25 Commits

Author SHA1 Message Date
Bas de Jong
a1f0d48477 Refactored Tournament to use matchExecutor and ResultBroadcaster. Added turnTime and players are now added through Tournament creation instead of on MatchMaker/ScoreSystem creation 2026-01-12 08:33:54 +01:00
lieght
5caf6900d1 Removed input mistake, removed print 2026-01-11 10:50:53 +01:00
lieght
94d85bf78d Null handling 2026-01-11 09:07:30 +01:00
lieght
c9ea8f5e5b Tournament now uses propper builder pattern 2026-01-11 09:03:49 +01:00
lieght
cc7acf9f0c Moved scoring calculation into scoring system 2026-01-11 07:45:55 +01:00
Bas de Jong
955cb6109c Added back ability to shuffle matchmaker 2026-01-11 01:54:40 +01:00
Bas de Jong
013dd90705 Async tournament runner 2026-01-11 01:42:59 +01:00
Bas de Jong
c77499c36d Added result comeback with a draw 2026-01-11 00:53:31 +01:00
Bas de Jong
28791fcc8a Tournament is now without admins 2026-01-10 22:47:53 +01:00
Bas de Jong
97657b01c9 Added admins to games 2026-01-10 22:28:41 +01:00
Bas de Jong
a5bf6ca9fb Request admin list 2026-01-10 21:22:15 +01:00
Bas de Jong
fc25c15736 Starting a tournament now requires to be admin 2026-01-10 21:19:04 +01:00
Bas de Jong
d4cad3311e Tournament refactor for better naming and easier to understand code 2026-01-10 20:38:26 +01:00
Bas de Jong
96afc9543a Removed unnecessary imports 2026-01-10 04:29:38 +01:00
Bas de Jong
0c1b106da5 Refactored tournament to use interfaces and builders 2026-01-10 04:28:12 +01:00
Bas de Jong
aca0b2dcc0 Tournament now returns result to clients 2026-01-10 02:44:04 +01:00
Bas de Jong
75963a891b Tournament results are now send back to the clients connected to the server 2026-01-10 02:14:23 +01:00
Bas de Jong
6b644ed8fa Shuffle now changeable, host can now switch tournament gametype 2026-01-10 00:06:52 +01:00
Bas de Jong
6a395cc40b GlobalEventBus is now async instead 2026-01-09 23:34:29 +01:00
Bas de Jong
5e5948d1fe Working tournament 2026-01-09 22:28:15 +01:00
Bas de Jong
9c01aabbe1 Fixed merge mistakes 2026-01-07 23:46:21 +01:00
Bas Antonius de Jong
0cb52b042f Merge branch 'Development' into 289-server 2026-01-07 23:44:13 +01:00
Bas de Jong
56a8d12e46 Logging and fixed user input getting stuck 2026-01-07 23:38:53 +01:00
65220d9649 Hotfix for stuff 2026-01-07 17:16:45 +01:00
Bas Antonius de Jong
c64a2e2c65 Server update with new dev changes (#305)
* merge widgets with development

* readd previous game thread code

* Revert "readd previous game thread code"

This reverts commit d24feef73e.

* Revert "Merge remote-tracking branch 'origin/Development' into Development"

This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.

* Revert "merge widgets with development"

This reverts commit 38681c5db0.

* Merge 292 into development (#293)

Applied template method pattern to abstract player

* Added documentation to player classes and improved method names (#295)

* mcts v1

* bitboard optimization

* bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

* main

---------

Co-authored-by: ramollia <>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
2026-01-07 16:15:49 +01:00
37 changed files with 839 additions and 119 deletions

View File

@@ -2,7 +2,7 @@
<profile version="1.0"> <profile version="1.0">
<option name="myName" value="Project Default" /> <option name="myName" value="Project Default" />
<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true"> <inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor" /> <option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor|newFixedThreadPool|newSingleThreadExecutor" />
</inspection_tool> </inspection_tool>
<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" /> <inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
</profile> </profile>

View File

@@ -19,9 +19,10 @@ import org.toop.framework.networking.connection.clients.TournamentNetworkingClie
import org.toop.framework.networking.connection.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.connection.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
import org.toop.framework.networking.server.gateway.NettyGatewayServer; import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.game.players.LocalPlayer; import org.toop.framework.game.players.LocalPlayer;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList; import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.Executors; import java.util.concurrent.Executors;
@@ -117,7 +118,8 @@ public final class Server {
return; return;
} }
primary = new ServerView(user, this::sendChallenge, clientId); primary = new ServerView(user, this::sendChallenge, user, clientId);
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect); WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
a.unsubscribe("connecting"); a.unsubscribe("connecting");
@@ -159,7 +161,8 @@ public final class Server {
.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result") .listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move") .listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn") .listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection"); .listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection")
.listen(NetworkEvents.TournamentResultResponse.class, this::handleTournamentResult, false, "tournament-result");
connectFlow = a; connectFlow = a;
} }
@@ -196,30 +199,21 @@ public final class Server {
return; return;
} }
final int myTurn = response.playerToMove().equalsIgnoreCase(response.opponent()) ? 1 : 0; final String startingPlayer = response.playerToMove();
final int userStartingTurn = startingPlayer.equalsIgnoreCase(user) ? 0 : 1;
final int opponentStartingTurn = 1 - userStartingTurn;
final GameInformation information = new GameInformation(type); final GameInformation information = new GameInformation(type);
//information.players[0] = playerInformation; information.players[userStartingTurn].name = user;
information.players[0].name = user; information.players[opponentStartingTurn].name = response.opponent();
information.players[0].isHuman = true; // Make false and uncomment/comment code at lines HERE To make use of AI.
// information.players[0].computerDifficulty = 5; // HERE Player[] players = new Player[2];
// information.players[0].computerThinkTime = 1; // HERE players[userStartingTurn] = new LocalPlayer(user);
information.players[1].name = response.opponent(); players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
switch (type) { switch (type) {
case TICTACTOE -> { case TICTACTOE -> gameController = new TicTacToeBitController(players);
Player[] players = new Player[2]; case REVERSI -> gameController = new ReversiBitController(players);
players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
players[myTurn] = new LocalPlayer(user); // HERE
// players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
gameController = new TicTacToeBitController(players);
}
case REVERSI -> {
Player[] players = new Player[2];
players[Math.abs(myTurn-1)] = new OnlinePlayer(response.opponent());
players[myTurn] = new LocalPlayer(user); // HERE
// players[myTurn] = new ArtificialPlayer(new RandomAI(), user); // HERE
gameController = new ReversiBitController(players);}
default -> new ErrorPopup("Unsupported game type."); default -> new ErrorPopup("Unsupported game type.");
} }
@@ -247,6 +241,12 @@ public final class Server {
gameController.gameFinished(response); gameController.gameFinished(response);
} }
private void handleTournamentResult(NetworkEvents.TournamentResultResponse response) {
IO.println(response.gameType());
IO.println(Arrays.toString(response.names()));
IO.println(Arrays.toString(response.scores()));
}
private void handleReceivedMove(NetworkEvents.GameMoveResponse response) { private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
if (gameController == null) { if (gameController == null) {
return; return;
@@ -346,7 +346,8 @@ public final class Server {
private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) { private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
gameList.clear(); gameList.clear();
var gl = List.of(event.gamelist()); var gl = new java.util.ArrayList<>(List.of(event.gamelist()));
gl.sort(String::compareTo);
gameList.addAll(gl); gameList.addAll(gl);
primary.updateGameList(gl); primary.updateGameList(gl);
} }

View File

@@ -78,6 +78,7 @@ public abstract class BitGameCanvas implements GameCanvas {
} }
canvas.setOnMouseClicked(event -> { canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) { if (event.getButton() != MouseButton.PRIMARY) {
return; return;
} }
@@ -93,9 +94,6 @@ public abstract class BitGameCanvas implements GameCanvas {
} }
}); });
render(); render();
} }

View File

@@ -16,7 +16,7 @@ import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehavio
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents; import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.connection.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.game.players.LocalPlayer; import org.toop.framework.game.players.LocalPlayer;
public class GenericGameController implements GameController { public class GenericGameController implements GameController {
protected final EventFlow eventFlow = new EventFlow(); protected final EventFlow eventFlow = new EventFlow();
@@ -35,14 +35,16 @@ public class GenericGameController implements GameController {
// TODO: Change gameType to automatically happen with either dependency injection or something else. // TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) { public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: " + this.getClass()); logger.info("Creating: {}", this.getClass());
this.canvas = canvas; this.canvas = canvas;
this.game = game; this.game = game;
this.gameThreadBehaviour = gameThreadBehaviour; this.gameThreadBehaviour = gameThreadBehaviour;
// Tell thread how to send moves // Tell thread how to send moves
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))); this.gameThreadBehaviour.setOnSendMove(
(id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))
);
// Tell thread how to update UI // Tell thread how to update UI
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI)); this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
@@ -53,21 +55,37 @@ public class GenericGameController implements GameController {
WidgetContainer.getCurrentView().transitionNext(gameView, true); WidgetContainer.getCurrentView().transitionNext(gameView, true);
// Listen to updates // Listen to updates
logger.info("Game controller started listening");
eventFlow eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false) .listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setLastMove(event.move());}}, false); .listen(GUIEvents.PlayerAttemptedMove.class, event -> {
logger.info("User attempting move {}", event.move());
logger.info("Current player's turn {}", getCurrentPlayer().getName());
logger.info("First player {}", game.getPlayer(0).getName());
logger.info("Username {}", getCurrentPlayer().getName());
logger.info("User is class {}, {}", getCurrentPlayer().getClass(), getCurrentPlayer() instanceof LocalPlayer);
if (getCurrentPlayer() instanceof LocalPlayer lp) {
try {
lp.setLastMove(event.move());
} catch (Exception e) {
IO.println(e);
}
}
}, false);
} }
public void start(){ public void start(){
logger.info("Starting GameManager"); logger.info("Starting GameManager");
updateUI(); updateUI();
gameThreadBehaviour.start(); gameThreadBehaviour.start();
logger.info("GameManager started");
} }
public void stop(){ public void stop(){
logger.info("Stopping GameManager"); logger.info("Stopping GameManager");
removeListeners(); removeListeners();
gameThreadBehaviour.stop(); gameThreadBehaviour.stop();
logger.info("GameManager stopped");
} }
public Player getCurrentPlayer(){ public Player getCurrentPlayer(){
@@ -98,7 +116,7 @@ public class GenericGameController implements GameController {
} }
public Player getPlayer(int player){ public Player getPlayer(int player){
if (player < 0 || player >= 2){ // TODO: Make game turn player count if (player < 0 || player > game.getPlayerCount()-1){ // TODO: Make game turn player count
logger.error("Invalid player index"); logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range"); throw new IllegalArgumentException("player out of range");
} }

View File

@@ -7,7 +7,6 @@ import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour; import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe; import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.game.players.OnlinePlayer; import org.toop.framework.game.players.OnlinePlayer;
import org.toop.framework.networking.server.OnlineGame;
import java.util.Arrays; import java.util.Arrays;
@@ -19,6 +18,6 @@ public class TicTacToeBitController extends GenericGameController {
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ? ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game); new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
super(new TicTacToeBitCanvas(), game, thread , "TicTacToe"); super(new TicTacToeBitCanvas(), game, thread, "TicTacToe");
} }
} }

View File

@@ -12,7 +12,7 @@ import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup; import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*; import org.toop.app.widget.tutorial.*;
import org.toop.game.players.LocalPlayer; import org.toop.framework.game.players.LocalPlayer;
import org.toop.game.players.ai.MCTSAI; import org.toop.game.players.ai.MCTSAI;
import org.toop.game.players.ai.MCTSAI2; import org.toop.game.players.ai.MCTSAI2;
import org.toop.game.players.ai.MCTSAI3; import org.toop.game.players.ai.MCTSAI3;

View File

@@ -6,6 +6,8 @@ import javafx.scene.control.ComboBox;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import java.io.Reader;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Locale; import java.util.Locale;
import java.util.function.Consumer; import java.util.function.Consumer;
@@ -15,6 +17,7 @@ import javafx.geometry.Pos;
import javafx.scene.control.Button; import javafx.scene.control.Button;
import javafx.scene.control.ListView; import javafx.scene.control.ListView;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.connection.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
public final class ServerView extends ViewWidget { public final class ServerView extends ViewWidget {
@@ -22,32 +25,47 @@ public final class ServerView extends ViewWidget {
private final Consumer<String> onPlayerClicked; private final Consumer<String> onPlayerClicked;
private final long clientId; private final long clientId;
private final ComboBox<String> gameList; private final ComboBox<String> gameListSub;
private final ComboBox<String> gameListTour;
private final ListView<Button> listView; private final ListView<Button> listView;
private Button subscribeButton; private Button subscribeButton;
public ServerView(String user, Consumer<String> onPlayerClicked, long clientId) { public ServerView(String user, Consumer<String> onPlayerClicked, String userName, long clientId) {
this.user = user; this.user = user;
this.onPlayerClicked = onPlayerClicked; this.onPlayerClicked = onPlayerClicked;
this.clientId = clientId; this.clientId = clientId;
this.gameList = new ComboBox<>(); this.gameListSub = new ComboBox<>();
this.gameListTour = new ComboBox<>();
this.listView = new ListView<>(); this.listView = new ListView<>();
setupLayout(); setupLayout(userName);
} }
private void setupLayout() { private void setupLayout(String userName) {
var playerHeader = Primitive.header(user, false); var playerHeader = Primitive.header(user, false);
if (userName.equals("host")) { // TODO is fragile
var tournamentButton = Primitive.hbox(
gameListTour,
Primitive.button(
"tournament",
() -> GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", gameListTour.getValue())),
false,
false
)
);
add(Pos.BOTTOM_CENTER, tournamentButton);
} else {
subscribeButton = Primitive.button( subscribeButton = Primitive.button(
"subscribe", "subscribe",
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameList.getValue())).postEvent(), () -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
false, false,
true true
); // TODO localize ); // TODO localize
var subscribe = Primitive.hbox(gameList, subscribeButton); var subscribe = Primitive.hbox(gameListSub, subscribeButton);
var playerListSection = Primitive.vbox( var playerListSection = Primitive.vbox(
playerHeader, playerHeader,
@@ -59,10 +77,14 @@ public final class ServerView extends ViewWidget {
add(Pos.CENTER, playerListSection); add(Pos.CENTER, playerListSection);
var disconnectButton = Primitive.button( var disconnectButton = Primitive.button(
"disconnect", () -> transitionPrevious(), false); "disconnect",
this::transitionPrevious,
false
);
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton)); add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
} }
}
public void update(List<String> players) { public void update(List<String> players) {
Platform.runLater(() -> { Platform.runLater(() -> {
@@ -77,9 +99,13 @@ public final class ServerView extends ViewWidget {
public void updateGameList(List<String> games) { public void updateGameList(List<String> games) {
Platform.runLater(() -> { Platform.runLater(() -> {
gameList.getItems().clear(); gameListSub.getItems().clear();
gameList.setItems(FXCollections.observableArrayList(games)); gameListSub.setItems(FXCollections.observableArrayList(games));
gameList.getSelectionModel().select(0); gameListSub.getSelectionModel().select(0);
gameListTour.getItems().clear();
gameListTour.setItems(FXCollections.observableArrayList(games));
gameListTour.getSelectionModel().select(0);
}); });
} }

View File

@@ -415,11 +415,9 @@ public class EventFlow {
/** /**
* Posts the event added through {@link #addPostEvent} asynchronously. * Posts the event added through {@link #addPostEvent} asynchronously.
* *
* @deprecated use {@link #postEvent()} instead.
*/ */
@Deprecated
public EventFlow asyncPostEvent() { public EventFlow asyncPostEvent() {
eventBus.post(this.event); GlobalEventBus.get().post(this.event);
return this; return this;
} }

View File

@@ -1,15 +1,20 @@
package org.toop.framework.eventbus; package org.toop.framework.eventbus;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.toop.framework.eventbus.bus.AsyncEventBus;
import org.toop.framework.eventbus.bus.DefaultEventBus;
import org.toop.framework.eventbus.bus.DisruptorEventBus; import org.toop.framework.eventbus.bus.DisruptorEventBus;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.events.EventType; import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.DefaultSubscriberStore; import org.toop.framework.eventbus.store.DefaultSubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber; import org.toop.framework.eventbus.subscriber.Subscriber;
public class GlobalEventBus implements EventBus { import java.util.concurrent.ExecutorService;
private static final EventBus INSTANCE = new DisruptorEventBus( import java.util.concurrent.Executors;
LogManager.getLogger(DisruptorEventBus.class),
public class GlobalEventBus implements AsyncEventBus {
private static final AsyncEventBus INSTANCE = new DefaultEventBus(
LogManager.getLogger(DefaultEventBus.class),
new DefaultSubscriberStore() new DefaultSubscriberStore()
); );
@@ -34,6 +39,11 @@ public class GlobalEventBus implements EventBus {
INSTANCE.post(event); INSTANCE.post(event);
} }
@Override
public <T extends EventType> void asyncPost(T event) {
INSTANCE.asyncPost(event);
}
@Override @Override
public void shutdown() { public void shutdown() {
INSTANCE.shutdown(); INSTANCE.shutdown();
@@ -43,4 +53,5 @@ public class GlobalEventBus implements EventBus {
public void reset() { public void reset() {
INSTANCE.reset(); INSTANCE.reset();
} }
} }

View File

@@ -0,0 +1,7 @@
package org.toop.framework.eventbus.bus;
import org.toop.framework.eventbus.events.EventType;
public interface AsyncEventBus extends EventBus {
<T extends EventType> void asyncPost(T event);
}

View File

@@ -5,12 +5,16 @@ import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.SubscriberStore; import org.toop.framework.eventbus.store.SubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber; import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.function.Consumer; import java.util.function.Consumer;
public class DefaultEventBus implements EventBus { public class DefaultEventBus implements AsyncEventBus {
private final Logger logger; private final Logger logger;
private final SubscriberStore eventsHolder; private final SubscriberStore eventsHolder;
private final ExecutorService asyncExecutor = Executors.newCachedThreadPool();
public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) { public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) {
this.logger = logger; this.logger = logger;
this.eventsHolder = eventsHolder; this.eventsHolder = eventsHolder;
@@ -36,11 +40,16 @@ public class DefaultEventBus implements EventBus {
Class<T> eventClass = (Class<T>) subscriber.event(); Class<T> eventClass = (Class<T>) subscriber.event();
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler(); Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
action.accept((EventType) eventClass.cast(event)); action.accept(eventClass.cast(event));
} }
} }
} }
@Override
public <T extends EventType> void asyncPost(T event) {
asyncExecutor.submit(() -> post(event));
}
@Override @Override
public void shutdown() { public void shutdown() {
eventsHolder.reset(); eventsHolder.reset();
@@ -50,4 +59,5 @@ public class DefaultEventBus implements EventBus {
public void reset() { public void reset() {
eventsHolder.reset(); eventsHolder.reset();
} }
} }

View File

@@ -47,9 +47,11 @@ public abstract class BitboardGame implements TurnBasedGame {
this.playerBitboard = other.playerBitboard.clone(); this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn; this.currentTurn = other.currentTurn;
this.players = Arrays.stream(other.players) this.players = other.players;
.map(Player::deepCopy) // TODO: Players are not deep copied, which is bad. I don't know why but deepcopying breaks it. Fix it
.toArray(Player[]::new); //this.players = Arrays.stream(other.players)
// .map(Player::deepCopy)
// .toArray(Player[]::new);
} }
public int getColumnSize() { public int getColumnSize() {

View File

@@ -8,6 +8,9 @@ import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlin
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.players.OnlinePlayer; import org.toop.framework.game.players.OnlinePlayer;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/** /**
* Handles online multiplayer game logic. * Handles online multiplayer game logic.
* <p> * <p>
@@ -15,6 +18,9 @@ import org.toop.framework.game.players.OnlinePlayer;
* for the local player while receiving moves from other players. * for the local player while receiving moves from other players.
*/ */
public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay { public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
private ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
/** /**
* Creates behaviour and sets the first local player * Creates behaviour and sets the first local player
* (non-online player) from the given array. * (non-online player) from the given array.
@@ -51,8 +57,30 @@ public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements Su
*/ */
@Override @Override
public void onYourTurn(long clientId) { public void onYourTurn(long clientId) {
if (!isRunning.get()) return; logger.info("Yourturn");
long move = game.getPlayer(game.getCurrentTurn()).getMove(game.deepCopy()); if (!isRunning.get()) {
logger.warn("Game is not running!");
return;
}
TurnBasedGame gameCopy = game.deepCopy();
if (gameCopy == null) {
logger.error("Could not deep copy game");
return;
}
logger.info("Successfully collected game copy");
Player player = gameCopy.getPlayer(game.getCurrentTurn());
if (player == null) {
logger.error("Could not find current turn's player");
return;
}
logger.info("Successfully collected current turn's player");
long move = player.getMove(gameCopy);
logger.info("Move set: {}", move);
logger.info("Completed onYourTurn");
sendMove(clientId, move); sendMove(clientId, move);
} }

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@@ -1,4 +1,4 @@
package org.toop.game.players; package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer; import org.toop.framework.gameFramework.model.player.AbstractPlayer;
@@ -45,11 +45,16 @@ public class LocalPlayer extends AbstractPlayer {
long legalMoves = gameCopy.getLegalMoves(); long legalMoves = gameCopy.getLegalMoves();
long move; long move;
try {
do { do {
move = getLastMove(); move = getLastMove();
IO.println("GETTING MOVE");
} while ((legalMoves & move) == 0); } while ((legalMoves & move) == 0);
return move; return move;
} catch (Exception e) {
IO.println(e);
}
return -1;
} }
/** /**

View File

@@ -65,6 +65,9 @@ public class NetworkEvents extends EventsBase {
public record GameResultResponse(long clientId, String condition) public record GameResultResponse(long clientId, String condition)
implements GenericEvent {} implements GenericEvent {}
public record TournamentResultResponse(long clientId, String gameType, String[] names, Integer[] scores)
implements GenericEvent {}
/** Indicates that a game move has been processed or received. */ /** Indicates that a game move has been processed or received. */
public record GameMoveResponse(long clientId, String player, String move, String details) public record GameMoveResponse(long clientId, String player, String move, String details)
implements GenericEvent {} implements GenericEvent {}
@@ -219,4 +222,5 @@ public class NetworkEvents extends EventsBase {
/** Response to a {@link ChangeAddress} event, carrying the success result. */ /** Response to a {@link ChangeAddress} event, carrying the success result. */
public record ChangeAddressResponse(boolean successful, long identifier) public record ChangeAddressResponse(boolean successful, long identifier)
implements ResponseToUniqueEvent {} implements ResponseToUniqueEvent {}
} }

View File

@@ -3,6 +3,7 @@ package org.toop.framework.networking.connection.handlers;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter; import io.netty.channel.ChannelInboundHandlerAdapter;
import java.util.Arrays;
import java.util.regex.MatchResult; import java.util.regex.MatchResult;
import java.util.regex.Matcher; import java.util.regex.Matcher;
import java.util.regex.Pattern; import java.util.regex.Pattern;
@@ -94,6 +95,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
case "HELP": case "HELP":
helpHandler(recSrvRemoved); helpHandler(recSrvRemoved);
return; return;
case "RESULTS":
resultsHandler(recSrvRemoved);
return;
default: default:
// return // return
} }
@@ -103,6 +107,47 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
} }
} }
private static String extract(String input, String key) {
Pattern p = Pattern.compile(
key + "\\s*:\\s*(\\[[^]]*]|\"[^\"]*\")",
Pattern.CASE_INSENSITIVE
);
Matcher m = p.matcher(input);
return m.find() ? m.group(1) : null;
}
private void resultsHandler(String rec) {
IO.println(rec);
String gameTypeRaw = extract(rec, "GAMETYPE");
String usersRaw = extract(rec, "USERS");
String scoresRaw = extract(rec, "SCORES");
if (usersRaw == null) return;
String[] users;
if (usersRaw.length() > 2) {
users = Arrays.stream(usersRaw.substring(1, usersRaw.length() - 1).split(","))
.map(s -> s.trim().replace("\"", ""))
.toArray(String[]::new);
} else {
users = new String[]{};
}
if (scoresRaw == null) return;
if (scoresRaw.length() > 2) {
Integer[] scores = Arrays.stream(scoresRaw.substring(1, scoresRaw.length() - 1).split(","))
.map(String::trim)
.map(Integer::parseInt)
.toArray(Integer[]::new);
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scores));
} else {
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, new Integer[]{}));
}
}
private void gameMoveHandler(String rec) { private void gameMoveHandler(String rec) {
String[] msg = String[] msg =
Pattern.compile( Pattern.compile(

View File

@@ -0,0 +1,7 @@
package org.toop.framework.networking.server;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.concurrent.CompletableFuture;
public record GameResultFuture(OnlineGame<TurnBasedGame> game, CompletableFuture<Integer> result) {}

View File

@@ -1,9 +1,13 @@
package org.toop.framework.networking.server; package org.toop.framework.networking.server;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.time.Duration;
import java.util.List; import java.util.List;
import java.util.concurrent.CompletableFuture;
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> { public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
void startGame(String gameType, CLIENT... clients); GameResultFuture startGame(String gameType, Duration turnTime, CLIENT... clients);
void addClient(CLIENT client); void addClient(CLIENT client);
void removeClient(CLIENT client); void removeClient(CLIENT client);

View File

@@ -0,0 +1,10 @@
package org.toop.framework.networking.server;
import org.toop.framework.networking.server.client.NettyClient;
import java.time.Duration;
@FunctionalInterface
public interface MatchExecutor {
GameResultFuture submit(String gameType, Duration turnTime, NettyClient... clients);
}

View File

@@ -5,44 +5,66 @@ import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient; import org.toop.framework.networking.server.client.NettyClient;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.CompletableFuture;
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> { public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private long id; private long id;
private NettyClient[] clients; private NettyClient[] clients;
private NettyClient[] admins;
private TurnBasedGame game; private TurnBasedGame game;
private ServerThreadBehaviour gameThread; private ServerThreadBehaviour gameThread;
public OnlineTurnBasedGame(TurnBasedGame game, NettyClient... clients) { private final CompletableFuture<Integer> resultFuture;
public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Integer> resultFuture, NettyClient... clients) {
this.game = game; this.game = game;
this.gameThread = new ServerThreadBehaviour( this.gameThread = new ServerThreadBehaviour(
game, game,
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()), (pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight()) (pair) -> notifyGameEnd(pair.getLeft(), pair.getRight())
); );
this.resultFuture = resultFuture;
this.clients = clients; this.clients = clients;
this.admins = admins;
} }
private void notifyMoveMade(String speler, int move){ private void notifyMoveMade(String speler, int move){
for (NettyClient admin : admins) {
admin.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
}
for (NettyClient client : clients) { for (NettyClient client : clients) {
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}\n", speler, move)); client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
} }
} }
private void notifyGameEnd(GameState state, int winner){ private void notifyGameEnd(GameState state, int winner) {
if (state == GameState.DRAW){ if (state == GameState.DRAW) {
Arrays.stream(admins).forEach(a -> a.send(
String.format("SVR GAME END")
));
for (NettyClient client : clients) { for (NettyClient client : clients) {
client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n")); client.send(String.format("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
} }
} } else {
else{ Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n")); clients[winner].send(String.format("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
clients[(winner + 1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}\n")); clients[(winner+1)%2].send(String.format("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}"));
} }
// Remove game fromt clients // Remove game from clients
for(NettyClient client : clients) { for (NettyClient client : clients) {
admins = null;
client.clearGame(); client.clearGame();
} }
if (resultFuture != null) {
if (state.equals(GameState.DRAW)) resultFuture.complete(-1); // Return -1 if draw
else resultFuture.complete(winner); // Return number for winner's index
}
} }
@Override @Override
@@ -61,7 +83,7 @@ public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
} }
@Override @Override
public void start(){ public void start() {
this.gameThread.start(); this.gameThread.start();
} }
} }

View File

@@ -1,5 +1,6 @@
package org.toop.framework.networking.server; package org.toop.framework.networking.server;
import com.google.gson.Gson;
import org.toop.framework.game.players.ServerPlayer; import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge; import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge;
@@ -9,6 +10,10 @@ import org.toop.framework.networking.server.stores.ClientStore;
import org.toop.framework.networking.server.stores.SubscriptionStore; import org.toop.framework.networking.server.stores.SubscriptionStore;
import org.toop.framework.networking.server.stores.TurnBasedGameStore; import org.toop.framework.networking.server.stores.TurnBasedGameStore;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore; import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import org.toop.framework.networking.server.tournaments.*;
import org.toop.framework.networking.server.tournaments.matchmakers.RoundRobinMatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.BasicScoreSystem;
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
import org.toop.framework.utils.ImmutablePair; import org.toop.framework.utils.ImmutablePair;
import java.util.*; import java.util.*;
@@ -27,13 +32,14 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
final private Duration challengeDuration; final private Duration challengeDuration;
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor(); final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
private final List<NettyClient> admins = new ArrayList<>();
public Server( public Server(
Duration challengeDuration, Duration challengeDuration,
TurnBasedGameTypeStore turnBasedGameTypeStore, TurnBasedGameTypeStore turnBasedGameTypeStore,
ClientStore<Long, NettyClient> clientStore, ClientStore<Long, NettyClient> clientStore,
TurnBasedGameStore gameStore, TurnBasedGameStore gameStore,
SubscriptionStore subStore SubscriptionStore subStore
) { ) {
this.gameTypesStore = turnBasedGameTypeStore; this.gameTypesStore = turnBasedGameTypeStore;
this.challengeDuration = challengeDuration; this.challengeDuration = challengeDuration;
@@ -46,11 +52,13 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
@Override @Override
public void addClient(NettyClient client) { public void addClient(NettyClient client) {
if (admins.isEmpty()) admins.addLast(client);
clientStore.add(client); clientStore.add(client);
} }
@Override @Override
public void removeClient(NettyClient client) { public void removeClient(NettyClient client) {
admins.remove(client);
clientStore.remove(client.id()); clientStore.remove(client.id());
} }
@@ -103,7 +111,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
public void acceptChallenge(Long challengeId) { public void acceptChallenge(Long challengeId) {
for (var challenge : gameChallenges) { for (var challenge : gameChallenges) {
if (challenge.id() == challengeId) { if (challenge.id() == challengeId) {
startGame(challenge.acceptChallenge(), challenge.getUsers()); startGame(challenge.acceptChallenge(), Duration.ofSeconds(10), challenge.getUsers());
break; break;
} }
} }
@@ -125,12 +133,23 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
} }
@Override @Override
public void startGame(String gameType, NettyClient... clients) { public GameResultFuture startGame(String gameType, Duration turnTime, NettyClient... clients) {
if (!gameTypesStore.all().containsKey(gameType)) return; if (!gameTypesStore.all().containsKey(gameType)) return null;
try { try {
ServerPlayer[] players = new ServerPlayer[clients.length]; ServerPlayer[] players = new ServerPlayer[clients.length];
var game = new OnlineTurnBasedGame(gameTypesStore.create(gameType), clients);
var gameResult = new CompletableFuture<Integer>();
var game = new OnlineTurnBasedGame(
getAdmins().toArray(NettyClient[]::new),
gameTypesStore.create(gameType),
gameResult,
clients
);
var grfReturn = new GameResultFuture(game, gameResult);
for (int i = 0; i < clients.length; i++) { for (int i = 0; i < clients.length; i++) {
players[i] = new ServerPlayer(clients[i]); players[i] = new ServerPlayer(clients[i]);
@@ -149,10 +168,12 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
gameType, gameType,
clients[0].name())); clients[0].name()));
game.start(); game.start();
return grfReturn;
} catch (Exception e) { } catch (Exception e) {
IO.println("ERROR: Failed to start OnlineTurnBasedGame"); IO.println("ERROR: Failed to start OnlineTurnBasedGame");
e.printStackTrace(); e.printStackTrace();
} }
return null;
} }
@Override @Override
@@ -160,6 +181,10 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
return clientStore.all().stream().toList(); return clientStore.all().stream().toList();
} }
public List<NettyClient> getAdmins() {
return new ArrayList<>(admins); // Clone so the list can't be edited.
}
@Override @Override
public void shutdown() { public void shutdown() {
scheduler.shutdown(); scheduler.shutdown();
@@ -218,7 +243,6 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
} }
if (userInGame) { continue; } if (userInGame) { continue; }
//
int first = Math.max(left, right); int first = Math.max(left, right);
int second = Math.min(left, right); int second = Math.min(left, right);
@@ -226,7 +250,7 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
userNames.remove(first); userNames.remove(first);
userNames.remove(second); userNames.remove(second);
startGame(key, getUser(userLeft), getUser(userRight)); startGame(key, Duration.ofSeconds(10), getUser(userLeft), getUser(userRight));
} }
} }
} }
@@ -260,4 +284,54 @@ public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
return true; return true;
} }
public void startTournament(String gameType, NettyClient requestor, boolean shuffle) {
if (!admins.contains(requestor)) {
requestor.send("ERR you do not have the privileges to start a tournament");
return;
}
var tournamentUsers = new ArrayList<>(onlineUsers());
tournamentUsers.removeIf(admins::contains);
Tournament tournament = new Tournament.Builder()
.matchExecutor(this::startGame)
.tournamentRunner(new AsyncTournamentRunner())
.matchMaker(new RoundRobinMatchMaker())
.scoreSystem(new BasicScoreSystem())
.resultBroadcaster(this::endTournament)
.turnTimeout(Duration.ofSeconds(5))
.addPlayers(tournamentUsers.toArray(NettyClient[]::new))
.addAdmins(admins.toArray(NettyClient[]::new))
.build();
new Thread(() -> tournament.run(gameType)).start();
}
public void endTournament(IntegerScoreSystem score) {
List<String> u = new ArrayList<>();
List<Integer> s = new ArrayList<>();
for (var entry : score.getScore().entrySet()) {
u.add(entry.getKey().name());
s.add(entry.getValue());
}
Gson gson = new Gson();
String users = gson.toJson(u);
String scores = gson.toJson(s);
String msg = String.format(
"SVR RESULTS {GAMETYPE: \"%s\", USERS: %s, SCORES: %s, TOURNAMENT: 1}",
"none", // TODO gametype
users,
scores
);
for (var user : onlineUsers()) {
user.send(msg);
}
}
} }

View File

@@ -56,7 +56,6 @@ public class NettyClient implements Client<OnlineTurnBasedGame, ServerPlayer> {
@Override @Override
public void send(String message) { public void send(String message) {
IO.println(message);
ctx.channel().writeAndFlush(message + "\r\n"); ctx.channel().writeAndFlush(message + "\r\n");
} }

View File

@@ -11,8 +11,6 @@ import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.Client; import org.toop.framework.networking.server.client.Client;
import org.toop.framework.networking.server.parsing.Parser; import org.toop.framework.networking.server.parsing.Parser;
import java.util.Arrays;
public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> { public class NettyClientSession extends SimpleChannelInboundHandler<String> implements ClientSession<OnlineTurnBasedGame, ServerPlayer> {
private final NettyClient client; private final NettyClient client;
@@ -41,13 +39,9 @@ public class NettyClientSession extends SimpleChannelInboundHandler<String> impl
@Override @Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) { protected void channelRead0(ChannelHandlerContext ctx, String msg) {
IO.println(msg);
ParsedMessage p = Parser.parse(msg); ParsedMessage p = Parser.parse(msg);
if (p == null) return; if (p == null) return;
IO.println(p.command() + " " + Arrays.toString(p.args()));
handler.handle(p); handler.handle(p);
} }

View File

@@ -1,18 +1,17 @@
package org.toop.framework.networking.server.handlers; package org.toop.framework.networking.server.handlers;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.networking.server.OnlineTurnBasedGame;
import org.toop.framework.networking.server.Server; import org.toop.framework.networking.server.Server;
import org.toop.framework.networking.server.client.Client; import org.toop.framework.networking.server.client.Client;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.parsing.ParsedMessage; import org.toop.framework.networking.server.parsing.ParsedMessage;
import org.toop.framework.utils.Utils; import org.toop.framework.utils.Utils;
public class MessageHandler implements Handler<ParsedMessage> { public class MessageHandler implements Handler<ParsedMessage> {
private final Server server; private final Server server;
private final Client<OnlineTurnBasedGame, ServerPlayer> client; private final NettyClient client;
public MessageHandler(Server server, Client<OnlineTurnBasedGame, ServerPlayer> client) { public MessageHandler(Server server, NettyClient client) {
this.server = server; this.server = server;
this.client = client; this.client = client;
} }
@@ -28,6 +27,7 @@ public class MessageHandler implements Handler<ParsedMessage> {
case "challenge" -> handleChallenge(message, client); case "challenge" -> handleChallenge(message, client);
case "message" -> handleMessage(message, client); case "message" -> handleMessage(message, client);
case "help" -> handleHelp(message, client); case "help" -> handleHelp(message, client);
case "tournament" -> handleTournament(message, client);
default -> client.send("ERROR Unknown command"); default -> client.send("ERROR Unknown command");
} }
} }
@@ -41,27 +41,27 @@ public class MessageHandler implements Handler<ParsedMessage> {
return true; return true;
} }
private void handleLogin(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleLogin(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
client.setName(p.args()[0]); client.setName(p.args()[0]);
} }
private void handleSubscribe(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleSubscribe(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
server.subscribeClient(client.name(), p.args()[0]); server.subscribeClient(client.name(), p.args()[0]);
} }
private void handleHelp(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleHelp(ParsedMessage p, NettyClient client) {
// TODO // TODO
} }
private void handleMessage(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleMessage(ParsedMessage p, NettyClient client) {
// TODO // TODO
} }
private void handleGet(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleGet(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
switch (p.args()[0]) { switch (p.args()[0]) {
@@ -73,10 +73,14 @@ public class MessageHandler implements Handler<ParsedMessage> {
var names = server.gameTypes().stream().iterator(); var names = server.gameTypes().stream().iterator();
client.send("SVR GAMELIST " + Utils.returnQuotedString(names)); client.send("SVR GAMELIST " + Utils.returnQuotedString(names));
} }
case "admins" -> {
var names = server.getAdmins().stream().map(Client::name).iterator();
client.send("SVR ADMINS " + Utils.returnQuotedString(names));
}
} }
} }
private void handleChallenge(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleChallenge(ParsedMessage p, NettyClient client) {
if (!hasArgs(p.args())) return; if (!hasArgs(p.args())) return;
if (p.args().length < 2) return; if (p.args().length < 2) return;
@@ -101,10 +105,21 @@ public class MessageHandler implements Handler<ParsedMessage> {
server.challengeClient(client.name(), p.args()[0], p.args()[1]); server.challengeClient(client.name(), p.args()[0], p.args()[1]);
} }
private void handleMove(ParsedMessage p, Client<OnlineTurnBasedGame, ServerPlayer> client) { private void handleMove(ParsedMessage p, NettyClient client) {
if(!hasArgs(p.args())) return; if(!hasArgs(p.args())) return;
var player = client.player();
if (player == null) return;
// TODO check if not number // TODO check if not number
client.player().setMove(1L << Integer.parseInt(p.args()[0])); player.setMove(1L << Integer.parseInt(p.args()[0]));
}
private void handleTournament(ParsedMessage p, NettyClient client) {
if(!hasArgs(p.args())) return;
if (p.args()[0].equalsIgnoreCase("start") && p.args().length > 1) {
server.startTournament(p.args()[1], client, false); // TODO add shuffle to msg
}
} }
} }

View File

@@ -0,0 +1,84 @@
package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.GameResultFuture;
import org.toop.framework.networking.server.MatchExecutor;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
import java.time.Duration;
import java.util.*;
import java.util.concurrent.*;
public class AsyncTournamentRunner implements TournamentRunner {
@Override
public void run(
MatchExecutor matchRunner,
MatchMaker matchMaker,
IntegerScoreSystem scoreSystem,
ResultBroadcaster<IntegerScoreSystem> broadcaster,
Duration turnTime,
String gameType
) {
ExecutorService matchExecutor =
Executors.newFixedThreadPool(
Runtime.getRuntime().availableProcessors()
);
Queue<TournamentMatch> pendingMatches = new ConcurrentLinkedQueue<>();
matchMaker.forEach(pendingMatches::add);
Set<NettyClient> busyPlayers = ConcurrentHashMap.newKeySet();
List<CompletableFuture<Void>> runningMatches = new CopyOnWriteArrayList<>();
try {
while (!pendingMatches.isEmpty() || !runningMatches.isEmpty()) {
Iterator<TournamentMatch> it = pendingMatches.iterator();
while (it.hasNext()) {
TournamentMatch match = it.next();
NettyClient a = match.getClient0();
NettyClient b = match.getClient1();
// TODO game != null doesn't work here, fix later
if (busyPlayers.contains(a) || busyPlayers.contains(b)) {
continue;
}
busyPlayers.add(a);
busyPlayers.add(b);
it.remove();
CompletableFuture<Void> f =
CompletableFuture.runAsync(() -> {
try {
GameResultFuture game = matchRunner.submit(gameType, turnTime, a, b);
scoreSystem.result(match, game.result().join());
} finally {
a.clearGame();
b.clearGame();
busyPlayers.remove(a);
busyPlayers.remove(b);
}
}, matchExecutor);
runningMatches.add(f);
f.whenComplete((_, _) -> runningMatches.remove(f));
}
Thread.sleep(10); // Safety
}
broadcaster.broadcast(scoreSystem);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
} finally {
matchExecutor.shutdown();
}
}
}

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package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.GameResultFuture;
import org.toop.framework.networking.server.MatchExecutor;
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
import java.time.Duration;
import java.util.concurrent.*;
public class BasicTournamentRunner implements TournamentRunner {
@Override
public void run(
MatchExecutor matchExecutor,
MatchMaker matchMaker,
IntegerScoreSystem scoreSystem,
ResultBroadcaster<IntegerScoreSystem> broadcaster,
Duration turnTime,
String gameType
) {
ExecutorService threadPool = Executors.newSingleThreadExecutor();
try {
threadPool.execute(() -> {
for (TournamentMatch match : matchMaker) {
// Play game and await the results
GameResultFuture game = matchExecutor.submit(gameType, turnTime, match.getClient0(), match.getClient1());
scoreSystem.result(match, game.result().join());
match.getClient0().clearGame();
match.getClient1().clearGame();
}
broadcaster.broadcast(scoreSystem);
});
} finally {
threadPool.shutdown();
}
}
}

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package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.tournaments.scoresystems.ScoreSystem;
@FunctionalInterface
public interface ResultBroadcaster<T extends ScoreSystem<?, ?, ?>> {
void broadcast(T scoreSystem);
}

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package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.MatchExecutor;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
import java.time.Duration;
import java.util.Arrays;
import java.util.Objects;
public class Tournament {
private final MatchExecutor matchExecutor;
private final IntegerScoreSystem scoreSystem;
private final TournamentRunner tournamentRunner;
private final MatchMaker matchMaker;
private final ResultBroadcaster<IntegerScoreSystem> broadcaster;
private final NettyClient[] players;
private final Duration turnTime;
private Tournament(Tournament.Builder builder) {
matchExecutor = builder.matchExecutor;
scoreSystem = builder.scoreSystem;
tournamentRunner = builder.tournamentRunner;
matchMaker = builder.matchMaker;
broadcaster = builder.broadcaster;
players = builder.players;
turnTime = builder.turnTime;
}
public void run(String gameType) throws IllegalArgumentException {
Arrays.stream(players).forEach(e -> {
matchMaker.addPlayer(e);
scoreSystem.addPlayer(e);
});
tournamentRunner.run(matchExecutor, matchMaker, scoreSystem, broadcaster, turnTime, gameType);
}
public static class Builder {
private MatchExecutor matchExecutor;
private IntegerScoreSystem scoreSystem;
private TournamentRunner tournamentRunner;
private MatchMaker matchMaker;
private ResultBroadcaster<IntegerScoreSystem> broadcaster;
private NettyClient[] players;
private NettyClient[] observors;
private NettyClient[] admins;
private Duration turnTime = Duration.ofSeconds(10);
public Builder matchExecutor(MatchExecutor matchExecutor) {
this.matchExecutor = matchExecutor;
return this;
}
public Builder scoreSystem(IntegerScoreSystem scoreSystem) {
this.scoreSystem = scoreSystem;
return this;
}
public Builder tournamentRunner(TournamentRunner tournamentRunner) {
this.tournamentRunner = tournamentRunner;
return this;
}
public Builder matchMaker(MatchMaker matchMaker) {
this.matchMaker = matchMaker;
return this;
}
public Builder resultBroadcaster(ResultBroadcaster<IntegerScoreSystem> broadcaster) {
this.broadcaster = broadcaster;
return this;
}
public Builder addPlayers(NettyClient[] players) {
this.players = players;
return this;
}
public Builder addObservers(NettyClient[] observors) { // TODO
this.observors = observors;
return this;
}
public Builder addAdmins(NettyClient[] admins) { // TODO
this.admins = admins;
return this;
}
public Builder turnTimeout(Duration turnTime) {
this.turnTime = turnTime;
return this;
}
public Tournament build() {
Objects.requireNonNull(matchExecutor, "matchExecutor");
Objects.requireNonNull(scoreSystem, "scoreSystem");
Objects.requireNonNull(tournamentRunner, "tournamentRunner");
Objects.requireNonNull(matchMaker, "matchMaker");
Objects.requireNonNull(broadcaster, "resultBroadcaster"); // TODO is not always necessary and needs to be more generic, not just at the end
Objects.requireNonNull(players, "players");
return new Tournament(this);
}
}
}

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package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.utils.ImmutablePair;
public class TournamentMatch extends ImmutablePair<NettyClient, NettyClient> {
public TournamentMatch(NettyClient a, NettyClient b) {
super(a, b);
}
public NettyClient getClient0() {
return getLeft();
}
public NettyClient getClient1() {
return getRight();
}
}

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package org.toop.framework.networking.server.tournaments;
import org.toop.framework.networking.server.MatchExecutor;
import org.toop.framework.networking.server.tournaments.matchmakers.MatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.IntegerScoreSystem;
import java.time.Duration;
public interface TournamentRunner {
void run(MatchExecutor matchExecutor, MatchMaker matchMaker, IntegerScoreSystem scoreSystem,
ResultBroadcaster<IntegerScoreSystem> broadcaster, Duration turnTime, String gameType);
}

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package org.toop.framework.networking.server.tournaments.matchmakers;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.tournaments.TournamentMatch;
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
import java.util.List;
public interface MatchMaker extends Iterable<TournamentMatch> {
void addPlayer(NettyClient player);
List<NettyClient> getPlayers();
void shuffle(Shuffler shuffler);
}

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package org.toop.framework.networking.server.tournaments.matchmakers;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.tournaments.TournamentMatch;
import org.toop.framework.networking.server.tournaments.shufflers.Shuffler;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.NoSuchElementException;
public class RoundRobinMatchMaker implements MatchMaker {
private final List<NettyClient> players = new ArrayList<>();
public RoundRobinMatchMaker() {} // TODO let user decide store type
@Override
public void addPlayer(NettyClient player) {
players.addLast(player);
}
@Override
public void shuffle(Shuffler shuffler) {
if (players.size() < 2) return;
shuffler.shuffle(players);
}
@Override
public List<NettyClient> getPlayers() {
return players;
}
@Override
public Iterator<TournamentMatch> iterator() {
return new Iterator<>() {
private int i = 0;
private int j = 1;
private boolean reverse = false;
@Override
public boolean hasNext() {
return players.size() > 1
&& i < players.size() - 1
&& j < players.size();
}
@Override
public TournamentMatch next() {
if (!hasNext()) {
throw new NoSuchElementException();
}
NettyClient home = players.get(i);
NettyClient away = players.get(j);
TournamentMatch match = reverse ? new TournamentMatch(away, home) : new TournamentMatch(home, away);
advance();
return match;
}
private void advance() {
j++;
if (j >= players.size()) {
i++;
j = i + 1;
if (i >= players.size() - 1) {
if (!reverse) {
reverse = true;
i = 0;
j = 1;
}
}
}
}
};
}
}

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package org.toop.framework.networking.server.tournaments.scoresystems;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.tournaments.TournamentMatch;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class BasicScoreSystem implements IntegerScoreSystem {
private final Map<NettyClient, Integer> scores = new ConcurrentHashMap<>();
private final int INIT_SCORE = 0;
private final int WIN_POINTS = 1;
public BasicScoreSystem() {} // TODO let user decide store type
@Override
public void addPlayer(NettyClient user) {
scores.putIfAbsent(user, INIT_SCORE);
}
@Override
public void result(TournamentMatch match, Integer result) {
switch (result) {
case 0 -> scores.merge(match.getClient0(), WIN_POINTS, Integer::sum);
case 1 -> scores.merge(match.getClient1(), WIN_POINTS, Integer::sum);
case -1 -> {} // Draw
default -> throw new IllegalArgumentException("Unknown result: " + result);
}
}
@Override
public Map<NettyClient, Integer> getScore() {
return scores;
}
}

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package org.toop.framework.networking.server.tournaments.scoresystems;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.tournaments.TournamentMatch;
public interface IntegerScoreSystem extends ScoreSystem<TournamentMatch, Integer, NettyClient> {}

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package org.toop.framework.networking.server.tournaments.scoresystems;
import java.util.Map;
public interface ScoreSystem<MATCHTYPE, SCORETYPE, USERTYPE> {
void addPlayer(USERTYPE user);
void result(MATCHTYPE match, SCORETYPE result);
Map<USERTYPE, SCORETYPE> getScore();
}

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package org.toop.framework.networking.server.tournaments.shufflers;
import java.util.List;
import java.util.Random;
public class RandomShuffle implements Shuffler {
@Override
public <T> void shuffle(List<T> listToShuffle) {
final int SHUFFLE_AMOUNT = listToShuffle.size() * 2;
Random rand = new Random();
for (int i = 0; i <= SHUFFLE_AMOUNT; i++) {
int index = rand.nextInt(listToShuffle.size());
T match = listToShuffle.get(index);
listToShuffle.remove(index);
listToShuffle.addLast(match);
}
}
}

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package org.toop.framework.networking.server.tournaments.shufflers;
import java.util.List;
public interface Shuffler {
<T> void shuffle(List<T> listToShuffle);
}