Merge remote-tracking branch 'origin/UI' into UI

# Conflicts:
#	app/src/main/java/org/toop/app/layer/layers/MultiplayerLayer.java
#	app/src/main/java/org/toop/app/layer/layers/game/TicTacToeLayer.java
This commit is contained in:
ramollia
2025-10-06 21:09:23 +02:00
5 changed files with 204 additions and 118 deletions

View File

@@ -5,9 +5,11 @@ import org.toop.framework.asset.types.LoadableResource;
import javax.sound.sampled.*;
import java.io.*;
import java.nio.file.Files;
@FileExtension({"wav"})
public class SoundEffectAsset extends BaseResource implements LoadableResource {
private byte[] rawData;
public SoundEffectAsset(final File audioFile) {
super(audioFile);
@@ -15,10 +17,6 @@ public class SoundEffectAsset extends BaseResource implements LoadableResource {
// Gets a new clip to play
public Clip getNewClip() throws LineUnavailableException, UnsupportedAudioFileException, IOException {
if(!this.isLoaded()){
this.load();
}
// Get a new clip from audio system
Clip clip = AudioSystem.getClip();
@@ -32,7 +30,13 @@ public class SoundEffectAsset extends BaseResource implements LoadableResource {
// Generates a new audio stream from byte array
private AudioInputStream getAudioStream() throws UnsupportedAudioFileException, IOException {
return AudioSystem.getAudioInputStream(this.file);
// Check if raw data is loaded into memory
if(!this.isLoaded()){
this.load();
}
// Turn rawData into an input stream and turn that into an audio input stream;
return AudioSystem.getAudioInputStream(new ByteArrayInputStream(this.rawData));
}
private AudioInputStream downSampleAudio(AudioInputStream audioInputStream, AudioFormat baseFormat) {
@@ -52,16 +56,17 @@ public class SoundEffectAsset extends BaseResource implements LoadableResource {
@Override
public void load() {
try {
this.getAudioStream();
this.rawData = Files.readAllBytes(file.toPath());
this.isLoaded = true;
} catch (UnsupportedAudioFileException | IOException e) {
} catch (IOException e) {
throw new RuntimeException(e);
}
}
@Override
public void unload() {
this.isLoaded = false; // TODO?
this.rawData = null;
this.isLoaded = false;
}
@Override

View File

@@ -75,6 +75,20 @@ public class SoundManager {
for (MediaPlayer mediaPlayer : this.activeMusic) {
mediaPlayer.setVolume(this.volume);
}
for (Clip clip : this.activeSoundEffects.values()){
updateClipVolume(clip);
}
}
private void updateClipVolume(Clip clip){
if (clip.isControlSupported(FloatControl.Type.MASTER_GAIN)){
FloatControl volumeControl = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN);
float min = volumeControl.getMinimum();
float max = volumeControl.getMaximum();
float dB = (float) (Math.log10(Math.max(volume, 0.0001)) * 20.0); // convert linear to dB
dB = Math.max(min, Math.min(max, dB));
volumeControl.setValue(dB);
}
}
private void handleGetCurrentVolume(AudioEvents.GetCurrentVolume event) {
@@ -144,6 +158,9 @@ public class SoundManager {
// Get a new clip from resource
Clip clip = asset.getNewClip();
// Set volume of clip
updateClipVolume(clip);
// If supposed to loop make it loop, else just start it once
if (loop) {
clip.loop(Clip.LOOP_CONTINUOUSLY);