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2
.idea/inspectionProfiles/Project_Default.xml
generated
2
.idea/inspectionProfiles/Project_Default.xml
generated
@@ -2,7 +2,7 @@
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
|
||||
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor" />
|
||||
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor|newFixedThreadPool|newSingleThreadExecutor" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
</profile>
|
||||
|
||||
@@ -1,9 +1,68 @@
|
||||
package org.toop;
|
||||
|
||||
import org.toop.app.App;
|
||||
import org.toop.framework.game.games.reversi.BitboardReversi;
|
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import org.toop.framework.game.players.ArtificialPlayer;
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import org.toop.game.players.ai.MCTSAI;
|
||||
import org.toop.game.players.ai.RandomAI;
|
||||
import org.toop.game.players.ai.mcts.MCTSAI1;
|
||||
import org.toop.game.players.ai.mcts.MCTSAI2;
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||||
import org.toop.game.players.ai.mcts.MCTSAI3;
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import org.toop.game.players.ai.mcts.MCTSAI4;
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||||
|
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
|
||||
|
||||
public final class Main {
|
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static void main(String[] args) {
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App.run(args);
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|
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// final ExecutorService executor = Executors.newFixedThreadPool(1);
|
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// executor.execute(() -> testAIs(25));
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}
|
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|
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private static void testAIs(int games) {
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var versions = new ArtificialPlayer[5];
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versions[0] = new ArtificialPlayer(new RandomAI(), "Random AI");
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versions[1] = new ArtificialPlayer(new MCTSAI1(1000), "MCTS V1 AI");
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versions[2] = new ArtificialPlayer(new MCTSAI2(1000), "MCTS V2 AI");
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versions[3] = new ArtificialPlayer(new MCTSAI3(10, 10), "MCTS V3 AI");
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versions[4] = new ArtificialPlayer(new MCTSAI4(10, 10), "MCTS V4 AI");
|
||||
|
||||
for (int i = 0; i < versions.length; i++) {
|
||||
for (int j = i + 1; j < versions.length; j++) {
|
||||
final int playerIndex1 = i % versions.length;
|
||||
final int playerIndex2 = j % versions.length;
|
||||
|
||||
testAIVSAI(games, new ArtificialPlayer[] { versions[playerIndex1], versions[playerIndex2]});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void testAIVSAI(int games, ArtificialPlayer[] ais) {
|
||||
int wins = 0;
|
||||
int ties = 0;
|
||||
|
||||
for (int i = 0; i < games; i++) {
|
||||
final BitboardReversi match = new BitboardReversi();
|
||||
match.init(ais);
|
||||
|
||||
while (!match.isTerminal()) {
|
||||
final int currentAI = match.getCurrentTurn();
|
||||
final long move = ais[currentAI].getMove(match);
|
||||
|
||||
match.play(move);
|
||||
}
|
||||
|
||||
if (match.getWinner() < 0) {
|
||||
ties++;
|
||||
continue;
|
||||
}
|
||||
|
||||
wins += match.getWinner() == 0? 1 : 0;
|
||||
}
|
||||
|
||||
System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
|
||||
System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
|
||||
}
|
||||
}
|
||||
@@ -11,18 +11,19 @@ import org.toop.app.widget.popup.ErrorPopup;
|
||||
import org.toop.app.widget.popup.SendChallengePopup;
|
||||
import org.toop.app.widget.view.ServerView;
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.game.players.ArtificialPlayer;
|
||||
import org.toop.framework.game.players.OnlinePlayer;
|
||||
import org.toop.framework.gameFramework.controller.GameController;
|
||||
import org.toop.framework.eventbus.GlobalEventBus;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.networking.connection.clients.TournamentNetworkingClient;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
import org.toop.framework.networking.connection.types.NetworkingConnector;
|
||||
import org.toop.framework.game.players.ArtificialPlayer;
|
||||
import org.toop.framework.game.players.OnlinePlayer;
|
||||
import org.toop.framework.game.players.RandomAI;
|
||||
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
|
||||
import org.toop.game.players.ai.mcts.MCTSAI3;
|
||||
import org.toop.local.AppContext;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.Executors;
|
||||
@@ -118,7 +119,8 @@ public final class Server {
|
||||
return;
|
||||
}
|
||||
|
||||
primary = new ServerView(user, this::sendChallenge, clientId);
|
||||
primary = new ServerView(user, this::sendChallenge, user, clientId);
|
||||
|
||||
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
|
||||
|
||||
a.unsubscribe("connecting");
|
||||
@@ -160,7 +162,8 @@ public final class Server {
|
||||
.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
|
||||
.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
|
||||
.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
|
||||
.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection");
|
||||
.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection")
|
||||
.listen(NetworkEvents.TournamentResultResponse.class, this::handleTournamentResult, false, "tournament-result");
|
||||
|
||||
connectFlow = a;
|
||||
}
|
||||
@@ -197,46 +200,30 @@ public final class Server {
|
||||
return;
|
||||
}
|
||||
|
||||
final int myTurn = response.playerToMove().equalsIgnoreCase(response.opponent()) ? 1 : 0;
|
||||
final String startingPlayer = response.playerToMove();
|
||||
final int userStartingTurn = startingPlayer.equalsIgnoreCase(user) ? 0 : 1;
|
||||
final int opponentStartingTurn = 1 - userStartingTurn;
|
||||
|
||||
final GameInformation information = new GameInformation(type);
|
||||
//information.players[0] = playerInformation;
|
||||
information.players[0].name = user;
|
||||
information.players[0].isHuman = false;
|
||||
information.players[0].computerDifficulty = 5;
|
||||
information.players[0].computerThinkTime = 1;
|
||||
information.players[1].name = response.opponent();
|
||||
|
||||
/*switch (type){
|
||||
case TICTACTOE ->{
|
||||
players[myTurn] = new ArtificialPlayer<>(new TicTacToeAIR(9), user);
|
||||
}
|
||||
case REVERSI ->{
|
||||
players[myTurn] = new ArtificialPlayer<>(new ReversiAIR(), user);
|
||||
}
|
||||
}*/
|
||||
information.players[userStartingTurn].name = user;
|
||||
information.players[opponentStartingTurn].name = response.opponent();
|
||||
|
||||
Player[] players = new Player[2];
|
||||
|
||||
players[userStartingTurn] = new ArtificialPlayer(new MCTSAI3(1000, Runtime.getRuntime().availableProcessors()), user);
|
||||
players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
|
||||
|
||||
switch (type) {
|
||||
case TICTACTOE ->{
|
||||
Player[] players = new Player[2];
|
||||
players[(myTurn + 1) % 2] = new OnlinePlayer(response.opponent());
|
||||
players[myTurn] = new ArtificialPlayer(new RandomAI(), user);
|
||||
gameController = new TicTacToeBitController(players);
|
||||
}
|
||||
case REVERSI -> {
|
||||
Player[] players = new Player[2];
|
||||
players[(myTurn + 1) % 2] = new OnlinePlayer(response.opponent());
|
||||
players[myTurn] = new ArtificialPlayer(new RandomAI(), user);
|
||||
gameController = new ReversiBitController(players);}
|
||||
case TICTACTOE -> gameController = new TicTacToeBitController(players);
|
||||
case REVERSI -> gameController = new ReversiBitController(players);
|
||||
default -> new ErrorPopup("Unsupported game type.");
|
||||
|
||||
}
|
||||
|
||||
if (gameController != null) {
|
||||
primary.reEnableButton();
|
||||
primary.reEnableButton(); // Re enable subscribe button
|
||||
gameController.start();
|
||||
isPolling = true; // Fixes server getting stuck
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -256,6 +243,13 @@ public final class Server {
|
||||
gameController.gameFinished(response);
|
||||
}
|
||||
|
||||
private void handleTournamentResult(NetworkEvents.TournamentResultResponse response) {
|
||||
IO.println(response.gameType());
|
||||
IO.println(Arrays.toString(response.names()));
|
||||
IO.println(Arrays.toString(response.scoreTypes()));
|
||||
IO.println(Arrays.toString(response.scores().toArray()));
|
||||
}
|
||||
|
||||
private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
|
||||
if (gameController == null) {
|
||||
return;
|
||||
@@ -355,7 +349,8 @@ public final class Server {
|
||||
|
||||
private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
|
||||
gameList.clear();
|
||||
var gl = List.of(event.gamelist());
|
||||
var gl = new java.util.ArrayList<>(List.of(event.gamelist()));
|
||||
gl.sort(String::compareTo);
|
||||
gameList.addAll(gl);
|
||||
primary.updateGameList(gl);
|
||||
}
|
||||
|
||||
@@ -78,6 +78,7 @@ public abstract class BitGameCanvas implements GameCanvas {
|
||||
}
|
||||
|
||||
canvas.setOnMouseClicked(event -> {
|
||||
|
||||
if (event.getButton() != MouseButton.PRIMARY) {
|
||||
return;
|
||||
}
|
||||
@@ -93,9 +94,6 @@ public abstract class BitGameCanvas implements GameCanvas {
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
render();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
package org.toop.app.canvas;
|
||||
|
||||
import javafx.scene.canvas.Canvas;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface GameCanvas extends GameDrawer{
|
||||
public interface GameCanvas {
|
||||
Canvas getCanvas();
|
||||
void redraw(TurnBasedGame gameCopy);
|
||||
}
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.app.canvas;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface GameDrawer {
|
||||
void redraw(TurnBasedGame gameCopy);
|
||||
}
|
||||
@@ -2,9 +2,13 @@ package org.toop.app.canvas;
|
||||
|
||||
import javafx.scene.paint.Color;
|
||||
import org.toop.app.App;
|
||||
import org.toop.framework.game.games.reversi.BitboardReversi;
|
||||
import org.toop.framework.game.players.LocalPlayer;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public class ReversiBitCanvas extends BitGameCanvas {
|
||||
private TurnBasedGame gameCopy;
|
||||
private int previousCell;
|
||||
public ReversiBitCanvas() {
|
||||
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
|
||||
canvas.setOnMouseMoved(event -> {
|
||||
@@ -20,6 +24,9 @@ public class ReversiBitCanvas extends BitGameCanvas {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (hovered != null) {
|
||||
checkHoverDots(hovered, cellId);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -31,9 +38,31 @@ public class ReversiBitCanvas extends BitGameCanvas {
|
||||
|
||||
@Override
|
||||
public void redraw(TurnBasedGame gameCopy) {
|
||||
this.gameCopy = gameCopy;
|
||||
clearAll();
|
||||
long[] board = gameCopy.getBoard();
|
||||
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
|
||||
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
|
||||
}
|
||||
|
||||
public void drawLegalDots(TurnBasedGame gameCopy){
|
||||
long legal = gameCopy.getLegalMoves();
|
||||
loopOverBoard(legal, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==0?new Color(1f,1f,1f,0.65f) :new Color(0f,0f,0f,0.65f), i,false));
|
||||
}
|
||||
|
||||
private void checkHoverDots(BitGameCanvas.Cell hovered, int cellId){
|
||||
if (previousCell == cellId){
|
||||
return;
|
||||
}
|
||||
long backflips = ((BitboardReversi)gameCopy).getFlips(1L << previousCell);
|
||||
loopOverBoard(backflips, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==1?Color.WHITE:Color.BLACK, i,true));
|
||||
previousCell = cellId;
|
||||
if (gameCopy.getPlayer(gameCopy.getCurrentTurn()) instanceof LocalPlayer) {
|
||||
long legal = gameCopy.getLegalMoves();
|
||||
if ((legal & (1L << cellId)) != 0) {
|
||||
long flips = ((BitboardReversi) gameCopy).getFlips(1L << cellId);
|
||||
loopOverBoard(flips, (i) -> drawInnerDot(gameCopy.getCurrentTurn() == 0 ? Color.WHITE : Color.BLACK, i, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,12 +5,13 @@ import javafx.geometry.Pos;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.app.canvas.GameCanvas;
|
||||
import org.toop.app.canvas.ReversiBitCanvas;
|
||||
import org.toop.app.widget.WidgetContainer;
|
||||
import org.toop.app.widget.view.GameView;
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.eventbus.GlobalEventBus;
|
||||
import org.toop.framework.gameFramework.controller.GameController;
|
||||
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
@@ -35,14 +36,16 @@ public class GenericGameController implements GameController {
|
||||
|
||||
// TODO: Change gameType to automatically happen with either dependency injection or something else.
|
||||
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
|
||||
logger.info("Creating: " + this.getClass());
|
||||
logger.info("Creating: {}", this.getClass());
|
||||
|
||||
this.canvas = canvas;
|
||||
this.game = game;
|
||||
this.gameThreadBehaviour = gameThreadBehaviour;
|
||||
|
||||
// Tell thread how to send moves
|
||||
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m))));
|
||||
this.gameThreadBehaviour.setOnSendMove(
|
||||
(id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))
|
||||
);
|
||||
|
||||
// Tell thread how to update UI
|
||||
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
|
||||
@@ -53,10 +56,22 @@ public class GenericGameController implements GameController {
|
||||
WidgetContainer.getCurrentView().transitionNext(gameView, true);
|
||||
|
||||
// Listen to updates
|
||||
logger.info("Game controller started listening");
|
||||
eventFlow
|
||||
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
|
||||
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {
|
||||
if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setMove(event.move());}
|
||||
logger.info("User attempting move {}", event.move());
|
||||
logger.info("Current player's turn {}", getCurrentPlayer().getName());
|
||||
logger.info("First player {}", game.getPlayer(0).getName());
|
||||
logger.info("Username {}", getCurrentPlayer().getName());
|
||||
logger.info("User is class {}, {}", getCurrentPlayer().getClass(), getCurrentPlayer() instanceof LocalPlayer);
|
||||
if (getCurrentPlayer() instanceof LocalPlayer lp) {
|
||||
try {
|
||||
lp.setLastMove(event.move());
|
||||
} catch (Exception e) {
|
||||
IO.println(e);
|
||||
}
|
||||
}
|
||||
}, false);
|
||||
}
|
||||
|
||||
@@ -64,12 +79,14 @@ public class GenericGameController implements GameController {
|
||||
logger.info("Starting GameManager");
|
||||
updateUI();
|
||||
gameThreadBehaviour.start();
|
||||
logger.info("GameManager started");
|
||||
}
|
||||
|
||||
public void stop(){
|
||||
logger.info("Stopping GameManager");
|
||||
removeListeners();
|
||||
gameThreadBehaviour.stop();
|
||||
logger.info("GameManager stopped");
|
||||
}
|
||||
|
||||
public Player getCurrentPlayer(){
|
||||
@@ -100,7 +117,7 @@ public class GenericGameController implements GameController {
|
||||
}
|
||||
|
||||
public Player getPlayer(int player){
|
||||
if (player < 0 || player >= 2){ // TODO: Make game turn player count
|
||||
if (player < 0 || player > game.getPlayerCount()-1){ // TODO: Make game turn player count
|
||||
logger.error("Invalid player index");
|
||||
throw new IllegalArgumentException("player out of range");
|
||||
}
|
||||
@@ -137,6 +154,12 @@ public class GenericGameController implements GameController {
|
||||
|
||||
@Override
|
||||
public void updateUI() {
|
||||
canvas.redraw(game.deepCopy());
|
||||
TurnBasedGame gameCopy = game.deepCopy();
|
||||
canvas.redraw(gameCopy);
|
||||
String gameType = game.getClass().getSimpleName().replace("Bitboard","");
|
||||
gameView.nextPlayer(true, getCurrentPlayer().getName(), game.getPlayer(1-getCurrentPlayerIndex()).getName(),gameType);
|
||||
if (getCurrentPlayer() instanceof LocalPlayer && gameType.equals("Reversi")){
|
||||
((ReversiBitCanvas)canvas).drawLegalDots(gameCopy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,16 +8,16 @@ import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
|
||||
import org.toop.framework.game.games.reversi.BitboardReversi;
|
||||
import org.toop.framework.game.players.OnlinePlayer;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class ReversiBitController extends GenericGameController {
|
||||
public ReversiBitController(Player[] players) {
|
||||
BitboardReversi game = new BitboardReversi();
|
||||
game.init(players);
|
||||
ThreadBehaviour thread = new LocalThreadBehaviour(game);
|
||||
for (Player player : players) {
|
||||
if (player instanceof OnlinePlayer){
|
||||
thread = new OnlineThreadBehaviour(game);
|
||||
}
|
||||
}
|
||||
|
||||
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
|
||||
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
|
||||
|
||||
super(new ReversiBitCanvas(), game, thread, "Reversi");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,16 +8,16 @@ import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
|
||||
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
|
||||
import org.toop.framework.game.players.OnlinePlayer;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class TicTacToeBitController extends GenericGameController {
|
||||
public TicTacToeBitController(Player[] players) {
|
||||
BitboardTicTacToe game = new BitboardTicTacToe();
|
||||
game.init(players);
|
||||
ThreadBehaviour thread = new LocalThreadBehaviour(game);
|
||||
for (Player player : players) {
|
||||
if (player instanceof OnlinePlayer){
|
||||
thread = new OnlineThreadBehaviour(game);
|
||||
}
|
||||
}
|
||||
|
||||
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
|
||||
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
|
||||
|
||||
super(new TicTacToeBitCanvas(), game, thread, "TicTacToe");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
package org.toop.app.widget.complex;
|
||||
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.geometry.Pos;
|
||||
import javafx.scene.control.TableColumn;
|
||||
import javafx.scene.control.TableView;
|
||||
import javafx.scene.control.cell.PropertyValueFactory;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TableWidget<DATATYPE> extends PopupWidget {
|
||||
private ObservableList<DATATYPE> serverList = FXCollections.observableArrayList();
|
||||
private TableView<DATATYPE> table = new TableView<>();
|
||||
|
||||
|
||||
public TableWidget(String... columns) {
|
||||
var cols = new ArrayList<TableColumn<DATATYPE, String>>();
|
||||
|
||||
for (String column : columns) {
|
||||
TableColumn<DATATYPE, String> col = new TableColumn<>(column.toUpperCase());
|
||||
col.setCellValueFactory(new PropertyValueFactory<>(column));
|
||||
cols.add(col);
|
||||
}
|
||||
|
||||
table.getColumns().addAll(cols);
|
||||
update();
|
||||
onColumnClicked();
|
||||
|
||||
add(Pos.CENTER, table);
|
||||
}
|
||||
|
||||
public void add(DATATYPE serverFound) {
|
||||
serverList.add(serverFound);
|
||||
update();
|
||||
}
|
||||
|
||||
public void add(List<DATATYPE> serverFound) {
|
||||
serverList.addAll(serverFound);
|
||||
}
|
||||
|
||||
public void remove(DATATYPE serverFound) {
|
||||
serverList.remove(serverFound);
|
||||
update();
|
||||
}
|
||||
|
||||
public void onColumnClicked() {
|
||||
table.setOnMouseClicked(event -> {
|
||||
DATATYPE selected = table.getSelectionModel().getSelectedItem();
|
||||
if (selected == null) return;
|
||||
IO.println(selected.toString());
|
||||
});
|
||||
}
|
||||
|
||||
private void update() {
|
||||
table.setItems(serverList);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -6,6 +6,8 @@ import javafx.scene.text.Font;
|
||||
import org.toop.app.widget.Primitive;
|
||||
import org.toop.app.widget.complex.ViewWidget;
|
||||
import org.toop.app.widget.popup.GameOverPopup;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.function.Consumer;
|
||||
import javafx.application.Platform;
|
||||
import javafx.geometry.Pos;
|
||||
@@ -94,7 +96,7 @@ public final class GameView extends ViewWidget {
|
||||
}
|
||||
}
|
||||
|
||||
public void nextPlayer(boolean isMe, String currentPlayer, String currentMove, String nextPlayer, char GameType) {
|
||||
public void nextPlayer(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
|
||||
Platform.runLater(() -> {
|
||||
if (!(hasSet)) {
|
||||
playerHeader.setText(currentPlayer + " vs. " + nextPlayer);
|
||||
@@ -112,8 +114,8 @@ public final class GameView extends ViewWidget {
|
||||
new GameOverPopup(iWon, winner).show(Pos.CENTER);
|
||||
}
|
||||
|
||||
private void setPlayerHeaders(boolean isMe, String currentPlayer, String nextPlayer, char GameType) {
|
||||
if (GameType == 'T') {
|
||||
private void setPlayerHeaders(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
|
||||
if (Objects.equals(GameType, "TicTacToe")) {
|
||||
if (isMe) {
|
||||
player1Header.setText("X: " + currentPlayer);
|
||||
player2Header.setText("O: " + nextPlayer);
|
||||
@@ -124,7 +126,7 @@ public final class GameView extends ViewWidget {
|
||||
}
|
||||
setPlayerInfoTTT();
|
||||
}
|
||||
else if (GameType == 'R') {
|
||||
else if (Objects.equals(GameType, "Reversi")) {
|
||||
if (isMe) {
|
||||
player1Header.setText(currentPlayer);
|
||||
player2Header.setText(nextPlayer);
|
||||
@@ -172,8 +174,8 @@ public final class GameView extends ViewWidget {
|
||||
|
||||
player1Icon.setRadius(player1Header.fontProperty().map(Font::getSize).getValue());
|
||||
player2Icon.setRadius(player2Header.fontProperty().map(Font::getSize).getValue());
|
||||
player1Icon.setFill(Color.BLACK);
|
||||
player2Icon.setFill(Color.WHITE);
|
||||
player1Icon.setFill(Color.WHITE);
|
||||
player2Icon.setFill(Color.BLACK);
|
||||
add(Pos.TOP_RIGHT, playerInfo);
|
||||
}
|
||||
}
|
||||
@@ -4,19 +4,19 @@ import javafx.application.Platform;
|
||||
import org.toop.app.GameInformation;
|
||||
import org.toop.app.gameControllers.ReversiBitController;
|
||||
import org.toop.app.gameControllers.TicTacToeBitController;
|
||||
import org.toop.framework.game.players.LocalPlayer;
|
||||
import org.toop.framework.gameFramework.controller.GameController;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.game.games.reversi.BitboardReversi;
|
||||
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
|
||||
import org.toop.framework.game.players.ArtificialPlayer;
|
||||
import org.toop.framework.game.players.LocalPlayer;
|
||||
import org.toop.app.widget.Primitive;
|
||||
import org.toop.app.widget.complex.PlayerInfoWidget;
|
||||
import org.toop.app.widget.complex.ViewWidget;
|
||||
import org.toop.app.widget.popup.ErrorPopup;
|
||||
import org.toop.app.widget.tutorial.*;
|
||||
import org.toop.framework.game.players.MiniMaxAI;
|
||||
import org.toop.framework.game.players.RandomAI;
|
||||
import org.toop.game.players.ai.MiniMaxAI;
|
||||
import org.toop.game.players.ai.mcts.MCTSAI1;
|
||||
import org.toop.game.players.ai.mcts.MCTSAI3;
|
||||
import org.toop.game.players.ai.mcts.MCTSAI4;
|
||||
import org.toop.local.AppContext;
|
||||
|
||||
import javafx.geometry.Pos;
|
||||
@@ -54,7 +54,7 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
if (information.players[0].isHuman) {
|
||||
players[0] = new LocalPlayer(information.players[0].name);
|
||||
} else {
|
||||
players[0] = new ArtificialPlayer(new RandomAI(), "Random AI");
|
||||
players[0] = new ArtificialPlayer(new MCTSAI1(100), "MCTS AI");
|
||||
}
|
||||
if (information.players[1].isHuman) {
|
||||
players[1] = new LocalPlayer(information.players[1].name);
|
||||
@@ -82,12 +82,13 @@ public class LocalMultiplayerView extends ViewWidget {
|
||||
if (information.players[0].isHuman) {
|
||||
players[0] = new LocalPlayer(information.players[0].name);
|
||||
} else {
|
||||
players[0] = new ArtificialPlayer(new RandomAI(), "Random AI");
|
||||
// players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
|
||||
players[0] = new ArtificialPlayer(new MCTSAI4(500, 4), "MCTS V4 AI");
|
||||
}
|
||||
if (information.players[1].isHuman) {
|
||||
players[1] = new LocalPlayer(information.players[1].name);
|
||||
} else {
|
||||
players[1] = new ArtificialPlayer(new MiniMaxAI(6), "MiniMax");
|
||||
players[1] = new ArtificialPlayer(new MCTSAI1(500), "MCTS V1 AI");
|
||||
}
|
||||
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
|
||||
new ShowEnableTutorialWidget(
|
||||
|
||||
@@ -6,6 +6,8 @@ import javafx.scene.control.ComboBox;
|
||||
import org.toop.app.widget.Primitive;
|
||||
import org.toop.app.widget.complex.ViewWidget;
|
||||
|
||||
import java.io.Reader;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.function.Consumer;
|
||||
@@ -15,6 +17,7 @@ import javafx.geometry.Pos;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.ListView;
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.eventbus.GlobalEventBus;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
|
||||
public final class ServerView extends ViewWidget {
|
||||
@@ -22,32 +25,47 @@ public final class ServerView extends ViewWidget {
|
||||
private final Consumer<String> onPlayerClicked;
|
||||
private final long clientId;
|
||||
|
||||
private final ComboBox<String> gameList;
|
||||
private final ComboBox<String> gameListSub;
|
||||
private final ComboBox<String> gameListTour;
|
||||
private final ListView<Button> listView;
|
||||
private Button subscribeButton;
|
||||
|
||||
public ServerView(String user, Consumer<String> onPlayerClicked, long clientId) {
|
||||
public ServerView(String user, Consumer<String> onPlayerClicked, String userName, long clientId) {
|
||||
this.user = user;
|
||||
this.onPlayerClicked = onPlayerClicked;
|
||||
this.clientId = clientId;
|
||||
|
||||
this.gameList = new ComboBox<>();
|
||||
this.gameListSub = new ComboBox<>();
|
||||
this.gameListTour = new ComboBox<>();
|
||||
this.listView = new ListView<>();
|
||||
|
||||
setupLayout();
|
||||
setupLayout(userName);
|
||||
}
|
||||
|
||||
private void setupLayout() {
|
||||
private void setupLayout(String userName) {
|
||||
var playerHeader = Primitive.header(user, false);
|
||||
|
||||
if (userName.equals("host")) { // TODO is fragile
|
||||
var tournamentButton = Primitive.hbox(
|
||||
gameListTour,
|
||||
Primitive.button(
|
||||
"tournament",
|
||||
() -> GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", gameListTour.getValue())),
|
||||
false,
|
||||
false
|
||||
)
|
||||
);
|
||||
|
||||
add(Pos.BOTTOM_CENTER, tournamentButton);
|
||||
} else {
|
||||
subscribeButton = Primitive.button(
|
||||
"subscribe",
|
||||
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameList.getValue())).postEvent(),
|
||||
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
|
||||
false,
|
||||
true
|
||||
); // TODO localize
|
||||
|
||||
var subscribe = Primitive.hbox(gameList, subscribeButton);
|
||||
var subscribe = Primitive.hbox(gameListSub, subscribeButton);
|
||||
|
||||
var playerListSection = Primitive.vbox(
|
||||
playerHeader,
|
||||
@@ -59,10 +77,14 @@ public final class ServerView extends ViewWidget {
|
||||
add(Pos.CENTER, playerListSection);
|
||||
|
||||
var disconnectButton = Primitive.button(
|
||||
"disconnect", () -> transitionPrevious(), false);
|
||||
"disconnect",
|
||||
this::transitionPrevious,
|
||||
false
|
||||
);
|
||||
|
||||
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
|
||||
}
|
||||
}
|
||||
|
||||
public void update(List<String> players) {
|
||||
Platform.runLater(() -> {
|
||||
@@ -77,9 +99,13 @@ public final class ServerView extends ViewWidget {
|
||||
|
||||
public void updateGameList(List<String> games) {
|
||||
Platform.runLater(() -> {
|
||||
gameList.getItems().clear();
|
||||
gameList.setItems(FXCollections.observableArrayList(games));
|
||||
gameList.getSelectionModel().select(0);
|
||||
gameListSub.getItems().clear();
|
||||
gameListSub.setItems(FXCollections.observableArrayList(games));
|
||||
gameListSub.getSelectionModel().select(0);
|
||||
|
||||
gameListTour.getItems().clear();
|
||||
gameListTour.setItems(FXCollections.observableArrayList(games));
|
||||
gameListTour.getSelectionModel().select(0);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -415,11 +415,9 @@ public class EventFlow {
|
||||
/**
|
||||
* Posts the event added through {@link #addPostEvent} asynchronously.
|
||||
*
|
||||
* @deprecated use {@link #postEvent()} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public EventFlow asyncPostEvent() {
|
||||
eventBus.post(this.event);
|
||||
GlobalEventBus.get().post(this.event);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,20 @@
|
||||
package org.toop.framework.eventbus;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.toop.framework.eventbus.bus.AsyncEventBus;
|
||||
import org.toop.framework.eventbus.bus.DefaultEventBus;
|
||||
import org.toop.framework.eventbus.bus.DisruptorEventBus;
|
||||
import org.toop.framework.eventbus.bus.EventBus;
|
||||
import org.toop.framework.eventbus.events.EventType;
|
||||
import org.toop.framework.eventbus.store.DefaultSubscriberStore;
|
||||
import org.toop.framework.eventbus.subscriber.Subscriber;
|
||||
|
||||
public class GlobalEventBus implements EventBus {
|
||||
private static final EventBus INSTANCE = new DisruptorEventBus(
|
||||
LogManager.getLogger(DisruptorEventBus.class),
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
|
||||
public class GlobalEventBus implements AsyncEventBus {
|
||||
private static final AsyncEventBus INSTANCE = new DefaultEventBus(
|
||||
LogManager.getLogger(DefaultEventBus.class),
|
||||
new DefaultSubscriberStore()
|
||||
);
|
||||
|
||||
@@ -34,6 +39,11 @@ public class GlobalEventBus implements EventBus {
|
||||
INSTANCE.post(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends EventType> void asyncPost(T event) {
|
||||
INSTANCE.asyncPost(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
INSTANCE.shutdown();
|
||||
@@ -43,4 +53,5 @@ public class GlobalEventBus implements EventBus {
|
||||
public void reset() {
|
||||
INSTANCE.reset();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
package org.toop.framework.eventbus.bus;
|
||||
|
||||
import org.toop.framework.eventbus.events.EventType;
|
||||
|
||||
public interface AsyncEventBus extends EventBus {
|
||||
<T extends EventType> void asyncPost(T event);
|
||||
}
|
||||
@@ -5,12 +5,16 @@ import org.toop.framework.eventbus.events.EventType;
|
||||
import org.toop.framework.eventbus.store.SubscriberStore;
|
||||
import org.toop.framework.eventbus.subscriber.Subscriber;
|
||||
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class DefaultEventBus implements EventBus {
|
||||
public class DefaultEventBus implements AsyncEventBus {
|
||||
private final Logger logger;
|
||||
private final SubscriberStore eventsHolder;
|
||||
|
||||
private final ExecutorService asyncExecutor = Executors.newCachedThreadPool();
|
||||
|
||||
public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) {
|
||||
this.logger = logger;
|
||||
this.eventsHolder = eventsHolder;
|
||||
@@ -36,11 +40,16 @@ public class DefaultEventBus implements EventBus {
|
||||
Class<T> eventClass = (Class<T>) subscriber.event();
|
||||
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
|
||||
|
||||
action.accept((EventType) eventClass.cast(event));
|
||||
action.accept(eventClass.cast(event));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends EventType> void asyncPost(T event) {
|
||||
asyncExecutor.submit(() -> post(event));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
eventsHolder.reset();
|
||||
@@ -50,4 +59,5 @@ public class DefaultEventBus implements EventBus {
|
||||
public void reset() {
|
||||
eventsHolder.reset();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,15 +1,20 @@
|
||||
package org.toop.framework.game;
|
||||
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
import org.toop.framework.gameFramework.model.game.PlayResult;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
|
||||
public abstract class BitboardGame implements TurnBasedGame {
|
||||
private final int columnSize;
|
||||
private final int rowSize;
|
||||
|
||||
protected PlayResult state;
|
||||
|
||||
private Player[] players;
|
||||
|
||||
// long is 64 bits. Every game has a limit of 64 cells maximum.
|
||||
@@ -21,7 +26,11 @@ public abstract class BitboardGame implements TurnBasedGame {
|
||||
this.columnSize = columnSize;
|
||||
this.rowSize = rowSize;
|
||||
this.playerCount = playerCount;
|
||||
this.state = new PlayResult(GameState.NORMAL, -1);
|
||||
|
||||
this.playerBitboard = new long[playerCount];
|
||||
|
||||
Arrays.fill(playerBitboard, 0L);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -35,11 +44,15 @@ public abstract class BitboardGame implements TurnBasedGame {
|
||||
this.columnSize = other.columnSize;
|
||||
this.rowSize = other.rowSize;
|
||||
this.playerCount = other.playerCount;
|
||||
this.state = other.state;
|
||||
|
||||
this.playerBitboard = other.playerBitboard.clone();
|
||||
this.currentTurn = other.currentTurn;
|
||||
this.players = Arrays.stream(other.players)
|
||||
.map(Player::deepCopy)
|
||||
.toArray(Player[]::new);
|
||||
this.players = other.players;
|
||||
// TODO: Players are not deep copied, which is bad. I don't know why but deepcopying breaks it. Fix it
|
||||
//this.players = Arrays.stream(other.players)
|
||||
// .map(Player::deepCopy)
|
||||
// .toArray(Player[]::new);
|
||||
}
|
||||
|
||||
public int getColumnSize() {
|
||||
@@ -80,7 +93,15 @@ public abstract class BitboardGame implements TurnBasedGame {
|
||||
return players[getCurrentPlayerIndex()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayResult getState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTerminal() {
|
||||
return state.state() == GameState.WIN || state.state() == GameState.DRAW;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long[] getBoard() {return this.playerBitboard;}
|
||||
|
||||
@@ -4,10 +4,13 @@ import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.view.GUIEvents;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.game.players.OnlinePlayer;
|
||||
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
|
||||
/**
|
||||
* Handles online multiplayer game logic.
|
||||
* <p>
|
||||
@@ -15,6 +18,9 @@ import org.toop.framework.game.players.OnlinePlayer;
|
||||
* for the local player while receiving moves from other players.
|
||||
*/
|
||||
public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
|
||||
|
||||
private ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
|
||||
|
||||
/**
|
||||
* Creates behaviour and sets the first local player
|
||||
* (non-online player) from the given array.
|
||||
@@ -51,8 +57,30 @@ public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements Su
|
||||
*/
|
||||
@Override
|
||||
public void onYourTurn(long clientId) {
|
||||
if (!isRunning.get()) return;
|
||||
long move = game.getPlayer(game.getCurrentTurn()).getMove(game.deepCopy());
|
||||
logger.info("Yourturn");
|
||||
if (!isRunning.get()) {
|
||||
logger.warn("Game is not running!");
|
||||
return;
|
||||
}
|
||||
|
||||
TurnBasedGame gameCopy = game.deepCopy();
|
||||
if (gameCopy == null) {
|
||||
logger.error("Could not deep copy game");
|
||||
return;
|
||||
}
|
||||
logger.info("Successfully collected game copy");
|
||||
|
||||
Player player = gameCopy.getPlayer(game.getCurrentTurn());
|
||||
if (player == null) {
|
||||
logger.error("Could not find current turn's player");
|
||||
return;
|
||||
}
|
||||
logger.info("Successfully collected current turn's player");
|
||||
|
||||
long move = player.getMove(gameCopy);
|
||||
logger.info("Move set: {}", move);
|
||||
logger.info("Completed onYourTurn");
|
||||
|
||||
sendMove(clientId, move);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,31 +1,39 @@
|
||||
package org.toop.framework.game.gameThreads;
|
||||
|
||||
import org.toop.framework.eventbus.EventFlow;
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
import org.toop.framework.gameFramework.model.game.PlayResult;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
import org.toop.framework.gameFramework.view.GUIEvents;
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
import org.toop.framework.utils.Pair;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.concurrent.*;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import static org.toop.framework.gameFramework.GameState.TURN_SKIPPED;
|
||||
import static org.toop.framework.gameFramework.GameState.WIN;
|
||||
|
||||
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
|
||||
private final Consumer<ImmutablePair<String, Integer>> onPlayerMove;
|
||||
private final Consumer<Pair<GameState, Integer>> onGameEnd;
|
||||
|
||||
private final ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
|
||||
|
||||
private final Duration timeOut;
|
||||
/**
|
||||
* Creates a new base behaviour for the specified game.
|
||||
*
|
||||
* @param game the turn-based game to control
|
||||
*/
|
||||
public ServerThreadBehaviour(TurnBasedGame game, Consumer<ImmutablePair<String, Integer>> onPlayerMove, Consumer<Pair<GameState, Integer>> onGameEnd) {
|
||||
public ServerThreadBehaviour(
|
||||
TurnBasedGame game,
|
||||
Consumer<ImmutablePair<String,
|
||||
Integer>> onPlayerMove,
|
||||
Consumer<Pair<GameState, Integer>> onGameEnd,
|
||||
Duration timeOut
|
||||
) {
|
||||
this.onPlayerMove = onPlayerMove;
|
||||
this.onGameEnd = onGameEnd;
|
||||
this.timeOut = timeOut;
|
||||
super(game);
|
||||
}
|
||||
|
||||
@@ -59,24 +67,43 @@ public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Ru
|
||||
public void run() {
|
||||
while (isRunning.get()) {
|
||||
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
|
||||
long move = currentPlayer.getMove(game.deepCopy());
|
||||
PlayResult result = game.play(move);
|
||||
|
||||
Future<Long> move = moveExecutor.submit(() -> currentPlayer.getMove(game.deepCopy()));
|
||||
|
||||
PlayResult result;
|
||||
try {
|
||||
long moveResult = move.get(timeOut.toMillis(), TimeUnit.MILLISECONDS);
|
||||
result = game.play(moveResult);
|
||||
|
||||
GameState state = result.state();
|
||||
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(move)));
|
||||
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(moveResult)));
|
||||
|
||||
switch (state) {
|
||||
case WIN, DRAW -> {
|
||||
isRunning.set(false);
|
||||
moveExecutor.shutdown();
|
||||
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
|
||||
}
|
||||
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
|
||||
default -> {
|
||||
logger.error("Unexpected state {}", state);
|
||||
isRunning.set(false);
|
||||
moveExecutor.shutdown();
|
||||
throw new RuntimeException("Unknown state: " + state);
|
||||
}
|
||||
}
|
||||
|
||||
} catch (InterruptedException | ExecutionException e) {
|
||||
isRunning.set(false);
|
||||
notifyGameEnd(new ImmutablePair<>(GameState.DRAW, 0));
|
||||
moveExecutor.shutdown();
|
||||
return;
|
||||
} catch (TimeoutException e) {
|
||||
isRunning.set(false);
|
||||
notifyGameEnd(new ImmutablePair<>(GameState.WIN, 1+game.getWinner()%2));
|
||||
moveExecutor.shutdown();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,47 +32,227 @@ public class BitboardReversi extends BitboardGame {
|
||||
}
|
||||
|
||||
public long getLegalMoves() {
|
||||
long legalMoves = 0L;
|
||||
|
||||
final long player = getPlayerBitboard(getCurrentPlayerIndex());
|
||||
final long opponent = getPlayerBitboard(getNextPlayer());
|
||||
|
||||
long legalMoves = 0L;
|
||||
final long empty = ~(player | opponent);
|
||||
|
||||
// north & south
|
||||
legalMoves |= computeMoves(player, opponent, 8, -1L);
|
||||
legalMoves |= computeMoves(player, opponent, -8, -1L);
|
||||
long mask;
|
||||
long direction;
|
||||
|
||||
// east & west
|
||||
legalMoves |= computeMoves(player, opponent, 1, notAFile);
|
||||
legalMoves |= computeMoves(player, opponent, -1, notHFile);
|
||||
// north
|
||||
mask = opponent;
|
||||
direction = (player << 8) & mask;
|
||||
|
||||
// north-east & north-west & south-east & south-west
|
||||
legalMoves |= computeMoves(player, opponent, 9, notAFile);
|
||||
legalMoves |= computeMoves(player, opponent, 7, notHFile);
|
||||
legalMoves |= computeMoves(player, opponent, -7, notAFile);
|
||||
legalMoves |= computeMoves(player, opponent, -9, notHFile);
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
legalMoves |= (direction << 8) & empty;
|
||||
|
||||
// south
|
||||
mask = opponent;
|
||||
direction = (player >>> 8) & mask;
|
||||
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
legalMoves |= (direction >>> 8) & empty;
|
||||
|
||||
// east
|
||||
mask = opponent & notAFile;
|
||||
direction = (player << 1) & mask;
|
||||
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
legalMoves |= (direction << 1) & empty & notAFile;
|
||||
|
||||
// west
|
||||
mask = opponent & notHFile;
|
||||
direction = (player >>> 1) & mask;
|
||||
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
legalMoves |= (direction >>> 1) & empty & notHFile;
|
||||
|
||||
// north-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (player << 9) & mask;
|
||||
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
legalMoves |= (direction << 9) & empty & notAFile;
|
||||
|
||||
// north-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (player << 7) & mask;
|
||||
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
legalMoves |= (direction << 7) & empty & notHFile;
|
||||
|
||||
// south-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (player >>> 7) & mask;
|
||||
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
legalMoves |= (direction >>> 7) & empty & notAFile;
|
||||
|
||||
// south-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (player >>> 9) & mask;
|
||||
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
legalMoves |= (direction >>> 9) & empty & notHFile;
|
||||
|
||||
return legalMoves;
|
||||
}
|
||||
|
||||
public long getFlips(long move) {
|
||||
long flips = 0L;
|
||||
|
||||
final long player = getPlayerBitboard(getCurrentPlayerIndex());
|
||||
final long opponent = getPlayerBitboard(getNextPlayer());
|
||||
|
||||
long flips = 0L;
|
||||
long mask;
|
||||
long direction;
|
||||
|
||||
// north & south
|
||||
flips |= computeFlips(move, player, opponent, 8, -1L);
|
||||
flips |= computeFlips(move, player, opponent, -8, -1L);
|
||||
// north
|
||||
mask = opponent;
|
||||
direction = (move << 8) & mask;
|
||||
|
||||
// east & west
|
||||
flips |= computeFlips(move, player, opponent, 1, notAFile);
|
||||
flips |= computeFlips(move, player, opponent, -1, notHFile);
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
direction |= (direction << 8) & mask;
|
||||
|
||||
// north-east & north-west & south-east & south-west
|
||||
flips |= computeFlips(move, player, opponent, 9, notAFile);
|
||||
flips |= computeFlips(move, player, opponent, 7, notHFile);
|
||||
flips |= computeFlips(move, player, opponent, -7, notAFile);
|
||||
flips |= computeFlips(move, player, opponent, -9, notHFile);
|
||||
if (((direction << 8) & player) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// south
|
||||
mask = opponent;
|
||||
direction = (move >>> 8) & mask;
|
||||
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
direction |= (direction >>> 8) & mask;
|
||||
|
||||
if (((direction >>> 8) & player) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// east
|
||||
mask = opponent & notAFile;
|
||||
direction = (move << 1) & mask;
|
||||
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
direction |= (direction << 1) & mask;
|
||||
|
||||
if (((direction << 1) & player & notAFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// west
|
||||
mask = opponent & notHFile;
|
||||
direction = (move >>> 1) & mask;
|
||||
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
direction |= (direction >>> 1) & mask;
|
||||
|
||||
if (((direction >>> 1) & player & notHFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// north-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (move << 9) & mask;
|
||||
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
direction |= (direction << 9) & mask;
|
||||
|
||||
if (((direction << 9) & player & notAFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// north-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (move << 7) & mask;
|
||||
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
direction |= (direction << 7) & mask;
|
||||
|
||||
if (((direction << 7) & player & notHFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// south-east
|
||||
mask = opponent & notAFile;
|
||||
direction = (move >>> 7) & mask;
|
||||
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
direction |= (direction >>> 7) & mask;
|
||||
|
||||
if (((direction >>> 7) & player & notAFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
// south-west
|
||||
mask = opponent & notHFile;
|
||||
direction = (move >>> 9) & mask;
|
||||
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
direction |= (direction >>> 9) & mask;
|
||||
|
||||
if (((direction >>> 9) & player & notHFile) != 0) {
|
||||
flips |= direction;
|
||||
}
|
||||
|
||||
return flips;
|
||||
}
|
||||
@@ -105,16 +285,20 @@ public class BitboardReversi extends BitboardGame {
|
||||
int winner = getWinner();
|
||||
|
||||
if (winner == -1) {
|
||||
return new PlayResult(GameState.DRAW, -1);
|
||||
state = new PlayResult(GameState.DRAW, -1);
|
||||
return state;
|
||||
}
|
||||
|
||||
return new PlayResult(GameState.WIN, winner);
|
||||
state = new PlayResult(GameState.WIN, winner);
|
||||
return state;
|
||||
}
|
||||
|
||||
return new PlayResult(GameState.TURN_SKIPPED, getCurrentPlayerIndex());
|
||||
state = new PlayResult(GameState.TURN_SKIPPED, getCurrentPlayerIndex());
|
||||
return state;
|
||||
}
|
||||
|
||||
return new PlayResult(GameState.NORMAL, getCurrentPlayerIndex());
|
||||
state = new PlayResult(GameState.NORMAL, getCurrentPlayerIndex());
|
||||
return state;
|
||||
}
|
||||
|
||||
public Score getScore() {
|
||||
@@ -142,34 +326,46 @@ public class BitboardReversi extends BitboardGame {
|
||||
}
|
||||
}
|
||||
|
||||
private long computeMoves(long player, long opponent, int shift, long mask) {
|
||||
long moves = shift(player, shift, mask) & opponent;
|
||||
long captured = moves;
|
||||
@Override
|
||||
public float rateMove(long move) {
|
||||
final long corners = 0x8100000000000081L;
|
||||
|
||||
while (moves != 0) {
|
||||
moves = shift(moves, shift, mask) & opponent;
|
||||
captured |= moves;
|
||||
if ((move & corners) != 0L) {
|
||||
return 0.4f;
|
||||
}
|
||||
|
||||
long landing = shift(captured, shift, mask);
|
||||
return landing & ~(player | opponent);
|
||||
final long xSquares = 0x0042000000004200L;
|
||||
|
||||
if ((move & xSquares) != 0) {
|
||||
return -0.4f;
|
||||
}
|
||||
|
||||
private long computeFlips(long move, long player, long opponent, int shift, long mask) {
|
||||
long flips = 0L;
|
||||
long pos = move;
|
||||
final long cSquares = 0x4281000000008142L;
|
||||
|
||||
while (true) {
|
||||
pos = shift(pos, shift, mask);
|
||||
if (pos == 0) return 0L;
|
||||
|
||||
if ((pos & opponent) != 0) flips |= pos;
|
||||
else if ((pos & player) != 0) return flips;
|
||||
else return 0L;
|
||||
}
|
||||
if ((move & cSquares) != 0) {
|
||||
return -0.1f;
|
||||
}
|
||||
|
||||
private long shift(long bit, int shift, long mask) {
|
||||
return shift > 0 ? (bit << shift) & mask : (bit >>> -shift) & mask;
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long heuristicMove(long legalMoves) {
|
||||
long bestMove = 0L;
|
||||
float bestMoveRate = Float.NEGATIVE_INFINITY;
|
||||
|
||||
while (legalMoves != 0L) {
|
||||
final long move = legalMoves & -legalMoves;
|
||||
final float moveRate = rateMove(move);
|
||||
|
||||
if (moveRate > bestMoveRate) {
|
||||
bestMove = move;
|
||||
bestMoveRate = moveRate;
|
||||
}
|
||||
|
||||
legalMoves &= ~move;
|
||||
}
|
||||
|
||||
return bestMove;
|
||||
}
|
||||
}
|
||||
@@ -45,7 +45,8 @@ public class BitboardTicTacToe extends BitboardGame {
|
||||
public PlayResult play(long move) {
|
||||
// Player loses if move is invalid
|
||||
if ((move & getLegalMoves()) == 0 || Long.bitCount(move) != 1){
|
||||
return new PlayResult(GameState.WIN, getNextPlayer());
|
||||
state = new PlayResult(GameState.WIN, getNextPlayer());
|
||||
return state;
|
||||
}
|
||||
|
||||
// Move is legal, make move
|
||||
@@ -56,7 +57,8 @@ public class BitboardTicTacToe extends BitboardGame {
|
||||
|
||||
// Check if current player won
|
||||
if (checkWin(playerBitboard)) {
|
||||
return new PlayResult(GameState.WIN, getCurrentPlayerIndex());
|
||||
state = new PlayResult(GameState.WIN, getCurrentPlayerIndex());
|
||||
return state;
|
||||
}
|
||||
|
||||
// Proceed to next turn
|
||||
@@ -65,11 +67,13 @@ public class BitboardTicTacToe extends BitboardGame {
|
||||
|
||||
// Check for early draw
|
||||
if (getLegalMoves() == 0L || checkEarlyDraw()) {
|
||||
return new PlayResult(GameState.DRAW, -1);
|
||||
state = new PlayResult(GameState.DRAW, -1);
|
||||
return state;
|
||||
}
|
||||
|
||||
// Nothing weird happened, continue on as normal
|
||||
return new PlayResult(GameState.NORMAL, -1);
|
||||
state = new PlayResult(GameState.NORMAL, -1);
|
||||
return state;
|
||||
}
|
||||
|
||||
private boolean checkWin(long board) {
|
||||
@@ -106,4 +110,14 @@ public class BitboardTicTacToe extends BitboardGame {
|
||||
public BitboardTicTacToe deepCopy() {
|
||||
return new BitboardTicTacToe(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float rateMove(long move) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long heuristicMove(long legalMoves) {
|
||||
return legalMoves;
|
||||
}
|
||||
}
|
||||
@@ -44,12 +44,21 @@ public class ArtificialPlayer extends AbstractPlayer {
|
||||
* @return the integer representing the chosen move
|
||||
* @throws ClassCastException if {@code gameCopy} is not of type {@code T}
|
||||
*/
|
||||
public long getMove(TurnBasedGame gameCopy) {
|
||||
protected long determineMove(TurnBasedGame gameCopy) {
|
||||
return ai.getMove(gameCopy);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a deep copy of this AI player.
|
||||
*
|
||||
* @return a copy of this player
|
||||
*/
|
||||
@Override
|
||||
public ArtificialPlayer deepCopy() {
|
||||
return new ArtificialPlayer(this);
|
||||
}
|
||||
|
||||
public AI getAi() {
|
||||
return ai;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,65 +6,88 @@ import org.toop.framework.gameFramework.model.player.AbstractPlayer;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
|
||||
/**
|
||||
* Represents a local player who provides moves manually.
|
||||
*
|
||||
* @param <T> the type of turn-based game
|
||||
*/
|
||||
public class LocalPlayer extends AbstractPlayer {
|
||||
// Future can be used with event system, IF unsubscribeAfterSuccess works...
|
||||
// private CompletableFuture<Integer> LastMove = new CompletableFuture<>();
|
||||
|
||||
private CompletableFuture<Long> LastMove;
|
||||
private CompletableFuture<Long> LastMove = new CompletableFuture<>();
|
||||
|
||||
/**
|
||||
* Creates a new local player with the given name.
|
||||
*
|
||||
* @param name the player's name
|
||||
*/
|
||||
public LocalPlayer(String name) {
|
||||
super(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a copy of another local player.
|
||||
*
|
||||
* @param other the player to copy
|
||||
*/
|
||||
public LocalPlayer(LocalPlayer other) {
|
||||
super(other);
|
||||
this.LastMove = other.LastMove;
|
||||
}
|
||||
|
||||
/**
|
||||
* Waits for and returns the player's next legal move.
|
||||
*
|
||||
* @param gameCopy a copy of the current game
|
||||
* @return the chosen move
|
||||
*/
|
||||
@Override
|
||||
public long getMove(TurnBasedGame gameCopy) {
|
||||
return getValidMove(gameCopy);
|
||||
protected long determineMove(TurnBasedGame gameCopy) {
|
||||
long legalMoves = gameCopy.getLegalMoves();
|
||||
long move;
|
||||
|
||||
try {
|
||||
do {
|
||||
move = getLastMove();
|
||||
IO.println("GETTING MOVE");
|
||||
} while ((legalMoves & move) == 0);
|
||||
return move;
|
||||
} catch (Exception e) {
|
||||
IO.println(e);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public void setMove(long move) {
|
||||
/**
|
||||
* Sets the player's last move.
|
||||
*
|
||||
* @param move the move to set
|
||||
*/
|
||||
public void setLastMove(long move) {
|
||||
LastMove.complete(move);
|
||||
}
|
||||
|
||||
// TODO: helper function, would like to replace to get rid of this method
|
||||
public static boolean contains(int[] array, int value){
|
||||
for (int i : array) if (i == value) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
private long getMove2(TurnBasedGame gameCopy) {
|
||||
LastMove = new CompletableFuture<>();
|
||||
long move = 0;
|
||||
/**
|
||||
* Waits for the next move from the player.
|
||||
*
|
||||
* @return the chosen move or 0 if interrupted
|
||||
*/
|
||||
private long getLastMove() {
|
||||
LastMove = new CompletableFuture<>(); // Reset the future
|
||||
try {
|
||||
move = LastMove.get();
|
||||
System.out.println(Long.toBinaryString(move));
|
||||
} catch (InterruptedException | ExecutionException e) {
|
||||
// TODO: Add proper logging.
|
||||
e.printStackTrace();
|
||||
return LastMove.get();
|
||||
} catch (ExecutionException | InterruptedException e) {
|
||||
return 0;
|
||||
}
|
||||
return move;
|
||||
}
|
||||
|
||||
protected long getValidMove(TurnBasedGame gameCopy){
|
||||
// Get this player's valid moves
|
||||
long validMoves = gameCopy.getLegalMoves();
|
||||
// Make sure provided move is valid
|
||||
// TODO: Limit amount of retries?
|
||||
// TODO: Stop copying game so many times
|
||||
long move = getMove2(gameCopy.deepCopy());
|
||||
while ((validMoves & move) == 0) {
|
||||
System.out.println("Not a valid move, try again");
|
||||
move = getMove2(gameCopy.deepCopy());
|
||||
}
|
||||
return move;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a deep copy of this local player.
|
||||
*
|
||||
* @return a copy of this player
|
||||
*/
|
||||
@Override
|
||||
public LocalPlayer deepCopy() {
|
||||
return new LocalPlayer(this.getName());
|
||||
return new LocalPlayer(this);
|
||||
}
|
||||
|
||||
/*public void register() {
|
||||
|
||||
@@ -5,30 +5,45 @@ import org.toop.framework.gameFramework.model.player.AbstractPlayer;
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
|
||||
/**
|
||||
* Represents a player controlled remotely or over a network.
|
||||
* <p>
|
||||
* This class extends {@link AbstractPlayer} and can be used to implement game logic
|
||||
* where moves are provided by an external source (e.g., another user or a server).
|
||||
* Currently, this class is a placeholder and does not implement move logic.
|
||||
* </p>
|
||||
* Represents a player that participates online.
|
||||
*
|
||||
* @param <T> the type of turn-based game
|
||||
*/
|
||||
public class OnlinePlayer extends AbstractPlayer {
|
||||
|
||||
/**
|
||||
* Constructs a new OnlinePlayer.
|
||||
* <p>
|
||||
* Currently, no additional initialization is performed. Subclasses or
|
||||
* future implementations should provide mechanisms to receive moves from
|
||||
* an external source.
|
||||
* Creates a new online player with the given name.
|
||||
*
|
||||
* @param name the name of the player
|
||||
*/
|
||||
public OnlinePlayer(String name) {
|
||||
super(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a copy of another online player.
|
||||
*
|
||||
* @param other the player to copy
|
||||
*/
|
||||
public OnlinePlayer(OnlinePlayer other) {
|
||||
super(other);
|
||||
}
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
* <p>
|
||||
* This method is not supported for online players.
|
||||
*
|
||||
* @throws UnsupportedOperationException always
|
||||
*/
|
||||
@Override
|
||||
protected long determineMove(TurnBasedGame gameCopy) {
|
||||
throw new UnsupportedOperationException("An online player does not support determining move");
|
||||
}
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public Player deepCopy() {
|
||||
return new OnlinePlayer(this);
|
||||
|
||||
@@ -27,15 +27,10 @@ public class ServerPlayer extends AbstractPlayer {
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getMove(TurnBasedGame game) {
|
||||
public long determineMove(TurnBasedGame game) {
|
||||
lastMove = new CompletableFuture<>();
|
||||
System.out.println("Sending yourturn");
|
||||
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}\n");
|
||||
try {
|
||||
return lastMove.get();
|
||||
} catch (InterruptedException | ExecutionException e) {
|
||||
e.printStackTrace();
|
||||
return 0;
|
||||
}
|
||||
|
||||
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}");
|
||||
return lastMove.join();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
package org.toop.framework.gameFramework.controller;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.threadBehaviour.Controllable;
|
||||
import org.toop.framework.networking.connection.events.NetworkEvents;
|
||||
|
||||
public interface GameController extends Controllable, UpdatesGameUI {
|
||||
public interface GameController {
|
||||
/** Called when it is this player's turn to make a move. */
|
||||
void onYourTurn(NetworkEvents.YourTurnResponse event);
|
||||
|
||||
@@ -13,5 +12,12 @@ public interface GameController extends Controllable, UpdatesGameUI {
|
||||
/** Called when the game has finished, with the final result. */
|
||||
void gameFinished(NetworkEvents.GameResultResponse event);
|
||||
|
||||
void start();
|
||||
|
||||
void stop();
|
||||
|
||||
/** Called to refresh or update the game UI. */
|
||||
void updateUI();
|
||||
|
||||
void sendMove(long clientId, long move);
|
||||
}
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
package org.toop.framework.gameFramework.controller;
|
||||
|
||||
/**
|
||||
* Interface for classes that can trigger a UI update.
|
||||
*/
|
||||
public interface UpdatesGameUI {
|
||||
|
||||
/** Called to refresh or update the game UI. */
|
||||
void updateUI();
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
public interface BoardProvider {
|
||||
long[] getBoard();
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
|
||||
/**
|
||||
* Interface for turn-based games that can be played and queried for legal moves.
|
||||
*/
|
||||
public interface Playable {
|
||||
|
||||
/**
|
||||
* Returns the moves that are currently valid in the game.
|
||||
*
|
||||
* @return an array of integers representing legal moves
|
||||
*/
|
||||
long getLegalMoves();
|
||||
|
||||
/**
|
||||
* Plays the given move and returns the resulting game state.
|
||||
*
|
||||
* @param move the move to apply
|
||||
* @return the {@link GameState} and additional info after the move
|
||||
*/
|
||||
PlayResult play(long move);
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
|
||||
public interface PlayerProvider {
|
||||
Player getPlayer(int index);
|
||||
}
|
||||
@@ -2,9 +2,18 @@ package org.toop.framework.gameFramework.model.game;
|
||||
|
||||
import org.toop.framework.gameFramework.model.player.Player;
|
||||
|
||||
public interface TurnBasedGame extends Playable, PlayerProvider, BoardProvider, DeepCopyable<TurnBasedGame> {
|
||||
public interface TurnBasedGame extends DeepCopyable<TurnBasedGame> {
|
||||
void init(Player[] players);
|
||||
long[] getBoard();
|
||||
int getCurrentTurn();
|
||||
int getPlayerCount();
|
||||
Player getPlayer(int index);
|
||||
int getWinner();
|
||||
long getLegalMoves();
|
||||
PlayResult play(long move);
|
||||
PlayResult getState();
|
||||
boolean isTerminal();
|
||||
|
||||
float rateMove(long move);
|
||||
long heuristicMove(long legalMoves);
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ package org.toop.framework.gameFramework.model.game.threadBehaviour;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.toop.framework.gameFramework.LongPairConsumer;
|
||||
import org.toop.framework.gameFramework.controller.GameController;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.gameFramework.model.game.threadBehaviour;
|
||||
|
||||
public interface Controllable {
|
||||
void start();
|
||||
|
||||
void stop();
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.gameFramework.model.game;
|
||||
package org.toop.framework.gameFramework.model.game.threadBehaviour;
|
||||
|
||||
/**
|
||||
* Interface for games that support online multiplayer play.
|
||||
@@ -11,8 +11,11 @@ import java.util.function.Consumer;
|
||||
* <p>
|
||||
* Defines how a game's execution is started, stopped, and which player is active.
|
||||
*/
|
||||
public interface ThreadBehaviour extends Controllable {
|
||||
public interface ThreadBehaviour {
|
||||
void setOnUpdateUI(Runnable onUpdateUI);
|
||||
void setOnSendMove(LongPairConsumer onSendMove);
|
||||
void start();
|
||||
void stop();
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -3,5 +3,6 @@ package org.toop.framework.gameFramework.model.player;
|
||||
import org.toop.framework.gameFramework.model.game.DeepCopyable;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface AI extends MoveProvider, DeepCopyable<AI> {
|
||||
public interface AI extends DeepCopyable<AI> {
|
||||
long getMove(TurnBasedGame game);
|
||||
}
|
||||
|
||||
@@ -40,12 +40,29 @@ public abstract class AbstractPlayer implements Player {
|
||||
* @return an integer representing the chosen move
|
||||
* @throws UnsupportedOperationException if the method is not overridden
|
||||
*/
|
||||
public long getMove(TurnBasedGame gameCopy) {
|
||||
logger.error("Method getMove not implemented.");
|
||||
throw new UnsupportedOperationException("Not supported yet.");
|
||||
public final long getMove(TurnBasedGame game) {
|
||||
return determineMove(game.deepCopy());
|
||||
}
|
||||
|
||||
public final String getName(){
|
||||
|
||||
/**
|
||||
* Determines the player's move using a safe copy of the game.
|
||||
* <p>
|
||||
* This method is called by {@link #getMove(T)} and should contain
|
||||
* the player's strategy for choosing a move.
|
||||
*
|
||||
* @param gameCopy a deep copy of the game
|
||||
* @return the chosen move
|
||||
*/
|
||||
protected abstract long determineMove(TurnBasedGame gameCopy);
|
||||
|
||||
|
||||
/**
|
||||
* Returns the player's name.
|
||||
*
|
||||
* @return the name
|
||||
*/
|
||||
public String getName() {
|
||||
return this.name;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
package org.toop.framework.gameFramework.model.player;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface MoveProvider {
|
||||
long getMove(TurnBasedGame game);
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
package org.toop.framework.gameFramework.model.player;
|
||||
|
||||
public interface NameProvider {
|
||||
String getName();
|
||||
}
|
||||
@@ -1,5 +1,9 @@
|
||||
package org.toop.framework.gameFramework.model.player;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.DeepCopyable;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
public interface Player extends NameProvider, MoveProvider, DeepCopyable<Player> {}
|
||||
public interface Player extends DeepCopyable<Player> {
|
||||
String getName();
|
||||
long getMove(TurnBasedGame game);
|
||||
}
|
||||
|
||||
@@ -65,6 +65,9 @@ public class NetworkEvents extends EventsBase {
|
||||
public record GameResultResponse(long clientId, String condition)
|
||||
implements GenericEvent {}
|
||||
|
||||
public record TournamentResultResponse(long clientId, String gameType, String[] names, String[] scoreTypes, List<Integer[]> scores)
|
||||
implements GenericEvent {}
|
||||
|
||||
/** Indicates that a game move has been processed or received. */
|
||||
public record GameMoveResponse(long clientId, String player, String move, String details)
|
||||
implements GenericEvent {}
|
||||
@@ -219,4 +222,5 @@ public class NetworkEvents extends EventsBase {
|
||||
/** Response to a {@link ChangeAddress} event, carrying the success result. */
|
||||
public record ChangeAddressResponse(boolean successful, long identifier)
|
||||
implements ResponseToUniqueEvent {}
|
||||
|
||||
}
|
||||
|
||||
@@ -3,6 +3,9 @@ package org.toop.framework.networking.connection.handlers;
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.ChannelInboundHandlerAdapter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.regex.MatchResult;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
@@ -94,6 +97,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
|
||||
case "HELP":
|
||||
helpHandler(recSrvRemoved);
|
||||
return;
|
||||
case "RESULTS":
|
||||
resultsHandler(recSrvRemoved);
|
||||
return;
|
||||
default:
|
||||
// return
|
||||
}
|
||||
@@ -103,6 +109,66 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
|
||||
}
|
||||
}
|
||||
|
||||
private static String extract(String input, String key) {
|
||||
Pattern p = Pattern.compile(
|
||||
key + "\\s*:\\s*(\\[[^]]*]|\"[^\"]*\")",
|
||||
Pattern.CASE_INSENSITIVE
|
||||
);
|
||||
Matcher m = p.matcher(input);
|
||||
return m.find() ? m.group(1) : null;
|
||||
}
|
||||
|
||||
private void resultsHandler(String rec) {
|
||||
// TODO all of this
|
||||
|
||||
IO.println(rec);
|
||||
|
||||
String gameTypeRaw = extract(rec, "GAMETYPE");
|
||||
String usersRaw = extract(rec, "USERS");
|
||||
String scoreTypesRaw = extract(rec, "SCORETYPES");
|
||||
String scoresRaw = extract(rec, "SCORES");
|
||||
|
||||
if (usersRaw == null) return;
|
||||
|
||||
String[] users;
|
||||
if (usersRaw.length() > 2) {
|
||||
users = Arrays.stream(usersRaw.substring(1, usersRaw.length() - 1).split(","))
|
||||
.map(s -> s.trim().replace("\"", ""))
|
||||
.toArray(String[]::new);
|
||||
} else {
|
||||
users = new String[]{};
|
||||
}
|
||||
|
||||
String[] scoreTypes;
|
||||
if (scoreTypesRaw.length() > 2) {
|
||||
scoreTypes = Arrays.stream(scoreTypesRaw.substring(1, usersRaw.length() - 1).split(","))
|
||||
.map(s -> s.trim().replace("\"", ""))
|
||||
.toArray(String[]::new);
|
||||
} else {
|
||||
scoreTypes = new String[]{};
|
||||
}
|
||||
|
||||
if (scoresRaw == null) return;
|
||||
if (scoresRaw.length() > 2) {
|
||||
List<Integer[]> scores = Arrays.stream(
|
||||
scoresRaw.substring(1, scoresRaw.length() - 1) // remove outer []
|
||||
.split("\\],\\[")
|
||||
)
|
||||
.map(part -> part.replace("[", "").replace("]", ""))
|
||||
.map(part -> Arrays.stream(part.split(","))
|
||||
.map(String::trim)
|
||||
.map(Integer::parseInt)
|
||||
.toArray(Integer[]::new)
|
||||
)
|
||||
.toList();
|
||||
|
||||
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scoreTypes, scores));
|
||||
} else {
|
||||
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scoreTypes, new ArrayList<>()));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void gameMoveHandler(String rec) {
|
||||
String[] msg =
|
||||
Pattern.compile(
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public record GameResultFuture(OnlineGame<TurnBasedGame> game, CompletableFuture<Integer> result) {}
|
||||
@@ -1,9 +1,13 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
|
||||
void startGame(String gameType, CLIENT... clients);
|
||||
GameResultFuture startGame(String gameType, Duration turnTime, CLIENT... clients);
|
||||
|
||||
void addClient(CLIENT client);
|
||||
void removeClient(CLIENT client);
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
|
||||
import java.time.Duration;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface MatchExecutor {
|
||||
GameResultFuture submit(String gameType, Duration turnTime, NettyClient... clients);
|
||||
}
|
||||
@@ -5,40 +5,65 @@ import org.toop.framework.gameFramework.GameState;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
|
||||
|
||||
private long id;
|
||||
private NettyClient[] clients;
|
||||
private NettyClient[] admins;
|
||||
private TurnBasedGame game;
|
||||
private ServerThreadBehaviour gameThread;
|
||||
|
||||
public OnlineTurnBasedGame(TurnBasedGame game, NettyClient... clients) {
|
||||
private final CompletableFuture<Integer> resultFuture;
|
||||
|
||||
public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Integer> resultFuture, Duration timeOut, NettyClient... clients) {
|
||||
this.game = game;
|
||||
this.gameThread = new ServerThreadBehaviour(
|
||||
game,
|
||||
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
|
||||
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
|
||||
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight()),
|
||||
timeOut
|
||||
);
|
||||
this.resultFuture = resultFuture;
|
||||
this.clients = clients;
|
||||
this.admins = admins;
|
||||
}
|
||||
|
||||
private void notifyMoveMade(String speler, int move){
|
||||
for (NettyClient admin : admins) {
|
||||
admin.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
|
||||
}
|
||||
for (NettyClient client : clients) {
|
||||
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}\n", speler, move));
|
||||
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
|
||||
}
|
||||
}
|
||||
|
||||
private void notifyGameEnd(GameState state, int winner) {
|
||||
if (state == GameState.DRAW) {
|
||||
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
|
||||
|
||||
for (NettyClient client : clients) {
|
||||
client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"NettyClient disconnected\"}\n"));
|
||||
client.send("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
|
||||
}
|
||||
}
|
||||
else{
|
||||
clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"NettyClient disconnected\"}\n"));
|
||||
clients[(winner + 1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"NettyClient disconnected\"}\n"));
|
||||
} else {
|
||||
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
|
||||
clients[winner].send("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
|
||||
clients[(winner+1)%2].send("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
|
||||
}
|
||||
|
||||
// Remove game from clients
|
||||
for (NettyClient client : clients) {
|
||||
admins = null;
|
||||
client.clearGame();
|
||||
}
|
||||
|
||||
if (resultFuture != null) {
|
||||
if (state.equals(GameState.DRAW)) resultFuture.complete(-1); // Return -1 if draw
|
||||
else resultFuture.complete(winner); // Return number for winner's index
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,13 +1,18 @@
|
||||
package org.toop.framework.networking.server;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import org.toop.framework.game.players.ServerPlayer;
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge;
|
||||
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallengeTimer;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.stores.ClientStore;
|
||||
import org.toop.framework.networking.server.stores.SubscriptionStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
|
||||
import org.toop.framework.networking.server.tournaments.*;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.DoubleRoundRobinMatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.*;
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
import java.util.*;
|
||||
@@ -21,34 +26,38 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
final private List<GameChallenge> gameChallenges = new CopyOnWriteArrayList<>();
|
||||
final private TurnBasedGameStore gameStore;
|
||||
|
||||
final private ConcurrentHashMap<String, List<String>> subscriptions; // TODO move to own store / manager
|
||||
final private SubscriptionStore subscriptionStore;
|
||||
|
||||
final private Duration challengeDuration;
|
||||
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
|
||||
|
||||
private final List<NettyClient> admins = new ArrayList<>();
|
||||
|
||||
public Server(
|
||||
Duration challengeDuration,
|
||||
TurnBasedGameTypeStore turnBasedGameTypeStore,
|
||||
ClientStore<Long, NettyClient> clientStore,
|
||||
TurnBasedGameStore gameStore
|
||||
|
||||
TurnBasedGameStore gameStore,
|
||||
SubscriptionStore subStore
|
||||
) {
|
||||
this.gameTypesStore = turnBasedGameTypeStore;
|
||||
this.challengeDuration = challengeDuration;
|
||||
this.clientStore = clientStore;
|
||||
this.gameStore = gameStore;
|
||||
this.subscriptions = new ConcurrentHashMap<>();
|
||||
this.subscriptionStore = subStore;
|
||||
|
||||
scheduler.schedule(this::serverTask, 0, TimeUnit.MILLISECONDS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addClient(NettyClient client) {
|
||||
if (admins.isEmpty()) admins.addLast(client);
|
||||
clientStore.add(client);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeClient(NettyClient client) {
|
||||
admins.remove(client);
|
||||
clientStore.remove(client.id());
|
||||
}
|
||||
|
||||
@@ -101,7 +110,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
public void acceptChallenge(Long challengeId) {
|
||||
for (var challenge : gameChallenges) {
|
||||
if (challenge.id() == challengeId) {
|
||||
startGame(challenge.acceptChallenge(), challenge.getUsers());
|
||||
startGame(challenge.acceptChallenge(), Duration.ofSeconds(10), challenge.getUsers());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -114,37 +123,38 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
return;
|
||||
}
|
||||
|
||||
subscriptions.forEach((_, clientNames) -> clientNames.remove(clientName));
|
||||
subscriptions.computeIfAbsent(
|
||||
gameTypeKey,
|
||||
_ -> new ArrayList<>())
|
||||
.add(clientName);
|
||||
subscriptionStore.add(new ImmutablePair<>(gameTypeKey, clientName));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unsubscribeClient(String clientName) {
|
||||
subscriptions.forEach((_, clientNames) -> clientNames.remove(clientName));
|
||||
subscriptionStore.remove(clientName);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startGame(String gameType, NettyClient... clients) {
|
||||
IO.println("------------------------------------------");
|
||||
|
||||
IO.println("USERS: " + clients.length + " " + Arrays.stream(clients).toList().toString());
|
||||
|
||||
if (!gameTypesStore.all().containsKey(gameType)) return;
|
||||
|
||||
IO.println("------------------------------------------");
|
||||
public GameResultFuture startGame(String gameType, Duration turnTime, NettyClient... clients) {
|
||||
if (!gameTypesStore.all().containsKey(gameType)) return null;
|
||||
|
||||
try {
|
||||
|
||||
ServerPlayer[] players = new ServerPlayer[clients.length];
|
||||
var game = new OnlineTurnBasedGame(gameTypesStore.create(gameType), clients);
|
||||
|
||||
var gameResult = new CompletableFuture<Integer>();
|
||||
|
||||
var game = new OnlineTurnBasedGame(
|
||||
getAdmins().toArray(NettyClient[]::new),
|
||||
gameTypesStore.create(gameType),
|
||||
gameResult,
|
||||
turnTime,
|
||||
clients
|
||||
);
|
||||
|
||||
var grfReturn = new GameResultFuture(game, gameResult);
|
||||
|
||||
for (int i = 0; i < clients.length; i++) {
|
||||
players[i] = new ServerPlayer(clients[i]);
|
||||
clients[i].addGame(new ImmutablePair<>(game, players[i]));
|
||||
clients[i].setGame(new ImmutablePair<>(game, players[i]));
|
||||
}
|
||||
System.out.println("Starting OnlineTurnBasedGame");
|
||||
|
||||
game.game().init(players);
|
||||
gameStore.add(game);
|
||||
@@ -157,11 +167,14 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
clients[0].name(),
|
||||
gameType,
|
||||
clients[0].name()));
|
||||
|
||||
game.start();
|
||||
return grfReturn;
|
||||
} catch (Exception e) {
|
||||
IO.println("ERROR: Failed to start OnlineTurnBasedGame");
|
||||
e.printStackTrace();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -169,6 +182,10 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
return clientStore.all().stream().toList();
|
||||
}
|
||||
|
||||
public List<NettyClient> getAdmins() {
|
||||
return new ArrayList<>(admins); // Clone so the list can't be edited.
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
scheduler.shutdown();
|
||||
@@ -197,13 +214,12 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
}
|
||||
|
||||
private void checkSubscriptions() {
|
||||
if (subscriptions.isEmpty()) return;
|
||||
if (subscriptionStore.allKeys().isEmpty()) return;
|
||||
|
||||
List<String> keys = List.copyOf(subscriptions.keySet());
|
||||
Random ran = new Random();
|
||||
|
||||
for (String key : keys) {
|
||||
List<String> userNames = subscriptions.get(key);
|
||||
for (String key : subscriptionStore.allKeys()) {
|
||||
List<String> userNames = (List<String>) subscriptionStore.allValues(key);
|
||||
if (userNames.size() < 2) continue;
|
||||
|
||||
while (userNames.size() > 1) {
|
||||
@@ -216,12 +232,26 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
String userLeft = userNames.get(left);
|
||||
String userRight = userNames.get(right);
|
||||
|
||||
// Remove user if he is in a game
|
||||
boolean userInGame = false;
|
||||
|
||||
if (getUser(userLeft).game() != null) {
|
||||
userNames.remove(userLeft);
|
||||
userInGame = true;
|
||||
} else if (getUser(userRight).game() != null) {
|
||||
userNames.remove(userRight);
|
||||
userInGame = true;
|
||||
}
|
||||
|
||||
if (userInGame) { continue; }
|
||||
|
||||
int first = Math.max(left, right);
|
||||
int second = Math.min(left, right);
|
||||
|
||||
userNames.remove(first);
|
||||
userNames.remove(second);
|
||||
|
||||
startGame(key, getUser(userLeft), getUser(userRight));
|
||||
startGame(key, Duration.ofSeconds(10), getUser(userLeft), getUser(userRight));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -255,4 +285,74 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void startTournament(String gameType, NettyClient requestor, boolean shuffle) {
|
||||
if (!admins.contains(requestor)) {
|
||||
requestor.send("ERR you do not have the privileges to start a tournament");
|
||||
return;
|
||||
}
|
||||
|
||||
var tournamentUsers = new ArrayList<>(onlineUsers());
|
||||
tournamentUsers.removeIf(admins::contains);
|
||||
|
||||
Tournament tournament = new Tournament.Builder()
|
||||
.matchExecutor(this::startGame)
|
||||
.tournamentRunner(new AsyncTournamentRunner())
|
||||
.matchMaker(new DoubleRoundRobinMatchMaker())
|
||||
.addScoreSystem(new MatchCountScoreSystem())
|
||||
.addScoreSystem(new WinCountScoreSystem())
|
||||
.addScoreSystem(new DrawCountScoreSystem())
|
||||
.addScoreSystem(new LoseCountScoreSystem())
|
||||
.resultBroadcaster(this::endTournament)
|
||||
.turnTimeout(Duration.ofSeconds(10))
|
||||
.addPlayers(tournamentUsers.toArray(NettyClient[]::new))
|
||||
.addAdmins(admins.toArray(NettyClient[]::new))
|
||||
.build();
|
||||
|
||||
new Thread(() -> tournament.run(gameType)).start();
|
||||
}
|
||||
|
||||
public void endTournament(List<IntegerScoreSystem> systems) {
|
||||
if (systems.isEmpty()) return;
|
||||
|
||||
Map<String, List<ImmutablePair<String, Integer>>> combined = new HashMap<>();
|
||||
|
||||
for (var system : systems) {
|
||||
for (var player : system.getScore().keySet()) {
|
||||
combined.putIfAbsent(player.name(), new ArrayList<>());
|
||||
combined.get(player.name()).addLast(new ImmutablePair<>(system.scoreName(), system.getScore().get(player)));
|
||||
}
|
||||
}
|
||||
|
||||
List<String> names = new ArrayList<>();
|
||||
List<String> systemNames = new ArrayList<>();
|
||||
List<List<Integer>> scores = new ArrayList<>();
|
||||
|
||||
for (var player : combined.entrySet()) {
|
||||
names.addLast(player.getKey());
|
||||
scores.addLast(new ArrayList<>());
|
||||
for (var system : player.getValue()) {
|
||||
if (!systemNames.contains(system.getLeft())) systemNames.addLast(system.getLeft());
|
||||
scores.getLast().addLast(system.getRight());
|
||||
}
|
||||
}
|
||||
|
||||
Gson gson = new Gson();
|
||||
|
||||
String namesJson = gson.toJson(names);
|
||||
String systemNamesJson = gson.toJson(systemNames);
|
||||
String scoresJson = gson.toJson(scores);
|
||||
|
||||
String msg = String.format(
|
||||
"SVR RESULTS {GAMETYPE: \"%s\", USERS: %s, SCORETYPES: %s, SCORES: %s, TOURNAMENT: 1}",
|
||||
"none", // TODO gametype
|
||||
namesJson,
|
||||
systemNamesJson,
|
||||
scoresJson
|
||||
);
|
||||
|
||||
for (var user : onlineUsers()) {
|
||||
user.send(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ public interface Client<G, P> {
|
||||
OnlineTurnBasedGame game();
|
||||
P player();
|
||||
|
||||
void addGame(Pair<G, P> gamePair);
|
||||
void setGame(Pair<G, P> gamePair);
|
||||
void clearGame();
|
||||
|
||||
void send(String message);
|
||||
|
||||
@@ -27,11 +27,9 @@ public class NettyClient implements Client<OnlineTurnBasedGame, ServerPlayer> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addGame(Pair<OnlineTurnBasedGame, ServerPlayer> gamePair) {
|
||||
if (this.gamePair == null) {
|
||||
public void setGame(Pair<OnlineTurnBasedGame, ServerPlayer> gamePair) {
|
||||
this.gamePair = gamePair;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearGame() {
|
||||
@@ -58,7 +56,6 @@ public class NettyClient implements Client<OnlineTurnBasedGame, ServerPlayer> {
|
||||
|
||||
@Override
|
||||
public void send(String message) {
|
||||
IO.println(message);
|
||||
ctx.channel().writeAndFlush(message + "\r\n");
|
||||
}
|
||||
|
||||
|
||||
@@ -11,8 +11,6 @@ import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.client.Client;
|
||||
import org.toop.framework.networking.server.parsing.Parser;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> {
|
||||
|
||||
private final NettyClient client;
|
||||
@@ -41,13 +39,9 @@ public class NettyClientSession extends SimpleChannelInboundHandler<String> impl
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
|
||||
|
||||
IO.println(msg);
|
||||
|
||||
ParsedMessage p = Parser.parse(msg);
|
||||
if (p == null) return;
|
||||
|
||||
IO.println(p.command() + " " + Arrays.toString(p.args()));
|
||||
|
||||
handler.handle(p);
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.connectionHandler.NettyClientSession;
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.handlers.MessageHandler;
|
||||
import org.toop.framework.networking.server.stores.MapSubscriptionStore;
|
||||
import org.toop.framework.networking.server.stores.NettyClientStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
|
||||
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
|
||||
@@ -43,7 +44,8 @@ public class NettyGatewayServer implements GatewayServer {
|
||||
challengeDuration,
|
||||
turnBasedGameTypeStore,
|
||||
new NettyClientStore(new ConcurrentHashMap<>()),
|
||||
new TurnBasedGameStore(new CopyOnWriteArrayList<>())
|
||||
new TurnBasedGameStore(new CopyOnWriteArrayList<>()),
|
||||
new MapSubscriptionStore(new ConcurrentHashMap<>())
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,18 +1,17 @@
|
||||
package org.toop.framework.networking.server.handlers;
|
||||
|
||||
import org.toop.framework.game.players.ServerPlayer;
|
||||
import org.toop.framework.networking.server.OnlineTurnBasedGame;
|
||||
import org.toop.framework.networking.server.Server;
|
||||
import org.toop.framework.networking.server.client.Client;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.parsing.ParsedMessage;
|
||||
import org.toop.framework.utils.Utils;
|
||||
|
||||
public class MessageHandler implements Handler<ParsedMessage> {
|
||||
|
||||
private final Server server;
|
||||
private final Client<OnlineTurnBasedGame, ServerPlayer> client;
|
||||
private final NettyClient client;
|
||||
|
||||
public MessageHandler(Server server, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
public MessageHandler(Server server, NettyClient client) {
|
||||
this.server = server;
|
||||
this.client = client;
|
||||
}
|
||||
@@ -28,6 +27,7 @@ public class MessageHandler implements Handler<ParsedMessage> {
|
||||
case "challenge" -> handleChallenge(message, client);
|
||||
case "message" -> handleMessage(message, client);
|
||||
case "help" -> handleHelp(message, client);
|
||||
case "tournament" -> handleTournament(message, client);
|
||||
default -> client.send("ERROR Unknown command");
|
||||
}
|
||||
}
|
||||
@@ -41,27 +41,27 @@ public class MessageHandler implements Handler<ParsedMessage> {
|
||||
return true;
|
||||
}
|
||||
|
||||
private void handleLogin(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
private void handleLogin(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
|
||||
client.setName(p.args()[0]);
|
||||
}
|
||||
|
||||
private void handleSubscribe(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
private void handleSubscribe(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
|
||||
server.subscribeClient(client.name(), p.args()[0]);
|
||||
}
|
||||
|
||||
private void handleHelp(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
private void handleHelp(ParsedMessage p, NettyClient client) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
private void handleMessage(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
private void handleMessage(ParsedMessage p, NettyClient client) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
private void handleGet(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
private void handleGet(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
|
||||
switch (p.args()[0]) {
|
||||
@@ -73,10 +73,14 @@ public class MessageHandler implements Handler<ParsedMessage> {
|
||||
var names = server.gameTypes().stream().iterator();
|
||||
client.send("SVR GAMELIST " + Utils.returnQuotedString(names));
|
||||
}
|
||||
case "admins" -> {
|
||||
var names = server.getAdmins().stream().map(Client::name).iterator();
|
||||
client.send("SVR ADMINS " + Utils.returnQuotedString(names));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleChallenge(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
private void handleChallenge(ParsedMessage p, NettyClient client) {
|
||||
if (!hasArgs(p.args())) return;
|
||||
if (p.args().length < 2) return;
|
||||
|
||||
@@ -101,10 +105,21 @@ public class MessageHandler implements Handler<ParsedMessage> {
|
||||
server.challengeClient(client.name(), p.args()[0], p.args()[1]);
|
||||
}
|
||||
|
||||
private void handleMove(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
|
||||
private void handleMove(ParsedMessage p, NettyClient client) {
|
||||
if(!hasArgs(p.args())) return;
|
||||
|
||||
var player = client.player();
|
||||
if (player == null) return;
|
||||
|
||||
// TODO check if not number
|
||||
client.player().setMove(1L << Integer.parseInt(p.args()[0]));
|
||||
player.setMove(1L << Integer.parseInt(p.args()[0]));
|
||||
}
|
||||
|
||||
private void handleTournament(ParsedMessage p, NettyClient client) {
|
||||
if(!hasArgs(p.args())) return;
|
||||
|
||||
if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) {
|
||||
server.startTournament(p.args()[1], client, false); // TODO add shuffle to msg
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class MapSubscriptionStore implements SubscriptionStore {
|
||||
|
||||
final private Map<String, List<String>> subscriptions;
|
||||
|
||||
public MapSubscriptionStore(Map<String, List<String>> initMap) {
|
||||
this.subscriptions = initMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(ImmutablePair<String, String> adding) {
|
||||
subscriptions.forEach((_, clientNames) -> clientNames.remove(adding.getRight()));
|
||||
subscriptions.computeIfAbsent(
|
||||
adding.getLeft(),
|
||||
_ -> new ArrayList<>())
|
||||
.add(adding.getRight());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(String remover) {
|
||||
subscriptions.forEach((_, clientNames) -> clientNames.remove(remover));
|
||||
}
|
||||
|
||||
// TODO move server internal code to here
|
||||
@Override
|
||||
public ImmutablePair<String, String> get(String getter) {
|
||||
String foundKey = null;
|
||||
String foundName = null;
|
||||
|
||||
for (var key : subscriptions.keySet()) {
|
||||
var a = subscriptions.get(key).stream().filter(e -> e.equals(getter)).toList();
|
||||
if (!a.isEmpty()) {
|
||||
foundKey = key;
|
||||
foundName = a.getFirst();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return new ImmutablePair<>(foundKey, foundName);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<ImmutablePair<String, String>> all() {
|
||||
List<ImmutablePair<String, String>> a = new ArrayList<>();
|
||||
|
||||
for (var key : subscriptions.keySet()) {
|
||||
for (var sub : subscriptions.get(key)) {
|
||||
a.addLast(new ImmutablePair<>(key, sub));
|
||||
}
|
||||
}
|
||||
|
||||
return a;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> allKeys() {
|
||||
return subscriptions.keySet();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> allValues(String key) {
|
||||
return subscriptions.get(key);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package org.toop.framework.networking.server.stores;
|
||||
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
public interface SubscriptionStore extends Store<String, ImmutablePair<String, String>> {
|
||||
Collection<String> allKeys();
|
||||
Collection<String> allValues(String key);
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.GameResultFuture;
|
||||
import org.toop.framework.networking.server.MatchExecutor;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.*;
|
||||
|
||||
public class AsyncTournamentRunner implements TournamentRunner {
|
||||
|
||||
@Override
|
||||
public void run(
|
||||
MatchExecutor matchRunner,
|
||||
MatchMaker matchMaker,
|
||||
List<IntegerScoreSystem> scoreSystems,
|
||||
ResultBroadcaster<IntegerScoreSystem> broadcaster,
|
||||
Duration turnTime,
|
||||
String gameType
|
||||
) {
|
||||
|
||||
ExecutorService matchExecutor = Executors.newVirtualThreadPerTaskExecutor();
|
||||
ExecutorService scoringExecutor = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors());
|
||||
|
||||
Queue<TournamentMatch> pendingMatches = new ConcurrentLinkedQueue<>();
|
||||
matchMaker.forEach(pendingMatches::add);
|
||||
|
||||
Set<NettyClient> busyPlayers = ConcurrentHashMap.newKeySet();
|
||||
List<CompletableFuture<Void>> runningMatches = new CopyOnWriteArrayList<>();
|
||||
|
||||
try {
|
||||
while (!pendingMatches.isEmpty() || !runningMatches.isEmpty()) {
|
||||
|
||||
Iterator<TournamentMatch> it = pendingMatches.iterator();
|
||||
while (it.hasNext()) {
|
||||
TournamentMatch match = it.next();
|
||||
|
||||
NettyClient a = match.getClient0();
|
||||
NettyClient b = match.getClient1();
|
||||
|
||||
// TODO game != null doesn't work here, fix later
|
||||
if (busyPlayers.contains(a) || busyPlayers.contains(b)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
busyPlayers.add(a);
|
||||
busyPlayers.add(b);
|
||||
it.remove();
|
||||
|
||||
CompletableFuture<Void> f =
|
||||
CompletableFuture.runAsync(() -> {
|
||||
try {
|
||||
GameResultFuture game = matchRunner.submit(gameType, turnTime, a, b);
|
||||
|
||||
CompletableFuture.runAsync(
|
||||
() -> scoreSystems.forEach(s -> s.result(match, game.result().join())),
|
||||
scoringExecutor
|
||||
).join();
|
||||
} finally {
|
||||
a.clearGame();
|
||||
b.clearGame();
|
||||
busyPlayers.remove(a);
|
||||
busyPlayers.remove(b);
|
||||
}
|
||||
}, matchExecutor);
|
||||
|
||||
runningMatches.add(f);
|
||||
|
||||
f.whenComplete((_, _) -> runningMatches.remove(f));
|
||||
}
|
||||
|
||||
Thread.sleep(10); // Safety
|
||||
}
|
||||
|
||||
broadcaster.broadcast(scoreSystems);
|
||||
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
} finally {
|
||||
matchExecutor.shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.GameResultFuture;
|
||||
import org.toop.framework.networking.server.MatchExecutor;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.*;
|
||||
|
||||
public class BasicTournamentRunner implements TournamentRunner {
|
||||
@Override
|
||||
public void run(
|
||||
MatchExecutor matchExecutor,
|
||||
MatchMaker matchMaker,
|
||||
List<IntegerScoreSystem> scoreSystems,
|
||||
ResultBroadcaster<IntegerScoreSystem> broadcaster,
|
||||
Duration turnTime,
|
||||
String gameType
|
||||
) {
|
||||
ExecutorService threadPool = Executors.newSingleThreadExecutor();
|
||||
try {
|
||||
threadPool.execute(() -> {
|
||||
for (TournamentMatch match : matchMaker) {
|
||||
// Play game and await the results
|
||||
GameResultFuture game = matchExecutor.submit(gameType, turnTime, match.getClient0(), match.getClient1());
|
||||
scoreSystems.forEach(e -> e.result(match, game.result().join()));
|
||||
|
||||
match.getClient0().clearGame();
|
||||
match.getClient1().clearGame();
|
||||
}
|
||||
|
||||
broadcaster.broadcast(scoreSystems);
|
||||
});
|
||||
} finally {
|
||||
threadPool.shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ResultBroadcaster<T extends ScoreSystem<?, ?, ?>> {
|
||||
void broadcast(List<T> scoreSystem);
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.MatchExecutor;
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class Tournament {
|
||||
|
||||
private final MatchExecutor matchExecutor;
|
||||
private final List<IntegerScoreSystem> scoreSystems;
|
||||
private final TournamentRunner tournamentRunner;
|
||||
private final MatchMaker matchMaker;
|
||||
private final ResultBroadcaster<IntegerScoreSystem> broadcaster;
|
||||
private final NettyClient[] players;
|
||||
private final Duration turnTime;
|
||||
private final Shuffler shuffler;
|
||||
|
||||
private Tournament(Tournament.Builder builder) {
|
||||
matchExecutor = builder.matchExecutor;
|
||||
scoreSystems = builder.scoreSystems;
|
||||
tournamentRunner = builder.tournamentRunner;
|
||||
matchMaker = builder.matchMaker;
|
||||
broadcaster = builder.broadcaster;
|
||||
players = builder.players;
|
||||
turnTime = builder.turnTime;
|
||||
shuffler = builder.shuffler;
|
||||
}
|
||||
|
||||
public void run(String gameType) {
|
||||
|
||||
Arrays.stream(players).forEach(e -> {
|
||||
matchMaker.addPlayer(e);
|
||||
scoreSystems.forEach(k -> k.addPlayer(e));
|
||||
});
|
||||
|
||||
if (shuffler != null) matchMaker.shuffle(shuffler);
|
||||
|
||||
tournamentRunner.run(matchExecutor, matchMaker, scoreSystems, broadcaster, turnTime, gameType);
|
||||
|
||||
}
|
||||
|
||||
public static class Builder {
|
||||
private MatchExecutor matchExecutor;
|
||||
private List<IntegerScoreSystem> scoreSystems = new ArrayList<>();
|
||||
private TournamentRunner tournamentRunner;
|
||||
private MatchMaker matchMaker;
|
||||
private ResultBroadcaster<IntegerScoreSystem> broadcaster;
|
||||
private NettyClient[] players;
|
||||
private NettyClient[] observors;
|
||||
private NettyClient[] admins;
|
||||
private Duration turnTime = Duration.ofSeconds(10);
|
||||
private Shuffler shuffler;
|
||||
|
||||
public Builder matchExecutor(MatchExecutor matchExecutor) {
|
||||
this.matchExecutor = matchExecutor;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder addScoreSystem(IntegerScoreSystem scoreSystem) {
|
||||
this.scoreSystems.addLast(scoreSystem);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder tournamentRunner(TournamentRunner tournamentRunner) {
|
||||
this.tournamentRunner = tournamentRunner;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder matchMaker(MatchMaker matchMaker) {
|
||||
this.matchMaker = matchMaker;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder resultBroadcaster(ResultBroadcaster<IntegerScoreSystem> broadcaster) {
|
||||
this.broadcaster = broadcaster;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder addPlayers(NettyClient[] players) {
|
||||
this.players = players;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder addObservers(NettyClient[] observors) { // TODO
|
||||
this.observors = observors;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder addAdmins(NettyClient[] admins) { // TODO
|
||||
this.admins = admins;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder turnTimeout(Duration turnTime) {
|
||||
this.turnTime = turnTime;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder addMatchShuffler(Shuffler shuffler) {
|
||||
this.shuffler = shuffler;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Tournament build() {
|
||||
Objects.requireNonNull(matchExecutor, "matchExecutor");
|
||||
Objects.requireNonNull(tournamentRunner, "tournamentRunner");
|
||||
Objects.requireNonNull(matchMaker, "matchMaker");
|
||||
Objects.requireNonNull(broadcaster, "resultBroadcaster"); // TODO is not always necessary and needs to be more generic, not just at the end
|
||||
Objects.requireNonNull(players, "players");
|
||||
return new Tournament(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.utils.ImmutablePair;
|
||||
|
||||
public class TournamentMatch extends ImmutablePair<NettyClient, NettyClient> {
|
||||
public TournamentMatch(NettyClient a, NettyClient b) {
|
||||
super(a, b);
|
||||
}
|
||||
|
||||
public NettyClient getClient0() {
|
||||
return getLeft();
|
||||
}
|
||||
|
||||
public NettyClient getClient1() {
|
||||
return getRight();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package org.toop.framework.networking.server.tournaments;
|
||||
|
||||
import org.toop.framework.networking.server.MatchExecutor;
|
||||
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
|
||||
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.List;
|
||||
|
||||
public interface TournamentRunner {
|
||||
void run(MatchExecutor matchExecutor, MatchMaker matchMaker, List<IntegerScoreSystem> scoreSystems,
|
||||
ResultBroadcaster<IntegerScoreSystem> broadcaster, Duration turnTime, String gameType);
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.NoSuchElementException;
|
||||
|
||||
public class DoubleRoundRobinMatchMaker implements MatchMaker {
|
||||
|
||||
private final List<NettyClient> players = new ArrayList<>();
|
||||
|
||||
public DoubleRoundRobinMatchMaker() {} // TODO let user decide store type
|
||||
|
||||
@Override
|
||||
public void addPlayer(NettyClient player) {
|
||||
players.addLast(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shuffle(Shuffler shuffler) {
|
||||
if (players.size() < 2) return;
|
||||
shuffler.shuffle(players);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<NettyClient> getPlayers() {
|
||||
return players;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<TournamentMatch> iterator() {
|
||||
return new Iterator<>() {
|
||||
|
||||
private int i = 0;
|
||||
private int j = 1;
|
||||
private boolean reverse = false;
|
||||
|
||||
@Override
|
||||
public boolean hasNext() {
|
||||
return players.size() > 1
|
||||
&& i < players.size() - 1
|
||||
&& j < players.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TournamentMatch next() {
|
||||
if (!hasNext()) {
|
||||
throw new NoSuchElementException();
|
||||
}
|
||||
|
||||
NettyClient home = players.get(i);
|
||||
NettyClient away = players.get(j);
|
||||
|
||||
TournamentMatch match = reverse ? new TournamentMatch(away, home) : new TournamentMatch(home, away);
|
||||
|
||||
advance();
|
||||
return match;
|
||||
}
|
||||
|
||||
private void advance() {
|
||||
j++;
|
||||
if (j >= players.size()) {
|
||||
i++;
|
||||
j = i + 1;
|
||||
|
||||
if (i >= players.size() - 1) {
|
||||
if (!reverse) {
|
||||
reverse = true;
|
||||
i = 0;
|
||||
j = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface MatchMaker extends Iterable<TournamentMatch> {
|
||||
void addPlayer(NettyClient player);
|
||||
List<NettyClient> getPlayers();
|
||||
void shuffle(Shuffler shuffler);
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
package org.toop.framework.networking.server.tournaments.matchmakers;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.NoSuchElementException;
|
||||
|
||||
public class RoundRobinMatchMaker implements MatchMaker {
|
||||
|
||||
private final List<NettyClient> players = new ArrayList<>();
|
||||
|
||||
public RoundRobinMatchMaker() {} // TODO let user decide store type
|
||||
|
||||
@Override
|
||||
public void addPlayer(NettyClient player) {
|
||||
players.addLast(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shuffle(Shuffler shuffler) {
|
||||
if (players.size() < 2) return;
|
||||
shuffler.shuffle(players);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<NettyClient> getPlayers() {
|
||||
return players;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<TournamentMatch> iterator() {
|
||||
return new Iterator<>() {
|
||||
|
||||
private int i = 0;
|
||||
private int j = 1;
|
||||
|
||||
@Override
|
||||
public boolean hasNext() {
|
||||
return players.size() > 1
|
||||
&& i < players.size() - 1
|
||||
&& j < players.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TournamentMatch next() {
|
||||
if (!hasNext()) {
|
||||
throw new NoSuchElementException();
|
||||
}
|
||||
|
||||
NettyClient home = players.get(i);
|
||||
NettyClient away = players.get(j);
|
||||
|
||||
j++;
|
||||
if (j >= players.size()) {
|
||||
i++;
|
||||
j = i + 1;
|
||||
}
|
||||
|
||||
return new TournamentMatch(home, away);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class DrawCountScoreSystem implements IntegerScoreSystem {
|
||||
|
||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
||||
private final int INIT_SCORE = 0;
|
||||
private final int WIN_POINTS = 1;
|
||||
|
||||
public DrawCountScoreSystem() {} // TODO let user decide store type
|
||||
|
||||
@Override
|
||||
public String scoreName() {
|
||||
return "draws";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addPlayer(NettyClient user) {
|
||||
scores.putIfAbsent(user, INIT_SCORE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void result(TournamentMatch match, Integer result) {
|
||||
switch (result) {
|
||||
case 0, 1 -> {}
|
||||
case -1 -> {
|
||||
scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
||||
scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
||||
}
|
||||
default -> throw new IllegalArgumentException("Unknown result: " + result);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<NettyClient, Integer> getScore() {
|
||||
return scores;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
|
||||
public interface IntegerScoreSystem extends ScoreSystem<TournamentMatch, Integer, NettyClient> {}
|
||||
@@ -0,0 +1,41 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class LoseCountScoreSystem implements IntegerScoreSystem {
|
||||
|
||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
||||
private final int INIT_SCORE = 0;
|
||||
private final int WIN_POINTS = 1;
|
||||
|
||||
public LoseCountScoreSystem() {} // TODO let user decide store type
|
||||
|
||||
@Override
|
||||
public String scoreName() {
|
||||
return "loses";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addPlayer(NettyClient user) {
|
||||
scores.putIfAbsent(user, INIT_SCORE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void result(TournamentMatch match, Integer result) {
|
||||
switch (result) {
|
||||
case 0 -> scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
||||
case 1 -> scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
||||
case -1 -> {} // Draw
|
||||
default -> throw new IllegalArgumentException("Unknown result: " + result);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<NettyClient, Integer> getScore() {
|
||||
return scores;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class MatchCountScoreSystem implements IntegerScoreSystem {
|
||||
|
||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
||||
private final int INIT_SCORE = 0;
|
||||
private final int WIN_POINTS = 1;
|
||||
|
||||
public MatchCountScoreSystem() {} // TODO let user decide store type
|
||||
|
||||
@Override
|
||||
public String scoreName() {
|
||||
return "matches";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addPlayer(NettyClient user) {
|
||||
scores.putIfAbsent(user, INIT_SCORE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void result(TournamentMatch match, Integer result) {
|
||||
scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
||||
scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<NettyClient, Integer> getScore() {
|
||||
return scores;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public interface ScoreSystem<MATCHTYPE, SCORETYPE, USERTYPE> {
|
||||
String scoreName();
|
||||
void addPlayer(USERTYPE user);
|
||||
void result(MATCHTYPE match, SCORETYPE result);
|
||||
Map<USERTYPE, SCORETYPE> getScore();
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package org.toop.framework.networking.server.tournaments.scoresystems;
|
||||
|
||||
import org.toop.framework.networking.server.client.NettyClient;
|
||||
import org.toop.framework.networking.server.tournaments.TournamentMatch;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class WinCountScoreSystem implements IntegerScoreSystem {
|
||||
|
||||
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
|
||||
private final int INIT_SCORE = 0;
|
||||
private final int WIN_POINTS = 1;
|
||||
|
||||
public WinCountScoreSystem() {} // TODO let user decide store type
|
||||
|
||||
@Override
|
||||
public String scoreName() {
|
||||
return "wins";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addPlayer(NettyClient user) {
|
||||
scores.putIfAbsent(user, INIT_SCORE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void result(TournamentMatch match, Integer result) {
|
||||
switch (result) {
|
||||
case 0 -> scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
|
||||
case 1 -> scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
|
||||
case -1 -> {} // Draw
|
||||
default -> throw new IllegalArgumentException("Unknown result: " + result);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<NettyClient, Integer> getScore() {
|
||||
return scores;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
package org.toop.framework.networking.server.tournaments.shufflers;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class RandomShuffle implements Shuffler {
|
||||
@Override
|
||||
public <T> void shuffle(List<T> listToShuffle) {
|
||||
final int SHUFFLE_AMOUNT = listToShuffle.size() * 2;
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
for (int i = 0; i <= SHUFFLE_AMOUNT; i++) {
|
||||
int index = rand.nextInt(listToShuffle.size());
|
||||
T match = listToShuffle.get(index);
|
||||
listToShuffle.remove(index);
|
||||
listToShuffle.addLast(match);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package org.toop.framework.networking.server.tournaments.shufflers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface Shuffler {
|
||||
<T> void shuffle(List<T> listToShuffle);
|
||||
}
|
||||
288
game/src/main/java/org/toop/game/players/ai/MCTSAI.java
Normal file
288
game/src/main/java/org/toop/game/players/ai/MCTSAI.java
Normal file
@@ -0,0 +1,288 @@
|
||||
package org.toop.game.players.ai;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.player.AbstractAI;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public abstract class MCTSAI extends AbstractAI {
|
||||
protected static class Node {
|
||||
public TurnBasedGame state;
|
||||
|
||||
public long move;
|
||||
public long unexpandedMoves;
|
||||
|
||||
public Node parent;
|
||||
public Node[] children;
|
||||
|
||||
public float value;
|
||||
public int visits;
|
||||
|
||||
public float heuristic;
|
||||
|
||||
public float solved;
|
||||
|
||||
public Node(TurnBasedGame state, Node parent, long move) {
|
||||
final long legalMoves = state.getLegalMoves();
|
||||
|
||||
this.state = state;
|
||||
|
||||
this.move = move;
|
||||
this.unexpandedMoves = legalMoves;
|
||||
|
||||
this.parent = parent;
|
||||
this.children = new Node[Long.bitCount(legalMoves)];
|
||||
|
||||
this.value = 0.0f;
|
||||
this.visits = 0;
|
||||
|
||||
this.heuristic = state.rateMove(move);
|
||||
|
||||
this.solved = Float.NaN;
|
||||
}
|
||||
|
||||
public Node(TurnBasedGame state) {
|
||||
this(state, null, 0L);
|
||||
}
|
||||
|
||||
public int getExpanded() {
|
||||
return children.length - Long.bitCount(unexpandedMoves);
|
||||
}
|
||||
|
||||
public boolean isFullyExpanded() {
|
||||
return unexpandedMoves == 0L;
|
||||
}
|
||||
|
||||
public float calculateUCT(int parentVisits) {
|
||||
if (visits == 0) {
|
||||
return Float.POSITIVE_INFINITY;
|
||||
}
|
||||
|
||||
final float exploitation = value / visits;
|
||||
final float exploration = (float)(Math.sqrt(Math.log(parentVisits) / visits));
|
||||
final float bias = heuristic * 10.0f / (visits + 1);
|
||||
|
||||
return exploitation + exploration + bias;
|
||||
}
|
||||
|
||||
public Node bestUCTChild() {
|
||||
final int expanded = getExpanded();
|
||||
|
||||
Node highestUCTChild = null;
|
||||
float highestUCT = Float.NEGATIVE_INFINITY;
|
||||
|
||||
for (int i = 0; i < expanded; i++) {
|
||||
final float childUCT = children[i].calculateUCT(visits);
|
||||
|
||||
if (childUCT > highestUCT) {
|
||||
highestUCTChild = children[i];
|
||||
highestUCT = childUCT;
|
||||
}
|
||||
}
|
||||
|
||||
return highestUCTChild;
|
||||
}
|
||||
}
|
||||
|
||||
protected static final ThreadLocal<Random> random = ThreadLocal.withInitial(Random::new);
|
||||
|
||||
protected final int milliseconds;
|
||||
|
||||
protected int lastIterations;
|
||||
|
||||
public MCTSAI(int milliseconds) {
|
||||
this.milliseconds = milliseconds;
|
||||
|
||||
this.lastIterations = 0;
|
||||
}
|
||||
|
||||
public MCTSAI(MCTSAI other) {
|
||||
this.milliseconds = other.milliseconds;
|
||||
|
||||
this.lastIterations = other.lastIterations;
|
||||
}
|
||||
|
||||
public int getLastIterations() {
|
||||
return lastIterations;
|
||||
}
|
||||
|
||||
protected Node selection(Node root) {
|
||||
// while (Float.isNaN(root.solved) && root.isFullyExpanded() && !root.state.isTerminal()) {
|
||||
while (root.isFullyExpanded() && !root.state.isTerminal()) {
|
||||
root = root.bestUCTChild();
|
||||
}
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
protected Node expansion(Node leaf) {
|
||||
if (leaf.unexpandedMoves == 0L) {
|
||||
return leaf;
|
||||
}
|
||||
|
||||
final long unexpandedMove = leaf.unexpandedMoves & -leaf.unexpandedMoves;
|
||||
|
||||
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
||||
copiedState.play(unexpandedMove);
|
||||
|
||||
final Node expandedChild = new Node(copiedState, leaf, unexpandedMove);
|
||||
|
||||
leaf.children[leaf.getExpanded()] = expandedChild;
|
||||
leaf.unexpandedMoves &= ~unexpandedMove;
|
||||
|
||||
return expandedChild;
|
||||
}
|
||||
|
||||
protected float simulation(Node leaf) {
|
||||
final TurnBasedGame copiedState = leaf.state.deepCopy();
|
||||
final int playerIndex = 1 - copiedState.getCurrentTurn();
|
||||
|
||||
while (!copiedState.isTerminal()) {
|
||||
final long legalMoves = copiedState.getLegalMoves();
|
||||
final long randomMove = randomSetBit(legalMoves);
|
||||
|
||||
copiedState.play(randomMove);
|
||||
}
|
||||
|
||||
if (copiedState.getWinner() == playerIndex) {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
if (copiedState.getWinner() >= 0) {
|
||||
return -1.0f;
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
protected void backPropagation(Node leaf, float value) {
|
||||
while (leaf != null) {
|
||||
leaf.value += value;
|
||||
leaf.visits++;
|
||||
|
||||
if (Float.isNaN(leaf.solved)) {
|
||||
updateSolvedStatus(leaf);
|
||||
}
|
||||
|
||||
value = -value;
|
||||
leaf = leaf.parent;
|
||||
}
|
||||
}
|
||||
|
||||
protected Node mostVisitedChild(Node root) {
|
||||
final int expanded = root.getExpanded();
|
||||
|
||||
Node mostVisitedChild = null;
|
||||
int mostVisited = -1;
|
||||
|
||||
for (int i = 0; i < expanded; i++) {
|
||||
if (root.children[i].visits > mostVisited) {
|
||||
mostVisitedChild = root.children[i];
|
||||
mostVisited = root.children[i].visits;
|
||||
}
|
||||
}
|
||||
|
||||
return mostVisitedChild;
|
||||
}
|
||||
|
||||
protected Node findOrResetRoot(Node root, TurnBasedGame game) {
|
||||
if (root == null) {
|
||||
return new Node(game.deepCopy());
|
||||
}
|
||||
|
||||
if (areStatesEqual(root.state.getBoard(), game.getBoard())) {
|
||||
return root;
|
||||
}
|
||||
|
||||
final int expanded = root.getExpanded();
|
||||
|
||||
for (int i = 0; i < expanded; i++) {
|
||||
if (areStatesEqual(root.children[i].state.getBoard(), game.getBoard())) {
|
||||
root.children[i].parent = null;
|
||||
return root.children[i];
|
||||
}
|
||||
}
|
||||
|
||||
return new Node(game.deepCopy());
|
||||
}
|
||||
|
||||
protected Node findChildByMove(Node root, long move) {
|
||||
final int expanded = root.getExpanded();
|
||||
|
||||
for (int i = 0; i < expanded; i++) {
|
||||
if (root.children[i].move == move) {
|
||||
root.children[i].parent = null;
|
||||
return root.children[i];
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected boolean areStatesEqual(long[] state1, long[] state2) {
|
||||
if (state1.length != state2.length) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < state1.length; i++) {
|
||||
if (state1[i] != state2[i]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected long randomSetBit(long value) {
|
||||
if (0L == value) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
final int bitCount = Long.bitCount(value);
|
||||
final int randomBitCount = random.get().nextInt(bitCount);
|
||||
|
||||
for (int i = 0; i < randomBitCount; i++) {
|
||||
value &= value - 1;
|
||||
}
|
||||
|
||||
return value & -value;
|
||||
}
|
||||
|
||||
private void updateSolvedStatus(Node node) {
|
||||
if (node.state.isTerminal()) {
|
||||
final int winner = node.state.getWinner();
|
||||
final int mover = 1 - node.state.getCurrentTurn();
|
||||
|
||||
node.solved = winner == mover? 1.0f : winner == -1? 0.0f : -1.0f;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (node.isFullyExpanded()) {
|
||||
boolean allChildrenSolved = true;
|
||||
boolean foundWinningMove = false;
|
||||
boolean foundDrawMove = false;
|
||||
|
||||
for (final Node child : node.children) {
|
||||
if (!Float.isNaN(child.solved)) {
|
||||
if (child.solved == -1.0f) {
|
||||
foundWinningMove = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (child.solved == 0.0f) {
|
||||
foundDrawMove = true;
|
||||
}
|
||||
} else {
|
||||
allChildrenSolved = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (foundWinningMove) {
|
||||
node.solved = 1.0f;
|
||||
} else if (allChildrenSolved) {
|
||||
node.solved = foundDrawMove? 0.0f : -1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.game.players;
|
||||
package org.toop.game.players.ai;
|
||||
|
||||
import org.toop.framework.gameFramework.GameState;
|
||||
import org.toop.framework.gameFramework.model.game.PlayResult;
|
||||
@@ -1,4 +1,4 @@
|
||||
package org.toop.framework.game.players;
|
||||
package org.toop.game.players.ai;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.framework.gameFramework.model.player.AbstractAI;
|
||||
@@ -0,0 +1,39 @@
|
||||
package org.toop.game.players.ai.mcts;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.game.players.ai.MCTSAI;
|
||||
|
||||
public class MCTSAI1 extends MCTSAI {
|
||||
public MCTSAI1(int milliseconds) {
|
||||
super(milliseconds);
|
||||
}
|
||||
|
||||
public MCTSAI1(MCTSAI1 other) {
|
||||
super(other);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MCTSAI1 deepCopy() {
|
||||
return new MCTSAI1(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getMove(TurnBasedGame game) {
|
||||
final Node root = new Node(game, null, 0L);
|
||||
|
||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
||||
|
||||
// while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
|
||||
while (System.nanoTime() < endTime) {
|
||||
Node leaf = selection(root);
|
||||
leaf = expansion(leaf);
|
||||
final float value = simulation(leaf);
|
||||
backPropagation(leaf, value);
|
||||
}
|
||||
|
||||
lastIterations = root.visits;
|
||||
|
||||
final Node mostVisitedChild = mostVisitedChild(root);
|
||||
return mostVisitedChild.move;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package org.toop.game.players.ai.mcts;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.game.players.ai.MCTSAI;
|
||||
|
||||
public class MCTSAI2 extends MCTSAI {
|
||||
private Node root;
|
||||
|
||||
public MCTSAI2(int milliseconds) {
|
||||
super(milliseconds);
|
||||
|
||||
this.root = null;
|
||||
}
|
||||
|
||||
public MCTSAI2(MCTSAI2 other) {
|
||||
super(other);
|
||||
|
||||
this.root = other.root;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MCTSAI2 deepCopy() {
|
||||
return new MCTSAI2(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getMove(TurnBasedGame game) {
|
||||
root = findOrResetRoot(root, game);
|
||||
|
||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
||||
|
||||
// while (Float.isNaN(root.solved) && System.nanoTime() < endTime) {
|
||||
while (System.nanoTime() < endTime) {
|
||||
Node leaf = selection(root);
|
||||
leaf = expansion(leaf);
|
||||
final float value = simulation(leaf);
|
||||
backPropagation(leaf, value);
|
||||
}
|
||||
|
||||
lastIterations = root.visits;
|
||||
|
||||
final Node mostVisitedChild = mostVisitedChild(root);
|
||||
final long move = mostVisitedChild.move;
|
||||
|
||||
root = findChildByMove(root, move);
|
||||
|
||||
return move;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
package org.toop.game.players.ai.mcts;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.game.players.ai.MCTSAI;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.Callable;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.Future;
|
||||
|
||||
public class MCTSAI3 extends MCTSAI {
|
||||
private final int threads;
|
||||
|
||||
public MCTSAI3(int milliseconds, int threads) {
|
||||
super(milliseconds);
|
||||
|
||||
this.threads = threads;
|
||||
}
|
||||
|
||||
public MCTSAI3(MCTSAI3 other) {
|
||||
super(other);
|
||||
|
||||
this.threads = other.threads;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MCTSAI3 deepCopy() {
|
||||
return new MCTSAI3(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getMove(TurnBasedGame game) {
|
||||
final ExecutorService pool = Executors.newFixedThreadPool(threads);
|
||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
||||
|
||||
final List<Callable<Node>> tasks = new ArrayList<>();
|
||||
|
||||
for (int i = 0; i < threads; i++) {
|
||||
tasks.add(() -> {
|
||||
final Node localRoot = new Node(game.deepCopy());
|
||||
|
||||
// while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
|
||||
while (System.nanoTime() < endTime) {
|
||||
Node leaf = selection(localRoot);
|
||||
leaf = expansion(leaf);
|
||||
final float value = simulation(leaf);
|
||||
backPropagation(leaf, value);
|
||||
}
|
||||
|
||||
return localRoot;
|
||||
});
|
||||
}
|
||||
|
||||
try {
|
||||
final List<Future<Node>> results = pool.invokeAll(tasks);
|
||||
|
||||
pool.shutdown();
|
||||
|
||||
final Node root = new Node(game.deepCopy());
|
||||
|
||||
for (int i = 0; i < root.children.length; i++) {
|
||||
expansion(root);
|
||||
}
|
||||
|
||||
for (final Future<Node> result : results) {
|
||||
final Node localRoot = result.get();
|
||||
|
||||
for (final Node localChild : localRoot.children) {
|
||||
for (int i = 0; i < root.children.length; i++) {
|
||||
if (localChild.move == root.children[i].move) {
|
||||
root.children[i].visits += localChild.visits;
|
||||
root.visits += localChild.visits;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lastIterations = root.visits;
|
||||
|
||||
final Node mostVisitedChild = mostVisitedChild(root);
|
||||
return mostVisitedChild.move;
|
||||
} catch (Exception _) {
|
||||
lastIterations = 0;
|
||||
|
||||
final long legalMoves = game.getLegalMoves();
|
||||
return randomSetBit(legalMoves);
|
||||
}
|
||||
}
|
||||
}
|
||||
107
game/src/main/java/org/toop/game/players/ai/mcts/MCTSAI4.java
Normal file
107
game/src/main/java/org/toop/game/players/ai/mcts/MCTSAI4.java
Normal file
@@ -0,0 +1,107 @@
|
||||
package org.toop.game.players.ai.mcts;
|
||||
|
||||
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
|
||||
import org.toop.game.players.ai.MCTSAI;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.Callable;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.Future;
|
||||
|
||||
public class MCTSAI4 extends MCTSAI {
|
||||
private final int threads;
|
||||
private final Node[] threadRoots;
|
||||
|
||||
public MCTSAI4(int milliseconds, int threads) {
|
||||
super(milliseconds);
|
||||
|
||||
this.threads = threads;
|
||||
this.threadRoots = new Node[threads];
|
||||
}
|
||||
|
||||
public MCTSAI4(MCTSAI4 other) {
|
||||
super(other);
|
||||
|
||||
this.threads = other.threads;
|
||||
this.threadRoots = other.threadRoots;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MCTSAI4 deepCopy() {
|
||||
return new MCTSAI4(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getMove(TurnBasedGame game) {
|
||||
for (int i = 0; i < threads; i++) {
|
||||
threadRoots[i] = findOrResetRoot(threadRoots[i], game);
|
||||
}
|
||||
|
||||
final ExecutorService pool = Executors.newFixedThreadPool(threads);
|
||||
final long endTime = System.nanoTime() + milliseconds * 1_000_000L;
|
||||
|
||||
final List<Callable<Node>> tasks = new ArrayList<>();
|
||||
|
||||
for (int i = 0; i < threads; i++) {
|
||||
final int threadIndex = i;
|
||||
|
||||
tasks.add(() -> {
|
||||
final Node localRoot = threadRoots[threadIndex];
|
||||
|
||||
// while (Float.isNaN(localRoot.solved) && System.nanoTime() < endTime) {
|
||||
while (System.nanoTime() < endTime) {
|
||||
Node leaf = selection(localRoot);
|
||||
leaf = expansion(leaf);
|
||||
final float value = simulation(leaf);
|
||||
backPropagation(leaf, value);
|
||||
}
|
||||
|
||||
return localRoot;
|
||||
});
|
||||
}
|
||||
|
||||
try {
|
||||
final List<Future<Node>> results = pool.invokeAll(tasks);
|
||||
|
||||
pool.shutdown();
|
||||
|
||||
final Node root = new Node(game.deepCopy());
|
||||
|
||||
for (int i = 0; i < root.children.length; i++) {
|
||||
expansion(root);
|
||||
}
|
||||
|
||||
for (final Future<Node> result : results) {
|
||||
final Node localRoot = result.get();
|
||||
|
||||
for (final Node localChild : localRoot.children) {
|
||||
for (int i = 0; i < root.children.length; i++) {
|
||||
if (localChild.move == root.children[i].move) {
|
||||
root.children[i].visits += localChild.visits;
|
||||
root.visits += localChild.visits;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lastIterations = root.visits;
|
||||
|
||||
final Node mostVisitedChild = mostVisitedChild(root);
|
||||
final long move = mostVisitedChild.move;
|
||||
|
||||
for (int i = 0; i < threads; i++) {
|
||||
threadRoots[i] = findChildByMove(threadRoots[i], move);
|
||||
}
|
||||
|
||||
return move;
|
||||
} catch (Exception _) {
|
||||
lastIterations = 0;
|
||||
|
||||
final long legalMoves = game.getLegalMoves();
|
||||
return randomSetBit(legalMoves);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user