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https://github.com/2OOP/pism.git
synced 2026-02-04 02:44:50 +00:00
Tests and better instantiation
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@@ -141,17 +141,6 @@ public final class App extends Application {
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}
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stage.show();
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var games = new ConcurrentHashMap<String, Class<? extends TurnBasedGame>>();
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games.put("tictactoe", BitboardReversi.class);
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games.put("reversi", BitboardReversi.class);
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var s = new MasterServer(6666, games);
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try {
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s.start();
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} catch (InterruptedException e) {
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throw new RuntimeException(e);
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}
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}
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private void setKeybinds(StackPane root) {
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@@ -10,7 +10,8 @@ import org.toop.framework.game.players.OnlinePlayer;
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public class ReversiBitController extends GenericGameController {
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public ReversiBitController(Player[] players) {
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BitboardReversi game = new BitboardReversi(players);
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BitboardReversi game = new BitboardReversi();
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game.init(players);
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ThreadBehaviour thread = new LocalThreadBehaviour(game);
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for (Player player : players) {
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if (player instanceof OnlinePlayer){
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@@ -10,7 +10,8 @@ import org.toop.framework.game.players.OnlinePlayer;
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public class TicTacToeBitController extends GenericGameController {
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public TicTacToeBitController(Player[] players) {
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BitboardTicTacToe game = new BitboardTicTacToe(players);
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BitboardTicTacToe game = new BitboardTicTacToe();
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game.init(players);
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ThreadBehaviour thread = new LocalThreadBehaviour(game);
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for (Player player : players) {
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if (player instanceof OnlinePlayer){
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@@ -13,13 +13,19 @@ public abstract class BitboardGame implements TurnBasedGame {
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private Player[] players;
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// long is 64 bits. Every game has a limit of 64 cells maximum.
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private final long[] playerBitboard;
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private long[] playerBitboard;
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private int currentTurn = 0;
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private int playerCount;
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public BitboardGame(int columnSize, int rowSize, int playerCount, Player[] players) {
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public BitboardGame(int columnSize, int rowSize, int playerCount) {
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this.columnSize = columnSize;
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this.rowSize = rowSize;
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this.players = players;
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this.playerCount = playerCount;
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}
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@Override
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public void init(Player[] players) {
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this.players = players;
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this.playerBitboard = new long[playerCount];
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Arrays.fill(playerBitboard, 0L);
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@@ -13,8 +13,8 @@ public class BitboardReversi extends BitboardGame {
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private final long notAFile = 0xfefefefefefefefeL;
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private final long notHFile = 0x7f7f7f7f7f7f7f7fL;
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public BitboardReversi(Player[] players) {
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super(8, 8, 2, players);
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public BitboardReversi() {
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super(8, 8, 2);
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// Black (player 0)
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setPlayerBitboard(0, (1L << (3 + 4 * 8)) | (1L << (4 + 3 * 8)));
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@@ -23,6 +23,11 @@ public class BitboardReversi extends BitboardGame {
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setPlayerBitboard(1, (1L << (3 + 3 * 8)) | (1L << (4 + 4 * 8)));
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}
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@Override
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public void init(Player[] players) {
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super.init(players);
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}
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public BitboardReversi(BitboardReversi other) {
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super(other);
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}
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@@ -17,9 +17,15 @@ public class BitboardTicTacToe extends BitboardGame {
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0b001010100L // anti-diagonal
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};
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public BitboardTicTacToe(Player[] players) {
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super(3, 3, 2, players);
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public BitboardTicTacToe() {
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super(3, 3, 2);
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}
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@Override
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public void init(Player[] players) {
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super.init(players);
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}
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public BitboardTicTacToe(BitboardTicTacToe other) {
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super(other);
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}
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@@ -1,6 +1,9 @@
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package org.toop.framework.gameFramework.model.game;
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import org.toop.framework.gameFramework.model.player.Player;
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public interface TurnBasedGame extends Playable, PlayerProvider, BoardProvider, DeepCopyable<TurnBasedGame> {
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void init(Player[] players);
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int getCurrentTurn();
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int getPlayerCount();
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int getWinner();
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@@ -1,7 +1,5 @@
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package org.toop.framework.gameFramework.model.player;
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import org.toop.framework.gameFramework.model.game.DeepCopyable;
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import org.toop.framework.gameFramework.model.game.TurnBasedGame;
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public interface Player extends NameProvider, MoveProvider, DeepCopyable<Player> {
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}
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public interface Player extends NameProvider, MoveProvider, DeepCopyable<Player> {}
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@@ -1,7 +1,9 @@
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package org.toop.framework.networking.server;
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import org.toop.framework.game.BitboardGame;
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import org.toop.framework.game.players.LocalPlayer;
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import org.toop.framework.gameFramework.model.game.TurnBasedGame;
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import org.toop.framework.gameFramework.model.player.Player;
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import java.util.ArrayList;
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import java.util.List;
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@@ -11,7 +13,7 @@ import java.util.concurrent.ConcurrentHashMap;
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public class Server implements GameServer {
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final private Map<String, Class<? extends TurnBasedGame>> gameTypes;
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public List<OnlineGame<TurnBasedGame>> games = new ArrayList<>();
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final private List<OnlineGame<TurnBasedGame>> games = new ArrayList<>();
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final private Map<Long, ServerUser> users = new ConcurrentHashMap<>();
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public Server(Map<String, Class<? extends TurnBasedGame>> gameTypes) {
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@@ -30,20 +32,25 @@ public class Server implements GameServer {
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return gameTypes.keySet().toArray(new String[0]);
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}
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// public List<OnlineGame<BitboardGame<?>>> ongoingGames() {
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// return List.of();
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// }
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public List<OnlineGame<TurnBasedGame>> ongoingGames() {
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return games;
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}
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public void startGame(String gameType, User... users) {
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if (!gameTypes.containsKey(gameType)) return;
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try {
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var game = new Game(gameTypes.get(gameType).getDeclaredConstructor().newInstance(), users);
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games.addLast(game);
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} catch (Exception e) {
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throw new RuntimeException(e);
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}
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Player[] players = new Player[users.length];
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for (int i = 0; i < users.length; i++) {
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players[i] = new LocalPlayer(users[i].name());
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}
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var game = new Game(gameTypes.get(gameType).getDeclaredConstructor().newInstance(), users);
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game.game().init(players);
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games.addLast(game);
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} catch (Exception ignored) {}
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}
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public String[] onlineUsers() {
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@@ -1,11 +1,97 @@
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package org.toop.framework.networking.server;
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import org.junit.jupiter.api.Assertions;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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import org.toop.framework.gameFramework.model.game.PlayResult;
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import org.toop.framework.gameFramework.model.game.TurnBasedGame;
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import org.toop.framework.gameFramework.model.player.Player;
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import java.util.Arrays;
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import java.util.concurrent.ConcurrentHashMap;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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public class ServerTest {
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static class TurnBasedGameMock implements TurnBasedGame {
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private Player[] players;
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public TurnBasedGameMock() {}
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@Override
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public void init(Player[] players) {
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this.players = players;
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}
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@Override
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public int getCurrentTurn() {
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return 0;
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}
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@Override
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public int getPlayerCount() {
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return 0;
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}
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@Override
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public int getWinner() {
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return 0;
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}
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@Override
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public long[] getBoard() {
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return new long[0];
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}
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@Override
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public TurnBasedGame deepCopy() {
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return null;
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}
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@Override
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public long getLegalMoves() {
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return 0;
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}
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@Override
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public PlayResult play(long move) {
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return null;
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}
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@Override
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public Player getPlayer(int index) {
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return null;
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}
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}
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private Server server;
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@BeforeEach
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public void setup() {
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new Server();
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void setup() {
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var games = new ConcurrentHashMap<String, Class<? extends TurnBasedGame>>();
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games.put("tictactoe", TurnBasedGameMock.class);
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games.put("reversi", TurnBasedGameMock.class);
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server = new Server(games);
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}
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@Test
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void testGameTypes() {
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String[] expected = {"tictactoe", "reversi"};
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String[] actual = server.gameTypes();
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Arrays.sort(expected);
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Arrays.sort(actual);
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Assertions.assertArrayEquals(expected, actual);
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}
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@Test
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void testStartGame() {
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server.startGame("tictactoe", new User(0, "A"), new User(1, "B"));
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Assertions.assertEquals(1, server.ongoingGames().size());
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}
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}
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