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223-create
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6a395cc40b
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2
.idea/inspectionProfiles/Project_Default.xml
generated
2
.idea/inspectionProfiles/Project_Default.xml
generated
@@ -2,7 +2,7 @@
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|||||||
<profile version="1.0">
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<profile version="1.0">
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||||||
<option name="myName" value="Project Default" />
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<option name="myName" value="Project Default" />
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||||||
<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
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<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
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||||||
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor|newFixedThreadPool|newSingleThreadExecutor" />
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<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor" />
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||||||
</inspection_tool>
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</inspection_tool>
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||||||
<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
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<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
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||||||
</profile>
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</profile>
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|||||||
@@ -1,68 +1,53 @@
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package org.toop;
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package org.toop;
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||||||
import org.toop.app.App;
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import org.toop.app.App;
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import org.toop.framework.game.games.reversi.BitboardReversi;
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import org.toop.framework.game.players.ArtificialPlayer;
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import org.toop.game.players.ai.MCTSAI;
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import org.toop.game.players.ai.RandomAI;
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import org.toop.game.players.ai.mcts.MCTSAI1;
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import org.toop.game.players.ai.mcts.MCTSAI2;
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import org.toop.game.players.ai.mcts.MCTSAI3;
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import org.toop.game.players.ai.mcts.MCTSAI4;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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public final class Main {
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public final class Main {
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static void main(String[] args) {
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static void main(String[] args) {
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App.run(args);
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App.run(args);
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// testMCTS(10);
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// final ExecutorService executor = Executors.newFixedThreadPool(1);
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// executor.execute(() -> testAIs(25));
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}
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}
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private static void testAIs(int games) {
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// Voor onderzoek
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var versions = new ArtificialPlayer[5];
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// private static void testMCTS(int games) {
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versions[0] = new ArtificialPlayer(new RandomAI(), "Random AI");
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// var random = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
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versions[1] = new ArtificialPlayer(new MCTSAI1(1000), "MCTS V1 AI");
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// var v1 = new ArtificialPlayer<>(new MCTSAI<BitboardTicTacToe>(10), "MCTS V1 AI");
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versions[2] = new ArtificialPlayer(new MCTSAI2(1000), "MCTS V2 AI");
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// var v2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(10), "MCTS V2 AI");
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versions[3] = new ArtificialPlayer(new MCTSAI3(10, 10), "MCTS V3 AI");
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// var v2_2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(100), "MCTS V2_2 AI");
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versions[4] = new ArtificialPlayer(new MCTSAI4(10, 10), "MCTS V4 AI");
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// var v3 = new ArtificialPlayer<>(new MCTSAI3<BitboardTicTacToe>(10), "MCTS V3 AI");
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for (int i = 0; i < versions.length; i++) {
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// testAI(games, new Player[]{ v1, v2 });
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for (int j = i + 1; j < versions.length; j++) {
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// // testAI(games, new Player[]{ v1, v3 });
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final int playerIndex1 = i % versions.length;
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final int playerIndex2 = j % versions.length;
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testAIVSAI(games, new ArtificialPlayer[] { versions[playerIndex1], versions[playerIndex2]});
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// // testAI(games, new Player[]{ random, v3 });
|
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}
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// // testAI(games, new Player[]{ v2, v3 });
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}
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// testAI(games, new Player[]{ v2, v3 });
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}
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// // testAI(games, new Player[]{ v3, v2 });
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||||||
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// }
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private static void testAIVSAI(int games, ArtificialPlayer[] ais) {
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// private static void testAI(int games, Player<BitboardReversi>[] ais) {
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int wins = 0;
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// int wins = 0;
|
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int ties = 0;
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// int ties = 0;
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||||||
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for (int i = 0; i < games; i++) {
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// for (int i = 0; i < games; i++) {
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final BitboardReversi match = new BitboardReversi();
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// final BitboardReversi match = new BitboardReversi(ais);
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match.init(ais);
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while (!match.isTerminal()) {
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// while (!match.isTerminal()) {
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final int currentAI = match.getCurrentTurn();
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// final int currentAI = match.getCurrentTurn();
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final long move = ais[currentAI].getMove(match);
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// final long move = ais[currentAI].getMove(match);
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match.play(move);
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// match.play(move);
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}
|
// }
|
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if (match.getWinner() < 0) {
|
// if (match.getWinner() < 0) {
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ties++;
|
// ties++;
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continue;
|
// continue;
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}
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// }
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wins += match.getWinner() == 0? 1 : 0;
|
// wins += match.getWinner() == 0? 1 : 0;
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||||||
}
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// }
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||||||
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||||||
System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
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// System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
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||||||
System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
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// System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
|
||||||
}
|
// }
|
||||||
}
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}
|
||||||
@@ -11,7 +11,6 @@ import org.toop.app.widget.popup.ErrorPopup;
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|||||||
import org.toop.app.widget.popup.SendChallengePopup;
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import org.toop.app.widget.popup.SendChallengePopup;
|
||||||
import org.toop.app.widget.view.ServerView;
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import org.toop.app.widget.view.ServerView;
|
||||||
import org.toop.framework.eventbus.EventFlow;
|
import org.toop.framework.eventbus.EventFlow;
|
||||||
import org.toop.framework.game.players.ArtificialPlayer;
|
|
||||||
import org.toop.framework.game.players.OnlinePlayer;
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import org.toop.framework.game.players.OnlinePlayer;
|
||||||
import org.toop.framework.gameFramework.controller.GameController;
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import org.toop.framework.gameFramework.controller.GameController;
|
||||||
import org.toop.framework.eventbus.GlobalEventBus;
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import org.toop.framework.eventbus.GlobalEventBus;
|
||||||
@@ -20,10 +19,9 @@ import org.toop.framework.networking.connection.clients.TournamentNetworkingClie
|
|||||||
import org.toop.framework.networking.connection.events.NetworkEvents;
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import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||||
import org.toop.framework.networking.connection.types.NetworkingConnector;
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import org.toop.framework.networking.connection.types.NetworkingConnector;
|
||||||
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
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import org.toop.framework.networking.server.gateway.NettyGatewayServer;
|
||||||
import org.toop.game.players.ai.mcts.MCTSAI3;
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import org.toop.framework.game.players.LocalPlayer;
|
||||||
import org.toop.local.AppContext;
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import org.toop.local.AppContext;
|
||||||
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|
||||||
import java.util.Arrays;
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|
||||||
import java.util.List;
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import java.util.List;
|
||||||
import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.CopyOnWriteArrayList;
|
||||||
import java.util.concurrent.Executors;
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import java.util.concurrent.Executors;
|
||||||
@@ -119,8 +117,9 @@ public final class Server {
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|||||||
return;
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return;
|
||||||
}
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}
|
||||||
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|
||||||
primary = new ServerView(user, this::sendChallenge, user, clientId);
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primary = new ServerView(user, this::sendChallenge, () -> {
|
||||||
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GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", "tic-tac-toe"));
|
||||||
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}, clientId);
|
||||||
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
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WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
|
||||||
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|
||||||
a.unsubscribe("connecting");
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a.unsubscribe("connecting");
|
||||||
@@ -162,8 +161,7 @@ public final class Server {
|
|||||||
.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
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.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
|
||||||
.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
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.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
|
||||||
.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
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.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
|
||||||
.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection")
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.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection");
|
||||||
.listen(NetworkEvents.TournamentResultResponse.class, this::handleTournamentResult, false, "tournament-result");
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|
||||||
|
|
||||||
connectFlow = a;
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connectFlow = a;
|
||||||
}
|
}
|
||||||
@@ -209,8 +207,7 @@ public final class Server {
|
|||||||
information.players[opponentStartingTurn].name = response.opponent();
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information.players[opponentStartingTurn].name = response.opponent();
|
||||||
|
|
||||||
Player[] players = new Player[2];
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Player[] players = new Player[2];
|
||||||
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players[userStartingTurn] = new LocalPlayer(user);
|
||||||
players[userStartingTurn] = new ArtificialPlayer(new MCTSAI3(1000, Runtime.getRuntime().availableProcessors()), user);
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|
||||||
players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
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players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
|
||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
@@ -243,13 +240,6 @@ public final class Server {
|
|||||||
gameController.gameFinished(response);
|
gameController.gameFinished(response);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleTournamentResult(NetworkEvents.TournamentResultResponse response) {
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|
||||||
IO.println(response.gameType());
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|
||||||
IO.println(Arrays.toString(response.names()));
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|
||||||
IO.println(Arrays.toString(response.scoreTypes()));
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|
||||||
IO.println(Arrays.toString(response.scores().toArray()));
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|
||||||
}
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|
||||||
|
|
||||||
private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
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private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
|
||||||
if (gameController == null) {
|
if (gameController == null) {
|
||||||
return;
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return;
|
||||||
@@ -349,8 +339,7 @@ public final class Server {
|
|||||||
|
|
||||||
private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
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private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
|
||||||
gameList.clear();
|
gameList.clear();
|
||||||
var gl = new java.util.ArrayList<>(List.of(event.gamelist()));
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var gl = List.of(event.gamelist());
|
||||||
gl.sort(String::compareTo);
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|
||||||
gameList.addAll(gl);
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gameList.addAll(gl);
|
||||||
primary.updateGameList(gl);
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primary.updateGameList(gl);
|
||||||
}
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}
|
||||||
|
|||||||
@@ -2,13 +2,9 @@ package org.toop.app.canvas;
|
|||||||
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|
||||||
import javafx.scene.paint.Color;
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import javafx.scene.paint.Color;
|
||||||
import org.toop.app.App;
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import org.toop.app.App;
|
||||||
import org.toop.framework.game.games.reversi.BitboardReversi;
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|
||||||
import org.toop.framework.game.players.LocalPlayer;
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|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
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import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
|
|
||||||
public class ReversiBitCanvas extends BitGameCanvas {
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public class ReversiBitCanvas extends BitGameCanvas {
|
||||||
private TurnBasedGame gameCopy;
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|
||||||
private int previousCell;
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|
||||||
public ReversiBitCanvas() {
|
public ReversiBitCanvas() {
|
||||||
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
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super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
|
||||||
canvas.setOnMouseMoved(event -> {
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canvas.setOnMouseMoved(event -> {
|
||||||
@@ -24,9 +20,6 @@ public class ReversiBitCanvas extends BitGameCanvas {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (hovered != null) {
|
|
||||||
checkHoverDots(hovered, cellId);
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -38,31 +31,9 @@ public class ReversiBitCanvas extends BitGameCanvas {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void redraw(TurnBasedGame gameCopy) {
|
public void redraw(TurnBasedGame gameCopy) {
|
||||||
this.gameCopy = gameCopy;
|
|
||||||
clearAll();
|
clearAll();
|
||||||
long[] board = gameCopy.getBoard();
|
long[] board = gameCopy.getBoard();
|
||||||
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
|
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
|
||||||
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
|
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawLegalDots(TurnBasedGame gameCopy){
|
|
||||||
long legal = gameCopy.getLegalMoves();
|
|
||||||
loopOverBoard(legal, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==0?new Color(1f,1f,1f,0.65f) :new Color(0f,0f,0f,0.65f), i,false));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void checkHoverDots(BitGameCanvas.Cell hovered, int cellId){
|
|
||||||
if (previousCell == cellId){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
long backflips = ((BitboardReversi)gameCopy).getFlips(1L << previousCell);
|
|
||||||
loopOverBoard(backflips, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==1?Color.WHITE:Color.BLACK, i,true));
|
|
||||||
previousCell = cellId;
|
|
||||||
if (gameCopy.getPlayer(gameCopy.getCurrentTurn()) instanceof LocalPlayer) {
|
|
||||||
long legal = gameCopy.getLegalMoves();
|
|
||||||
if ((legal & (1L << cellId)) != 0) {
|
|
||||||
long flips = ((BitboardReversi) gameCopy).getFlips(1L << cellId);
|
|
||||||
loopOverBoard(flips, (i) -> drawInnerDot(gameCopy.getCurrentTurn() == 0 ? Color.WHITE : Color.BLACK, i, false));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ import javafx.geometry.Pos;
|
|||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
import org.toop.app.canvas.GameCanvas;
|
import org.toop.app.canvas.GameCanvas;
|
||||||
import org.toop.app.canvas.ReversiBitCanvas;
|
|
||||||
import org.toop.app.widget.WidgetContainer;
|
import org.toop.app.widget.WidgetContainer;
|
||||||
import org.toop.app.widget.view.GameView;
|
import org.toop.app.widget.view.GameView;
|
||||||
import org.toop.framework.eventbus.EventFlow;
|
import org.toop.framework.eventbus.EventFlow;
|
||||||
@@ -154,12 +153,6 @@ public class GenericGameController implements GameController {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void updateUI() {
|
public void updateUI() {
|
||||||
TurnBasedGame gameCopy = game.deepCopy();
|
canvas.redraw(game.deepCopy());
|
||||||
canvas.redraw(gameCopy);
|
|
||||||
String gameType = game.getClass().getSimpleName().replace("Bitboard","");
|
|
||||||
gameView.nextPlayer(true, getCurrentPlayer().getName(), game.getPlayer(1-getCurrentPlayerIndex()).getName(),gameType);
|
|
||||||
if (getCurrentPlayer() instanceof LocalPlayer && gameType.equals("Reversi")){
|
|
||||||
((ReversiBitCanvas)canvas).drawLegalDots(gameCopy);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,8 +6,6 @@ import javafx.scene.text.Font;
|
|||||||
import org.toop.app.widget.Primitive;
|
import org.toop.app.widget.Primitive;
|
||||||
import org.toop.app.widget.complex.ViewWidget;
|
import org.toop.app.widget.complex.ViewWidget;
|
||||||
import org.toop.app.widget.popup.GameOverPopup;
|
import org.toop.app.widget.popup.GameOverPopup;
|
||||||
|
|
||||||
import java.util.Objects;
|
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
import javafx.application.Platform;
|
import javafx.application.Platform;
|
||||||
import javafx.geometry.Pos;
|
import javafx.geometry.Pos;
|
||||||
@@ -96,7 +94,7 @@ public final class GameView extends ViewWidget {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void nextPlayer(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
|
public void nextPlayer(boolean isMe, String currentPlayer, String currentMove, String nextPlayer, char GameType) {
|
||||||
Platform.runLater(() -> {
|
Platform.runLater(() -> {
|
||||||
if (!(hasSet)) {
|
if (!(hasSet)) {
|
||||||
playerHeader.setText(currentPlayer + " vs. " + nextPlayer);
|
playerHeader.setText(currentPlayer + " vs. " + nextPlayer);
|
||||||
@@ -114,8 +112,8 @@ public final class GameView extends ViewWidget {
|
|||||||
new GameOverPopup(iWon, winner).show(Pos.CENTER);
|
new GameOverPopup(iWon, winner).show(Pos.CENTER);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setPlayerHeaders(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
|
private void setPlayerHeaders(boolean isMe, String currentPlayer, String nextPlayer, char GameType) {
|
||||||
if (Objects.equals(GameType, "TicTacToe")) {
|
if (GameType == 'T') {
|
||||||
if (isMe) {
|
if (isMe) {
|
||||||
player1Header.setText("X: " + currentPlayer);
|
player1Header.setText("X: " + currentPlayer);
|
||||||
player2Header.setText("O: " + nextPlayer);
|
player2Header.setText("O: " + nextPlayer);
|
||||||
@@ -126,7 +124,7 @@ public final class GameView extends ViewWidget {
|
|||||||
}
|
}
|
||||||
setPlayerInfoTTT();
|
setPlayerInfoTTT();
|
||||||
}
|
}
|
||||||
else if (Objects.equals(GameType, "Reversi")) {
|
else if (GameType == 'R') {
|
||||||
if (isMe) {
|
if (isMe) {
|
||||||
player1Header.setText(currentPlayer);
|
player1Header.setText(currentPlayer);
|
||||||
player2Header.setText(nextPlayer);
|
player2Header.setText(nextPlayer);
|
||||||
@@ -174,8 +172,8 @@ public final class GameView extends ViewWidget {
|
|||||||
|
|
||||||
player1Icon.setRadius(player1Header.fontProperty().map(Font::getSize).getValue());
|
player1Icon.setRadius(player1Header.fontProperty().map(Font::getSize).getValue());
|
||||||
player2Icon.setRadius(player2Header.fontProperty().map(Font::getSize).getValue());
|
player2Icon.setRadius(player2Header.fontProperty().map(Font::getSize).getValue());
|
||||||
player1Icon.setFill(Color.WHITE);
|
player1Icon.setFill(Color.BLACK);
|
||||||
player2Icon.setFill(Color.BLACK);
|
player2Icon.setFill(Color.WHITE);
|
||||||
add(Pos.TOP_RIGHT, playerInfo);
|
add(Pos.TOP_RIGHT, playerInfo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -4,7 +4,6 @@ import javafx.application.Platform;
|
|||||||
import org.toop.app.GameInformation;
|
import org.toop.app.GameInformation;
|
||||||
import org.toop.app.gameControllers.ReversiBitController;
|
import org.toop.app.gameControllers.ReversiBitController;
|
||||||
import org.toop.app.gameControllers.TicTacToeBitController;
|
import org.toop.app.gameControllers.TicTacToeBitController;
|
||||||
import org.toop.framework.game.players.LocalPlayer;
|
|
||||||
import org.toop.framework.gameFramework.controller.GameController;
|
import org.toop.framework.gameFramework.controller.GameController;
|
||||||
import org.toop.framework.gameFramework.model.player.Player;
|
import org.toop.framework.gameFramework.model.player.Player;
|
||||||
import org.toop.framework.game.players.ArtificialPlayer;
|
import org.toop.framework.game.players.ArtificialPlayer;
|
||||||
@@ -13,10 +12,11 @@ import org.toop.app.widget.complex.PlayerInfoWidget;
|
|||||||
import org.toop.app.widget.complex.ViewWidget;
|
import org.toop.app.widget.complex.ViewWidget;
|
||||||
import org.toop.app.widget.popup.ErrorPopup;
|
import org.toop.app.widget.popup.ErrorPopup;
|
||||||
import org.toop.app.widget.tutorial.*;
|
import org.toop.app.widget.tutorial.*;
|
||||||
|
import org.toop.framework.game.players.LocalPlayer;
|
||||||
|
import org.toop.game.players.ai.MCTSAI;
|
||||||
|
import org.toop.game.players.ai.MCTSAI2;
|
||||||
|
import org.toop.game.players.ai.MCTSAI3;
|
||||||
import org.toop.game.players.ai.MiniMaxAI;
|
import org.toop.game.players.ai.MiniMaxAI;
|
||||||
import org.toop.game.players.ai.mcts.MCTSAI1;
|
|
||||||
import org.toop.game.players.ai.mcts.MCTSAI3;
|
|
||||||
import org.toop.game.players.ai.mcts.MCTSAI4;
|
|
||||||
import org.toop.local.AppContext;
|
import org.toop.local.AppContext;
|
||||||
|
|
||||||
import javafx.geometry.Pos;
|
import javafx.geometry.Pos;
|
||||||
@@ -54,7 +54,7 @@ public class LocalMultiplayerView extends ViewWidget {
|
|||||||
if (information.players[0].isHuman) {
|
if (information.players[0].isHuman) {
|
||||||
players[0] = new LocalPlayer(information.players[0].name);
|
players[0] = new LocalPlayer(information.players[0].name);
|
||||||
} else {
|
} else {
|
||||||
players[0] = new ArtificialPlayer(new MCTSAI1(100), "MCTS AI");
|
players[0] = new ArtificialPlayer(new MCTSAI(100), "MCTS AI");
|
||||||
}
|
}
|
||||||
if (information.players[1].isHuman) {
|
if (information.players[1].isHuman) {
|
||||||
players[1] = new LocalPlayer(information.players[1].name);
|
players[1] = new LocalPlayer(information.players[1].name);
|
||||||
@@ -83,12 +83,12 @@ public class LocalMultiplayerView extends ViewWidget {
|
|||||||
players[0] = new LocalPlayer(information.players[0].name);
|
players[0] = new LocalPlayer(information.players[0].name);
|
||||||
} else {
|
} else {
|
||||||
// players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
|
// players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
|
||||||
players[0] = new ArtificialPlayer(new MCTSAI4(500, 4), "MCTS V4 AI");
|
players[0] = new ArtificialPlayer(new MCTSAI3(50), "MCTS V3 AI");
|
||||||
}
|
}
|
||||||
if (information.players[1].isHuman) {
|
if (information.players[1].isHuman) {
|
||||||
players[1] = new LocalPlayer(information.players[1].name);
|
players[1] = new LocalPlayer(information.players[1].name);
|
||||||
} else {
|
} else {
|
||||||
players[1] = new ArtificialPlayer(new MCTSAI1(500), "MCTS V1 AI");
|
players[1] = new ArtificialPlayer(new MCTSAI2(50), "MCTS V2 AI");
|
||||||
}
|
}
|
||||||
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
|
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
|
||||||
new ShowEnableTutorialWidget(
|
new ShowEnableTutorialWidget(
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ import org.toop.app.widget.Primitive;
|
|||||||
import org.toop.app.widget.complex.ViewWidget;
|
import org.toop.app.widget.complex.ViewWidget;
|
||||||
|
|
||||||
import java.io.Reader;
|
import java.io.Reader;
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Locale;
|
import java.util.Locale;
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
@@ -17,55 +16,41 @@ import javafx.geometry.Pos;
|
|||||||
import javafx.scene.control.Button;
|
import javafx.scene.control.Button;
|
||||||
import javafx.scene.control.ListView;
|
import javafx.scene.control.ListView;
|
||||||
import org.toop.framework.eventbus.EventFlow;
|
import org.toop.framework.eventbus.EventFlow;
|
||||||
import org.toop.framework.eventbus.GlobalEventBus;
|
|
||||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||||
|
|
||||||
public final class ServerView extends ViewWidget {
|
public final class ServerView extends ViewWidget {
|
||||||
private final String user;
|
private final String user;
|
||||||
private final Consumer<String> onPlayerClicked;
|
private final Consumer<String> onPlayerClicked;
|
||||||
|
private final Runnable tournamentRequest;
|
||||||
private final long clientId;
|
private final long clientId;
|
||||||
|
|
||||||
private final ComboBox<String> gameListSub;
|
private final ComboBox<String> gameList;
|
||||||
private final ComboBox<String> gameListTour;
|
|
||||||
private final ListView<Button> listView;
|
private final ListView<Button> listView;
|
||||||
private Button subscribeButton;
|
private Button subscribeButton;
|
||||||
|
|
||||||
public ServerView(String user, Consumer<String> onPlayerClicked, String userName, long clientId) {
|
public ServerView(String user, Consumer<String> onPlayerClicked, Runnable tournamentRequest, long clientId) {
|
||||||
this.user = user;
|
this.user = user;
|
||||||
this.onPlayerClicked = onPlayerClicked;
|
this.onPlayerClicked = onPlayerClicked;
|
||||||
|
this.tournamentRequest = tournamentRequest;
|
||||||
this.clientId = clientId;
|
this.clientId = clientId;
|
||||||
|
|
||||||
this.gameListSub = new ComboBox<>();
|
this.gameList = new ComboBox<>();
|
||||||
this.gameListTour = new ComboBox<>();
|
|
||||||
this.listView = new ListView<>();
|
this.listView = new ListView<>();
|
||||||
|
|
||||||
setupLayout(userName);
|
setupLayout();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setupLayout(String userName) {
|
private void setupLayout() {
|
||||||
var playerHeader = Primitive.header(user, false);
|
var playerHeader = Primitive.header(user, false);
|
||||||
|
|
||||||
if (userName.equals("host")) { // TODO is fragile
|
|
||||||
var tournamentButton = Primitive.hbox(
|
|
||||||
gameListTour,
|
|
||||||
Primitive.button(
|
|
||||||
"tournament",
|
|
||||||
() -> GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", gameListTour.getValue())),
|
|
||||||
false,
|
|
||||||
false
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
add(Pos.BOTTOM_CENTER, tournamentButton);
|
|
||||||
} else {
|
|
||||||
subscribeButton = Primitive.button(
|
subscribeButton = Primitive.button(
|
||||||
"subscribe",
|
"subscribe",
|
||||||
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
|
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameList.getValue())).postEvent(),
|
||||||
false,
|
false,
|
||||||
true
|
true
|
||||||
); // TODO localize
|
); // TODO localize
|
||||||
|
|
||||||
var subscribe = Primitive.hbox(gameListSub, subscribeButton);
|
var subscribe = Primitive.hbox(gameList, subscribeButton);
|
||||||
|
|
||||||
var playerListSection = Primitive.vbox(
|
var playerListSection = Primitive.vbox(
|
||||||
playerHeader,
|
playerHeader,
|
||||||
@@ -76,15 +61,22 @@ public final class ServerView extends ViewWidget {
|
|||||||
|
|
||||||
add(Pos.CENTER, playerListSection);
|
add(Pos.CENTER, playerListSection);
|
||||||
|
|
||||||
var disconnectButton = Primitive.button(
|
var tournamentButton = Primitive.vbox(
|
||||||
"disconnect",
|
Primitive.button(
|
||||||
this::transitionPrevious,
|
"tournament",
|
||||||
|
tournamentRequest,
|
||||||
|
false,
|
||||||
false
|
false
|
||||||
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
add(Pos.BOTTOM_CENTER, tournamentButton);
|
||||||
|
|
||||||
|
var disconnectButton = Primitive.button(
|
||||||
|
"disconnect", () -> transitionPrevious(), false);
|
||||||
|
|
||||||
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
|
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public void update(List<String> players) {
|
public void update(List<String> players) {
|
||||||
Platform.runLater(() -> {
|
Platform.runLater(() -> {
|
||||||
@@ -99,13 +91,9 @@ public final class ServerView extends ViewWidget {
|
|||||||
|
|
||||||
public void updateGameList(List<String> games) {
|
public void updateGameList(List<String> games) {
|
||||||
Platform.runLater(() -> {
|
Platform.runLater(() -> {
|
||||||
gameListSub.getItems().clear();
|
gameList.getItems().clear();
|
||||||
gameListSub.setItems(FXCollections.observableArrayList(games));
|
gameList.setItems(FXCollections.observableArrayList(games));
|
||||||
gameListSub.getSelectionModel().select(0);
|
gameList.getSelectionModel().select(0);
|
||||||
|
|
||||||
gameListTour.getItems().clear();
|
|
||||||
gameListTour.setItems(FXCollections.observableArrayList(games));
|
|
||||||
gameListTour.getSelectionModel().select(0);
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,6 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
|||||||
import org.toop.framework.gameFramework.model.player.Player;
|
import org.toop.framework.gameFramework.model.player.Player;
|
||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.concurrent.atomic.AtomicInteger;
|
|
||||||
|
|
||||||
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
|
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
|
||||||
public abstract class BitboardGame implements TurnBasedGame {
|
public abstract class BitboardGame implements TurnBasedGame {
|
||||||
|
|||||||
@@ -1,39 +1,31 @@
|
|||||||
package org.toop.framework.game.gameThreads;
|
package org.toop.framework.game.gameThreads;
|
||||||
|
|
||||||
|
import org.toop.framework.eventbus.EventFlow;
|
||||||
import org.toop.framework.gameFramework.GameState;
|
import org.toop.framework.gameFramework.GameState;
|
||||||
import org.toop.framework.gameFramework.model.game.PlayResult;
|
import org.toop.framework.gameFramework.model.game.PlayResult;
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
|
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
|
||||||
import org.toop.framework.gameFramework.model.player.Player;
|
import org.toop.framework.gameFramework.model.player.Player;
|
||||||
|
import org.toop.framework.gameFramework.view.GUIEvents;
|
||||||
import org.toop.framework.utils.ImmutablePair;
|
import org.toop.framework.utils.ImmutablePair;
|
||||||
import org.toop.framework.utils.Pair;
|
import org.toop.framework.utils.Pair;
|
||||||
|
|
||||||
import java.time.Duration;
|
|
||||||
import java.util.concurrent.*;
|
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
|
import static org.toop.framework.gameFramework.GameState.TURN_SKIPPED;
|
||||||
|
import static org.toop.framework.gameFramework.GameState.WIN;
|
||||||
|
|
||||||
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
|
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
|
||||||
private final Consumer<ImmutablePair<String, Integer>> onPlayerMove;
|
private final Consumer<ImmutablePair<String, Integer>> onPlayerMove;
|
||||||
private final Consumer<Pair<GameState, Integer>> onGameEnd;
|
private final Consumer<Pair<GameState, Integer>> onGameEnd;
|
||||||
|
|
||||||
private final ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
|
|
||||||
|
|
||||||
private final Duration timeOut;
|
|
||||||
/**
|
/**
|
||||||
* Creates a new base behaviour for the specified game.
|
* Creates a new base behaviour for the specified game.
|
||||||
*
|
*
|
||||||
* @param game the turn-based game to control
|
* @param game the turn-based game to control
|
||||||
*/
|
*/
|
||||||
public ServerThreadBehaviour(
|
public ServerThreadBehaviour(TurnBasedGame game, Consumer<ImmutablePair<String, Integer>> onPlayerMove, Consumer<Pair<GameState, Integer>> onGameEnd) {
|
||||||
TurnBasedGame game,
|
|
||||||
Consumer<ImmutablePair<String,
|
|
||||||
Integer>> onPlayerMove,
|
|
||||||
Consumer<Pair<GameState, Integer>> onGameEnd,
|
|
||||||
Duration timeOut
|
|
||||||
) {
|
|
||||||
this.onPlayerMove = onPlayerMove;
|
this.onPlayerMove = onPlayerMove;
|
||||||
this.onGameEnd = onGameEnd;
|
this.onGameEnd = onGameEnd;
|
||||||
this.timeOut = timeOut;
|
|
||||||
super(game);
|
super(game);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,43 +59,24 @@ public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Ru
|
|||||||
public void run() {
|
public void run() {
|
||||||
while (isRunning.get()) {
|
while (isRunning.get()) {
|
||||||
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
|
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
|
||||||
|
long move = currentPlayer.getMove(game.deepCopy());
|
||||||
Future<Long> move = moveExecutor.submit(() -> currentPlayer.getMove(game.deepCopy()));
|
PlayResult result = game.play(move);
|
||||||
|
|
||||||
PlayResult result;
|
|
||||||
try {
|
|
||||||
long moveResult = move.get(timeOut.toMillis(), TimeUnit.MILLISECONDS);
|
|
||||||
result = game.play(moveResult);
|
|
||||||
|
|
||||||
GameState state = result.state();
|
GameState state = result.state();
|
||||||
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(moveResult)));
|
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(move)));
|
||||||
|
|
||||||
switch (state) {
|
switch (state) {
|
||||||
case WIN, DRAW -> {
|
case WIN, DRAW -> {
|
||||||
isRunning.set(false);
|
isRunning.set(false);
|
||||||
moveExecutor.shutdown();
|
|
||||||
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
|
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
|
||||||
}
|
}
|
||||||
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
|
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
|
||||||
default -> {
|
default -> {
|
||||||
logger.error("Unexpected state {}", state);
|
logger.error("Unexpected state {}", state);
|
||||||
isRunning.set(false);
|
isRunning.set(false);
|
||||||
moveExecutor.shutdown();
|
|
||||||
throw new RuntimeException("Unknown state: " + state);
|
throw new RuntimeException("Unknown state: " + state);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} catch (InterruptedException | ExecutionException e) {
|
|
||||||
isRunning.set(false);
|
|
||||||
notifyGameEnd(new ImmutablePair<>(GameState.DRAW, 0));
|
|
||||||
moveExecutor.shutdown();
|
|
||||||
return;
|
|
||||||
} catch (TimeoutException e) {
|
|
||||||
isRunning.set(false);
|
|
||||||
notifyGameEnd(new ImmutablePair<>(GameState.WIN, 1+game.getWinner()%2));
|
|
||||||
moveExecutor.shutdown();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -321,51 +321,8 @@ public class BitboardReversi extends BitboardGame {
|
|||||||
else if (blackCount > whiteCount){
|
else if (blackCount > whiteCount){
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
else {
|
else{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public float rateMove(long move) {
|
|
||||||
final long corners = 0x8100000000000081L;
|
|
||||||
|
|
||||||
if ((move & corners) != 0L) {
|
|
||||||
return 0.4f;
|
|
||||||
}
|
|
||||||
|
|
||||||
final long xSquares = 0x0042000000004200L;
|
|
||||||
|
|
||||||
if ((move & xSquares) != 0) {
|
|
||||||
return -0.4f;
|
|
||||||
}
|
|
||||||
|
|
||||||
final long cSquares = 0x4281000000008142L;
|
|
||||||
|
|
||||||
if ((move & cSquares) != 0) {
|
|
||||||
return -0.1f;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public long heuristicMove(long legalMoves) {
|
|
||||||
long bestMove = 0L;
|
|
||||||
float bestMoveRate = Float.NEGATIVE_INFINITY;
|
|
||||||
|
|
||||||
while (legalMoves != 0L) {
|
|
||||||
final long move = legalMoves & -legalMoves;
|
|
||||||
final float moveRate = rateMove(move);
|
|
||||||
|
|
||||||
if (moveRate > bestMoveRate) {
|
|
||||||
bestMove = move;
|
|
||||||
bestMoveRate = moveRate;
|
|
||||||
}
|
|
||||||
|
|
||||||
legalMoves &= ~move;
|
|
||||||
}
|
|
||||||
|
|
||||||
return bestMove;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -110,14 +110,4 @@ public class BitboardTicTacToe extends BitboardGame {
|
|||||||
public BitboardTicTacToe deepCopy() {
|
public BitboardTicTacToe deepCopy() {
|
||||||
return new BitboardTicTacToe(this);
|
return new BitboardTicTacToe(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public float rateMove(long move) {
|
|
||||||
return 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public long heuristicMove(long legalMoves) {
|
|
||||||
return legalMoves;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -57,8 +57,4 @@ public class ArtificialPlayer extends AbstractPlayer {
|
|||||||
public ArtificialPlayer deepCopy() {
|
public ArtificialPlayer deepCopy() {
|
||||||
return new ArtificialPlayer(this);
|
return new ArtificialPlayer(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public AI getAi() {
|
|
||||||
return ai;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,8 +29,13 @@ public class ServerPlayer extends AbstractPlayer {
|
|||||||
@Override
|
@Override
|
||||||
public long determineMove(TurnBasedGame game) {
|
public long determineMove(TurnBasedGame game) {
|
||||||
lastMove = new CompletableFuture<>();
|
lastMove = new CompletableFuture<>();
|
||||||
|
System.out.println("Sending yourturn");
|
||||||
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}");
|
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}\n");
|
||||||
return lastMove.join();
|
try {
|
||||||
|
return lastMove.get();
|
||||||
|
} catch (InterruptedException | ExecutionException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,7 +13,4 @@ public interface TurnBasedGame extends DeepCopyable<TurnBasedGame> {
|
|||||||
PlayResult play(long move);
|
PlayResult play(long move);
|
||||||
PlayResult getState();
|
PlayResult getState();
|
||||||
boolean isTerminal();
|
boolean isTerminal();
|
||||||
|
|
||||||
float rateMove(long move);
|
|
||||||
long heuristicMove(long legalMoves);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -65,9 +65,6 @@ public class NetworkEvents extends EventsBase {
|
|||||||
public record GameResultResponse(long clientId, String condition)
|
public record GameResultResponse(long clientId, String condition)
|
||||||
implements GenericEvent {}
|
implements GenericEvent {}
|
||||||
|
|
||||||
public record TournamentResultResponse(long clientId, String gameType, String[] names, String[] scoreTypes, List<Integer[]> scores)
|
|
||||||
implements GenericEvent {}
|
|
||||||
|
|
||||||
/** Indicates that a game move has been processed or received. */
|
/** Indicates that a game move has been processed or received. */
|
||||||
public record GameMoveResponse(long clientId, String player, String move, String details)
|
public record GameMoveResponse(long clientId, String player, String move, String details)
|
||||||
implements GenericEvent {}
|
implements GenericEvent {}
|
||||||
@@ -222,5 +219,4 @@ public class NetworkEvents extends EventsBase {
|
|||||||
/** Response to a {@link ChangeAddress} event, carrying the success result. */
|
/** Response to a {@link ChangeAddress} event, carrying the success result. */
|
||||||
public record ChangeAddressResponse(boolean successful, long identifier)
|
public record ChangeAddressResponse(boolean successful, long identifier)
|
||||||
implements ResponseToUniqueEvent {}
|
implements ResponseToUniqueEvent {}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,9 +3,6 @@ package org.toop.framework.networking.connection.handlers;
|
|||||||
import io.netty.channel.ChannelHandlerContext;
|
import io.netty.channel.ChannelHandlerContext;
|
||||||
import io.netty.channel.ChannelInboundHandlerAdapter;
|
import io.netty.channel.ChannelInboundHandlerAdapter;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.regex.MatchResult;
|
import java.util.regex.MatchResult;
|
||||||
import java.util.regex.Matcher;
|
import java.util.regex.Matcher;
|
||||||
import java.util.regex.Pattern;
|
import java.util.regex.Pattern;
|
||||||
@@ -97,9 +94,6 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
|
|||||||
case "HELP":
|
case "HELP":
|
||||||
helpHandler(recSrvRemoved);
|
helpHandler(recSrvRemoved);
|
||||||
return;
|
return;
|
||||||
case "RESULTS":
|
|
||||||
resultsHandler(recSrvRemoved);
|
|
||||||
return;
|
|
||||||
default:
|
default:
|
||||||
// return
|
// return
|
||||||
}
|
}
|
||||||
@@ -109,66 +103,6 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static String extract(String input, String key) {
|
|
||||||
Pattern p = Pattern.compile(
|
|
||||||
key + "\\s*:\\s*(\\[[^]]*]|\"[^\"]*\")",
|
|
||||||
Pattern.CASE_INSENSITIVE
|
|
||||||
);
|
|
||||||
Matcher m = p.matcher(input);
|
|
||||||
return m.find() ? m.group(1) : null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void resultsHandler(String rec) {
|
|
||||||
// TODO all of this
|
|
||||||
|
|
||||||
IO.println(rec);
|
|
||||||
|
|
||||||
String gameTypeRaw = extract(rec, "GAMETYPE");
|
|
||||||
String usersRaw = extract(rec, "USERS");
|
|
||||||
String scoreTypesRaw = extract(rec, "SCORETYPES");
|
|
||||||
String scoresRaw = extract(rec, "SCORES");
|
|
||||||
|
|
||||||
if (usersRaw == null) return;
|
|
||||||
|
|
||||||
String[] users;
|
|
||||||
if (usersRaw.length() > 2) {
|
|
||||||
users = Arrays.stream(usersRaw.substring(1, usersRaw.length() - 1).split(","))
|
|
||||||
.map(s -> s.trim().replace("\"", ""))
|
|
||||||
.toArray(String[]::new);
|
|
||||||
} else {
|
|
||||||
users = new String[]{};
|
|
||||||
}
|
|
||||||
|
|
||||||
String[] scoreTypes;
|
|
||||||
if (scoreTypesRaw.length() > 2) {
|
|
||||||
scoreTypes = Arrays.stream(scoreTypesRaw.substring(1, usersRaw.length() - 1).split(","))
|
|
||||||
.map(s -> s.trim().replace("\"", ""))
|
|
||||||
.toArray(String[]::new);
|
|
||||||
} else {
|
|
||||||
scoreTypes = new String[]{};
|
|
||||||
}
|
|
||||||
|
|
||||||
if (scoresRaw == null) return;
|
|
||||||
if (scoresRaw.length() > 2) {
|
|
||||||
List<Integer[]> scores = Arrays.stream(
|
|
||||||
scoresRaw.substring(1, scoresRaw.length() - 1) // remove outer []
|
|
||||||
.split("\\],\\[")
|
|
||||||
)
|
|
||||||
.map(part -> part.replace("[", "").replace("]", ""))
|
|
||||||
.map(part -> Arrays.stream(part.split(","))
|
|
||||||
.map(String::trim)
|
|
||||||
.map(Integer::parseInt)
|
|
||||||
.toArray(Integer[]::new)
|
|
||||||
)
|
|
||||||
.toList();
|
|
||||||
|
|
||||||
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scoreTypes, scores));
|
|
||||||
} else {
|
|
||||||
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scoreTypes, new ArrayList<>()));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void gameMoveHandler(String rec) {
|
private void gameMoveHandler(String rec) {
|
||||||
String[] msg =
|
String[] msg =
|
||||||
Pattern.compile(
|
Pattern.compile(
|
||||||
|
|||||||
@@ -1,7 +0,0 @@
|
|||||||
package org.toop.framework.networking.server;
|
|
||||||
|
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
|
||||||
|
|
||||||
import java.util.concurrent.CompletableFuture;
|
|
||||||
|
|
||||||
public record GameResultFuture(OnlineGame<TurnBasedGame> game, CompletableFuture<Integer> result) {}
|
|
||||||
@@ -2,12 +2,11 @@ package org.toop.framework.networking.server;
|
|||||||
|
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
|
|
||||||
import java.time.Duration;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.concurrent.CompletableFuture;
|
import java.util.concurrent.CompletableFuture;
|
||||||
|
|
||||||
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
|
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
|
||||||
GameResultFuture startGame(String gameType, Duration turnTime, CLIENT... clients);
|
OnlineGame<TurnBasedGame> startGame(String gameType, CompletableFuture<Void> futureOrNull, CLIENT... clients);
|
||||||
|
|
||||||
void addClient(CLIENT client);
|
void addClient(CLIENT client);
|
||||||
void removeClient(CLIENT client);
|
void removeClient(CLIENT client);
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
package org.toop.framework.networking.server;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
|
|
||||||
import java.time.Duration;
|
|
||||||
|
|
||||||
@FunctionalInterface
|
|
||||||
public interface MatchExecutor {
|
|
||||||
GameResultFuture submit(String gameType, Duration turnTime, NettyClient... clients);
|
|
||||||
}
|
|
||||||
@@ -5,64 +5,62 @@ import org.toop.framework.gameFramework.GameState;
|
|||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
import org.toop.framework.networking.server.client.NettyClient;
|
||||||
|
|
||||||
import java.time.Duration;
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.concurrent.CompletableFuture;
|
import java.util.concurrent.CompletableFuture;
|
||||||
|
|
||||||
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
|
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
|
||||||
|
|
||||||
private long id;
|
private long id;
|
||||||
private NettyClient[] clients;
|
private NettyClient[] clients;
|
||||||
private NettyClient[] admins;
|
|
||||||
private TurnBasedGame game;
|
private TurnBasedGame game;
|
||||||
private ServerThreadBehaviour gameThread;
|
private ServerThreadBehaviour gameThread;
|
||||||
|
|
||||||
private final CompletableFuture<Integer> resultFuture;
|
private CompletableFuture<Void> futureOrNull = null;
|
||||||
|
|
||||||
public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Integer> resultFuture, Duration timeOut, NettyClient... clients) {
|
public OnlineTurnBasedGame(TurnBasedGame game, CompletableFuture<Void> futureOrNull, NettyClient... clients) {
|
||||||
this.game = game;
|
this.game = game;
|
||||||
this.gameThread = new ServerThreadBehaviour(
|
this.gameThread = new ServerThreadBehaviour(
|
||||||
game,
|
game,
|
||||||
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
|
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
|
||||||
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight()),
|
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
|
||||||
timeOut
|
);
|
||||||
|
this.futureOrNull = futureOrNull;
|
||||||
|
this.clients = clients;
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnlineTurnBasedGame(TurnBasedGame game, NettyClient... clients) {
|
||||||
|
this.game = game;
|
||||||
|
this.gameThread = new ServerThreadBehaviour(
|
||||||
|
game,
|
||||||
|
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
|
||||||
|
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
|
||||||
);
|
);
|
||||||
this.resultFuture = resultFuture;
|
|
||||||
this.clients = clients;
|
this.clients = clients;
|
||||||
this.admins = admins;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void notifyMoveMade(String speler, int move){
|
private void notifyMoveMade(String speler, int move){
|
||||||
for (NettyClient admin : admins) {
|
|
||||||
admin.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
|
|
||||||
}
|
|
||||||
for (NettyClient client : clients) {
|
for (NettyClient client : clients) {
|
||||||
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
|
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}\n", speler, move));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void notifyGameEnd(GameState state, int winner) {
|
private void notifyGameEnd(GameState state, int winner){
|
||||||
if (state == GameState.DRAW) {
|
if (state == GameState.DRAW){
|
||||||
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
|
|
||||||
|
|
||||||
for (NettyClient client : clients) {
|
for (NettyClient client : clients) {
|
||||||
client.send("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
|
client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n"));
|
||||||
}
|
}
|
||||||
} else {
|
}
|
||||||
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
|
else{
|
||||||
clients[winner].send("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
|
clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n"));
|
||||||
clients[(winner+1)%2].send("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
|
clients[(winner + 1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n"));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove game from clients
|
// Remove game fromt clients
|
||||||
for (NettyClient client : clients) {
|
for(NettyClient client : clients) {
|
||||||
admins = null;
|
|
||||||
client.clearGame();
|
client.clearGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (resultFuture != null) {
|
if (futureOrNull != null) {
|
||||||
if (state.equals(GameState.DRAW)) resultFuture.complete(-1); // Return -1 if draw
|
futureOrNull.complete(null);
|
||||||
else resultFuture.complete(winner); // Return number for winner's index
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -82,7 +80,7 @@ public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void start() {
|
public void start(){
|
||||||
this.gameThread.start();
|
this.gameThread.start();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
package org.toop.framework.networking.server;
|
package org.toop.framework.networking.server;
|
||||||
|
|
||||||
import com.google.gson.Gson;
|
|
||||||
import org.toop.framework.game.players.ServerPlayer;
|
import org.toop.framework.game.players.ServerPlayer;
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge;
|
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge;
|
||||||
@@ -10,9 +9,8 @@ import org.toop.framework.networking.server.stores.ClientStore;
|
|||||||
import org.toop.framework.networking.server.stores.SubscriptionStore;
|
import org.toop.framework.networking.server.stores.SubscriptionStore;
|
||||||
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
|
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
|
||||||
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
|
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
|
||||||
import org.toop.framework.networking.server.tournaments.*;
|
import org.toop.framework.networking.server.tournaments.BasicTournament;
|
||||||
import org.toop.framework.networking.server.tournaments.matchmakers.DoubleRoundRobinMatchMaker;
|
import org.toop.framework.networking.server.tournaments.Tournament;
|
||||||
import org.toop.framework.networking.server.tournaments.scoresystems.*;
|
|
||||||
import org.toop.framework.utils.ImmutablePair;
|
import org.toop.framework.utils.ImmutablePair;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
@@ -31,8 +29,6 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
final private Duration challengeDuration;
|
final private Duration challengeDuration;
|
||||||
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
|
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
|
||||||
|
|
||||||
private final List<NettyClient> admins = new ArrayList<>();
|
|
||||||
|
|
||||||
public Server(
|
public Server(
|
||||||
Duration challengeDuration,
|
Duration challengeDuration,
|
||||||
TurnBasedGameTypeStore turnBasedGameTypeStore,
|
TurnBasedGameTypeStore turnBasedGameTypeStore,
|
||||||
@@ -51,13 +47,11 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addClient(NettyClient client) {
|
public void addClient(NettyClient client) {
|
||||||
if (admins.isEmpty()) admins.addLast(client);
|
|
||||||
clientStore.add(client);
|
clientStore.add(client);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void removeClient(NettyClient client) {
|
public void removeClient(NettyClient client) {
|
||||||
admins.remove(client);
|
|
||||||
clientStore.remove(client.id());
|
clientStore.remove(client.id());
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -110,7 +104,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
public void acceptChallenge(Long challengeId) {
|
public void acceptChallenge(Long challengeId) {
|
||||||
for (var challenge : gameChallenges) {
|
for (var challenge : gameChallenges) {
|
||||||
if (challenge.id() == challengeId) {
|
if (challenge.id() == challengeId) {
|
||||||
startGame(challenge.acceptChallenge(), Duration.ofSeconds(10), challenge.getUsers());
|
startGame(challenge.acceptChallenge(), null, challenge.getUsers());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -132,24 +126,12 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public GameResultFuture startGame(String gameType, Duration turnTime, NettyClient... clients) {
|
public OnlineGame<TurnBasedGame> startGame(String gameType, CompletableFuture<Void> futureOrNull, NettyClient... clients) {
|
||||||
if (!gameTypesStore.all().containsKey(gameType)) return null;
|
if (!gameTypesStore.all().containsKey(gameType)) return null;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
ServerPlayer[] players = new ServerPlayer[clients.length];
|
ServerPlayer[] players = new ServerPlayer[clients.length];
|
||||||
|
var game = new OnlineTurnBasedGame(gameTypesStore.create(gameType), futureOrNull, clients);
|
||||||
var gameResult = new CompletableFuture<Integer>();
|
|
||||||
|
|
||||||
var game = new OnlineTurnBasedGame(
|
|
||||||
getAdmins().toArray(NettyClient[]::new),
|
|
||||||
gameTypesStore.create(gameType),
|
|
||||||
gameResult,
|
|
||||||
turnTime,
|
|
||||||
clients
|
|
||||||
);
|
|
||||||
|
|
||||||
var grfReturn = new GameResultFuture(game, gameResult);
|
|
||||||
|
|
||||||
for (int i = 0; i < clients.length; i++) {
|
for (int i = 0; i < clients.length; i++) {
|
||||||
players[i] = new ServerPlayer(clients[i]);
|
players[i] = new ServerPlayer(clients[i]);
|
||||||
@@ -167,9 +149,8 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
clients[0].name(),
|
clients[0].name(),
|
||||||
gameType,
|
gameType,
|
||||||
clients[0].name()));
|
clients[0].name()));
|
||||||
|
|
||||||
game.start();
|
game.start();
|
||||||
return grfReturn;
|
return game;
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
IO.println("ERROR: Failed to start OnlineTurnBasedGame");
|
IO.println("ERROR: Failed to start OnlineTurnBasedGame");
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
@@ -182,10 +163,6 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
return clientStore.all().stream().toList();
|
return clientStore.all().stream().toList();
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<NettyClient> getAdmins() {
|
|
||||||
return new ArrayList<>(admins); // Clone so the list can't be edited.
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void shutdown() {
|
public void shutdown() {
|
||||||
scheduler.shutdown();
|
scheduler.shutdown();
|
||||||
@@ -244,6 +221,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (userInGame) { continue; }
|
if (userInGame) { continue; }
|
||||||
|
//
|
||||||
|
|
||||||
int first = Math.max(left, right);
|
int first = Math.max(left, right);
|
||||||
int second = Math.min(left, right);
|
int second = Math.min(left, right);
|
||||||
@@ -251,7 +229,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
userNames.remove(first);
|
userNames.remove(first);
|
||||||
userNames.remove(second);
|
userNames.remove(second);
|
||||||
|
|
||||||
startGame(key, Duration.ofSeconds(10), getUser(userLeft), getUser(userRight));
|
startGame(key, null, getUser(userLeft), getUser(userRight));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -286,73 +264,18 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void startTournament(String gameType, NettyClient requestor, boolean shuffle) {
|
public void startTournament(Tournament tournament, String gameType) {
|
||||||
if (!admins.contains(requestor)) {
|
tournament.init(clientStore.all().toArray(new NettyClient[0]));
|
||||||
requestor.send("ERR you do not have the privileges to start a tournament");
|
new Thread(() -> tournament.start(gameType)).start();
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var tournamentUsers = new ArrayList<>(onlineUsers());
|
public void endTournament(Map<NettyClient, Integer> score) {
|
||||||
tournamentUsers.removeIf(admins::contains);
|
IO.println("TOUNAMENT WINNER IS: "); // TODO
|
||||||
|
IO.println("SCORES");
|
||||||
Tournament tournament = new Tournament.Builder()
|
IO.println("-----------------------------------");
|
||||||
.matchExecutor(this::startGame)
|
for (var a : score.entrySet()) {
|
||||||
.tournamentRunner(new AsyncTournamentRunner())
|
String b = "" + a.getKey().name() + ": " + a.getValue();
|
||||||
.matchMaker(new DoubleRoundRobinMatchMaker())
|
IO.println(b);
|
||||||
.addScoreSystem(new MatchCountScoreSystem())
|
|
||||||
.addScoreSystem(new WinCountScoreSystem())
|
|
||||||
.addScoreSystem(new DrawCountScoreSystem())
|
|
||||||
.addScoreSystem(new LoseCountScoreSystem())
|
|
||||||
.resultBroadcaster(this::endTournament)
|
|
||||||
.turnTimeout(Duration.ofSeconds(10))
|
|
||||||
.addPlayers(tournamentUsers.toArray(NettyClient[]::new))
|
|
||||||
.addAdmins(admins.toArray(NettyClient[]::new))
|
|
||||||
.build();
|
|
||||||
|
|
||||||
new Thread(() -> tournament.run(gameType)).start();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void endTournament(List<IntegerScoreSystem> systems) {
|
|
||||||
if (systems.isEmpty()) return;
|
|
||||||
|
|
||||||
Map<String, List<ImmutablePair<String, Integer>>> combined = new HashMap<>();
|
|
||||||
|
|
||||||
for (var system : systems) {
|
|
||||||
for (var player : system.getScore().keySet()) {
|
|
||||||
combined.putIfAbsent(player.name(), new ArrayList<>());
|
|
||||||
combined.get(player.name()).addLast(new ImmutablePair<>(system.scoreName(), system.getScore().get(player)));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
List<String> names = new ArrayList<>();
|
|
||||||
List<String> systemNames = new ArrayList<>();
|
|
||||||
List<List<Integer>> scores = new ArrayList<>();
|
|
||||||
|
|
||||||
for (var player : combined.entrySet()) {
|
|
||||||
names.addLast(player.getKey());
|
|
||||||
scores.addLast(new ArrayList<>());
|
|
||||||
for (var system : player.getValue()) {
|
|
||||||
if (!systemNames.contains(system.getLeft())) systemNames.addLast(system.getLeft());
|
|
||||||
scores.getLast().addLast(system.getRight());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Gson gson = new Gson();
|
|
||||||
|
|
||||||
String namesJson = gson.toJson(names);
|
|
||||||
String systemNamesJson = gson.toJson(systemNames);
|
|
||||||
String scoresJson = gson.toJson(scores);
|
|
||||||
|
|
||||||
String msg = String.format(
|
|
||||||
"SVR RESULTS {GAMETYPE: \"%s\", USERS: %s, SCORETYPES: %s, SCORES: %s, TOURNAMENT: 1}",
|
|
||||||
"none", // TODO gametype
|
|
||||||
namesJson,
|
|
||||||
systemNamesJson,
|
|
||||||
scoresJson
|
|
||||||
);
|
|
||||||
|
|
||||||
for (var user : onlineUsers()) {
|
|
||||||
user.send(msg);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -56,6 +56,7 @@ public class NettyClient implements Client<OnlineTurnBasedGame, ServerPlayer> {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void send(String message) {
|
public void send(String message) {
|
||||||
|
IO.println(message);
|
||||||
ctx.channel().writeAndFlush(message + "\r\n");
|
ctx.channel().writeAndFlush(message + "\r\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,17 +1,19 @@
|
|||||||
package org.toop.framework.networking.server.handlers;
|
package org.toop.framework.networking.server.handlers;
|
||||||
|
|
||||||
|
import org.toop.framework.game.players.ServerPlayer;
|
||||||
|
import org.toop.framework.networking.server.OnlineTurnBasedGame;
|
||||||
import org.toop.framework.networking.server.Server;
|
import org.toop.framework.networking.server.Server;
|
||||||
import org.toop.framework.networking.server.client.Client;
|
import org.toop.framework.networking.server.client.Client;
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.parsing.ParsedMessage;
|
import org.toop.framework.networking.server.parsing.ParsedMessage;
|
||||||
|
import org.toop.framework.networking.server.tournaments.BasicTournament;
|
||||||
import org.toop.framework.utils.Utils;
|
import org.toop.framework.utils.Utils;
|
||||||
|
|
||||||
public class MessageHandler implements Handler<ParsedMessage> {
|
public class MessageHandler implements Handler<ParsedMessage> {
|
||||||
|
|
||||||
private final Server server;
|
private final Server server;
|
||||||
private final NettyClient client;
|
private final Client<OnlineTurnBasedGame, ServerPlayer> client;
|
||||||
|
|
||||||
public MessageHandler(Server server, NettyClient client) {
|
public MessageHandler(Server server, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
this.server = server;
|
this.server = server;
|
||||||
this.client = client;
|
this.client = client;
|
||||||
}
|
}
|
||||||
@@ -41,27 +43,27 @@ public class MessageHandler implements Handler<ParsedMessage> {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleLogin(ParsedMessage p, NettyClient client) {
|
private void handleLogin(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
if (!hasArgs(p.args())) return;
|
if (!hasArgs(p.args())) return;
|
||||||
|
|
||||||
client.setName(p.args()[0]);
|
client.setName(p.args()[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleSubscribe(ParsedMessage p, NettyClient client) {
|
private void handleSubscribe(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
if (!hasArgs(p.args())) return;
|
if (!hasArgs(p.args())) return;
|
||||||
|
|
||||||
server.subscribeClient(client.name(), p.args()[0]);
|
server.subscribeClient(client.name(), p.args()[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleHelp(ParsedMessage p, NettyClient client) {
|
private void handleHelp(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleMessage(ParsedMessage p, NettyClient client) {
|
private void handleMessage(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleGet(ParsedMessage p, NettyClient client) {
|
private void handleGet(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
if (!hasArgs(p.args())) return;
|
if (!hasArgs(p.args())) return;
|
||||||
|
|
||||||
switch (p.args()[0]) {
|
switch (p.args()[0]) {
|
||||||
@@ -73,14 +75,10 @@ public class MessageHandler implements Handler<ParsedMessage> {
|
|||||||
var names = server.gameTypes().stream().iterator();
|
var names = server.gameTypes().stream().iterator();
|
||||||
client.send("SVR GAMELIST " + Utils.returnQuotedString(names));
|
client.send("SVR GAMELIST " + Utils.returnQuotedString(names));
|
||||||
}
|
}
|
||||||
case "admins" -> {
|
|
||||||
var names = server.getAdmins().stream().map(Client::name).iterator();
|
|
||||||
client.send("SVR ADMINS " + Utils.returnQuotedString(names));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleChallenge(ParsedMessage p, NettyClient client) {
|
private void handleChallenge(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
if (!hasArgs(p.args())) return;
|
if (!hasArgs(p.args())) return;
|
||||||
if (p.args().length < 2) return;
|
if (p.args().length < 2) return;
|
||||||
|
|
||||||
@@ -105,21 +103,20 @@ public class MessageHandler implements Handler<ParsedMessage> {
|
|||||||
server.challengeClient(client.name(), p.args()[0], p.args()[1]);
|
server.challengeClient(client.name(), p.args()[0], p.args()[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleMove(ParsedMessage p, NettyClient client) {
|
private void handleMove(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
if(!hasArgs(p.args())) return;
|
if(!hasArgs(p.args())) return;
|
||||||
|
|
||||||
var player = client.player();
|
|
||||||
if (player == null) return;
|
|
||||||
|
|
||||||
// TODO check if not number
|
// TODO check if not number
|
||||||
player.setMove(1L << Integer.parseInt(p.args()[0]));
|
client.player().setMove(1L << Integer.parseInt(p.args()[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleTournament(ParsedMessage p, NettyClient client) {
|
private void handleTournament(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||||
if(!hasArgs(p.args())) return;
|
if(!hasArgs(p.args())) return;
|
||||||
|
|
||||||
|
if (!client.name().equalsIgnoreCase("host")) return;
|
||||||
|
|
||||||
if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) {
|
if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) {
|
||||||
server.startTournament(p.args()[1], client, false); // TODO add shuffle to msg
|
server.startTournament(new BasicTournament(server), p.args()[1]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,86 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.GameResultFuture;
|
|
||||||
import org.toop.framework.networking.server.MatchExecutor;
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
|
||||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
|
||||||
|
|
||||||
import java.time.Duration;
|
|
||||||
import java.util.*;
|
|
||||||
import java.util.concurrent.*;
|
|
||||||
|
|
||||||
public class AsyncTournamentRunner implements TournamentRunner {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run(
|
|
||||||
MatchExecutor matchRunner,
|
|
||||||
MatchMaker matchMaker,
|
|
||||||
List<IntegerScoreSystem> scoreSystems,
|
|
||||||
ResultBroadcaster<IntegerScoreSystem> broadcaster,
|
|
||||||
Duration turnTime,
|
|
||||||
String gameType
|
|
||||||
) {
|
|
||||||
|
|
||||||
ExecutorService matchExecutor = Executors.newVirtualThreadPerTaskExecutor();
|
|
||||||
ExecutorService scoringExecutor = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors());
|
|
||||||
|
|
||||||
Queue<TournamentMatch> pendingMatches = new ConcurrentLinkedQueue<>();
|
|
||||||
matchMaker.forEach(pendingMatches::add);
|
|
||||||
|
|
||||||
Set<NettyClient> busyPlayers = ConcurrentHashMap.newKeySet();
|
|
||||||
List<CompletableFuture<Void>> runningMatches = new CopyOnWriteArrayList<>();
|
|
||||||
|
|
||||||
try {
|
|
||||||
while (!pendingMatches.isEmpty() || !runningMatches.isEmpty()) {
|
|
||||||
|
|
||||||
Iterator<TournamentMatch> it = pendingMatches.iterator();
|
|
||||||
while (it.hasNext()) {
|
|
||||||
TournamentMatch match = it.next();
|
|
||||||
|
|
||||||
NettyClient a = match.getClient0();
|
|
||||||
NettyClient b = match.getClient1();
|
|
||||||
|
|
||||||
// TODO game != null doesn't work here, fix later
|
|
||||||
if (busyPlayers.contains(a) || busyPlayers.contains(b)) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
busyPlayers.add(a);
|
|
||||||
busyPlayers.add(b);
|
|
||||||
it.remove();
|
|
||||||
|
|
||||||
CompletableFuture<Void> f =
|
|
||||||
CompletableFuture.runAsync(() -> {
|
|
||||||
try {
|
|
||||||
GameResultFuture game = matchRunner.submit(gameType, turnTime, a, b);
|
|
||||||
|
|
||||||
CompletableFuture.runAsync(
|
|
||||||
() -> scoreSystems.forEach(s -> s.result(match, game.result().join())),
|
|
||||||
scoringExecutor
|
|
||||||
).join();
|
|
||||||
} finally {
|
|
||||||
a.clearGame();
|
|
||||||
b.clearGame();
|
|
||||||
busyPlayers.remove(a);
|
|
||||||
busyPlayers.remove(b);
|
|
||||||
}
|
|
||||||
}, matchExecutor);
|
|
||||||
|
|
||||||
runningMatches.add(f);
|
|
||||||
|
|
||||||
f.whenComplete((_, _) -> runningMatches.remove(f));
|
|
||||||
}
|
|
||||||
|
|
||||||
Thread.sleep(10); // Safety
|
|
||||||
}
|
|
||||||
|
|
||||||
broadcaster.broadcast(scoreSystems);
|
|
||||||
|
|
||||||
} catch (InterruptedException e) {
|
|
||||||
Thread.currentThread().interrupt();
|
|
||||||
} finally {
|
|
||||||
matchExecutor.shutdown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,127 @@
|
|||||||
|
package org.toop.framework.networking.server.tournaments;
|
||||||
|
|
||||||
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
|
import org.toop.framework.networking.server.OnlineGame;
|
||||||
|
import org.toop.framework.networking.server.Server;
|
||||||
|
import org.toop.framework.networking.server.client.NettyClient;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Random;
|
||||||
|
import java.util.concurrent.CompletableFuture;
|
||||||
|
import java.util.concurrent.atomic.AtomicReference;
|
||||||
|
|
||||||
|
public class BasicTournament implements Tournament {
|
||||||
|
private final int POINTS_FOR_WIN = 1;
|
||||||
|
|
||||||
|
private Server server;
|
||||||
|
private String gameType;
|
||||||
|
private ArrayList<TournamentMatch> matchList = new ArrayList<>();
|
||||||
|
|
||||||
|
private final HashMap<NettyClient, List<NettyClient>> matches = new HashMap<>();
|
||||||
|
private final HashMap<NettyClient, Integer> score = new HashMap<>();
|
||||||
|
private NettyClient[] clients;
|
||||||
|
|
||||||
|
public BasicTournament(Server server) {
|
||||||
|
this.server = server;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void init(NettyClient[] clients) {
|
||||||
|
// if (this.clients == null || clients.length < 1) return;
|
||||||
|
|
||||||
|
for (NettyClient client : clients) {
|
||||||
|
int INIT_SCORE = 0;
|
||||||
|
|
||||||
|
matches.putIfAbsent(client, new ArrayList<>());
|
||||||
|
score.putIfAbsent(client, INIT_SCORE);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (var match : matches.entrySet()) {
|
||||||
|
for (var matchNoSelf : matches.keySet()) {
|
||||||
|
if (match.getKey() == matchNoSelf) continue;
|
||||||
|
|
||||||
|
match.getValue().addLast(matchNoSelf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (var client : matches.entrySet()) {
|
||||||
|
for (var opponent : client.getValue()) {
|
||||||
|
matchList.addLast(new TournamentMatch(client.getKey(), opponent));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
shuffle();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void shuffle() { // TODO make shuffle own class so user can use different shuffles
|
||||||
|
|
||||||
|
final int SHUFFLE_AMOUNT = matchList.size() * 2;
|
||||||
|
|
||||||
|
Random rand = new Random();
|
||||||
|
|
||||||
|
for (int i = 0; i <= SHUFFLE_AMOUNT; i++) {
|
||||||
|
int index = rand.nextInt(matchList.size());
|
||||||
|
TournamentMatch match = matchList.get(index);
|
||||||
|
matchList.remove(index);
|
||||||
|
matchList.addLast(match);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addScorePoints(NettyClient client) {
|
||||||
|
score.put(client, score.get(client) + POINTS_FOR_WIN);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean start(String gameType) { // TODO, rename to run
|
||||||
|
// if (this.clients == null || clients.length < 1) return false;
|
||||||
|
|
||||||
|
if (server.gameTypes().stream().noneMatch(e -> e.equalsIgnoreCase(gameType))) return false;
|
||||||
|
this.gameType = gameType;
|
||||||
|
|
||||||
|
new Thread(() -> {
|
||||||
|
for (var match : matchList) {
|
||||||
|
final CompletableFuture<Void> finished = new CompletableFuture<>();
|
||||||
|
|
||||||
|
AtomicReference<OnlineGame<TurnBasedGame>> game = new AtomicReference<>();
|
||||||
|
new Thread(() -> game.set(server.startGame(gameType, finished, match.getLeft(), match.getRight()))).start(); // TODO can possibly create a race condition
|
||||||
|
|
||||||
|
finished.join();
|
||||||
|
switch (game.get().game().getWinner()) {
|
||||||
|
case 0 -> addScorePoints(match.getLeft());
|
||||||
|
case 1 -> addScorePoints(match.getRight());
|
||||||
|
default -> {}
|
||||||
|
}
|
||||||
|
|
||||||
|
match.getLeft().clearGame();
|
||||||
|
match.getRight().clearGame();
|
||||||
|
}
|
||||||
|
|
||||||
|
server.endTournament(end());
|
||||||
|
}).start();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public HashMap<NettyClient, Integer> end() {
|
||||||
|
|
||||||
|
for (var match : matchList) {
|
||||||
|
match.getLeft().clearGame(); // TODO send msg to client
|
||||||
|
match.getRight().clearGame(); // TODO send msg to client
|
||||||
|
}
|
||||||
|
|
||||||
|
gameType = null;
|
||||||
|
matchList = null;
|
||||||
|
matches.clear();
|
||||||
|
|
||||||
|
HashMap<NettyClient, Integer> retScore = new HashMap<>(score);
|
||||||
|
|
||||||
|
score.clear();
|
||||||
|
|
||||||
|
clients = null;
|
||||||
|
|
||||||
|
return retScore;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.GameResultFuture;
|
|
||||||
import org.toop.framework.networking.server.MatchExecutor;
|
|
||||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
|
||||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
|
||||||
|
|
||||||
import java.time.Duration;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.concurrent.*;
|
|
||||||
|
|
||||||
public class BasicTournamentRunner implements TournamentRunner {
|
|
||||||
@Override
|
|
||||||
public void run(
|
|
||||||
MatchExecutor matchExecutor,
|
|
||||||
MatchMaker matchMaker,
|
|
||||||
List<IntegerScoreSystem> scoreSystems,
|
|
||||||
ResultBroadcaster<IntegerScoreSystem> broadcaster,
|
|
||||||
Duration turnTime,
|
|
||||||
String gameType
|
|
||||||
) {
|
|
||||||
ExecutorService threadPool = Executors.newSingleThreadExecutor();
|
|
||||||
try {
|
|
||||||
threadPool.execute(() -> {
|
|
||||||
for (TournamentMatch match : matchMaker) {
|
|
||||||
// Play game and await the results
|
|
||||||
GameResultFuture game = matchExecutor.submit(gameType, turnTime, match.getClient0(), match.getClient1());
|
|
||||||
scoreSystems.forEach(e -> e.result(match, game.result().join()));
|
|
||||||
|
|
||||||
match.getClient0().clearGame();
|
|
||||||
match.getClient1().clearGame();
|
|
||||||
}
|
|
||||||
|
|
||||||
broadcaster.broadcast(scoreSystems);
|
|
||||||
});
|
|
||||||
} finally {
|
|
||||||
threadPool.shutdown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
@FunctionalInterface
|
|
||||||
public interface ResultBroadcaster<T extends ScoreSystem<?, ?, ?>> {
|
|
||||||
void broadcast(List<T> scoreSystem);
|
|
||||||
}
|
|
||||||
@@ -1,121 +1,11 @@
|
|||||||
package org.toop.framework.networking.server.tournaments;
|
package org.toop.framework.networking.server.tournaments;
|
||||||
|
|
||||||
import org.toop.framework.networking.server.MatchExecutor;
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
import org.toop.framework.networking.server.client.NettyClient;
|
||||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
|
||||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
|
||||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
|
||||||
|
|
||||||
import java.time.Duration;
|
import java.util.HashMap;
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Objects;
|
|
||||||
|
|
||||||
public class Tournament {
|
public interface Tournament {
|
||||||
|
void init(NettyClient[] clients);
|
||||||
private final MatchExecutor matchExecutor;
|
boolean start(String gameType);
|
||||||
private final List<IntegerScoreSystem> scoreSystems;
|
HashMap<NettyClient, Integer> end();
|
||||||
private final TournamentRunner tournamentRunner;
|
|
||||||
private final MatchMaker matchMaker;
|
|
||||||
private final ResultBroadcaster<IntegerScoreSystem> broadcaster;
|
|
||||||
private final NettyClient[] players;
|
|
||||||
private final Duration turnTime;
|
|
||||||
private final Shuffler shuffler;
|
|
||||||
|
|
||||||
private Tournament(Tournament.Builder builder) {
|
|
||||||
matchExecutor = builder.matchExecutor;
|
|
||||||
scoreSystems = builder.scoreSystems;
|
|
||||||
tournamentRunner = builder.tournamentRunner;
|
|
||||||
matchMaker = builder.matchMaker;
|
|
||||||
broadcaster = builder.broadcaster;
|
|
||||||
players = builder.players;
|
|
||||||
turnTime = builder.turnTime;
|
|
||||||
shuffler = builder.shuffler;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void run(String gameType) {
|
|
||||||
|
|
||||||
Arrays.stream(players).forEach(e -> {
|
|
||||||
matchMaker.addPlayer(e);
|
|
||||||
scoreSystems.forEach(k -> k.addPlayer(e));
|
|
||||||
});
|
|
||||||
|
|
||||||
if (shuffler != null) matchMaker.shuffle(shuffler);
|
|
||||||
|
|
||||||
tournamentRunner.run(matchExecutor, matchMaker, scoreSystems, broadcaster, turnTime, gameType);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Builder {
|
|
||||||
private MatchExecutor matchExecutor;
|
|
||||||
private List<IntegerScoreSystem> scoreSystems = new ArrayList<>();
|
|
||||||
private TournamentRunner tournamentRunner;
|
|
||||||
private MatchMaker matchMaker;
|
|
||||||
private ResultBroadcaster<IntegerScoreSystem> broadcaster;
|
|
||||||
private NettyClient[] players;
|
|
||||||
private NettyClient[] observors;
|
|
||||||
private NettyClient[] admins;
|
|
||||||
private Duration turnTime = Duration.ofSeconds(10);
|
|
||||||
private Shuffler shuffler;
|
|
||||||
|
|
||||||
public Builder matchExecutor(MatchExecutor matchExecutor) {
|
|
||||||
this.matchExecutor = matchExecutor;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder addScoreSystem(IntegerScoreSystem scoreSystem) {
|
|
||||||
this.scoreSystems.addLast(scoreSystem);
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder tournamentRunner(TournamentRunner tournamentRunner) {
|
|
||||||
this.tournamentRunner = tournamentRunner;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder matchMaker(MatchMaker matchMaker) {
|
|
||||||
this.matchMaker = matchMaker;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder resultBroadcaster(ResultBroadcaster<IntegerScoreSystem> broadcaster) {
|
|
||||||
this.broadcaster = broadcaster;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder addPlayers(NettyClient[] players) {
|
|
||||||
this.players = players;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder addObservers(NettyClient[] observors) { // TODO
|
|
||||||
this.observors = observors;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder addAdmins(NettyClient[] admins) { // TODO
|
|
||||||
this.admins = admins;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder turnTimeout(Duration turnTime) {
|
|
||||||
this.turnTime = turnTime;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Builder addMatchShuffler(Shuffler shuffler) {
|
|
||||||
this.shuffler = shuffler;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Tournament build() {
|
|
||||||
Objects.requireNonNull(matchExecutor, "matchExecutor");
|
|
||||||
Objects.requireNonNull(tournamentRunner, "tournamentRunner");
|
|
||||||
Objects.requireNonNull(matchMaker, "matchMaker");
|
|
||||||
Objects.requireNonNull(broadcaster, "resultBroadcaster"); // TODO is not always necessary and needs to be more generic, not just at the end
|
|
||||||
Objects.requireNonNull(players, "players");
|
|
||||||
return new Tournament(this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,12 +7,4 @@ public class TournamentMatch extends ImmutablePair<NettyClient, NettyClient> {
|
|||||||
public TournamentMatch(NettyClient a, NettyClient b) {
|
public TournamentMatch(NettyClient a, NettyClient b) {
|
||||||
super(a, b);
|
super(a, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
public NettyClient getClient0() {
|
|
||||||
return getLeft();
|
|
||||||
}
|
|
||||||
|
|
||||||
public NettyClient getClient1() {
|
|
||||||
return getRight();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.MatchExecutor;
|
|
||||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
|
||||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
|
||||||
|
|
||||||
import java.time.Duration;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public interface TournamentRunner {
|
|
||||||
void run(MatchExecutor matchExecutor, MatchMaker matchMaker, List<IntegerScoreSystem> scoreSystems,
|
|
||||||
ResultBroadcaster<IntegerScoreSystem> broadcaster, Duration turnTime, String gameType);
|
|
||||||
}
|
|
||||||
@@ -1,81 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.NoSuchElementException;
|
|
||||||
|
|
||||||
public class DoubleRoundRobinMatchMaker implements MatchMaker {
|
|
||||||
|
|
||||||
private final List<NettyClient> players = new ArrayList<>();
|
|
||||||
|
|
||||||
public DoubleRoundRobinMatchMaker() {} // TODO let user decide store type
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addPlayer(NettyClient player) {
|
|
||||||
players.addLast(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void shuffle(Shuffler shuffler) {
|
|
||||||
if (players.size() < 2) return;
|
|
||||||
shuffler.shuffle(players);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<NettyClient> getPlayers() {
|
|
||||||
return players;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Iterator<TournamentMatch> iterator() {
|
|
||||||
return new Iterator<>() {
|
|
||||||
|
|
||||||
private int i = 0;
|
|
||||||
private int j = 1;
|
|
||||||
private boolean reverse = false;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasNext() {
|
|
||||||
return players.size() > 1
|
|
||||||
&& i < players.size() - 1
|
|
||||||
&& j < players.size();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public TournamentMatch next() {
|
|
||||||
if (!hasNext()) {
|
|
||||||
throw new NoSuchElementException();
|
|
||||||
}
|
|
||||||
|
|
||||||
NettyClient home = players.get(i);
|
|
||||||
NettyClient away = players.get(j);
|
|
||||||
|
|
||||||
TournamentMatch match = reverse ? new TournamentMatch(away, home) : new TournamentMatch(home, away);
|
|
||||||
|
|
||||||
advance();
|
|
||||||
return match;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void advance() {
|
|
||||||
j++;
|
|
||||||
if (j >= players.size()) {
|
|
||||||
i++;
|
|
||||||
j = i + 1;
|
|
||||||
|
|
||||||
if (i >= players.size() - 1) {
|
|
||||||
if (!reverse) {
|
|
||||||
reverse = true;
|
|
||||||
i = 0;
|
|
||||||
j = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public interface MatchMaker extends Iterable<TournamentMatch> {
|
|
||||||
void addPlayer(NettyClient player);
|
|
||||||
List<NettyClient> getPlayers();
|
|
||||||
void shuffle(Shuffler shuffler);
|
|
||||||
}
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.NoSuchElementException;
|
|
||||||
|
|
||||||
public class RoundRobinMatchMaker implements MatchMaker {
|
|
||||||
|
|
||||||
private final List<NettyClient> players = new ArrayList<>();
|
|
||||||
|
|
||||||
public RoundRobinMatchMaker() {} // TODO let user decide store type
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addPlayer(NettyClient player) {
|
|
||||||
players.addLast(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void shuffle(Shuffler shuffler) {
|
|
||||||
if (players.size() < 2) return;
|
|
||||||
shuffler.shuffle(players);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<NettyClient> getPlayers() {
|
|
||||||
return players;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Iterator<TournamentMatch> iterator() {
|
|
||||||
return new Iterator<>() {
|
|
||||||
|
|
||||||
private int i = 0;
|
|
||||||
private int j = 1;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasNext() {
|
|
||||||
return players.size() > 1
|
|
||||||
&& i < players.size() - 1
|
|
||||||
&& j < players.size();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public TournamentMatch next() {
|
|
||||||
if (!hasNext()) {
|
|
||||||
throw new NoSuchElementException();
|
|
||||||
}
|
|
||||||
|
|
||||||
NettyClient home = players.get(i);
|
|
||||||
NettyClient away = players.get(j);
|
|
||||||
|
|
||||||
j++;
|
|
||||||
if (j >= players.size()) {
|
|
||||||
i++;
|
|
||||||
j = i + 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return new TournamentMatch(home, away);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
|
||||||
|
|
||||||
public class DrawCountScoreSystem implements IntegerScoreSystem {
|
|
||||||
|
|
||||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
|
||||||
private final int INIT_SCORE = 0;
|
|
||||||
private final int WIN_POINTS = 1;
|
|
||||||
|
|
||||||
public DrawCountScoreSystem() {} // TODO let user decide store type
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String scoreName() {
|
|
||||||
return "draws";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addPlayer(NettyClient user) {
|
|
||||||
scores.putIfAbsent(user, INIT_SCORE);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void result(TournamentMatch match, Integer result) {
|
|
||||||
switch (result) {
|
|
||||||
case 0, 1 -> {}
|
|
||||||
case -1 -> {
|
|
||||||
scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
|
||||||
scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
|
||||||
}
|
|
||||||
default -> throw new IllegalArgumentException("Unknown result: " + result);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Map<NettyClient, Integer> getScore() {
|
|
||||||
return scores;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
|
|
||||||
public interface IntegerScoreSystem extends ScoreSystem<TournamentMatch, Integer, NettyClient> {}
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
|
||||||
|
|
||||||
public class LoseCountScoreSystem implements IntegerScoreSystem {
|
|
||||||
|
|
||||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
|
||||||
private final int INIT_SCORE = 0;
|
|
||||||
private final int WIN_POINTS = 1;
|
|
||||||
|
|
||||||
public LoseCountScoreSystem() {} // TODO let user decide store type
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String scoreName() {
|
|
||||||
return "loses";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addPlayer(NettyClient user) {
|
|
||||||
scores.putIfAbsent(user, INIT_SCORE);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void result(TournamentMatch match, Integer result) {
|
|
||||||
switch (result) {
|
|
||||||
case 0 -> scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
|
||||||
case 1 -> scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
|
||||||
case -1 -> {} // Draw
|
|
||||||
default -> throw new IllegalArgumentException("Unknown result: " + result);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Map<NettyClient, Integer> getScore() {
|
|
||||||
return scores;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
|
||||||
|
|
||||||
public class MatchCountScoreSystem implements IntegerScoreSystem {
|
|
||||||
|
|
||||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
|
||||||
private final int INIT_SCORE = 0;
|
|
||||||
private final int WIN_POINTS = 1;
|
|
||||||
|
|
||||||
public MatchCountScoreSystem() {} // TODO let user decide store type
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String scoreName() {
|
|
||||||
return "matches";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addPlayer(NettyClient user) {
|
|
||||||
scores.putIfAbsent(user, INIT_SCORE);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void result(TournamentMatch match, Integer result) {
|
|
||||||
scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
|
||||||
scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Map<NettyClient, Integer> getScore() {
|
|
||||||
return scores;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
|
|
||||||
public interface ScoreSystem<MATCHTYPE, SCORETYPE, USERTYPE> {
|
|
||||||
String scoreName();
|
|
||||||
void addPlayer(USERTYPE user);
|
|
||||||
void result(MATCHTYPE match, SCORETYPE result);
|
|
||||||
Map<USERTYPE, SCORETYPE> getScore();
|
|
||||||
}
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
|
||||||
|
|
||||||
import org.toop.framework.networking.server.client.NettyClient;
|
|
||||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
|
||||||
|
|
||||||
public class WinCountScoreSystem implements IntegerScoreSystem {
|
|
||||||
|
|
||||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
|
||||||
private final int INIT_SCORE = 0;
|
|
||||||
private final int WIN_POINTS = 1;
|
|
||||||
|
|
||||||
public WinCountScoreSystem() {} // TODO let user decide store type
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String scoreName() {
|
|
||||||
return "wins";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addPlayer(NettyClient user) {
|
|
||||||
scores.putIfAbsent(user, INIT_SCORE);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void result(TournamentMatch match, Integer result) {
|
|
||||||
switch (result) {
|
|
||||||
case 0 -> scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
|
||||||
case 1 -> scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
|
||||||
case -1 -> {} // Draw
|
|
||||||
default -> throw new IllegalArgumentException("Unknown result: " + result);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Map<NettyClient, Integer> getScore() {
|
|
||||||
return scores;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.shufflers;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
public class RandomShuffle implements Shuffler {
|
|
||||||
@Override
|
|
||||||
public <T> void shuffle(List<T> listToShuffle) {
|
|
||||||
final int SHUFFLE_AMOUNT = listToShuffle.size() * 2;
|
|
||||||
|
|
||||||
Random rand = new Random();
|
|
||||||
|
|
||||||
for (int i = 0; i <= SHUFFLE_AMOUNT; i++) {
|
|
||||||
int index = rand.nextInt(listToShuffle.size());
|
|
||||||
T match = listToShuffle.get(index);
|
|
||||||
listToShuffle.remove(index);
|
|
||||||
listToShuffle.addLast(match);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package org.toop.framework.networking.server.tournaments.shufflers;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public interface Shuffler {
|
|
||||||
<T> void shuffle(List<T> listToShuffle);
|
|
||||||
}
|
|
||||||
@@ -1,288 +1,193 @@
|
|||||||
package org.toop.game.players.ai;
|
package org.toop.game.players.ai;
|
||||||
|
|
||||||
|
import org.toop.framework.gameFramework.GameState;
|
||||||
|
import org.toop.framework.gameFramework.model.game.PlayResult;
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
import org.toop.framework.gameFramework.model.player.AbstractAI;
|
import org.toop.framework.gameFramework.model.player.AbstractAI;
|
||||||
|
|
||||||
import java.util.Random;
|
import java.util.Random;
|
||||||
|
|
||||||
public abstract class MCTSAI extends AbstractAI {
|
public class MCTSAI extends AbstractAI {
|
||||||
protected static class Node {
|
private static class Node {
|
||||||
public TurnBasedGame state;
|
public TurnBasedGame state;
|
||||||
|
|
||||||
public long move;
|
public long move;
|
||||||
public long unexpandedMoves;
|
|
||||||
|
|
||||||
public Node parent;
|
public Node parent;
|
||||||
|
|
||||||
|
public int expanded;
|
||||||
public Node[] children;
|
public Node[] children;
|
||||||
|
|
||||||
public float value;
|
|
||||||
public int visits;
|
public int visits;
|
||||||
|
public float value;
|
||||||
|
|
||||||
public float heuristic;
|
public Node(TurnBasedGame state, long move, Node parent) {
|
||||||
|
|
||||||
public float solved;
|
|
||||||
|
|
||||||
public Node(TurnBasedGame state, Node parent, long move) {
|
|
||||||
final long legalMoves = state.getLegalMoves();
|
|
||||||
|
|
||||||
this.state = state;
|
this.state = state;
|
||||||
|
|
||||||
this.move = move;
|
this.move = move;
|
||||||
this.unexpandedMoves = legalMoves;
|
|
||||||
|
|
||||||
this.parent = parent;
|
this.parent = parent;
|
||||||
this.children = new Node[Long.bitCount(legalMoves)];
|
|
||||||
|
|
||||||
this.value = 0.0f;
|
this.expanded = 0;
|
||||||
|
this.children = new Node[Long.bitCount(state.getLegalMoves())];
|
||||||
|
|
||||||
this.visits = 0;
|
this.visits = 0;
|
||||||
|
this.value = 0.0f;
|
||||||
this.heuristic = state.rateMove(move);
|
|
||||||
|
|
||||||
this.solved = Float.NaN;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Node(TurnBasedGame state) {
|
public Node(TurnBasedGame state) {
|
||||||
this(state, null, 0L);
|
this(state, 0L, null);
|
||||||
}
|
|
||||||
|
|
||||||
public int getExpanded() {
|
|
||||||
return children.length - Long.bitCount(unexpandedMoves);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isFullyExpanded() {
|
public boolean isFullyExpanded() {
|
||||||
return unexpandedMoves == 0L;
|
return expanded >= children.length;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float calculateUCT(int parentVisits) {
|
float calculateUCT() {
|
||||||
if (visits == 0) {
|
float exploitation = visits <= 0? 0 : value / visits;
|
||||||
return Float.POSITIVE_INFINITY;
|
float exploration = 1.41f * (float)(Math.sqrt(Math.log(visits) / visits));
|
||||||
}
|
|
||||||
|
|
||||||
final float exploitation = value / visits;
|
return exploitation + exploration;
|
||||||
final float exploration = (float)(Math.sqrt(Math.log(parentVisits) / visits));
|
|
||||||
final float bias = heuristic * 10.0f / (visits + 1);
|
|
||||||
|
|
||||||
return exploitation + exploration + bias;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Node bestUCTChild() {
|
public Node bestUCTChild() {
|
||||||
final int expanded = getExpanded();
|
int bestChildIndex = -1;
|
||||||
|
float bestScore = Float.NEGATIVE_INFINITY;
|
||||||
Node highestUCTChild = null;
|
|
||||||
float highestUCT = Float.NEGATIVE_INFINITY;
|
|
||||||
|
|
||||||
for (int i = 0; i < expanded; i++) {
|
for (int i = 0; i < expanded; i++) {
|
||||||
final float childUCT = children[i].calculateUCT(visits);
|
final float score = calculateUCT();
|
||||||
|
|
||||||
if (childUCT > highestUCT) {
|
if (score > bestScore) {
|
||||||
highestUCTChild = children[i];
|
bestChildIndex = i;
|
||||||
highestUCT = childUCT;
|
bestScore = score;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return highestUCTChild;
|
return bestChildIndex >= 0? children[bestChildIndex] : this;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static final ThreadLocal<Random> random = ThreadLocal.withInitial(Random::new);
|
private final int milliseconds;
|
||||||
|
|
||||||
protected final int milliseconds;
|
|
||||||
|
|
||||||
protected int lastIterations;
|
|
||||||
|
|
||||||
public MCTSAI(int milliseconds) {
|
public MCTSAI(int milliseconds) {
|
||||||
this.milliseconds = milliseconds;
|
this.milliseconds = milliseconds;
|
||||||
|
|
||||||
this.lastIterations = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public MCTSAI(MCTSAI other) {
|
public MCTSAI(MCTSAI other) {
|
||||||
this.milliseconds = other.milliseconds;
|
this.milliseconds = other.milliseconds;
|
||||||
|
|
||||||
this.lastIterations = other.lastIterations;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getLastIterations() {
|
@Override
|
||||||
return lastIterations;
|
public MCTSAI deepCopy() {
|
||||||
|
return new MCTSAI(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected Node selection(Node root) {
|
@Override
|
||||||
// while (Float.isNaN(root.solved) && root.isFullyExpanded() && !root.state.isTerminal()) {
|
public long getMove(TurnBasedGame game) {
|
||||||
while (root.isFullyExpanded() && !root.state.isTerminal()) {
|
Node root = new Node(game.deepCopy());
|
||||||
root = root.bestUCTChild();
|
|
||||||
|
long endTime = System.currentTimeMillis() + milliseconds;
|
||||||
|
|
||||||
|
while (System.currentTimeMillis() <= endTime) {
|
||||||
|
Node node = selection(root);
|
||||||
|
long legalMoves = node.state.getLegalMoves();
|
||||||
|
|
||||||
|
if (legalMoves != 0) {
|
||||||
|
node = expansion(node, legalMoves);
|
||||||
}
|
}
|
||||||
|
|
||||||
return root;
|
float result = 0.0f;
|
||||||
|
|
||||||
|
if (node.state.getLegalMoves() != 0) {
|
||||||
|
result = simulation(node.state, game.getCurrentTurn());
|
||||||
}
|
}
|
||||||
|
|
||||||
protected Node expansion(Node leaf) {
|
backPropagation(node, result);
|
||||||
if (leaf.unexpandedMoves == 0L) {
|
|
||||||
return leaf;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
final long unexpandedMove = leaf.unexpandedMoves & -leaf.unexpandedMoves;
|
int mostVisitedIndex = -1;
|
||||||
|
int mostVisits = -1;
|
||||||
|
|
||||||
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
for (int i = 0; i < root.expanded; i++) {
|
||||||
copiedState.play(unexpandedMove);
|
if (root.children[i].visits > mostVisits) {
|
||||||
|
mostVisitedIndex = i;
|
||||||
final Node expandedChild = new Node(copiedState, leaf, unexpandedMove);
|
mostVisits = root.children[i].visits;
|
||||||
|
}
|
||||||
leaf.children[leaf.getExpanded()] = expandedChild;
|
|
||||||
leaf.unexpandedMoves &= ~unexpandedMove;
|
|
||||||
|
|
||||||
return expandedChild;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected float simulation(Node leaf) {
|
return mostVisitedIndex != -1? root.children[mostVisitedIndex].move : randomSetBit(game.getLegalMoves());
|
||||||
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
|
||||||
final int playerIndex = 1 - copiedState.getCurrentTurn();
|
|
||||||
|
|
||||||
while (!copiedState.isTerminal()) {
|
|
||||||
final long legalMoves = copiedState.getLegalMoves();
|
|
||||||
final long randomMove = randomSetBit(legalMoves);
|
|
||||||
|
|
||||||
copiedState.play(randomMove);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (copiedState.getWinner() == playerIndex) {
|
private Node selection(Node node) {
|
||||||
|
while (node.state.getLegalMoves() != 0L && node.isFullyExpanded()) {
|
||||||
|
node = node.bestUCTChild();
|
||||||
|
}
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Node expansion(Node node, long legalMoves) {
|
||||||
|
for (int i = 0; i < node.expanded; i++) {
|
||||||
|
legalMoves &= ~node.children[i].move;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (legalMoves == 0L) {
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
long move = randomSetBit(legalMoves);
|
||||||
|
|
||||||
|
TurnBasedGame copy = node.state.deepCopy();
|
||||||
|
copy.play(move);
|
||||||
|
|
||||||
|
Node newlyExpanded = new Node(copy, move, node);
|
||||||
|
|
||||||
|
node.children[node.expanded] = newlyExpanded;
|
||||||
|
node.expanded++;
|
||||||
|
|
||||||
|
return newlyExpanded;
|
||||||
|
}
|
||||||
|
|
||||||
|
private float simulation(TurnBasedGame state, int playerIndex) {
|
||||||
|
TurnBasedGame copy = state.deepCopy();
|
||||||
|
long legalMoves = copy.getLegalMoves();
|
||||||
|
PlayResult result = null;
|
||||||
|
|
||||||
|
while (legalMoves != 0) {
|
||||||
|
result = copy.play(randomSetBit(legalMoves));
|
||||||
|
legalMoves = copy.getLegalMoves();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result.state() == GameState.WIN) {
|
||||||
|
if (result.player() == playerIndex) {
|
||||||
return 1.0f;
|
return 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (copiedState.getWinner() >= 0) {
|
|
||||||
return -1.0f;
|
return -1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0.0f;
|
return -0.2f;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void backPropagation(Node leaf, float value) {
|
private void backPropagation(Node node, float value) {
|
||||||
while (leaf != null) {
|
while (node != null) {
|
||||||
leaf.value += value;
|
node.visits++;
|
||||||
leaf.visits++;
|
node.value += value;
|
||||||
|
node = node.parent;
|
||||||
if (Float.isNaN(leaf.solved)) {
|
|
||||||
updateSolvedStatus(leaf);
|
|
||||||
}
|
|
||||||
|
|
||||||
value = -value;
|
|
||||||
leaf = leaf.parent;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected Node mostVisitedChild(Node root) {
|
public static long randomSetBit(long value) {
|
||||||
final int expanded = root.getExpanded();
|
Random random = new Random();
|
||||||
|
|
||||||
Node mostVisitedChild = null;
|
int count = Long.bitCount(value);
|
||||||
int mostVisited = -1;
|
int target = random.nextInt(count);
|
||||||
|
|
||||||
for (int i = 0; i < expanded; i++) {
|
while (true) {
|
||||||
if (root.children[i].visits > mostVisited) {
|
int bit = Long.numberOfTrailingZeros(value);
|
||||||
mostVisitedChild = root.children[i];
|
if (target == 0) {
|
||||||
mostVisited = root.children[i].visits;
|
return 1L << bit;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return mostVisitedChild;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected Node findOrResetRoot(Node root, TurnBasedGame game) {
|
|
||||||
if (root == null) {
|
|
||||||
return new Node(game.deepCopy());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (areStatesEqual(root.state.getBoard(), game.getBoard())) {
|
|
||||||
return root;
|
|
||||||
}
|
|
||||||
|
|
||||||
final int expanded = root.getExpanded();
|
|
||||||
|
|
||||||
for (int i = 0; i < expanded; i++) {
|
|
||||||
if (areStatesEqual(root.children[i].state.getBoard(), game.getBoard())) {
|
|
||||||
root.children[i].parent = null;
|
|
||||||
return root.children[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return new Node(game.deepCopy());
|
|
||||||
}
|
|
||||||
|
|
||||||
protected Node findChildByMove(Node root, long move) {
|
|
||||||
final int expanded = root.getExpanded();
|
|
||||||
|
|
||||||
for (int i = 0; i < expanded; i++) {
|
|
||||||
if (root.children[i].move == move) {
|
|
||||||
root.children[i].parent = null;
|
|
||||||
return root.children[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected boolean areStatesEqual(long[] state1, long[] state2) {
|
|
||||||
if (state1.length != state2.length) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < state1.length; i++) {
|
|
||||||
if (state1[i] != state2[i]) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected long randomSetBit(long value) {
|
|
||||||
if (0L == value) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
final int bitCount = Long.bitCount(value);
|
|
||||||
final int randomBitCount = random.get().nextInt(bitCount);
|
|
||||||
|
|
||||||
for (int i = 0; i < randomBitCount; i++) {
|
|
||||||
value &= value - 1;
|
value &= value - 1;
|
||||||
}
|
target--;
|
||||||
|
|
||||||
return value & -value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateSolvedStatus(Node node) {
|
|
||||||
if (node.state.isTerminal()) {
|
|
||||||
final int winner = node.state.getWinner();
|
|
||||||
final int mover = 1 - node.state.getCurrentTurn();
|
|
||||||
|
|
||||||
node.solved = winner == mover? 1.0f : winner == -1? 0.0f : -1.0f;
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (node.isFullyExpanded()) {
|
|
||||||
boolean allChildrenSolved = true;
|
|
||||||
boolean foundWinningMove = false;
|
|
||||||
boolean foundDrawMove = false;
|
|
||||||
|
|
||||||
for (final Node child : node.children) {
|
|
||||||
if (!Float.isNaN(child.solved)) {
|
|
||||||
if (child.solved == -1.0f) {
|
|
||||||
foundWinningMove = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (child.solved == 0.0f) {
|
|
||||||
foundDrawMove = true;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
allChildrenSolved = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (foundWinningMove) {
|
|
||||||
node.solved = 1.0f;
|
|
||||||
} else if (allChildrenSolved) {
|
|
||||||
node.solved = foundDrawMove? 0.0f : -1.0f;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
195
game/src/main/java/org/toop/game/players/ai/MCTSAI2.java
Normal file
195
game/src/main/java/org/toop/game/players/ai/MCTSAI2.java
Normal file
@@ -0,0 +1,195 @@
|
|||||||
|
package org.toop.game.players.ai;
|
||||||
|
|
||||||
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
|
import org.toop.framework.gameFramework.model.player.AbstractAI;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
public class MCTSAI2 extends AbstractAI {
|
||||||
|
private static class Node {
|
||||||
|
public TurnBasedGame state;
|
||||||
|
|
||||||
|
public long move;
|
||||||
|
public long unexpandedMoves;
|
||||||
|
|
||||||
|
public Node parent;
|
||||||
|
|
||||||
|
public Node[] children;
|
||||||
|
public int expanded;
|
||||||
|
|
||||||
|
public float value;
|
||||||
|
public int visits;
|
||||||
|
|
||||||
|
public Node(TurnBasedGame state, Node parent, long move) {
|
||||||
|
final long legalMoves = state.getLegalMoves();
|
||||||
|
|
||||||
|
this.state = state;
|
||||||
|
|
||||||
|
this.move = move;
|
||||||
|
this.unexpandedMoves = legalMoves;
|
||||||
|
|
||||||
|
this.parent = parent;
|
||||||
|
|
||||||
|
this.children = new Node[Long.bitCount(legalMoves)];
|
||||||
|
this.expanded = 0;
|
||||||
|
|
||||||
|
this.value = 0.0f;
|
||||||
|
this.visits = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Node(TurnBasedGame state) {
|
||||||
|
this(state, null, 0L);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isFullyExpanded() {
|
||||||
|
return expanded == children.length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float calculateUCT(int parentVisits) {
|
||||||
|
final float exploitation = value / visits;
|
||||||
|
final float exploration = 1.41f * (float)(Math.sqrt(Math.log(parentVisits) / visits));
|
||||||
|
|
||||||
|
return exploitation + exploration;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Node bestUCTChild() {
|
||||||
|
Node highestUCTChild = null;
|
||||||
|
float highestUCT = Float.NEGATIVE_INFINITY;
|
||||||
|
|
||||||
|
for (int i = 0; i < expanded; i++) {
|
||||||
|
final float childUCT = children[i].calculateUCT(visits);
|
||||||
|
|
||||||
|
if (childUCT > highestUCT) {
|
||||||
|
highestUCTChild = children[i];
|
||||||
|
highestUCT = childUCT;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return highestUCTChild;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private final Random random;
|
||||||
|
private final int milliseconds;
|
||||||
|
|
||||||
|
public MCTSAI2(int milliseconds) {
|
||||||
|
this.random = new Random();
|
||||||
|
this.milliseconds = milliseconds;
|
||||||
|
}
|
||||||
|
|
||||||
|
public MCTSAI2(MCTSAI2 other) {
|
||||||
|
this.random = other.random;
|
||||||
|
this.milliseconds = other.milliseconds;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public MCTSAI2 deepCopy() {
|
||||||
|
return new MCTSAI2(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getMove(TurnBasedGame game) {
|
||||||
|
final Node root = new Node(game, null, 0L);
|
||||||
|
|
||||||
|
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
||||||
|
|
||||||
|
while (System.nanoTime() < endTime) {
|
||||||
|
Node leaf = selection(root);
|
||||||
|
leaf = expansion(leaf);
|
||||||
|
final float value = simulation(leaf);
|
||||||
|
backPropagation(leaf, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
final Node mostVisitedChild = mostVisitedChild(root);
|
||||||
|
|
||||||
|
return mostVisitedChild != null? mostVisitedChild.move : 0L;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Node mostVisitedChild(Node root) {
|
||||||
|
Node mostVisitedChild = null;
|
||||||
|
int mostVisited = -1;
|
||||||
|
|
||||||
|
for (int i = 0; i < root.expanded; i++) {
|
||||||
|
if (root.children[i].visits > mostVisited) {
|
||||||
|
mostVisitedChild = root.children[i];
|
||||||
|
mostVisited = root.children[i].visits;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return mostVisitedChild;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Node selection(Node root) {
|
||||||
|
while (root.isFullyExpanded() && !root.state.isTerminal()) {
|
||||||
|
root = root.bestUCTChild();
|
||||||
|
}
|
||||||
|
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Node expansion(Node leaf) {
|
||||||
|
if (leaf.unexpandedMoves == 0L) {
|
||||||
|
return leaf;
|
||||||
|
}
|
||||||
|
|
||||||
|
final long unexpandedMove = leaf.unexpandedMoves & -leaf.unexpandedMoves;
|
||||||
|
|
||||||
|
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
||||||
|
copiedState.play(unexpandedMove);
|
||||||
|
|
||||||
|
final Node expandedChild = new Node(copiedState, leaf, unexpandedMove);
|
||||||
|
|
||||||
|
leaf.children[leaf.expanded] = expandedChild;
|
||||||
|
leaf.expanded++;
|
||||||
|
|
||||||
|
leaf.unexpandedMoves &= ~unexpandedMove;
|
||||||
|
|
||||||
|
return expandedChild;
|
||||||
|
}
|
||||||
|
|
||||||
|
private float simulation(Node leaf) {
|
||||||
|
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
||||||
|
final int playerIndex = 1 - copiedState.getCurrentTurn();
|
||||||
|
|
||||||
|
while (!copiedState.isTerminal()) {
|
||||||
|
final long legalMoves = copiedState.getLegalMoves();
|
||||||
|
final long randomMove = randomSetBit(legalMoves);
|
||||||
|
|
||||||
|
copiedState.play(randomMove);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (copiedState.getWinner() == playerIndex) {
|
||||||
|
return 1.0f;
|
||||||
|
} else if (copiedState.getWinner() >= 0) {
|
||||||
|
return -1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void backPropagation(Node leaf, float value) {
|
||||||
|
while (leaf != null) {
|
||||||
|
leaf.value += value;
|
||||||
|
leaf.visits++;
|
||||||
|
|
||||||
|
value = -value;
|
||||||
|
leaf = leaf.parent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private long randomSetBit(long value) {
|
||||||
|
if (0L == value) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
final int bitCount = Long.bitCount(value);
|
||||||
|
final int randomBitCount = random.nextInt(bitCount);
|
||||||
|
|
||||||
|
for (int i = 0; i < randomBitCount; i++) {
|
||||||
|
value &= value - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return value & -value;
|
||||||
|
}
|
||||||
|
}
|
||||||
258
game/src/main/java/org/toop/game/players/ai/MCTSAI3.java
Normal file
258
game/src/main/java/org/toop/game/players/ai/MCTSAI3.java
Normal file
@@ -0,0 +1,258 @@
|
|||||||
|
package org.toop.game.players.ai;
|
||||||
|
|
||||||
|
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||||
|
import org.toop.framework.gameFramework.model.player.AbstractAI;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
public class MCTSAI3 extends AbstractAI {
|
||||||
|
private static class Node {
|
||||||
|
public TurnBasedGame state;
|
||||||
|
|
||||||
|
public long move;
|
||||||
|
public long unexpandedMoves;
|
||||||
|
|
||||||
|
public Node parent;
|
||||||
|
|
||||||
|
public Node[] children;
|
||||||
|
public int expanded;
|
||||||
|
|
||||||
|
public float value;
|
||||||
|
public int visits;
|
||||||
|
|
||||||
|
public Node(TurnBasedGame state, Node parent, long move) {
|
||||||
|
final long legalMoves = state.getLegalMoves();
|
||||||
|
|
||||||
|
this.state = state;
|
||||||
|
|
||||||
|
this.move = move;
|
||||||
|
this.unexpandedMoves = legalMoves;
|
||||||
|
|
||||||
|
this.parent = parent;
|
||||||
|
|
||||||
|
this.children = new Node[Long.bitCount(legalMoves)];
|
||||||
|
this.expanded = 0;
|
||||||
|
|
||||||
|
this.value = 0.0f;
|
||||||
|
this.visits = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Node(TurnBasedGame state) {
|
||||||
|
this(state, null, 0L);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isFullyExpanded() {
|
||||||
|
return expanded == children.length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float calculateUCT(int parentVisits) {
|
||||||
|
final float exploitation = value / visits;
|
||||||
|
final float exploration = 1.41f * (float)(Math.sqrt(Math.log(parentVisits) / visits));
|
||||||
|
|
||||||
|
return exploitation + exploration;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Node bestUCTChild() {
|
||||||
|
Node highestUCTChild = null;
|
||||||
|
float highestUCT = Float.NEGATIVE_INFINITY;
|
||||||
|
|
||||||
|
for (int i = 0; i < expanded; i++) {
|
||||||
|
final float childUCT = children[i].calculateUCT(visits);
|
||||||
|
|
||||||
|
if (childUCT > highestUCT) {
|
||||||
|
highestUCTChild = children[i];
|
||||||
|
highestUCT = childUCT;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return highestUCTChild;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private final Random random;
|
||||||
|
|
||||||
|
private Node root;
|
||||||
|
private final int milliseconds;
|
||||||
|
|
||||||
|
public MCTSAI3(int milliseconds) {
|
||||||
|
this.random = new Random();
|
||||||
|
|
||||||
|
this.root = null;
|
||||||
|
this.milliseconds = milliseconds;
|
||||||
|
}
|
||||||
|
|
||||||
|
public MCTSAI3(MCTSAI3 other) {
|
||||||
|
this.random = other.random;
|
||||||
|
|
||||||
|
this.root = other.root;
|
||||||
|
this.milliseconds = other.milliseconds;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public MCTSAI3 deepCopy() {
|
||||||
|
return new MCTSAI3(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getMove(TurnBasedGame game) {
|
||||||
|
detectRoot(game);
|
||||||
|
|
||||||
|
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
||||||
|
|
||||||
|
while (System.nanoTime() < endTime) {
|
||||||
|
Node leaf = selection(root);
|
||||||
|
leaf = expansion(leaf);
|
||||||
|
final float value = simulation(leaf);
|
||||||
|
backPropagation(leaf, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
final Node mostVisitedChild = mostVisitedChild(root);
|
||||||
|
final long move = mostVisitedChild != null? mostVisitedChild.move : 0L;
|
||||||
|
|
||||||
|
newRoot(move);
|
||||||
|
|
||||||
|
return move;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Node mostVisitedChild(Node root) {
|
||||||
|
Node mostVisitedChild = null;
|
||||||
|
int mostVisited = -1;
|
||||||
|
|
||||||
|
for (int i = 0; i < root.expanded; i++) {
|
||||||
|
if (root.children[i].visits > mostVisited) {
|
||||||
|
mostVisitedChild = root.children[i];
|
||||||
|
mostVisited = root.children[i].visits;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return mostVisitedChild;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void detectRoot(TurnBasedGame game) {
|
||||||
|
if (root == null) {
|
||||||
|
root = new Node(game.deepCopy());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
final long[] currentBoards = game.getBoard();
|
||||||
|
final long[] rootBoards = root.state.getBoard();
|
||||||
|
|
||||||
|
boolean detected = true;
|
||||||
|
|
||||||
|
for (int i = 0; i < rootBoards.length; i++) {
|
||||||
|
if (rootBoards[i] != currentBoards[i]) {
|
||||||
|
detected = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (detected) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < root.expanded; i++) {
|
||||||
|
final Node child = root.children[i];
|
||||||
|
|
||||||
|
final long[] childBoards = child.state.getBoard();
|
||||||
|
|
||||||
|
detected = true;
|
||||||
|
|
||||||
|
for (int j = 0; j < childBoards.length; j++) {
|
||||||
|
if (childBoards[j] != currentBoards[j]) {
|
||||||
|
detected = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (detected) {
|
||||||
|
root = child;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
root = new Node(game.deepCopy());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void newRoot(long move) {
|
||||||
|
for (final Node child : root.children) {
|
||||||
|
if (child.move == move) {
|
||||||
|
root = child;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private Node selection(Node root) {
|
||||||
|
while (root.isFullyExpanded() && !root.state.isTerminal()) {
|
||||||
|
root = root.bestUCTChild();
|
||||||
|
}
|
||||||
|
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Node expansion(Node leaf) {
|
||||||
|
if (leaf.unexpandedMoves == 0L) {
|
||||||
|
return leaf;
|
||||||
|
}
|
||||||
|
|
||||||
|
final long unexpandedMove = leaf.unexpandedMoves & -leaf.unexpandedMoves;
|
||||||
|
|
||||||
|
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
||||||
|
copiedState.play(unexpandedMove);
|
||||||
|
|
||||||
|
final Node expandedChild = new Node(copiedState, leaf, unexpandedMove);
|
||||||
|
|
||||||
|
leaf.children[leaf.expanded] = expandedChild;
|
||||||
|
leaf.expanded++;
|
||||||
|
|
||||||
|
leaf.unexpandedMoves &= ~unexpandedMove;
|
||||||
|
|
||||||
|
return expandedChild;
|
||||||
|
}
|
||||||
|
|
||||||
|
private float simulation(Node leaf) {
|
||||||
|
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
||||||
|
final int playerIndex = 1 - copiedState.getCurrentTurn();
|
||||||
|
|
||||||
|
while (!copiedState.isTerminal()) {
|
||||||
|
final long legalMoves = copiedState.getLegalMoves();
|
||||||
|
final long randomMove = randomSetBit(legalMoves);
|
||||||
|
|
||||||
|
copiedState.play(randomMove);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (copiedState.getWinner() == playerIndex) {
|
||||||
|
return 1.0f;
|
||||||
|
} else if (copiedState.getWinner() >= 0) {
|
||||||
|
return -1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void backPropagation(Node leaf, float value) {
|
||||||
|
while (leaf != null) {
|
||||||
|
leaf.value += value;
|
||||||
|
leaf.visits++;
|
||||||
|
|
||||||
|
value = -value;
|
||||||
|
leaf = leaf.parent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private long randomSetBit(long value) {
|
||||||
|
if (0L == value) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
final int bitCount = Long.bitCount(value);
|
||||||
|
final int randomBitCount = random.nextInt(bitCount);
|
||||||
|
|
||||||
|
for (int i = 0; i < randomBitCount; i++) {
|
||||||
|
value &= value - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return value & -value;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
package org.toop.game.players.ai.mcts;
|
|
||||||
|
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
|
||||||
import org.toop.game.players.ai.MCTSAI;
|
|
||||||
|
|
||||||
public class MCTSAI1 extends MCTSAI {
|
|
||||||
public MCTSAI1(int milliseconds) {
|
|
||||||
super(milliseconds);
|
|
||||||
}
|
|
||||||
|
|
||||||
public MCTSAI1(MCTSAI1 other) {
|
|
||||||
super(other);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public MCTSAI1 deepCopy() {
|
|
||||||
return new MCTSAI1(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public long getMove(TurnBasedGame game) {
|
|
||||||
final Node root = new Node(game, null, 0L);
|
|
||||||
|
|
||||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
|
||||||
|
|
||||||
// while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
|
|
||||||
while (System.nanoTime() < endTime) {
|
|
||||||
Node leaf = selection(root);
|
|
||||||
leaf = expansion(leaf);
|
|
||||||
final float value = simulation(leaf);
|
|
||||||
backPropagation(leaf, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
lastIterations = root.visits;
|
|
||||||
|
|
||||||
final Node mostVisitedChild = mostVisitedChild(root);
|
|
||||||
return mostVisitedChild.move;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
package org.toop.game.players.ai.mcts;
|
|
||||||
|
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
|
||||||
import org.toop.game.players.ai.MCTSAI;
|
|
||||||
|
|
||||||
public class MCTSAI2 extends MCTSAI {
|
|
||||||
private Node root;
|
|
||||||
|
|
||||||
public MCTSAI2(int milliseconds) {
|
|
||||||
super(milliseconds);
|
|
||||||
|
|
||||||
this.root = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public MCTSAI2(MCTSAI2 other) {
|
|
||||||
super(other);
|
|
||||||
|
|
||||||
this.root = other.root;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public MCTSAI2 deepCopy() {
|
|
||||||
return new MCTSAI2(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public long getMove(TurnBasedGame game) {
|
|
||||||
root = findOrResetRoot(root, game);
|
|
||||||
|
|
||||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
|
||||||
|
|
||||||
// while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
|
|
||||||
while (System.nanoTime() < endTime) {
|
|
||||||
Node leaf = selection(root);
|
|
||||||
leaf = expansion(leaf);
|
|
||||||
final float value = simulation(leaf);
|
|
||||||
backPropagation(leaf, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
lastIterations = root.visits;
|
|
||||||
|
|
||||||
final Node mostVisitedChild = mostVisitedChild(root);
|
|
||||||
final long move = mostVisitedChild.move;
|
|
||||||
|
|
||||||
root = findChildByMove(root, move);
|
|
||||||
|
|
||||||
return move;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,92 +0,0 @@
|
|||||||
package org.toop.game.players.ai.mcts;
|
|
||||||
|
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
|
||||||
import org.toop.game.players.ai.MCTSAI;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.concurrent.Callable;
|
|
||||||
import java.util.concurrent.ExecutorService;
|
|
||||||
import java.util.concurrent.Executors;
|
|
||||||
import java.util.concurrent.Future;
|
|
||||||
|
|
||||||
public class MCTSAI3 extends MCTSAI {
|
|
||||||
private final int threads;
|
|
||||||
|
|
||||||
public MCTSAI3(int milliseconds, int threads) {
|
|
||||||
super(milliseconds);
|
|
||||||
|
|
||||||
this.threads = threads;
|
|
||||||
}
|
|
||||||
|
|
||||||
public MCTSAI3(MCTSAI3 other) {
|
|
||||||
super(other);
|
|
||||||
|
|
||||||
this.threads = other.threads;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public MCTSAI3 deepCopy() {
|
|
||||||
return new MCTSAI3(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public long getMove(TurnBasedGame game) {
|
|
||||||
final ExecutorService pool = Executors.newFixedThreadPool(threads);
|
|
||||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
|
||||||
|
|
||||||
final List<Callable<Node>> tasks = new ArrayList<>();
|
|
||||||
|
|
||||||
for (int i = 0; i < threads; i++) {
|
|
||||||
tasks.add(() -> {
|
|
||||||
final Node localRoot = new Node(game.deepCopy());
|
|
||||||
|
|
||||||
// while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
|
|
||||||
while (System.nanoTime() < endTime) {
|
|
||||||
Node leaf = selection(localRoot);
|
|
||||||
leaf = expansion(leaf);
|
|
||||||
final float value = simulation(leaf);
|
|
||||||
backPropagation(leaf, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
return localRoot;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
final List<Future<Node>> results = pool.invokeAll(tasks);
|
|
||||||
|
|
||||||
pool.shutdown();
|
|
||||||
|
|
||||||
final Node root = new Node(game.deepCopy());
|
|
||||||
|
|
||||||
for (int i = 0; i < root.children.length; i++) {
|
|
||||||
expansion(root);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (final Future<Node> result : results) {
|
|
||||||
final Node localRoot = result.get();
|
|
||||||
|
|
||||||
for (final Node localChild : localRoot.children) {
|
|
||||||
for (int i = 0; i < root.children.length; i++) {
|
|
||||||
if (localChild.move == root.children[i].move) {
|
|
||||||
root.children[i].visits += localChild.visits;
|
|
||||||
root.visits += localChild.visits;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
lastIterations = root.visits;
|
|
||||||
|
|
||||||
final Node mostVisitedChild = mostVisitedChild(root);
|
|
||||||
return mostVisitedChild.move;
|
|
||||||
} catch (Exception _) {
|
|
||||||
lastIterations = 0;
|
|
||||||
|
|
||||||
final long legalMoves = game.getLegalMoves();
|
|
||||||
return randomSetBit(legalMoves);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,107 +0,0 @@
|
|||||||
package org.toop.game.players.ai.mcts;
|
|
||||||
|
|
||||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
|
||||||
import org.toop.game.players.ai.MCTSAI;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.concurrent.Callable;
|
|
||||||
import java.util.concurrent.ExecutorService;
|
|
||||||
import java.util.concurrent.Executors;
|
|
||||||
import java.util.concurrent.Future;
|
|
||||||
|
|
||||||
public class MCTSAI4 extends MCTSAI {
|
|
||||||
private final int threads;
|
|
||||||
private final Node[] threadRoots;
|
|
||||||
|
|
||||||
public MCTSAI4(int milliseconds, int threads) {
|
|
||||||
super(milliseconds);
|
|
||||||
|
|
||||||
this.threads = threads;
|
|
||||||
this.threadRoots = new Node[threads];
|
|
||||||
}
|
|
||||||
|
|
||||||
public MCTSAI4(MCTSAI4 other) {
|
|
||||||
super(other);
|
|
||||||
|
|
||||||
this.threads = other.threads;
|
|
||||||
this.threadRoots = other.threadRoots;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public MCTSAI4 deepCopy() {
|
|
||||||
return new MCTSAI4(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public long getMove(TurnBasedGame game) {
|
|
||||||
for (int i = 0; i < threads; i++) {
|
|
||||||
threadRoots[i] = findOrResetRoot(threadRoots[i], game);
|
|
||||||
}
|
|
||||||
|
|
||||||
final ExecutorService pool = Executors.newFixedThreadPool(threads);
|
|
||||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
|
||||||
|
|
||||||
final List<Callable<Node>> tasks = new ArrayList<>();
|
|
||||||
|
|
||||||
for (int i = 0; i < threads; i++) {
|
|
||||||
final int threadIndex = i;
|
|
||||||
|
|
||||||
tasks.add(() -> {
|
|
||||||
final Node localRoot = threadRoots[threadIndex];
|
|
||||||
|
|
||||||
// while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
|
|
||||||
while (System.nanoTime() < endTime) {
|
|
||||||
Node leaf = selection(localRoot);
|
|
||||||
leaf = expansion(leaf);
|
|
||||||
final float value = simulation(leaf);
|
|
||||||
backPropagation(leaf, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
return localRoot;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
final List<Future<Node>> results = pool.invokeAll(tasks);
|
|
||||||
|
|
||||||
pool.shutdown();
|
|
||||||
|
|
||||||
final Node root = new Node(game.deepCopy());
|
|
||||||
|
|
||||||
for (int i = 0; i < root.children.length; i++) {
|
|
||||||
expansion(root);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (final Future<Node> result : results) {
|
|
||||||
final Node localRoot = result.get();
|
|
||||||
|
|
||||||
for (final Node localChild : localRoot.children) {
|
|
||||||
for (int i = 0; i < root.children.length; i++) {
|
|
||||||
if (localChild.move == root.children[i].move) {
|
|
||||||
root.children[i].visits += localChild.visits;
|
|
||||||
root.visits += localChild.visits;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
lastIterations = root.visits;
|
|
||||||
|
|
||||||
final Node mostVisitedChild = mostVisitedChild(root);
|
|
||||||
final long move = mostVisitedChild.move;
|
|
||||||
|
|
||||||
for (int i = 0; i < threads; i++) {
|
|
||||||
threadRoots[i] = findChildByMove(threadRoots[i], move);
|
|
||||||
}
|
|
||||||
|
|
||||||
return move;
|
|
||||||
} catch (Exception _) {
|
|
||||||
lastIterations = 0;
|
|
||||||
|
|
||||||
final long legalMoves = game.getLegalMoves();
|
|
||||||
return randomSetBit(legalMoves);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user