Shuffle now changeable, host can now switch tournament gametype

This commit is contained in:
Bas de Jong
2026-01-10 00:06:52 +01:00
parent 6a395cc40b
commit 6b644ed8fa
7 changed files with 66 additions and 43 deletions

View File

@@ -117,9 +117,8 @@ public final class Server {
return;
}
primary = new ServerView(user, this::sendChallenge, () -> {
GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", "tic-tac-toe"));
}, clientId);
primary = new ServerView(user, this::sendChallenge, user, clientId);
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
a.unsubscribe("connecting");
@@ -339,7 +338,8 @@ public final class Server {
private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
gameList.clear();
var gl = List.of(event.gamelist());
var gl = new java.util.ArrayList<>(List.of(event.gamelist()));
gl.sort(String::compareTo);
gameList.addAll(gl);
primary.updateGameList(gl);
}

View File

@@ -7,6 +7,7 @@ import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget;
import java.io.Reader;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import java.util.function.Consumer;
@@ -16,41 +17,42 @@ import javafx.geometry.Pos;
import javafx.scene.control.Button;
import javafx.scene.control.ListView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.connection.events.NetworkEvents;
public final class ServerView extends ViewWidget {
private final String user;
private final Consumer<String> onPlayerClicked;
private final Runnable tournamentRequest;
private final long clientId;
private final ComboBox<String> gameList;
private final ComboBox<String> gameListSub;
private final ComboBox<String> gameListTour;
private final ListView<Button> listView;
private Button subscribeButton;
public ServerView(String user, Consumer<String> onPlayerClicked, Runnable tournamentRequest, long clientId) {
public ServerView(String user, Consumer<String> onPlayerClicked, String userName, long clientId) {
this.user = user;
this.onPlayerClicked = onPlayerClicked;
this.tournamentRequest = tournamentRequest;
this.clientId = clientId;
this.gameList = new ComboBox<>();
this.gameListSub = new ComboBox<>();
this.gameListTour = new ComboBox<>();
this.listView = new ListView<>();
setupLayout();
setupLayout(userName);
}
private void setupLayout() {
private void setupLayout(String userName) {
var playerHeader = Primitive.header(user, false);
subscribeButton = Primitive.button(
"subscribe",
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameList.getValue())).postEvent(),
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
false,
true
); // TODO localize
var subscribe = Primitive.hbox(gameList, subscribeButton);
var subscribe = Primitive.hbox(gameListSub, subscribeButton);
var playerListSection = Primitive.vbox(
playerHeader,
@@ -61,16 +63,19 @@ public final class ServerView extends ViewWidget {
add(Pos.CENTER, playerListSection);
var tournamentButton = Primitive.vbox(
Primitive.button(
"tournament",
tournamentRequest,
false,
false
)
);
if (userName.equals("host")) {
var tournamentButton = Primitive.hbox(
gameListTour,
Primitive.button(
"tournament",
() -> GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", gameListTour.getValue())),
false,
false
)
);
add(Pos.BOTTOM_CENTER, tournamentButton);
add(Pos.BOTTOM_CENTER, tournamentButton);
}
var disconnectButton = Primitive.button(
"disconnect", () -> transitionPrevious(), false);
@@ -91,9 +96,13 @@ public final class ServerView extends ViewWidget {
public void updateGameList(List<String> games) {
Platform.runLater(() -> {
gameList.getItems().clear();
gameList.setItems(FXCollections.observableArrayList(games));
gameList.getSelectionModel().select(0);
gameListSub.getItems().clear();
gameListSub.setItems(FXCollections.observableArrayList(games));
gameListSub.getSelectionModel().select(0);
gameListTour.getItems().clear();
gameListTour.setItems(FXCollections.observableArrayList(games));
gameListTour.getSelectionModel().select(0);
});
}

View File

@@ -10,6 +10,7 @@ import org.toop.framework.networking.server.stores.SubscriptionStore;
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import org.toop.framework.networking.server.tournaments.BasicTournament;
import org.toop.framework.networking.server.tournaments.RandomShuffle;
import org.toop.framework.networking.server.tournaments.Tournament;
import org.toop.framework.utils.ImmutablePair;
@@ -265,7 +266,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
}
public void startTournament(Tournament tournament, String gameType) {
tournament.init(clientStore.all().toArray(new NettyClient[0]));
tournament.init(clientStore.all().toArray(new NettyClient[0]), new RandomShuffle());
new Thread(() -> tournament.start(gameType)).start();
}

View File

@@ -28,7 +28,7 @@ public class BasicTournament implements Tournament {
}
@Override
public void init(NettyClient[] clients) {
public void init(NettyClient[] clients, Shuffler shuffler) {
// if (this.clients == null || clients.length < 1) return;
for (NettyClient client : clients) {
@@ -52,21 +52,7 @@ public class BasicTournament implements Tournament {
}
}
shuffle();
}
public void shuffle() { // TODO make shuffle own class so user can use different shuffles
final int SHUFFLE_AMOUNT = matchList.size() * 2;
Random rand = new Random();
for (int i = 0; i <= SHUFFLE_AMOUNT; i++) {
int index = rand.nextInt(matchList.size());
TournamentMatch match = matchList.get(index);
matchList.remove(index);
matchList.addLast(match);
}
shuffler.shuffle(matchList);
}
public void addScorePoints(NettyClient client) {

View File

@@ -0,0 +1,20 @@
package org.toop.framework.networking.server.tournaments;
import java.util.List;
import java.util.Random;
public class RandomShuffle implements Shuffler {
@Override
public <T> void shuffle(List<T> listToShuffle) {
final int SHUFFLE_AMOUNT = listToShuffle.size() * 2;
Random rand = new Random();
for (int i = 0; i <= SHUFFLE_AMOUNT; i++) {
int index = rand.nextInt(listToShuffle.size());
T match = listToShuffle.get(index);
listToShuffle.remove(index);
listToShuffle.addLast(match);
}
}
}

View File

@@ -0,0 +1,7 @@
package org.toop.framework.networking.server.tournaments;
import java.util.List;
public interface Shuffler {
<T> void shuffle(List<T> listToShuffle);
}

View File

@@ -5,7 +5,7 @@ import org.toop.framework.networking.server.client.NettyClient;
import java.util.HashMap;
public interface Tournament {
void init(NettyClient[] clients);
void init(NettyClient[] clients, Shuffler shuffler);
boolean start(String gameType);
HashMap<NettyClient, Integer> end();
}