add: own branch

This commit is contained in:
ramollia
2025-09-16 11:23:48 +02:00
committed by lieght
parent 82fd67d351
commit 5fcb77fd92
26 changed files with 773 additions and 177 deletions

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@@ -1,5 +0,0 @@
package org.toop;
public class Client {
}

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@@ -1,5 +1,8 @@
package org.toop; package org.toop;
import org.toop.core.*;
import org.toop.eventbus.*;
import org.toop.graphics.*;
import org.toop.server.backend.ServerManager; import org.toop.server.backend.ServerManager;
import org.toop.server.frontend.ConnectionManager; import org.toop.server.frontend.ConnectionManager;
@@ -9,24 +12,63 @@ import org.apache.logging.log4j.LogManager;
import java.util.concurrent.ExecutionException; import java.util.concurrent.ExecutionException;
public class Main { public class Main {
private static final Logger logger = LogManager.getLogger(Main.class); private static boolean running = false;
public static void main(String[] args) throws ExecutionException, InterruptedException { public static void main(String[] args) throws ExecutionException, InterruptedException {
registerEvents();
Window window = Window.setup(Window.API.GLFW, "Test", new Window.Size(1280, 720));
Renderer renderer = Renderer.setup(Renderer.API.OPENGL);
initSystems(); initSystems();
Logging.disableLogs(); Logging.disableLogs();
Shader shader = Shader.create(
"src/main/resources/shaders/gui_vertex.glsl",
"src/main/resources/shaders/gui_fragment.glsl");
running = window != null && renderer != null && shader != null;
ConsoleGui console = new ConsoleGui(); ConsoleGui console = new ConsoleGui();
while (running) {
window.update();
renderer.clear();
do { do {
console.print(); console.print();
} while (console.next()); } while (console.next());
shader.start();
renderer.render();
}
console.print(); console.print();
} }
if (shader != null) shader.cleanup();
if (renderer != null) renderer.cleanup();
if (window != null) window.cleanup();
}
private static void registerEvents() {
GlobalEventBus.subscribeAndRegister(Events.WindowEvents.OnQuitRequested.class, event -> {
quit();
});
GlobalEventBus.subscribeAndRegister(Events.WindowEvents.OnMouseMove.class, event -> {
});
}
public static void initSystems() { public static void initSystems() {
new ServerManager(); new ServerManager();
new ConnectionManager(); new ConnectionManager();
} }
private static void quit() {
running = false;
}
public static boolean isRunning() {
return running;
}
public static void setRunning(boolean running) {
Main.running = running;
}
} }

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@@ -1,164 +0,0 @@
package org.toop;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.*;
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.*;
import org.lwjgl.system.*;
import java.nio.*;
import static org.lwjgl.glfw.Callbacks.*;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.stb.STBImage.*;
public class Window extends Thread {
private static final Logger logger = LogManager.getLogger(Main.class);
// The window handle
private long window;
public void run() {
init();
loop();
// Free the window callbacks and destroy the window
glfwFreeCallbacks(window);
glfwDestroyWindow(window);
// Terminate GLFW and free the error callback
glfwTerminate();
glfwSetErrorCallback(null).free();
}
private void init() {
// Set up an error callback. The default implementation
// will print the error message in System.err.
GLFWErrorCallback.createPrint(System.err).set();
// Initialize GLFW. Most GLFW functions will not work before doing this.
if ( !glfwInit() ){
throw new IllegalStateException("Unable to initialize GLFW");
}
// Configure GLFW
glfwDefaultWindowHints(); // optional, the current window hints are already the default
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); // the window will stay hidden after creation
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // the window will be resizable
// Create the window
window = glfwCreateWindow(1920, 1080, "ISY Game Selector", NULL, NULL);
if ( window == NULL )
throw new RuntimeException("Failed to create the GLFW window");
// Set up a key callback. It will be called every time a key is pressed, repeated or released.
glfwSetKeyCallback(window, (window, key, scancode, action, mods) -> {
if ( key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE ) {
glfwSetWindowShouldClose(window, true); // We will detect this in the rendering loop
}
});
// Get the thread stack and push a new frame
try ( MemoryStack stack = stackPush() ) {
IntBuffer pWidth = stack.mallocInt(1); // int*
IntBuffer pHeight = stack.mallocInt(1); // int*
// Get the window size passed to glfwCreateWindow
glfwGetWindowSize(window, pWidth, pHeight);
// Get the resolution of the primary monitor
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
// Center the window
assert vidmode != null;
glfwSetWindowPos(
window,
(vidmode.width() - pWidth.get(0)) / 2,
(vidmode.height() - pHeight.get(0)) / 2
);
// Prepare buffers to receive image data
IntBuffer width = stack.mallocInt(1);
IntBuffer height = stack.mallocInt(1);
IntBuffer channels = stack.mallocInt(1);
// Load the image
String imagePath = "img/icon.png";
ByteBuffer image = stbi_load(imagePath, width, height, channels, 4); // Force RGBA (4 channels)
if (image == null) {
throw new RuntimeException("Failed to load image: " + stbi_failure_reason());
}
// Create GLFWImage
GLFWImage icon = GLFWImage.malloc(stack);
icon.set(width.get(0), height.get(0), image);
// Create a buffer with the icon(s) — can be multiple icons for different sizes
GLFWImage.Buffer icons = GLFWImage.malloc(1, stack);
icons.put(0, icon);
// Set the window icon
glfwSetWindowIcon(window, icons);
// Free the image data
stbi_image_free(image);
} // the stack frame is popped automatically
// Make the OpenGL context current
glfwMakeContextCurrent(window);
// Enable v-sync
glfwSwapInterval(1);
// Make the window visible
glfwShowWindow(window);
}
private void loop() {
// This line is critical for LWJGL's interoperation with GLFW's
// OpenGL context, or any context that is managed externally.
// LWJGL detects the context that is current in the current thread,
// creates the GLCapabilities instance and makes the OpenGL
// bindings available for use.
GL.createCapabilities();
// Set the clear color
glClearColor(0.5f, 0.5f, 0.5f, 0.0f);
// Run the rendering loop until the user has attempted to close
// the window or has pressed the ESCAPE key.
while ( !glfwWindowShouldClose(window) ) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // clear the framebuffer
glfwSwapBuffers(window); // swap the color buffers
// Poll for window events. The key callback above will only be
// invoked during this call.
glfwPollEvents();
}
}
//public static void main(String[] args) {
//new Window().run();
//}
/**
* TODO: Is putting the window on a second thread, safe?
* Can't overwrite start(), so a overload is needed.
*
* @param ignoredKeepEmpty Just input "" an empty string.
*/
public static void start(String ignoredKeepEmpty){
new Window().start();
}
}

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@@ -0,0 +1,34 @@
package org.toop.core;
import java.io.*;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.LogManager;
public class FileSystem {
public record File(String path, CharSequence buffer) {};
private static final Logger logger = LogManager.getLogger(FileSystem.class);
public static File read(String path) {
File file;
try (BufferedReader reader = new BufferedReader(new FileReader(path))) {
StringBuilder buffer = new StringBuilder();
String line = reader.readLine();
while (line != null) {
buffer.append(line);
buffer.append(System.lineSeparator());
line = reader.readLine();
}
file = new File(path, buffer);
} catch (IOException e) {
logger.error("{}", e.getMessage());
return null;
}
return file;
}
}

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@@ -0,0 +1,5 @@
package org.toop.core;
public interface ICallable<T> {
public T call();
}

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@@ -0,0 +1,51 @@
package org.toop.core;
import org.toop.platform.core.glfw.*;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.LogManager;
public abstract class Window {
public enum API {
NONE,
GLFW,
}
public record Size(int width, int height) {}
protected static final Logger logger = LogManager.getLogger(Window.class);
private static API api = API.NONE;
private static Window instance = null;
public static Window setup(API api, String title, Size size) {
if (instance != null) {
logger.warn("Window is already setup.");
return instance;
}
switch (api) {
case GLFW:
instance = new GlfwWindow(title, size);
break;
default:
logger.fatal("No valid window api chosen");
return null;
}
Window.api = api;
return instance;
}
public static API getApi() {
return api;
}
public void cleanup() {
instance = null;
logger.info("Window cleanup.");
}
public abstract void update();
}

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@@ -38,4 +38,4 @@ public class EventMeta<T> {
", ready=" + ready + ", ready=" + ready +
'}'; '}';
} }
} }

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@@ -122,4 +122,4 @@ public class EventRegistry {
'}'; '}';
} }
} }
} }

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@@ -2,10 +2,11 @@ package org.toop.eventbus;
import org.toop.server.backend.tictactoe.TicTacToeServer; import org.toop.server.backend.tictactoe.TicTacToeServer;
import org.toop.server.backend.tictactoe.TicTacToeServerCommand; import org.toop.server.backend.tictactoe.TicTacToeServerCommand;
import org.toop.server.Server;
import org.toop.core.*;
import java.lang.reflect.Constructor; import java.lang.reflect.Constructor;
import java.util.Arrays; import java.util.Arrays;
import java.util.concurrent.CompletableFuture;
/** /**
* Events that are used in the GlobalEventBus class. * Events that are used in the GlobalEventBus class.
@@ -264,7 +265,30 @@ public class Events implements IEvents {
} }
public static class WindowEvents { public static class WindowEvents {
/**
* Triggers when the window wants to quit.
*/
public record OnQuitRequested() {}
/**
* Triggers when the window is resized.
*/
public record OnResize(Window.Size size) {}
/**
* Triggers when the mouse is moved within the window.
*/
public record OnMouseMove(int x, int y) {}
/**
* Triggers when the mouse is clicked within the window.
*/
public record OnMouseClick(int button) {}
/**
* Triggers when the mouse is released within the window.
*/
public record OnMouseRelease(int button) {}
} }
public static class TttEvents { public static class TttEvents {

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@@ -124,4 +124,5 @@ public class GlobalEventBus {
// post to Guava EventBus // post to Guava EventBus
GlobalEventBus.get().post(event); GlobalEventBus.get().post(event);
} }
}
}

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@@ -0,0 +1,76 @@
package org.toop.game;
public class TTT extends GameBase {
private int moveCount;
public TTT(String player1, String player2) {
super(9);
players = new Player[2];
players[0] = new Player(player1, 'X');
players[1] = new Player(player2, 'O');
moveCount = 0;
}
@Override
public boolean ValidateMove(int index) {
if (index < 0 || index > (size * size - 1)) {
return false;
}
return grid[index] == ' ';
}
@Override
public State PlayMove(int index) {
if (!ValidateMove(index)) {
return State.INVALID;
}
grid[index] = players[currentPlayer].Move();
moveCount += 1;
if (CheckWin()) {
return State.WIN;
}
if (moveCount >= grid.length) {
return State.DRAW;
}
currentPlayer = (currentPlayer + 1) % players.length;
return State.NORMAL;
}
private boolean CheckWin() {
// Horizontal
for (int i = 0; i < 3; i++) {
int index = i * 3;
if (grid[index] == grid[index + 1] && grid[index] == grid[index + 2]) {
return true;
}
}
// Vertical
for (int i = 0; i < 3; i++) {
int index = i;
if (grid[index] == grid[index + 3] && grid[index] == grid[index + 6]) {
return true;
}
}
// F-Slash
if (grid[2] == grid[4] && grid[2] == grid[6]) {
return true;
}
// B-Slash
if (grid[0] == grid[4] && grid[0] == grid[8]) {
return true;
}
return false;
}
}

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@@ -0,0 +1,50 @@
package org.toop.graphics;
import org.toop.platform.graphics.opengl.*;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.LogManager;
public abstract class Renderer {
public enum API {
NONE,
OPENGL,
};
protected static final Logger logger = LogManager.getLogger(Renderer.class);
private static API api = API.NONE;
private static Renderer instance = null;
public static Renderer setup(API api) {
if (instance != null) {
logger.warn("Renderer is already setup.");
return instance;
}
switch (api) {
case OPENGL:
instance = new OpenglRenderer();
break;
default:
logger.fatal("No valid renderer api chosen");
return null;
}
Renderer.api = api;
return instance;
}
public static API getApi() {
return api;
}
public void cleanup() {
instance = null;
logger.info("Renderer cleanup.");
}
public abstract void clear();
public abstract void render();
}

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@@ -0,0 +1,26 @@
package org.toop.graphics;
import org.toop.platform.graphics.opengl.*;
public abstract class Shader {
public static Shader create(String vertexPath, String fragmentPath) {
Shader shader = null;
switch (Renderer.getApi()) {
case OPENGL:
shader = new OpenglShader(vertexPath, fragmentPath);
break;
case NONE:
default:
break;
}
return shader;
}
public abstract void cleanup();
public abstract void start();
public abstract void stop();
}

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@@ -0,0 +1,26 @@
package org.toop.graphics.node;
import org.toop.core.*;
import org.toop.math.*;
public class Button extends Node {
ICallable<Boolean> onHover;
ICallable<Boolean> onClick;
public Button(int x, int y, int width, int height, Color color, ICallable<Boolean> onHover, ICallable<Boolean> onClick) {
super(x, y, width, height, color);
this.onHover = onHover;
this.onClick = onClick;
}
@Override
public void hover() {
onHover.call();
}
@Override
public void click() {
onClick.call();
}
}

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@@ -0,0 +1,20 @@
package org.toop.graphics.node;
import org.toop.math.*;
public abstract class Node {
protected Bounds bounds;
protected Color color;
public Node(int x, int y, int width, int height, Color color) {
bounds = new Bounds(x, y, width, height);
this.color = color;
}
public boolean check(int x, int y) {
return bounds.check(x, y);
}
public void hover() {}
public void click() {}
}

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@@ -0,0 +1,66 @@
package org.toop.graphics.node;
import org.toop.eventbus.*;
import org.toop.graphics.*;
import java.util.*;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.LogManager;
public class NodeManager {
private static final Logger logger = LogManager.getLogger(NodeManager.class);
private static NodeManager instance = null;
public static NodeManager setup() {
if (instance != null) {
logger.warn("NodeManager is already setup.");
return instance;
}
instance = new NodeManager();
return instance;
}
private Shader shader;
private ArrayList<Node> nodes;
private Node active;
private NodeManager() {
shader = Shader.create(
"src/main/resources/shaders/gui_vertex.glsl",
"src/main/resources/shaders/gui_fragment.glsl");
nodes = new ArrayList<Node>();
GlobalEventBus.subscribeAndRegister(Events.WindowEvents.OnMouseMove.class, event -> {
for (int i = 0; i < nodes.size(); i++) {
Node node = nodes.get(i);
if (node.check(event.x(), event.y())) {
active = node;
node.hover();
break;
}
}
});
GlobalEventBus.subscribeAndRegister(Events.WindowEvents.OnMouseClick.class, event -> {
if (active != null) {
active.click();
}
});
}
public void cleanup() {
}
public void add(Node node) {
nodes.add(node);
}
public void render() {
}
}

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@@ -0,0 +1,49 @@
package org.toop.graphics.node;
import org.toop.math.*;
import java.util.*;
public class Widget {
Bounds bounds;
private ArrayList<Node> nodes;
public Widget(Bounds bounds) {
this.bounds = bounds;
nodes = new ArrayList<Node>();
}
public boolean check(int x, int y) {
return bounds.check(x, y);
}
public void add(Node node) {
nodes.add(node);
}
public boolean hover(int x, int y) {
for (int i = 0; i < nodes.size(); i++) {
Node node = nodes.get(i);
if (node.check(x, y)) {
node.hover();
return true;
}
}
return false;
}
public boolean click(int x, int y) {
for (int i = 0; i < nodes.size(); i++) {
Node node = nodes.get(i);
if (node.check(x, y)) {
node.click();
return true;
}
}
return false;
}
}

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@@ -0,0 +1,30 @@
package org.toop.math;
public class Bounds {
private int x;
private int y;
private int width;
private int height;
public Bounds(int x, int y, int width, int height) {
set(x, y, width, height);
}
public void set(int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public int getX() { return x; }
public int getY() { return y; }
public int getWidth() { return width; }
public int getHeight() { return height; }
public boolean check(int x, int y) {
return
x >= this.x && x <= this.x + this.width &&
y >= this.y && y <= this.y + this.height;
}
}

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@@ -0,0 +1,17 @@
package org.toop.math;
public class Color {
private float r;
private float g;
private float b;
public Color(float r, float g, float b) {
this.r = r;
this.g = g;
this.b = b;
}
public float r() { return r; }
public float g() { return g; }
public float b() { return b; }
}

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@@ -0,0 +1,95 @@
package org.toop.platform.core.glfw;
import org.toop.core.*;
import org.toop.eventbus.*;
import org.lwjgl.glfw.*;
import org.lwjgl.system.*;
public class GlfwWindow extends Window {
private long window;
public GlfwWindow(String title, Size size) {
if (!GLFW.glfwInit()) {
logger.fatal("Failed to initialize glfw");
return;
}
GLFW.glfwDefaultWindowHints();
GLFW.glfwWindowHint(GLFW.GLFW_VISIBLE, GLFW.GLFW_FALSE);
GLFW.glfwWindowHint(GLFW.GLFW_RESIZABLE, GLFW.GLFW_TRUE);
GLFWVidMode videoMode = GLFW.glfwGetVideoMode(GLFW.glfwGetPrimaryMonitor());
int width = size.width();
int height = size.height();
if (width <= 0 || height <= 0 || width > videoMode.width() || height > videoMode.height()) {
width = videoMode.width();
height = videoMode.height();
GLFW.glfwWindowHint(GLFW.GLFW_MAXIMIZED, GLFW.GLFW_TRUE);
}
long window = GLFW.glfwCreateWindow(width, height, title, MemoryUtil.NULL, MemoryUtil.NULL);
if (window == MemoryUtil.NULL) {
GLFW.glfwTerminate();
logger.fatal("Failed to create glfw window");
return;
}
int[] widthBuffer = new int[1];
int[] heightBuffer = new int[1];
GLFW.glfwGetWindowSize(window, widthBuffer, heightBuffer);
GLFW.glfwMakeContextCurrent(window);
GLFW.glfwSwapInterval(1);
GLFW.glfwSetWindowCloseCallback(window, (lwindow) -> {
GlobalEventBus.post(new Events.WindowEvents.OnQuitRequested());
});
GLFW.glfwSetFramebufferSizeCallback(window, (lwindow, lwidth, lheight) -> {
GlobalEventBus.post(new Events.WindowEvents.OnResize(new Size(lwidth, lheight)));
});
GLFW.glfwSetCursorPosCallback(window, (lwindow, lx, ly) -> {
GlobalEventBus.post(new Events.WindowEvents.OnMouseMove((int)lx, (int)ly));
});
GLFW.glfwSetMouseButtonCallback(window, (lwindow, lbutton, laction, lmods) -> {
switch (laction) {
case GLFW.GLFW_PRESS:
GlobalEventBus.post(new Events.WindowEvents.OnMouseClick(lbutton));
break;
case GLFW.GLFW_RELEASE:
GlobalEventBus.post(new Events.WindowEvents.OnMouseRelease(lbutton));
break;
default: break;
}
});
this.window = window;
GLFW.glfwShowWindow(window);
logger.info("Glfw window setup. Title: {}. Width: {}. Height: {}.", title, size.width(), size.height());
}
@Override
public void cleanup() {
GLFW.glfwDestroyWindow(window);
GLFW.glfwTerminate();
super.cleanup();
}
@Override
public void update() {
GLFW.glfwSwapBuffers(window);
GLFW.glfwPollEvents();
}
}

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@@ -0,0 +1,75 @@
package org.toop.platform.graphics.opengl;
import org.toop.eventbus.*;
import org.toop.graphics.*;
import org.lwjgl.opengl.*;
import org.lwjgl.system.*;
public class OpenglRenderer extends Renderer {
private Shader shader;
private int vao;
public OpenglRenderer() {
GL.createCapabilities();
GL45.glClearColor(0.65f, 0.9f, 0.65f, 1f);
GlobalEventBus.subscribeAndRegister(Events.WindowEvents.OnResize.class, event -> {
GL45.glViewport(0, 0, event.size().width(), event.size().height());
});
logger.info("Opengl renderer setup.");
// Form here on, everything is temporary
float vertices[] = {
-0.5f, 0.5f, 1.0f, 0.0f, 0.0f,
-0.5f, -0.5f, 0.0f, 1.0f, 0.0f,
0.5f, -0.5f, 0.0f, 0.0f, 1.0f,
0.5f, 0.5f, 1.0f, 1.0f, 0.0f,
};
int indicies[] = {
0, 1, 2,
2, 3, 0,
};
vao = GL45.glCreateVertexArrays();
GL45.glBindVertexArray(vao);
int vbo = GL45.glCreateBuffers();
GL45.glBindBuffer(GL45.GL_ARRAY_BUFFER, vbo);
GL45.glBufferData(GL45.GL_ARRAY_BUFFER, vertices, GL45.GL_STATIC_DRAW);
GL45.glVertexAttribPointer(0, 2, GL45.GL_FLOAT, false, 5 * 4, 0);
GL45.glVertexAttribPointer(1, 3, GL45.GL_FLOAT, false, 5 * 4, 2 * 4);
GL45.glEnableVertexAttribArray(0);
GL45.glEnableVertexAttribArray(1);
int ib = GL45.glCreateBuffers();
GL45.glBindBuffer(GL45.GL_ELEMENT_ARRAY_BUFFER, ib);
GL45.glBufferData(GL45.GL_ELEMENT_ARRAY_BUFFER, indicies, GL45.GL_STATIC_DRAW);
shader = Shader.create(
"src/main/resources/shaders/gui_vertex.glsl",
"src/main/resources/shaders/gui_fragment.glsl");
}
@Override
public void cleanup() {
super.cleanup();
}
@Override
public void clear() {
GL45.glClear(GL45.GL_COLOR_BUFFER_BIT);
}
@Override
public void render() {
// temporary
// shader.start();
GL45.glBindVertexArray(vao);
GL45.glDrawElements(GL45.GL_TRIANGLES, 6, GL45.GL_UNSIGNED_INT, MemoryUtil.NULL);
}
}

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@@ -0,0 +1,58 @@
package org.toop.platform.graphics.opengl;
import org.toop.core.*;
import org.toop.graphics.*;
import org.lwjgl.opengl.*;
public class OpenglShader extends Shader {
private int programID;
public OpenglShader(String vertexPath, String fragmentPath) {
FileSystem.File vertexSource = FileSystem.read(vertexPath);
FileSystem.File fragmentSource = FileSystem.read(fragmentPath);
if (vertexSource == null || fragmentPath == null) {
return;
}
programID = GL45.glCreateProgram();
int vertexShader = GL45.glCreateShader(GL45.GL_VERTEX_SHADER);
int fragmentShader = GL45.glCreateShader(GL45.GL_FRAGMENT_SHADER);
GL45.glShaderSource(vertexShader, vertexSource.buffer());
GL45.glShaderSource(fragmentShader, fragmentSource.buffer());
GL45.glCompileShader(vertexShader);
GL45.glCompileShader(fragmentShader);
GL45.glAttachShader(programID, vertexShader);
GL45.glAttachShader(programID, fragmentShader);
GL45.glLinkProgram(programID);
GL45.glValidateProgram(programID);
GL45.glDetachShader(programID, vertexShader);
GL45.glDetachShader(programID, fragmentShader);
GL45.glDeleteShader(vertexShader);
GL45.glDeleteShader(fragmentShader);
}
@Override
public void cleanup() {
stop();
GL45.glDeleteProgram(programID);
}
@Override
public void start() {
GL45.glUseProgram(programID);
}
@Override
public void stop() {
GL45.glUseProgram(0);
}
}

View File

@@ -10,4 +10,4 @@
<AppenderRef ref="Console"/> <AppenderRef ref="Console"/>
</Root> </Root>
</Loggers> </Loggers>
</Configuration> </Configuration>

View File

@@ -0,0 +1,9 @@
#version 450 core
in vec3 pass_color;
out vec4 out_color;
void main(void) {
out_color = vec4(pass_color, 1.0);
}

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@@ -0,0 +1,11 @@
#version 450 core
layout(location = 0) in vec2 in_position;
layout(location = 1) in vec3 in_color;
out vec3 pass_color;
void main(void) {
gl_Position = vec4(in_position, 0.0f, 1.0f);
pass_color = in_color;
}

View File

@@ -111,4 +111,4 @@ public class GlobalEventBusTest {
// TestEvent storedEvent = storedEntry.getEvent(); // TestEvent storedEvent = storedEntry.getEvent();
// assertEquals(event, storedEvent); // assertEquals(event, storedEvent);
// } // }
} }