20 Commits

Author SHA1 Message Date
lieght
afcd9be71e Fixed hasArgs 2025-12-13 17:53:31 +01:00
a9145d44cf Merge remote-tracking branch 'origin/289-server' into 289-server 2025-12-13 17:50:03 +01:00
c015100ebf Werkt nog niet 2025-12-13 17:49:54 +01:00
lieght
cd5736afc8 Removed space in naming 2025-12-13 17:38:36 +01:00
lieght
89a9cb1e55 Using pairs now in server.java 2025-12-13 17:37:34 +01:00
lieght
22270e58dc Added pairs 2025-12-13 17:33:14 +01:00
lieght
edd2c24b65 Added ability to take ServerPlayer from user 2025-12-13 17:22:56 +01:00
c929abc4b8 Removed Generics, pray nothing breaks. 2025-12-13 17:08:34 +01:00
lieght
8b85915c74 Fixes 2025-12-13 17:08:10 +01:00
lieght
150fb2986f Fixed tic tac toe naming 2025-12-13 15:17:16 +01:00
lieght
9c20fcbc39 Fixed bugs, easy to use host button 2025-12-13 15:01:28 +01:00
lieght
4d31a8ed44 Working challenges 2025-12-12 21:48:57 +01:00
lieght
fc47d81b8e Init challenges 2025-12-12 19:47:51 +01:00
lieght
a60c702306 Tests and better instantiation 2025-12-12 16:47:17 +01:00
lieght
c30c118c04 Code cleanup 2025-12-12 16:04:12 +01:00
4b8edf1585 Merge remote-tracking branch 'origin/289-server' into 289-server
# Conflicts:
#	app/src/main/java/org/toop/app/canvas/ReversiBitCanvas.java
#	app/src/main/java/org/toop/app/canvas/TicTacToeBitCanvas.java
#	framework/src/main/java/org/toop/framework/game/games/reversi/BitboardReversi.java
#	framework/src/main/java/org/toop/framework/game/games/tictactoe/BitboardTicTacToe.java
2025-12-12 15:53:45 +01:00
fa9c2ce32b Removed Generics, pray nothing breaks. 2025-12-12 15:53:24 +01:00
Bas de Jong
2599f9fa40 Testing code 2025-12-12 15:17:29 +01:00
Bas de Jong
84e411fa38 Moves 2025-12-12 15:17:12 +01:00
Bas de Jong
66cb000fad Init server code 2025-12-12 15:15:55 +01:00
76 changed files with 1335 additions and 238 deletions

View File

@@ -1,10 +1,14 @@
package org.toop.app;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget;
@@ -16,8 +20,8 @@ import org.toop.framework.audio.*;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.NetworkingClientEventListener;
import org.toop.framework.networking.NetworkingClientManager;
import org.toop.framework.networking.connection.NetworkingClientEventListener;
import org.toop.framework.networking.connection.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.events.AssetLoaderEvents;
@@ -27,12 +31,6 @@ import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.local.AppContext;
import org.toop.local.AppSettings;
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import java.util.Objects;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
@@ -137,7 +135,6 @@ public final class App extends Application {
}
stage.show();
}
private void setKeybinds(StackPane root) {

View File

@@ -14,14 +14,14 @@ import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.clients.TournamentNetworkingClient;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.types.NetworkingConnector;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.OnlinePlayer;
import org.toop.game.players.RandomAI;
import org.toop.framework.networking.connection.clients.TournamentNetworkingClient;
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.connection.types.NetworkingConnector;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.framework.game.players.OnlinePlayer;
import org.toop.framework.game.players.RandomAI;
import org.toop.local.AppContext;
import java.util.List;
@@ -214,15 +214,15 @@ public final class Server {
switch (type) {
case TICTACTOE ->{
Player<BitboardTicTacToe>[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), user);
Player[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer(response.opponent());
players[myTurn] = new ArtificialPlayer(new RandomAI(), user);
gameController = new TicTacToeBitController(players);
}
case REVERSI -> {
Player<BitboardReversi>[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), user);
Player[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer(response.opponent());
players[myTurn] = new ArtificialPlayer(new RandomAI(), user);
gameController = new ReversiBitController(players);}
default -> new ErrorPopup("Unsupported game type.");
@@ -263,7 +263,7 @@ public final class Server {
String gameType = extractQuotedValue(response.gameType());
final String finalGameType = gameType;
var a = new ChallengePopup(challengerName, gameType, (playerInformation) -> {
final int challengeId = Integer.parseInt(response.challengeId().replaceAll("\\D", ""));
final long challengeId = Long.parseLong(response.challengeId().replaceAll("\\D", ""));
new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(clientId, challengeId)).postEvent();
isSingleGame.set(true);
});

View File

@@ -14,7 +14,7 @@ import org.toop.framework.gameFramework.view.GUIEvents;
import java.util.function.Consumer;
public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameCanvas<T> {
public abstract class BitGameCanvas implements GameCanvas {
protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width &&

View File

@@ -1,8 +1,7 @@
package org.toop.app.canvas;
import javafx.scene.canvas.Canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameCanvas<T extends TurnBasedGame<T>> extends GameDrawer<T>{
public interface GameCanvas extends GameDrawer{
Canvas getCanvas();
}

View File

@@ -2,6 +2,6 @@ package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameDrawer<T extends TurnBasedGame<T>> {
void redraw(T gameCopy);
public interface GameDrawer {
void redraw(TurnBasedGame gameCopy);
}

View File

@@ -2,12 +2,9 @@ package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.Arrays;
import java.util.function.Consumer;
public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> {
public class ReversiBitCanvas extends BitGameCanvas {
public ReversiBitCanvas() {
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
canvas.setOnMouseMoved(event -> {
@@ -33,7 +30,7 @@ public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> {
}
@Override
public void redraw(BitboardReversi gameCopy) {
public void redraw(TurnBasedGame gameCopy) {
clearAll();
long[] board = gameCopy.getBoard();
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));

View File

@@ -2,12 +2,9 @@ package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.Arrays;
import java.util.function.Consumer;
public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
public class TicTacToeBitCanvas extends BitGameCanvas{
public TicTacToeBitCanvas() {
super(
Color.GRAY,
@@ -22,7 +19,7 @@ public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
}
@Override
public void redraw(BitboardTicTacToe gameCopy) {
public void redraw(TurnBasedGame gameCopy) {
clearAll();
drawMoves(gameCopy.getBoard());
}

View File

@@ -15,10 +15,10 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.players.LocalPlayer;
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.game.players.LocalPlayer;
public class GenericGameController<T extends TurnBasedGame<T>> implements GameController {
public class GenericGameController implements GameController {
protected final EventFlow eventFlow = new EventFlow();
// Logger for logging
@@ -28,13 +28,13 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
protected final GameView gameView;
// Reference to game canvas
protected final GameCanvas<T> canvas;
protected final GameCanvas canvas;
protected final TurnBasedGame<T> game; // Reference to game instance
protected final TurnBasedGame game; // Reference to game instance
private final ThreadBehaviour gameThreadBehaviour;
// TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(GameCanvas<T> canvas, T game, ThreadBehaviour gameThreadBehaviour, String gameType) {
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: " + this.getClass());
this.canvas = canvas;
@@ -55,7 +55,9 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
// Listen to updates
eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer<T> lp){lp.setMove(event.move());}}, false);
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {
if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setMove(event.move());}
}, false);
}
public void start(){
@@ -70,7 +72,7 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
gameThreadBehaviour.stop();
}
public Player<T> getCurrentPlayer(){
public Player getCurrentPlayer(){
return game.getPlayer(getCurrentPlayerIndex());
}
@@ -97,7 +99,7 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
stop();
}
public Player<T> getPlayer(int player){
public Player getPlayer(int player){
if (player < 0 || player >= 2){ // TODO: Make game turn player count
logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range");

View File

@@ -3,18 +3,19 @@ package org.toop.app.gameControllers;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.players.OnlinePlayer;
import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.players.OnlinePlayer;
public class ReversiBitController extends GenericGameController<BitboardReversi> {
public ReversiBitController(Player<BitboardReversi>[] players) {
BitboardReversi game = new BitboardReversi(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardReversi> player : players) {
if (player instanceof OnlinePlayer<BitboardReversi>){
thread = new OnlineThreadBehaviour<>(game);
public class ReversiBitController extends GenericGameController {
public ReversiBitController(Player[] players) {
BitboardReversi game = new BitboardReversi();
game.init(players);
ThreadBehaviour thread = new LocalThreadBehaviour(game);
for (Player player : players) {
if (player instanceof OnlinePlayer){
thread = new OnlineThreadBehaviour(game);
}
}
super(new ReversiBitCanvas(), game, thread, "Reversi");

View File

@@ -3,19 +3,19 @@ package org.toop.app.gameControllers;
import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalFixedRateThreadBehaviour;
import org.toop.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.OnlinePlayer;
import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.game.players.OnlinePlayer;
public class TicTacToeBitController extends GenericGameController<BitboardTicTacToe> {
public TicTacToeBitController(Player<BitboardTicTacToe>[] players) {
BitboardTicTacToe game = new BitboardTicTacToe(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardTicTacToe> player : players) {
if (player instanceof OnlinePlayer<BitboardTicTacToe>){
thread = new OnlineThreadBehaviour<>(game);
public class TicTacToeBitController extends GenericGameController {
public TicTacToeBitController(Player[] players) {
BitboardTicTacToe game = new BitboardTicTacToe();
game.init(players);
ThreadBehaviour thread = new LocalThreadBehaviour(game);
for (Player player : players) {
if (player instanceof OnlinePlayer){
thread = new OnlineThreadBehaviour(game);
}
}
super(new TicTacToeBitCanvas(), game, thread , "TicTacToe");

View File

@@ -2,24 +2,21 @@ package org.toop.app.widget.view;
import javafx.application.Platform;
import org.toop.app.GameInformation;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.app.gameControllers.GenericGameController;
import org.toop.app.gameControllers.ReversiBitController;
import org.toop.app.gameControllers.TicTacToeBitController;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.LocalPlayer;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*;
import org.toop.game.players.MiniMaxAI;
import org.toop.game.players.RandomAI;
import org.toop.framework.game.players.MiniMaxAI;
import org.toop.framework.game.players.RandomAI;
import org.toop.local.AppContext;
import javafx.geometry.Pos;
@@ -27,9 +24,6 @@ import javafx.scene.control.ScrollPane;
import javafx.scene.layout.VBox;
import org.toop.local.AppSettings;
import java.util.Arrays;
import java.util.Random;
public class LocalMultiplayerView extends ViewWidget {
private final GameInformation information;
@@ -58,14 +52,14 @@ public class LocalMultiplayerView extends ViewWidget {
switch (information.type) {
case TICTACTOE:
if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name);
players[0] = new LocalPlayer(information.players[0].name);
} else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), "Random AI");
players[0] = new ArtificialPlayer(new RandomAI(), "Random AI");
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name);
players[1] = new LocalPlayer(information.players[1].name);
} else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardTicTacToe>(9), "MiniMax AI");
players[1] = new ArtificialPlayer(new MiniMaxAI(9), "MiniMax AI");
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget(
@@ -86,14 +80,14 @@ public class LocalMultiplayerView extends ViewWidget {
break;
case REVERSI:
if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name);
players[0] = new LocalPlayer(information.players[0].name);
} else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
players[0] = new ArtificialPlayer(new RandomAI(), "Random AI");
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name);
players[1] = new LocalPlayer(information.players[1].name);
} else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardReversi>(6), "MiniMax");
players[1] = new ArtificialPlayer(new MiniMaxAI(6), "MiniMax");
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
new ShowEnableTutorialWidget(

View File

@@ -6,6 +6,13 @@ import org.toop.app.widget.complex.LabeledInputWidget;
import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.MasterServer;
import java.time.Duration;
import java.util.concurrent.ConcurrentHashMap;
public class OnlineView extends ViewWidget {
public OnlineView() {
@@ -23,6 +30,28 @@ public class OnlineView extends ViewWidget {
);
});
var localHostButton = Primitive.button("host!", () -> {
var games = new ConcurrentHashMap<String, Class<? extends TurnBasedGame>>();
games.put("tic-tac-toe", BitboardTicTacToe.class);
games.put("reversi", BitboardReversi.class);
var a = new MasterServer(6666, games, Duration.ofSeconds(10));
new Thread(() -> {
try {
a.start();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}).start();
new Server(
"127.0.0.1",
"6666",
"host"
);
}, false);
add(Pos.CENTER, Primitive.vbox(
serverInformationHeader,
Primitive.separator(),
@@ -32,7 +61,9 @@ public class OnlineView extends ViewWidget {
playerNameInput.getNode(),
Primitive.separator(),
connectButton
connectButton,
Primitive.separator(),
localHostButton
));
}
}

View File

@@ -147,7 +147,6 @@
<version>2.42.0</version>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>

View File

@@ -1,39 +1,44 @@
package org.toop.game;
package org.toop.framework.game;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicInteger;
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBasedGame<T> {
public abstract class BitboardGame implements TurnBasedGame {
private final int columnSize;
private final int rowSize;
private Player<T>[] players;
private Player[] players;
// long is 64 bits. Every game has a limit of 64 cells maximum.
private final long[] playerBitboard;
private int currentTurn = 0;
private final int playerCount;
public BitboardGame(int columnSize, int rowSize, int playerCount, Player<T>[] players) {
public BitboardGame(int columnSize, int rowSize, int playerCount) {
this.columnSize = columnSize;
this.rowSize = rowSize;
this.players = players;
this.playerCount = playerCount;
this.playerBitboard = new long[playerCount];
}
@Override
public void init(Player[] players) {
this.players = players;
Arrays.fill(playerBitboard, 0L);
}
public BitboardGame(BitboardGame<T> other) {
public BitboardGame(BitboardGame other) {
this.columnSize = other.columnSize;
this.rowSize = other.rowSize;
this.playerCount = other.playerCount;
this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn;
this.players = Arrays.stream(other.players)
.map(Player<T>::deepCopy)
.map(Player::deepCopy)
.toArray(Player[]::new);
}
@@ -61,7 +66,7 @@ public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBas
return getCurrentPlayerIndex();
}
public Player<T> getPlayer(int index) {return players[index];}
public Player getPlayer(int index) {return players[index];}
public int getCurrentPlayerIndex() {
return currentTurn % playerBitboard.length;
@@ -71,7 +76,7 @@ public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBas
return (currentTurn + 1) % playerBitboard.length;
}
public Player<T> getCurrentPlayer(){
public Player getCurrentPlayer(){
return players[getCurrentPlayerIndex()];
}

View File

@@ -1,3 +1,3 @@
package org.toop.game;
package org.toop.framework.game;
// TODO: Remove this, only used in ReversiCanvas. Needs to not
public record Move(int position, char value) {}

View File

@@ -1,4 +1,4 @@
package org.toop.game.gameThreads;
package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState;
@@ -16,7 +16,7 @@ import java.util.function.Consumer;
* Runs a separate thread that executes game turns at a fixed frequency (default 60 updates/sec),
* applying player moves, updating the game state, and dispatching UI events.
*/
public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable {
public class LocalFixedRateThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/**
@@ -24,7 +24,7 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
*
* @param game the game instance
*/
public LocalFixedRateThreadBehaviour(T game) {
public LocalFixedRateThreadBehaviour(TurnBasedGame game) {
super(game);
}
@@ -59,7 +59,7 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
if (now >= nextUpdate) {
nextUpdate += UPDATE_INTERVAL;
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn());
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);

View File

@@ -1,4 +1,4 @@
package org.toop.game.gameThreads;
package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
@@ -16,14 +16,14 @@ import java.util.function.Consumer;
* Repeatedly gets the current player's move, applies it to the game,
* updates the UI, and stops when the game ends or {@link #stop()} is called.
*/
public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable {
public class LocalThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/**
* Creates a new behaviour for a local turn-based game.
*
* @param game the game instance
*/
public LocalThreadBehaviour(T game) {
public LocalThreadBehaviour(TurnBasedGame game) {
super(game);
}
@@ -48,7 +48,7 @@ public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractTh
@Override
public void run() {
while (isRunning.get()) {
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn());
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);

View File

@@ -1,4 +1,4 @@
package org.toop.game.gameThreads;
package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
@@ -6,7 +6,7 @@ import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.players.OnlinePlayer;
import org.toop.framework.game.players.OnlinePlayer;
/**
* Handles online multiplayer game logic.
@@ -14,17 +14,17 @@ import org.toop.game.players.OnlinePlayer;
* Reacts to server events, sending moves and updating the game state
* for the local player while receiving moves from other players.
*/
public class OnlineThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements SupportsOnlinePlay {
public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
/**
* Creates behaviour and sets the first local player
* (non-online player) from the given array.
*/
public OnlineThreadBehaviour(T game) {
public OnlineThreadBehaviour(TurnBasedGame game) {
super(game);
}
/** Finds the first non-online player in the array. */
private int getFirstNotOnlinePlayer(Player<T>[] players) {
private int getFirstNotOnlinePlayer(Player[] players) {
for (int i = 0; i < players.length; i++) {
if (!(players[i] instanceof OnlinePlayer)) {
return i;

View File

@@ -1,7 +1,6 @@
package org.toop.game.gameThreads;
package org.toop.framework.game.gameThreads;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.events.NetworkEvents;
/**
* Online thread behaviour that adds a fixed delay before processing
@@ -10,14 +9,14 @@ import org.toop.framework.networking.events.NetworkEvents;
* This is identical to {@link OnlineThreadBehaviour}, but inserts a
* short sleep before delegating to the base implementation.
*/
public class OnlineWithSleepThreadBehaviour<T extends TurnBasedGame<T>> extends OnlineThreadBehaviour<T> {
public class OnlineWithSleepThreadBehaviour extends OnlineThreadBehaviour {
/**
* Creates the behaviour and forwards the players to the base class.
*
* @param game the online-capable turn-based game
*/
public OnlineWithSleepThreadBehaviour(T game) {
public OnlineWithSleepThreadBehaviour(TurnBasedGame game) {
super(game);
}

View File

@@ -0,0 +1,72 @@
package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.utils.ImmutablePair;
import java.util.function.Consumer;
import static org.toop.framework.gameFramework.GameState.TURN_SKIPPED;
import static org.toop.framework.gameFramework.GameState.WIN;
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
private Consumer<ImmutablePair<String, Integer>> onPlayerMove;
/**
* Creates a new base behaviour for the specified game.
*
* @param game the turn-based game to control
*/
public ServerThreadBehaviour(TurnBasedGame game, Consumer<ImmutablePair<String, Integer>> onPlayerMove) {
super(game);
}
private void notifyPlayerMove(ImmutablePair<String, Integer> pair) {
onPlayerMove.accept(pair);
}
/** Starts the game loop in a new thread. */
@Override
public void start() {
if (isRunning.compareAndSet(false, true)) {
new Thread(this).start();
}
}
/** Stops the game loop after the current iteration. */
@Override
public void stop() {
isRunning.set(false);
}
@Override
public void run() {
while (isRunning.get()) {
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
GameState state = result.state();
if (state != TURN_SKIPPED){
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(move)));
}
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
}
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
throw new RuntimeException("Unknown state: " + state);
}
}
}
}
}

View File

@@ -1,20 +1,25 @@
package org.toop.game.games.reversi;
package org.toop.framework.game.games.reversi;
import org.toop.framework.game.BitboardGame;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame;
import org.toop.framework.game.BitboardGame;
public class BitboardReversi extends BitboardGame<BitboardReversi> {
public class BitboardReversi extends BitboardGame {
public record Score(int black, int white) {}
private final long notAFile = 0xfefefefefefefefeL;
private final long notHFile = 0x7f7f7f7f7f7f7f7fL;
public BitboardReversi(Player<BitboardReversi>[] players) {
super(8, 8, 2, players);
public BitboardReversi() {
super(8, 8, 2);
}
@Override
public void init(Player[] players) {
super.init(players);
// Black (player 0)
setPlayerBitboard(0, (1L << (3 + 4 * 8)) | (1L << (4 + 3 * 8)));

View File

@@ -1,11 +1,11 @@
package org.toop.game.games.tictactoe;
package org.toop.framework.game.games.tictactoe;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame;
import org.toop.framework.game.BitboardGame;
public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
public class BitboardTicTacToe extends BitboardGame {
private final long[] winningLines = {
0b111000000L, // top row
0b000111000L, // middle row
@@ -17,9 +17,15 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
0b001010100L // anti-diagonal
};
public BitboardTicTacToe(Player<BitboardTicTacToe>[] players) {
super(3, 3, 2, players);
public BitboardTicTacToe() {
super(3, 3, 2);
}
@Override
public void init(Player[] players) {
super.init(players);
}
public BitboardTicTacToe(BitboardTicTacToe other) {
super(other);
}

View File

@@ -1,4 +1,4 @@
package org.toop.game.players;
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.player.*;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
@@ -12,22 +12,22 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
*
* @param <T> the specific type of game this AI player can play
*/
public class ArtificialPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
public class ArtificialPlayer extends AbstractPlayer {
/** The AI instance used to calculate moves. */
private final AI<T> ai;
private final AI ai;
/**
* Constructs a new ArtificialPlayer using the specified AI.
*
* @param ai the AI instance that determines moves for this player
*/
public ArtificialPlayer(AI<T> ai, String name) {
public ArtificialPlayer(AI ai, String name) {
super(name);
this.ai = ai;
}
public ArtificialPlayer(ArtificialPlayer<T> other) {
public ArtificialPlayer(ArtificialPlayer other) {
super(other);
this.ai = other.ai.deepCopy();
}
@@ -44,12 +44,12 @@ public class ArtificialPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer
* @return the integer representing the chosen move
* @throws ClassCastException if {@code gameCopy} is not of type {@code T}
*/
public long getMove(T gameCopy) {
public long getMove(TurnBasedGame gameCopy) {
return ai.getMove(gameCopy);
}
@Override
public ArtificialPlayer<T> deepCopy() {
return new ArtificialPlayer<T>(this);
public ArtificialPlayer deepCopy() {
return new ArtificialPlayer(this);
}
}

View File

@@ -1,13 +1,12 @@
package org.toop.game.players;
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
public class LocalPlayer extends AbstractPlayer {
// Future can be used with event system, IF unsubscribeAfterSuccess works...
// private CompletableFuture<Integer> LastMove = new CompletableFuture<>();
@@ -17,12 +16,12 @@ public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
super(name);
}
public LocalPlayer(LocalPlayer<T> other) {
public LocalPlayer(LocalPlayer other) {
super(other);
}
@Override
public long getMove(T gameCopy) {
public long getMove(TurnBasedGame gameCopy) {
return getValidMove(gameCopy);
}
@@ -36,7 +35,7 @@ public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
return false;
}
private long getMove2(T gameCopy) {
private long getMove2(TurnBasedGame gameCopy) {
LastMove = new CompletableFuture<>();
long move = 0;
try {
@@ -49,7 +48,7 @@ public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
return move;
}
protected long getValidMove(T gameCopy){
protected long getValidMove(TurnBasedGame gameCopy){
// Get this player's valid moves
long validMoves = gameCopy.getLegalMoves();
// Make sure provided move is valid
@@ -64,8 +63,8 @@ public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
}
@Override
public LocalPlayer<T> deepCopy() {
return new LocalPlayer<T>(this.getName());
public LocalPlayer deepCopy() {
return new LocalPlayer(this.getName());
}
/*public void register() {

View File

@@ -1,4 +1,4 @@
package org.toop.game.players;
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
@@ -9,7 +9,7 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class MiniMaxAI<T extends TurnBasedGame<T>> extends AbstractAI<T> {
public class MiniMaxAI extends AbstractAI {
private final int maxDepth;
private final Random random = new Random();
@@ -18,17 +18,17 @@ public class MiniMaxAI<T extends TurnBasedGame<T>> extends AbstractAI<T> {
this.maxDepth = depth;
}
public MiniMaxAI(MiniMaxAI<T> other) {
public MiniMaxAI(MiniMaxAI other) {
this.maxDepth = other.maxDepth;
}
@Override
public MiniMaxAI<T> deepCopy() {
return new MiniMaxAI<>(this);
public MiniMaxAI deepCopy() {
return new MiniMaxAI(this);
}
@Override
public long getMove(T game) {
public long getMove(TurnBasedGame game) {
long legalMoves = game.getLegalMoves();
if (legalMoves == 0) return 0;
@@ -39,7 +39,7 @@ public class MiniMaxAI<T extends TurnBasedGame<T>> extends AbstractAI<T> {
long movesLoop = legalMoves;
while (movesLoop != 0) {
long move = 1L << Long.numberOfTrailingZeros(movesLoop);
T copy = game.deepCopy();
TurnBasedGame copy = game.deepCopy();
PlayResult result = copy.play(move);
int score;
@@ -75,7 +75,7 @@ public class MiniMaxAI<T extends TurnBasedGame<T>> extends AbstractAI<T> {
* @param beta Beta value
* @return score of the position
*/
private int getMoveScore(T game, int depth, boolean maximizing, int aiPlayer, int alpha, int beta) {
private int getMoveScore(TurnBasedGame game, int depth, boolean maximizing, int aiPlayer, int alpha, int beta) {
long legalMoves = game.getLegalMoves();
// Terminal state
@@ -95,7 +95,7 @@ public class MiniMaxAI<T extends TurnBasedGame<T>> extends AbstractAI<T> {
while (movesLoop != 0) {
long move = 1L << Long.numberOfTrailingZeros(movesLoop);
T copy = game.deepCopy();
TurnBasedGame copy = game.deepCopy();
PlayResult result = copy.play(move);
int score;
@@ -130,7 +130,7 @@ public class MiniMaxAI<T extends TurnBasedGame<T>> extends AbstractAI<T> {
* @param aiPlayer AI's player index
* @return heuristic score
*/
private int evaluateBoard(T game, int aiPlayer) {
private int evaluateBoard(TurnBasedGame game, int aiPlayer) {
long[] board = game.getBoard();
int aiCount = 0;
int opponentCount = 0;

View File

@@ -1,4 +1,4 @@
package org.toop.game.players;
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
@@ -12,7 +12,7 @@ import org.toop.framework.gameFramework.model.player.Player;
* Currently, this class is a placeholder and does not implement move logic.
* </p>
*/
public class OnlinePlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
public class OnlinePlayer extends AbstractPlayer {
/**
* Constructs a new OnlinePlayer.
@@ -25,12 +25,12 @@ public class OnlinePlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T>
super(name);
}
public OnlinePlayer(OnlinePlayer<T> other) {
public OnlinePlayer(OnlinePlayer other) {
super(other);
}
@Override
public Player<T> deepCopy() {
return new OnlinePlayer<>(this);
public Player deepCopy() {
return new OnlinePlayer(this);
}
}

View File

@@ -1,4 +1,4 @@
package org.toop.game.players;
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractAI;
@@ -6,19 +6,19 @@ import org.toop.framework.gameFramework.model.player.AbstractAI;
import java.util.Random;
public class RandomAI<T extends TurnBasedGame<T>> extends AbstractAI<T> {
public class RandomAI extends AbstractAI {
public RandomAI() {
super();
}
@Override
public RandomAI<T> deepCopy() {
return new RandomAI<T>();
public RandomAI deepCopy() {
return new RandomAI();
}
@Override
public long getMove(T game) {
public long getMove(TurnBasedGame game) {
long legalMoves = game.getLegalMoves();
int move = new Random().nextInt(Long.bitCount(legalMoves));
return nthBitIndex(legalMoves, move);

View File

@@ -0,0 +1,46 @@
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.server.User;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
public class ServerPlayer extends AbstractPlayer {
private User user;
private CompletableFuture<Long> lastMove;
public ServerPlayer(User user) {
super(user.name());
this.user = user;
}
public void setMove(long move) {
lastMove.complete(move);
}
@Override
public Player deepCopy() {
return null;
}
@Override
public long getMove(TurnBasedGame game) {
lastMove = new CompletableFuture<>();
System.out.println("Sending yourturn");
user.sendMessage("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}\n");
try {
return lastMove.get();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
return 0;
}
}
@Override
public String getName() {
return "";
}
}

View File

@@ -1,8 +1,7 @@
package org.toop.framework.gameFramework.controller;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.threadBehaviour.Controllable;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.connection.events.NetworkEvents;
public interface GameController extends Controllable, UpdatesGameUI {
/** Called when it is this player's turn to make a move. */

View File

@@ -2,6 +2,6 @@ package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.model.player.Player;
public interface PlayerProvider<T extends TurnBasedGame<T>> {
Player<T> getPlayer(int index);
public interface PlayerProvider {
Player getPlayer(int index);
}

View File

@@ -1,7 +1,5 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.networking.events.NetworkEvents;
/**
* Interface for games that support online multiplayer play.
* <p>

View File

@@ -1,6 +1,9 @@
package org.toop.framework.gameFramework.model.game;
public interface TurnBasedGame<T extends TurnBasedGame<T>> extends Playable, DeepCopyable<T>, PlayerProvider<T>, BoardProvider {
import org.toop.framework.gameFramework.model.player.Player;
public interface TurnBasedGame extends Playable, PlayerProvider, BoardProvider, DeepCopyable<TurnBasedGame> {
void init(Player[] players);
int getCurrentTurn();
int getPlayerCount();
int getWinner();

View File

@@ -16,14 +16,14 @@ import java.util.function.Consumer;
* a running flag, a game reference, and a logger.
* Subclasses implement the actual game-loop logic.
*/
public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implements ThreadBehaviour {
public abstract class AbstractThreadBehaviour implements ThreadBehaviour {
private LongPairConsumer onSendMove;
private Runnable onUpdateUI;
/** Indicates whether the game loop or event processing is active. */
protected final AtomicBoolean isRunning = new AtomicBoolean();
/** The game instance controlled by this behaviour. */
protected final T game;
protected final TurnBasedGame game;
/** Logger for the subclass to report errors or debug info. */
protected final Logger logger = LogManager.getLogger(this.getClass());
@@ -33,7 +33,7 @@ public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implem
*
* @param game the turn-based game to control
*/
public AbstractThreadBehaviour(T game) {
public AbstractThreadBehaviour(TurnBasedGame game) {
this.game = game;
}

View File

@@ -3,5 +3,5 @@ package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface AI<T extends TurnBasedGame<T>> extends MoveProvider<T>, DeepCopyable<AI<T>> {
public interface AI extends MoveProvider, DeepCopyable<AI> {
}

View File

@@ -12,6 +12,6 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
*
* @param <T> the specific type of game this AI can play, extending {@link GameR}
*/
public abstract class AbstractAI<T extends TurnBasedGame<T>> implements AI<T> {
public abstract class AbstractAI implements AI {
// Concrete AI implementations should override findBestMove(T game, int depth)
}

View File

@@ -15,7 +15,7 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
* specific move logic.
* </p>
*/
public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Player<T> {
public abstract class AbstractPlayer implements Player {
private final Logger logger = LogManager.getLogger(this.getClass());
private final String name;
@@ -24,7 +24,7 @@ public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Play
this.name = name;
}
protected AbstractPlayer(AbstractPlayer<T> other) {
protected AbstractPlayer(AbstractPlayer other) {
this.name = other.name;
}
/**
@@ -39,7 +39,7 @@ public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Play
* @return an integer representing the chosen move
* @throws UnsupportedOperationException if the method is not overridden
*/
public long getMove(T gameCopy) {
public long getMove(TurnBasedGame gameCopy) {
logger.error("Method getMove not implemented.");
throw new UnsupportedOperationException("Not supported yet.");
}

View File

@@ -2,6 +2,6 @@ package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface MoveProvider<T extends TurnBasedGame<T>> {
long getMove(T game);
public interface MoveProvider {
long getMove(TurnBasedGame game);
}

View File

@@ -1,7 +1,5 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface Player<T extends TurnBasedGame<T>> extends NameProvider, MoveProvider<T>, DeepCopyable<Player<T>> {
}
public interface Player extends NameProvider, MoveProvider, DeepCopyable<Player> {}

View File

@@ -1,13 +1,13 @@
package org.toop.framework.networking;
package org.toop.framework.networking.connection;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException;
import org.toop.framework.networking.interfaces.NetworkingClientManager;
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.connection.interfaces.NetworkingClientManager;
public class NetworkingClientEventListener {
private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class);

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking;
package org.toop.framework.networking.connection;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
@@ -10,13 +10,13 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException;
import org.toop.framework.networking.interfaces.NetworkingClient;
import org.toop.framework.networking.types.NetworkingConnector;
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import org.toop.framework.networking.connection.types.NetworkingConnector;
public class NetworkingClientManager implements org.toop.framework.networking.interfaces.NetworkingClientManager {
public class NetworkingClientManager implements org.toop.framework.networking.connection.interfaces.NetworkingClientManager {
private static final Logger logger = LogManager.getLogger(NetworkingClientManager.class);
private final EventBus eventBus;

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.clients;
package org.toop.framework.networking.connection.clients;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*;
@@ -12,9 +12,9 @@ import io.netty.util.CharsetUtil;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.exceptions.CouldNotConnectException;
import org.toop.framework.networking.handlers.NetworkingGameClientHandler;
import org.toop.framework.networking.interfaces.NetworkingClient;
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.connection.handlers.NetworkingGameClientHandler;
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import java.net.InetSocketAddress;

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.events;
package org.toop.framework.networking.connection.events;
import java.util.*;
import java.util.concurrent.CompletableFuture;
@@ -6,8 +6,8 @@ import java.util.concurrent.CompletableFuture;
import org.toop.annotations.AutoResponseResult;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.eventbus.events.*;
import org.toop.framework.networking.interfaces.NetworkingClient;
import org.toop.framework.networking.types.NetworkingConnector;
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import org.toop.framework.networking.connection.types.NetworkingConnector;
/**
* Defines all event types related to the networking subsystem.
@@ -102,7 +102,7 @@ public class NetworkEvents extends EventsBase {
implements GenericEvent {}
/** Requests to accept an existing challenge. */
public record SendAcceptChallenge(long clientId, int challengeId)
public record SendAcceptChallenge(long clientId, long challengeId)
implements GenericEvent {}
/** Requests to forfeit the current game. */

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions;
package org.toop.framework.networking.connection.exceptions;
/**
* Thrown when an operation is attempted on a networking client

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions;
package org.toop.framework.networking.connection.exceptions;
public class CouldNotConnectException extends RuntimeException {

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions;
package org.toop.framework.networking.connection.exceptions;
public class NetworkingInitializationException extends RuntimeException {
public NetworkingInitializationException(String message, Throwable cause) {

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.handlers;
package org.toop.framework.networking.connection.handlers;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
@@ -9,7 +9,7 @@ import java.util.regex.Pattern;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.connection.events.NetworkEvents;
public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
private static final Logger logger = LogManager.getLogger(NetworkingGameClientHandler.class);

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@@ -1,6 +1,6 @@
package org.toop.framework.networking.interfaces;
package org.toop.framework.networking.connection.interfaces;
import org.toop.framework.networking.exceptions.CouldNotConnectException;
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import java.net.InetSocketAddress;

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@@ -1,8 +1,8 @@
package org.toop.framework.networking.interfaces;
package org.toop.framework.networking.connection.interfaces;
import org.toop.framework.networking.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException;
import org.toop.framework.networking.types.NetworkingConnector;
import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.connection.types.NetworkingConnector;
public interface NetworkingClientManager {
void startClient(

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.types;
package org.toop.framework.networking.connection.types;
import java.util.concurrent.TimeUnit;

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@@ -1,3 +1,3 @@
package org.toop.framework.networking.types;
package org.toop.framework.networking.connection.types;
public record ServerCommand(long clientId, String command) {}

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@@ -0,0 +1,3 @@
package org.toop.framework.networking.connection.types;
public record ServerMessage(String message) {}

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@@ -0,0 +1,155 @@
package org.toop.framework.networking.server;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import org.apache.maven.surefire.shared.utils.StringUtils;
import java.util.Arrays;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
public class ConnectionHandler extends SimpleChannelInboundHandler<String> {
private final User user;
private final Server server;
public ConnectionHandler(User user, Server server) {
this.user = user;
this.server = server;
}
private String returnQuotedString(Iterator<String> strings) { // TODO more places this could be useful
return "\"" + StringUtils.join(strings, "\",\"") + "\"";
}
@Override
public void channelActive(ChannelHandlerContext ctx) {
ctx.writeAndFlush("WELCOME " + user.id() + "\n");
user.setCtx(ctx);
server.addUser(user); // TODO set correct name on login
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
IO.println(msg);
ParsedMessage p = parse(msg);
if (p == null) return;
IO.println(p.command() + " " + Arrays.toString(p.args()));
switch (p.command()) {
case "ping" -> ctx.writeAndFlush("PONG\n");
case "login" -> handleLogin(p);
case "get" -> handleGet(p);
case "subscribe" -> handleSubscribe(p);
case "move" -> handleMove(p);
case "challenge" -> handleChallenge(p);
case "message" -> handleMessage(p);
case "help" -> handleHelp(p);
default -> ctx.writeAndFlush("ERROR Unknown command\n");
}
}
// DO NOT INVERT
private boolean hasArgs(String... args) {
return (args.length >= 1);
}
private void handleLogin(ParsedMessage p) {
if (!hasArgs(p.args())) return;
user.setName(p.args()[0]);
}
private void handleGet(ParsedMessage p) {
if (!hasArgs(p.args())) return;
switch (p.args()[0]) {
case "playerlist" -> {
var names = server.onlineUsers().stream().map(ServerUser::name).iterator();
user.ctx().writeAndFlush("SVR PLAYERLIST " + returnQuotedString(names) + "\n");
}
case "gamelist" -> {
var names = server.gameTypes().stream().iterator();
user.ctx().writeAndFlush("SVR GAMELIST " + returnQuotedString(names) + "\n");
}
}
}
private void handleSubscribe(ParsedMessage p) {
// TODO
}
private void handleHelp(ParsedMessage p) {
// TODO
}
private void handleMessage(ParsedMessage p) {
// TODO
}
private void handleChallenge(ParsedMessage p) {
if (!hasArgs(p.args())) return;
if (p.args().length < 2) return;
if (p.args()[0].equalsIgnoreCase("accept")) {
try {
long id = Long.parseLong(p.args()[1]);
if (id <= 0) {
user.sendMessage("ERR id must be a positive number \n");
return;
}
server.acceptChallenge(id);
} catch (NumberFormatException e) {
user.sendMessage("ERR id is not a valid number or too big \n");
return;
}
return;
}
server.challengeUser(user.name(), p.args()[0], p.args()[1]);
}
private void handleMove(ParsedMessage p) {
if(!hasArgs(p.args())) return;
// TODO check if not number
user.serverPlayer().setMove(1L << Integer.parseInt(p.args()[0]));
}
private ParsedMessage parse(String msg) {
// TODO, what if empty string.
if (msg.isEmpty()) return null;
msg = msg.trim().toLowerCase();
List<String> parts = new LinkedList<>(List.of(msg.split(" ")));
if (parts.size() > 1) {
String command = parts.removeFirst();
return new ParsedMessage(command, parts.toArray(String[]::new));
}
else {
return new ParsedMessage(msg);
}
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
@Override
public void channelInactive(ChannelHandlerContext ctx) {
server.removeUser(user);
}
}

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@@ -0,0 +1,43 @@
package org.toop.framework.networking.server;
import org.toop.framework.game.gameThreads.ServerThreadBehaviour;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public class Game implements OnlineGame<TurnBasedGame> {
private long id;
private User[] users;
private TurnBasedGame game;
private ServerThreadBehaviour gameThread;
public Game(TurnBasedGame game, User... users) {
this.game = game;
this.gameThread = new ServerThreadBehaviour(game, (pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()));
this.users = users;
}
private void notifyMoveMade(String speler, int move){
users[0].sendMessage(String.format("SVR GAME MOVE {PLAYER: \"%s\", DETAILS: \"<reactie spel op zet>\", MOVE: \"%s\"}", speler, move));
users[1].sendMessage(String.format("SVR GAME MOVE {PLAYER: \"%s\", DETAILS: \"<reactie spel op zet>\", MOVE: \"%s\"}", speler, move));
}
@Override
public long id() {
return id;
}
@Override
public TurnBasedGame game() {
return game;
}
@Override
public User[] users() {
return users;
}
@Override
public void start(){
this.gameThread.start();
}
}

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@@ -0,0 +1,47 @@
package org.toop.framework.networking.server;
import org.toop.framework.SnowflakeGenerator;
public class GameChallenge {
private final long id = SnowflakeGenerator.nextId(); // I don't need this, but the tournament server uses it...
private final User from;
private final User to;
private final String gameType;
private final SimpleTimer timer;
private boolean isChallengeAccepted = false;
public GameChallenge(User from, User to, String gameType, SimpleTimer timer) {
this.from = from;
this.to = to;
this.gameType = gameType;
this.timer = timer;
}
public long id() {
return id;
}
public User[] getUsers() {
return new User[]{from, to};
}
public void forceExpire() {
timer.forceExpire();
}
public String acceptChallenge() {
isChallengeAccepted = true;
timer.forceExpire();
return gameType;
}
public boolean isChallengeAccepted() {
return isChallengeAccepted;
}
public boolean isExpired() {
return timer.isExpired();
}
}

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@@ -0,0 +1,33 @@
package org.toop.framework.networking.server;
import java.time.Instant;
import java.time.Duration;
public class GameChallengeTimer implements SimpleTimer {
private final Instant createdAt;
private final Duration timeout;
private boolean isExpired = false;
public GameChallengeTimer(Duration duration) {
this.createdAt = Instant.now();
this.timeout = duration;
}
@Override
public void forceExpire() {
this.isExpired = true;
}
@Override
public boolean isExpired() {
if (this.isExpired) return true;
return Instant.now().isAfter(createdAt.plus(timeout));
}
@Override
public long secondsRemaining() {
return Duration.between(Instant.now(), createdAt.plus(timeout)).toSeconds();
}
}

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@@ -0,0 +1,28 @@
package org.toop.framework.networking.server;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.lang.reflect.InvocationTargetException;
public class GameDefinition<T> {
private final String name;
private final Class<T> game;
public GameDefinition(String name, Class<T> game) {
this.name = name;
this.game = game;
}
public String name() {
return name;
}
public T create(String... users) {
try {
return game.getDeclaredConstructor().newInstance(users);
} catch (InstantiationException | IllegalAccessException | InvocationTargetException | NoSuchMethodException e) {
throw new RuntimeException(e);
}
}
}

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@@ -0,0 +1,8 @@
package org.toop.framework.networking.server;
public interface GameServer {
// List<?> gameTypes();
// List<?> ongoingGames();
// void startGame(String gameType, User... users);
// String[] onlineUsers();
}

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@@ -0,0 +1,69 @@
package org.toop.framework.networking.server;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.nio.NioIoHandler;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.LineBasedFrameDecoder;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.time.Duration;
import java.util.Map;
public class MasterServer {
private final int port;
public final Server gs;
public MasterServer(int port, Map<String, Class<? extends TurnBasedGame>> gameTypes, Duration challengeDuration) {
this.port = port;
this.gs = new Server(gameTypes, challengeDuration);
}
public void start() throws InterruptedException {
EventLoopGroup bossGroup = new NioEventLoopGroup(1);
EventLoopGroup workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory());
try {
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(workerGroup);
bootstrap.channel(NioServerSocketChannel.class);
bootstrap.option(ChannelOption.SO_BACKLOG, 128);
bootstrap.childOption(ChannelOption.SO_KEEPALIVE, true);
bootstrap.handler(new LoggingHandler(LogLevel.INFO));
bootstrap.childHandler(
new ChannelInitializer<NioSocketChannel>() {
@Override
protected void initChannel(NioSocketChannel ch) {
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast(new LineBasedFrameDecoder(8192));
pipeline.addLast(new StringDecoder());
pipeline.addLast(new StringEncoder());
long userid = SnowflakeGenerator.nextId();
User user = new User(userid, ""+userid);
pipeline.addLast(new ConnectionHandler(user, gs));
}
}
);
ChannelFuture future = bootstrap.bind(port).sync();
System.out.println("MasterServer listening on port " + port);
future.channel().closeFuture().sync();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}

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@@ -0,0 +1,7 @@
package org.toop.framework.networking.server;
public interface MessageStore {
void add(String message);
String get();
void reset();
}

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@@ -0,0 +1,8 @@
package org.toop.framework.networking.server;
public interface OnlineGame<T> {
long id();
T game();
User[] users();
void start();
}

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@@ -0,0 +1,4 @@
package org.toop.framework.networking.server;
public record ParsedMessage(String command, String... args) {}

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@@ -0,0 +1,4 @@
package org.toop.framework.networking.server;
public class Parser {
}

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@@ -0,0 +1,4 @@
package org.toop.framework.networking.server;
public interface ServableGame {
}

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@@ -0,0 +1,182 @@
package org.toop.framework.networking.server;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.utils.ImmutablePair;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.concurrent.*;
import java.time.Duration;
public class Server implements GameServer {
final private Map<String, Class<? extends TurnBasedGame>> gameTypes;
final private Map<Long, User> users = new ConcurrentHashMap<>();
final private List<GameChallenge> gameChallenges = new CopyOnWriteArrayList<>();
final private List<OnlineGame<TurnBasedGame>> games = new CopyOnWriteArrayList<>();
final private Duration challengeDuration;
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
public Server(Map<String, Class<? extends TurnBasedGame>> gameTypes, Duration challengeDuration) {
this.gameTypes = gameTypes;
this.challengeDuration = challengeDuration;
scheduler.schedule(this::serverTask, 0, TimeUnit.MILLISECONDS);
}
private void serverTask() {
checkChallenges();
scheduler.schedule(this::serverTask, 500, TimeUnit.MILLISECONDS);
}
public void addUser(User user) {
users.putIfAbsent(user.id(), user);
}
public void removeUser(User user) {
users.remove(user.id());
}
public List<String> gameTypes() {
return gameTypes.keySet().stream().toList();
}
public List<OnlineGame<TurnBasedGame>> ongoingGames() {
return games;
}
public User getUser(String username) {
return users.values().stream().filter(e -> e.name().equalsIgnoreCase(username)).findFirst().orElse(null);
}
public User getUser(long id) {
return users.get(id);
}
public void challengeUser(String fromUser, String toUser, String gameType) {
User from = getUser(fromUser);
if (from == null) {
return;
}
if (!gameTypes.containsKey(gameType)) {
from.sendMessage("ERR gametype not found \n");
return;
}
User to = getUser(toUser);
if (to == null) {
from.sendMessage("ERR user not found \n");
return;
}
var ch = new GameChallenge(from, to, gameType, new GameChallengeTimer(challengeDuration));
to.sendMessage(
"SVR GAME CHALLENGE {CHALLENGER: \"%s\", CHALLENGENUMBER: \"%s\", GAMETYPE: \"%s\"} \n"
.formatted(from.name(), ch.id(), gameType)
);
if (!isValidChallenge(ch)) {
warnUserExpiredChallenge(from, ch.id());
ch.forceExpire();
return;
}
gameChallenges.addLast(ch);
}
private void warnUserExpiredChallenge(User user, long challengeId) {
user.sendMessage("SVR GAME CHALLENGE CANCELLED {CHALLENGENUMBER: \"" + challengeId + "\"}" + "\n");
}
private boolean isValidChallenge(GameChallenge gameChallenge) {
for (var user : gameChallenge.getUsers()) {
if (users.get(user.id()) == null) {
return false;
}
if (user.game() != null) {
return false;
}
if (gameChallenge.isExpired()) {
return false;
}
}
return true;
}
public void checkChallenges() {
for (int i = gameChallenges.size() - 1; i >= 0; i--) {
var challenge = gameChallenges.get(i);
if (isValidChallenge(challenge)) continue;
if (challenge.isExpired()) {
if (!challenge.isChallengeAccepted()) Arrays.stream(challenge.getUsers())
.forEach(user -> warnUserExpiredChallenge(user, challenge.id()));
gameChallenges.remove(i);
}
}
}
public void acceptChallenge(long challengeId) {
for (var challenge : gameChallenges) {
if (challenge.id() == challengeId) {
startGame(challenge.acceptChallenge(), challenge.getUsers());
break;
}
}
}
public List<GameChallenge> gameChallenges() {
return gameChallenges;
}
public void startGame(String gameType, User... users) {
if (!gameTypes.containsKey(gameType)) return;
try {
ServerPlayer[] players = new ServerPlayer[users.length];
var game = new Game(gameTypes.get(gameType).getDeclaredConstructor().newInstance(), users);
for (int i = 0; i < users.length; i++) {
players[i] = new ServerPlayer(users[i]);
users[i].addGame(new ImmutablePair<>(game, players[i]));
}
System.out.println("Starting Game");
game.game().init(players);
games.addLast(game);
users[0].sendMessage(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
users[0].name(),
gameType,
users[1].name()));
users[1].sendMessage(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
users[0].name(),
gameType,
users[0].name()));
game.start();
} catch (Exception ignored) {}
}
public List<User> onlineUsers() {
return users.values().stream().toList();
}
public void closeServer() {
scheduler.shutdown();
gameChallenges.clear();
games.clear();
users.clear();
gameTypes.clear();
}
}

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@@ -0,0 +1,27 @@
package org.toop.framework.networking.server;
import java.util.Queue;
public class ServerMessageStore implements MessageStore {
Queue<String> messageQueue;
public ServerMessageStore(Queue<String> messageQueue) {
this.messageQueue = messageQueue;
}
@Override
public void add(String message) {
messageQueue.offer(message);
}
@Override
public String get() {
return messageQueue.poll();
}
@Override
public void reset() {
messageQueue.clear();
}
}

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@@ -0,0 +1,15 @@
package org.toop.framework.networking.server;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.utils.Pair;
public interface ServerUser {
long id();
String name();
Game game();
ServerPlayer serverPlayer();
void addGame(Pair<Game, ServerPlayer> gamePair);
void removeGame();
void setName(String name);
void sendMessage(String message);
}

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@@ -0,0 +1,7 @@
package org.toop.framework.networking.server;
public interface SimpleTimer {
void forceExpire();
boolean isExpired();
long secondsRemaining();
}

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@@ -0,0 +1,69 @@
package org.toop.framework.networking.server;
import io.netty.channel.ChannelHandlerContext;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.utils.Pair;
public class User implements ServerUser {
final private long id;
private String name;
private Pair<Game, ServerPlayer> gamePair;
private ChannelHandlerContext connectionContext;
public User(long userId, String name) {
this.id = userId;
this.name = name;
}
@Override
public long id() {
return id;
}
@Override
public String name() {
return name;
}
@Override
public void addGame(Pair<Game, ServerPlayer> gamePair) {
if (this.gamePair == null) {
this.gamePair = gamePair;
}
}
@Override
public void removeGame() {
this.gamePair = null;
}
@Override
public Game game() {
return this.gamePair.getLeft();
}
public ServerPlayer serverPlayer() {
return this.gamePair.getRight();
}
@Override
public void setName(String name) {
this.name = name;
}
@Override
public void sendMessage(String message) {
IO.println(message);
ctx().channel().writeAndFlush(message);
}
public ChannelHandlerContext ctx() {
return connectionContext;
}
public void setCtx(ChannelHandlerContext ctx) {
this.connectionContext = ctx;
}
}

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@@ -1,3 +0,0 @@
package org.toop.framework.networking.types;
public record ServerMessage(String message) {}

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@@ -0,0 +1,21 @@
package org.toop.framework.utils;
public class ImmutablePair<T, K> implements Pair<T,K> {
final T left;
final K right;
public ImmutablePair(T left, K right) {
this.left = left;
this.right = right;
}
@Override
public T getLeft() {
return left;
}
@Override
public K getRight() {
return right;
}
}

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@@ -0,0 +1,29 @@
package org.toop.framework.utils;
public class MutablePair<T, K> implements Pair<T,K> {
T left;
K right;
public MutablePair(T left, K right) {
this.left = left;
this.right = right;
}
@Override
public T getLeft() {
return left;
}
public void setLeft(T left) {
this.left = left;
}
@Override
public K getRight() {
return right;
}
public void setRight(K right) {
this.right = right;
}
}

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@@ -0,0 +1,6 @@
package org.toop.framework.utils;
public interface Pair<T, K> {
T getLeft();
K getRight();
}

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@@ -9,7 +9,7 @@
//import org.mockito.*;
//import org.toop.framework.SnowflakeGenerator;
//import org.toop.framework.eventbus.EventFlow;
//import org.toop.framework.networking.events.NetworkEvents;
//import org.toop.framework.networking.connection.events.NetworkEvents;
//
//class NetworkingClientManagerTest {
//

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@@ -1,4 +1,4 @@
//package org.toop.framework.networking.events;
//package org.toop.framework.networking.connection.events;
//
//import static org.junit.jupiter.api.Assertions.*;
//

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@@ -0,0 +1,167 @@
//package org.toop.framework.networking.server;
//
//import org.junit.jupiter.api.Assertions;
//import org.junit.jupiter.api.BeforeEach;
//import org.junit.jupiter.api.Test;
//import org.toop.framework.gameFramework.model.game.PlayResult;
//import org.toop.framework.gameFramework.model.game.TurnBasedGame;
//import org.toop.framework.gameFramework.model.player.Player;
//
//import java.time.Duration;
//import java.util.Arrays;
//import java.util.concurrent.ConcurrentHashMap;
//
//public class ServerTest {
//
// static class TurnBasedGameMock implements TurnBasedGame {
// private Player[] players;
//
// public TurnBasedGameMock() {}
//
// @Override
// public void init(Player[] players) {
// this.players = players;
// }
//
// @Override
// public int getCurrentTurn() {
// return 0;
// }
//
// @Override
// public int getPlayerCount() {
// return 0;
// }
//
// @Override
// public int getWinner() {
// return 0;
// }
//
// @Override
// public long[] getBoard() {
// return new long[0];
// }
//
// @Override
// public TurnBasedGame deepCopy() {
// return null;
// }
//
// @Override
// public long getLegalMoves() {
// return 0;
// }
//
// @Override
// public PlayResult play(long move) {
// return null;
// }
//
// @Override
// public Player getPlayer(int index) {
// return null;
// }
//
// }
//
// static class TestUser implements ServerUser {
//
// final private long id;
//
// private String name;
//
// public TestUser(long id, String name) {
// this.id = id;
// this.name = name;
// }
//
// @Override
// public long id() {
// return id;
// }
//
// @Override
// public String name() {
// return name;
// }
//
// @Override
// public Game[] games() {
// return new Game[0];
// }
//
// @Override
// public void addGame(Game game) {
//
// }
//
// @Override
// public void removeGame(Game game) {
//
// }
//
// @Override
// public void setName(String name) {
// this.name = name;
// }
//
// @Override
// public void sendMessage(String message) {
//
// }
// }
//
// private Server server;
// private Duration waitTime = Duration.ofSeconds(2);
//
// @BeforeEach
// void setup() {
//
// var games = new ConcurrentHashMap<String, Class<? extends TurnBasedGame>>();
// games.put("tictactoe", TurnBasedGameMock.class);
// games.put("reversi", TurnBasedGameMock.class);
//
// server = new Server(games, waitTime);
// }
//
// @Test
// void testGameTypes() {
// String[] expected = {"tictactoe", "reversi"};
// String[] actual = server.gameTypes();
//
// Arrays.sort(expected);
// Arrays.sort(actual);
//
// Assertions.assertArrayEquals(expected, actual);
// }
//
// @Test
// void testChallenge() {
// server.addUser(new TestUser(1, "test1"));
// server.addUser(new TestUser(2, "test2"));
// server.challengeUser("test1", "test2", "tictactoe");
//
// IO.println(server.gameChallenges());
//
// Assertions.assertEquals(1, server.gameChallenges().size());
//
// try {
// Thread.sleep(waitTime.plusMillis(100));
// } catch (InterruptedException e) {
// throw new RuntimeException(e);
// }
//
// Assertions.assertEquals(0, server.gameChallenges().size());
// }
//
// @Test
// void testStartGame() {
// server.startGame("tictactoe", new User(0, "A"), new User(1, "B"));
// Assertions.assertEquals(1, server.ongoingGames().size());
// server.startGame("reversi", new User(0, "A"), new User(1, "B"));
// Assertions.assertEquals(2, server.ongoingGames().size());
// }
//
//
//}

View File

@@ -0,0 +1,17 @@
$client = New-Object System.Net.Sockets.TcpClient("localhost", 6666)
$stream = $client.GetStream()
$writer = New-Object System.IO.StreamWriter($stream)
$reader = New-Object System.IO.StreamReader($stream)
$client2 = New-Object System.Net.Sockets.TcpClient("localhost", 6666)
$stream2 = $client2.GetStream()
$writer2 = New-Object System.IO.StreamWriter($stream2)
$reader2 = New-Object System.IO.StreamReader($stream2)
$writer.WriteLine("login john")
$writer.Flush()
$reader.ReadLine()
$writer2.WriteLine("login hendrik")
$writer2.Flush()
$reader2.ReadLine()