ramollia
0638a38fc1
moved score out of game
2025-10-28 09:53:33 +01:00
Ticho Hidding
6fb248bec4
spam minder v2
2025-10-27 17:21:50 +01:00
Ticho Hidding
c115fb91af
tourney ready
2025-10-27 17:14:36 +01:00
Ticho Hidding
c3f764f33d
connect4 with minimax AI
2025-10-19 22:01:33 +02:00
Ticho Hidding
df493a5eba
new reversi test (both players no legal moves)
2025-10-19 13:06:46 +02:00
Ticho Hidding
0447f7b0fe
added method for sorting the flipped pieces by distance to Move.position
2025-10-19 02:18:11 +02:00
michiel
a3203dd78e
Merge remote-tracking branch 'origin/Reversi' into Reversi
2025-10-14 13:40:00 +02:00
michiel
efbab12b10
Tests toegevoegd
2025-10-14 13:39:22 +02:00
Ticho Hidding
8e823b4108
getLegalMoves logic seems fixed //todo write better tests
2025-10-14 13:34:47 +02:00
Ticho Hidding
81abeef843
commit ofzo
2025-10-14 13:12:45 +02:00
Ticho Hidding
be26db953e
Merge remote-tracking branch 'origin/Development' into Reversi
...
# Conflicts:
# app/src/main/java/org/toop/app/canvas/GameCanvas.java
# app/src/main/java/org/toop/app/layer/layers/MainLayer.java
# game/src/main/java/org/toop/game/Game.java
# game/src/main/java/org/toop/game/othello/Othello.java
# game/src/main/java/org/toop/game/othello/OthelloAI.java
2025-10-14 11:25:46 +02:00
Ticho Hidding
d9f6c7ee74
commit
2025-10-14 11:06:41 +02:00
lieght
cdc34b432e
Changed pom to be correct.
...
Fixed SnowflakeGenerator not making unique ids.
Changed naming for event implementation.
Automated id getter for events.
Added Error-Prone to all modules.
Added parents to all modules.
Added processors module.
2025-10-13 02:06:12 +02:00
lieght
4b60fa88ee
Moved restrictedAPI to future release
2025-10-12 20:41:56 +02:00
Bas de Jong
ea6264e519
Added ErrorProne for potential bugs. Fixed potential bugs.
2025-10-12 07:14:26 +02:00
Ticho Hidding
c1f7a093ef
Moves flip dots. all tests pass. can play reversi local.
2025-10-11 00:51:46 +02:00
Ticho Hidding
5dda85248e
legal moves now get highlighted in red
2025-10-09 15:27:58 +02:00
Ticho Hidding
5a3490af2e
start to reversi logic
2025-10-08 17:27:50 +02:00
Bas de Jong
3c385e27b0
Formatting
2025-10-07 19:47:45 +02:00
ramollia
2eeca4e418
finish: multiplayer layer
2025-10-04 16:54:58 +02:00
Ticho Hidding
3471ae54a5
small merge fixes
2025-10-03 02:46:48 +02:00
ramollia
efca808e1c
small amount of refactoring. might break everything :).
2025-10-03 01:33:49 +02:00
lieght
ccc8ba3b79
Renamed assetmanager to resourcemanager
2025-10-02 21:47:18 +02:00
ramollia
3c699cde01
merged
2025-10-02 19:59:14 +02:00
Bas Antonius de Jong
2f9b155e6e
Alpha DrawCondition update ( #89 )
...
* drawConditions gemaakt en geimplementeerd
* drawConditions gemaakt en geimplementeerd, werkt wanneer je het lokaal draait
* better draw conditions in a shorter amount of lines
* commit for ticho
* working draw conditions (maybe?)
* moved a little bit
* removed a little bit
---------
Co-authored-by: michiel <m.brands.3@st.hanze.nl >
2025-10-01 15:20:02 +02:00
lieght
a94d83292e
Fixed unittests. Formatting
2025-09-28 21:57:59 +02:00
ramollia
27e7166ac7
refactored game
2025-09-25 15:50:10 +02:00
lieght
7431d1b03f
Disabled error prone for now. Improved eventflow speed
2025-09-24 22:04:00 +02:00
lieght
e6e11a3604
Refactor and fixes
2025-09-24 18:37:13 +02:00
ramollia
20c4a011b6
refactored pom.xml
2025-09-24 16:54:11 +02:00
lieght
05e2b27330
Fixed poms
2025-09-24 16:28:25 +02:00
lieght
8d101b8d0f
Refactored and marking directory's
2025-09-24 16:03:11 +02:00
lieght
80f0b9e957
Updated module names
2025-09-24 15:57:01 +02:00
ramollia
da777f5300
refactor
2025-09-24 15:52:58 +02:00