41 Commits

Author SHA1 Message Date
65220d9649 Hotfix for stuff 2026-01-07 17:16:45 +01:00
Bas Antonius de Jong
c64a2e2c65 Server update with new dev changes (#305)
* merge widgets with development

* readd previous game thread code

* Revert "readd previous game thread code"

This reverts commit d24feef73e.

* Revert "Merge remote-tracking branch 'origin/Development' into Development"

This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.

* Revert "merge widgets with development"

This reverts commit 38681c5db0.

* Merge 292 into development (#293)

Applied template method pattern to abstract player

* Added documentation to player classes and improved method names (#295)

* mcts v1

* bitboard optimization

* bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

* main

---------

Co-authored-by: ramollia <>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
2026-01-07 16:15:49 +01:00
230f7480e4 Merge remote-tracking branch 'origin/289-server' into 289-server 2026-01-07 15:41:28 +01:00
Bas de Jong
67f39c3f3b Code readability 2026-01-07 14:38:19 +01:00
6e6a383708 Collapsed interfaces in View section 2026-01-07 13:26:43 +01:00
b7dec7798b Collapsed interfaces in Controller section 2026-01-07 13:13:32 +01:00
2caa4fc79f Fixed runtime error I forgot to fix. 2026-01-07 12:42:54 +01:00
e72d888d84 Collapsed interfaces from model portion 2026-01-07 12:41:25 +01:00
Bas de Jong
a7d1a964c2 Moved subscriptions to store 2025-12-15 10:01:23 +01:00
lieght
dccf428bb8 TableWidget 2025-12-14 17:18:57 +01:00
lieght
6e2ea82a32 UI fixes after game end 2025-12-14 13:30:21 +01:00
lieght
34c85ec472 Removed user from subscription if in a game 2025-12-14 13:11:55 +01:00
2d9b34b7f6 Quick fix so more than one game can be played in succession 2025-12-14 11:36:51 +01:00
lieght
8867d5a1ea Missed a boolean 2025-12-14 01:19:16 +01:00
lieght
b94d1b6c9d Small improvements to usability, auto disconnect when server closes connection 2025-12-14 01:13:42 +01:00
lieght
8cb0a86d4e Working subscription, button only subs to reversi right now 2025-12-13 23:20:28 +01:00
lieght
c2f1df7143 Refactor done, added ability to subscribe 2025-12-13 22:44:13 +01:00
lieght
0956286616 Partial server refactor 2025-12-13 21:11:26 +01:00
55de6b5b18 Merge remote-tracking branch 'origin/289-server' into 289-server 2025-12-13 18:53:18 +01:00
73d71f2a2d Making moves works. Game notifies when game has ended. 2025-12-13 18:53:10 +01:00
lieght
cbcce29780 Closable server 2025-12-13 18:38:31 +01:00
lieght
afcd9be71e Fixed hasArgs 2025-12-13 17:53:31 +01:00
a9145d44cf Merge remote-tracking branch 'origin/289-server' into 289-server 2025-12-13 17:50:03 +01:00
c015100ebf Werkt nog niet 2025-12-13 17:49:54 +01:00
lieght
cd5736afc8 Removed space in naming 2025-12-13 17:38:36 +01:00
lieght
89a9cb1e55 Using pairs now in server.java 2025-12-13 17:37:34 +01:00
lieght
22270e58dc Added pairs 2025-12-13 17:33:14 +01:00
lieght
edd2c24b65 Added ability to take ServerPlayer from user 2025-12-13 17:22:56 +01:00
c929abc4b8 Removed Generics, pray nothing breaks. 2025-12-13 17:08:34 +01:00
lieght
8b85915c74 Fixes 2025-12-13 17:08:10 +01:00
lieght
150fb2986f Fixed tic tac toe naming 2025-12-13 15:17:16 +01:00
lieght
9c20fcbc39 Fixed bugs, easy to use host button 2025-12-13 15:01:28 +01:00
lieght
4d31a8ed44 Working challenges 2025-12-12 21:48:57 +01:00
lieght
fc47d81b8e Init challenges 2025-12-12 19:47:51 +01:00
lieght
a60c702306 Tests and better instantiation 2025-12-12 16:47:17 +01:00
lieght
c30c118c04 Code cleanup 2025-12-12 16:04:12 +01:00
4b8edf1585 Merge remote-tracking branch 'origin/289-server' into 289-server
# Conflicts:
#	app/src/main/java/org/toop/app/canvas/ReversiBitCanvas.java
#	app/src/main/java/org/toop/app/canvas/TicTacToeBitCanvas.java
#	framework/src/main/java/org/toop/framework/game/games/reversi/BitboardReversi.java
#	framework/src/main/java/org/toop/framework/game/games/tictactoe/BitboardTicTacToe.java
2025-12-12 15:53:45 +01:00
fa9c2ce32b Removed Generics, pray nothing breaks. 2025-12-12 15:53:24 +01:00
Bas de Jong
2599f9fa40 Testing code 2025-12-12 15:17:29 +01:00
Bas de Jong
84e411fa38 Moves 2025-12-12 15:17:12 +01:00
Bas de Jong
66cb000fad Init server code 2025-12-12 15:15:55 +01:00
114 changed files with 3123 additions and 654 deletions

View File

@@ -4,6 +4,50 @@ import org.toop.app.App;
public final class Main { public final class Main {
static void main(String[] args) { static void main(String[] args) {
App.run(args); App.run(args);
// testMCTS(10);
} }
// Voor onderzoek
// private static void testMCTS(int games) {
// var random = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
// var v1 = new ArtificialPlayer<>(new MCTSAI<BitboardTicTacToe>(10), "MCTS V1 AI");
// var v2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(10), "MCTS V2 AI");
// var v2_2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(100), "MCTS V2_2 AI");
// var v3 = new ArtificialPlayer<>(new MCTSAI3<BitboardTicTacToe>(10), "MCTS V3 AI");
// testAI(games, new Player[]{ v1, v2 });
// // testAI(games, new Player[]{ v1, v3 });
// // testAI(games, new Player[]{ random, v3 });
// // testAI(games, new Player[]{ v2, v3 });
// testAI(games, new Player[]{ v2, v3 });
// // testAI(games, new Player[]{ v3, v2 });
// }
// private static void testAI(int games, Player<BitboardReversi>[] ais) {
// int wins = 0;
// int ties = 0;
// for (int i = 0; i < games; i++) {
// final BitboardReversi match = new BitboardReversi(ais);
// while (!match.isTerminal()) {
// final int currentAI = match.getCurrentTurn();
// final long move = ais[currentAI].getMove(match);
// match.play(move);
// }
// if (match.getWinner() < 0) {
// ties++;
// continue;
// }
// wins += match.getWinner() == 0? 1 : 0;
// }
// System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
// System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
// }
} }

View File

@@ -1,10 +1,14 @@
package org.toop.app; package org.toop.app;
import javafx.application.Application;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination; import javafx.scene.input.KeyCodeCombination;
import javafx.scene.input.KeyEvent; import javafx.scene.input.KeyEvent;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer; import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget; import org.toop.app.widget.complex.LoadingWidget;
@@ -16,8 +20,8 @@ import org.toop.framework.audio.*;
import org.toop.framework.audio.events.AudioEvents; import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.NetworkingClientEventListener; import org.toop.framework.networking.connection.NetworkingClientEventListener;
import org.toop.framework.networking.NetworkingClientManager; import org.toop.framework.networking.connection.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader; import org.toop.framework.resource.ResourceLoader;
import org.toop.framework.resource.ResourceManager; import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.events.AssetLoaderEvents; import org.toop.framework.resource.events.AssetLoaderEvents;
@@ -27,12 +31,6 @@ import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import org.toop.local.AppSettings; import org.toop.local.AppSettings;
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import java.util.Objects; import java.util.Objects;
import java.util.concurrent.CountDownLatch; import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService; import java.util.concurrent.ExecutorService;
@@ -86,7 +84,7 @@ public final class App extends Application {
AppSettings.applySettings(); AppSettings.applySettings();
setKeybinds(root); setKeybinds(root);
LoadingWidget loading = new LoadingWidget(Primitive.text( LoadingWidget loading = new LoadingWidget(Primitive.text(
"Loading...", false), 0, 0, Integer.MAX_VALUE, false, false // Just set a high default "Loading...", false), 0, 0, Integer.MAX_VALUE, false, false // Just set a high default
@@ -94,7 +92,7 @@ public final class App extends Application {
WidgetContainer.setCurrentView(loading); WidgetContainer.setCurrentView(loading);
setOnLoadingSuccess(loading); setOnLoadingSuccess(loading);
EventFlow loadingFlow = new EventFlow(); EventFlow loadingFlow = new EventFlow();
@@ -137,8 +135,7 @@ public final class App extends Application {
} }
stage.show(); stage.show();
}
}
private void setKeybinds(StackPane root) { private void setKeybinds(StackPane root) {
root.addEventHandler(KeyEvent.KEY_PRESSED,event -> { root.addEventHandler(KeyEvent.KEY_PRESSED,event -> {

View File

@@ -11,17 +11,17 @@ import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.popup.SendChallengePopup; import org.toop.app.widget.popup.SendChallengePopup;
import org.toop.app.widget.view.ServerView; import org.toop.app.widget.view.ServerView;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.framework.game.players.OnlinePlayer;
import org.toop.framework.gameFramework.controller.GameController; import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.clients.TournamentNetworkingClient; import org.toop.framework.networking.connection.clients.TournamentNetworkingClient;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.game.games.tictactoe.BitboardTicTacToe; import org.toop.game.players.LocalPlayer;
import org.toop.game.players.ArtificialPlayer; import org.toop.game.players.ai.RandomAI;
import org.toop.game.players.OnlinePlayer;
import org.toop.game.players.RandomAI;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import java.util.List; import java.util.List;
@@ -32,7 +32,8 @@ import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
public final class Server { public final class Server {
// TODO: Keep track of listeners. Remove them on Server connection close so reference is deleted. private NettyGatewayServer nettyGatewayServer;
private String user = ""; private String user = "";
private long clientId = -1; private long clientId = -1;
@@ -60,10 +61,13 @@ public final class Server {
return null; return null;
} }
public Server(String ip, String port, String user) {
this(ip, port, user, null);
}
// Server has to deal with ALL network related listen events. This "server" can then interact with the manager to make stuff happen. // Server has to deal with ALL network related listen events. This "server" can then interact with the manager to make stuff happen.
// This prevents data races where events get sent to the game manager but the manager isn't ready yet. // This prevents data races where events get sent to the game manager but the manager isn't ready yet.
public Server(String ip, String port, String user) { public Server(String ip, String port, String user, NettyGatewayServer nettyGatewayServer) {
if (ip.split("\\.").length < 4) { if (ip.split("\\.").length < 4) {
new ErrorPopup("\"" + ip + "\" " + AppContext.getString("is-not-a-valid-ip-address")); new ErrorPopup("\"" + ip + "\" " + AppContext.getString("is-not-a-valid-ip-address"));
return; return;
@@ -83,6 +87,8 @@ public final class Server {
return; return;
} }
this.nettyGatewayServer = nettyGatewayServer;
final int reconnectAttempts = 10; final int reconnectAttempts = 10;
LoadingWidget loading = new LoadingWidget( LoadingWidget loading = new LoadingWidget(
@@ -113,7 +119,7 @@ public final class Server {
return; return;
} }
primary = new ServerView(user, this::sendChallenge); primary = new ServerView(user, this::sendChallenge, clientId);
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect); WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
a.unsubscribe("connecting"); a.unsubscribe("connecting");
@@ -154,7 +160,8 @@ public final class Server {
.listen(NetworkEvents.GameMatchResponse.class, this::handleMatchResponse, false, "match-response") .listen(NetworkEvents.GameMatchResponse.class, this::handleMatchResponse, false, "match-response")
.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result") .listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move") .listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn"); .listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection");
connectFlow = a; connectFlow = a;
} }
@@ -178,7 +185,7 @@ public final class Server {
gameController = null; gameController = null;
//if (!isPolling) return; // if (!isPolling) return;
String gameType = extractQuotedValue(response.gameType()); String gameType = extractQuotedValue(response.gameType());
if (response.clientId() == clientId) { if (response.clientId() == clientId) {
@@ -196,40 +203,33 @@ public final class Server {
final GameInformation information = new GameInformation(type); final GameInformation information = new GameInformation(type);
//information.players[0] = playerInformation; //information.players[0] = playerInformation;
information.players[0].name = user; information.players[0].name = user;
information.players[0].isHuman = false; information.players[0].isHuman = true; // Make false and uncomment/comment code at lines HERE To make use of AI.
information.players[0].computerDifficulty = 5; // information.players[0].computerDifficulty = 5; // HERE
information.players[0].computerThinkTime = 1; // information.players[0].computerThinkTime = 1; // HERE
information.players[1].name = response.opponent(); information.players[1].name = response.opponent();
/*switch (type){
case TICTACTOE ->{
players[myTurn] = new ArtificialPlayer<>(new TicTacToeAIR(9), user);
}
case REVERSI ->{
players[myTurn] = new ArtificialPlayer<>(new ReversiAIR(), user);
}
}*/
switch (type) { switch (type) {
case TICTACTOE ->{ case TICTACTOE -> {
Player<BitboardTicTacToe>[] players = new Player[2]; Player[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent()); players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), user); //players[myTurn] = new LocalPlayer(user); // HERE
gameController = new TicTacToeBitController(players); players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
gameController = new TicTacToeBitController(players);
} }
case REVERSI -> { case REVERSI -> {
Player<BitboardReversi>[] players = new Player[2]; Player[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent()); players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), user); //players[myTurn] = new LocalPlayer(user); // HERE
players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
gameController = new ReversiBitController(players);} gameController = new ReversiBitController(players);}
default -> new ErrorPopup("Unsupported game type."); default -> new ErrorPopup("Unsupported game type.");
} }
if (gameController != null){ if (gameController != null) {
primary.reEnableButton(); // Re enable subscribe button
gameController.start(); gameController.start();
isPolling = true; // Fixes server getting stuck
} }
} }
} }
@@ -263,7 +263,7 @@ public final class Server {
String gameType = extractQuotedValue(response.gameType()); String gameType = extractQuotedValue(response.gameType());
final String finalGameType = gameType; final String finalGameType = gameType;
var a = new ChallengePopup(challengerName, gameType, (playerInformation) -> { var a = new ChallengePopup(challengerName, gameType, (playerInformation) -> {
final int challengeId = Integer.parseInt(response.challengeId().replaceAll("\\D", "")); final long challengeId = Long.parseLong(response.challengeId().replaceAll("\\D", ""));
new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(clientId, challengeId)).postEvent(); new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(clientId, challengeId)).postEvent();
isSingleGame.set(true); isSingleGame.set(true);
}); });
@@ -281,9 +281,27 @@ public final class Server {
stopScheduler(); stopScheduler();
connectFlow.unsubscribeAll(); connectFlow.unsubscribeAll();
if (nettyGatewayServer != null) {
nettyGatewayServer.stop();
}
WidgetContainer.getCurrentView().transitionPrevious(); WidgetContainer.getCurrentView().transitionPrevious();
} }
private void closedConnection(NetworkEvents.ClosedConnection e) {
new EventFlow().addPostEvent(new NetworkEvents.CloseClient(clientId)).postEvent();
isPolling = false;
stopScheduler();
connectFlow.unsubscribeAll();
if (nettyGatewayServer != null) {
nettyGatewayServer.stop();
}
WidgetContainer.getCurrentView().transitionPrevious();
WidgetContainer.add(Pos.CENTER, new ErrorPopup("Server closed connection."));
}
private void forfeitGame() { private void forfeitGame() {
new EventFlow().addPostEvent(new NetworkEvents.SendForfeit(clientId)).postEvent(); new EventFlow().addPostEvent(new NetworkEvents.SendForfeit(clientId)).postEvent();
} }
@@ -330,7 +348,9 @@ public final class Server {
private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) { private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
gameList.clear(); gameList.clear();
gameList.addAll(List.of(event.gamelist())); var gl = List.of(event.gamelist());
gameList.addAll(gl);
primary.updateGameList(gl);
} }
public void populateGameList() { public void populateGameList() {

View File

@@ -14,7 +14,7 @@ import org.toop.framework.gameFramework.view.GUIEvents;
import java.util.function.Consumer; import java.util.function.Consumer;
public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameCanvas<T> { public abstract class BitGameCanvas implements GameCanvas {
protected record Cell(float x, float y, float width, float height) { protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) { public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width && return x >= this.x && x <= this.x + width &&

View File

@@ -3,6 +3,7 @@ package org.toop.app.canvas;
import javafx.scene.canvas.Canvas; import javafx.scene.canvas.Canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameCanvas<T extends TurnBasedGame<T>> extends GameDrawer<T>{ public interface GameCanvas {
Canvas getCanvas(); Canvas getCanvas();
void redraw(TurnBasedGame gameCopy);
} }

View File

@@ -1,7 +0,0 @@
package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameDrawer<T extends TurnBasedGame<T>> {
void redraw(T gameCopy);
}

View File

@@ -2,12 +2,9 @@ package org.toop.app.canvas;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import org.toop.app.App; import org.toop.app.App;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.Arrays; public class ReversiBitCanvas extends BitGameCanvas {
import java.util.function.Consumer;
public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> {
public ReversiBitCanvas() { public ReversiBitCanvas() {
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true); super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
canvas.setOnMouseMoved(event -> { canvas.setOnMouseMoved(event -> {
@@ -33,7 +30,7 @@ public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> {
} }
@Override @Override
public void redraw(BitboardReversi gameCopy) { public void redraw(TurnBasedGame gameCopy) {
clearAll(); clearAll();
long[] board = gameCopy.getBoard(); long[] board = gameCopy.getBoard();
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i)); loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));

View File

@@ -2,12 +2,9 @@ package org.toop.app.canvas;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import org.toop.app.App; import org.toop.app.App;
import org.toop.game.games.tictactoe.BitboardTicTacToe; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.Arrays; public class TicTacToeBitCanvas extends BitGameCanvas{
import java.util.function.Consumer;
public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
public TicTacToeBitCanvas() { public TicTacToeBitCanvas() {
super( super(
Color.GRAY, Color.GRAY,
@@ -22,7 +19,7 @@ public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
} }
@Override @Override
public void redraw(BitboardTicTacToe gameCopy) { public void redraw(TurnBasedGame gameCopy) {
clearAll(); clearAll();
drawMoves(gameCopy.getBoard()); drawMoves(gameCopy.getBoard());
} }

View File

@@ -10,15 +10,15 @@ import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.controller.GameController; import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay; import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents; import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.game.players.LocalPlayer; import org.toop.game.players.LocalPlayer;
public class GenericGameController<T extends TurnBasedGame<T>> implements GameController { public class GenericGameController implements GameController {
protected final EventFlow eventFlow = new EventFlow(); protected final EventFlow eventFlow = new EventFlow();
// Logger for logging // Logger for logging
@@ -28,13 +28,13 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
protected final GameView gameView; protected final GameView gameView;
// Reference to game canvas // Reference to game canvas
protected final GameCanvas<T> canvas; protected final GameCanvas canvas;
protected final TurnBasedGame<T> game; // Reference to game instance protected final TurnBasedGame game; // Reference to game instance
private final ThreadBehaviour gameThreadBehaviour; private final ThreadBehaviour gameThreadBehaviour;
// TODO: Change gameType to automatically happen with either dependency injection or something else. // TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(GameCanvas<T> canvas, T game, ThreadBehaviour gameThreadBehaviour, String gameType) { public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: " + this.getClass()); logger.info("Creating: " + this.getClass());
this.canvas = canvas; this.canvas = canvas;
@@ -55,7 +55,7 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
// Listen to updates // Listen to updates
eventFlow eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false) .listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer<T> lp){lp.setMove(event.move());}}, false); .listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setLastMove(event.move());}}, false);
} }
public void start(){ public void start(){
@@ -70,7 +70,7 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
gameThreadBehaviour.stop(); gameThreadBehaviour.stop();
} }
public Player<T> getCurrentPlayer(){ public Player getCurrentPlayer(){
return game.getPlayer(getCurrentPlayerIndex()); return game.getPlayer(getCurrentPlayerIndex());
} }
@@ -91,13 +91,13 @@ public class GenericGameController<T extends TurnBasedGame<T>> implements GameCo
} }
private void onGameFinish(GUIEvents.GameEnded event){ private void onGameFinish(GUIEvents.GameEnded event){
logger.info("Game Finished"); logger.info("OnlineTurnBasedGame Finished");
String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName(); String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName();
gameView.gameOver(event.winOrTie(), name); gameView.gameOver(event.winOrTie(), name);
stop(); stop();
} }
public Player<T> getPlayer(int player){ public Player getPlayer(int player){
if (player < 0 || player >= 2){ // TODO: Make game turn player count if (player < 0 || player >= 2){ // TODO: Make game turn player count
logger.error("Invalid player index"); logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range"); throw new IllegalArgumentException("player out of range");

View File

@@ -3,20 +3,21 @@ package org.toop.app.gameControllers;
import org.toop.app.canvas.ReversiBitCanvas; import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalThreadBehaviour; import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour; import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.game.players.OnlinePlayer; import org.toop.framework.game.players.OnlinePlayer;
import java.util.Arrays;
public class ReversiBitController extends GenericGameController {
public ReversiBitController(Player[] players) {
BitboardReversi game = new BitboardReversi();
game.init(players);
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
public class ReversiBitController extends GenericGameController<BitboardReversi> {
public ReversiBitController(Player<BitboardReversi>[] players) {
BitboardReversi game = new BitboardReversi(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardReversi> player : players) {
if (player instanceof OnlinePlayer<BitboardReversi>){
thread = new OnlineThreadBehaviour<>(game);
}
}
super(new ReversiBitCanvas(), game, thread, "Reversi"); super(new ReversiBitCanvas(), game, thread, "Reversi");
} }
} }

View File

@@ -3,21 +3,22 @@ package org.toop.app.gameControllers;
import org.toop.app.canvas.TicTacToeBitCanvas; import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalFixedRateThreadBehaviour; import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.LocalThreadBehaviour; import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour; import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.games.tictactoe.BitboardTicTacToe; import org.toop.framework.game.players.OnlinePlayer;
import org.toop.game.players.OnlinePlayer; import org.toop.framework.networking.server.OnlineGame;
import java.util.Arrays;
public class TicTacToeBitController extends GenericGameController {
public TicTacToeBitController(Player[] players) {
BitboardTicTacToe game = new BitboardTicTacToe();
game.init(players);
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
public class TicTacToeBitController extends GenericGameController<BitboardTicTacToe> {
public TicTacToeBitController(Player<BitboardTicTacToe>[] players) {
BitboardTicTacToe game = new BitboardTicTacToe(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardTicTacToe> player : players) {
if (player instanceof OnlinePlayer<BitboardTicTacToe>){
thread = new OnlineThreadBehaviour<>(game);
}
}
super(new TicTacToeBitCanvas(), game, thread , "TicTacToe"); super(new TicTacToeBitCanvas(), game, thread , "TicTacToe");
} }
} }

View File

@@ -64,7 +64,7 @@ public final class Primitive {
return imageView; return imageView;
} }
public static Button button(String key, Runnable onAction, boolean localize) { public static Button button(String key, Runnable onAction, boolean localize, boolean disableOnClick) {
var button = new Button(); var button = new Button();
button.getStyleClass().add("button"); button.getStyleClass().add("button");
@@ -75,6 +75,7 @@ public final class Primitive {
if (onAction != null) { if (onAction != null) {
button.setOnAction(_ -> { button.setOnAction(_ -> {
if (disableOnClick) button.setDisable(true);
onAction.run(); onAction.run();
playButtonSound(); playButtonSound();
}); });
@@ -83,8 +84,8 @@ public final class Primitive {
return button; return button;
} }
public static Button button(String key, Runnable onAction) { public static Button button(String key, Runnable onAction, boolean disableOnClick) {
return button(key, onAction, true); return button(key, onAction, true, disableOnClick);
} }
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged, boolean localize) { public static TextField input(String promptKey, String text, Consumer<String> onValueChanged, boolean localize) {

View File

@@ -26,7 +26,7 @@ public class ConfirmWidget implements Widget {
public void addButton(String key, Runnable onClick) { public void addButton(String key, Runnable onClick) {
Platform.runLater(() -> { Platform.runLater(() -> {
var button = Primitive.button(key, onClick); var button = Primitive.button(key, onClick, false);
buttonsContainer.getChildren().add(button); buttonsContainer.getChildren().add(button);
}); });
} }

View File

@@ -91,7 +91,7 @@ public class PlayerInfoWidget {
information.computerDifficulty = depth; information.computerDifficulty = depth;
information.computerThinkTime = thinktime; information.computerThinkTime = thinktime;
this.playerName.setText(getName(name)); this.playerName.setText(getName(name));
}); }, false);
} }
private String getName(String name) { private String getName(String name) {

View File

@@ -0,0 +1,61 @@
package org.toop.app.widget.complex;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.geometry.Pos;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.PropertyValueFactory;
import java.util.ArrayList;
import java.util.List;
public class TableWidget<DATATYPE> extends PopupWidget {
private ObservableList<DATATYPE> serverList = FXCollections.observableArrayList();
private TableView<DATATYPE> table = new TableView<>();
public TableWidget(String... columns) {
var cols = new ArrayList<TableColumn<DATATYPE, String>>();
for (String column : columns) {
TableColumn<DATATYPE, String> col = new TableColumn<>(column.toUpperCase());
col.setCellValueFactory(new PropertyValueFactory<>(column));
cols.add(col);
}
table.getColumns().addAll(cols);
update();
onColumnClicked();
add(Pos.CENTER, table);
}
public void add(DATATYPE serverFound) {
serverList.add(serverFound);
update();
}
public void add(List<DATATYPE> serverFound) {
serverList.addAll(serverFound);
}
public void remove(DATATYPE serverFound) {
serverList.remove(serverFound);
update();
}
public void onColumnClicked() {
table.setOnMouseClicked(event -> {
DATATYPE selected = table.getSelectionModel().getSelectedItem();
if (selected == null) return;
IO.println(selected.toString());
});
}
private void update() {
table.setItems(serverList);
}
}

View File

@@ -32,7 +32,7 @@ public abstract class ViewWidget extends StackWidget {
var backButton = Primitive.button("back", () -> { var backButton = Primitive.button("back", () -> {
view.transitionPrevious(); view.transitionPrevious();
}); }, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton)); view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
} }
@@ -45,7 +45,7 @@ public abstract class ViewWidget extends StackWidget {
var customButton = Primitive.button(key, () -> { var customButton = Primitive.button(key, () -> {
runnable.run(); runnable.run();
view.transitionPrevious(); view.transitionPrevious();
}); }, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(customButton)); view.add(Pos.BOTTOM_LEFT, Primitive.vbox(customButton));
} }
@@ -97,7 +97,7 @@ public abstract class ViewWidget extends StackWidget {
var backButton = Primitive.button("back", () -> { var backButton = Primitive.button("back", () -> {
view.transitionPrevious(); view.transitionPrevious();
}); }, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton)); view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
} }

View File

@@ -37,8 +37,8 @@ public final class ChallengePopup extends PopupWidget {
var acceptButton = Primitive.button("accept", () -> { var acceptButton = Primitive.button("accept", () -> {
onAccept.accept(playerInformation); onAccept.accept(playerInformation);
this.hide(); this.hide();
}); }, false);
var denyButton = Primitive.button("deny", () -> hide()); var denyButton = Primitive.button("deny", () -> hide(), false);
var leftSection = Primitive.vbox( var leftSection = Primitive.vbox(
challengeText, challengeText,

View File

@@ -18,13 +18,13 @@ public class EscapePopup extends PopupWidget {
ViewWidget currentView = WidgetContainer.getCurrentView(); ViewWidget currentView = WidgetContainer.getCurrentView();
ArrayList<Node> nodes = new ArrayList<>(); ArrayList<Node> nodes = new ArrayList<>();
nodes.add(Primitive.button("Continue", this::hide, false)); // TODO, localize nodes.add(Primitive.button("Continue", this::hide, false, false)); // TODO, localize
if (!(currentView.getClass().isAssignableFrom(OptionsView.class))) { if (!(currentView.getClass().isAssignableFrom(OptionsView.class))) {
var opt = Primitive.button("options", () -> { var opt = Primitive.button("options", () -> {
hide(); hide();
WidgetContainer.getCurrentView().transitionNext(new OptionsView()); WidgetContainer.getCurrentView().transitionNext(new OptionsView());
}); }, false);
nodes.add(opt); nodes.add(opt);
} }
@@ -33,14 +33,14 @@ public class EscapePopup extends PopupWidget {
if (tut != null) { if (tut != null) {
nodes.add(Primitive.button("tutorialstring", () -> { nodes.add(Primitive.button("tutorialstring", () -> {
WidgetContainer.getCurrentView().add(Pos.CENTER, tut); WidgetContainer.getCurrentView().add(Pos.CENTER, tut);
})); }, false));
} }
} }
nodes.add(Primitive.button("quit", () -> { nodes.add(Primitive.button("quit", () -> {
hide(); hide();
WidgetContainer.add(Pos.CENTER, new QuitPopup()); WidgetContainer.add(Pos.CENTER, new QuitPopup());
})); }, false));
add(Pos.CENTER, Primitive.vbox(nodes.toArray(new Node[0]))); add(Pos.CENTER, Primitive.vbox(nodes.toArray(new Node[0])));

View File

@@ -62,9 +62,9 @@ public final class SendChallengePopup extends PopupWidget {
var sendButton = Primitive.button( var sendButton = Primitive.button(
"send", "send",
() -> { onSend.accept(playerInformation, gameChoice.getValue()); this.hide(); } () -> { onSend.accept(playerInformation, gameChoice.getValue()); this.hide(); }
); , false);
var cancelButton = Primitive.button("cancel", () -> hide()); var cancelButton = Primitive.button("cancel", () -> hide(), false);
var leftSection = Primitive.vbox( var leftSection = Primitive.vbox(
challengeText, challengeText,

View File

@@ -47,8 +47,8 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
this.pages = pages; this.pages = pages;
this.nextScreen = nextScreen; this.nextScreen = nextScreen;
previousButton = Primitive.button("goback", () -> { update(false); this.hide(); }); previousButton = Primitive.button("goback", () -> { update(false); this.hide(); }, false);
nextButton = Primitive.button(">", () -> update(true)); nextButton = Primitive.button(">", () -> update(true), false);
var w = Primitive.hbox( var w = Primitive.hbox(
previousButton, previousButton,

View File

@@ -10,9 +10,9 @@ public class ShowEnableTutorialWidget extends PopupWidget {
public ShowEnableTutorialWidget(Runnable tutorial, Runnable nextScreen, Runnable appSettingsSetter) { public ShowEnableTutorialWidget(Runnable tutorial, Runnable nextScreen, Runnable appSettingsSetter) {
var a = Primitive.hbox( var a = Primitive.hbox(
Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }), Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }, false),
Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }), Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }, false),
Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); }) Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); }, false)
); );
var txt = Primitive.text("tutorial"); var txt = Primitive.text("tutorial");

View File

@@ -40,7 +40,7 @@ public final class GameView extends ViewWidget {
player2Icon = new Circle(); player2Icon = new Circle();
if (onForfeit != null) { if (onForfeit != null) {
forfeitButton = Primitive.button("forfeit", () -> onForfeit.run()); forfeitButton = Primitive.button("forfeit", () -> onForfeit.run(), false);
} else { } else {
forfeitButton = null; forfeitButton = null;
} }
@@ -48,7 +48,7 @@ public final class GameView extends ViewWidget {
exitButton = Primitive.button("exit", () -> { exitButton = Primitive.button("exit", () -> {
onExit.run(); onExit.run();
transitionPrevious(); transitionPrevious();
}); }, false);
if (onMessage != null) { if (onMessage != null) {
chatInput = Primitive.input("enter-your-message", "", null); chatInput = Primitive.input("enter-your-message", "", null);

View File

@@ -2,24 +2,21 @@ package org.toop.app.widget.view;
import javafx.application.Platform; import javafx.application.Platform;
import org.toop.app.GameInformation; import org.toop.app.GameInformation;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.app.gameControllers.GenericGameController;
import org.toop.app.gameControllers.ReversiBitController; import org.toop.app.gameControllers.ReversiBitController;
import org.toop.app.gameControllers.TicTacToeBitController; import org.toop.app.gameControllers.TicTacToeBitController;
import org.toop.framework.gameFramework.controller.GameController; import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.LocalPlayer;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.PlayerInfoWidget; import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup; import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*; import org.toop.app.widget.tutorial.*;
import org.toop.game.players.MiniMaxAI; import org.toop.game.players.LocalPlayer;
import org.toop.game.players.RandomAI; import org.toop.game.players.ai.MCTSAI;
import org.toop.game.players.ai.MCTSAI2;
import org.toop.game.players.ai.MCTSAI3;
import org.toop.game.players.ai.MiniMaxAI;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import javafx.geometry.Pos; import javafx.geometry.Pos;
@@ -27,9 +24,6 @@ import javafx.scene.control.ScrollPane;
import javafx.scene.layout.VBox; import javafx.scene.layout.VBox;
import org.toop.local.AppSettings; import org.toop.local.AppSettings;
import java.util.Arrays;
import java.util.Random;
public class LocalMultiplayerView extends ViewWidget { public class LocalMultiplayerView extends ViewWidget {
private final GameInformation information; private final GameInformation information;
@@ -58,14 +52,14 @@ public class LocalMultiplayerView extends ViewWidget {
switch (information.type) { switch (information.type) {
case TICTACTOE: case TICTACTOE:
if (information.players[0].isHuman) { if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name); players[0] = new LocalPlayer(information.players[0].name);
} else { } else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), "Random AI"); players[0] = new ArtificialPlayer(new MCTSAI(100), "MCTS AI");
} }
if (information.players[1].isHuman) { if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name); players[1] = new LocalPlayer(information.players[1].name);
} else { } else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardTicTacToe>(9), "MiniMax AI"); players[1] = new ArtificialPlayer(new MiniMaxAI(9), "MiniMax AI");
} }
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) { if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget( new ShowEnableTutorialWidget(
@@ -86,14 +80,15 @@ public class LocalMultiplayerView extends ViewWidget {
break; break;
case REVERSI: case REVERSI:
if (information.players[0].isHuman) { if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name); players[0] = new LocalPlayer(information.players[0].name);
} else { } else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI"); // players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
players[0] = new ArtificialPlayer(new MCTSAI3(50), "MCTS V3 AI");
} }
if (information.players[1].isHuman) { if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name); players[1] = new LocalPlayer(information.players[1].name);
} else { } else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardReversi>(6), "MiniMax"); players[1] = new ArtificialPlayer(new MCTSAI2(50), "MCTS V2 AI");
} }
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) { if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
new ShowEnableTutorialWidget( new ShowEnableTutorialWidget(
@@ -113,7 +108,7 @@ public class LocalMultiplayerView extends ViewWidget {
} }
break; break;
} }
}); }, false);
var playerSection = setupPlayerSections(); var playerSection = setupPlayerSections();

View File

@@ -10,11 +10,11 @@ public class LocalView extends ViewWidget {
public LocalView() { public LocalView() {
var ticTacToeButton = Primitive.button("tic-tac-toe", () -> { var ticTacToeButton = Primitive.button("tic-tac-toe", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.TICTACTOE)); transitionNext(new LocalMultiplayerView(GameInformation.Type.TICTACTOE));
}); }, false);
var reversiButton = Primitive.button("reversi", () -> { var reversiButton = Primitive.button("reversi", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.REVERSI)); transitionNext(new LocalMultiplayerView(GameInformation.Type.REVERSI));
}); }, false);
add(Pos.CENTER, Primitive.vbox( add(Pos.CENTER, Primitive.vbox(
ticTacToeButton, ticTacToeButton,

View File

@@ -9,24 +9,24 @@ public class MainView extends ViewWidget {
public MainView() { public MainView() {
var localButton = Primitive.button("local", () -> { var localButton = Primitive.button("local", () -> {
transitionNext(new LocalView()); transitionNext(new LocalView());
}); }, false);
var onlineButton = Primitive.button("online", () -> { var onlineButton = Primitive.button("online", () -> {
transitionNext(new OnlineView()); transitionNext(new OnlineView());
}); }, false);
var creditsButton = Primitive.button("credits", () -> { var creditsButton = Primitive.button("credits", () -> {
transitionNext(new CreditsView()); transitionNext(new CreditsView());
}); }, false);
var optionsButton = Primitive.button("options", () -> { var optionsButton = Primitive.button("options", () -> {
transitionNext(new OptionsView()); transitionNext(new OptionsView());
}); }, false);
var quitButton = Primitive.button("quit", () -> { var quitButton = Primitive.button("quit", () -> {
var a = new QuitPopup(); var a = new QuitPopup();
a.show(Pos.CENTER); a.show(Pos.CENTER);
}); }, false);
add(Pos.CENTER, Primitive.vbox( add(Pos.CENTER, Primitive.vbox(
localButton, localButton,

View File

@@ -6,6 +6,14 @@ import org.toop.app.widget.complex.LabeledInputWidget;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos; import javafx.geometry.Pos;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import java.time.Duration;
import java.util.concurrent.ConcurrentHashMap;
public class OnlineView extends ViewWidget { public class OnlineView extends ViewWidget {
public OnlineView() { public OnlineView() {
@@ -21,7 +29,31 @@ public class OnlineView extends ViewWidget {
serverPortInput.getValue(), serverPortInput.getValue(),
playerNameInput.getValue() playerNameInput.getValue()
); );
}); }, false);
var localHostButton = Primitive.button("host!", () -> {
var tps = new TurnBasedGameTypeStore();
tps.register("tic-tac-toe", BitboardTicTacToe::new);
tps.register("reversi", BitboardReversi::new);
var a = new NettyGatewayServer(6666, tps, Duration.ofSeconds(10));
new Thread(() -> {
try {
a.start();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}).start();
new Server(
"127.0.0.1",
"6666",
"host",
a
);
}, false, false);
add(Pos.CENTER, Primitive.vbox( add(Pos.CENTER, Primitive.vbox(
serverInformationHeader, serverInformationHeader,
@@ -32,7 +64,9 @@ public class OnlineView extends ViewWidget {
playerNameInput.getNode(), playerNameInput.getNode(),
Primitive.separator(), Primitive.separator(),
connectButton connectButton,
Primitive.separator(),
localHostButton
)); ));
} }
} }

View File

@@ -1,26 +1,37 @@
package org.toop.app.widget.view; package org.toop.app.widget.view;
import javafx.collections.FXCollections;
import javafx.css.converter.StringConverter;
import javafx.scene.control.ComboBox;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import java.util.List; import java.util.List;
import java.util.Locale;
import java.util.function.Consumer; import java.util.function.Consumer;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.geometry.Pos; import javafx.geometry.Pos;
import javafx.scene.control.Button; import javafx.scene.control.Button;
import javafx.scene.control.ListView; import javafx.scene.control.ListView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.connection.events.NetworkEvents;
public final class ServerView extends ViewWidget { public final class ServerView extends ViewWidget {
private final String user; private final String user;
private final Consumer<String> onPlayerClicked; private final Consumer<String> onPlayerClicked;
private final long clientId;
private final ComboBox<String> gameList;
private final ListView<Button> listView; private final ListView<Button> listView;
private Button subscribeButton;
public ServerView(String user, Consumer<String> onPlayerClicked) { public ServerView(String user, Consumer<String> onPlayerClicked, long clientId) {
this.user = user; this.user = user;
this.onPlayerClicked = onPlayerClicked; this.onPlayerClicked = onPlayerClicked;
this.clientId = clientId;
this.gameList = new ComboBox<>();
this.listView = new ListView<>(); this.listView = new ListView<>();
setupLayout(); setupLayout();
@@ -29,17 +40,26 @@ public final class ServerView extends ViewWidget {
private void setupLayout() { private void setupLayout() {
var playerHeader = Primitive.header(user, false); var playerHeader = Primitive.header(user, false);
subscribeButton = Primitive.button(
"subscribe",
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameList.getValue())).postEvent(),
false,
true
); // TODO localize
var subscribe = Primitive.hbox(gameList, subscribeButton);
var playerListSection = Primitive.vbox( var playerListSection = Primitive.vbox(
playerHeader, playerHeader,
Primitive.separator(), Primitive.separator(),
subscribe,
listView listView
); );
add(Pos.CENTER, playerListSection); add(Pos.CENTER, playerListSection);
var disconnectButton = Primitive.button("disconnect", () -> { var disconnectButton = Primitive.button(
transitionPrevious(); "disconnect", () -> transitionPrevious(), false);
});
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton)); add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
} }
@@ -49,9 +69,21 @@ public final class ServerView extends ViewWidget {
listView.getItems().clear(); listView.getItems().clear();
for (String player : players) { for (String player : players) {
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false); var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false, false);
listView.getItems().add(playerButton); listView.getItems().add(playerButton);
} }
}); });
} }
public void updateGameList(List<String> games) {
Platform.runLater(() -> {
gameList.getItems().clear();
gameList.setItems(FXCollections.observableArrayList(games));
gameList.getSelectionModel().select(0);
});
}
public void reEnableButton() {
subscribeButton.setDisable(false);
}
} }

View File

@@ -147,7 +147,6 @@
<version>2.42.0</version> <version>2.42.0</version>
</dependency> </dependency>
</dependencies> </dependencies>
<build> <build>
<plugins> <plugins>
<plugin> <plugin>

View File

@@ -1,40 +1,57 @@
package org.toop.game; package org.toop.framework.game;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.concurrent.atomic.AtomicInteger;
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy // There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBasedGame<T> { public abstract class BitboardGame implements TurnBasedGame {
private final int columnSize; private final int columnSize;
private final int rowSize; private final int rowSize;
private Player<T>[] players; protected PlayResult state;
private Player[] players;
// long is 64 bits. Every game has a limit of 64 cells maximum. // long is 64 bits. Every game has a limit of 64 cells maximum.
private final long[] playerBitboard; private final long[] playerBitboard;
private int currentTurn = 0; private int currentTurn = 0;
private final int playerCount;
public BitboardGame(int columnSize, int rowSize, int playerCount, Player<T>[] players) { public BitboardGame(int columnSize, int rowSize, int playerCount) {
this.columnSize = columnSize; this.columnSize = columnSize;
this.rowSize = rowSize; this.rowSize = rowSize;
this.players = players; this.playerCount = playerCount;
this.state = new PlayResult(GameState.NORMAL, -1);
this.playerBitboard = new long[playerCount]; this.playerBitboard = new long[playerCount];
Arrays.fill(playerBitboard, 0L); Arrays.fill(playerBitboard, 0L);
} }
public BitboardGame(BitboardGame<T> other) { @Override
public void init(Player[] players) {
this.players = players;
Arrays.fill(playerBitboard, 0L);
}
public BitboardGame(BitboardGame other) {
this.columnSize = other.columnSize; this.columnSize = other.columnSize;
this.rowSize = other.rowSize; this.rowSize = other.rowSize;
this.playerCount = other.playerCount;
this.state = other.state;
this.playerBitboard = other.playerBitboard.clone(); this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn; this.currentTurn = other.currentTurn;
this.players = Arrays.stream(other.players) this.players = other.players;
.map(Player<T>::deepCopy) // TODO: Players are not deep copied, which is bad. I don't know why but deepcopying breaks it. Fix it
.toArray(Player[]::new); //this.players = Arrays.stream(other.players)
// .map(Player::deepCopy)
// .toArray(Player[]::new);
} }
public int getColumnSize() { public int getColumnSize() {
@@ -61,7 +78,7 @@ public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBas
return getCurrentPlayerIndex(); return getCurrentPlayerIndex();
} }
public Player<T> getPlayer(int index) {return players[index];} public Player getPlayer(int index) {return players[index];}
public int getCurrentPlayerIndex() { public int getCurrentPlayerIndex() {
return currentTurn % playerBitboard.length; return currentTurn % playerBitboard.length;
@@ -71,13 +88,21 @@ public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBas
return (currentTurn + 1) % playerBitboard.length; return (currentTurn + 1) % playerBitboard.length;
} }
public Player<T> getCurrentPlayer(){ public Player getCurrentPlayer(){
return players[getCurrentPlayerIndex()]; return players[getCurrentPlayerIndex()];
} }
@Override
public PlayResult getState() {
return state;
}
@Override
public boolean isTerminal() {
return state.state() == GameState.WIN || state.state() == GameState.DRAW;
}
@Override @Override
public long[] getBoard() {return this.playerBitboard;} public long[] getBoard() {return this.playerBitboard;}
public void nextTurn() { public void nextTurn() {

View File

@@ -1,3 +1,3 @@
package org.toop.game; package org.toop.framework.game;
// TODO: Remove this, only used in ReversiCanvas. Needs to not // TODO: Remove this, only used in ReversiCanvas. Needs to not
public record Move(int position, char value) {} public record Move(int position, char value) {}

View File

@@ -1,4 +1,4 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState; import org.toop.framework.gameFramework.GameState;
@@ -16,7 +16,7 @@ import java.util.function.Consumer;
* Runs a separate thread that executes game turns at a fixed frequency (default 60 updates/sec), * Runs a separate thread that executes game turns at a fixed frequency (default 60 updates/sec),
* applying player moves, updating the game state, and dispatching UI events. * applying player moves, updating the game state, and dispatching UI events.
*/ */
public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable { public class LocalFixedRateThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/** /**
@@ -24,7 +24,7 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
* *
* @param game the game instance * @param game the game instance
*/ */
public LocalFixedRateThreadBehaviour(T game) { public LocalFixedRateThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }
@@ -59,7 +59,7 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
if (now >= nextUpdate) { if (now >= nextUpdate) {
nextUpdate += UPDATE_INTERVAL; nextUpdate += UPDATE_INTERVAL;
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn()); Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy()); long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move); PlayResult result = game.play(move);

View File

@@ -1,4 +1,4 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
@@ -16,14 +16,14 @@ import java.util.function.Consumer;
* Repeatedly gets the current player's move, applies it to the game, * Repeatedly gets the current player's move, applies it to the game,
* updates the UI, and stops when the game ends or {@link #stop()} is called. * updates the UI, and stops when the game ends or {@link #stop()} is called.
*/ */
public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable { public class LocalThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/** /**
* Creates a new behaviour for a local turn-based game. * Creates a new behaviour for a local turn-based game.
* *
* @param game the game instance * @param game the game instance
*/ */
public LocalThreadBehaviour(T game) { public LocalThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }
@@ -48,7 +48,7 @@ public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractTh
@Override @Override
public void run() { public void run() {
while (isRunning.get()) { while (isRunning.get()) {
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn()); Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy()); long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move); PlayResult result = game.play(move);

View File

@@ -1,12 +1,12 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents; import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay; import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.players.OnlinePlayer; import org.toop.framework.game.players.OnlinePlayer;
/** /**
* Handles online multiplayer game logic. * Handles online multiplayer game logic.
@@ -14,17 +14,17 @@ import org.toop.game.players.OnlinePlayer;
* Reacts to server events, sending moves and updating the game state * Reacts to server events, sending moves and updating the game state
* for the local player while receiving moves from other players. * for the local player while receiving moves from other players.
*/ */
public class OnlineThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements SupportsOnlinePlay { public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
/** /**
* Creates behaviour and sets the first local player * Creates behaviour and sets the first local player
* (non-online player) from the given array. * (non-online player) from the given array.
*/ */
public OnlineThreadBehaviour(T game) { public OnlineThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }
/** Finds the first non-online player in the array. */ /** Finds the first non-online player in the array. */
private int getFirstNotOnlinePlayer(Player<T>[] players) { private int getFirstNotOnlinePlayer(Player[] players) {
for (int i = 0; i < players.length; i++) { for (int i = 0; i < players.length; i++) {
if (!(players[i] instanceof OnlinePlayer)) { if (!(players[i] instanceof OnlinePlayer)) {
return i; return i;

View File

@@ -1,7 +1,6 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.events.NetworkEvents;
/** /**
* Online thread behaviour that adds a fixed delay before processing * Online thread behaviour that adds a fixed delay before processing
@@ -10,14 +9,14 @@ import org.toop.framework.networking.events.NetworkEvents;
* This is identical to {@link OnlineThreadBehaviour}, but inserts a * This is identical to {@link OnlineThreadBehaviour}, but inserts a
* short sleep before delegating to the base implementation. * short sleep before delegating to the base implementation.
*/ */
public class OnlineWithSleepThreadBehaviour<T extends TurnBasedGame<T>> extends OnlineThreadBehaviour<T> { public class OnlineWithSleepThreadBehaviour extends OnlineThreadBehaviour {
/** /**
* Creates the behaviour and forwards the players to the base class. * Creates the behaviour and forwards the players to the base class.
* *
* @param game the online-capable turn-based game * @param game the online-capable turn-based game
*/ */
public OnlineWithSleepThreadBehaviour(T game) { public OnlineWithSleepThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }

View File

@@ -0,0 +1,82 @@
package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.utils.ImmutablePair;
import org.toop.framework.utils.Pair;
import java.util.function.Consumer;
import static org.toop.framework.gameFramework.GameState.TURN_SKIPPED;
import static org.toop.framework.gameFramework.GameState.WIN;
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
private final Consumer<ImmutablePair<String, Integer>> onPlayerMove;
private final Consumer<Pair<GameState, Integer>> onGameEnd;
/**
* Creates a new base behaviour for the specified game.
*
* @param game the turn-based game to control
*/
public ServerThreadBehaviour(TurnBasedGame game, Consumer<ImmutablePair<String, Integer>> onPlayerMove, Consumer<Pair<GameState, Integer>> onGameEnd) {
this.onPlayerMove = onPlayerMove;
this.onGameEnd = onGameEnd;
super(game);
}
private void notifyPlayerMove(ImmutablePair<String, Integer> pair) {
if (onPlayerMove != null) {
onPlayerMove.accept(pair);
}
}
private void notifyGameEnd(ImmutablePair<GameState, Integer> pair) {
if (onGameEnd != null) {
onGameEnd.accept(pair);
}
}
/** Starts the game loop in a new thread. */
@Override
public void start() {
if (isRunning.compareAndSet(false, true)) {
new Thread(this).start();
}
}
/** Stops the game loop after the current iteration. */
@Override
public void stop() {
isRunning.set(false);
}
@Override
public void run() {
while (isRunning.get()) {
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
GameState state = result.state();
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(move)));
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
}
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
throw new RuntimeException("Unknown state: " + state);
}
}
}
}
}

View File

@@ -0,0 +1,328 @@
package org.toop.framework.game.games.reversi;
import org.toop.framework.game.BitboardGame;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.BitboardGame;
public class BitboardReversi extends BitboardGame {
public record Score(int black, int white) {}
private final long notAFile = 0xfefefefefefefefeL;
private final long notHFile = 0x7f7f7f7f7f7f7f7fL;
public BitboardReversi() {
super(8, 8, 2);
}
@Override
public void init(Player[] players) {
super.init(players);
// Black (player 0)
setPlayerBitboard(0, (1L << (3 + 4 * 8)) | (1L << (4 + 3 * 8)));
// White (player 1)
setPlayerBitboard(1, (1L << (3 + 3 * 8)) | (1L << (4 + 4 * 8)));
}
public BitboardReversi(BitboardReversi other) {
super(other);
}
public long getLegalMoves() {
long legalMoves = 0L;
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
final long empty = ~(player | opponent);
long mask;
long direction;
// north
mask = opponent;
direction = (player << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
legalMoves |= (direction << 8) & empty;
// south
mask = opponent;
direction = (player >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
legalMoves |= (direction >>> 8) & empty;
// east
mask = opponent & notAFile;
direction = (player << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
legalMoves |= (direction << 1) & empty & notAFile;
// west
mask = opponent & notHFile;
direction = (player >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
legalMoves |= (direction >>> 1) & empty & notHFile;
// north-east
mask = opponent & notAFile;
direction = (player << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
legalMoves |= (direction << 9) & empty & notAFile;
// north-west
mask = opponent & notHFile;
direction = (player << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
legalMoves |= (direction << 7) & empty & notHFile;
// south-east
mask = opponent & notAFile;
direction = (player >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
legalMoves |= (direction >>> 7) & empty & notAFile;
// south-west
mask = opponent & notHFile;
direction = (player >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
legalMoves |= (direction >>> 9) & empty & notHFile;
return legalMoves;
}
public long getFlips(long move) {
long flips = 0L;
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
long mask;
long direction;
// north
mask = opponent;
direction = (move << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
if (((direction << 8) & player) != 0) {
flips |= direction;
}
// south
mask = opponent;
direction = (move >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
if (((direction >>> 8) & player) != 0) {
flips |= direction;
}
// east
mask = opponent & notAFile;
direction = (move << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
if (((direction << 1) & player & notAFile) != 0) {
flips |= direction;
}
// west
mask = opponent & notHFile;
direction = (move >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
if (((direction >>> 1) & player & notHFile) != 0) {
flips |= direction;
}
// north-east
mask = opponent & notAFile;
direction = (move << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
if (((direction << 9) & player & notAFile) != 0) {
flips |= direction;
}
// north-west
mask = opponent & notHFile;
direction = (move << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
if (((direction << 7) & player & notHFile) != 0) {
flips |= direction;
}
// south-east
mask = opponent & notAFile;
direction = (move >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
if (((direction >>> 7) & player & notAFile) != 0) {
flips |= direction;
}
// south-west
mask = opponent & notHFile;
direction = (move >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
if (((direction >>> 9) & player & notHFile) != 0) {
flips |= direction;
}
return flips;
}
@Override
public BitboardReversi deepCopy() {return new BitboardReversi(this);}
public PlayResult play(long move) {
final long flips = getFlips(move);
long player = getPlayerBitboard(getCurrentPlayerIndex());
long opponent = getPlayerBitboard(getNextPlayer());
player |= move | flips;
opponent &= ~flips;
setPlayerBitboard(getCurrentPlayerIndex(), player);
setPlayerBitboard(getNextPlayer(), opponent);
nextTurn();
final long nextLegalMoves = getLegalMoves();
if (nextLegalMoves == 0) {
nextTurn();
final long skippedLegalMoves = getLegalMoves();
if (skippedLegalMoves == 0) {
int winner = getWinner();
if (winner == -1) {
state = new PlayResult(GameState.DRAW, -1);
return state;
}
state = new PlayResult(GameState.WIN, winner);
return state;
}
state = new PlayResult(GameState.TURN_SKIPPED, getCurrentPlayerIndex());
return state;
}
state = new PlayResult(GameState.NORMAL, getCurrentPlayerIndex());
return state;
}
public Score getScore() {
return new Score(
Long.bitCount(getPlayerBitboard(0)),
Long.bitCount(getPlayerBitboard(1))
);
}
public int getWinner(){
final long black = getPlayerBitboard(0);
final long white = getPlayerBitboard(1);
final int blackCount = Long.bitCount(black);
final int whiteCount = Long.bitCount(white);
if (blackCount == whiteCount){
return -1;
}
else if (blackCount > whiteCount){
return 0;
}
else{
return 1;
}
}
}

View File

@@ -1,11 +1,11 @@
package org.toop.game.games.tictactoe; package org.toop.framework.game.games.tictactoe;
import org.toop.framework.gameFramework.GameState; import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult; import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame; import org.toop.framework.game.BitboardGame;
public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> { public class BitboardTicTacToe extends BitboardGame {
private final long[] winningLines = { private final long[] winningLines = {
0b111000000L, // top row 0b111000000L, // top row
0b000111000L, // middle row 0b000111000L, // middle row
@@ -17,9 +17,15 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
0b001010100L // anti-diagonal 0b001010100L // anti-diagonal
}; };
public BitboardTicTacToe(Player<BitboardTicTacToe>[] players) { public BitboardTicTacToe() {
super(3, 3, 2, players); super(3, 3, 2);
} }
@Override
public void init(Player[] players) {
super.init(players);
}
public BitboardTicTacToe(BitboardTicTacToe other) { public BitboardTicTacToe(BitboardTicTacToe other) {
super(other); super(other);
} }
@@ -39,7 +45,8 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
public PlayResult play(long move) { public PlayResult play(long move) {
// Player loses if move is invalid // Player loses if move is invalid
if ((move & getLegalMoves()) == 0 || Long.bitCount(move) != 1){ if ((move & getLegalMoves()) == 0 || Long.bitCount(move) != 1){
return new PlayResult(GameState.WIN, getNextPlayer()); state = new PlayResult(GameState.WIN, getNextPlayer());
return state;
} }
// Move is legal, make move // Move is legal, make move
@@ -50,7 +57,8 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
// Check if current player won // Check if current player won
if (checkWin(playerBitboard)) { if (checkWin(playerBitboard)) {
return new PlayResult(GameState.WIN, getCurrentPlayerIndex()); state = new PlayResult(GameState.WIN, getCurrentPlayerIndex());
return state;
} }
// Proceed to next turn // Proceed to next turn
@@ -59,11 +67,13 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
// Check for early draw // Check for early draw
if (getLegalMoves() == 0L || checkEarlyDraw()) { if (getLegalMoves() == 0L || checkEarlyDraw()) {
return new PlayResult(GameState.DRAW, -1); state = new PlayResult(GameState.DRAW, -1);
return state;
} }
// Nothing weird happened, continue on as normal // Nothing weird happened, continue on as normal
return new PlayResult(GameState.NORMAL, -1); state = new PlayResult(GameState.NORMAL, -1);
return state;
} }
private boolean checkWin(long board) { private boolean checkWin(long board) {

View File

@@ -1,4 +1,4 @@
package org.toop.game.players; package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.player.*; import org.toop.framework.gameFramework.model.player.*;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
@@ -12,22 +12,22 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
* *
* @param <T> the specific type of game this AI player can play * @param <T> the specific type of game this AI player can play
*/ */
public class ArtificialPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> { public class ArtificialPlayer extends AbstractPlayer {
/** The AI instance used to calculate moves. */ /** The AI instance used to calculate moves. */
private final AI<T> ai; private final AI ai;
/** /**
* Constructs a new ArtificialPlayer using the specified AI. * Constructs a new ArtificialPlayer using the specified AI.
* *
* @param ai the AI instance that determines moves for this player * @param ai the AI instance that determines moves for this player
*/ */
public ArtificialPlayer(AI<T> ai, String name) { public ArtificialPlayer(AI ai, String name) {
super(name); super(name);
this.ai = ai; this.ai = ai;
} }
public ArtificialPlayer(ArtificialPlayer<T> other) { public ArtificialPlayer(ArtificialPlayer other) {
super(other); super(other);
this.ai = other.ai.deepCopy(); this.ai = other.ai.deepCopy();
} }
@@ -44,12 +44,17 @@ public class ArtificialPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer
* @return the integer representing the chosen move * @return the integer representing the chosen move
* @throws ClassCastException if {@code gameCopy} is not of type {@code T} * @throws ClassCastException if {@code gameCopy} is not of type {@code T}
*/ */
public long getMove(T gameCopy) { protected long determineMove(TurnBasedGame gameCopy) {
return ai.getMove(gameCopy); return ai.getMove(gameCopy);
} }
/**
* Creates a deep copy of this AI player.
*
* @return a copy of this player
*/
@Override @Override
public ArtificialPlayer<T> deepCopy() { public ArtificialPlayer deepCopy() {
return new ArtificialPlayer<T>(this); return new ArtificialPlayer(this);
} }
} }

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@@ -0,0 +1,103 @@
package org.toop.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
/**
* Represents a local player who provides moves manually.
*
* @param <T> the type of turn-based game
*/
public class LocalPlayer extends AbstractPlayer {
private CompletableFuture<Long> LastMove = new CompletableFuture<>();
/**
* Creates a new local player with the given name.
*
* @param name the player's name
*/
public LocalPlayer(String name) {
super(name);
}
/**
* Creates a copy of another local player.
*
* @param other the player to copy
*/
public LocalPlayer(LocalPlayer other) {
super(other);
this.LastMove = other.LastMove;
}
/**
* Waits for and returns the player's next legal move.
*
* @param gameCopy a copy of the current game
* @return the chosen move
*/
@Override
protected long determineMove(TurnBasedGame gameCopy) {
long legalMoves = gameCopy.getLegalMoves();
long move;
do {
move = getLastMove();
} while ((legalMoves & move) == 0);
return move;
}
/**
* Sets the player's last move.
*
* @param move the move to set
*/
public void setLastMove(long move) {
LastMove.complete(move);
}
/**
* Waits for the next move from the player.
*
* @return the chosen move or 0 if interrupted
*/
private long getLastMove() {
LastMove = new CompletableFuture<>(); // Reset the future
try {
return LastMove.get();
} catch (ExecutionException | InterruptedException e) {
return 0;
}
}
/**
* Creates a deep copy of this local player.
*
* @return a copy of this player
*/
@Override
public LocalPlayer deepCopy() {
return new LocalPlayer(this);
}
/*public void register() {
// Listening to PlayerAttemptedMove
new EventFlow().listen(GUIEvents.PlayerAttemptedMove.class, event -> {
if (!LastMove.isDone()) {
LastMove.complete(event.move()); // complete the future
}
}, true); // auto-unsubscribe
}
// This blocks until the next move arrives
public int take() throws ExecutionException, InterruptedException {
int move = LastMove.get(); // blocking
LastMove = new CompletableFuture<>(); // reset for next move
return move;
}*/
}

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@@ -0,0 +1,51 @@
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
/**
* Represents a player that participates online.
*
* @param <T> the type of turn-based game
*/
public class OnlinePlayer extends AbstractPlayer {
/**
* Creates a new online player with the given name.
*
* @param name the name of the player
*/
public OnlinePlayer(String name) {
super(name);
}
/**
* Creates a copy of another online player.
*
* @param other the player to copy
*/
public OnlinePlayer(OnlinePlayer other) {
super(other);
}
/**
* {@inheritDoc}
* <p>
* This method is not supported for online players.
*
* @throws UnsupportedOperationException always
*/
@Override
protected long determineMove(TurnBasedGame gameCopy) {
throw new UnsupportedOperationException("An online player does not support determining move");
}
/**
* {@inheritDoc}
*/
@Override
public Player deepCopy() {
return new OnlinePlayer(this);
}
}

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@@ -0,0 +1,41 @@
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
public class ServerPlayer extends AbstractPlayer {
private NettyClient client;
private CompletableFuture<Long> lastMove;
public ServerPlayer(NettyClient client) {
super(client.name());
this.client = client;
}
public void setMove(long move) {
lastMove.complete(move);
}
@Override
public Player deepCopy() {
return null;
}
@Override
public long determineMove(TurnBasedGame game) {
lastMove = new CompletableFuture<>();
System.out.println("Sending yourturn");
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}\n");
try {
return lastMove.get();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
return 0;
}
}
}

View File

@@ -4,13 +4,13 @@ package org.toop.framework.gameFramework;
* Represents the current state of a turn-based game. * Represents the current state of a turn-based game.
*/ */
public enum GameState { public enum GameState {
/** Game is ongoing and no special condition applies. */ /** OnlineTurnBasedGame is ongoing and no special condition applies. */
NORMAL, NORMAL,
/** Game ended in a draw. */ /** OnlineTurnBasedGame ended in a draw. */
DRAW, DRAW,
/** Game ended with a win for a player. */ /** OnlineTurnBasedGame ended with a win for a player. */
WIN, WIN,
/** Next player's turn was skipped. */ /** Next player's turn was skipped. */

View File

@@ -1,10 +1,8 @@
package org.toop.framework.gameFramework.controller; package org.toop.framework.gameFramework.controller;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.gameFramework.model.game.threadBehaviour.Controllable;
import org.toop.framework.networking.events.NetworkEvents;
public interface GameController extends Controllable, UpdatesGameUI { public interface GameController {
/** Called when it is this player's turn to make a move. */ /** Called when it is this player's turn to make a move. */
void onYourTurn(NetworkEvents.YourTurnResponse event); void onYourTurn(NetworkEvents.YourTurnResponse event);
@@ -14,5 +12,12 @@ public interface GameController extends Controllable, UpdatesGameUI {
/** Called when the game has finished, with the final result. */ /** Called when the game has finished, with the final result. */
void gameFinished(NetworkEvents.GameResultResponse event); void gameFinished(NetworkEvents.GameResultResponse event);
void start();
void stop();
/** Called to refresh or update the game UI. */
void updateUI();
void sendMove(long clientId, long move); void sendMove(long clientId, long move);
} }

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@@ -1,10 +0,0 @@
package org.toop.framework.gameFramework.controller;
/**
* Interface for classes that can trigger a UI update.
*/
public interface UpdatesGameUI {
/** Called to refresh or update the game UI. */
void updateUI();
}

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@@ -1,5 +0,0 @@
package org.toop.framework.gameFramework.model.game;
public interface BoardProvider {
long[] getBoard();
}

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@@ -1,24 +0,0 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.GameState;
/**
* Interface for turn-based games that can be played and queried for legal moves.
*/
public interface Playable {
/**
* Returns the moves that are currently valid in the game.
*
* @return an array of integers representing legal moves
*/
long getLegalMoves();
/**
* Plays the given move and returns the resulting game state.
*
* @param move the move to apply
* @return the {@link GameState} and additional info after the move
*/
PlayResult play(long move);
}

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@@ -1,7 +0,0 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.model.player.Player;
public interface PlayerProvider<T extends TurnBasedGame<T>> {
Player<T> getPlayer(int index);
}

View File

@@ -1,7 +1,16 @@
package org.toop.framework.gameFramework.model.game; package org.toop.framework.gameFramework.model.game;
public interface TurnBasedGame<T extends TurnBasedGame<T>> extends Playable, DeepCopyable<T>, PlayerProvider<T>, BoardProvider { import org.toop.framework.gameFramework.model.player.Player;
public interface TurnBasedGame extends DeepCopyable<TurnBasedGame> {
void init(Player[] players);
long[] getBoard();
int getCurrentTurn(); int getCurrentTurn();
int getPlayerCount(); int getPlayerCount();
Player getPlayer(int index);
int getWinner(); int getWinner();
long getLegalMoves();
PlayResult play(long move);
PlayResult getState();
boolean isTerminal();
} }

View File

@@ -3,7 +3,6 @@ package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.LongPairConsumer; import org.toop.framework.gameFramework.LongPairConsumer;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
@@ -16,14 +15,14 @@ import java.util.function.Consumer;
* a running flag, a game reference, and a logger. * a running flag, a game reference, and a logger.
* Subclasses implement the actual game-loop logic. * Subclasses implement the actual game-loop logic.
*/ */
public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implements ThreadBehaviour { public abstract class AbstractThreadBehaviour implements ThreadBehaviour {
private LongPairConsumer onSendMove; private LongPairConsumer onSendMove;
private Runnable onUpdateUI; private Runnable onUpdateUI;
/** Indicates whether the game loop or event processing is active. */ /** Indicates whether the game loop or event processing is active. */
protected final AtomicBoolean isRunning = new AtomicBoolean(); protected final AtomicBoolean isRunning = new AtomicBoolean();
/** The game instance controlled by this behaviour. */ /** The game instance controlled by this behaviour. */
protected final T game; protected final TurnBasedGame game;
/** Logger for the subclass to report errors or debug info. */ /** Logger for the subclass to report errors or debug info. */
protected final Logger logger = LogManager.getLogger(this.getClass()); protected final Logger logger = LogManager.getLogger(this.getClass());
@@ -33,7 +32,7 @@ public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implem
* *
* @param game the turn-based game to control * @param game the turn-based game to control
*/ */
public AbstractThreadBehaviour(T game) { public AbstractThreadBehaviour(TurnBasedGame game) {
this.game = game; this.game = game;
} }

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@@ -1,7 +0,0 @@
package org.toop.framework.gameFramework.model.game.threadBehaviour;
public interface Controllable {
void start();
void stop();
}

View File

@@ -1,6 +1,4 @@
package org.toop.framework.gameFramework.model.game; package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.toop.framework.networking.events.NetworkEvents;
/** /**
* Interface for games that support online multiplayer play. * Interface for games that support online multiplayer play.

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@@ -11,8 +11,11 @@ import java.util.function.Consumer;
* <p> * <p>
* Defines how a game's execution is started, stopped, and which player is active. * Defines how a game's execution is started, stopped, and which player is active.
*/ */
public interface ThreadBehaviour extends Controllable { public interface ThreadBehaviour {
void setOnUpdateUI(Runnable onUpdateUI); void setOnUpdateUI(Runnable onUpdateUI);
void setOnSendMove(LongPairConsumer onSendMove); void setOnSendMove(LongPairConsumer onSendMove);
void start();
void stop();
} }

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@@ -3,5 +3,6 @@ package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable; import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface AI<T extends TurnBasedGame<T>> extends MoveProvider<T>, DeepCopyable<AI<T>> { public interface AI extends DeepCopyable<AI> {
long getMove(TurnBasedGame game);
} }

View File

@@ -12,6 +12,6 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
* *
* @param <T> the specific type of game this AI can play, extending {@link GameR} * @param <T> the specific type of game this AI can play, extending {@link GameR}
*/ */
public abstract class AbstractAI<T extends TurnBasedGame<T>> implements AI<T> { public abstract class AbstractAI implements AI {
// Concrete AI implementations should override findBestMove(T game, int depth) // Concrete AI implementations should override findBestMove(T game, int depth)
} }

View File

@@ -15,16 +15,17 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
* specific move logic. * specific move logic.
* </p> * </p>
*/ */
public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Player<T> { public abstract class AbstractPlayer implements Player {
private final Logger logger = LogManager.getLogger(this.getClass()); private final Logger logger = LogManager.getLogger(this.getClass());
private final String name; private final String name;
protected AbstractPlayer(String name) { protected AbstractPlayer(String name) {
System.out.println("Player " + name + " has been created");
this.name = name; this.name = name;
} }
protected AbstractPlayer(AbstractPlayer<T> other) { protected AbstractPlayer(AbstractPlayer other) {
this.name = other.name; this.name = other.name;
} }
/** /**
@@ -39,12 +40,29 @@ public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Play
* @return an integer representing the chosen move * @return an integer representing the chosen move
* @throws UnsupportedOperationException if the method is not overridden * @throws UnsupportedOperationException if the method is not overridden
*/ */
public long getMove(T gameCopy) { public final long getMove(TurnBasedGame game) {
logger.error("Method getMove not implemented."); return determineMove(game.deepCopy());
throw new UnsupportedOperationException("Not supported yet.");
} }
public String getName(){
/**
* Determines the player's move using a safe copy of the game.
* <p>
* This method is called by {@link #getMove(T)} and should contain
* the player's strategy for choosing a move.
*
* @param gameCopy a deep copy of the game
* @return the chosen move
*/
protected abstract long determineMove(TurnBasedGame gameCopy);
/**
* Returns the player's name.
*
* @return the name
*/
public String getName() {
return this.name; return this.name;
} }
} }

View File

@@ -1,7 +0,0 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface MoveProvider<T extends TurnBasedGame<T>> {
long getMove(T game);
}

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@@ -1,5 +0,0 @@
package org.toop.framework.gameFramework.model.player;
public interface NameProvider {
String getName();
}

View File

@@ -3,5 +3,7 @@ package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable; import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface Player<T extends TurnBasedGame<T>> extends NameProvider, MoveProvider<T>, DeepCopyable<Player<T>> { public interface Player extends DeepCopyable<Player> {
String getName();
long getMove(TurnBasedGame game);
} }

View File

@@ -1,13 +1,13 @@
package org.toop.framework.networking; package org.toop.framework.networking.connection;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.SnowflakeGenerator; import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException; import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.interfaces.NetworkingClientManager; import org.toop.framework.networking.connection.interfaces.NetworkingClientManager;
public class NetworkingClientEventListener { public class NetworkingClientEventListener {
private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class); private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class);

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking; package org.toop.framework.networking.connection;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -10,13 +10,13 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException; import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.interfaces.NetworkingClient; import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
public class NetworkingClientManager implements org.toop.framework.networking.interfaces.NetworkingClientManager { public class NetworkingClientManager implements org.toop.framework.networking.connection.interfaces.NetworkingClientManager {
private static final Logger logger = LogManager.getLogger(NetworkingClientManager.class); private static final Logger logger = LogManager.getLogger(NetworkingClientManager.class);
private final EventBus eventBus; private final EventBus eventBus;

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.clients; package org.toop.framework.networking.connection.clients;
import io.netty.bootstrap.Bootstrap; import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*; import io.netty.channel.*;
@@ -12,9 +12,10 @@ import io.netty.util.CharsetUtil;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.handlers.NetworkingGameClientHandler; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.interfaces.NetworkingClient; import org.toop.framework.networking.connection.handlers.NetworkingGameClientHandler;
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import java.net.InetSocketAddress; import java.net.InetSocketAddress;
@@ -23,6 +24,7 @@ public class TournamentNetworkingClient implements NetworkingClient {
private final EventBus eventBus; private final EventBus eventBus;
private Channel channel; private Channel channel;
private long clientId;
public TournamentNetworkingClient(EventBus eventBus) { public TournamentNetworkingClient(EventBus eventBus) {
this.eventBus = eventBus; this.eventBus = eventBus;
@@ -35,6 +37,7 @@ public class TournamentNetworkingClient implements NetworkingClient {
@Override @Override
public void connect(long clientId, String host, int port) throws CouldNotConnectException { public void connect(long clientId, String host, int port) throws CouldNotConnectException {
this.clientId = clientId;
try { try {
Bootstrap bootstrap = new Bootstrap(); Bootstrap bootstrap = new Bootstrap();
EventLoopGroup workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory()); EventLoopGroup workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory());
@@ -75,6 +78,7 @@ public class TournamentNetworkingClient implements NetworkingClient {
logger.info("Connection {} sent message: '{}' ", this.channel.remoteAddress(), literalMsg); logger.info("Connection {} sent message: '{}' ", this.channel.remoteAddress(), literalMsg);
} else { } else {
logger.warn("Cannot send message: '{}', connection inactive. ", literalMsg); logger.warn("Cannot send message: '{}', connection inactive. ", literalMsg);
eventBus.post(new NetworkEvents.ClosedConnection(clientId));
} }
} }

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.events; package org.toop.framework.networking.connection.events;
import java.util.*; import java.util.*;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletableFuture;
@@ -6,8 +6,8 @@ import java.util.concurrent.CompletableFuture;
import org.toop.annotations.AutoResponseResult; import org.toop.annotations.AutoResponseResult;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.eventbus.events.*; import org.toop.framework.eventbus.events.*;
import org.toop.framework.networking.interfaces.NetworkingClient; import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
/** /**
* Defines all event types related to the networking subsystem. * Defines all event types related to the networking subsystem.
@@ -102,7 +102,7 @@ public class NetworkEvents extends EventsBase {
implements GenericEvent {} implements GenericEvent {}
/** Requests to accept an existing challenge. */ /** Requests to accept an existing challenge. */
public record SendAcceptChallenge(long clientId, int challengeId) public record SendAcceptChallenge(long clientId, long challengeId)
implements GenericEvent {} implements GenericEvent {}
/** Requests to forfeit the current game. */ /** Requests to forfeit the current game. */

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions; package org.toop.framework.networking.connection.exceptions;
/** /**
* Thrown when an operation is attempted on a networking client * Thrown when an operation is attempted on a networking client

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions; package org.toop.framework.networking.connection.exceptions;
public class CouldNotConnectException extends RuntimeException { public class CouldNotConnectException extends RuntimeException {

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions; package org.toop.framework.networking.connection.exceptions;
public class NetworkingInitializationException extends RuntimeException { public class NetworkingInitializationException extends RuntimeException {
public NetworkingInitializationException(String message, Throwable cause) { public NetworkingInitializationException(String message, Throwable cause) {

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.handlers; package org.toop.framework.networking.connection.handlers;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter; import io.netty.channel.ChannelInboundHandlerAdapter;
@@ -9,7 +9,7 @@ import java.util.regex.Pattern;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter { public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
private static final Logger logger = LogManager.getLogger(NetworkingGameClientHandler.class); private static final Logger logger = LogManager.getLogger(NetworkingGameClientHandler.class);

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@@ -1,6 +1,6 @@
package org.toop.framework.networking.interfaces; package org.toop.framework.networking.connection.interfaces;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import java.net.InetSocketAddress; import java.net.InetSocketAddress;

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@@ -1,8 +1,8 @@
package org.toop.framework.networking.interfaces; package org.toop.framework.networking.connection.interfaces;
import org.toop.framework.networking.exceptions.ClientNotFoundException; import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
public interface NetworkingClientManager { public interface NetworkingClientManager {
void startClient( void startClient(

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.types; package org.toop.framework.networking.connection.types;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;

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@@ -1,3 +1,3 @@
package org.toop.framework.networking.types; package org.toop.framework.networking.connection.types;
public record ServerCommand(long clientId, String command) {} public record ServerCommand(long clientId, String command) {}

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@@ -0,0 +1,3 @@
package org.toop.framework.networking.connection.types;
public record ServerMessage(String message) {}

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@@ -0,0 +1,22 @@
package org.toop.framework.networking.server;
import java.util.List;
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
void startGame(String gameType, CLIENT... clients);
void addClient(CLIENT client);
void removeClient(CLIENT client);
void challengeClient(String fromClientName, String toClientName, String gameTypeKey);
void acceptChallenge(CHALLENGEIDTYPE challengeId);
void subscribeClient(String clientName, String gameTypeKey);
void unsubscribeClient(String clientName);
List<String> gameTypes();
List<OnlineGame<GAMETYPE>> ongoingGames();
List<CLIENT> onlineUsers();
void shutdown();
}

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@@ -0,0 +1,10 @@
package org.toop.framework.networking.server;
import org.toop.framework.networking.server.client.NettyClient;
public interface OnlineGame<T> {
long id();
T game();
NettyClient[] users();
void start();
}

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@@ -0,0 +1,67 @@
package org.toop.framework.networking.server;
import org.toop.framework.game.gameThreads.ServerThreadBehaviour;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient;
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private long id;
private NettyClient[] clients;
private TurnBasedGame game;
private ServerThreadBehaviour gameThread;
public OnlineTurnBasedGame(TurnBasedGame game, NettyClient... clients) {
this.game = game;
this.gameThread = new ServerThreadBehaviour(
game,
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
);
this.clients = clients;
}
private void notifyMoveMade(String speler, int move){
for (NettyClient client : clients) {
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}\n", speler, move));
}
}
private void notifyGameEnd(GameState state, int winner){
if (state == GameState.DRAW){
for (NettyClient client : clients) {
client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n"));
}
}
else{
clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n"));
clients[(winner + 1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n"));
}
// Remove game fromt clients
for(NettyClient client : clients) {
client.clearGame();
}
}
@Override
public long id() {
return id;
}
@Override
public org.toop.framework.gameFramework.model.game.TurnBasedGame game() {
return game;
}
@Override
public NettyClient[] users() {
return clients;
}
@Override
public void start(){
this.gameThread.start();
}
}

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@@ -0,0 +1,263 @@
package org.toop.framework.networking.server;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge;
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallengeTimer;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.stores.ClientStore;
import org.toop.framework.networking.server.stores.SubscriptionStore;
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import org.toop.framework.utils.ImmutablePair;
import java.util.*;
import java.util.concurrent.*;
import java.time.Duration;
public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
final private TurnBasedGameTypeStore gameTypesStore;
final private ClientStore<Long, NettyClient> clientStore;
final private List<GameChallenge> gameChallenges = new CopyOnWriteArrayList<>();
final private TurnBasedGameStore gameStore;
final private SubscriptionStore subscriptionStore;
final private Duration challengeDuration;
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
public Server(
Duration challengeDuration,
TurnBasedGameTypeStore turnBasedGameTypeStore,
ClientStore<Long, NettyClient> clientStore,
TurnBasedGameStore gameStore,
SubscriptionStore subStore
) {
this.gameTypesStore = turnBasedGameTypeStore;
this.challengeDuration = challengeDuration;
this.clientStore = clientStore;
this.gameStore = gameStore;
this.subscriptionStore = subStore;
scheduler.schedule(this::serverTask, 0, TimeUnit.MILLISECONDS);
}
@Override
public void addClient(NettyClient client) {
clientStore.add(client);
}
@Override
public void removeClient(NettyClient client) {
clientStore.remove(client.id());
}
@Override
public List<String> gameTypes() {
return new ArrayList<>(gameTypesStore.all().keySet());
}
@Override
public List<OnlineGame<TurnBasedGame>> ongoingGames() {
return gameStore.all().stream().toList();
}
@Override
public void challengeClient(String fromUser, String toUser, String gameType) {
NettyClient from = getUser(fromUser);
if (from == null) {
return;
}
if (!gameTypesStore.all().containsKey(gameType)) {
from.send("ERR gametype not found \n");
return;
}
NettyClient to = getUser(toUser);
if (to == null) {
from.send("ERR user not found \n");
return;
}
var ch = new GameChallenge(from, to, gameType, new GameChallengeTimer(challengeDuration));
to.send(
"SVR GAME CHALLENGE {CHALLENGER: \"%s\", CHALLENGENUMBER: \"%s\", GAMETYPE: \"%s\"} \n"
.formatted(from.name(), ch.id(), gameType)
);
if (!isValidChallenge(ch)) {
warnUserExpiredChallenge(from, ch.id());
ch.forceExpire();
return;
}
gameChallenges.addLast(ch);
}
@Override
public void acceptChallenge(Long challengeId) {
for (var challenge : gameChallenges) {
if (challenge.id() == challengeId) {
startGame(challenge.acceptChallenge(), challenge.getUsers());
break;
}
}
}
@Override
public void subscribeClient(String clientName, String gameTypeKey) {
if (!gameTypesStore.all().containsKey(gameTypeKey)) {
return;
}
subscriptionStore.add(new ImmutablePair<>(gameTypeKey, clientName));
}
@Override
public void unsubscribeClient(String clientName) {
subscriptionStore.remove(clientName);
}
@Override
public void startGame(String gameType, NettyClient... clients) {
if (!gameTypesStore.all().containsKey(gameType)) return;
try {
ServerPlayer[] players = new ServerPlayer[clients.length];
var game = new OnlineTurnBasedGame(gameTypesStore.create(gameType), clients);
for (int i = 0; i < clients.length; i++) {
players[i] = new ServerPlayer(clients[i]);
clients[i].setGame(new ImmutablePair<>(game, players[i]));
}
game.game().init(players);
gameStore.add(game);
clients[0].send(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
clients[0].name(),
gameType,
clients[1].name()));
clients[1].send(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
clients[0].name(),
gameType,
clients[0].name()));
game.start();
} catch (Exception e) {
IO.println("ERROR: Failed to start OnlineTurnBasedGame");
e.printStackTrace();
}
}
@Override
public List<NettyClient> onlineUsers() {
return clientStore.all().stream().toList();
}
@Override
public void shutdown() {
scheduler.shutdown();
gameChallenges.clear();
}
private void serverTask() {
checkChallenges();
checkSubscriptions();
scheduler.schedule(this::serverTask, 500, TimeUnit.MILLISECONDS);
}
private void checkChallenges() {
for (int i = gameChallenges.size() - 1; i >= 0; i--) {
var challenge = gameChallenges.get(i);
if (isValidChallenge(challenge)) continue;
if (challenge.isExpired()) {
if (!challenge.isChallengeAccepted()) Arrays.stream(challenge.getUsers())
.forEach(user -> warnUserExpiredChallenge(user, challenge.id()));
gameChallenges.remove(i);
}
}
}
private void checkSubscriptions() {
if (subscriptionStore.allKeys().isEmpty()) return;
Random ran = new Random();
for (String key : subscriptionStore.allKeys()) {
List<String> userNames = (List<String>) subscriptionStore.allValues(key);
if (userNames.size() < 2) continue;
while (userNames.size() > 1) {
int left = ran.nextInt(userNames.size());
int right;
do {
right = ran.nextInt(userNames.size());
} while (left == right);
String userLeft = userNames.get(left);
String userRight = userNames.get(right);
// Remove user if he is in a game
boolean userInGame = false;
if (getUser(userLeft).game() != null) {
userNames.remove(userLeft);
userInGame = true;
} else if (getUser(userRight).game() != null) {
userNames.remove(userRight);
userInGame = true;
}
if (userInGame) { continue; }
//
int first = Math.max(left, right);
int second = Math.min(left, right);
userNames.remove(first);
userNames.remove(second);
startGame(key, getUser(userLeft), getUser(userRight));
}
}
}
private NettyClient getUser(String username) {
return clientStore.all().stream().filter(e -> e.name().equalsIgnoreCase(username)).findFirst().orElse(null);
}
private NettyClient getUser(long id) {
return clientStore.get(id);
}
private void warnUserExpiredChallenge(NettyClient client, long challengeId) {
client.send("SVR GAME CHALLENGE CANCELLED {CHALLENGENUMBER: \"" + challengeId + "\"}" + "\n");
}
private boolean isValidChallenge(GameChallenge gameChallenge) { // TODO move to challenge class
for (var user : gameChallenge.getUsers()) {
if (clientStore.get(user.id()) == null) {
return false;
}
if (user.game() != null) {
return false;
}
if (gameChallenge.isExpired()) {
return false;
}
}
return true;
}
}

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@@ -0,0 +1,49 @@
package org.toop.framework.networking.server.challenges.gamechallenge;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.utils.SimpleTimer;
public class GameChallenge {
private final long id = SnowflakeGenerator.nextId(); // I don't need this, but the tournament server uses it...
private final NettyClient from;
private final NettyClient to;
private final String gameType;
private final SimpleTimer timer;
private boolean isChallengeAccepted = false;
public GameChallenge(NettyClient from, NettyClient to, String gameType, SimpleTimer timer) {
this.from = from;
this.to = to;
this.gameType = gameType;
this.timer = timer;
}
public long id() {
return id;
}
public NettyClient[] getUsers() {
return new NettyClient[]{from, to};
}
public void forceExpire() {
timer.forceExpire();
}
public String acceptChallenge() {
isChallengeAccepted = true;
timer.forceExpire();
return gameType;
}
public boolean isChallengeAccepted() {
return isChallengeAccepted;
}
public boolean isExpired() {
return timer.isExpired();
}
}

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@@ -0,0 +1,35 @@
package org.toop.framework.networking.server.challenges.gamechallenge;
import org.toop.framework.utils.SimpleTimer;
import java.time.Instant;
import java.time.Duration;
public class GameChallengeTimer implements SimpleTimer {
private final Instant createdAt;
private final Duration timeout;
private boolean isExpired = false;
public GameChallengeTimer(Duration duration) {
this.createdAt = Instant.now();
this.timeout = duration;
}
@Override
public void forceExpire() {
this.isExpired = true;
}
@Override
public boolean isExpired() {
if (this.isExpired) return true;
return Instant.now().isAfter(createdAt.plus(timeout));
}
@Override
public long secondsRemaining() {
return Duration.between(Instant.now(), createdAt.plus(timeout)).toSeconds();
}
}

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@@ -0,0 +1,19 @@
package org.toop.framework.networking.server.client;
import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.utils.Pair;
public interface Client<G, P> {
long id();
String name();
void setName(String name);
OnlineTurnBasedGame game();
P player();
void setGame(Pair<G, P> gamePair);
void clearGame();
void send(String message);
}

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@@ -0,0 +1,66 @@
package org.toop.framework.networking.server.client;
import io.netty.channel.ChannelHandlerContext;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.utils.Pair;
public class NettyClient implements Client<OnlineTurnBasedGame, ServerPlayer> {
final private long id;
private ChannelHandlerContext ctx;
private String name;
private Pair<OnlineTurnBasedGame, ServerPlayer> gamePair;
public NettyClient(long userId, String name) {
this.id = userId;
this.name = name;
}
@Override
public long id() {
return id;
}
@Override
public String name() {
return name;
}
@Override
public void setGame(Pair<OnlineTurnBasedGame, ServerPlayer> gamePair) {
this.gamePair = gamePair;
}
@Override
public void clearGame() {
this.gamePair = null;
}
@Override
public OnlineTurnBasedGame game() {
if (this.gamePair == null) {
return null;
}
return this.gamePair.getLeft();
}
@Override
public ServerPlayer player() {
return this.gamePair.getRight();
}
@Override
public void setName(String name) {
this.name = name;
}
@Override
public void send(String message) {
IO.println(message);
ctx.channel().writeAndFlush(message + "\r\n");
}
public void setCtx(ChannelHandlerContext ctx) {
this.ctx = ctx;
}
}

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@@ -0,0 +1,7 @@
package org.toop.framework.networking.server.connectionHandler;
import org.toop.framework.networking.server.client.Client;
public interface ClientSession<G, P> {
Client<G, P> client();
}

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@@ -0,0 +1,64 @@
package org.toop.framework.networking.server.connectionHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.handlers.Handler;
import org.toop.framework.networking.server.parsing.ParsedMessage;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.Client;
import org.toop.framework.networking.server.parsing.Parser;
import java.util.Arrays;
public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> {
private final NettyClient client;
private final Server server;
private final Handler<ParsedMessage> handler;
public NettyClientSession(NettyClient client, Server server, Handler<ParsedMessage> handler) {
this.client = client;
this.server = server;
this.handler = handler;
}
@Override
public Client<OnlineTurnBasedGame, ServerPlayer> client() {
return client;
}
@Override
public void channelActive(ChannelHandlerContext ctx) {
ctx.writeAndFlush("Welcome " + client.id() + " please login" + "\n");
client.setCtx(ctx);
server.addClient(client); // TODO set correct name on login
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
IO.println(msg);
ParsedMessage p = Parser.parse(msg);
if (p == null) return;
IO.println(p.command() + " " + Arrays.toString(p.args()));
handler.handle(p);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
@Override
public void channelInactive(ChannelHandlerContext ctx) {
server.removeClient(client);
}
}

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@@ -0,0 +1,7 @@
package org.toop.framework.networking.server.gateway;
public interface GatewayServer {
void start() throws Exception;
void stop();
int port();
}

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@@ -0,0 +1,111 @@
package org.toop.framework.networking.server.gateway;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.nio.NioIoHandler;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.LineBasedFrameDecoder;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.connectionHandler.NettyClientSession;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.handlers.MessageHandler;
import org.toop.framework.networking.server.stores.MapSubscriptionStore;
import org.toop.framework.networking.server.stores.NettyClientStore;
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import java.time.Duration;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
public class NettyGatewayServer implements GatewayServer {
private final int port;
private final Server gs;
ChannelFuture future;
EventLoopGroup bossGroup;
EventLoopGroup workerGroup;
public NettyGatewayServer(
int port,
TurnBasedGameTypeStore turnBasedGameTypeStore,
Duration challengeDuration
) {
this.port = port;
this.gs = new Server(
challengeDuration,
turnBasedGameTypeStore,
new NettyClientStore(new ConcurrentHashMap<>()),
new TurnBasedGameStore(new CopyOnWriteArrayList<>()),
new MapSubscriptionStore(new ConcurrentHashMap<>())
);
}
@Override
public void start() throws InterruptedException {
bossGroup = new NioEventLoopGroup(1);
workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory());
try {
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(workerGroup);
bootstrap.channel(NioServerSocketChannel.class);
bootstrap.option(ChannelOption.SO_BACKLOG, 128);
bootstrap.childOption(ChannelOption.SO_KEEPALIVE, true);
bootstrap.handler(new LoggingHandler(LogLevel.INFO));
bootstrap.childHandler(
new ChannelInitializer<NioSocketChannel>() {
@Override
protected void initChannel(NioSocketChannel ch) {
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast(new LineBasedFrameDecoder(8192));
pipeline.addLast(new StringDecoder());
pipeline.addLast(new StringEncoder());
long userid = SnowflakeGenerator.nextId();
NettyClient client = new NettyClient(userid, ""+userid);
pipeline.addLast(new NettyClientSession(client, gs, new MessageHandler(gs, client)));
}
}
);
future = bootstrap.bind(port).sync();
future.channel().closeFuture().sync();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
@Override
public void stop() {
if (future == null) {
return;
}
future.channel().close();
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
future = null;
bossGroup = null;
workerGroup = null;
}
@Override
public int port() {
return port;
}
}

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@@ -0,0 +1,5 @@
package org.toop.framework.networking.server.handlers;
public interface Handler<T> {
void handle(T message);
}

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@@ -0,0 +1,110 @@
package org.toop.framework.networking.server.handlers;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.Client;
import org.toop.framework.networking.server.parsing.ParsedMessage;
import org.toop.framework.utils.Utils;
public class MessageHandler implements Handler<ParsedMessage> {
private final Server server;
private final Client<OnlineTurnBasedGame, ServerPlayer> client;
public MessageHandler(Server server, Client<OnlineTurnBasedGame, ServerPlayer> client) {
this.server = server;
this.client = client;
}
@Override
public void handle(ParsedMessage message) {
switch (message.command()) {
case "ping" -> client.send("PONG");
case "login" -> handleLogin(message, client);
case "get" -> handleGet(message, client);
case "subscribe" -> handleSubscribe(message, client);
case "move" -> handleMove(message, client);
case "challenge" -> handleChallenge(message, client);
case "message" -> handleMessage(message, client);
case "help" -> handleHelp(message, client);
default -> client.send("ERROR Unknown command");
}
}
// DO NOT INVERT
private boolean hasArgs(String... args) {
if (args.length < 1) {
client.send("ERR not enough arguments");
return false;
}
return true;
}
private void handleLogin(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
if (!hasArgs(p.args())) return;
client.setName(p.args()[0]);
}
private void handleSubscribe(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
if (!hasArgs(p.args())) return;
server.subscribeClient(client.name(), p.args()[0]);
}
private void handleHelp(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
// TODO
}
private void handleMessage(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
// TODO
}
private void handleGet(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
if (!hasArgs(p.args())) return;
switch (p.args()[0]) {
case "playerlist" -> {
var names = server.onlineUsers().stream().map(Client::name).iterator();
client.send("SVR PLAYERLIST " + Utils.returnQuotedString(names));
}
case "gamelist" -> {
var names = server.gameTypes().stream().iterator();
client.send("SVR GAMELIST " + Utils.returnQuotedString(names));
}
}
}
private void handleChallenge(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
if (!hasArgs(p.args())) return;
if (p.args().length < 2) return;
if (p.args()[0].equalsIgnoreCase("accept")) {
try {
long id = Long.parseLong(p.args()[1]);
if (id <= 0) {
client.send("ERR id must be a positive number");
return;
}
server.acceptChallenge(id);
} catch (NumberFormatException e) {
client.send("ERR id is not a valid number or too big");
return;
}
return;
}
server.challengeClient(client.name(), p.args()[0], p.args()[1]);
}
private void handleMove(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) {
if(!hasArgs(p.args())) return;
// TODO check if not number
client.player().setMove(1L << Integer.parseInt(p.args()[0]));
}
}

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package org.toop.framework.networking.server.parsing;
public record ParsedMessage(String command, String... args) {}

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package org.toop.framework.networking.server.parsing;
import java.util.LinkedList;
import java.util.List;
public class Parser {
public static ParsedMessage parse(String msg) {
// TODO, what if empty string.
if (msg.isEmpty()) return null;
msg = msg.trim().toLowerCase();
List<String> parts = new LinkedList<>(List.of(msg.split(" ")));
if (parts.size() > 1) {
String command = parts.removeFirst();
return new ParsedMessage(command, parts.toArray(String[]::new));
}
else {
return new ParsedMessage(msg);
}
}
}

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package org.toop.framework.networking.server.stores;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.networking.server.client.Client;
public interface ClientStore<ID, T extends Client<OnlineTurnBasedGame, ServerPlayer>> extends Store<ID, T> {}

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package org.toop.framework.networking.server.stores;
public interface GameStore<T, K> extends Store<T, K> {}

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package org.toop.framework.networking.server.stores;
import org.toop.framework.utils.ImmutablePair;
import java.util.*;
public class MapSubscriptionStore implements SubscriptionStore {
final private Map<String, List<String>> subscriptions;
public MapSubscriptionStore(Map<String, List<String>> initMap) {
this.subscriptions = initMap;
}
@Override
public void add(ImmutablePair<String, String> adding) {
subscriptions.forEach((_, clientNames) -> clientNames.remove(adding.getRight()));
subscriptions.computeIfAbsent(
adding.getLeft(),
_ -> new ArrayList<>())
.add(adding.getRight());
}
@Override
public void remove(String remover) {
subscriptions.forEach((_, clientNames) -> clientNames.remove(remover));
}
// TODO move server internal code to here
@Override
public ImmutablePair<String, String> get(String getter) {
String foundKey = null;
String foundName = null;
for (var key : subscriptions.keySet()) {
var a = subscriptions.get(key).stream().filter(e -> e.equals(getter)).toList();
if (!a.isEmpty()) {
foundKey = key;
foundName = a.getFirst();
break;
}
}
return new ImmutablePair<>(foundKey, foundName);
}
@Override
public Collection<ImmutablePair<String, String>> all() {
List<ImmutablePair<String, String>> a = new ArrayList<>();
for (var key : subscriptions.keySet()) {
for (var sub : subscriptions.get(key)) {
a.addLast(new ImmutablePair<>(key, sub));
}
}
return a;
}
@Override
public Collection<String> allKeys() {
return subscriptions.keySet();
}
@Override
public Collection<String> allValues(String key) {
return subscriptions.get(key);
}
}

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package org.toop.framework.networking.server.stores;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.Collection;
import java.util.Map;
public class NettyClientStore implements ClientStore<Long, NettyClient> {
final private Map<Long, NettyClient> users;
public NettyClientStore(Map<Long, NettyClient> usersMap) {
this.users = usersMap;
}
@Override
public void add(NettyClient adding) {
users.putIfAbsent(adding.id(), adding);
}
@Override
public void remove(Long remover) {
users.remove(remover);
}
@Override
public NettyClient get(Long getter) {
return users.get(getter);
}
@Override
public Collection<NettyClient> all() {
return users.values();
}
}

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package org.toop.framework.networking.server.stores;
import java.util.Collection;
public interface Store<IDENTIFIER, STORED> {
void add(STORED adding);
void remove(IDENTIFIER remover);
STORED get(IDENTIFIER getter);
Collection<STORED> all();
}

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package org.toop.framework.networking.server.stores;
import org.toop.framework.utils.ImmutablePair;
import java.util.Collection;
public interface SubscriptionStore extends Store<String, ImmutablePair<String, String>> {
Collection<String> allKeys();
Collection<String> allValues(String key);
}

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package org.toop.framework.networking.server.stores;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.OnlineGame;
import java.util.Collection;
import java.util.List;
public class TurnBasedGameStore implements GameStore<OnlineGame<TurnBasedGame>, OnlineGame<TurnBasedGame>> {
private List<OnlineGame<TurnBasedGame>> gameList;
public TurnBasedGameStore(List<OnlineGame<TurnBasedGame>> initGameList) {
this.gameList = initGameList;
}
@Override
public void add(OnlineGame<TurnBasedGame> adding) {
gameList.addLast(adding);
}
@Override
public void remove(OnlineGame<TurnBasedGame> remover) {
gameList.remove(remover);
}
@Override
public OnlineGame<TurnBasedGame> get(OnlineGame<TurnBasedGame> getter) {
return gameList.stream().filter(game->game.equals(getter)).findFirst().orElse(null);
}
@Override
public Collection<OnlineGame<TurnBasedGame>> all() {
return gameList;
}
}

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package org.toop.framework.networking.server.stores;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Supplier;
public class TurnBasedGameTypeStore {
private final Map<String, Supplier<? extends TurnBasedGame>> gameFactories = new ConcurrentHashMap<>();
public TurnBasedGameTypeStore() {}
public void register(String key, Supplier<? extends TurnBasedGame> factory) {
gameFactories.put(key, factory);
}
public void unregister(String key) {
gameFactories.remove(key);
}
public TurnBasedGame create(String key) {
Supplier<? extends TurnBasedGame> factory = gameFactories.get(key);
if (factory == null) throw new IllegalArgumentException("Unknown game type: " + key);
return factory.get();
}
public Map<String, Supplier<? extends TurnBasedGame>> all() {
return Map.copyOf(gameFactories);
}
}

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@@ -1,3 +0,0 @@
package org.toop.framework.networking.types;
public record ServerMessage(String message) {}

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package org.toop.framework.utils;
public class ImmutablePair<T, K> implements Pair<T,K> {
final T left;
final K right;
public ImmutablePair(T left, K right) {
this.left = left;
this.right = right;
}
@Override
public T getLeft() {
return left;
}
@Override
public K getRight() {
return right;
}
}

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package org.toop.framework.utils;
public class MutablePair<T, K> implements Pair<T,K> {
T left;
K right;
public MutablePair(T left, K right) {
this.left = left;
this.right = right;
}
@Override
public T getLeft() {
return left;
}
public void setLeft(T left) {
this.left = left;
}
@Override
public K getRight() {
return right;
}
public void setRight(K right) {
this.right = right;
}
}

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package org.toop.framework.utils;
public interface Pair<T, K> {
T getLeft();
K getRight();
}

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