Commit Graph

55 Commits

Author SHA1 Message Date
Bas Antonius de Jong
8146be16ed Demo 5
* fast server connection

* Fixed bugs and oversights

* Renamed asset folder to resource, made resourceLoader more robust. Completed some TODO's, formatting

* AppSettings now also get loaded into the assetmanager

* start to reversi logic

* legal moves now get highlighted in red

* Moves flip dots. all tests pass. can play reversi local.

* Working state. Split AudioManager into 3 different branches for easier testing and srp

* Reworked to now use better defined generics and easier to use API. Added AudioResource to be used in changing volume

* Made all of the updated classes more generic for better flexibility in unittesting

* Added more flexible dependency injection to MusicManager for unittesting. Moved to event driven design for less complex code and lower runtime complexity.

* Split SoundEffectManager from AudioManager. (#171)

Clips no longer create a new clip instance each time they are played.  A singular clip is made for each resource and is opened/closed when loaded/unloaded. When a clip is played that is already playing it'll stop playback and start again. Clip volume handling isn't done very well.

* Unit tests for MusicManager.java

* Hotfix for loading clip volume issue (#174)

* Fixed AudioVolumemanager, all volumes calculations are now made in VolumeTypes enum

* Added ability to remove a manager from VolumeTypes

* Removed file no longer in use

* Fixed grammer and spelling mistakes

* Renamed VOLUME to MASTERVOLUME for better naming

* Minor changes in API design

* Renamed VolumeTypes to VolumeControl. Made it thread safe. Added docs to VolumeControl and co.
removed .updateAllVolumes() in favor of auto updating inside enum instead

* Added ErrorProne for potential bugs. Fixed potential bugs.

* Small fixes.

* Removed no more needed code.

* Finished todo's

* Moved restrictedAPI to future release

* Finished todo's

* Moved restrictedAPI to future release

* Changed pom to be correct.
Fixed SnowflakeGenerator not making unique ids.
Changed naming for event implementation.
Automated id getter for events.
Added Error-Prone to all modules.
Added parents to all modules.
Added processors module.

* SoundEffectManager now generic

* Removed ResourceManager from AudioManagers

* Added linelistener to SoundEffectAsset

* commit

* commit ofzo

* Tests for SoundEffectManager

* getLegalMoves logic seems fixed //todo write better tests

* Tests toegevoegd

* punk toegevoegd

* Added shuffling on user request

* Reworked NetworkingClientManager into SRP model.

* Forgot to remove

* Improved API for dependency injection

* Some better docs.

* gui refactor

* fixed merge conflicts

* Added exceptions. Added reconnect attempts and changeable address

* Fixed event bug

* add: reversi game

* add: server chat box

* visual update

* Refactor to make Events easier to work with.

* Quick fix for closing connection.

* Documentation

* Correct client creation and user polling

* begin van audio display

* Polling music event, fires every 1 second

* Updated test.

* Updated timings

* Nuke everything on close.

* Basis Audio Display toegevoegd + standaard CSS toegevoegd

Kan nu zien hoe lang de song duurt, hoe lang ie al bezig is met draaien en de titel (-.mp3)

* Clips now also return positional information

* Skip Button

* Skip Button

* Fixes for garbage code by Omar

* Tiny fix when natural skip

* Small event fix

* Faster event schedule for PlayingMusic event

* test fix

* added method for sorting the flipped pieces by distance to Move.position

* new reversi test (both players no legal moves)

* connect4 with minimax AI

* Toegevoegd:

-Play Button + CSS + Events
-Previous Button + CSS + Events
-Changed interface for AudioResource to include a pause button which works really well with mediaplayer, however now SoundEffectAsset has an unnessescary pause

* Made it so that it indicates with the play/pause button if its paused or played

* add simple flip animations and fixed(?) server somewhat

* fixed tests

* can start game from playerlist screen

* tourney ready

* spam minder

* fixed setgamelabels

* spam minder v2

* canvas changes

* moved score out of game

* can now go to last using previous and being at the first song

* mainview false for sendchallengeview

* moved score out of game

* kleine ui fix

* updated music ma,es

* started working on the widget system

* iets met timing verkeerd temporary fix

* Fixes for garbage code by Omar

* Added replace to reduce boiler plate code

* Manually fallback to the fallback locale when a ResourceBundle is missing a resource key. Fallsback to "MISSING RESOUREC" if it's not present in the fallback.

* Removed unused import and unused parameter

* cool onhover effect for reversi

* Made the GameState enum it's own file and fixed imports

* Removed unused import

* Turned abstract methods into an interface

* Moved the Move record into it's own file, seperated from Game

* Removed unused imports

* Renamed Interface Playtable to IPlayable

* Turned Abstract Method for AI into interface

* Refactored Game to follow encapsulation principle

* Removed unused imports

* Applied encapsulation principle to TurnBasedBame.java

* Privated methods that didn't have to be public

* Reversi: made method private

* Changed checkForEarlyDraw so it doesn't need a game as input.

* Fixed warning "Warning:(27, 12) Copy constructor does not copy field 'mostRecentlyFlippedPieces'", removed unused field

* Made connect4 public method private

* half done with the widget system

* added some comments and made some methods a bit more readable

* widget system almost complete

* Functional code, is now object orientated

* Removed no more needed comments

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* resizable true

* fixed turn skip bug
fixed end score bug
now only shows legal and highlight moves when human

* Squashed commit of the following:

commit a517f2f302baa89f8ef59946a31c7bb59c56770f
Author: Stef <stbuwalda@gmail.com>
Date:   Thu Nov 27 15:43:43 2025 +0100

    Make it so the game shows "Waiting on ... to make their move". Styling isn't done but it is easier to see who's turn it is. There is a lot of structuring to do in the previous code...

* Fixed compilation errors

* Changed the way turns are being stored in TurnBasedGame.

* Removed views

* Added function input for enabling/disabling localization p/text

* Fix eventbus problems (#265)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Debugs for EventBus and fixed unsubscribe all (#266)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Fix music display not working (#267)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Replace deprecated with correct function

* Removed loading widget from Server.java

* Fixed old new EventFlow().listen() missing false as third param

* Tutorials to Dev (#264)

* Fixed garbage code

* added a pop button

* Tutorial images now use ImageAsset.java

* Added button to continue and start game. Refactors

* Refactored nextScreen runnable

* Removed unused imports

* Refactored switch statement

* Added documentation

* Removed space

* Added translations

* Added function input for enabling/disabling localization p/text

---------

Co-authored-by: ramollia <>

* Merge new framework into development (#269)

* Created a somewhat generic TurnBasedGame thread. Temporary UI that only works for TicTacToe rn. Added a LocalPlayer with the intent to add more players

* (RANDOM COMMIT) Hope it works

* Changes by bas

* Fixed dependency issues

* Fixed major issue in game deepcopy

* Merge conflict fix

* Removed unused import

* Update GTBGT branch from dev branch (#263)

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* Removed views

* Merge conflict fix

* Removed unused import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* Revert "Update GTBGT branch from dev branch (#263)"

This reverts commit 9134d7e343.

* Fixed frontend not using GameController because of spaghetti code.

* Removed unused imports

* GameCanvas not implements a DrawPlayerMove that can be overridden for specific implementations

* Created an event that will request the controller to refresh the UI.

* ADDED DEPENDENCY. Renamed GameControllers to GameManagers, gameThread is not game controller.

* Attempt at adding an online player. I think it doesn't work because of unsubscriben after success not working

* Multiplayer is functional through OnlineThreadBehaviour. Empty slots are currently represented by -1 in the GUI.

* Removed sout spam, added logger than I can't get to work.

* Idek what these changes are

* Te lang geen commit, sorry

* Multiplayer seems to work pretty well now, hopefully I can add the other games soon.

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Inbetween commit of adding Reversi. This is a lot of spaghetti.

* Fixed stress tests

* Fixed typo in NetworkingGameClientHandler that prevented losses from being received

* Missed 2nd typo. Fixed

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Works now with updated EventFlow(). Unsubscribing works. ReversiAIR has an issue where a forced move returns -1 and local play back button doesn't work properly. To be fixed

* Fixed ReversiR issue that caused skip turn desync

* Fixed color mismatch with server and online main player is now correct.

* Added a bunch of java doc and small changes

* Small changes

* Added a new Thread Behaviour to test framework.

* Fixed human error I made in TicTacToeR logic...

* Fixed broken event and wrong player being presented as winner.

* Idk changes

* Fixed PR conflicts

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* added back button sounds because SOMEONE fucked it up.....

* 231 connecting to server feedback (#275)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Imports

* fixed loadingwidget

* Workable LoadingWidget and trying to connect to server

* Removed output

* Small bug temp fix

---------

Co-authored-by: ramollia <>

* Double loading call fix, LoadingWidget docs

* Main menu loader (#277)

* LoadingWidget main menu

* fixed garbage code

* Fixed garbage code 2

* LoadWidget fix, added loading to starting the game. Removed unnecessary console output

---------

Co-authored-by: ramollia <>

* Fixed systems starting, before assets being loaded (I am retarded)

* Added infinite boolean, fixed loading behaviour at startup

* 272 remake game framework interfaces to properly represent vmc (#278)

* Cleaned up a lot of old files and renamed/remade interfaces to better suit the framework

* Broken commit

* Fixed online play

* Better file structure and closer to MVC

* Best fix for white screen at start

* Making threads verbose regarding exceptions

* Loading circle, better loading colors.

* Event bus now testable, improved UI (#284)

* turn updates

* smalle fixes aan turn updates

* better human/ai selector with bot selection and depth on TicTacToeAIR

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* Removed todo

* Challenge popups "Fixed"

* Popups now remove themselves

* localize the ChallengePopup text

* made the game text a header instead

* fixed getAllWidgets

* Escape popup

* fixed redundant container

* Escape remove popup

* Working escape menu

* Added find functionality

* Tutorials moved to escape menu

* Escape can't be opened in mainview now

* Can now test the event bus, created testable interfaces

* Logging errors

* Made events and handlers more generic

* Suppress

* Managers now have changeable eventbus

* Tutorials fixed

* Removed import

* Single threaded eventbus

* Fixed wrong eventbus

* Removed get

* Removed old code

* Renaming

* Optimization

* Removed useless comment

* Removed unnecessary imports

* Rename

* Renaming, refactor and type safety

* Rename

* Removed import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>

* initSystems now uses latch instead of timer. Moved single threads to Executor

* Safety

* Deleted unnecessary imports

* Code cleanup

* changed "fullscreen exit key combination" from esc to F11

* shitty fix for player selector spacing issue

* shitty fix for player selector spacing issue v2

* fixed reversi colors being switched, causing multiple issues

* Merge bitboards into development (#285)

* added new classes for the games that use bitboards instead. also combined game with turnbasedgame

* (DOES NOT COMPILE) In-between commit

* turn updates

* smalle fixes aan turn updates

* Bitboard implemented with scuffed TicTacToe translation done by game. This should be done by the view.

* Almost done with implementing bitboards. Reversi is broken and artifical players don't work yet.

* better human/ai selector with bot selection and depth on TicTacToeAIR

* fixed getLegalMoves

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* fixed? getLegalMoves

* Everything is broken

* Removed todo

* fixed getLegalMoves & getFlips

* Challenge popups "Fixed"

* Fixed local and online play for both games

* Popups now remove themselves

* Removed souts for debugging

* localize the ChallengePopup text

* made the game text a header instead

* made more classes deepClonable.

* fixed getAllWidgets

* Added comment

* Escape popup

* fixed redundant container

* Made all network events async again

* Escape remove popup

* Working escape menu

* Removed old AI and old files. Added a new generic random AI. game no longer deals with translation.

* Drawing of board on canvas is now done from bitboards rather than translating.

* Added a method getWinner() to game interface.Controller now tells gameThreads how to deal with drawing UI and sending a move to server.

* Added find functionality

* Added a ChatGPT generated MiniMaxAI based on the old MiniMaxAI but with alpha-beta pruning and heuristics for Reversi

* Removed System-Outs to clean up console

* Update BitGameCanvas.java

* Merge fixes

* Removed unused imports

---------

Co-authored-by: ramollia <>
Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: lieght <49651652+BAFGdeJong@users.noreply.github.com>

* Better limits to generic acceptance

* Will fix tests etc later

---------

Co-authored-by: ramollia <@>
Co-authored-by: Ticho Hidding <tichohidding@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: michiel <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: tichohidding <58555714+tichohidding@users.noreply.github.com>
2025-12-09 21:28:45 +01:00
michiel
a302f0d24d added a song 2025-10-07 12:35:54 +02:00
ramollia
3d9914c927 add: missing localization 2025-10-07 12:08:01 +02:00
Stef
3af182b986 Add a music volume slider (#135) 2025-10-07 11:47:57 +02:00
ramollia
172b26ed51 ... 2025-10-07 04:46:45 +02:00
ramollia
78aef47bc0 fix: effects volume translation 2025-10-06 23:36:25 +02:00
ramollia
ea8de7881f Merge remote-tracking branch 'origin/UI' into UI
# Conflicts:
#	app/src/main/resources/assets/localization/localization_ka.properties
2025-10-06 23:26:07 +02:00
ramollia
e6fa522f39 add: ai think time.
remove: georgian language pack
2025-10-06 23:25:48 +02:00
Bas de Jong
95c4a2fc8e finished fx audio volume 2025-10-06 22:27:14 +02:00
ramollia
f525fc7ffc add: missing localization 2025-10-06 21:49:35 +02:00
ramollia
1bf3f00322 add: win screen 2025-10-06 21:46:38 +02:00
ramollia
525adfdd04 translated: connection type 2025-10-06 21:15:43 +02:00
ramollia
acc9972c80 redesign. add: themes and text size 2025-10-06 21:08:36 +02:00
ramollia
cfde1f8d7f update: style 2025-10-06 11:43:09 +02:00
ramollia
f780309572 Merge remote-tracking branch 'origin/Settings' into UI
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/layer/layers/OptionsLayer.java
#	framework/src/main/java/org/toop/framework/audio/SoundManager.java
2025-10-05 17:03:09 +02:00
ramollia
2362333d46 add: some more languages 2025-10-05 16:59:37 +02:00
lieght
0ab0cd75ba Fixed audio not getting correct volume at settings loading. Added back background music 2025-10-05 01:51:29 +02:00
ramollia
043b789da1 readd: localization 2025-10-04 22:57:12 +02:00
ramollia
39fa2edb3a add: credits layer 2025-10-04 20:25:59 +02:00
ramollia
e7d606f08e add: options layer 2025-10-04 19:26:30 +02:00
ramollia
cd2f3c312e start: options 2025-10-04 16:59:28 +02:00
ramollia
ba4173f029 add: separators 2025-10-04 16:24:27 +02:00
ramollia
af0db24b0a add: sliders
change: formatting
2025-10-04 15:56:07 +02:00
ramollia
fe6b050702 Merge remote-tracking branch 'origin/UI' into UI
# Conflicts:
#	app/src/main/java/org/toop/app/menu/CreditsMenu.java
#	app/src/main/java/org/toop/app/menu/MainMenu.java
#	app/src/main/java/org/toop/app/menu/OptionsMenu.java
2025-10-04 15:16:39 +02:00
ramollia
b3feab7cb3 change things 2025-10-04 15:16:07 +02:00
ramollia
87a5b301c7 change: layout stuff 2025-10-04 13:52:04 +02:00
ramollia
8fc7f606f9 change: toggles 2025-10-03 23:16:47 +02:00
ramollia
fae5b8bcda added: toggle 2025-10-03 22:34:26 +02:00
ramollia
ac6de04e68 changed how the layer background uses css 2025-10-03 21:44:32 +02:00
michiel
d9a93f24fb credits toegevoegd 2025-10-03 21:44:06 +02:00
ramollia
754c8fea2e started working on the game selection layer 2025-10-03 21:31:42 +02:00
ramollia
82f8d00625 started the great ui redesign 2025-10-03 20:38:50 +02:00
lieght
796c3a2bc6 Added forgotten sound effects 2025-10-03 18:31:13 +02:00
lieght
83130806a8 Changed bundled resources to use static base name instead.
Added options menu with selectable language.

Created checkbox for setting fullscreen.

Refactored code to functions
2025-10-03 04:15:36 +02:00
lieght
a5513bf87b Merge remote-tracking branch 'origin/121-settings-menu' into UI
# Conflicts:
#	app/src/main/java/org/toop/app/menu/OptionsMenu.java
#	app/src/main/resources/assets/localization/localization_de.properties
#	app/src/main/resources/assets/localization/localization_en_US.properties
#	app/src/main/resources/assets/localization/localization_es.properties
#	app/src/main/resources/assets/localization/localization_fr.properties
#	app/src/main/resources/assets/localization/localization_it.properties
#	app/src/main/resources/assets/localization/localization_nl.properties
#	app/src/main/resources/assets/localization/localization_zh.properties
2025-10-03 03:25:20 +02:00
lieght
547ea55300 Changed bundled resources to use static base name instead.
Added options menu with selectable language
2025-10-03 03:19:38 +02:00
Ticho Hidding
3471ae54a5 small merge fixes 2025-10-03 02:46:48 +02:00
Ticho Hidding
c020269f6e Merge remote-tracking branch 'origin/UI' into UI
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/menu/MainMenu.java
#	app/src/main/java/org/toop/app/menu/game/GameMenu.java
2025-10-03 02:43:39 +02:00
Ticho Hidding
f037412e9a Change language buttons added. Made UI update all text on language change 2025-10-03 02:37:38 +02:00
lieght
1dd345a290 Merge remote-tracking branch 'origin/Development' into UI
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/menu/MainMenu.java
2025-10-03 01:18:18 +02:00
lieght
ccc8ba3b79 Renamed assetmanager to resourcemanager 2025-10-02 21:47:18 +02:00
ramollia
3c699cde01 merged 2025-10-02 19:59:14 +02:00
ramollia
6626157052 Merge remote-tracking branch 'origin/UI' into UI
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/menu/MainMenu.java
#	app/src/main/java/org/toop/app/menu/Menu.java
#	app/src/main/java/org/toop/app/menu/QuitMenu.java
#	app/src/main/resources/assets/image/background.jpg
#	app/src/main/resources/assets/image/battleship.png
#	app/src/main/resources/assets/image/icon.png
#	app/src/main/resources/assets/image/lowpoly.png
#	app/src/main/resources/assets/image/other.png
#	app/src/main/resources/assets/image/reversi.png
#	app/src/main/resources/assets/image/sudoku.png
#	app/src/main/resources/assets/image/tictactoe.png
#	app/src/main/resources/assets/style/app.css
#	app/src/main/resources/assets/style/main.css
#	app/src/main/resources/assets/style/quit.css
#	app/src/main/resources/assets/style/style.css
2025-10-02 19:47:09 +02:00
Bas Antonius de Jong
477afa142b UI (#106)
* added localization options
//todo add all the strings

* broken push

* merge to UI

* broken push

* Alpha rebase complete, added asset loader for UI branch

* merge to UI

* UI now uses assetmanager

* added NL and EN for all strings currently in UI

* fix small merge error

* Removed no more needed files.

* JDK25

* Removed files no longer in use

* Removed need for manual typecast

* Added ability to load in BundledResource for localization

* Docs and easy font loading. Added interfaces for PreloadResource's

* added German, French, Spanish, Italian and Mandarin Chinese

---------

Co-authored-by: Ticho Hidding <tichohidding@gmail.com>
Co-authored-by: ramollia <@>
2025-10-02 19:25:21 +02:00
lieght
2fb116e107 Merge remote-tracking branch 'origin/UI' into UI 2025-10-02 19:22:58 +02:00
Ticho Hidding
be917e6a61 added German, French, Spanish, Italian and Mandarin Chinese 2025-10-02 13:43:00 +02:00
lieght
e7fded0c9e Added event for playing sound on button press. 2025-10-02 12:40:57 +02:00
Bas Antonius de Jong
fb0e16acc2 Added MusicAsset, renamed SoundAsset to be SoundEffectAsset. Created new directories for fx and music types of sound. (#105) 2025-10-02 00:08:39 +02:00
Bas Antonius de Jong
258adbb627 UI (#96)
* added localization options
//todo add all the strings

* broken push

* merge to UI

* broken push

* Alpha rebase complete, added asset loader for UI branch

* merge to UI

* UI now uses assetmanager

* added NL and EN for all strings currently in UI

* fix small merge error

* Removed no more needed files.

* JDK25

* Removed files no longer in use

* Removed need for manual typecast

* Added ability to load in BundledResource for localization

* Docs and easy font loading. Added interfaces for PreloadResource's

---------

Co-authored-by: Ticho Hidding <tichohidding@gmail.com>
Co-authored-by: ramollia <@>
2025-10-01 18:14:56 +02:00
lieght
744bef2ddf Docs and easy font loading. Added interfaces for PreloadResource's 2025-10-01 18:09:14 +02:00