5 Commits

Author SHA1 Message Date
Bas de Jong
28791fcc8a Tournament is now without admins 2026-01-10 22:47:53 +01:00
Bas de Jong
97657b01c9 Added admins to games 2026-01-10 22:28:41 +01:00
Bas de Jong
a5bf6ca9fb Request admin list 2026-01-10 21:22:15 +01:00
Bas de Jong
fc25c15736 Starting a tournament now requires to be admin 2026-01-10 21:19:04 +01:00
Bas de Jong
d4cad3311e Tournament refactor for better naming and easier to understand code 2026-01-10 20:38:26 +01:00
21 changed files with 307 additions and 272 deletions

View File

@@ -2,7 +2,7 @@
<profile version="1.0"> <profile version="1.0">
<option name="myName" value="Project Default" /> <option name="myName" value="Project Default" />
<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true"> <inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor" /> <option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor|newFixedThreadPool|newSingleThreadExecutor" />
</inspection_tool> </inspection_tool>
<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" /> <inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
</profile> </profile>

View File

@@ -45,24 +45,6 @@ public final class ServerView extends ViewWidget {
private void setupLayout(String userName) { private void setupLayout(String userName) {
var playerHeader = Primitive.header(user, false); var playerHeader = Primitive.header(user, false);
subscribeButton = Primitive.button(
"subscribe",
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
false,
true
); // TODO localize
var subscribe = Primitive.hbox(gameListSub, subscribeButton);
var playerListSection = Primitive.vbox(
playerHeader,
Primitive.separator(),
subscribe,
listView
);
add(Pos.CENTER, playerListSection);
if (userName.equals("host")) { if (userName.equals("host")) {
var tournamentButton = Primitive.hbox( var tournamentButton = Primitive.hbox(
gameListTour, gameListTour,
@@ -75,12 +57,30 @@ public final class ServerView extends ViewWidget {
); );
add(Pos.BOTTOM_CENTER, tournamentButton); add(Pos.BOTTOM_CENTER, tournamentButton);
} else {
subscribeButton = Primitive.button(
"subscribe",
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
false,
true
); // TODO localize
var subscribe = Primitive.hbox(gameListSub, subscribeButton);
var playerListSection = Primitive.vbox(
playerHeader,
Primitive.separator(),
subscribe,
listView
);
add(Pos.CENTER, playerListSection);
var disconnectButton = Primitive.button(
"disconnect", () -> transitionPrevious(), false);
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
} }
var disconnectButton = Primitive.button(
"disconnect", () -> transitionPrevious(), false);
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
} }
public void update(List<String> players) { public void update(List<String> players) {

View File

@@ -120,19 +120,32 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
IO.println(rec); IO.println(rec);
String gameTypeRaw = extract(rec, "GAMETYPE"); String gameTypeRaw = extract(rec, "GAMETYPE");
String usersRaw = extract(rec, "USERS"); String usersRaw = extract(rec, "USERS");
String scoresRaw = extract(rec, "SCORES"); String scoresRaw = extract(rec, "SCORES");
String[] users = Arrays.stream(usersRaw.substring(1, usersRaw.length() - 1).split(",")) if (usersRaw == null) return;
String[] users;
if (usersRaw.length() > 2) {
users = Arrays.stream(usersRaw.substring(1, usersRaw.length() - 1).split(","))
.map(s -> s.trim().replace("\"", "")) .map(s -> s.trim().replace("\"", ""))
.toArray(String[]::new); .toArray(String[]::new);
} else {
users = new String[]{};
}
Integer[] scores = Arrays.stream(scoresRaw.substring(1, scoresRaw.length() - 1).split(",")) if (scoresRaw == null) return;
.map(String::trim) if (scoresRaw.length() > 2) {
.map(Integer::parseInt) Integer[] scores = Arrays.stream(scoresRaw.substring(1, scoresRaw.length() - 1).split(","))
.toArray(Integer[]::new); .map(String::trim)
.map(Integer::parseInt)
.toArray(Integer[]::new);
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scores));
} else {
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, new Integer[]{}));
}
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scores));
} }
private void gameMoveHandler(String rec) { private void gameMoveHandler(String rec) {

View File

@@ -5,18 +5,21 @@ import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient; import org.toop.framework.networking.server.client.NettyClient;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletableFuture;
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> { public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private long id; private long id;
private NettyClient[] clients; private NettyClient[] clients;
private NettyClient[] admins;
private TurnBasedGame game; private TurnBasedGame game;
private ServerThreadBehaviour gameThread; private ServerThreadBehaviour gameThread;
private CompletableFuture<Void> futureOrNull = null; private final CompletableFuture<Void> futureOrNull;
public OnlineTurnBasedGame(TurnBasedGame game, CompletableFuture<Void> futureOrNull, NettyClient... clients) { public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Void> futureOrNull, NettyClient... clients) {
this.game = game; this.game = game;
this.gameThread = new ServerThreadBehaviour( this.gameThread = new ServerThreadBehaviour(
game, game,
@@ -25,37 +28,40 @@ public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
); );
this.futureOrNull = futureOrNull; this.futureOrNull = futureOrNull;
this.clients = clients; this.clients = clients;
this.admins = admins;
} }
public OnlineTurnBasedGame(TurnBasedGame game, NettyClient... clients) { public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, NettyClient... clients) {
this.game = game; this(admins, game, null, clients);
this.gameThread = new ServerThreadBehaviour(
game,
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
);
this.clients = clients;
} }
private void notifyMoveMade(String speler, int move){ private void notifyMoveMade(String speler, int move){
for (NettyClient admin : admins) {
admin.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
}
for (NettyClient client : clients) { for (NettyClient client : clients) {
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}\n", speler, move)); client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
} }
} }
private void notifyGameEnd(GameState state, int winner){ private void notifyGameEnd(GameState state, int winner){
if (state == GameState.DRAW){ if (state == GameState.DRAW) {
Arrays.stream(admins).forEach(a -> a.send(
String.format("SVR GAME END")
));
for (NettyClient client : clients) { for (NettyClient client : clients) {
client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n")); client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
} }
} } else {
else{ Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n")); clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
clients[(winner + 1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n")); clients[1-winner].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
} }
// Remove game fromt clients // Remove game from clients
for(NettyClient client : clients) { for (NettyClient client : clients) {
admins = null;
client.clearGame(); client.clearGame();
} }

View File

@@ -11,6 +11,8 @@ import org.toop.framework.networking.server.stores.SubscriptionStore;
import org.toop.framework.networking.server.stores.TurnBasedGameStore; import org.toop.framework.networking.server.stores.TurnBasedGameStore;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore; import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import org.toop.framework.networking.server.tournaments.*; import org.toop.framework.networking.server.tournaments.*;
import org.toop.framework.networking.server.tournaments.matchmakers.RoundRobinMatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.BasicScoreSystem;
import org.toop.framework.utils.ImmutablePair; import org.toop.framework.utils.ImmutablePair;
import java.util.*; import java.util.*;
@@ -29,6 +31,8 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
final private Duration challengeDuration; final private Duration challengeDuration;
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor(); final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
private final List<NettyClient> admins = new ArrayList<>();
public Server( public Server(
Duration challengeDuration, Duration challengeDuration,
TurnBasedGameTypeStore turnBasedGameTypeStore, TurnBasedGameTypeStore turnBasedGameTypeStore,
@@ -47,11 +51,13 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
@Override @Override
public void addClient(NettyClient client) { public void addClient(NettyClient client) {
if (admins.isEmpty()) admins.addLast(client);
clientStore.add(client); clientStore.add(client);
} }
@Override @Override
public void removeClient(NettyClient client) { public void removeClient(NettyClient client) {
admins.remove(client);
clientStore.remove(client.id()); clientStore.remove(client.id());
} }
@@ -131,7 +137,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
try { try {
ServerPlayer[] players = new ServerPlayer[clients.length]; ServerPlayer[] players = new ServerPlayer[clients.length];
var game = new OnlineTurnBasedGame(gameTypesStore.create(gameType), futureOrNull, clients); var game = new OnlineTurnBasedGame(getAdmins().toArray(NettyClient[]::new), gameTypesStore.create(gameType), futureOrNull, clients);
for (int i = 0; i < clients.length; i++) { for (int i = 0; i < clients.length; i++) {
players[i] = new ServerPlayer(clients[i]); players[i] = new ServerPlayer(clients[i]);
@@ -163,6 +169,10 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
return clientStore.all().stream().toList(); return clientStore.all().stream().toList();
} }
public List<NettyClient> getAdmins() {
return new ArrayList<>(admins); // Clone so the list can't be edited.
}
@Override @Override
public void shutdown() { public void shutdown() {
scheduler.shutdown(); scheduler.shutdown();
@@ -263,22 +273,28 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
return true; return true;
} }
public void startTournament(Tournament tournament, String gameType) { public void startTournament(String gameType, NettyClient requestor) {
if (!admins.contains(requestor)) {
requestor.send("ERR you do not have the privileges to start a tournament");
return;
}
var tournamentUsers = new ArrayList<>(onlineUsers());
tournamentUsers.removeIf(admins::contains);
Tournament tournament = new BasicTournament(new TournamentBuilder(
this,
new BasicTournamentRunner(),
new RoundRobinMatchMaker(tournamentUsers),
new BasicScoreSystem(tournamentUsers)
));
try { try {
var tb = new TournamentBuilder(); new Thread(() -> tournament.run(gameType)).start();
var cTournament = tb.create(
tournament,
onlineUsers(),
this,
new BasicScoreManager(new HashMap<>()),
new BasicMatchManager(),
new RandomShuffle()
);
new Thread(() -> cTournament.run(gameType)).start();
} catch (IllegalArgumentException e) { } catch (IllegalArgumentException e) {
getUser("host").send("ERR not enough clients to start a tournament"); admins.forEach(c -> c.send("ERR not enough clients to start a tournament"));
} catch (RuntimeException e) { } catch (RuntimeException e) {
getUser("host").send("ERR no matches could be created to start a tournament with"); admins.forEach(c -> c.send("ERR no matches could be created to start a tournament with"));
} }
} }

View File

@@ -4,16 +4,17 @@ import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.networking.server.OnlineTurnBasedGame; import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.networking.server.Server; import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.Client; import org.toop.framework.networking.server.client.Client;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.parsing.ParsedMessage; import org.toop.framework.networking.server.parsing.ParsedMessage;
import org.toop.framework.networking.server.tournaments.BasicTournament; import org.toop.framework.networking.server.tournaments.*;
import org.toop.framework.utils.Utils; import org.toop.framework.utils.Utils;
public class MessageHandler implements Handler<ParsedMessage> { public class MessageHandler implements Handler<ParsedMessage> {
private final Server server; private final Server server;
private final Client<OnlineTurnBasedGame, ServerPlayer> client; private final NettyClient client;
public MessageHandler(Server server, Client<OnlineTurnBasedGame, ServerPlayer> client) { public MessageHandler(Server server, NettyClient client) {
this.server = server; this.server = server;
this.client = client; this.client = client;
} }
@@ -43,27 +44,27 @@ public class MessageHandler implements Handler<ParsedMessage> {
return true; return true;
} }
private void handleLogin(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleLogin(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
client.setName(p.args()[0]); client.setName(p.args()[0]);
} }
private void handleSubscribe(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleSubscribe(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
server.subscribeClient(client.name(), p.args()[0]); server.subscribeClient(client.name(), p.args()[0]);
} }
private void handleHelp(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleHelp(ParsedMessage p, NettyClient client) {
// TODO // TODO
} }
private void handleMessage(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleMessage(ParsedMessage p, NettyClient client) {
// TODO // TODO
} }
private void handleGet(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleGet(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
switch (p.args()[0]) { switch (p.args()[0]) {
@@ -75,10 +76,14 @@ public class MessageHandler implements Handler<ParsedMessage> {
var names = server.gameTypes().stream().iterator(); var names = server.gameTypes().stream().iterator();
client.send("SVR GAMELIST " + Utils.returnQuotedString(names)); client.send("SVR GAMELIST " + Utils.returnQuotedString(names));
} }
case "admins" -> {
var names = server.getAdmins().stream().map(Client::name).iterator();
client.send("SVR ADMINS " + Utils.returnQuotedString(names));
}
} }
} }
private void handleChallenge(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleChallenge(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
if (p.args().length < 2) return; if (p.args().length < 2) return;
@@ -103,20 +108,18 @@ public class MessageHandler implements Handler<ParsedMessage> {
server.challengeClient(client.name(), p.args()[0], p.args()[1]); server.challengeClient(client.name(), p.args()[0], p.args()[1]);
} }
private void handleMove(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleMove(ParsedMessage p, NettyClient client) {
if(!hasArgs(p.args())) return; if(!hasArgs(p.args())) return;
// TODO check if not number // TODO check if not number
client.player().setMove(1L << Integer.parseInt(p.args()[0])); client.player().setMove(1L << Integer.parseInt(p.args()[0]));
} }
private void handleTournament(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleTournament(ParsedMessage p, NettyClient client) {
if(!hasArgs(p.args())) return; if(!hasArgs(p.args())) return;
if (!client.name().equalsIgnoreCase("host")) return;
if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) { if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) {
server.startTournament(new BasicTournament(), p.args()[1]); server.startTournament(p.args()[1], client);
} }
} }
} }

View File

@@ -1,85 +0,0 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.OnlineGame;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.atomic.AtomicReference;
public class BasicMatchManager implements MatchManager {
private final HashMap<NettyClient, List<NettyClient>> matches = new HashMap<>(); // TODO store
private final ArrayList<TournamentMatch> matchOrder = new ArrayList<>(); // TODO store
private int matchIndex = 0;
public BasicMatchManager() {}
@Override
public void addClient(NettyClient client) {
matches.putIfAbsent(client, new ArrayList<>());
}
@Override
public List<NettyClient> getClients() {
return matches.keySet().stream().toList();
}
@Override
public void createMatches() {
for (var match : matches.entrySet()) {
for (var matchNoSelf : matches.keySet()) {
if (match.getKey() == matchNoSelf) continue;
match.getValue().addLast(matchNoSelf);
}
}
for (var client : matches.entrySet()) {
for (var opponent : client.getValue()) {
matchOrder.addLast(new TournamentMatch(client.getKey(), opponent));
}
}
}
@Override
public TournamentMatch next() {
matchIndex++;
if (matchIndex >= matchOrder.size()) return null;
return matchOrder.get(matchIndex);
}
@Override
public void run(Server server, ScoreManager scoreManager, String gameType) {
new Thread(() -> {
for (var match : matchOrder) {
final CompletableFuture<Void> finished = new CompletableFuture<>();
AtomicReference<OnlineGame<TurnBasedGame>> game = new AtomicReference<>();
new Thread(() -> game.set(server.startGame(gameType, finished, match.getLeft(), match.getRight()))).start(); // TODO can possibly create a race condition
finished.join();
switch (game.get().game().getWinner()) {
case 0 -> scoreManager.addScore(match.getLeft());
case 1 -> scoreManager.addScore(match.getRight());
default -> {}
}
match.getLeft().clearGame();
match.getRight().clearGame();
}
server.endTournament(scoreManager.getScore(), gameType);
}).start();
}
@Override
public void shuffle(Shuffler shuffler) {
shuffler.shuffle(matchOrder);
}
}

View File

@@ -1,30 +0,0 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.Map;
public class BasicScoreManager implements ScoreManager {
private final Map<NettyClient, Integer> scores;
public BasicScoreManager(Map<NettyClient, Integer> store) {
scores = store;
}
@Override
public void addClient(NettyClient client) {
scores.putIfAbsent(client, getInitScore());
}
@Override
public void addScore(NettyClient client) {
int clientScore = scores.get(client);
scores.put(client, clientScore + getWinPointAmount());
}
@Override
public Map<NettyClient, Integer> getScore() {
return scores;
}
}

View File

@@ -1,48 +1,29 @@
package org.toop.framework.networking.server.tournaments; package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.Server; import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
public class BasicTournament implements Tournament { public class BasicTournament implements Tournament {
private Server server; private final Server server;
private ScoreManager scoreManager; private final ScoreSystem scoreSystem;
private MatchManager matchManager; private final TournamentRunner tournamentRunner;
private final MatchMaker matchMaker;
public BasicTournament() {} public BasicTournament(TournamentBuilder builder) {
public void init(TournamentBuilder builder) {
server = builder.server; server = builder.server;
scoreManager = builder.scoreManager; scoreSystem = builder.scoreSystem;
matchManager = builder.matchManager; tournamentRunner = builder.tournamentRunner;
matchMaker = builder.matchMaker;
} }
@Override @Override
public boolean run(String gameType) throws RuntimeException { public boolean run(String gameType) throws RuntimeException {
if (server.gameTypes().stream().noneMatch(e -> e.equalsIgnoreCase(gameType))) return false; if (server.gameTypes().stream().noneMatch(e -> e.equalsIgnoreCase(gameType))) return false;
matchManager.run(server, scoreManager, gameType); tournamentRunner.run(server, matchMaker, scoreSystem, gameType);
return true; return true;
} }
// @Override
// public HashMap<NettyClient, Integer> end() {
//
// for (var match : matchList) {
// match.getLeft().clearGame(); // TODO send msg to client
// match.getRight().clearGame(); // TODO send msg to client
// }
//
// gameType = null;
// matchList = null;
// matches.clear();
//
// HashMap<NettyClient, Integer> retScore = new HashMap<>(score);
//
// score.clear();
//
// clients = null;
//
// return retScore;
// }
} }

View File

@@ -0,0 +1,46 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.OnlineGame;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
import java.util.concurrent.*;
public class BasicTournamentRunner implements TournamentRunner {
public BasicTournamentRunner() {}
@Override
public void run(Server server, MatchMaker matchMaker, ScoreSystem scoreSystem, String gameType) {
ExecutorService threadPool = Executors.newSingleThreadExecutor();
try {
threadPool.execute(() -> {
for (var match : matchMaker) {
final CompletableFuture<Void> finished = new CompletableFuture<>();
// Play game and await the results
OnlineGame<TurnBasedGame> game = server.startGame(gameType, finished, match.getClient0(), match.getClient1()); // TODO can possibly create a race condition
finished.join();
// End
// Get result and calculate new score
switch (game.game().getWinner()) {
case 0 -> scoreSystem.addScore(match.getClient0());
case 1 -> scoreSystem.addScore(match.getClient1());
default -> {
}
}
match.getClient0().clearGame();
match.getClient1().clearGame();
}
server.endTournament(scoreSystem.getScore(), gameType);
});
} finally {
threadPool.shutdown();
}
}
}

View File

@@ -1,15 +0,0 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.List;
public interface MatchManager {
void addClient(NettyClient client);
List<NettyClient> getClients();
void createMatches();
TournamentMatch next();
void run(Server server, ScoreManager scoreManager, String gameType);
void shuffle(Shuffler shuffler);
}

View File

@@ -5,7 +5,7 @@ import org.toop.framework.networking.server.client.NettyClient;
import java.util.HashMap; import java.util.HashMap;
public interface Tournament { public interface Tournament {
void init(TournamentBuilder builder); // void init(TournamentBuilder builder);
boolean run(String gameType); boolean run(String gameType);
// HashMap<NettyClient, Integer> end(); // HashMap<NettyClient, Integer> end();
} }

View File

@@ -1,39 +1,24 @@
package org.toop.framework.networking.server.tournaments; package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.Server; import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.NettyClient; import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
import java.util.List;
public class TournamentBuilder { public class TournamentBuilder {
public Server server; public Server server;
public ScoreManager scoreManager; public ScoreSystem scoreSystem;
public MatchManager matchManager; public TournamentRunner tournamentRunner;
public MatchMaker matchMaker;
public TournamentBuilder() {} public TournamentBuilder(
public Tournament create(
Tournament tournament,
List<NettyClient> clients,
Server server, Server server,
ScoreManager scoreManager, TournamentRunner tournamentRunner,
MatchManager matchManager, MatchMaker matchMaker,
Shuffler shuffler ScoreSystem scoreSystem
) { ) {
this.server = server; this.server = server;
this.scoreManager = scoreManager; this.tournamentRunner = tournamentRunner;
this.matchManager = matchManager; this.matchMaker = matchMaker;
this.scoreSystem = scoreSystem;
for (var client : clients) {
matchManager.addClient(client);
scoreManager.addClient(client);
}
matchManager.createMatches();
matchManager.shuffle(shuffler);
tournament.init(this);
return tournament;
} }
} }

View File

@@ -7,4 +7,12 @@ public class TournamentMatch extends ImmutablePair<NettyClient, NettyClient> {
public TournamentMatch(NettyClient a, NettyClient b) { public TournamentMatch(NettyClient a, NettyClient b) {
super(a, b); super(a, b);
} }
NettyClient getClient0() {
return getLeft();
}
NettyClient getClient1() {
return getRight();
}
} }

View File

@@ -0,0 +1,9 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
public interface TournamentRunner {
void run(Server server, MatchMaker matchMaker, ScoreSystem scoreSystem, String gameType);
}

View File

@@ -0,0 +1,5 @@
package org.toop.framework.networking.server.tournaments.matchmakers;
import org.toop.framework.networking.server.tournaments.TournamentMatch;
public interface MatchMaker extends Iterable<TournamentMatch> {}

View File

@@ -0,0 +1,65 @@
package org.toop.framework.networking.server.tournaments.matchmakers;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.tournaments.TournamentMatch;
import java.util.Iterator;
import java.util.List;
import java.util.NoSuchElementException;
public class RoundRobinMatchMaker implements MatchMaker {
private final List<NettyClient> players;
public RoundRobinMatchMaker(List<NettyClient> players) {
this.players = players;
}
@Override
public Iterator<TournamentMatch> iterator() {
return new Iterator<>() {
private int i = 0;
private int j = 1;
private boolean reverse = false;
@Override
public boolean hasNext() {
return players.size() > 1
&& i < players.size() - 1
&& j < players.size();
}
@Override
public TournamentMatch next() {
if (!hasNext()) {
throw new NoSuchElementException();
}
NettyClient home = players.get(i);
NettyClient away = players.get(j);
TournamentMatch match = reverse ? new TournamentMatch(away, home) : new TournamentMatch(home, away);
advance();
return match;
}
private void advance() {
j++;
if (j >= players.size()) {
i++;
j = i + 1;
if (i >= players.size() - 1) {
if (!reverse) {
reverse = true;
i = 0;
j = 1;
}
}
}
}
};
}
}

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@@ -0,0 +1,29 @@
package org.toop.framework.networking.server.tournaments.scoresystems;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class BasicScoreSystem implements ScoreSystem {
private final Map<NettyClient, Integer> scores = new HashMap<>();
public BasicScoreSystem(List<NettyClient> store) {
for (NettyClient c : store) {
scores.putIfAbsent(c, getInitScore());
}
}
@Override
public void addScore(NettyClient client) {
int clientScore = scores.get(client);
scores.put(client, clientScore + getWinPointAmount());
}
@Override
public Map<NettyClient, Integer> getScore() {
return scores;
}
}

View File

@@ -1,11 +1,10 @@
package org.toop.framework.networking.server.tournaments; package org.toop.framework.networking.server.tournaments.scoresystems;
import org.toop.framework.networking.server.client.NettyClient; import org.toop.framework.networking.server.client.NettyClient;
import java.util.Map; import java.util.Map;
public interface ScoreManager { public interface ScoreSystem {
void addClient(NettyClient client);
void addScore(NettyClient client); void addScore(NettyClient client);
Map<NettyClient, Integer> getScore(); Map<NettyClient, Integer> getScore();

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.server.tournaments; package org.toop.framework.networking.server.tournaments.shufflers;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.server.tournaments; package org.toop.framework.networking.server.tournaments.shufflers;
import java.util.List; import java.util.List;