3 Commits

Author SHA1 Message Date
michiel
fb32bc6f8e saving games data to games.csv 2026-01-20 13:41:10 +01:00
ramollia
4c8bd89a35 fixed things 2026-01-20 13:18:29 +01:00
ramollia
f7b24edf1e implement solved 2026-01-20 13:15:48 +01:00
12 changed files with 99 additions and 26 deletions

View File

@@ -14,9 +14,11 @@ import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*;
import org.toop.game.players.ai.MiniMaxAI;
import org.toop.game.players.ai.RandomAI;
import org.toop.game.players.ai.mcts.MCTSAI1;
import org.toop.game.players.ai.mcts.MCTSAI3;
import org.toop.game.players.ai.mcts.MCTSAI4;
import org.toop.game.players.ai.mcts.OPMCTSAI;
import org.toop.local.AppContext;
import javafx.geometry.Pos;
@@ -82,7 +84,7 @@ public class LocalMultiplayerView extends ViewWidget {
if (information.players[0].isHuman) {
players[0] = new LocalPlayer(information.players[0].name);
} else {
// players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
// players[0] = new ArtificialPlayer(new RandomAI(), "Random AI");
players[0] = new ArtificialPlayer(new MCTSAI4(500, 4), "MCTS V4 AI");
}
if (information.players[1].isHuman) {

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@@ -6,7 +6,6 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicInteger;
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
public abstract class BitboardGame implements TurnBasedGame {
@@ -18,8 +17,8 @@ public abstract class BitboardGame implements TurnBasedGame {
private Player[] players;
// long is 64 bits. Every game has a limit of 64 cells maximum.
private final long[] playerBitboard;
private int currentTurn = 0;
protected final long[] playerBitboard;
protected int currentTurn = 0;
private final int playerCount;
public BitboardGame(int columnSize, int rowSize, int playerCount) {
@@ -75,6 +74,8 @@ public abstract class BitboardGame implements TurnBasedGame {
return playerBitboard.length;
}
public int getAmountOfTurns() { return currentTurn; }
public int getCurrentTurn() {
return getCurrentPlayerIndex();
}

View File

@@ -3,6 +3,7 @@ package org.toop.framework.game.games.reversi;
import org.toop.framework.game.BitboardGame;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.BitboardGame;
@@ -368,4 +369,11 @@ public class BitboardReversi extends BitboardGame {
return bestMove;
}
@Override
public void setFrom(long player1, long player2, int turn) {
this.playerBitboard[0] = player1;
this.playerBitboard[1] = player2;
this.currentTurn = turn;
}
}

View File

@@ -2,6 +2,7 @@ package org.toop.framework.game.games.tictactoe;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.BitboardGame;
@@ -120,4 +121,8 @@ public class BitboardTicTacToe extends BitboardGame {
public long heuristicMove(long legalMoves) {
return legalMoves;
}
@Override
public void setFrom(long player1, long player2, int turn) {
}
}

View File

@@ -16,4 +16,6 @@ public interface TurnBasedGame extends DeepCopyable<TurnBasedGame> {
float rateMove(long move);
long heuristicMove(long legalMoves);
void setFrom(long player1, long player2, int turn);
}

View File

@@ -107,8 +107,7 @@ public abstract class MCTSAI extends AbstractAI {
}
protected Node selection(Node root) {
// while (Float.isNaN(root.solved) && root.isFullyExpanded() && !root.state.isTerminal()) {
while (root.isFullyExpanded() && !root.state.isTerminal()) {
while (Float.isNaN(root.solved) && root.isFullyExpanded() && !root.state.isTerminal()) {
root = root.bestUCTChild();
}

View File

@@ -23,8 +23,7 @@ public class MCTSAI1 extends MCTSAI {
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
// while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
while (System.nanoTime() < endTime) {
while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
Node leaf = selection(root);
leaf = expansion(leaf);
final float value = simulation(leaf);
@@ -32,6 +31,7 @@ public class MCTSAI1 extends MCTSAI {
}
lastIterations = root.visits;
IO.println("V1: " + lastIterations);
final Node mostVisitedChild = mostVisitedChild(root);
return mostVisitedChild.move;

View File

@@ -29,8 +29,7 @@ public class MCTSAI2 extends MCTSAI {
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
// while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
while (System.nanoTime() < endTime) {
while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
Node leaf = selection(root);
leaf = expansion(leaf);
final float value = simulation(leaf);
@@ -38,6 +37,7 @@ public class MCTSAI2 extends MCTSAI {
}
lastIterations = root.visits;
IO.println("V2: " + lastIterations);
final Node mostVisitedChild = mostVisitedChild(root);
final long move = mostVisitedChild.move;

View File

@@ -41,8 +41,7 @@ public class MCTSAI3 extends MCTSAI {
tasks.add(() -> {
final Node localRoot = new Node(game.deepCopy());
// while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
while (System.nanoTime() < endTime) {
while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
Node leaf = selection(localRoot);
leaf = expansion(leaf);
final float value = simulation(leaf);
@@ -79,6 +78,7 @@ public class MCTSAI3 extends MCTSAI {
}
lastIterations = root.visits;
IO.println("V3: " + lastIterations);
final Node mostVisitedChild = mostVisitedChild(root);
return mostVisitedChild.move;

View File

@@ -50,8 +50,7 @@ public class MCTSAI4 extends MCTSAI {
tasks.add(() -> {
final Node localRoot = threadRoots[threadIndex];
// while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
while (System.nanoTime() < endTime) {
while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
Node leaf = selection(localRoot);
leaf = expansion(leaf);
final float value = simulation(leaf);
@@ -88,6 +87,7 @@ public class MCTSAI4 extends MCTSAI {
}
lastIterations = root.visits;
IO.println("V4: " + lastIterations);
final Node mostVisitedChild = mostVisitedChild(root);
final long move = mostVisitedChild.move;

View File

@@ -5,7 +5,6 @@ import org.junit.jupiter.api.*;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.game.players.ai.MCTSAI;
import org.toop.game.players.ai.RandomAI;
import org.toop.game.players.ai.mcts.MCTSAI1;
import org.toop.game.players.ai.mcts.MCTSAI2;
import org.toop.game.players.ai.mcts.MCTSAI3;
@@ -21,15 +20,16 @@ public class AITest {
private static List<Matchup> matchupList = new ArrayList<Matchup>();
private static List<AIData> dataList = new ArrayList<AIData>();
private static List<GameData> gameDataList = new ArrayList<GameData>();
@BeforeAll
public static void init() {
var versions = new ArtificialPlayer[4];
versions[0] = new ArtificialPlayer(new MCTSAI1(100), "MCTS V1");
versions[1] = new ArtificialPlayer(new MCTSAI2(100), "MCTS V2");
versions[2] = new ArtificialPlayer(new MCTSAI3(100, 8), "MCTS V3");
versions[3] = new ArtificialPlayer(new MCTSAI4(100, 8), "MCTS V4");
var versions = new ArtificialPlayer[2];
// versions[0] = new ArtificialPlayer(new MCTSAI1(10), "MCTS V1");
// versions[1] = new ArtificialPlayer(new MCTSAI2(10), "MCTS V2");
versions[0] = new ArtificialPlayer(new MCTSAI3(10, 8), "MCTS V3");
versions[1] = new ArtificialPlayer(new MCTSAI4(10, 8), "MCTS V4");
for (int i = 0; i < versions.length; i++) {
for (int j = i + 1; j < versions.length; j++) {
final int playerIndex1 = i % versions.length;
@@ -44,18 +44,26 @@ public class AITest {
matchupList.add(new Matchup(v1, v2));
}
public void addData(AIData data) {
public void addAIData(AIData data) {
dataList.add(data);
}
public void addGameData(GameData data) {
gameDataList.add(data);
}
@Test
public void testAIvsAI() {
for (Matchup m : matchupList) {
playGame(m);
for (int i = 0; i < 6; i++) {
playGame(m);
}
}
}
public void playGame(Matchup m) {
long millisecondscounterAI1 = 0L;
long millisecondscounterAI2 = 0L;
List<Integer> iterationsAI1 = new ArrayList<>();
List<Integer> iterationsAI2 = new ArrayList<>();
final BitboardReversi match = new BitboardReversi();
@@ -65,20 +73,46 @@ public class AITest {
match.init(players);
while (!match.isTerminal()) {
final int currentAI = match.getCurrentTurn();
final long startTime = System.nanoTime();
final long move = players[currentAI].getMove(match);
final long endTime = System.nanoTime();
if (players[currentAI].getAi() instanceof MCTSAI) {
final int lastIterations = ((MCTSAI) players[currentAI].getAi()).getLastIterations();
if (currentAI == 0) {
iterationsAI1.add(lastIterations);
millisecondscounterAI1 += (endTime - startTime);
} else {
iterationsAI2.add(lastIterations);
millisecondscounterAI2 += (endTime - startTime);
}
}
match.play(move);
}
generateMatchData(m.getPlayer1().getName(), m.getPlayer2().getName(), match, millisecondscounterAI1, millisecondscounterAI2);
generateData(m, match, iterationsAI1, iterationsAI2);
}
public void generateMatchData(String AI1, String AI2, BitboardReversi match, long millisecondscounterAI1, long millisecondscounterAI2) {
addGameData(new GameData(
AI1,
AI2,
getWinnerForMatch(AI1, AI2, match
millisecondscounterAI1,
millisecondscounterAI2
));
}
public String getWinnerForMatch(String AI1, String AI2, BitboardReversi match) {
if (match.getWinner() == 0) {
return AI1;
}
if (match.getWinner() == 1) {
return AI2;
} else {
return "TIE";
}
}
public void generateData(Matchup matchup, BitboardReversi match, List<Integer> iterationsAI1, List<Integer> iterationsAI2) {
boolean matchup1Found = false;
boolean matchup2Found = false;
@@ -90,10 +124,10 @@ public class AITest {
}
}
if (!(matchup1Found)) {
addData(new AIData(matchup.getPlayer1().getName(), 0, 0, 0, 0, 0, 0));
addAIData(new AIData(matchup.getPlayer1().getName(), 0, 0, 0, 0, 0, 0));
}
if (!(matchup2Found)) {
addData(new AIData(matchup.getPlayer2().getName(), 0, 0, 0, 0, 0, 0));
addAIData(new AIData(matchup.getPlayer2().getName(), 0, 0, 0, 0, 0, 0));
}
for (AIData aiData : dataList) { // set data for player 1
@@ -150,13 +184,31 @@ public class AITest {
@AfterAll
public static void writeAfterTests() {
try {
writeToCsv("Data.csv", dataList);
writeAIToCsv("Data.csv", dataList);
writeGamesToCSV("Games.csv", gameDataList);
} catch (IOException e) {
e.printStackTrace();
}
}
public static void writeToCsv(String filepath, List<AIData> dataList) throws IOException {
public static void writeGamesToCSV(String filepath, List<GameData> gameDataList) throws IOException {
try (BufferedWriter writer = new BufferedWriter(new FileWriter(filepath))) {
writer.write("Black,White,Winner,Turns Played,Total Time AI1, Total Time AI2");
writer.newLine();
for (GameData gameData : gameDataList) {
writer.write(
gameData.AI1() + "," +
gameData.AI2() + "," +
gameData.winner() + "," +
gameData.turns() + "," +
(gameData.millisecondsAI1() / 1_000_000L) + "," +
(gameData.millisecondsAI2() / 1_000_000L));
writer.newLine();
}
}
}
public static void writeAIToCsv(String filepath, List<AIData> dataList) throws IOException {
try (BufferedWriter writer = new BufferedWriter(new FileWriter(filepath))) {
writer.write("AI Name,Games Played,Winrate,Average Iterations,Average Iterations 0-10, Average Iterations 11-20, Average Iterations 20-30");
writer.newLine();

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@@ -0,0 +1,4 @@
package research;
public record GameData(String AI1, String AI2, String winner, int turns, long millisecondsAI1, long millisecondsAI2) {}