7 Commits

Author SHA1 Message Date
Bas de Jong
6a395cc40b GlobalEventBus is now async instead 2026-01-09 23:34:29 +01:00
Bas de Jong
5e5948d1fe Working tournament 2026-01-09 22:28:15 +01:00
Bas de Jong
9c01aabbe1 Fixed merge mistakes 2026-01-07 23:46:21 +01:00
Bas Antonius de Jong
0cb52b042f Merge branch 'Development' into 289-server 2026-01-07 23:44:13 +01:00
Bas de Jong
56a8d12e46 Logging and fixed user input getting stuck 2026-01-07 23:38:53 +01:00
65220d9649 Hotfix for stuff 2026-01-07 17:16:45 +01:00
Bas Antonius de Jong
c64a2e2c65 Server update with new dev changes (#305)
* merge widgets with development

* readd previous game thread code

* Revert "readd previous game thread code"

This reverts commit d24feef73e.

* Revert "Merge remote-tracking branch 'origin/Development' into Development"

This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.

* Revert "merge widgets with development"

This reverts commit 38681c5db0.

* Merge 292 into development (#293)

Applied template method pattern to abstract player

* Added documentation to player classes and improved method names (#295)

* mcts v1

* bitboard optimization

* bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

* main

---------

Co-authored-by: ramollia <>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
2026-01-07 16:15:49 +01:00
21 changed files with 343 additions and 66 deletions

View File

@@ -19,7 +19,7 @@ import org.toop.framework.networking.connection.clients.TournamentNetworkingClie
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.connection.types.NetworkingConnector;
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.game.players.LocalPlayer;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.local.AppContext;
import java.util.List;
@@ -117,7 +117,9 @@ public final class Server {
return;
}
primary = new ServerView(user, this::sendChallenge, clientId);
primary = new ServerView(user, this::sendChallenge, () -> {
GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", "tic-tac-toe"));
}, clientId);
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
a.unsubscribe("connecting");
@@ -196,30 +198,21 @@ public final class Server {
return;
}
final int myTurn = response.playerToMove().equalsIgnoreCase(response.opponent()) ? 1 : 0;
final String startingPlayer = response.playerToMove();
final int userStartingTurn = startingPlayer.equalsIgnoreCase(user) ? 0 : 1;
final int opponentStartingTurn = 1 - userStartingTurn;
final GameInformation information = new GameInformation(type);
//information.players[0] = playerInformation;
information.players[0].name = user;
information.players[0].isHuman = true; // Make false and uncomment/comment code at lines HERE To make use of AI.
// information.players[0].computerDifficulty = 5; // HERE
// information.players[0].computerThinkTime = 1; // HERE
information.players[1].name = response.opponent();
information.players[userStartingTurn].name = user;
information.players[opponentStartingTurn].name = response.opponent();
Player[] players = new Player[2];
players[userStartingTurn] = new LocalPlayer(user);
players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
switch (type) {
case TICTACTOE -> {
Player[] players = new Player[2];
players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
players[myTurn] = new LocalPlayer(user); // HERE
// players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
gameController = new TicTacToeBitController(players);
}
case REVERSI -> {
Player[] players = new Player[2];
players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
players[myTurn] = new LocalPlayer(user); // HERE
// players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
gameController = new ReversiBitController(players);}
case TICTACTOE -> gameController = new TicTacToeBitController(players);
case REVERSI -> gameController = new ReversiBitController(players);
default -> new ErrorPopup("Unsupported game type.");
}

View File

@@ -78,6 +78,7 @@ public abstract class BitGameCanvas implements GameCanvas {
}
canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) {
return;
}
@@ -93,9 +94,6 @@ public abstract class BitGameCanvas implements GameCanvas {
}
});
render();
}

View File

@@ -16,7 +16,7 @@ import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehavio
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.game.players.LocalPlayer;
import org.toop.framework.game.players.LocalPlayer;
public class GenericGameController implements GameController {
protected final EventFlow eventFlow = new EventFlow();
@@ -35,14 +35,16 @@ public class GenericGameController implements GameController {
// TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: " + this.getClass());
logger.info("Creating: {}", this.getClass());
this.canvas = canvas;
this.game = game;
this.gameThreadBehaviour = gameThreadBehaviour;
// Tell thread how to send moves
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m))));
this.gameThreadBehaviour.setOnSendMove(
(id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))
);
// Tell thread how to update UI
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
@@ -53,21 +55,37 @@ public class GenericGameController implements GameController {
WidgetContainer.getCurrentView().transitionNext(gameView, true);
// Listen to updates
logger.info("Game controller started listening");
eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setLastMove(event.move());}}, false);
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {
logger.info("User attempting move {}", event.move());
logger.info("Current player's turn {}", getCurrentPlayer().getName());
logger.info("First player {}", game.getPlayer(0).getName());
logger.info("Username {}", getCurrentPlayer().getName());
logger.info("User is class {}, {}", getCurrentPlayer().getClass(), getCurrentPlayer() instanceof LocalPlayer);
if (getCurrentPlayer() instanceof LocalPlayer lp) {
try {
lp.setLastMove(event.move());
} catch (Exception e) {
IO.println(e);
}
}
}, false);
}
public void start(){
logger.info("Starting GameManager");
updateUI();
gameThreadBehaviour.start();
logger.info("GameManager started");
}
public void stop(){
logger.info("Stopping GameManager");
removeListeners();
gameThreadBehaviour.stop();
logger.info("GameManager stopped");
}
public Player getCurrentPlayer(){
@@ -98,7 +116,7 @@ public class GenericGameController implements GameController {
}
public Player getPlayer(int player){
if (player < 0 || player >= 2){ // TODO: Make game turn player count
if (player < 0 || player > game.getPlayerCount()-1){ // TODO: Make game turn player count
logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range");
}

View File

@@ -7,7 +7,6 @@ import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.game.players.OnlinePlayer;
import org.toop.framework.networking.server.OnlineGame;
import java.util.Arrays;

View File

@@ -12,7 +12,7 @@ import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*;
import org.toop.game.players.LocalPlayer;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.game.players.ai.MCTSAI;
import org.toop.game.players.ai.MCTSAI2;
import org.toop.game.players.ai.MCTSAI3;

View File

@@ -6,6 +6,7 @@ import javafx.scene.control.ComboBox;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget;
import java.io.Reader;
import java.util.List;
import java.util.Locale;
import java.util.function.Consumer;
@@ -20,15 +21,17 @@ import org.toop.framework.networking.connection.events.NetworkEvents;
public final class ServerView extends ViewWidget {
private final String user;
private final Consumer<String> onPlayerClicked;
private final Runnable tournamentRequest;
private final long clientId;
private final ComboBox<String> gameList;
private final ListView<Button> listView;
private Button subscribeButton;
public ServerView(String user, Consumer<String> onPlayerClicked, long clientId) {
public ServerView(String user, Consumer<String> onPlayerClicked, Runnable tournamentRequest, long clientId) {
this.user = user;
this.onPlayerClicked = onPlayerClicked;
this.tournamentRequest = tournamentRequest;
this.clientId = clientId;
this.gameList = new ComboBox<>();
@@ -58,6 +61,17 @@ public final class ServerView extends ViewWidget {
add(Pos.CENTER, playerListSection);
var tournamentButton = Primitive.vbox(
Primitive.button(
"tournament",
tournamentRequest,
false,
false
)
);
add(Pos.BOTTOM_CENTER, tournamentButton);
var disconnectButton = Primitive.button(
"disconnect", () -> transitionPrevious(), false);

View File

@@ -415,11 +415,9 @@ public class EventFlow {
/**
* Posts the event added through {@link #addPostEvent} asynchronously.
*
* @deprecated use {@link #postEvent()} instead.
*/
@Deprecated
public EventFlow asyncPostEvent() {
eventBus.post(this.event);
GlobalEventBus.get().post(this.event);
return this;
}

View File

@@ -1,15 +1,20 @@
package org.toop.framework.eventbus;
import org.apache.logging.log4j.LogManager;
import org.toop.framework.eventbus.bus.AsyncEventBus;
import org.toop.framework.eventbus.bus.DefaultEventBus;
import org.toop.framework.eventbus.bus.DisruptorEventBus;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.DefaultSubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber;
public class GlobalEventBus implements EventBus {
private static final EventBus INSTANCE = new DisruptorEventBus(
LogManager.getLogger(DisruptorEventBus.class),
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class GlobalEventBus implements AsyncEventBus {
private static final AsyncEventBus INSTANCE = new DefaultEventBus(
LogManager.getLogger(DefaultEventBus.class),
new DefaultSubscriberStore()
);
@@ -34,6 +39,11 @@ public class GlobalEventBus implements EventBus {
INSTANCE.post(event);
}
@Override
public <T extends EventType> void asyncPost(T event) {
INSTANCE.asyncPost(event);
}
@Override
public void shutdown() {
INSTANCE.shutdown();
@@ -43,4 +53,5 @@ public class GlobalEventBus implements EventBus {
public void reset() {
INSTANCE.reset();
}
}

View File

@@ -0,0 +1,7 @@
package org.toop.framework.eventbus.bus;
import org.toop.framework.eventbus.events.EventType;
public interface AsyncEventBus extends EventBus {
<T extends EventType> void asyncPost(T event);
}

View File

@@ -5,12 +5,16 @@ import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.SubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.function.Consumer;
public class DefaultEventBus implements EventBus {
public class DefaultEventBus implements AsyncEventBus {
private final Logger logger;
private final SubscriberStore eventsHolder;
private final ExecutorService asyncExecutor = Executors.newCachedThreadPool();
public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) {
this.logger = logger;
this.eventsHolder = eventsHolder;
@@ -36,11 +40,16 @@ public class DefaultEventBus implements EventBus {
Class<T> eventClass = (Class<T>) subscriber.event();
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
action.accept((EventType) eventClass.cast(event));
action.accept(eventClass.cast(event));
}
}
}
@Override
public <T extends EventType> void asyncPost(T event) {
asyncExecutor.submit(() -> post(event));
}
@Override
public void shutdown() {
eventsHolder.reset();
@@ -50,4 +59,5 @@ public class DefaultEventBus implements EventBus {
public void reset() {
eventsHolder.reset();
}
}

View File

@@ -47,9 +47,11 @@ public abstract class BitboardGame implements TurnBasedGame {
this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn;
this.players = Arrays.stream(other.players)
.map(Player::deepCopy)
.toArray(Player[]::new);
this.players = other.players;
// TODO: Players are not deep copied, which is bad. I don't know why but deepcopying breaks it. Fix it
//this.players = Arrays.stream(other.players)
// .map(Player::deepCopy)
// .toArray(Player[]::new);
}
public int getColumnSize() {

View File

@@ -8,6 +8,9 @@ import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlin
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.players.OnlinePlayer;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/**
* Handles online multiplayer game logic.
* <p>
@@ -15,6 +18,9 @@ import org.toop.framework.game.players.OnlinePlayer;
* for the local player while receiving moves from other players.
*/
public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
private ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
/**
* Creates behaviour and sets the first local player
* (non-online player) from the given array.
@@ -51,8 +57,30 @@ public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements Su
*/
@Override
public void onYourTurn(long clientId) {
if (!isRunning.get()) return;
long move = game.getPlayer(game.getCurrentTurn()).getMove(game.deepCopy());
logger.info("Yourturn");
if (!isRunning.get()) {
logger.warn("Game is not running!");
return;
}
TurnBasedGame gameCopy = game.deepCopy();
if (gameCopy == null) {
logger.error("Could not deep copy game");
return;
}
logger.info("Successfully collected game copy");
Player player = gameCopy.getPlayer(game.getCurrentTurn());
if (player == null) {
logger.error("Could not find current turn's player");
return;
}
logger.info("Successfully collected current turn's player");
long move = player.getMove(gameCopy);
logger.info("Move set: {}", move);
logger.info("Completed onYourTurn");
sendMove(clientId, move);
}

View File

@@ -1,4 +1,4 @@
package org.toop.game.players;
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
@@ -45,11 +45,16 @@ public class LocalPlayer extends AbstractPlayer {
long legalMoves = gameCopy.getLegalMoves();
long move;
try {
do {
move = getLastMove();
IO.println("GETTING MOVE");
} while ((legalMoves & move) == 0);
return move;
} catch (Exception e) {
IO.println(e);
}
return -1;
}
/**

View File

@@ -1,9 +1,12 @@
package org.toop.framework.networking.server;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.List;
import java.util.concurrent.CompletableFuture;
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
void startGame(String gameType, CLIENT... clients);
OnlineGame<TurnBasedGame> startGame(String gameType, CompletableFuture<Void> futureOrNull, CLIENT... clients);
void addClient(CLIENT client);
void removeClient(CLIENT client);

View File

@@ -5,6 +5,8 @@ import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.concurrent.CompletableFuture;
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private long id;
@@ -12,6 +14,19 @@ public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private TurnBasedGame game;
private ServerThreadBehaviour gameThread;
private CompletableFuture<Void> futureOrNull = null;
public OnlineTurnBasedGame(TurnBasedGame game, CompletableFuture<Void> futureOrNull, NettyClient... clients) {
this.game = game;
this.gameThread = new ServerThreadBehaviour(
game,
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
);
this.futureOrNull = futureOrNull;
this.clients = clients;
}
public OnlineTurnBasedGame(TurnBasedGame game, NettyClient... clients) {
this.game = game;
this.gameThread = new ServerThreadBehaviour(
@@ -43,6 +58,10 @@ public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
for(NettyClient client : clients) {
client.clearGame();
}
if (futureOrNull != null) {
futureOrNull.complete(null);
}
}
@Override

View File

@@ -9,6 +9,8 @@ import org.toop.framework.networking.server.stores.ClientStore;
import org.toop.framework.networking.server.stores.SubscriptionStore;
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import org.toop.framework.networking.server.tournaments.BasicTournament;
import org.toop.framework.networking.server.tournaments.Tournament;
import org.toop.framework.utils.ImmutablePair;
import java.util.*;
@@ -33,7 +35,6 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
ClientStore<Long, NettyClient> clientStore,
TurnBasedGameStore gameStore,
SubscriptionStore subStore
) {
this.gameTypesStore = turnBasedGameTypeStore;
this.challengeDuration = challengeDuration;
@@ -103,7 +104,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
public void acceptChallenge(Long challengeId) {
for (var challenge : gameChallenges) {
if (challenge.id() == challengeId) {
startGame(challenge.acceptChallenge(), challenge.getUsers());
startGame(challenge.acceptChallenge(), null, challenge.getUsers());
break;
}
}
@@ -125,12 +126,12 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
}
@Override
public void startGame(String gameType, NettyClient... clients) {
if (!gameTypesStore.all().containsKey(gameType)) return;
public OnlineGame<TurnBasedGame> startGame(String gameType, CompletableFuture<Void> futureOrNull, NettyClient... clients) {
if (!gameTypesStore.all().containsKey(gameType)) return null;
try {
ServerPlayer[] players = new ServerPlayer[clients.length];
var game = new OnlineTurnBasedGame(gameTypesStore.create(gameType), clients);
var game = new OnlineTurnBasedGame(gameTypesStore.create(gameType), futureOrNull, clients);
for (int i = 0; i < clients.length; i++) {
players[i] = new ServerPlayer(clients[i]);
@@ -149,10 +150,12 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
gameType,
clients[0].name()));
game.start();
return game;
} catch (Exception e) {
IO.println("ERROR: Failed to start OnlineTurnBasedGame");
e.printStackTrace();
}
return null;
}
@Override
@@ -226,7 +229,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
userNames.remove(first);
userNames.remove(second);
startGame(key, getUser(userLeft), getUser(userRight));
startGame(key, null, getUser(userLeft), getUser(userRight));
}
}
}
@@ -260,4 +263,19 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
return true;
}
public void startTournament(Tournament tournament, String gameType) {
tournament.init(clientStore.all().toArray(new NettyClient[0]));
new Thread(() -> tournament.start(gameType)).start();
}
public void endTournament(Map<NettyClient, Integer> score) {
IO.println("TOUNAMENT WINNER IS: "); // TODO
IO.println("SCORES");
IO.println("-----------------------------------");
for (var a : score.entrySet()) {
String b = "" + a.getKey().name() + ": " + a.getValue();
IO.println(b);
}
}
}

View File

@@ -11,8 +11,6 @@ import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.Client;
import org.toop.framework.networking.server.parsing.Parser;
import java.util.Arrays;
public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> {
private final NettyClient client;
@@ -41,13 +39,9 @@ public class NettyClientSession extends SimpleChannelInboundHandler<String> impl
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
IO.println(msg);
ParsedMessage p = Parser.parse(msg);
if (p == null) return;
IO.println(p.command() + " " + Arrays.toString(p.args()));
handler.handle(p);
}

View File

@@ -5,6 +5,7 @@ import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.Client;
import org.toop.framework.networking.server.parsing.ParsedMessage;
import org.toop.framework.networking.server.tournaments.BasicTournament;
import org.toop.framework.utils.Utils;
public class MessageHandler implements Handler<ParsedMessage> {
@@ -28,6 +29,7 @@ public class MessageHandler implements Handler<ParsedMessage> {
case "challenge" -> handleChallenge(message, client);
case "message" -> handleMessage(message, client);
case "help" -> handleHelp(message, client);
case "tournament" -> handleTournament(message, client);
default -> client.send("ERROR Unknown command");
}
}
@@ -107,4 +109,14 @@ public class MessageHandler implements Handler<ParsedMessage> {
// TODO check if not number
client.player().setMove(1L << Integer.parseInt(p.args()[0]));
}
private void handleTournament(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
if(!hasArgs(p.args())) return;
if (!client.name().equalsIgnoreCase("host")) return;
if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) {
server.startTournament(new BasicTournament(server), p.args()[1]);
}
}
}

View File

@@ -0,0 +1,127 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.OnlineGame;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.atomic.AtomicReference;
public class BasicTournament implements Tournament {
private final int POINTS_FOR_WIN = 1;
private Server server;
private String gameType;
private ArrayList<TournamentMatch> matchList = new ArrayList<>();
private final HashMap<NettyClient, List<NettyClient>> matches = new HashMap<>();
private final HashMap<NettyClient, Integer> score = new HashMap<>();
private NettyClient[] clients;
public BasicTournament(Server server) {
this.server = server;
}
@Override
public void init(NettyClient[] clients) {
// if (this.clients == null || clients.length < 1) return;
for (NettyClient client : clients) {
int INIT_SCORE = 0;
matches.putIfAbsent(client, new ArrayList<>());
score.putIfAbsent(client, INIT_SCORE);
}
for (var match : matches.entrySet()) {
for (var matchNoSelf : matches.keySet()) {
if (match.getKey() == matchNoSelf) continue;
match.getValue().addLast(matchNoSelf);
}
}
for (var client : matches.entrySet()) {
for (var opponent : client.getValue()) {
matchList.addLast(new TournamentMatch(client.getKey(), opponent));
}
}
shuffle();
}
public void shuffle() { // TODO make shuffle own class so user can use different shuffles
final int SHUFFLE_AMOUNT = matchList.size() * 2;
Random rand = new Random();
for (int i = 0; i <= SHUFFLE_AMOUNT; i++) {
int index = rand.nextInt(matchList.size());
TournamentMatch match = matchList.get(index);
matchList.remove(index);
matchList.addLast(match);
}
}
public void addScorePoints(NettyClient client) {
score.put(client, score.get(client) + POINTS_FOR_WIN);
}
@Override
public boolean start(String gameType) { // TODO, rename to run
// if (this.clients == null || clients.length < 1) return false;
if (server.gameTypes().stream().noneMatch(e -> e.equalsIgnoreCase(gameType))) return false;
this.gameType = gameType;
new Thread(() -> {
for (var match : matchList) {
final CompletableFuture<Void> finished = new CompletableFuture<>();
AtomicReference<OnlineGame<TurnBasedGame>> game = new AtomicReference<>();
new Thread(() -> game.set(server.startGame(gameType, finished, match.getLeft(), match.getRight()))).start(); // TODO can possibly create a race condition
finished.join();
switch (game.get().game().getWinner()) {
case 0 -> addScorePoints(match.getLeft());
case 1 -> addScorePoints(match.getRight());
default -> {}
}
match.getLeft().clearGame();
match.getRight().clearGame();
}
server.endTournament(end());
}).start();
return true;
}
@Override
public HashMap<NettyClient, Integer> end() {
for (var match : matchList) {
match.getLeft().clearGame(); // TODO send msg to client
match.getRight().clearGame(); // TODO send msg to client
}
gameType = null;
matchList = null;
matches.clear();
HashMap<NettyClient, Integer> retScore = new HashMap<>(score);
score.clear();
clients = null;
return retScore;
}
}

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@@ -0,0 +1,11 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.HashMap;
public interface Tournament {
void init(NettyClient[] clients);
boolean start(String gameType);
HashMap<NettyClient, Integer> end();
}

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@@ -0,0 +1,10 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.utils.ImmutablePair;
public class TournamentMatch extends ImmutablePair<NettyClient, NettyClient> {
public TournamentMatch(NettyClient a, NettyClient b) {
super(a, b);
}
}