0) {
if (information.isPlayerHuman()[0] && currentPlayerMove != Game.EMPTY) {
playerMoveQueue.put(new Game.Move(cell, currentPlayerMove));
}
}
if (information.isPlayerHuman()[0] && currentPlayerMove != Game.EMPTY) {
playerMoveQueue.put(new Game.Move(cell, currentPlayerMove));
}
}
} catch (InterruptedException e) {
return;
@@ -94,13 +93,11 @@ public final class TicTacToeLayer extends Layer {
}
}
final var backButton = NodeBuilder.button(AppContext.getString("back"), () -> {
final Container controlContainer = new VerticalContainer(5);
controlContainer.addButton(AppContext.getString("back"), () -> {
App.activate(new MainLayer());
});
final Container controlContainer = new VerticalContainer(5);
controlContainer.addNodes(backButton);
addContainer(controlContainer, Pos.BOTTOM_LEFT, 2, -2, 0, 0);
addGameCanvas(canvas, Pos.CENTER, 0, 0);
}
@@ -162,12 +159,10 @@ public final class TicTacToeLayer extends Layer {
class OnlineGameState {
public long clientId = -1;
public long receivedMove = -1;
public boolean firstPlayerIsMe = true;
public boolean firstPlayerIsMe = true;
}
AtomicBoolean firstPlayerIsMe = new AtomicBoolean(true);
AtomicBoolean gameHasStarted = new AtomicBoolean(false);
AtomicBoolean firstPlayerIsMe = new AtomicBoolean(true);
AtomicBoolean gameHasStarted = new AtomicBoolean(false);
private void serverGameThread(NetworkEvents.StartClientResponse event) {
boolean running = true;
final long clientId = event.clientId();
@@ -177,108 +172,105 @@ public final class TicTacToeLayer extends Layer {
//new EventFlow()
// .listen(NetworkEvents.GameMoveResponse.class,respEvent -> onMoveResponse(onlineGameState, respEvent));
new EventFlow()
.listen(this::yourTurnResponse)
.listen(this::handleChallengeResponse)
.listen(this::handleServerGameStart)
.listen(this::handleReceivedMessage)
.listen(this::onMoveResponse);
new EventFlow().addPostEvent(new NetworkEvents.SendLogin(clientId, information.playerName()[0]))
.postEvent();
new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, "tic-tac-toe"))
.postEvent();
new EventFlow()
.listen(this::yourTurnResponse)
.listen(this::handleChallengeResponse)
.listen(this::handleServerGameStart)
.listen(this::handleReceivedMessage)
.listen(this::onMoveResponse);
while (running) {
try {
Thread.sleep(250);
} catch (InterruptedException exception) {
}
boolean hasStarted = gameHasStarted.get();
if (hasStarted) {
onlineGameState.firstPlayerIsMe = firstPlayerIsMe.get();
if (onlineGameState.firstPlayerIsMe) {
currentPlayerMove = 'X';
} else {
currentPlayerMove = 'O';
}
if (!information.isPlayerHuman()[0]) {
boolean myTurn = (onlineGameState.firstPlayerIsMe && ticTacToe.getCurrentTurn() % 2 == 0)
|| (!onlineGameState.firstPlayerIsMe && ticTacToe.getCurrentTurn() % 2 == 1);
if (myTurn) {
Game.Move move;
move = ticTacToeAI.findBestMove(ticTacToe, compurterDifficultyToDepth(10, 10));
new EventFlow().addPostEvent(new NetworkEvents.SendMove(clientId, (short) move.position()))
.postEvent();
}
} else {
try {
final Game.Move wants = playerMoveQueue.take();
final Game.Move[] legalMoves = ticTacToe.getLegalMoves();
for (final Game.Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() && legalMove.value() == wants.value()) {
new EventFlow().addPostEvent(new NetworkEvents.SendMove(clientId, (short) wants.position()))
.postEvent();
break;
}
}
} catch (InterruptedException exception) {
return;
}
}
}
try {
Thread.sleep(250);
} catch (InterruptedException exception) {}
boolean hasStarted = gameHasStarted.get();
if (hasStarted) {
onlineGameState.firstPlayerIsMe = firstPlayerIsMe.get();
if (onlineGameState.firstPlayerIsMe) {
currentPlayerMove = 'X';
}
else {
currentPlayerMove = 'O';
}
if(!information.isPlayerHuman()[0]){
boolean myTurn = (onlineGameState.firstPlayerIsMe && ticTacToe.getCurrentTurn() % 2 == 0)
|| (!onlineGameState.firstPlayerIsMe && ticTacToe.getCurrentTurn() % 2 == 1);
if (myTurn) {
Game.Move move;
move = ticTacToeAI.findBestMove(ticTacToe, compurterDifficultyToDepth(10, 10));
new EventFlow().addPostEvent(new NetworkEvents.SendMove(clientId, (short) move.position()))
.postEvent();
}
}
else {
try {
final Game.Move wants = playerMoveQueue.take();
final Game.Move[] legalMoves = ticTacToe.getLegalMoves();
for (final Game.Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() && legalMove.value() == wants.value()) {
new EventFlow().addPostEvent(new NetworkEvents.SendMove(clientId, (short) wants.position()))
.postEvent();
break;
}
}
} catch (InterruptedException exception) {
System.out.println(exception.getMessage());
return;
}
}
}
}
}
private void drawSymbol(Game.Move move) {
if (move.value() == 'X') {
canvas.drawX(Color.RED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.BLUE, move.position());
}
}
private void drawSymbol(Game.Move move) {
if (move.value() == 'X') {
canvas.drawX(Color.RED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.BLUE, move.position());
}
}
private void handleServerGameStart(NetworkEvents.GameMatchResponse resp) {
if (resp.playerToMove().equals(resp.opponent())) {
firstPlayerIsMe.set(false);
} else {
firstPlayerIsMe.set(true);
}
gameHasStarted.set(true);
}
private void handleServerGameStart(NetworkEvents.GameMatchResponse resp) {
if(resp.playerToMove().equals(resp.opponent())){
firstPlayerIsMe.set(false);
}
else{
firstPlayerIsMe.set(true);
}
gameHasStarted.set(true);
}
private void onMoveResponse(NetworkEvents.GameMoveResponse resp) {
char playerChar;
if (resp.player().equals(information.playerName()[0]) && firstPlayerIsMe.get()
|| !resp.player().equals(information.playerName()[0]) && !firstPlayerIsMe.get()) {
playerChar = 'X';
} else {
playerChar = 'O';
}
Game.Move move = new Game.Move(Integer.parseInt(resp.move()), playerChar);
Game.State state = ticTacToe.play(move);
if (state != Game.State.NORMAL) { //todo differentiate between future draw guaranteed and is currently a draw
gameHasStarted.set(false);
}
drawSymbol(move);
char playerChar;
if (resp.player().equals(information.playerName()[0]) && firstPlayerIsMe.get()
|| !resp.player().equals(information.playerName()[0]) && !firstPlayerIsMe.get()) {
playerChar = 'X';
}
else {
playerChar = 'O';
}
Game.Move move =new Game.Move(Integer.parseInt(resp.move()),playerChar);
Game.State state = ticTacToe.play(move);
if (state != Game.State.NORMAL) { //todo differentiate between future draw guaranteed and is currently a draw
gameHasStarted.set(false);
}
drawSymbol(move);
}
private void handleChallengeResponse(NetworkEvents.ChallengeResponse resp) {
new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(resp.clientId(), Integer.parseInt(resp.challengeId())))
.postEvent();
}
private void handleChallengeResponse(NetworkEvents.ChallengeResponse resp) {
new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(resp.clientId(),Integer.parseInt(resp.challengeId())))
.postEvent();
}
private void yourTurnResponse(NetworkEvents.YourTurnResponse response) {
private void yourTurnResponse(NetworkEvents.YourTurnResponse response) {
//new EventFlow().addPostEvent(new NetworkEvents.SendCommand(response.clientId(),"CHALLENGE banaan tic-tac-toe")).postEvent();
//new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(),(short)2))
// .postEvent();
}
private void handleReceivedMessage(NetworkEvents.ReceivedMessage msg) {
System.out.println("Received Message: " + msg.message()); //todo add chat window
}
//new EventFlow().addPostEvent(new NetworkEvents.SendCommand(response.clientId(),"CHALLENGE banaan tic-tac-toe")).postEvent();
//new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(),(short)2))
// .postEvent();
}
private void handleReceivedMessage(NetworkEvents.ReceivedMessage msg) {
System.out.println("Received Message: " + msg.message()); //todo add chat window
}
private void serverGameThreadResponseHandler(OnlineGameState ogs, NetworkEvents.ChallengeResponse msg) {
if (msg.clientId() != ogs.clientId) return;