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6 Commits
5caf6900d1
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ReversiML
| Author | SHA1 | Date | |
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5501c3893f | ||
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ffdec38e5d | ||
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03dc6130e2 | ||
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ca7f9e8ecf | ||
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f6d90ed439 | ||
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7e913ff50f |
2
.idea/inspectionProfiles/Project_Default.xml
generated
2
.idea/inspectionProfiles/Project_Default.xml
generated
@@ -2,7 +2,7 @@
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<profile version="1.0">
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<option name="myName" value="Project Default" />
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<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
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<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor|newFixedThreadPool|newSingleThreadExecutor" />
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<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor" />
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</inspection_tool>
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<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
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</profile>
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@@ -5,49 +5,5 @@ import org.toop.app.App;
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public final class Main {
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static void main(String[] args) {
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App.run(args);
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// testMCTS(10);
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}
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// Voor onderzoek
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// private static void testMCTS(int games) {
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// var random = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
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// var v1 = new ArtificialPlayer<>(new MCTSAI<BitboardTicTacToe>(10), "MCTS V1 AI");
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// var v2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(10), "MCTS V2 AI");
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// var v2_2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(100), "MCTS V2_2 AI");
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// var v3 = new ArtificialPlayer<>(new MCTSAI3<BitboardTicTacToe>(10), "MCTS V3 AI");
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// testAI(games, new Player[]{ v1, v2 });
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// // testAI(games, new Player[]{ v1, v3 });
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// // testAI(games, new Player[]{ random, v3 });
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// // testAI(games, new Player[]{ v2, v3 });
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// testAI(games, new Player[]{ v2, v3 });
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// // testAI(games, new Player[]{ v3, v2 });
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// }
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// private static void testAI(int games, Player<BitboardReversi>[] ais) {
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// int wins = 0;
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// int ties = 0;
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// for (int i = 0; i < games; i++) {
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// final BitboardReversi match = new BitboardReversi(ais);
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// while (!match.isTerminal()) {
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// final int currentAI = match.getCurrentTurn();
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// final long move = ais[currentAI].getMove(match);
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// match.play(move);
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// }
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// if (match.getWinner() < 0) {
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// ties++;
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// continue;
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// }
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// wins += match.getWinner() == 0? 1 : 0;
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// }
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// System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
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// System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
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// }
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}
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@@ -1,14 +1,10 @@
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package org.toop.app;
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import javafx.application.Application;
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import javafx.application.Platform;
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import javafx.geometry.Pos;
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import javafx.scene.Scene;
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import javafx.scene.input.KeyCode;
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import javafx.scene.input.KeyCodeCombination;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.StackPane;
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import javafx.stage.Stage;
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import org.toop.app.widget.Primitive;
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import org.toop.app.widget.WidgetContainer;
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import org.toop.app.widget.complex.LoadingWidget;
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@@ -20,8 +16,9 @@ import org.toop.framework.audio.*;
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import org.toop.framework.audio.events.AudioEvents;
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import org.toop.framework.eventbus.EventFlow;
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import org.toop.framework.eventbus.GlobalEventBus;
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import org.toop.framework.networking.connection.NetworkingClientEventListener;
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import org.toop.framework.networking.connection.NetworkingClientManager;
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import org.toop.game.machinelearning.NeuralNetwork;
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import org.toop.framework.networking.NetworkingClientEventListener;
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import org.toop.framework.networking.NetworkingClientManager;
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import org.toop.framework.resource.ResourceLoader;
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import org.toop.framework.resource.ResourceManager;
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import org.toop.framework.resource.events.AssetLoaderEvents;
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@@ -31,6 +28,12 @@ import org.toop.framework.resource.resources.SoundEffectAsset;
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import org.toop.local.AppContext;
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import org.toop.local.AppSettings;
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import javafx.application.Application;
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import javafx.geometry.Pos;
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import javafx.scene.Scene;
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import javafx.scene.layout.StackPane;
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import javafx.stage.Stage;
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import java.util.Objects;
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import java.util.concurrent.CountDownLatch;
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import java.util.concurrent.ExecutorService;
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@@ -135,6 +138,13 @@ public final class App extends Application {
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}
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stage.show();
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//startML();
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}
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private void startML() {
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NeuralNetwork nn = new NeuralNetwork();
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nn.init();
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}
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private void setKeybinds(StackPane root) {
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@@ -11,18 +11,19 @@ import org.toop.app.widget.popup.ErrorPopup;
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import org.toop.app.widget.popup.SendChallengePopup;
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import org.toop.app.widget.view.ServerView;
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import org.toop.framework.eventbus.EventFlow;
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import org.toop.framework.game.players.OnlinePlayer;
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import org.toop.framework.gameFramework.controller.GameController;
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import org.toop.framework.eventbus.GlobalEventBus;
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import org.toop.framework.gameFramework.model.player.Player;
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import org.toop.framework.networking.connection.clients.TournamentNetworkingClient;
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import org.toop.framework.networking.connection.events.NetworkEvents;
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import org.toop.framework.networking.connection.types.NetworkingConnector;
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import org.toop.framework.networking.server.gateway.NettyGatewayServer;
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import org.toop.framework.game.players.LocalPlayer;
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import org.toop.framework.networking.clients.TournamentNetworkingClient;
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import org.toop.framework.networking.events.NetworkEvents;
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import org.toop.framework.networking.types.NetworkingConnector;
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import org.toop.game.games.reversi.BitboardReversi;
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import org.toop.game.games.tictactoe.BitboardTicTacToe;
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import org.toop.game.players.ArtificialPlayer;
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import org.toop.game.players.OnlinePlayer;
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import org.toop.game.players.ai.RandomAI;
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import org.toop.local.AppContext;
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import java.util.Arrays;
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import java.util.List;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.Executors;
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@@ -31,8 +32,7 @@ import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicBoolean;
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public final class Server {
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private NettyGatewayServer nettyGatewayServer;
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// TODO: Keep track of listeners. Remove them on Server connection close so reference is deleted.
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private String user = "";
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private long clientId = -1;
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@@ -60,13 +60,10 @@ public final class Server {
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return null;
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}
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public Server(String ip, String port, String user) {
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this(ip, port, user, null);
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}
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// Server has to deal with ALL network related listen events. This "server" can then interact with the manager to make stuff happen.
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// This prevents data races where events get sent to the game manager but the manager isn't ready yet.
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public Server(String ip, String port, String user, NettyGatewayServer nettyGatewayServer) {
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public Server(String ip, String port, String user) {
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if (ip.split("\\.").length < 4) {
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new ErrorPopup("\"" + ip + "\" " + AppContext.getString("is-not-a-valid-ip-address"));
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return;
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@@ -86,8 +83,6 @@ public final class Server {
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return;
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}
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this.nettyGatewayServer = nettyGatewayServer;
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final int reconnectAttempts = 10;
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LoadingWidget loading = new LoadingWidget(
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@@ -118,8 +113,7 @@ public final class Server {
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return;
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}
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primary = new ServerView(user, this::sendChallenge, user, clientId);
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primary = new ServerView(user, this::sendChallenge);
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WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
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a.unsubscribe("connecting");
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@@ -160,9 +154,7 @@ public final class Server {
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.listen(NetworkEvents.GameMatchResponse.class, this::handleMatchResponse, false, "match-response")
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.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
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.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
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.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
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.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection")
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.listen(NetworkEvents.TournamentResultResponse.class, this::handleTournamentResult, false, "tournament-result");
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.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn");
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connectFlow = a;
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}
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@@ -199,29 +191,45 @@ public final class Server {
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return;
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}
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final String startingPlayer = response.playerToMove();
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final int userStartingTurn = startingPlayer.equalsIgnoreCase(user) ? 0 : 1;
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final int opponentStartingTurn = 1 - userStartingTurn;
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final int myTurn = response.playerToMove().equalsIgnoreCase(response.opponent()) ? 1 : 0;
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final GameInformation information = new GameInformation(type);
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information.players[userStartingTurn].name = user;
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information.players[opponentStartingTurn].name = response.opponent();
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//information.players[0] = playerInformation;
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information.players[0].name = user;
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information.players[0].isHuman = false;
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information.players[0].computerDifficulty = 5;
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information.players[0].computerThinkTime = 1;
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information.players[1].name = response.opponent();
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/*switch (type){
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case TICTACTOE ->{
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players[myTurn] = new ArtificialPlayer<>(new TicTacToeAIR(9), user);
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}
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case REVERSI ->{
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players[myTurn] = new ArtificialPlayer<>(new ReversiAIR(), user);
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}
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}*/
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Player[] players = new Player[2];
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players[userStartingTurn] = new LocalPlayer(user);
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players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
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switch (type) {
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case TICTACTOE -> gameController = new TicTacToeBitController(players);
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case REVERSI -> gameController = new ReversiBitController(players);
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case TICTACTOE ->{
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Player<BitboardTicTacToe>[] players = new Player[2];
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players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
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players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), user);
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gameController = new TicTacToeBitController(players);
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}
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case REVERSI -> {
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Player<BitboardReversi>[] players = new Player[2];
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players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
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players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), user);
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gameController = new ReversiBitController(players);}
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default -> new ErrorPopup("Unsupported game type.");
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}
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if (gameController != null){
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primary.reEnableButton(); // Re enable subscribe button
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gameController.start();
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isPolling = true; // Fixes server getting stuck
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}
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}
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}
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@@ -241,12 +249,6 @@ public final class Server {
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gameController.gameFinished(response);
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}
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private void handleTournamentResult(NetworkEvents.TournamentResultResponse response) {
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IO.println(response.gameType());
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IO.println(Arrays.toString(response.names()));
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IO.println(Arrays.toString(response.scores()));
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}
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private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
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if (gameController == null) {
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return;
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@@ -261,7 +263,7 @@ public final class Server {
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String gameType = extractQuotedValue(response.gameType());
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final String finalGameType = gameType;
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var a = new ChallengePopup(challengerName, gameType, (playerInformation) -> {
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final long challengeId = Long.parseLong(response.challengeId().replaceAll("\\D", ""));
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final int challengeId = Integer.parseInt(response.challengeId().replaceAll("\\D", ""));
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new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(clientId, challengeId)).postEvent();
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isSingleGame.set(true);
|
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});
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@@ -279,27 +281,9 @@ public final class Server {
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stopScheduler();
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connectFlow.unsubscribeAll();
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if (nettyGatewayServer != null) {
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nettyGatewayServer.stop();
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}
|
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WidgetContainer.getCurrentView().transitionPrevious();
|
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}
|
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|
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private void closedConnection(NetworkEvents.ClosedConnection e) {
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new EventFlow().addPostEvent(new NetworkEvents.CloseClient(clientId)).postEvent();
|
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isPolling = false;
|
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stopScheduler();
|
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connectFlow.unsubscribeAll();
|
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|
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if (nettyGatewayServer != null) {
|
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nettyGatewayServer.stop();
|
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}
|
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|
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WidgetContainer.getCurrentView().transitionPrevious();
|
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WidgetContainer.add(Pos.CENTER, new ErrorPopup("Server closed connection."));
|
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}
|
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|
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private void forfeitGame() {
|
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new EventFlow().addPostEvent(new NetworkEvents.SendForfeit(clientId)).postEvent();
|
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}
|
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@@ -346,10 +330,7 @@ public final class Server {
|
||||
|
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private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
|
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gameList.clear();
|
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var gl = new java.util.ArrayList<>(List.of(event.gamelist()));
|
||||
gl.sort(String::compareTo);
|
||||
gameList.addAll(gl);
|
||||
primary.updateGameList(gl);
|
||||
gameList.addAll(List.of(event.gamelist()));
|
||||
}
|
||||
|
||||
public void populateGameList() {
|
||||
|
||||
@@ -14,7 +14,7 @@ import org.toop.framework.gameFramework.view.GUIEvents;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public abstract class BitGameCanvas implements GameCanvas {
|
||||
public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameCanvas<T> {
|
||||
protected record Cell(float x, float y, float width, float height) {
|
||||
public boolean isInside(double x, double y) {
|
||||
return x >= this.x && x <= this.x + width &&
|
||||
@@ -78,7 +78,6 @@ public abstract class BitGameCanvas implements GameCanvas {
|
||||
}
|
||||
|
||||
canvas.setOnMouseClicked(event -> {
|
||||
|
||||
if (event.getButton() != MouseButton.PRIMARY) {
|
||||
return;
|
||||
}
|
||||
@@ -94,6 +93,9 @@ public abstract class BitGameCanvas implements GameCanvas {
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
render();
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@ package org.toop.app.canvas;
|
||||
import javafx.scene.canvas.Canvas;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface GameCanvas {
|
||||
public interface GameCanvas<T extends TurnBasedGame<T>> extends GameDrawer<T>{
|
||||
Canvas getCanvas();
|
||||
void redraw(TurnBasedGame gameCopy);
|
||||
}
|
||||
|
||||
7
app/src/main/java/org/toop/app/canvas/GameDrawer.java
Normal file
7
app/src/main/java/org/toop/app/canvas/GameDrawer.java
Normal file
@@ -0,0 +1,7 @@
|
||||
package org.toop.app.canvas;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface GameDrawer<T extends TurnBasedGame<T>> {
|
||||
void redraw(T gameCopy);
|
||||
}
|
||||
@@ -2,9 +2,12 @@ package org.toop.app.canvas;
|
||||
|
||||
import javafx.scene.paint.Color;
|
||||
import org.toop.app.App;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.game.games.reversi.BitboardReversi;
|
||||
|
||||
public class ReversiBitCanvas extends BitGameCanvas {
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> {
|
||||
public ReversiBitCanvas() {
|
||||
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
|
||||
canvas.setOnMouseMoved(event -> {
|
||||
@@ -30,7 +33,7 @@ public class ReversiBitCanvas extends BitGameCanvas {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void redraw(TurnBasedGame gameCopy) {
|
||||
public void redraw(BitboardReversi gameCopy) {
|
||||
clearAll();
|
||||
long[] board = gameCopy.getBoard();
|
||||
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
|
||||
|
||||
@@ -2,9 +2,12 @@ package org.toop.app.canvas;
|
||||
|
||||
import javafx.scene.paint.Color;
|
||||
import org.toop.app.App;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.game.games.tictactoe.BitboardTicTacToe;
|
||||
|
||||
public class TicTacToeBitCanvas extends BitGameCanvas{
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
|
||||
public TicTacToeBitCanvas() {
|
||||
super(
|
||||
Color.GRAY,
|
||||
@@ -19,7 +22,7 @@ public class TicTacToeBitCanvas extends BitGameCanvas{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void redraw(TurnBasedGame gameCopy) {
|
||||
public void redraw(BitboardTicTacToe gameCopy) {
|
||||
clearAll();
|
||||
drawMoves(gameCopy.getBoard());
|
||||
}
|
||||
|
||||
@@ -10,15 +10,15 @@ import org.toop.app.widget.view.GameView;
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.eventbus.GlobalEventBus;
|
||||
import org.toop.framework.gameFramework.controller.GameController;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
|
||||
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.gameFramework.view.GUIEvents;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
import org.toop.framework.game.players.LocalPlayer;
|
||||
import org.toop.framework.networking.events.NetworkEvents;
|
||||
import org.toop.game.players.LocalPlayer;
|
||||
|
||||
public class GenericGameController implements GameController {
|
||||
public class GenericGameController<T extends TurnBasedGame<T>> implements GameController {
|
||||
protected final EventFlow eventFlow = new EventFlow();
|
||||
|
||||
// Logger for logging
|
||||
@@ -28,23 +28,21 @@ public class GenericGameController implements GameController {
|
||||
protected final GameView gameView;
|
||||
|
||||
// Reference to game canvas
|
||||
protected final GameCanvas canvas;
|
||||
protected final GameCanvas<T> canvas;
|
||||
|
||||
protected final TurnBasedGame game; // Reference to game instance
|
||||
protected final TurnBasedGame<T> game; // Reference to game instance
|
||||
private final ThreadBehaviour gameThreadBehaviour;
|
||||
|
||||
// TODO: Change gameType to automatically happen with either dependency injection or something else.
|
||||
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
|
||||
logger.info("Creating: {}", this.getClass());
|
||||
public GenericGameController(GameCanvas<T> canvas, T game, ThreadBehaviour gameThreadBehaviour, String gameType) {
|
||||
logger.info("Creating: " + this.getClass());
|
||||
|
||||
this.canvas = canvas;
|
||||
this.game = game;
|
||||
this.gameThreadBehaviour = gameThreadBehaviour;
|
||||
|
||||
// Tell thread how to send moves
|
||||
this.gameThreadBehaviour.setOnSendMove(
|
||||
(id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))
|
||||
);
|
||||
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m))));
|
||||
|
||||
// Tell thread how to update UI
|
||||
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
|
||||
@@ -55,40 +53,24 @@ public class GenericGameController implements GameController {
|
||||
WidgetContainer.getCurrentView().transitionNext(gameView, true);
|
||||
|
||||
// Listen to updates
|
||||
logger.info("Game controller started listening");
|
||||
eventFlow
|
||||
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
|
||||
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {
|
||||
logger.info("User attempting move {}", event.move());
|
||||
logger.info("Current player's turn {}", getCurrentPlayer().getName());
|
||||
logger.info("First player {}", game.getPlayer(0).getName());
|
||||
logger.info("Username {}", getCurrentPlayer().getName());
|
||||
logger.info("User is class {}, {}", getCurrentPlayer().getClass(), getCurrentPlayer() instanceof LocalPlayer);
|
||||
if (getCurrentPlayer() instanceof LocalPlayer lp) {
|
||||
try {
|
||||
lp.setLastMove(event.move());
|
||||
} catch (Exception e) {
|
||||
IO.println(e);
|
||||
}
|
||||
}
|
||||
}, false);
|
||||
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer<T> lp){lp.setLastMove(event.move());}}, false);
|
||||
}
|
||||
|
||||
public void start(){
|
||||
logger.info("Starting GameManager");
|
||||
updateUI();
|
||||
gameThreadBehaviour.start();
|
||||
logger.info("GameManager started");
|
||||
}
|
||||
|
||||
public void stop(){
|
||||
logger.info("Stopping GameManager");
|
||||
removeListeners();
|
||||
gameThreadBehaviour.stop();
|
||||
logger.info("GameManager stopped");
|
||||
}
|
||||
|
||||
public Player getCurrentPlayer(){
|
||||
public Player<T> getCurrentPlayer(){
|
||||
return game.getPlayer(getCurrentPlayerIndex());
|
||||
}
|
||||
|
||||
@@ -109,14 +91,14 @@ public class GenericGameController implements GameController {
|
||||
}
|
||||
|
||||
private void onGameFinish(GUIEvents.GameEnded event){
|
||||
logger.info("OnlineTurnBasedGame Finished");
|
||||
logger.info("Game Finished");
|
||||
String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName();
|
||||
gameView.gameOver(event.winOrTie(), name);
|
||||
stop();
|
||||
}
|
||||
|
||||
public Player getPlayer(int player){
|
||||
if (player < 0 || player > game.getPlayerCount()-1){ // TODO: Make game turn player count
|
||||
public Player<T> getPlayer(int player){
|
||||
if (player < 0 || player >= 2){ // TODO: Make game turn player count
|
||||
logger.error("Invalid player index");
|
||||
throw new IllegalArgumentException("player out of range");
|
||||
}
|
||||
|
||||
@@ -3,21 +3,20 @@ package org.toop.app.gameControllers;
|
||||
import org.toop.app.canvas.ReversiBitCanvas;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
|
||||
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
|
||||
import org.toop.framework.game.games.reversi.BitboardReversi;
|
||||
import org.toop.framework.game.players.OnlinePlayer;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class ReversiBitController extends GenericGameController {
|
||||
public ReversiBitController(Player[] players) {
|
||||
BitboardReversi game = new BitboardReversi();
|
||||
game.init(players);
|
||||
|
||||
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
|
||||
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
|
||||
import org.toop.game.gameThreads.LocalThreadBehaviour;
|
||||
import org.toop.game.gameThreads.OnlineThreadBehaviour;
|
||||
import org.toop.game.games.reversi.BitboardReversi;
|
||||
import org.toop.game.players.OnlinePlayer;
|
||||
|
||||
public class ReversiBitController extends GenericGameController<BitboardReversi> {
|
||||
public ReversiBitController(Player<BitboardReversi>[] players) {
|
||||
BitboardReversi game = new BitboardReversi(players);
|
||||
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
|
||||
for (Player<BitboardReversi> player : players) {
|
||||
if (player instanceof OnlinePlayer<BitboardReversi>){
|
||||
thread = new OnlineThreadBehaviour<>(game);
|
||||
}
|
||||
}
|
||||
super(new ReversiBitCanvas(), game, thread, "Reversi");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,21 +3,21 @@ package org.toop.app.gameControllers;
|
||||
import org.toop.app.canvas.TicTacToeBitCanvas;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
|
||||
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
|
||||
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
|
||||
import org.toop.framework.game.players.OnlinePlayer;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class TicTacToeBitController extends GenericGameController {
|
||||
public TicTacToeBitController(Player[] players) {
|
||||
BitboardTicTacToe game = new BitboardTicTacToe();
|
||||
game.init(players);
|
||||
|
||||
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
|
||||
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
|
||||
import org.toop.game.gameThreads.LocalFixedRateThreadBehaviour;
|
||||
import org.toop.game.gameThreads.LocalThreadBehaviour;
|
||||
import org.toop.game.gameThreads.OnlineThreadBehaviour;
|
||||
import org.toop.game.games.tictactoe.BitboardTicTacToe;
|
||||
import org.toop.game.players.OnlinePlayer;
|
||||
|
||||
public class TicTacToeBitController extends GenericGameController<BitboardTicTacToe> {
|
||||
public TicTacToeBitController(Player<BitboardTicTacToe>[] players) {
|
||||
BitboardTicTacToe game = new BitboardTicTacToe(players);
|
||||
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
|
||||
for (Player<BitboardTicTacToe> player : players) {
|
||||
if (player instanceof OnlinePlayer<BitboardTicTacToe>){
|
||||
thread = new OnlineThreadBehaviour<>(game);
|
||||
}
|
||||
}
|
||||
super(new TicTacToeBitCanvas(), game, thread , "TicTacToe");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ public final class Primitive {
|
||||
return imageView;
|
||||
}
|
||||
|
||||
public static Button button(String key, Runnable onAction, boolean localize, boolean disableOnClick) {
|
||||
public static Button button(String key, Runnable onAction, boolean localize) {
|
||||
var button = new Button();
|
||||
button.getStyleClass().add("button");
|
||||
|
||||
@@ -75,7 +75,6 @@ public final class Primitive {
|
||||
|
||||
if (onAction != null) {
|
||||
button.setOnAction(_ -> {
|
||||
if (disableOnClick) button.setDisable(true);
|
||||
onAction.run();
|
||||
playButtonSound();
|
||||
});
|
||||
@@ -84,8 +83,8 @@ public final class Primitive {
|
||||
return button;
|
||||
}
|
||||
|
||||
public static Button button(String key, Runnable onAction, boolean disableOnClick) {
|
||||
return button(key, onAction, true, disableOnClick);
|
||||
public static Button button(String key, Runnable onAction) {
|
||||
return button(key, onAction, true);
|
||||
}
|
||||
|
||||
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged, boolean localize) {
|
||||
|
||||
@@ -26,7 +26,7 @@ public class ConfirmWidget implements Widget {
|
||||
|
||||
public void addButton(String key, Runnable onClick) {
|
||||
Platform.runLater(() -> {
|
||||
var button = Primitive.button(key, onClick, false);
|
||||
var button = Primitive.button(key, onClick);
|
||||
buttonsContainer.getChildren().add(button);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -91,7 +91,7 @@ public class PlayerInfoWidget {
|
||||
information.computerDifficulty = depth;
|
||||
information.computerThinkTime = thinktime;
|
||||
this.playerName.setText(getName(name));
|
||||
}, false);
|
||||
});
|
||||
}
|
||||
|
||||
private String getName(String name) {
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
package org.toop.app.widget.complex;
|
||||
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.geometry.Pos;
|
||||
import javafx.scene.control.TableColumn;
|
||||
import javafx.scene.control.TableView;
|
||||
import javafx.scene.control.cell.PropertyValueFactory;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TableWidget<DATATYPE> extends PopupWidget {
|
||||
private ObservableList<DATATYPE> serverList = FXCollections.observableArrayList();
|
||||
private TableView<DATATYPE> table = new TableView<>();
|
||||
|
||||
|
||||
public TableWidget(String... columns) {
|
||||
var cols = new ArrayList<TableColumn<DATATYPE, String>>();
|
||||
|
||||
for (String column : columns) {
|
||||
TableColumn<DATATYPE, String> col = new TableColumn<>(column.toUpperCase());
|
||||
col.setCellValueFactory(new PropertyValueFactory<>(column));
|
||||
cols.add(col);
|
||||
}
|
||||
|
||||
table.getColumns().addAll(cols);
|
||||
update();
|
||||
onColumnClicked();
|
||||
|
||||
add(Pos.CENTER, table);
|
||||
}
|
||||
|
||||
public void add(DATATYPE serverFound) {
|
||||
serverList.add(serverFound);
|
||||
update();
|
||||
}
|
||||
|
||||
public void add(List<DATATYPE> serverFound) {
|
||||
serverList.addAll(serverFound);
|
||||
}
|
||||
|
||||
public void remove(DATATYPE serverFound) {
|
||||
serverList.remove(serverFound);
|
||||
update();
|
||||
}
|
||||
|
||||
public void onColumnClicked() {
|
||||
table.setOnMouseClicked(event -> {
|
||||
DATATYPE selected = table.getSelectionModel().getSelectedItem();
|
||||
if (selected == null) return;
|
||||
IO.println(selected.toString());
|
||||
});
|
||||
}
|
||||
|
||||
private void update() {
|
||||
table.setItems(serverList);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -32,7 +32,7 @@ public abstract class ViewWidget extends StackWidget {
|
||||
|
||||
var backButton = Primitive.button("back", () -> {
|
||||
view.transitionPrevious();
|
||||
}, false);
|
||||
});
|
||||
|
||||
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
|
||||
}
|
||||
@@ -45,7 +45,7 @@ public abstract class ViewWidget extends StackWidget {
|
||||
var customButton = Primitive.button(key, () -> {
|
||||
runnable.run();
|
||||
view.transitionPrevious();
|
||||
}, false);
|
||||
});
|
||||
|
||||
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(customButton));
|
||||
}
|
||||
@@ -97,7 +97,7 @@ public abstract class ViewWidget extends StackWidget {
|
||||
|
||||
var backButton = Primitive.button("back", () -> {
|
||||
view.transitionPrevious();
|
||||
}, false);
|
||||
});
|
||||
|
||||
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
|
||||
}
|
||||
|
||||
@@ -37,8 +37,8 @@ public final class ChallengePopup extends PopupWidget {
|
||||
var acceptButton = Primitive.button("accept", () -> {
|
||||
onAccept.accept(playerInformation);
|
||||
this.hide();
|
||||
}, false);
|
||||
var denyButton = Primitive.button("deny", () -> hide(), false);
|
||||
});
|
||||
var denyButton = Primitive.button("deny", () -> hide());
|
||||
|
||||
var leftSection = Primitive.vbox(
|
||||
challengeText,
|
||||
|
||||
@@ -18,13 +18,13 @@ public class EscapePopup extends PopupWidget {
|
||||
ViewWidget currentView = WidgetContainer.getCurrentView();
|
||||
ArrayList<Node> nodes = new ArrayList<>();
|
||||
|
||||
nodes.add(Primitive.button("Continue", this::hide, false, false)); // TODO, localize
|
||||
nodes.add(Primitive.button("Continue", this::hide, false)); // TODO, localize
|
||||
|
||||
if (!(currentView.getClass().isAssignableFrom(OptionsView.class))) {
|
||||
var opt = Primitive.button("options", () -> {
|
||||
hide();
|
||||
WidgetContainer.getCurrentView().transitionNext(new OptionsView());
|
||||
}, false);
|
||||
});
|
||||
nodes.add(opt);
|
||||
}
|
||||
|
||||
@@ -33,14 +33,14 @@ public class EscapePopup extends PopupWidget {
|
||||
if (tut != null) {
|
||||
nodes.add(Primitive.button("tutorialstring", () -> {
|
||||
WidgetContainer.getCurrentView().add(Pos.CENTER, tut);
|
||||
}, false));
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
nodes.add(Primitive.button("quit", () -> {
|
||||
hide();
|
||||
WidgetContainer.add(Pos.CENTER, new QuitPopup());
|
||||
}, false));
|
||||
}));
|
||||
|
||||
add(Pos.CENTER, Primitive.vbox(nodes.toArray(new Node[0])));
|
||||
|
||||
|
||||
@@ -62,9 +62,9 @@ public final class SendChallengePopup extends PopupWidget {
|
||||
var sendButton = Primitive.button(
|
||||
"send",
|
||||
() -> { onSend.accept(playerInformation, gameChoice.getValue()); this.hide(); }
|
||||
, false);
|
||||
);
|
||||
|
||||
var cancelButton = Primitive.button("cancel", () -> hide(), false);
|
||||
var cancelButton = Primitive.button("cancel", () -> hide());
|
||||
|
||||
var leftSection = Primitive.vbox(
|
||||
challengeText,
|
||||
|
||||
@@ -47,8 +47,8 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
|
||||
this.pages = pages;
|
||||
this.nextScreen = nextScreen;
|
||||
|
||||
previousButton = Primitive.button("goback", () -> { update(false); this.hide(); }, false);
|
||||
nextButton = Primitive.button(">", () -> update(true), false);
|
||||
previousButton = Primitive.button("goback", () -> { update(false); this.hide(); });
|
||||
nextButton = Primitive.button(">", () -> update(true));
|
||||
|
||||
var w = Primitive.hbox(
|
||||
previousButton,
|
||||
|
||||
@@ -10,9 +10,9 @@ public class ShowEnableTutorialWidget extends PopupWidget {
|
||||
|
||||
public ShowEnableTutorialWidget(Runnable tutorial, Runnable nextScreen, Runnable appSettingsSetter) {
|
||||
var a = Primitive.hbox(
|
||||
Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }, false),
|
||||
Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }, false),
|
||||
Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); }, false)
|
||||
Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }),
|
||||
Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }),
|
||||
Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); })
|
||||
);
|
||||
|
||||
var txt = Primitive.text("tutorial");
|
||||
|
||||
@@ -40,7 +40,7 @@ public final class GameView extends ViewWidget {
|
||||
player2Icon = new Circle();
|
||||
|
||||
if (onForfeit != null) {
|
||||
forfeitButton = Primitive.button("forfeit", () -> onForfeit.run(), false);
|
||||
forfeitButton = Primitive.button("forfeit", () -> onForfeit.run());
|
||||
} else {
|
||||
forfeitButton = null;
|
||||
}
|
||||
@@ -48,7 +48,7 @@ public final class GameView extends ViewWidget {
|
||||
exitButton = Primitive.button("exit", () -> {
|
||||
onExit.run();
|
||||
transitionPrevious();
|
||||
}, false);
|
||||
});
|
||||
|
||||
if (onMessage != null) {
|
||||
chatInput = Primitive.input("enter-your-message", "", null);
|
||||
|
||||
@@ -6,17 +6,17 @@ import org.toop.app.gameControllers.ReversiBitController;
|
||||
import org.toop.app.gameControllers.TicTacToeBitController;
|
||||
import org.toop.framework.gameFramework.controller.GameController;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.game.players.ArtificialPlayer;
|
||||
import org.toop.game.games.reversi.BitboardReversi;
|
||||
import org.toop.game.games.tictactoe.BitboardTicTacToe;
|
||||
import org.toop.game.players.ArtificialPlayer;
|
||||
import org.toop.game.players.LocalPlayer;
|
||||
import org.toop.app.widget.Primitive;
|
||||
import org.toop.app.widget.complex.PlayerInfoWidget;
|
||||
import org.toop.app.widget.complex.ViewWidget;
|
||||
import org.toop.app.widget.popup.ErrorPopup;
|
||||
import org.toop.app.widget.tutorial.*;
|
||||
import org.toop.framework.game.players.LocalPlayer;
|
||||
import org.toop.game.players.ai.MCTSAI;
|
||||
import org.toop.game.players.ai.MCTSAI2;
|
||||
import org.toop.game.players.ai.MCTSAI3;
|
||||
import org.toop.game.players.ai.MiniMaxAI;
|
||||
import org.toop.game.players.ai.RandomAI;
|
||||
import org.toop.local.AppContext;
|
||||
|
||||
import javafx.geometry.Pos;
|
||||
@@ -52,14 +52,14 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
switch (information.type) {
|
||||
case TICTACTOE:
|
||||
if (information.players[0].isHuman) {
|
||||
players[0] = new LocalPlayer(information.players[0].name);
|
||||
players[0] = new LocalPlayer<>(information.players[0].name);
|
||||
} else {
|
||||
players[0] = new ArtificialPlayer(new MCTSAI(100), "MCTS AI");
|
||||
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), "Random AI");
|
||||
}
|
||||
if (information.players[1].isHuman) {
|
||||
players[1] = new LocalPlayer(information.players[1].name);
|
||||
players[1] = new LocalPlayer<>(information.players[1].name);
|
||||
} else {
|
||||
players[1] = new ArtificialPlayer(new MiniMaxAI(9), "MiniMax AI");
|
||||
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardTicTacToe>(9), "MiniMax AI");
|
||||
}
|
||||
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
|
||||
new ShowEnableTutorialWidget(
|
||||
@@ -80,15 +80,14 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
break;
|
||||
case REVERSI:
|
||||
if (information.players[0].isHuman) {
|
||||
players[0] = new LocalPlayer(information.players[0].name);
|
||||
players[0] = new LocalPlayer<>(information.players[0].name);
|
||||
} else {
|
||||
// players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
|
||||
players[0] = new ArtificialPlayer(new MCTSAI3(50), "MCTS V3 AI");
|
||||
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
|
||||
}
|
||||
if (information.players[1].isHuman) {
|
||||
players[1] = new LocalPlayer(information.players[1].name);
|
||||
players[1] = new LocalPlayer<>(information.players[1].name);
|
||||
} else {
|
||||
players[1] = new ArtificialPlayer(new MCTSAI2(50), "MCTS V2 AI");
|
||||
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardReversi>(6), "MiniMax");
|
||||
}
|
||||
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
|
||||
new ShowEnableTutorialWidget(
|
||||
@@ -108,7 +107,7 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
}
|
||||
break;
|
||||
}
|
||||
}, false);
|
||||
});
|
||||
|
||||
var playerSection = setupPlayerSections();
|
||||
|
||||
|
||||
@@ -10,11 +10,11 @@ public class LocalView extends ViewWidget {
|
||||
public LocalView() {
|
||||
var ticTacToeButton = Primitive.button("tic-tac-toe", () -> {
|
||||
transitionNext(new LocalMultiplayerView(GameInformation.Type.TICTACTOE));
|
||||
}, false);
|
||||
});
|
||||
|
||||
var reversiButton = Primitive.button("reversi", () -> {
|
||||
transitionNext(new LocalMultiplayerView(GameInformation.Type.REVERSI));
|
||||
}, false);
|
||||
});
|
||||
|
||||
add(Pos.CENTER, Primitive.vbox(
|
||||
ticTacToeButton,
|
||||
|
||||
@@ -9,24 +9,24 @@ public class MainView extends ViewWidget {
|
||||
public MainView() {
|
||||
var localButton = Primitive.button("local", () -> {
|
||||
transitionNext(new LocalView());
|
||||
}, false);
|
||||
});
|
||||
|
||||
var onlineButton = Primitive.button("online", () -> {
|
||||
transitionNext(new OnlineView());
|
||||
}, false);
|
||||
});
|
||||
|
||||
var creditsButton = Primitive.button("credits", () -> {
|
||||
transitionNext(new CreditsView());
|
||||
}, false);
|
||||
});
|
||||
|
||||
var optionsButton = Primitive.button("options", () -> {
|
||||
transitionNext(new OptionsView());
|
||||
}, false);
|
||||
});
|
||||
|
||||
var quitButton = Primitive.button("quit", () -> {
|
||||
var a = new QuitPopup();
|
||||
a.show(Pos.CENTER);
|
||||
}, false);
|
||||
});
|
||||
|
||||
add(Pos.CENTER, Primitive.vbox(
|
||||
localButton,
|
||||
|
||||
@@ -6,14 +6,6 @@ import org.toop.app.widget.complex.LabeledInputWidget;
|
||||
import org.toop.app.widget.complex.ViewWidget;
|
||||
|
||||
import javafx.geometry.Pos;
|
||||
import org.toop.framework.game.games.reversi.BitboardReversi;
|
||||
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class OnlineView extends ViewWidget {
|
||||
public OnlineView() {
|
||||
@@ -29,31 +21,7 @@ public class OnlineView extends ViewWidget {
|
||||
serverPortInput.getValue(),
|
||||
playerNameInput.getValue()
|
||||
);
|
||||
}, false);
|
||||
|
||||
var localHostButton = Primitive.button("host!", () -> {
|
||||
|
||||
var tps = new TurnBasedGameTypeStore();
|
||||
tps.register("tic-tac-toe", BitboardTicTacToe::new);
|
||||
tps.register("reversi", BitboardReversi::new);
|
||||
|
||||
var a = new NettyGatewayServer(6666, tps, Duration.ofSeconds(10));
|
||||
|
||||
new Thread(() -> {
|
||||
try {
|
||||
a.start();
|
||||
} catch (InterruptedException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}).start();
|
||||
|
||||
new Server(
|
||||
"127.0.0.1",
|
||||
"6666",
|
||||
"host",
|
||||
a
|
||||
);
|
||||
}, false, false);
|
||||
});
|
||||
|
||||
add(Pos.CENTER, Primitive.vbox(
|
||||
serverInformationHeader,
|
||||
@@ -64,9 +32,7 @@ public class OnlineView extends ViewWidget {
|
||||
playerNameInput.getNode(),
|
||||
Primitive.separator(),
|
||||
|
||||
connectButton,
|
||||
Primitive.separator(),
|
||||
localHostButton
|
||||
connectButton
|
||||
));
|
||||
}
|
||||
}
|
||||
@@ -1,115 +1,57 @@
|
||||
package org.toop.app.widget.view;
|
||||
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.css.converter.StringConverter;
|
||||
import javafx.scene.control.ComboBox;
|
||||
import org.toop.app.widget.Primitive;
|
||||
import org.toop.app.widget.complex.ViewWidget;
|
||||
|
||||
import java.io.Reader;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import javafx.application.Platform;
|
||||
import javafx.geometry.Pos;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.ListView;
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.eventbus.GlobalEventBus;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
|
||||
public final class ServerView extends ViewWidget {
|
||||
private final String user;
|
||||
private final Consumer<String> onPlayerClicked;
|
||||
private final long clientId;
|
||||
|
||||
private final ComboBox<String> gameListSub;
|
||||
private final ComboBox<String> gameListTour;
|
||||
private final ListView<Button> listView;
|
||||
private Button subscribeButton;
|
||||
|
||||
public ServerView(String user, Consumer<String> onPlayerClicked, String userName, long clientId) {
|
||||
public ServerView(String user, Consumer<String> onPlayerClicked) {
|
||||
this.user = user;
|
||||
this.onPlayerClicked = onPlayerClicked;
|
||||
this.clientId = clientId;
|
||||
|
||||
this.gameListSub = new ComboBox<>();
|
||||
this.gameListTour = new ComboBox<>();
|
||||
this.listView = new ListView<>();
|
||||
|
||||
setupLayout(userName);
|
||||
setupLayout();
|
||||
}
|
||||
|
||||
private void setupLayout(String userName) {
|
||||
private void setupLayout() {
|
||||
var playerHeader = Primitive.header(user, false);
|
||||
|
||||
if (userName.equals("host")) { // TODO is fragile
|
||||
var tournamentButton = Primitive.hbox(
|
||||
gameListTour,
|
||||
Primitive.button(
|
||||
"tournament",
|
||||
() -> GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", gameListTour.getValue())),
|
||||
false,
|
||||
false
|
||||
)
|
||||
);
|
||||
|
||||
add(Pos.BOTTOM_CENTER, tournamentButton);
|
||||
} else {
|
||||
subscribeButton = Primitive.button(
|
||||
"subscribe",
|
||||
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
|
||||
false,
|
||||
true
|
||||
); // TODO localize
|
||||
|
||||
var subscribe = Primitive.hbox(gameListSub, subscribeButton);
|
||||
|
||||
var playerListSection = Primitive.vbox(
|
||||
playerHeader,
|
||||
Primitive.separator(),
|
||||
subscribe,
|
||||
listView
|
||||
);
|
||||
|
||||
add(Pos.CENTER, playerListSection);
|
||||
|
||||
var disconnectButton = Primitive.button(
|
||||
"disconnect",
|
||||
this::transitionPrevious,
|
||||
false
|
||||
);
|
||||
var disconnectButton = Primitive.button("disconnect", () -> {
|
||||
transitionPrevious();
|
||||
});
|
||||
|
||||
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
|
||||
}
|
||||
}
|
||||
|
||||
public void update(List<String> players) {
|
||||
Platform.runLater(() -> {
|
||||
listView.getItems().clear();
|
||||
|
||||
for (String player : players) {
|
||||
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false, false);
|
||||
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false);
|
||||
listView.getItems().add(playerButton);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void updateGameList(List<String> games) {
|
||||
Platform.runLater(() -> {
|
||||
gameListSub.getItems().clear();
|
||||
gameListSub.setItems(FXCollections.observableArrayList(games));
|
||||
gameListSub.getSelectionModel().select(0);
|
||||
|
||||
gameListTour.getItems().clear();
|
||||
gameListTour.setItems(FXCollections.observableArrayList(games));
|
||||
gameListTour.getSelectionModel().select(0);
|
||||
});
|
||||
}
|
||||
|
||||
public void reEnableButton() {
|
||||
subscribeButton.setDisable(false);
|
||||
}
|
||||
}
|
||||
@@ -146,7 +146,14 @@
|
||||
<artifactId>error_prone_annotations</artifactId>
|
||||
<version>2.42.0</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.deeplearning4j</groupId>
|
||||
<artifactId>deeplearning4j-nn</artifactId>
|
||||
<version>1.0.0-M2.1</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
|
||||
@@ -415,9 +415,11 @@ public class EventFlow {
|
||||
/**
|
||||
* Posts the event added through {@link #addPostEvent} asynchronously.
|
||||
*
|
||||
* @deprecated use {@link #postEvent()} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public EventFlow asyncPostEvent() {
|
||||
GlobalEventBus.get().post(this.event);
|
||||
eventBus.post(this.event);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,20 +1,15 @@
|
||||
package org.toop.framework.eventbus;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.toop.framework.eventbus.bus.AsyncEventBus;
|
||||
import org.toop.framework.eventbus.bus.DefaultEventBus;
|
||||
import org.toop.framework.eventbus.bus.DisruptorEventBus;
|
||||
import org.toop.framework.eventbus.bus.EventBus;
|
||||
import org.toop.framework.eventbus.events.EventType;
|
||||
import org.toop.framework.eventbus.store.DefaultSubscriberStore;
|
||||
import org.toop.framework.eventbus.subscriber.Subscriber;
|
||||
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
|
||||
public class GlobalEventBus implements AsyncEventBus {
|
||||
private static final AsyncEventBus INSTANCE = new DefaultEventBus(
|
||||
LogManager.getLogger(DefaultEventBus.class),
|
||||
public class GlobalEventBus implements EventBus {
|
||||
private static final EventBus INSTANCE = new DisruptorEventBus(
|
||||
LogManager.getLogger(DisruptorEventBus.class),
|
||||
new DefaultSubscriberStore()
|
||||
);
|
||||
|
||||
@@ -39,11 +34,6 @@ public class GlobalEventBus implements AsyncEventBus {
|
||||
INSTANCE.post(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends EventType> void asyncPost(T event) {
|
||||
INSTANCE.asyncPost(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
INSTANCE.shutdown();
|
||||
@@ -53,5 +43,4 @@ public class GlobalEventBus implements AsyncEventBus {
|
||||
public void reset() {
|
||||
INSTANCE.reset();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.eventbus.bus;
|
||||
|
||||
import org.toop.framework.eventbus.events.EventType;
|
||||
|
||||
public interface AsyncEventBus extends EventBus {
|
||||
<T extends EventType> void asyncPost(T event);
|
||||
}
|
||||
@@ -5,16 +5,12 @@ import org.toop.framework.eventbus.events.EventType;
|
||||
import org.toop.framework.eventbus.store.SubscriberStore;
|
||||
import org.toop.framework.eventbus.subscriber.Subscriber;
|
||||
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class DefaultEventBus implements AsyncEventBus {
|
||||
public class DefaultEventBus implements EventBus {
|
||||
private final Logger logger;
|
||||
private final SubscriberStore eventsHolder;
|
||||
|
||||
private final ExecutorService asyncExecutor = Executors.newCachedThreadPool();
|
||||
|
||||
public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) {
|
||||
this.logger = logger;
|
||||
this.eventsHolder = eventsHolder;
|
||||
@@ -40,16 +36,11 @@ public class DefaultEventBus implements AsyncEventBus {
|
||||
Class<T> eventClass = (Class<T>) subscriber.event();
|
||||
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
|
||||
|
||||
action.accept(eventClass.cast(event));
|
||||
action.accept((EventType) eventClass.cast(event));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends EventType> void asyncPost(T event) {
|
||||
asyncExecutor.submit(() -> post(event));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
eventsHolder.reset();
|
||||
@@ -59,5 +50,4 @@ public class DefaultEventBus implements AsyncEventBus {
|
||||
public void reset() {
|
||||
eventsHolder.reset();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
package org.toop.framework.game.gameThreads;
|
||||
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
import org.toop.framework.gameFramework.model.game.PlayResult;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.gameFramework.view.GUIEvents;
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
import org.toop.framework.utils.Pair;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import static org.toop.framework.gameFramework.GameState.TURN_SKIPPED;
|
||||
import static org.toop.framework.gameFramework.GameState.WIN;
|
||||
|
||||
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
|
||||
private final Consumer<ImmutablePair<String, Integer>> onPlayerMove;
|
||||
private final Consumer<Pair<GameState, Integer>> onGameEnd;
|
||||
/**
|
||||
* Creates a new base behaviour for the specified game.
|
||||
*
|
||||
* @param game the turn-based game to control
|
||||
*/
|
||||
public ServerThreadBehaviour(TurnBasedGame game, Consumer<ImmutablePair<String, Integer>> onPlayerMove, Consumer<Pair<GameState, Integer>> onGameEnd) {
|
||||
this.onPlayerMove = onPlayerMove;
|
||||
this.onGameEnd = onGameEnd;
|
||||
super(game);
|
||||
}
|
||||
|
||||
private void notifyPlayerMove(ImmutablePair<String, Integer> pair) {
|
||||
if (onPlayerMove != null) {
|
||||
onPlayerMove.accept(pair);
|
||||
}
|
||||
}
|
||||
|
||||
private void notifyGameEnd(ImmutablePair<GameState, Integer> pair) {
|
||||
if (onGameEnd != null) {
|
||||
onGameEnd.accept(pair);
|
||||
}
|
||||
}
|
||||
|
||||
/** Starts the game loop in a new thread. */
|
||||
@Override
|
||||
public void start() {
|
||||
if (isRunning.compareAndSet(false, true)) {
|
||||
new Thread(this).start();
|
||||
}
|
||||
}
|
||||
|
||||
/** Stops the game loop after the current iteration. */
|
||||
@Override
|
||||
public void stop() {
|
||||
isRunning.set(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
while (isRunning.get()) {
|
||||
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
|
||||
long move = currentPlayer.getMove(game.deepCopy());
|
||||
PlayResult result = game.play(move);
|
||||
|
||||
GameState state = result.state();
|
||||
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(move)));
|
||||
|
||||
switch (state) {
|
||||
case WIN, DRAW -> {
|
||||
isRunning.set(false);
|
||||
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
|
||||
}
|
||||
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
|
||||
default -> {
|
||||
logger.error("Unexpected state {}", state);
|
||||
isRunning.set(false);
|
||||
throw new RuntimeException("Unknown state: " + state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,328 +0,0 @@
|
||||
package org.toop.framework.game.games.reversi;
|
||||
|
||||
import org.toop.framework.game.BitboardGame;
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
import org.toop.framework.gameFramework.model.game.PlayResult;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.game.BitboardGame;
|
||||
|
||||
public class BitboardReversi extends BitboardGame {
|
||||
|
||||
public record Score(int black, int white) {}
|
||||
|
||||
private final long notAFile = 0xfefefefefefefefeL;
|
||||
private final long notHFile = 0x7f7f7f7f7f7f7f7fL;
|
||||
|
||||
public BitboardReversi() {
|
||||
super(8, 8, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(Player[] players) {
|
||||
super.init(players);
|
||||
// Black (player 0)
|
||||
setPlayerBitboard(0, (1L << (3 + 4 * 8)) | (1L << (4 + 3 * 8)));
|
||||
|
||||
// White (player 1)
|
||||
setPlayerBitboard(1, (1L << (3 + 3 * 8)) | (1L << (4 + 4 * 8)));
|
||||
}
|
||||
|
||||
public BitboardReversi(BitboardReversi other) {
|
||||
super(other);
|
||||
}
|
||||
|
||||
public long getLegalMoves() {
|
||||
long legalMoves = 0L;
|
||||
|
||||
final long player = getPlayerBitboard(getCurrentPlayerIndex());
|
||||
final long opponent = getPlayerBitboard(getNextPlayer());
|
||||
|
||||
final long empty = ~(player | opponent);
|
||||
|
||||
long mask;
|
||||
long direction;
|
||||
|
||||
// north
|
||||
mask = opponent;
|
||||
direction = (player << 8) & mask;
|
||||
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
legalMoves |= (direction << 8) & empty;
|
||||
|
||||
// south
|
||||
mask = opponent;
|
||||
direction = (player >>> 8) & mask;
|
||||
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
legalMoves |= (direction >>> 8) & empty;
|
||||
|
||||
// east
|
||||
mask = opponent & notAFile;
|
||||
direction = (player << 1) & mask;
|
||||
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
legalMoves |= (direction << 1) & empty & notAFile;
|
||||
|
||||
// west
|
||||
mask = opponent & notHFile;
|
||||
direction = (player >>> 1) & mask;
|
||||
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
legalMoves |= (direction >>> 1) & empty & notHFile;
|
||||
|
||||
// north-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (player << 9) & mask;
|
||||
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
legalMoves |= (direction << 9) & empty & notAFile;
|
||||
|
||||
// north-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (player << 7) & mask;
|
||||
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
legalMoves |= (direction << 7) & empty & notHFile;
|
||||
|
||||
// south-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (player >>> 7) & mask;
|
||||
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
legalMoves |= (direction >>> 7) & empty & notAFile;
|
||||
|
||||
// south-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (player >>> 9) & mask;
|
||||
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
legalMoves |= (direction >>> 9) & empty & notHFile;
|
||||
|
||||
return legalMoves;
|
||||
}
|
||||
|
||||
public long getFlips(long move) {
|
||||
long flips = 0L;
|
||||
|
||||
final long player = getPlayerBitboard(getCurrentPlayerIndex());
|
||||
final long opponent = getPlayerBitboard(getNextPlayer());
|
||||
|
||||
long mask;
|
||||
long direction;
|
||||
|
||||
// north
|
||||
mask = opponent;
|
||||
direction = (move << 8) & mask;
|
||||
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
|
||||
if (((direction << 8) & player) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// south
|
||||
mask = opponent;
|
||||
direction = (move >>> 8) & mask;
|
||||
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
|
||||
if (((direction >>> 8) & player) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// east
|
||||
mask = opponent & notAFile;
|
||||
direction = (move << 1) & mask;
|
||||
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
|
||||
if (((direction << 1) & player & notAFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// west
|
||||
mask = opponent & notHFile;
|
||||
direction = (move >>> 1) & mask;
|
||||
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
|
||||
if (((direction >>> 1) & player & notHFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// north-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (move << 9) & mask;
|
||||
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
|
||||
if (((direction << 9) & player & notAFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// north-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (move << 7) & mask;
|
||||
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
|
||||
if (((direction << 7) & player & notHFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// south-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (move >>> 7) & mask;
|
||||
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
|
||||
if (((direction >>> 7) & player & notAFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// south-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (move >>> 9) & mask;
|
||||
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
|
||||
if (((direction >>> 9) & player & notHFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
return flips;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BitboardReversi deepCopy() {return new BitboardReversi(this);}
|
||||
|
||||
public PlayResult play(long move) {
|
||||
final long flips = getFlips(move);
|
||||
|
||||
long player = getPlayerBitboard(getCurrentPlayerIndex());
|
||||
long opponent = getPlayerBitboard(getNextPlayer());
|
||||
|
||||
player |= move | flips;
|
||||
opponent &= ~flips;
|
||||
|
||||
setPlayerBitboard(getCurrentPlayerIndex(), player);
|
||||
setPlayerBitboard(getNextPlayer(), opponent);
|
||||
|
||||
nextTurn();
|
||||
|
||||
final long nextLegalMoves = getLegalMoves();
|
||||
|
||||
if (nextLegalMoves == 0) {
|
||||
nextTurn();
|
||||
|
||||
final long skippedLegalMoves = getLegalMoves();
|
||||
|
||||
if (skippedLegalMoves == 0) {
|
||||
int winner = getWinner();
|
||||
|
||||
if (winner == -1) {
|
||||
state = new PlayResult(GameState.DRAW, -1);
|
||||
return state;
|
||||
}
|
||||
|
||||
state = new PlayResult(GameState.WIN, winner);
|
||||
return state;
|
||||
}
|
||||
|
||||
state = new PlayResult(GameState.TURN_SKIPPED, getCurrentPlayerIndex());
|
||||
return state;
|
||||
}
|
||||
|
||||
state = new PlayResult(GameState.NORMAL, getCurrentPlayerIndex());
|
||||
return state;
|
||||
}
|
||||
|
||||
public Score getScore() {
|
||||
return new Score(
|
||||
Long.bitCount(getPlayerBitboard(0)),
|
||||
Long.bitCount(getPlayerBitboard(1))
|
||||
);
|
||||
}
|
||||
|
||||
public int getWinner(){
|
||||
final long black = getPlayerBitboard(0);
|
||||
final long white = getPlayerBitboard(1);
|
||||
|
||||
final int blackCount = Long.bitCount(black);
|
||||
final int whiteCount = Long.bitCount(white);
|
||||
|
||||
if (blackCount == whiteCount){
|
||||
return -1;
|
||||
}
|
||||
else if (blackCount > whiteCount){
|
||||
return 0;
|
||||
}
|
||||
else{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
package org.toop.framework.game.players;
|
||||
|
||||
import org.toop.framework.gameFramework.model.player.*;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
/**
|
||||
* Represents a player controlled by an AI in a game.
|
||||
* <p>
|
||||
* This player uses an {@link AbstractAI} instance to determine its moves. The generic
|
||||
* parameter {@code T} specifies the type of {@link GameR} the AI can handle.
|
||||
* </p>
|
||||
*
|
||||
* @param <T> the specific type of game this AI player can play
|
||||
*/
|
||||
public class ArtificialPlayer extends AbstractPlayer {
|
||||
|
||||
/** The AI instance used to calculate moves. */
|
||||
private final AI ai;
|
||||
|
||||
/**
|
||||
* Constructs a new ArtificialPlayer using the specified AI.
|
||||
*
|
||||
* @param ai the AI instance that determines moves for this player
|
||||
*/
|
||||
public ArtificialPlayer(AI ai, String name) {
|
||||
super(name);
|
||||
this.ai = ai;
|
||||
}
|
||||
|
||||
public ArtificialPlayer(ArtificialPlayer other) {
|
||||
super(other);
|
||||
this.ai = other.ai.deepCopy();
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the next move for this player using its AI.
|
||||
* <p>
|
||||
* This method overrides {@link AbstractPlayer#getMove(GameR)}. Because the AI is
|
||||
* typed to {@code T}, a runtime cast is required. It is the caller's
|
||||
* responsibility to ensure that {@code gameCopy} is of type {@code T}.
|
||||
* </p>
|
||||
*
|
||||
* @param gameCopy a copy of the current game state
|
||||
* @return the integer representing the chosen move
|
||||
* @throws ClassCastException if {@code gameCopy} is not of type {@code T}
|
||||
*/
|
||||
protected long determineMove(TurnBasedGame gameCopy) {
|
||||
return ai.getMove(gameCopy);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a deep copy of this AI player.
|
||||
*
|
||||
* @return a copy of this player
|
||||
*/
|
||||
@Override
|
||||
public ArtificialPlayer deepCopy() {
|
||||
return new ArtificialPlayer(this);
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
package org.toop.framework.game.players;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
|
||||
public class ServerPlayer extends AbstractPlayer {
|
||||
private NettyClient client;
|
||||
private CompletableFuture<Long> lastMove;
|
||||
|
||||
public ServerPlayer(NettyClient client) {
|
||||
super(client.name());
|
||||
this.client = client;
|
||||
}
|
||||
|
||||
public void setMove(long move) {
|
||||
lastMove.complete(move);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player deepCopy() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long determineMove(TurnBasedGame game) {
|
||||
lastMove = new CompletableFuture<>();
|
||||
System.out.println("Sending yourturn");
|
||||
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}\n");
|
||||
try {
|
||||
return lastMove.get();
|
||||
} catch (InterruptedException | ExecutionException e) {
|
||||
e.printStackTrace();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,13 +4,13 @@ package org.toop.framework.gameFramework;
|
||||
* Represents the current state of a turn-based game.
|
||||
*/
|
||||
public enum GameState {
|
||||
/** OnlineTurnBasedGame is ongoing and no special condition applies. */
|
||||
/** Game is ongoing and no special condition applies. */
|
||||
NORMAL,
|
||||
|
||||
/** OnlineTurnBasedGame ended in a draw. */
|
||||
/** Game ended in a draw. */
|
||||
DRAW,
|
||||
|
||||
/** OnlineTurnBasedGame ended with a win for a player. */
|
||||
/** Game ended with a win for a player. */
|
||||
WIN,
|
||||
|
||||
/** Next player's turn was skipped. */
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
package org.toop.framework.gameFramework.controller;
|
||||
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.Controllable;
|
||||
import org.toop.framework.networking.events.NetworkEvents;
|
||||
|
||||
public interface GameController {
|
||||
public interface GameController extends Controllable, UpdatesGameUI {
|
||||
/** Called when it is this player's turn to make a move. */
|
||||
void onYourTurn(NetworkEvents.YourTurnResponse event);
|
||||
|
||||
@@ -12,12 +14,5 @@ public interface GameController {
|
||||
/** Called when the game has finished, with the final result. */
|
||||
void gameFinished(NetworkEvents.GameResultResponse event);
|
||||
|
||||
void start();
|
||||
|
||||
void stop();
|
||||
|
||||
/** Called to refresh or update the game UI. */
|
||||
void updateUI();
|
||||
|
||||
void sendMove(long clientId, long move);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
package org.toop.framework.gameFramework.controller;
|
||||
|
||||
/**
|
||||
* Interface for classes that can trigger a UI update.
|
||||
*/
|
||||
public interface UpdatesGameUI {
|
||||
|
||||
/** Called to refresh or update the game UI. */
|
||||
void updateUI();
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
public interface BoardProvider {
|
||||
long[] getBoard();
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
|
||||
/**
|
||||
* Interface for turn-based games that can be played and queried for legal moves.
|
||||
*/
|
||||
public interface Playable {
|
||||
|
||||
/**
|
||||
* Returns the moves that are currently valid in the game.
|
||||
*
|
||||
* @return an array of integers representing legal moves
|
||||
*/
|
||||
long getLegalMoves();
|
||||
|
||||
/**
|
||||
* Plays the given move and returns the resulting game state.
|
||||
*
|
||||
* @param move the move to apply
|
||||
* @return the {@link GameState} and additional info after the move
|
||||
*/
|
||||
PlayResult play(long move);
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
|
||||
public interface PlayerProvider<T extends TurnBasedGame<T>> {
|
||||
Player<T> getPlayer(int index);
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
package org.toop.framework.gameFramework.model.game.threadBehaviour;
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
import org.toop.framework.networking.events.NetworkEvents;
|
||||
|
||||
/**
|
||||
* Interface for games that support online multiplayer play.
|
||||
@@ -1,16 +1,7 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
|
||||
public interface TurnBasedGame extends DeepCopyable<TurnBasedGame> {
|
||||
void init(Player[] players);
|
||||
long[] getBoard();
|
||||
public interface TurnBasedGame<T extends TurnBasedGame<T>> extends Playable, DeepCopyable<T>, PlayerProvider<T>, BoardProvider {
|
||||
int getCurrentTurn();
|
||||
int getPlayerCount();
|
||||
Player getPlayer(int index);
|
||||
int getWinner();
|
||||
long getLegalMoves();
|
||||
PlayResult play(long move);
|
||||
PlayResult getState();
|
||||
boolean isTerminal();
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ package org.toop.framework.gameFramework.model.game.threadBehaviour;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.framework.gameFramework.LongPairConsumer;
|
||||
import org.toop.framework.gameFramework.controller.GameController;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
@@ -15,14 +16,14 @@ import java.util.function.Consumer;
|
||||
* a running flag, a game reference, and a logger.
|
||||
* Subclasses implement the actual game-loop logic.
|
||||
*/
|
||||
public abstract class AbstractThreadBehaviour implements ThreadBehaviour {
|
||||
public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implements ThreadBehaviour {
|
||||
private LongPairConsumer onSendMove;
|
||||
private Runnable onUpdateUI;
|
||||
/** Indicates whether the game loop or event processing is active. */
|
||||
protected final AtomicBoolean isRunning = new AtomicBoolean();
|
||||
|
||||
/** The game instance controlled by this behaviour. */
|
||||
protected final TurnBasedGame game;
|
||||
protected final T game;
|
||||
|
||||
/** Logger for the subclass to report errors or debug info. */
|
||||
protected final Logger logger = LogManager.getLogger(this.getClass());
|
||||
@@ -32,7 +33,7 @@ public abstract class AbstractThreadBehaviour implements ThreadBehaviour {
|
||||
*
|
||||
* @param game the turn-based game to control
|
||||
*/
|
||||
public AbstractThreadBehaviour(TurnBasedGame game) {
|
||||
public AbstractThreadBehaviour(T game) {
|
||||
this.game = game;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
package org.toop.framework.gameFramework.model.game.threadBehaviour;
|
||||
|
||||
public interface Controllable {
|
||||
void start();
|
||||
|
||||
void stop();
|
||||
}
|
||||
@@ -11,11 +11,8 @@ import java.util.function.Consumer;
|
||||
* <p>
|
||||
* Defines how a game's execution is started, stopped, and which player is active.
|
||||
*/
|
||||
public interface ThreadBehaviour {
|
||||
public interface ThreadBehaviour extends Controllable {
|
||||
void setOnUpdateUI(Runnable onUpdateUI);
|
||||
void setOnSendMove(LongPairConsumer onSendMove);
|
||||
void start();
|
||||
void stop();
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,5 @@ package org.toop.framework.gameFramework.model.player;
|
||||
import org.toop.framework.gameFramework.model.game.DeepCopyable;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface AI extends DeepCopyable<AI> {
|
||||
long getMove(TurnBasedGame game);
|
||||
public interface AI<T extends TurnBasedGame<T>> extends MoveProvider<T>, DeepCopyable<AI<T>> {
|
||||
}
|
||||
|
||||
@@ -12,6 +12,6 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
*
|
||||
* @param <T> the specific type of game this AI can play, extending {@link GameR}
|
||||
*/
|
||||
public abstract class AbstractAI implements AI {
|
||||
public abstract class AbstractAI<T extends TurnBasedGame<T>> implements AI<T> {
|
||||
// Concrete AI implementations should override findBestMove(T game, int depth)
|
||||
}
|
||||
|
||||
@@ -5,42 +5,44 @@ import org.apache.logging.log4j.Logger;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
/**
|
||||
* Abstract class representing a player in a game.
|
||||
* <p>
|
||||
* Players are entities that can make moves based on the current state of a game.
|
||||
* player types, such as human players or AI players.
|
||||
* </p>
|
||||
* <p>
|
||||
* Subclasses should override the {@link #getMove(GameR)} method to provide
|
||||
* specific move logic.
|
||||
* </p>
|
||||
* Base class for players in a turn-based game.
|
||||
*
|
||||
* @param <T> the game type
|
||||
*/
|
||||
public abstract class AbstractPlayer implements Player {
|
||||
private final Logger logger = LogManager.getLogger(this.getClass());
|
||||
public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Player<T> {
|
||||
|
||||
private final Logger logger = LogManager.getLogger(this.getClass());
|
||||
private final String name;
|
||||
|
||||
/**
|
||||
* Creates a new player with the given name.
|
||||
*
|
||||
* @param name the player name
|
||||
*/
|
||||
protected AbstractPlayer(String name) {
|
||||
System.out.println("Player " + name + " has been created");
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
protected AbstractPlayer(AbstractPlayer other) {
|
||||
/**
|
||||
* Creates a copy of another player.
|
||||
*
|
||||
* @param other the player to copy
|
||||
*/
|
||||
protected AbstractPlayer(AbstractPlayer<T> other) {
|
||||
this.name = other.name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the next move based on the provided game state.
|
||||
* Gets the player's move for the given game state.
|
||||
* A deep copy is provided so the player cannot modify the real state.
|
||||
* <p>
|
||||
* The default implementation throws an {@link UnsupportedOperationException},
|
||||
* indicating that concrete subclasses must override this method to provide
|
||||
* actual move logic.
|
||||
* </p>
|
||||
* This method uses the Template Method Pattern: it defines the fixed
|
||||
* algorithm and delegates the variable part to {@link #determineMove(T)}.
|
||||
*
|
||||
* @param gameCopy a snapshot of the current game state
|
||||
* @return an integer representing the chosen move
|
||||
* @throws UnsupportedOperationException if the method is not overridden
|
||||
* @param game the current game
|
||||
* @return the chosen move
|
||||
*/
|
||||
public final long getMove(TurnBasedGame game) {
|
||||
public final long getMove(T game) {
|
||||
return determineMove(game.deepCopy());
|
||||
}
|
||||
|
||||
@@ -54,7 +56,7 @@ public abstract class AbstractPlayer implements Player {
|
||||
* @param gameCopy a deep copy of the game
|
||||
* @return the chosen move
|
||||
*/
|
||||
protected abstract long determineMove(TurnBasedGame gameCopy);
|
||||
protected abstract long determineMove(T gameCopy);
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
package org.toop.framework.gameFramework.model.player;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface MoveProvider<T extends TurnBasedGame<T>> {
|
||||
long getMove(T game);
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package org.toop.framework.gameFramework.model.player;
|
||||
|
||||
public interface NameProvider {
|
||||
String getName();
|
||||
}
|
||||
@@ -3,7 +3,5 @@ package org.toop.framework.gameFramework.model.player;
|
||||
import org.toop.framework.gameFramework.model.game.DeepCopyable;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface Player extends DeepCopyable<Player> {
|
||||
String getName();
|
||||
long getMove(TurnBasedGame game);
|
||||
public interface Player<T extends TurnBasedGame<T>> extends NameProvider, MoveProvider<T>, DeepCopyable<Player<T>> {
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package org.toop.framework.networking.connection;
|
||||
package org.toop.framework.networking;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.framework.SnowflakeGenerator;
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.eventbus.bus.EventBus;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
|
||||
import org.toop.framework.networking.connection.interfaces.NetworkingClientManager;
|
||||
import org.toop.framework.networking.events.NetworkEvents;
|
||||
import org.toop.framework.networking.exceptions.ClientNotFoundException;
|
||||
import org.toop.framework.networking.interfaces.NetworkingClientManager;
|
||||
|
||||
public class NetworkingClientEventListener {
|
||||
private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class);
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.networking.connection;
|
||||
package org.toop.framework.networking;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -10,13 +10,13 @@ import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.eventbus.bus.EventBus;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
|
||||
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
|
||||
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
|
||||
import org.toop.framework.networking.connection.types.NetworkingConnector;
|
||||
import org.toop.framework.networking.events.NetworkEvents;
|
||||
import org.toop.framework.networking.exceptions.ClientNotFoundException;
|
||||
import org.toop.framework.networking.exceptions.CouldNotConnectException;
|
||||
import org.toop.framework.networking.interfaces.NetworkingClient;
|
||||
import org.toop.framework.networking.types.NetworkingConnector;
|
||||
|
||||
public class NetworkingClientManager implements org.toop.framework.networking.connection.interfaces.NetworkingClientManager {
|
||||
public class NetworkingClientManager implements org.toop.framework.networking.interfaces.NetworkingClientManager {
|
||||
private static final Logger logger = LogManager.getLogger(NetworkingClientManager.class);
|
||||
|
||||
private final EventBus eventBus;
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.networking.connection.clients;
|
||||
package org.toop.framework.networking.clients;
|
||||
|
||||
import io.netty.bootstrap.Bootstrap;
|
||||
import io.netty.channel.*;
|
||||
@@ -12,10 +12,9 @@ import io.netty.util.CharsetUtil;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.framework.eventbus.bus.EventBus;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
|
||||
import org.toop.framework.networking.connection.handlers.NetworkingGameClientHandler;
|
||||
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
|
||||
import org.toop.framework.networking.exceptions.CouldNotConnectException;
|
||||
import org.toop.framework.networking.handlers.NetworkingGameClientHandler;
|
||||
import org.toop.framework.networking.interfaces.NetworkingClient;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
|
||||
@@ -24,7 +23,6 @@ public class TournamentNetworkingClient implements NetworkingClient {
|
||||
|
||||
private final EventBus eventBus;
|
||||
private Channel channel;
|
||||
private long clientId;
|
||||
|
||||
public TournamentNetworkingClient(EventBus eventBus) {
|
||||
this.eventBus = eventBus;
|
||||
@@ -37,7 +35,6 @@ public class TournamentNetworkingClient implements NetworkingClient {
|
||||
|
||||
@Override
|
||||
public void connect(long clientId, String host, int port) throws CouldNotConnectException {
|
||||
this.clientId = clientId;
|
||||
try {
|
||||
Bootstrap bootstrap = new Bootstrap();
|
||||
EventLoopGroup workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory());
|
||||
@@ -78,7 +75,6 @@ public class TournamentNetworkingClient implements NetworkingClient {
|
||||
logger.info("Connection {} sent message: '{}' ", this.channel.remoteAddress(), literalMsg);
|
||||
} else {
|
||||
logger.warn("Cannot send message: '{}', connection inactive. ", literalMsg);
|
||||
eventBus.post(new NetworkEvents.ClosedConnection(clientId));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
package org.toop.framework.networking.connection.types;
|
||||
|
||||
public record ServerMessage(String message) {}
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.networking.connection.events;
|
||||
package org.toop.framework.networking.events;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
@@ -6,8 +6,8 @@ import java.util.concurrent.CompletableFuture;
|
||||
import org.toop.annotations.AutoResponseResult;
|
||||
import org.toop.framework.eventbus.GlobalEventBus;
|
||||
import org.toop.framework.eventbus.events.*;
|
||||
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
|
||||
import org.toop.framework.networking.connection.types.NetworkingConnector;
|
||||
import org.toop.framework.networking.interfaces.NetworkingClient;
|
||||
import org.toop.framework.networking.types.NetworkingConnector;
|
||||
|
||||
/**
|
||||
* Defines all event types related to the networking subsystem.
|
||||
@@ -65,9 +65,6 @@ public class NetworkEvents extends EventsBase {
|
||||
public record GameResultResponse(long clientId, String condition)
|
||||
implements GenericEvent {}
|
||||
|
||||
public record TournamentResultResponse(long clientId, String gameType, String[] names, Integer[] scores)
|
||||
implements GenericEvent {}
|
||||
|
||||
/** Indicates that a game move has been processed or received. */
|
||||
public record GameMoveResponse(long clientId, String player, String move, String details)
|
||||
implements GenericEvent {}
|
||||
@@ -105,7 +102,7 @@ public class NetworkEvents extends EventsBase {
|
||||
implements GenericEvent {}
|
||||
|
||||
/** Requests to accept an existing challenge. */
|
||||
public record SendAcceptChallenge(long clientId, long challengeId)
|
||||
public record SendAcceptChallenge(long clientId, int challengeId)
|
||||
implements GenericEvent {}
|
||||
|
||||
/** Requests to forfeit the current game. */
|
||||
@@ -222,5 +219,4 @@ public class NetworkEvents extends EventsBase {
|
||||
/** Response to a {@link ChangeAddress} event, carrying the success result. */
|
||||
public record ChangeAddressResponse(boolean successful, long identifier)
|
||||
implements ResponseToUniqueEvent {}
|
||||
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.networking.connection.exceptions;
|
||||
package org.toop.framework.networking.exceptions;
|
||||
|
||||
/**
|
||||
* Thrown when an operation is attempted on a networking client
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.networking.connection.exceptions;
|
||||
package org.toop.framework.networking.exceptions;
|
||||
|
||||
public class CouldNotConnectException extends RuntimeException {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.networking.connection.exceptions;
|
||||
package org.toop.framework.networking.exceptions;
|
||||
|
||||
public class NetworkingInitializationException extends RuntimeException {
|
||||
public NetworkingInitializationException(String message, Throwable cause) {
|
||||
@@ -1,16 +1,15 @@
|
||||
package org.toop.framework.networking.connection.handlers;
|
||||
package org.toop.framework.networking.handlers;
|
||||
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.ChannelInboundHandlerAdapter;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.regex.MatchResult;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.framework.eventbus.bus.EventBus;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
import org.toop.framework.networking.events.NetworkEvents;
|
||||
|
||||
public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
|
||||
private static final Logger logger = LogManager.getLogger(NetworkingGameClientHandler.class);
|
||||
@@ -95,9 +94,6 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
|
||||
case "HELP":
|
||||
helpHandler(recSrvRemoved);
|
||||
return;
|
||||
case "RESULTS":
|
||||
resultsHandler(recSrvRemoved);
|
||||
return;
|
||||
default:
|
||||
// return
|
||||
}
|
||||
@@ -107,47 +103,6 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
|
||||
}
|
||||
}
|
||||
|
||||
private static String extract(String input, String key) {
|
||||
Pattern p = Pattern.compile(
|
||||
key + "\\s*:\\s*(\\[[^]]*]|\"[^\"]*\")",
|
||||
Pattern.CASE_INSENSITIVE
|
||||
);
|
||||
Matcher m = p.matcher(input);
|
||||
return m.find() ? m.group(1) : null;
|
||||
}
|
||||
|
||||
private void resultsHandler(String rec) {
|
||||
IO.println(rec);
|
||||
|
||||
String gameTypeRaw = extract(rec, "GAMETYPE");
|
||||
String usersRaw = extract(rec, "USERS");
|
||||
String scoresRaw = extract(rec, "SCORES");
|
||||
|
||||
if (usersRaw == null) return;
|
||||
|
||||
String[] users;
|
||||
if (usersRaw.length() > 2) {
|
||||
users = Arrays.stream(usersRaw.substring(1, usersRaw.length() - 1).split(","))
|
||||
.map(s -> s.trim().replace("\"", ""))
|
||||
.toArray(String[]::new);
|
||||
} else {
|
||||
users = new String[]{};
|
||||
}
|
||||
|
||||
if (scoresRaw == null) return;
|
||||
if (scoresRaw.length() > 2) {
|
||||
Integer[] scores = Arrays.stream(scoresRaw.substring(1, scoresRaw.length() - 1).split(","))
|
||||
.map(String::trim)
|
||||
.map(Integer::parseInt)
|
||||
.toArray(Integer[]::new);
|
||||
|
||||
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scores));
|
||||
} else {
|
||||
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, new Integer[]{}));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void gameMoveHandler(String rec) {
|
||||
String[] msg =
|
||||
Pattern.compile(
|
||||
@@ -1,6 +1,6 @@
|
||||
package org.toop.framework.networking.connection.interfaces;
|
||||
package org.toop.framework.networking.interfaces;
|
||||
|
||||
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
|
||||
import org.toop.framework.networking.exceptions.CouldNotConnectException;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package org.toop.framework.networking.connection.interfaces;
|
||||
package org.toop.framework.networking.interfaces;
|
||||
|
||||
import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
|
||||
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
|
||||
import org.toop.framework.networking.connection.types.NetworkingConnector;
|
||||
import org.toop.framework.networking.exceptions.ClientNotFoundException;
|
||||
import org.toop.framework.networking.exceptions.CouldNotConnectException;
|
||||
import org.toop.framework.networking.types.NetworkingConnector;
|
||||
|
||||
public interface NetworkingClientManager {
|
||||
void startClient(
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public record GameResultFuture(OnlineGame<TurnBasedGame> game, CompletableFuture<Integer> result) {}
|
||||
@@ -1,25 +0,0 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
|
||||
GameResultFuture startGame(String gameType, CLIENT... clients);
|
||||
|
||||
void addClient(CLIENT client);
|
||||
void removeClient(CLIENT client);
|
||||
|
||||
void challengeClient(String fromClientName, String toClientName, String gameTypeKey);
|
||||
void acceptChallenge(CHALLENGEIDTYPE challengeId);
|
||||
|
||||
void subscribeClient(String clientName, String gameTypeKey);
|
||||
void unsubscribeClient(String clientName);
|
||||
|
||||
List<String> gameTypes();
|
||||
List<OnlineGame<GAMETYPE>> ongoingGames();
|
||||
|
||||
List<CLIENT> onlineUsers();
|
||||
void shutdown();
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
|
||||
public interface OnlineGame<T> {
|
||||
long id();
|
||||
T game();
|
||||
NettyClient[] users();
|
||||
void start();
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import org.toop.framework.game.gameThreads.ServerThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
|
||||
|
||||
private long id;
|
||||
private NettyClient[] clients;
|
||||
private NettyClient[] admins;
|
||||
private TurnBasedGame game;
|
||||
private ServerThreadBehaviour gameThread;
|
||||
|
||||
private final CompletableFuture<Integer> resultFuture;
|
||||
|
||||
public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Integer> resultFuture, NettyClient... clients) {
|
||||
this.game = game;
|
||||
this.gameThread = new ServerThreadBehaviour(
|
||||
game,
|
||||
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
|
||||
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
|
||||
);
|
||||
this.resultFuture = resultFuture;
|
||||
this.clients = clients;
|
||||
this.admins = admins;
|
||||
}
|
||||
|
||||
private void notifyMoveMade(String speler, int move){
|
||||
for (NettyClient admin : admins) {
|
||||
admin.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
|
||||
}
|
||||
for (NettyClient client : clients) {
|
||||
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
|
||||
}
|
||||
}
|
||||
|
||||
private void notifyGameEnd(GameState state, int winner) {
|
||||
if (state == GameState.DRAW) {
|
||||
Arrays.stream(admins).forEach(a -> a.send(
|
||||
String.format("SVR GAME END")
|
||||
));
|
||||
|
||||
for (NettyClient client : clients) {
|
||||
client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
|
||||
}
|
||||
} else {
|
||||
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
|
||||
clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
|
||||
clients[(winner+1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
|
||||
}
|
||||
|
||||
// Remove game from clients
|
||||
for (NettyClient client : clients) {
|
||||
admins = null;
|
||||
client.clearGame();
|
||||
}
|
||||
|
||||
if (resultFuture != null) {
|
||||
if (state.equals(GameState.DRAW)) resultFuture.complete(-1); // Return -1 if draw
|
||||
else resultFuture.complete(winner); // Return number for winner's index
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public long id() {
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public org.toop.framework.gameFramework.model.game.TurnBasedGame game() {
|
||||
return game;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NettyClient[] users() {
|
||||
return clients;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void start() {
|
||||
this.gameThread.start();
|
||||
}
|
||||
}
|
||||
@@ -1,344 +0,0 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import org.toop.framework.game.players.ServerPlayer;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge;
|
||||
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallengeTimer;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.stores.ClientStore;
|
||||
import org.toop.framework.networking.server.stores.SubscriptionStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
|
||||
import org.toop.framework.networking.server.tournaments.*;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.RoundRobinMatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.BasicScoreSystem;
|
||||
import org.toop.framework.networking.server.tournaments.shufflers.RandomShuffle;
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.*;
|
||||
import java.time.Duration;
|
||||
|
||||
public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
|
||||
final private TurnBasedGameTypeStore gameTypesStore;
|
||||
final private ClientStore<Long, NettyClient> clientStore;
|
||||
final private List<GameChallenge> gameChallenges = new CopyOnWriteArrayList<>();
|
||||
final private TurnBasedGameStore gameStore;
|
||||
|
||||
final private SubscriptionStore subscriptionStore;
|
||||
|
||||
final private Duration challengeDuration;
|
||||
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
|
||||
|
||||
private final List<NettyClient> admins = new ArrayList<>();
|
||||
|
||||
public Server(
|
||||
Duration challengeDuration,
|
||||
TurnBasedGameTypeStore turnBasedGameTypeStore,
|
||||
ClientStore<Long, NettyClient> clientStore,
|
||||
TurnBasedGameStore gameStore,
|
||||
SubscriptionStore subStore
|
||||
) {
|
||||
this.gameTypesStore = turnBasedGameTypeStore;
|
||||
this.challengeDuration = challengeDuration;
|
||||
this.clientStore = clientStore;
|
||||
this.gameStore = gameStore;
|
||||
this.subscriptionStore = subStore;
|
||||
|
||||
scheduler.schedule(this::serverTask, 0, TimeUnit.MILLISECONDS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addClient(NettyClient client) {
|
||||
if (admins.isEmpty()) admins.addLast(client);
|
||||
clientStore.add(client);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeClient(NettyClient client) {
|
||||
admins.remove(client);
|
||||
clientStore.remove(client.id());
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> gameTypes() {
|
||||
return new ArrayList<>(gameTypesStore.all().keySet());
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<OnlineGame<TurnBasedGame>> ongoingGames() {
|
||||
return gameStore.all().stream().toList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void challengeClient(String fromUser, String toUser, String gameType) {
|
||||
|
||||
NettyClient from = getUser(fromUser);
|
||||
if (from == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!gameTypesStore.all().containsKey(gameType)) {
|
||||
from.send("ERR gametype not found \n");
|
||||
return;
|
||||
}
|
||||
|
||||
NettyClient to = getUser(toUser);
|
||||
if (to == null) {
|
||||
from.send("ERR user not found \n");
|
||||
return;
|
||||
}
|
||||
|
||||
var ch = new GameChallenge(from, to, gameType, new GameChallengeTimer(challengeDuration));
|
||||
|
||||
to.send(
|
||||
"SVR GAME CHALLENGE {CHALLENGER: \"%s\", CHALLENGENUMBER: \"%s\", GAMETYPE: \"%s\"} \n"
|
||||
.formatted(from.name(), ch.id(), gameType)
|
||||
);
|
||||
|
||||
if (!isValidChallenge(ch)) {
|
||||
warnUserExpiredChallenge(from, ch.id());
|
||||
ch.forceExpire();
|
||||
return;
|
||||
}
|
||||
|
||||
gameChallenges.addLast(ch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void acceptChallenge(Long challengeId) {
|
||||
for (var challenge : gameChallenges) {
|
||||
if (challenge.id() == challengeId) {
|
||||
startGame(challenge.acceptChallenge(), challenge.getUsers());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void subscribeClient(String clientName, String gameTypeKey) {
|
||||
|
||||
if (!gameTypesStore.all().containsKey(gameTypeKey)) {
|
||||
return;
|
||||
}
|
||||
|
||||
subscriptionStore.add(new ImmutablePair<>(gameTypeKey, clientName));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unsubscribeClient(String clientName) {
|
||||
subscriptionStore.remove(clientName);
|
||||
}
|
||||
|
||||
@Override
|
||||
public GameResultFuture startGame(String gameType, NettyClient... clients) {
|
||||
if (!gameTypesStore.all().containsKey(gameType)) return null;
|
||||
|
||||
try {
|
||||
|
||||
ServerPlayer[] players = new ServerPlayer[clients.length];
|
||||
|
||||
var gameResult = new CompletableFuture<Integer>();
|
||||
|
||||
var game = new OnlineTurnBasedGame(
|
||||
getAdmins().toArray(NettyClient[]::new),
|
||||
gameTypesStore.create(gameType),
|
||||
gameResult,
|
||||
clients
|
||||
);
|
||||
|
||||
var grfReturn = new GameResultFuture(game, gameResult);
|
||||
|
||||
for (int i = 0; i < clients.length; i++) {
|
||||
players[i] = new ServerPlayer(clients[i]);
|
||||
clients[i].setGame(new ImmutablePair<>(game, players[i]));
|
||||
}
|
||||
|
||||
game.game().init(players);
|
||||
gameStore.add(game);
|
||||
|
||||
clients[0].send(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
|
||||
clients[0].name(),
|
||||
gameType,
|
||||
clients[1].name()));
|
||||
clients[1].send(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
|
||||
clients[0].name(),
|
||||
gameType,
|
||||
clients[0].name()));
|
||||
game.start();
|
||||
return grfReturn;
|
||||
} catch (Exception e) {
|
||||
IO.println("ERROR: Failed to start OnlineTurnBasedGame");
|
||||
e.printStackTrace();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<NettyClient> onlineUsers() {
|
||||
return clientStore.all().stream().toList();
|
||||
}
|
||||
|
||||
public List<NettyClient> getAdmins() {
|
||||
return new ArrayList<>(admins); // Clone so the list can't be edited.
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
scheduler.shutdown();
|
||||
gameChallenges.clear();
|
||||
}
|
||||
|
||||
private void serverTask() {
|
||||
checkChallenges();
|
||||
checkSubscriptions();
|
||||
scheduler.schedule(this::serverTask, 500, TimeUnit.MILLISECONDS);
|
||||
}
|
||||
|
||||
private void checkChallenges() {
|
||||
for (int i = gameChallenges.size() - 1; i >= 0; i--) {
|
||||
var challenge = gameChallenges.get(i);
|
||||
|
||||
if (isValidChallenge(challenge)) continue;
|
||||
|
||||
if (challenge.isExpired()) {
|
||||
if (!challenge.isChallengeAccepted()) Arrays.stream(challenge.getUsers())
|
||||
.forEach(user -> warnUserExpiredChallenge(user, challenge.id()));
|
||||
|
||||
gameChallenges.remove(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void checkSubscriptions() {
|
||||
if (subscriptionStore.allKeys().isEmpty()) return;
|
||||
|
||||
Random ran = new Random();
|
||||
|
||||
for (String key : subscriptionStore.allKeys()) {
|
||||
List<String> userNames = (List<String>) subscriptionStore.allValues(key);
|
||||
if (userNames.size() < 2) continue;
|
||||
|
||||
while (userNames.size() > 1) {
|
||||
int left = ran.nextInt(userNames.size());
|
||||
int right;
|
||||
do {
|
||||
right = ran.nextInt(userNames.size());
|
||||
} while (left == right);
|
||||
|
||||
String userLeft = userNames.get(left);
|
||||
String userRight = userNames.get(right);
|
||||
|
||||
// Remove user if he is in a game
|
||||
boolean userInGame = false;
|
||||
|
||||
if (getUser(userLeft).game() != null) {
|
||||
userNames.remove(userLeft);
|
||||
userInGame = true;
|
||||
} else if (getUser(userRight).game() != null) {
|
||||
userNames.remove(userRight);
|
||||
userInGame = true;
|
||||
}
|
||||
|
||||
if (userInGame) { continue; }
|
||||
|
||||
int first = Math.max(left, right);
|
||||
int second = Math.min(left, right);
|
||||
|
||||
userNames.remove(first);
|
||||
userNames.remove(second);
|
||||
|
||||
startGame(key, getUser(userLeft), getUser(userRight));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private NettyClient getUser(String username) {
|
||||
return clientStore.all().stream().filter(e -> e.name().equalsIgnoreCase(username)).findFirst().orElse(null);
|
||||
}
|
||||
|
||||
private NettyClient getUser(long id) {
|
||||
return clientStore.get(id);
|
||||
}
|
||||
|
||||
private void warnUserExpiredChallenge(NettyClient client, long challengeId) {
|
||||
client.send("SVR GAME CHALLENGE CANCELLED {CHALLENGENUMBER: \"" + challengeId + "\"}" + "\n");
|
||||
}
|
||||
|
||||
private boolean isValidChallenge(GameChallenge gameChallenge) { // TODO move to challenge class
|
||||
for (var user : gameChallenge.getUsers()) {
|
||||
if (clientStore.get(user.id()) == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (user.game() != null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (gameChallenge.isExpired()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void startTournament(String gameType, NettyClient requestor, boolean shuffle) {
|
||||
if (!admins.contains(requestor)) {
|
||||
requestor.send("ERR you do not have the privileges to start a tournament");
|
||||
return;
|
||||
}
|
||||
|
||||
var tournamentUsers = new ArrayList<>(onlineUsers());
|
||||
tournamentUsers.removeIf(admins::contains);
|
||||
|
||||
var matchMaker = new RoundRobinMatchMaker(tournamentUsers);
|
||||
if (shuffle) {
|
||||
matchMaker.shuffle(new RandomShuffle()); // Remove if not wanting to shuffle
|
||||
}
|
||||
|
||||
Tournament tournament = new Tournament.Builder()
|
||||
.server(this)
|
||||
.tournamentRunner(new AsyncTournamentRunner())
|
||||
.matchMaker(matchMaker)
|
||||
.scoreSystem(new BasicScoreSystem(tournamentUsers))
|
||||
.build();
|
||||
|
||||
try {
|
||||
new Thread(() -> tournament.run(gameType)).start();
|
||||
} catch (IllegalArgumentException e) {
|
||||
admins.forEach(c -> c.send("ERR not enough clients to start a tournament"));
|
||||
} catch (RuntimeException e) {
|
||||
admins.forEach(c -> c.send("ERR no matches could be created to start a tournament with"));
|
||||
}
|
||||
}
|
||||
|
||||
public void endTournament(Map<NettyClient, Integer> score, String gameType) {
|
||||
|
||||
List<String> u = new ArrayList<>();
|
||||
List<Integer> s = new ArrayList<>();
|
||||
|
||||
for (var entry : score.entrySet()) {
|
||||
u.add(entry.getKey().name());
|
||||
s.add(entry.getValue());
|
||||
}
|
||||
|
||||
Gson gson = new Gson();
|
||||
|
||||
String users = gson.toJson(u);
|
||||
String scores = gson.toJson(s);
|
||||
|
||||
String msg = String.format(
|
||||
"SVR RESULTS {GAMETYPE: \"%s\", USERS: %s, SCORES: %s, TOURNAMENT: 1}",
|
||||
gameType,
|
||||
users,
|
||||
scores
|
||||
);
|
||||
|
||||
for (var user : onlineUsers()) {
|
||||
user.send(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
package org.toop.framework.networking.server.challenges.gamechallenge;
|
||||
|
||||
import org.toop.framework.SnowflakeGenerator;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.utils.SimpleTimer;
|
||||
|
||||
public class GameChallenge {
|
||||
private final long id = SnowflakeGenerator.nextId(); // I don't need this, but the tournament server uses it...
|
||||
|
||||
private final NettyClient from;
|
||||
private final NettyClient to;
|
||||
private final String gameType;
|
||||
private final SimpleTimer timer;
|
||||
|
||||
private boolean isChallengeAccepted = false;
|
||||
|
||||
public GameChallenge(NettyClient from, NettyClient to, String gameType, SimpleTimer timer) {
|
||||
this.from = from;
|
||||
this.to = to;
|
||||
this.gameType = gameType;
|
||||
this.timer = timer;
|
||||
}
|
||||
|
||||
public long id() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public NettyClient[] getUsers() {
|
||||
return new NettyClient[]{from, to};
|
||||
}
|
||||
|
||||
public void forceExpire() {
|
||||
timer.forceExpire();
|
||||
}
|
||||
|
||||
public String acceptChallenge() {
|
||||
isChallengeAccepted = true;
|
||||
timer.forceExpire();
|
||||
return gameType;
|
||||
}
|
||||
|
||||
public boolean isChallengeAccepted() {
|
||||
return isChallengeAccepted;
|
||||
}
|
||||
|
||||
public boolean isExpired() {
|
||||
return timer.isExpired();
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
package org.toop.framework.networking.server.challenges.gamechallenge;
|
||||
|
||||
import org.toop.framework.utils.SimpleTimer;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.time.Duration;
|
||||
|
||||
public class GameChallengeTimer implements SimpleTimer {
|
||||
|
||||
private final Instant createdAt;
|
||||
private final Duration timeout;
|
||||
|
||||
private boolean isExpired = false;
|
||||
|
||||
public GameChallengeTimer(Duration duration) {
|
||||
this.createdAt = Instant.now();
|
||||
this.timeout = duration;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void forceExpire() {
|
||||
this.isExpired = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isExpired() {
|
||||
if (this.isExpired) return true;
|
||||
return Instant.now().isAfter(createdAt.plus(timeout));
|
||||
}
|
||||
|
||||
@Override
|
||||
public long secondsRemaining() {
|
||||
return Duration.between(Instant.now(), createdAt.plus(timeout)).toSeconds();
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
package org.toop.framework.networking.server.client;
|
||||
|
||||
import org.toop.framework.networking.server.OnlineTurnBasedGame;
|
||||
import org.toop.framework.utils.Pair;
|
||||
|
||||
public interface Client<G, P> {
|
||||
long id();
|
||||
|
||||
String name();
|
||||
void setName(String name);
|
||||
|
||||
OnlineTurnBasedGame game();
|
||||
P player();
|
||||
|
||||
void setGame(Pair<G, P> gamePair);
|
||||
void clearGame();
|
||||
|
||||
void send(String message);
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
package org.toop.framework.networking.server.client;
|
||||
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import org.toop.framework.game.players.ServerPlayer;
|
||||
import org.toop.framework.networking.server.OnlineTurnBasedGame;
|
||||
import org.toop.framework.utils.Pair;
|
||||
|
||||
public class NettyClient implements Client<OnlineTurnBasedGame, ServerPlayer> {
|
||||
final private long id;
|
||||
private ChannelHandlerContext ctx;
|
||||
private String name;
|
||||
private Pair<OnlineTurnBasedGame, ServerPlayer> gamePair;
|
||||
|
||||
public NettyClient(long userId, String name) {
|
||||
this.id = userId;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long id() {
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setGame(Pair<OnlineTurnBasedGame, ServerPlayer> gamePair) {
|
||||
this.gamePair = gamePair;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearGame() {
|
||||
this.gamePair = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public OnlineTurnBasedGame game() {
|
||||
if (this.gamePair == null) {
|
||||
return null;
|
||||
}
|
||||
return this.gamePair.getLeft();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ServerPlayer player() {
|
||||
return this.gamePair.getRight();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setName(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void send(String message) {
|
||||
ctx.channel().writeAndFlush(message + "\r\n");
|
||||
}
|
||||
|
||||
public void setCtx(ChannelHandlerContext ctx) {
|
||||
this.ctx = ctx;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.networking.server.connectionHandler;
|
||||
|
||||
import org.toop.framework.networking.server.client.Client;
|
||||
|
||||
public interface ClientSession<G, P> {
|
||||
Client<G, P> client();
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
package org.toop.framework.networking.server.connectionHandler;
|
||||
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.SimpleChannelInboundHandler;
|
||||
import org.toop.framework.game.players.ServerPlayer;
|
||||
import org.toop.framework.networking.server.OnlineTurnBasedGame;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.handlers.Handler;
|
||||
import org.toop.framework.networking.server.parsing.ParsedMessage;
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.client.Client;
|
||||
import org.toop.framework.networking.server.parsing.Parser;
|
||||
|
||||
public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> {
|
||||
|
||||
private final NettyClient client;
|
||||
private final Server server;
|
||||
private final Handler<ParsedMessage> handler;
|
||||
|
||||
public NettyClientSession(NettyClient client, Server server, Handler<ParsedMessage> handler) {
|
||||
this.client = client;
|
||||
this.server = server;
|
||||
this.handler = handler;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Client<OnlineTurnBasedGame, ServerPlayer> client() {
|
||||
return client;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void channelActive(ChannelHandlerContext ctx) {
|
||||
ctx.writeAndFlush("Welcome " + client.id() + " please login" + "\n");
|
||||
|
||||
client.setCtx(ctx);
|
||||
server.addClient(client); // TODO set correct name on login
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
|
||||
|
||||
ParsedMessage p = Parser.parse(msg);
|
||||
if (p == null) return;
|
||||
|
||||
handler.handle(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
|
||||
cause.printStackTrace();
|
||||
ctx.close();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void channelInactive(ChannelHandlerContext ctx) {
|
||||
server.removeClient(client);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.networking.server.gateway;
|
||||
|
||||
public interface GatewayServer {
|
||||
void start() throws Exception;
|
||||
void stop();
|
||||
int port();
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
package org.toop.framework.networking.server.gateway;
|
||||
|
||||
import io.netty.bootstrap.ServerBootstrap;
|
||||
import io.netty.channel.*;
|
||||
import io.netty.channel.nio.NioEventLoopGroup;
|
||||
import io.netty.channel.nio.NioIoHandler;
|
||||
import io.netty.channel.socket.nio.NioServerSocketChannel;
|
||||
import io.netty.channel.socket.nio.NioSocketChannel;
|
||||
import io.netty.handler.codec.LineBasedFrameDecoder;
|
||||
import io.netty.handler.codec.string.StringDecoder;
|
||||
import io.netty.handler.codec.string.StringEncoder;
|
||||
import io.netty.handler.logging.LogLevel;
|
||||
import io.netty.handler.logging.LoggingHandler;
|
||||
import org.toop.framework.SnowflakeGenerator;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.connectionHandler.NettyClientSession;
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.handlers.MessageHandler;
|
||||
import org.toop.framework.networking.server.stores.MapSubscriptionStore;
|
||||
import org.toop.framework.networking.server.stores.NettyClientStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
public class NettyGatewayServer implements GatewayServer {
|
||||
private final int port;
|
||||
private final Server gs;
|
||||
|
||||
ChannelFuture future;
|
||||
EventLoopGroup bossGroup;
|
||||
EventLoopGroup workerGroup;
|
||||
|
||||
public NettyGatewayServer(
|
||||
int port,
|
||||
TurnBasedGameTypeStore turnBasedGameTypeStore,
|
||||
Duration challengeDuration
|
||||
) {
|
||||
this.port = port;
|
||||
this.gs = new Server(
|
||||
challengeDuration,
|
||||
turnBasedGameTypeStore,
|
||||
new NettyClientStore(new ConcurrentHashMap<>()),
|
||||
new TurnBasedGameStore(new CopyOnWriteArrayList<>()),
|
||||
new MapSubscriptionStore(new ConcurrentHashMap<>())
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void start() throws InterruptedException {
|
||||
|
||||
bossGroup = new NioEventLoopGroup(1);
|
||||
workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory());
|
||||
|
||||
try {
|
||||
ServerBootstrap bootstrap = new ServerBootstrap();
|
||||
bootstrap.group(workerGroup);
|
||||
bootstrap.channel(NioServerSocketChannel.class);
|
||||
bootstrap.option(ChannelOption.SO_BACKLOG, 128);
|
||||
bootstrap.childOption(ChannelOption.SO_KEEPALIVE, true);
|
||||
bootstrap.handler(new LoggingHandler(LogLevel.INFO));
|
||||
bootstrap.childHandler(
|
||||
new ChannelInitializer<NioSocketChannel>() {
|
||||
@Override
|
||||
protected void initChannel(NioSocketChannel ch) {
|
||||
|
||||
ChannelPipeline pipeline = ch.pipeline();
|
||||
|
||||
pipeline.addLast(new LineBasedFrameDecoder(8192));
|
||||
pipeline.addLast(new StringDecoder());
|
||||
pipeline.addLast(new StringEncoder());
|
||||
|
||||
long userid = SnowflakeGenerator.nextId();
|
||||
NettyClient client = new NettyClient(userid, ""+userid);
|
||||
pipeline.addLast(new NettyClientSession(client, gs, new MessageHandler(gs, client)));
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
future = bootstrap.bind(port).sync();
|
||||
|
||||
future.channel().closeFuture().sync();
|
||||
} finally {
|
||||
bossGroup.shutdownGracefully();
|
||||
workerGroup.shutdownGracefully();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stop() {
|
||||
if (future == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
future.channel().close();
|
||||
bossGroup.shutdownGracefully();
|
||||
workerGroup.shutdownGracefully();
|
||||
|
||||
future = null;
|
||||
bossGroup = null;
|
||||
workerGroup = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int port() {
|
||||
return port;
|
||||
}
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
package org.toop.framework.networking.server.handlers;
|
||||
|
||||
public interface Handler<T> {
|
||||
void handle(T message);
|
||||
}
|
||||
@@ -1,125 +0,0 @@
|
||||
package org.toop.framework.networking.server.handlers;
|
||||
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.client.Client;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.parsing.ParsedMessage;
|
||||
import org.toop.framework.utils.Utils;
|
||||
|
||||
public class MessageHandler implements Handler<ParsedMessage> {
|
||||
|
||||
private final Server server;
|
||||
private final NettyClient client;
|
||||
|
||||
public MessageHandler(Server server, NettyClient client) {
|
||||
this.server = server;
|
||||
this.client = client;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(ParsedMessage message) {
|
||||
switch (message.command()) {
|
||||
case "ping" -> client.send("PONG");
|
||||
case "login" -> handleLogin(message, client);
|
||||
case "get" -> handleGet(message, client);
|
||||
case "subscribe" -> handleSubscribe(message, client);
|
||||
case "move" -> handleMove(message, client);
|
||||
case "challenge" -> handleChallenge(message, client);
|
||||
case "message" -> handleMessage(message, client);
|
||||
case "help" -> handleHelp(message, client);
|
||||
case "tournament" -> handleTournament(message, client);
|
||||
default -> client.send("ERROR Unknown command");
|
||||
}
|
||||
}
|
||||
|
||||
// DO NOT INVERT
|
||||
private boolean hasArgs(String... args) {
|
||||
if (args.length < 1) {
|
||||
client.send("ERR not enough arguments");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void handleLogin(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
|
||||
client.setName(p.args()[0]);
|
||||
}
|
||||
|
||||
private void handleSubscribe(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
|
||||
server.subscribeClient(client.name(), p.args()[0]);
|
||||
}
|
||||
|
||||
private void handleHelp(ParsedMessage p, NettyClient client) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
private void handleMessage(ParsedMessage p, NettyClient client) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
private void handleGet(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
|
||||
switch (p.args()[0]) {
|
||||
case "playerlist" -> {
|
||||
var names = server.onlineUsers().stream().map(Client::name).iterator();
|
||||
client.send("SVR PLAYERLIST " + Utils.returnQuotedString(names));
|
||||
}
|
||||
case "gamelist" -> {
|
||||
var names = server.gameTypes().stream().iterator();
|
||||
client.send("SVR GAMELIST " + Utils.returnQuotedString(names));
|
||||
}
|
||||
case "admins" -> {
|
||||
var names = server.getAdmins().stream().map(Client::name).iterator();
|
||||
client.send("SVR ADMINS " + Utils.returnQuotedString(names));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleChallenge(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
if (p.args().length < 2) return;
|
||||
|
||||
if (p.args()[0].equalsIgnoreCase("accept")) {
|
||||
try {
|
||||
long id = Long.parseLong(p.args()[1]);
|
||||
|
||||
if (id <= 0) {
|
||||
client.send("ERR id must be a positive number");
|
||||
return;
|
||||
}
|
||||
|
||||
server.acceptChallenge(id);
|
||||
|
||||
} catch (NumberFormatException e) {
|
||||
client.send("ERR id is not a valid number or too big");
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
server.challengeClient(client.name(), p.args()[0], p.args()[1]);
|
||||
}
|
||||
|
||||
private void handleMove(ParsedMessage p, NettyClient client) {
|
||||
if(!hasArgs(p.args())) return;
|
||||
|
||||
var player = client.player();
|
||||
if (player == null) return;
|
||||
|
||||
// TODO check if not number
|
||||
player.setMove(1L << Integer.parseInt(p.args()[0]));
|
||||
}
|
||||
|
||||
private void handleTournament(ParsedMessage p, NettyClient client) {
|
||||
if(!hasArgs(p.args())) return;
|
||||
|
||||
if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) {
|
||||
server.startTournament(p.args()[1], client, false); // TODO add shuffle to msg
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
package org.toop.framework.networking.server.parsing;
|
||||
|
||||
public record ParsedMessage(String command, String... args) {}
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
package org.toop.framework.networking.server.parsing;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public class Parser {
|
||||
public static ParsedMessage parse(String msg) {
|
||||
// TODO, what if empty string.
|
||||
|
||||
if (msg.isEmpty()) return null;
|
||||
|
||||
msg = msg.trim().toLowerCase();
|
||||
|
||||
List<String> parts = new LinkedList<>(List.of(msg.split(" ")));
|
||||
|
||||
if (parts.size() > 1) {
|
||||
String command = parts.removeFirst();
|
||||
return new ParsedMessage(command, parts.toArray(String[]::new));
|
||||
}
|
||||
else {
|
||||
return new ParsedMessage(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.game.players.ServerPlayer;
|
||||
import org.toop.framework.networking.server.OnlineTurnBasedGame;
|
||||
import org.toop.framework.networking.server.client.Client;
|
||||
|
||||
public interface ClientStore<ID, T extends Client<OnlineTurnBasedGame, ServerPlayer>> extends Store<ID, T> {}
|
||||
@@ -1,3 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
public interface GameStore<T, K> extends Store<T, K> {}
|
||||
@@ -1,71 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class MapSubscriptionStore implements SubscriptionStore {
|
||||
|
||||
final private Map<String, List<String>> subscriptions;
|
||||
|
||||
public MapSubscriptionStore(Map<String, List<String>> initMap) {
|
||||
this.subscriptions = initMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(ImmutablePair<String, String> adding) {
|
||||
subscriptions.forEach((_, clientNames) -> clientNames.remove(adding.getRight()));
|
||||
subscriptions.computeIfAbsent(
|
||||
adding.getLeft(),
|
||||
_ -> new ArrayList<>())
|
||||
.add(adding.getRight());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(String remover) {
|
||||
subscriptions.forEach((_, clientNames) -> clientNames.remove(remover));
|
||||
}
|
||||
|
||||
// TODO move server internal code to here
|
||||
@Override
|
||||
public ImmutablePair<String, String> get(String getter) {
|
||||
String foundKey = null;
|
||||
String foundName = null;
|
||||
|
||||
for (var key : subscriptions.keySet()) {
|
||||
var a = subscriptions.get(key).stream().filter(e -> e.equals(getter)).toList();
|
||||
if (!a.isEmpty()) {
|
||||
foundKey = key;
|
||||
foundName = a.getFirst();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return new ImmutablePair<>(foundKey, foundName);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<ImmutablePair<String, String>> all() {
|
||||
List<ImmutablePair<String, String>> a = new ArrayList<>();
|
||||
|
||||
for (var key : subscriptions.keySet()) {
|
||||
for (var sub : subscriptions.get(key)) {
|
||||
a.addLast(new ImmutablePair<>(key, sub));
|
||||
}
|
||||
}
|
||||
|
||||
return a;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> allKeys() {
|
||||
return subscriptions.keySet();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> allValues(String key) {
|
||||
return subscriptions.get(key);
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Map;
|
||||
|
||||
public class NettyClientStore implements ClientStore<Long, NettyClient> {
|
||||
final private Map<Long, NettyClient> users;
|
||||
|
||||
public NettyClientStore(Map<Long, NettyClient> usersMap) {
|
||||
this.users = usersMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(NettyClient adding) {
|
||||
users.putIfAbsent(adding.id(), adding);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Long remover) {
|
||||
users.remove(remover);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NettyClient get(Long getter) {
|
||||
return users.get(getter);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<NettyClient> all() {
|
||||
return users.values();
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
public interface Store<IDENTIFIER, STORED> {
|
||||
void add(STORED adding);
|
||||
void remove(IDENTIFIER remover);
|
||||
STORED get(IDENTIFIER getter);
|
||||
Collection<STORED> all();
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
public interface SubscriptionStore extends Store<String, ImmutablePair<String, String>> {
|
||||
Collection<String> allKeys();
|
||||
Collection<String> allValues(String key);
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.networking.server.OnlineGame;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class TurnBasedGameStore implements GameStore<OnlineGame<TurnBasedGame>, OnlineGame<TurnBasedGame>> {
|
||||
|
||||
private List<OnlineGame<TurnBasedGame>> gameList;
|
||||
|
||||
public TurnBasedGameStore(List<OnlineGame<TurnBasedGame>> initGameList) {
|
||||
this.gameList = initGameList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(OnlineGame<TurnBasedGame> adding) {
|
||||
gameList.addLast(adding);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(OnlineGame<TurnBasedGame> remover) {
|
||||
gameList.remove(remover);
|
||||
}
|
||||
|
||||
@Override
|
||||
public OnlineGame<TurnBasedGame> get(OnlineGame<TurnBasedGame> getter) {
|
||||
return gameList.stream().filter(game->game.equals(getter)).findFirst().orElse(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<OnlineGame<TurnBasedGame>> all() {
|
||||
return gameList;
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class TurnBasedGameTypeStore {
|
||||
|
||||
private final Map<String, Supplier<? extends TurnBasedGame>> gameFactories = new ConcurrentHashMap<>();
|
||||
|
||||
public TurnBasedGameTypeStore() {}
|
||||
|
||||
public void register(String key, Supplier<? extends TurnBasedGame> factory) {
|
||||
gameFactories.put(key, factory);
|
||||
}
|
||||
|
||||
public void unregister(String key) {
|
||||
gameFactories.remove(key);
|
||||
}
|
||||
|
||||
public TurnBasedGame create(String key) {
|
||||
Supplier<? extends TurnBasedGame> factory = gameFactories.get(key);
|
||||
if (factory == null) throw new IllegalArgumentException("Unknown game type: " + key);
|
||||
return factory.get();
|
||||
}
|
||||
|
||||
public Map<String, Supplier<? extends TurnBasedGame>> all() {
|
||||
return Map.copyOf(gameFactories);
|
||||
}
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.GameResultFuture;
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.*;
|
||||
|
||||
public class AsyncTournamentRunner implements TournamentRunner {
|
||||
|
||||
@Override
|
||||
public void run(
|
||||
Server server,
|
||||
MatchMaker matchMaker,
|
||||
ScoreSystem scoreSystem,
|
||||
String gameType
|
||||
) {
|
||||
|
||||
ExecutorService matchExecutor =
|
||||
Executors.newFixedThreadPool(
|
||||
Runtime.getRuntime().availableProcessors()
|
||||
);
|
||||
|
||||
Queue<TournamentMatch> pendingMatches = new ConcurrentLinkedQueue<>();
|
||||
matchMaker.forEach(pendingMatches::add);
|
||||
|
||||
Set<NettyClient> busyPlayers = ConcurrentHashMap.newKeySet();
|
||||
List<CompletableFuture<Void>> runningMatches = new CopyOnWriteArrayList<>();
|
||||
|
||||
try {
|
||||
while (!pendingMatches.isEmpty() || !runningMatches.isEmpty()) {
|
||||
|
||||
Iterator<TournamentMatch> it = pendingMatches.iterator();
|
||||
while (it.hasNext()) {
|
||||
TournamentMatch match = it.next();
|
||||
|
||||
NettyClient a = match.getClient0();
|
||||
NettyClient b = match.getClient1();
|
||||
|
||||
// TODO game != null doesn't work here, fix later
|
||||
if (busyPlayers.contains(a) || busyPlayers.contains(b)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
busyPlayers.add(a);
|
||||
busyPlayers.add(b);
|
||||
it.remove();
|
||||
|
||||
CompletableFuture<Void> f =
|
||||
CompletableFuture.runAsync(() -> {
|
||||
try {
|
||||
GameResultFuture game = server.startGame(gameType, a, b);
|
||||
scoreSystem.matchEndAwait(game);
|
||||
} finally {
|
||||
a.clearGame();
|
||||
b.clearGame();
|
||||
busyPlayers.remove(a);
|
||||
busyPlayers.remove(b);
|
||||
}
|
||||
}, matchExecutor);
|
||||
|
||||
runningMatches.add(f);
|
||||
|
||||
f.whenComplete((_, _) -> runningMatches.remove(f));
|
||||
}
|
||||
|
||||
Thread.sleep(10); // Safety
|
||||
}
|
||||
|
||||
server.endTournament(scoreSystem.getScore(), gameType);
|
||||
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
} finally {
|
||||
matchExecutor.shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.GameResultFuture;
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
|
||||
|
||||
import java.util.concurrent.*;
|
||||
|
||||
public class BasicTournamentRunner implements TournamentRunner {
|
||||
@Override
|
||||
public void run(Server server, MatchMaker matchMaker, ScoreSystem scoreSystem, String gameType) {
|
||||
ExecutorService threadPool = Executors.newSingleThreadExecutor();
|
||||
try {
|
||||
threadPool.execute(() -> {
|
||||
for (TournamentMatch match : matchMaker) {
|
||||
// Play game and await the results
|
||||
GameResultFuture game = server.startGame(gameType, match.getClient0(), match.getClient1());
|
||||
scoreSystem.matchEndAwait(game);
|
||||
|
||||
match.getClient0().clearGame();
|
||||
match.getClient1().clearGame();
|
||||
}
|
||||
|
||||
server.endTournament(scoreSystem.getScore(), gameType);
|
||||
});
|
||||
} finally {
|
||||
threadPool.shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class Tournament {
|
||||
private final Server server;
|
||||
|
||||
private final ScoreSystem scoreSystem;
|
||||
private final TournamentRunner tournamentRunner;
|
||||
private final MatchMaker matchMaker;
|
||||
|
||||
private Tournament(Tournament.Builder builder) {
|
||||
server = builder.server;
|
||||
scoreSystem = builder.scoreSystem;
|
||||
tournamentRunner = builder.tournamentRunner;
|
||||
matchMaker = builder.matchMaker;
|
||||
}
|
||||
|
||||
public void run(String gameType) throws IllegalArgumentException {
|
||||
if (server.gameTypes().stream().noneMatch(e -> e.equalsIgnoreCase(gameType)))
|
||||
throw new IllegalArgumentException("Invalid game type");
|
||||
|
||||
tournamentRunner.run(server, matchMaker, scoreSystem, gameType);
|
||||
}
|
||||
|
||||
public static class Builder {
|
||||
private Server server;
|
||||
private ScoreSystem scoreSystem;
|
||||
private TournamentRunner tournamentRunner;
|
||||
private MatchMaker matchMaker;
|
||||
|
||||
public Builder server(Server server) {
|
||||
this.server = server;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder scoreSystem(ScoreSystem scoreSystem) {
|
||||
this.scoreSystem = scoreSystem;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder tournamentRunner(TournamentRunner tournamentRunner) {
|
||||
this.tournamentRunner = tournamentRunner;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder matchMaker(MatchMaker matchMaker) {
|
||||
this.matchMaker = matchMaker;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Tournament build() {
|
||||
Objects.requireNonNull(server, "server");
|
||||
Objects.requireNonNull(scoreSystem, "scoreSystem");
|
||||
Objects.requireNonNull(tournamentRunner, "tournamentRunner");
|
||||
Objects.requireNonNull(matchMaker, "matchMaker");
|
||||
return new Tournament(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
public class TournamentMatch extends ImmutablePair<NettyClient, NettyClient> {
|
||||
public TournamentMatch(NettyClient a, NettyClient b) {
|
||||
super(a, b);
|
||||
}
|
||||
|
||||
NettyClient getClient0() {
|
||||
return getLeft();
|
||||
}
|
||||
|
||||
NettyClient getClient1() {
|
||||
return getRight();
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
|
||||
|
||||
public interface TournamentRunner {
|
||||
void run(Server server, MatchMaker matchMaker, ScoreSystem scoreSystem, String gameType);
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface MatchMaker extends Iterable<TournamentMatch> {
|
||||
List<NettyClient> getPlayers();
|
||||
void shuffle(Shuffler shuffler);
|
||||
}
|
||||
@@ -1,76 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.NoSuchElementException;
|
||||
|
||||
public class RoundRobinMatchMaker implements MatchMaker {
|
||||
|
||||
private final List<NettyClient> players;
|
||||
|
||||
public RoundRobinMatchMaker(List<NettyClient> players) {
|
||||
this.players = players;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shuffle(Shuffler shuffler) {
|
||||
shuffler.shuffle(players);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<NettyClient> getPlayers() {
|
||||
return players;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<TournamentMatch> iterator() {
|
||||
return new Iterator<>() {
|
||||
|
||||
private int i = 0;
|
||||
private int j = 1;
|
||||
private boolean reverse = false;
|
||||
|
||||
@Override
|
||||
public boolean hasNext() {
|
||||
return players.size() > 1
|
||||
&& i < players.size() - 1
|
||||
&& j < players.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TournamentMatch next() {
|
||||
if (!hasNext()) {
|
||||
throw new NoSuchElementException();
|
||||
}
|
||||
|
||||
NettyClient home = players.get(i);
|
||||
NettyClient away = players.get(j);
|
||||
|
||||
TournamentMatch match = reverse ? new TournamentMatch(away, home) : new TournamentMatch(home, away);
|
||||
|
||||
advance();
|
||||
return match;
|
||||
}
|
||||
|
||||
private void advance() {
|
||||
j++;
|
||||
if (j >= players.size()) {
|
||||
i++;
|
||||
j = i + 1;
|
||||
|
||||
if (i >= players.size() - 1) {
|
||||
if (!reverse) {
|
||||
reverse = true;
|
||||
i = 0;
|
||||
j = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import org.toop.framework.networking.server.GameResultFuture;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class BasicScoreSystem implements ScoreSystem {
|
||||
|
||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
||||
|
||||
public BasicScoreSystem(List<NettyClient> store) {
|
||||
for (NettyClient c : store) {
|
||||
scores.putIfAbsent(c, getInitScore());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void matchEndAwait(GameResultFuture result) {
|
||||
|
||||
if (result.game().users().length < 2) return;
|
||||
|
||||
switch (result.result().join()) {
|
||||
case 0 -> givePoints(result.game().users()[0]);
|
||||
case 1 -> givePoints(result.game().users()[1]);
|
||||
case -1 -> {} // Draw
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
|
||||
private void givePoints(NettyClient client) {
|
||||
int clientScore = scores.get(client);
|
||||
scores.put(client, clientScore + getWinPointAmount());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<NettyClient, Integer> getScore() {
|
||||
return scores;
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import org.toop.framework.networking.server.GameResultFuture;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public interface ScoreSystem {
|
||||
void matchEndAwait(GameResultFuture result);
|
||||
Map<NettyClient, Integer> getScore();
|
||||
|
||||
default int getWinPointAmount() {
|
||||
return 1;
|
||||
}
|
||||
default int getInitScore() {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user