27 Commits

Author SHA1 Message Date
lieght
ea179eb0e2 Added find functionality 2025-12-05 12:28:06 +01:00
lieght
61f03fab26 Working escape menu 2025-12-04 22:42:39 +01:00
lieght
2fbda6f14d Escape remove popup 2025-12-04 22:14:58 +01:00
ramollia
0d564283fb fixed redundant container 2025-12-04 21:52:22 +01:00
lieght
f24ca88246 Escape popup 2025-12-04 21:47:51 +01:00
ramollia
c8e2c3747e fixed getAllWidgets 2025-12-04 21:26:03 +01:00
ramollia
8849515af6 made the game text a header instead 2025-12-04 21:09:36 +01:00
ramollia
1b2733c0be localize the ChallengePopup text 2025-12-04 21:07:49 +01:00
lieght
f205669b41 Popups now remove themselves 2025-12-04 20:54:28 +01:00
lieght
4608135ee5 Challenge popups "Fixed" 2025-12-04 20:46:59 +01:00
lieght
27a35c8117 Removed todo 2025-12-04 20:10:24 +01:00
lieght
b1224ba6af Fixt wrong view order 2025-12-04 19:26:01 +01:00
ramollia
a7b9484aa4 fixed incorrect index counting 2025-12-04 18:28:25 +01:00
ramollia
75c4e55da6 added removeIndexFromPreviousChain 2025-12-04 18:10:25 +01:00
ramollia
d5223c6cd1 added replacePrevious in ViewWidget 2025-12-04 17:49:23 +01:00
lieght
730bd5c3dc Merge remote-tracking branch 'origin/UI-Updates' into UI-Updates 2025-12-04 17:16:16 +01:00
lieght
296641b82e Correct back view 2025-12-04 17:16:00 +01:00
ramollia
8dccabe37b added getAllWidgets to WidgetContainer 2025-12-04 17:15:59 +01:00
ramollia
dd73d1810a Merge remote-tracking branch 'origin/UI-Updates' into UI-Updates 2025-12-04 17:02:33 +01:00
ramollia
e2be973c9a changed the transitionNextCustom to be easier to use 2025-12-04 17:02:12 +01:00
lieght
75af655b49 Changed to debug instead of info 2025-12-04 16:51:32 +01:00
lieght
c6d95479af Merge remote-tracking branch 'origin/Development' into UI-Updates 2025-12-04 16:49:11 +01:00
ramollia
72d5989d24 fixed overlapping back and disconnect buttons 2025-12-04 16:06:43 +01:00
michiel
4ea458c92e depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep 2025-12-04 15:11:41 +01:00
michiel
134c9a2fd8 better human/ai selector with bot selection and depth on TicTacToeAIR 2025-12-04 14:31:04 +01:00
michiel301b
a00d25f24a smalle fixes aan turn updates 2025-12-03 23:16:03 +01:00
michiel301b
406ad713f4 turn updates 2025-12-03 22:47:17 +01:00
107 changed files with 2222 additions and 2900 deletions

View File

@@ -1,42 +1,42 @@
#name: Checks
name: Checks
#on:
# push:
# branches:
# - 'main'
# pull_request:
# branches:
# - 'main'
#
#jobs:
# formatting-check:
# name: Follow Google Formatting Guidelines
# runs-on: ubuntu-latest
# steps:
# - uses: actions/checkout@v5
# with:
# fetch-depth: 0 # Fix for incremental formatting
# - uses: actions/setup-java@v5
# with:
# java-version: '25'
# distribution: 'temurin'
# cache: maven
# - name: Run Format Check
# run: mvn spotless:check
on:
push:
branches:
- 'main'
pull_request:
branches:
- 'main'
# tests:
# name: Unittests
# runs-on: ${{ matrix.os }}
# needs: formatting-check
# strategy:
# matrix:
# os: [ubuntu-latest] #windows-latest, macos-latest
# steps:
# - uses: actions/checkout@v5
# - uses: actions/setup-java@v5
# with:
# java-version: '25'
# distribution: 'temurin'
# cache: maven
# - name: Run Unittests
# run: mvn -B test
jobs:
formatting-check:
name: Follow Google Formatting Guidelines
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v5
with:
fetch-depth: 0 # Fix for incremental formatting
- uses: actions/setup-java@v5
with:
java-version: '25'
distribution: 'temurin'
cache: maven
- name: Run Format Check
run: mvn spotless:check
tests:
name: Unittests
runs-on: ${{ matrix.os }}
needs: formatting-check
strategy:
matrix:
os: [ubuntu-latest] #windows-latest, macos-latest
steps:
- uses: actions/checkout@v5
- uses: actions/setup-java@v5
with:
java-version: '25'
distribution: 'temurin'
cache: maven
- name: Run Unittests
run: mvn -B test

View File

@@ -1,6 +1,13 @@
package org.toop;
import org.toop.app.App;
import org.toop.framework.audio.*;
import org.toop.framework.networking.NetworkingClientEventListener;
import org.toop.framework.networking.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.resources.MusicAsset;
import org.toop.framework.resource.resources.SoundEffectAsset;
public final class Main {
static void main(String[] args) {

View File

@@ -2,7 +2,6 @@ package org.toop.app;
import javafx.application.Platform;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination;
import javafx.scene.input.KeyEvent;
import org.toop.app.widget.Primitive;
@@ -15,8 +14,6 @@ import org.toop.app.widget.view.MainView;
import org.toop.framework.audio.*;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.game.machinelearning.NeuralNetwork;
import org.toop.framework.networking.NetworkingClientEventListener;
import org.toop.framework.networking.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader;
@@ -35,9 +32,6 @@ import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import java.util.Objects;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public final class App extends Application {
private static Stage stage;
@@ -51,7 +45,7 @@ public final class App extends Application {
}
@Override
public void start(Stage stage) {
public void start(Stage stage) throws Exception {
// Start loading localization
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/localization"));
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/style"));
@@ -69,8 +63,8 @@ public final class App extends Application {
scene.getRoot();
stage.setMinWidth(1200);
stage.setMinHeight(800);
stage.setMinWidth(1080);
stage.setMinHeight(720);
stage.setOnCloseRequest(event -> {
event.consume();
quit();
@@ -112,61 +106,40 @@ public final class App extends Application {
Platform.runLater(() -> stage.setOpacity(1.0));
}
Platform.runLater(() -> loading.setMaxAmount(e.isLoadingAmount()));
Platform.runLater(() -> {
loading.setMaxAmount(e.isLoadingAmount());
try {
loading.setAmount(e.hasLoadedAmount());
} catch (Exception ex) {
throw new RuntimeException(ex);
}
if (e.hasLoadedAmount() >= e.isLoadingAmount()-1) {
Platform.runLater(loading::triggerSuccess);
loadingFlow.unsubscribe("init_loading");
}
});
if (e.hasLoadedAmount() >= e.isLoadingAmount()) {
Platform.runLater(loading::triggerSuccess);
loadingFlow.unsubscribe("init_loading");
}
}, false, "init_loading");
ExecutorService executor = Executors.newSingleThreadExecutor();
try {
executor.submit(
() -> ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/assets")
));
} finally {
executor.shutdown();
}
// Start loading assets
new Thread(() -> ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/assets")))
.start();
stage.show();
//startML();
}
private void startML() {
NeuralNetwork nn = new NeuralNetwork();
nn.init();
}
private void setKeybinds(StackPane root) {
root.addEventHandler(KeyEvent.KEY_PRESSED,event -> {
if (event.getCode() == KeyCode.ESCAPE) {
escapePopup();
}
});
stage.setFullScreenExitKeyCombination(
new KeyCodeCombination(
KeyCode.F11
)
);
}
public void escapePopup() {
if ( WidgetContainer.getCurrentView() == null
|| WidgetContainer.getCurrentView() instanceof MainView) {
return;
}
if (!Objects.requireNonNull(
WidgetContainer.find(widget -> widget instanceof QuitPopup || widget instanceof EscapePopup)
).isEmpty()) {
@@ -181,14 +154,8 @@ public final class App extends Application {
private void setOnLoadingSuccess(LoadingWidget loading) {
loading.setOnSuccess(() -> {
try {
initSystems();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
AppSettings.applyMusicVolumeSettings();
initSystems();
AppSettings.applyMusicVolumeSettings();
new EventFlow().addPostEvent(new AudioEvents.StartBackgroundMusic()).postEvent();
loading.hide();
WidgetContainer.add(Pos.CENTER, new MainView());
@@ -205,55 +172,36 @@ public final class App extends Application {
});
}
private void initSystems() throws InterruptedException { // TODO Move to better place
private void initSystems() { // TODO Move to better place
new Thread(() -> new NetworkingClientEventListener(new NetworkingClientManager())).start();
final int THREAD_COUNT = 2;
CountDownLatch latch = new CountDownLatch(THREAD_COUNT);
new Thread(() -> {
MusicManager<MusicAsset> musicManager =
new MusicManager<>(ResourceManager.getAllOfTypeAndRemoveWrapper(MusicAsset.class), true);
@SuppressWarnings("resource")
ExecutorService threads = Executors.newFixedThreadPool(THREAD_COUNT);
SoundEffectManager<SoundEffectAsset> soundEffectManager =
new SoundEffectManager<>(ResourceManager.getAllOfType(SoundEffectAsset.class));
try {
AudioVolumeManager audioVolumeManager = new AudioVolumeManager()
.registerManager(VolumeControl.MASTERVOLUME, musicManager)
.registerManager(VolumeControl.MASTERVOLUME, soundEffectManager)
.registerManager(VolumeControl.FX, soundEffectManager)
.registerManager(VolumeControl.MUSIC, musicManager);
threads.submit(() -> {
new NetworkingClientEventListener(
GlobalEventBus.get(),
new NetworkingClientManager(GlobalEventBus.get()));
new AudioEventListener<>(
musicManager,
soundEffectManager,
audioVolumeManager
).initListeners("medium-button-click.wav");
latch.countDown();
});
}).start();
threads.submit(() -> {
MusicManager<MusicAsset> musicManager =
new MusicManager<>(
GlobalEventBus.get(),
ResourceManager.getAllOfTypeAndRemoveWrapper(MusicAsset.class),
true
);
SoundEffectManager<SoundEffectAsset> soundEffectManager =
new SoundEffectManager<>(ResourceManager.getAllOfType(SoundEffectAsset.class));
AudioVolumeManager audioVolumeManager = new AudioVolumeManager()
.registerManager(VolumeControl.MASTERVOLUME, musicManager)
.registerManager(VolumeControl.MASTERVOLUME, soundEffectManager)
.registerManager(VolumeControl.FX, soundEffectManager)
.registerManager(VolumeControl.MUSIC, musicManager);
new AudioEventListener<>(
GlobalEventBus.get(),
musicManager,
soundEffectManager,
audioVolumeManager
).initListeners("medium-button-click.wav");
latch.countDown();
});
} finally {
latch.await();
threads.shutdown();
}
// Threads must be ready, before continue, TODO use latch instead
try {
Thread.sleep(200);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
public static void quit() {

View File

@@ -2,7 +2,9 @@ package org.toop.app;
import javafx.application.Platform;
import javafx.geometry.Pos;
import org.toop.app.gameControllers.*;
import org.toop.app.gameControllers.AbstractGameController;
import org.toop.app.gameControllers.ReversiController;
import org.toop.app.gameControllers.TicTacToeController;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget;
@@ -11,17 +13,15 @@ import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.popup.SendChallengePopup;
import org.toop.app.widget.view.ServerView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.clients.TournamentNetworkingClient;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.types.NetworkingConnector;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.OnlinePlayer;
import org.toop.game.players.ai.RandomAI;
import org.toop.game.games.reversi.ReversiAIR;
import org.toop.game.games.reversi.ReversiR;
import org.toop.game.games.tictactoe.TicTacToeAIR;
import org.toop.local.AppContext;
import java.util.List;
@@ -32,7 +32,6 @@ import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
public final class Server {
// TODO: Keep track of listeners. Remove them on Server connection close so reference is deleted.
private String user = "";
private long clientId = -1;
@@ -42,7 +41,7 @@ public final class Server {
private ServerView primary;
private boolean isPolling = true;
private GameController gameController;
private AbstractGameController<?> gameController;
private final AtomicBoolean isSingleGame = new AtomicBoolean(false);
@@ -89,11 +88,11 @@ public final class Server {
Primitive.text("connecting"), 0, 0, reconnectAttempts, true, true
);
WidgetContainer.getCurrentView().transitionNextCustom(loading, "disconnect", this::disconnect);
WidgetContainer.getCurrentView().transitionNext(loading);
var a = new EventFlow()
.addPostEvent(NetworkEvents.StartClient.class,
new TournamentNetworkingClient(GlobalEventBus.get()),
new TournamentNetworkingClient(),
new NetworkingConnector(ip, parsedPort, reconnectAttempts, 1, TimeUnit.SECONDS)
);
@@ -106,9 +105,8 @@ public final class Server {
);
});
a.onResponse(NetworkEvents.CreatedIdForClient.class, e -> clientId = e.clientId(), true);
a.onResponse(NetworkEvents.StartClientResponse.class, e -> {
if (!e.successful()) {
return;
}
@@ -120,6 +118,7 @@ public final class Server {
a.unsubscribe("startclient");
this.user = user;
clientId = e.clientId();
new EventFlow().addPostEvent(new NetworkEvents.SendLogin(clientId, user)).postEvent();
@@ -130,24 +129,21 @@ public final class Server {
}, false, "startclient")
.listen(
NetworkEvents.ConnectTry.class,
e -> {
if (clientId != e.clientId()) return;
Platform.runLater(
() -> {
try {
loading.setAmount(e.amount());
if (e.amount() >= loading.getMaxAmount()) {
loading.triggerFailure();
}
} catch (Exception ex) {
throw new RuntimeException(ex);
}
}
);
},
false, "connecting"
)
NetworkEvents.ConnectTry.class,
e -> Platform.runLater(
() -> {
try {
loading.setAmount(e.amount());
if (e.amount() >= loading.getMaxAmount()) {
loading.triggerFailure();
}
} catch (Exception ex) {
throw new RuntimeException(ex);
}
}
),
false, "connecting"
)
.postEvent();
a.listen(NetworkEvents.ChallengeResponse.class, this::handleReceivedChallenge, false, "challenge")
@@ -201,31 +197,26 @@ public final class Server {
information.players[0].computerThinkTime = 1;
information.players[1].name = response.opponent();
/*switch (type){
Player[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<ReversiR>(response.opponent());
switch (type){
case TICTACTOE ->{
players[myTurn] = new ArtificialPlayer<>(new TicTacToeAIR(9), user);
}
case REVERSI ->{
players[myTurn] = new ArtificialPlayer<>(new ReversiAIR(), user);
}
}*/
}
switch (type) {
case TICTACTOE ->{
Player<BitboardTicTacToe>[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), user);
gameController = new TicTacToeBitController(players);
gameController = new TicTacToeController(players, false);
}
case REVERSI -> {
Player<BitboardReversi>[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), user);
gameController = new ReversiBitController(players);}
case REVERSI ->
gameController = new ReversiController(players, false);
default -> new ErrorPopup("Unsupported game type.");
}
if (gameController != null){

View File

@@ -1,247 +0,0 @@
package org.toop.app.canvas;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.input.MouseButton;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.util.Duration;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.view.GUIEvents;
import java.util.function.Consumer;
public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameCanvas<T> {
protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width &&
y >= this.y && y <= this.y + height;
}
}
protected final Canvas canvas;
protected final GraphicsContext graphics;
protected final Color color;
protected final Color backgroundColor;
protected final int width;
protected final int height;
protected final int rowSize;
protected final int columnSize;
protected final int gapSize;
protected final boolean edges;
protected final Cell[] cells;
private Consumer<Long> onCellCLicked;
public void setOnCellClicked(Consumer<Long> onClick) {
this.onCellCLicked = onClick;
}
protected BitGameCanvas(Color color, Color backgroundColor, int width, int height, int rowSize, int columnSize, int gapSize, boolean edges) {
canvas = new Canvas(width, height);
graphics = canvas.getGraphicsContext2D();
this.onCellCLicked = (c) -> new EventFlow().addPostEvent(GUIEvents.PlayerAttemptedMove.class, c).postEvent();
this.color = color;
this.backgroundColor = backgroundColor;
this.width = width;
this.height = height;
this.rowSize = rowSize;
this.columnSize = columnSize;
this.gapSize = gapSize;
this.edges = edges;
cells = new Cell[rowSize * columnSize];
final float cellWidth = ((float) width - gapSize * rowSize - gapSize) / rowSize;
final float cellHeight = ((float) height - gapSize * columnSize - gapSize) / columnSize;
for (int y = 0; y < columnSize; y++) {
final float startY = y * cellHeight + y * gapSize + gapSize;
for (int x = 0; x < rowSize; x++) {
final float startX = x * cellWidth + x * gapSize + gapSize;
cells[x + y * rowSize] = new Cell(startX, startY, cellWidth, cellHeight);
}
}
canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) {
return;
}
final int column = (int) ((event.getX() / this.width) * rowSize);
final int row = (int) ((event.getY() / this.height) * columnSize);
final Cell cell = cells[column + row * rowSize];
if (cell.isInside(event.getX(), event.getY())) {
event.consume();
this.onCellCLicked.accept(1L << (column + row * rowSize));
}
});
render();
}
public void loopOverBoard(long bb, Consumer<Integer> onCell){
while (bb != 0) {
int idx = Long.numberOfTrailingZeros(bb); // index of least-significant 1-bit
onCell.accept(idx);
bb &= bb - 1; // clear LSB 1-bit
}
}
private void render() {
graphics.setFill(backgroundColor);
graphics.fillRect(0, 0, width, height);
graphics.setFill(color);
for (int x = 0; x < rowSize - 1; x++) {
final float start = cells[x].x + cells[x].width;
graphics.fillRect(start, gapSize, gapSize, height - gapSize * 2);
}
for (int y = 0; y < columnSize - 1; y++) {
final float start = cells[y * rowSize].y + cells[y * rowSize].height;
graphics.fillRect(gapSize, start, width - gapSize * 2, gapSize);
}
if (edges) {
graphics.fillRect(0, 0, width, gapSize);
graphics.fillRect(0, 0, gapSize, height);
graphics.fillRect(width - gapSize, 0, gapSize, height);
graphics.fillRect(0, height - gapSize, width, gapSize);
}
}
public void fill(Color color, int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.setFill(color);
graphics.fillRect(x, y, width, height);
}
public void clear(int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.clearRect(x, y, width, height);
graphics.setFill(backgroundColor);
graphics.fillRect(x, y, width, height);
}
public void clearAll() {
for (int i = 0; i < cells.length; i++) {
clear(i);
}
}
public void drawPlayerMove(int player, int move) {
final float x = cells[move].x() + gapSize;
final float y = cells[move].y() + gapSize;
final float width = cells[move].width() - gapSize * 2;
final float height = cells[move].height() - gapSize * 2;
graphics.setFill(color);
graphics.setFont(Font.font("Arial", 40)); // TODO different font and size
graphics.fillText(String.valueOf(player), x + width, y + height);
}
public void drawDot(Color color, int cell) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.setFill(color);
graphics.fillOval(x, y, width, height);
}
public void drawInnerDot(Color color, int cell, boolean slightlyBigger) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
float multiplier = slightlyBigger?1.4f:1.5f;
final float width = (cells[cell].width() - gapSize * 2)/multiplier;
final float height = (cells[cell].height() - gapSize * 2)/multiplier;
float offset = slightlyBigger?5f:4f;
graphics.setFill(color);
graphics.fillOval(x + width/offset, y + height/offset, width, height);
}
private void drawDotScaled(Color color, int cell, double scale) {
final float cx = cells[cell].x() + gapSize;
final float cy = cells[cell].y() + gapSize;
final float fullWidth = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
final float scaledWidth = (float)(fullWidth * scale);
final float offsetX = (fullWidth - scaledWidth) / 2;
graphics.setFill(color);
graphics.fillOval(cx + offsetX, cy, scaledWidth, height);
}
public Timeline flipDot(Color fromColor, Color toColor, int cell) {
final int steps = 60;
final long duration = 250;
final double interval = duration / (double) steps;
final Timeline timeline = new Timeline();
for (int i = 0; i <= steps; i++) {
final double t = i / (double) steps;
final KeyFrame keyFrame = new KeyFrame(Duration.millis(i * interval),
_ -> {
clear(cell);
final double scale = t <= 0.5 ? 1 - 2 * t : 2 * t - 1;
final Color currentColor = t < 0.5 ? fromColor : toColor;
drawDotScaled(currentColor, cell, scale);
}
);
timeline.getKeyFrames().add(keyFrame);
}
return timeline;
}
public Canvas getCanvas() {
return canvas;
}
}

View File

@@ -0,0 +1,17 @@
package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import java.util.function.Consumer;
public class Connect4Canvas extends GameCanvas {
public Connect4Canvas(Color color, int width, int height, Consumer<Integer> onCellClicked) {
super(color, Color.TRANSPARENT, width, height, 7, 6, 10, true, onCellClicked,null);
}
@Override
public void drawPlayerHover(int player, int move, AbstractGame game) {
}
}

View File

@@ -1,7 +1,7 @@
package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.AbstractGame;
public interface DrawPlayerHover {
void drawPlayerHover(int player, int move, TurnBasedGame game);
void drawPlayerHover(int player, int move, AbstractGame game);
}

View File

@@ -1,8 +1,237 @@
package org.toop.app.canvas;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.canvas.Canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.input.MouseButton;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.util.Duration;
import org.toop.framework.gameFramework.model.game.AbstractGame;
public interface GameCanvas<T extends TurnBasedGame<T>> extends GameDrawer<T>{
Canvas getCanvas();
}
import java.util.function.Consumer;
public abstract class GameCanvas<T extends AbstractGame> implements DrawPlayerMove, DrawPlayerHover {
protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width &&
y >= this.y && y <= this.y + height;
}
}
protected final Canvas canvas;
protected final GraphicsContext graphics;
protected final Color color;
protected final Color backgroundColor;
protected final int width;
protected final int height;
protected final int rowSize;
protected final int columnSize;
protected final int gapSize;
protected final boolean edges;
protected final Cell[] cells;
private Consumer<Integer> onCellCLicked;
public void setOnCellClicked(Consumer<Integer> onClick) {
this.onCellCLicked = onClick;
}
protected GameCanvas(Color color, Color backgroundColor, int width, int height, int rowSize, int columnSize, int gapSize, boolean edges, Consumer<Integer> onCellClicked, Consumer<Integer> newCellEntered) {
canvas = new Canvas(width, height);
graphics = canvas.getGraphicsContext2D();
this.onCellCLicked = onCellClicked;
this.color = color;
this.backgroundColor = backgroundColor;
this.width = width;
this.height = height;
this.rowSize = rowSize;
this.columnSize = columnSize;
this.gapSize = gapSize;
this.edges = edges;
cells = new Cell[rowSize * columnSize];
final float cellWidth = ((float) width - gapSize * rowSize - gapSize) / rowSize;
final float cellHeight = ((float) height - gapSize * columnSize - gapSize) / columnSize;
for (int y = 0; y < columnSize; y++) {
final float startY = y * cellHeight + y * gapSize + gapSize;
for (int x = 0; x < rowSize; x++) {
final float startX = x * cellWidth + x * gapSize + gapSize;
cells[x + y * rowSize] = new Cell(startX, startY, cellWidth, cellHeight);
}
}
canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) {
return;
}
final int column = (int) ((event.getX() / this.width) * rowSize);
final int row = (int) ((event.getY() / this.height) * columnSize);
final Cell cell = cells[column + row * rowSize];
if (cell.isInside(event.getX(), event.getY())) {
event.consume();
this.onCellCLicked.accept(column + row * rowSize);
}
});
render();
}
private void render() {
graphics.setFill(backgroundColor);
graphics.fillRect(0, 0, width, height);
graphics.setFill(color);
for (int x = 0; x < rowSize - 1; x++) {
final float start = cells[x].x + cells[x].width;
graphics.fillRect(start, gapSize, gapSize, height - gapSize * 2);
}
for (int y = 0; y < columnSize - 1; y++) {
final float start = cells[y * rowSize].y + cells[y * rowSize].height;
graphics.fillRect(gapSize, start, width - gapSize * 2, gapSize);
}
if (edges) {
graphics.fillRect(0, 0, width, gapSize);
graphics.fillRect(0, 0, gapSize, height);
graphics.fillRect(width - gapSize, 0, gapSize, height);
graphics.fillRect(0, height - gapSize, width, gapSize);
}
}
public void fill(Color color, int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.setFill(color);
graphics.fillRect(x, y, width, height);
}
public void clear(int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.clearRect(x, y, width, height);
graphics.setFill(backgroundColor);
graphics.fillRect(x, y, width, height);
}
public void clearAll() {
for (int i = 0; i < cells.length; i++) {
clear(i);
}
}
@Override
public void drawPlayerMove(int player, int move) {
final float x = cells[move].x() + gapSize;
final float y = cells[move].y() + gapSize;
final float width = cells[move].width() - gapSize * 2;
final float height = cells[move].height() - gapSize * 2;
graphics.setFill(color);
graphics.setFont(Font.font("Arial", 40)); // TODO different font and size
graphics.fillText(String.valueOf(player), x + width, y + height);
}
public void drawDot(Color color, int cell) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.setFill(color);
graphics.fillOval(x, y, width, height);
}
public void drawInnerDot(Color color, int cell, boolean slightlyBigger) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
float multiplier = slightlyBigger?1.4f:1.5f;
final float width = (cells[cell].width() - gapSize * 2)/multiplier;
final float height = (cells[cell].height() - gapSize * 2)/multiplier;
float offset = slightlyBigger?5f:4f;
graphics.setFill(color);
graphics.fillOval(x + width/offset, y + height/offset, width, height);
}
private void drawDotScaled(Color color, int cell, double scale) {
final float cx = cells[cell].x() + gapSize;
final float cy = cells[cell].y() + gapSize;
final float fullWidth = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
final float scaledWidth = (float)(fullWidth * scale);
final float offsetX = (fullWidth - scaledWidth) / 2;
graphics.setFill(color);
graphics.fillOval(cx + offsetX, cy, scaledWidth, height);
}
public Timeline flipDot(Color fromColor, Color toColor, int cell) {
final int steps = 60;
final long duration = 250;
final double interval = duration / (double) steps;
final Timeline timeline = new Timeline();
for (int i = 0; i <= steps; i++) {
final double t = i / (double) steps;
final KeyFrame keyFrame = new KeyFrame(Duration.millis(i * interval),
_ -> {
clear(cell);
final double scale = t <= 0.5 ? 1 - 2 * t : 2 * t - 1;
final Color currentColor = t < 0.5 ? fromColor : toColor;
drawDotScaled(currentColor, cell, scale);
}
);
timeline.getKeyFrames().add(keyFrame);
}
return timeline;
}
public Canvas getCanvas() {
return canvas;
}
}

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package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameDrawer<T extends TurnBasedGame<T>> {
void redraw(T gameCopy);
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.game.games.reversi.BitboardReversi;
import java.util.Arrays;
import java.util.function.Consumer;
public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> {
public ReversiBitCanvas() {
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
canvas.setOnMouseMoved(event -> {
double mouseX = event.getX();
double mouseY = event.getY();
int cellId = -1;
BitGameCanvas.Cell hovered = null;
for (BitGameCanvas.Cell cell : cells) {
if (cell.isInside(mouseX, mouseY)) {
hovered = cell;
cellId = turnCoordsIntoCellId(mouseX, mouseY);
break;
}
}
});
}
private int turnCoordsIntoCellId(double x, double y) {
final int column = (int) ((x / this.width) * rowSize);
final int row = (int) ((y / this.height) * columnSize);
return column + row * rowSize;
}
@Override
public void redraw(BitboardReversi gameCopy) {
clearAll();
long[] board = gameCopy.getBoard();
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
}
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.game.Move;
import org.toop.game.games.reversi.ReversiR;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
public final class ReversiCanvas extends GameCanvas<ReversiR> {
private Move[] currentlyHighlightedMoves = null;
public ReversiCanvas(Color color, int width, int height, Consumer<Integer> onCellClicked, Consumer<Integer> newCellEntered) {
super(color, new Color(0f,0.4f,0.2f,1f), width, height, 8, 8, 5, true, onCellClicked, newCellEntered);
drawStartingDots();
final AtomicReference<Cell> lastHoveredCell = new AtomicReference<>(null);
canvas.setOnMouseMoved(event -> {
double mouseX = event.getX();
double mouseY = event.getY();
int cellId = -1;
Cell hovered = null;
for (Cell cell : cells) {
if (cell.isInside(mouseX, mouseY)) {
hovered = cell;
cellId = turnCoordsIntoCellId(mouseX, mouseY);
break;
}
}
Cell previous = lastHoveredCell.get();
if (hovered != previous) {
lastHoveredCell.set(hovered);
newCellEntered.accept(cellId);
}
});
}
public void setCurrentlyHighlightedMovesNull() {
currentlyHighlightedMoves = null;
}
public void drawHighlightDots(Move[] moves){
if (currentlyHighlightedMoves != null){
for (final Move move : currentlyHighlightedMoves){
Color color = move.value() == 'W'? Color.BLACK: Color.WHITE;
drawInnerDot(color, move.position(), true);
}
}
currentlyHighlightedMoves = moves;
if (moves != null) {
for (Move move : moves) {
Color color = move.value() == 'B' ? Color.BLACK : Color.WHITE;
drawInnerDot(color, move.position(), false);
}
}
}
private int turnCoordsIntoCellId(double x, double y) {
final int column = (int) ((x / this.width) * rowSize);
final int row = (int) ((y / this.height) * columnSize);
return column + row * rowSize;
}
public void drawStartingDots() {
drawDot(Color.BLACK, 28);
drawDot(Color.WHITE, 36);
drawDot(Color.BLACK, 35);
drawDot(Color.WHITE, 27);
}
public void drawLegalPosition(int cell, char player) {
Color innerColor;
if (player == 'B') {
innerColor = new Color(0.0f, 0.0f, 0.0f, 0.6f);
}
else {
innerColor = new Color(1.0f, 1.0f, 1.0f, 0.75f);
}
drawInnerDot(innerColor, cell,false);
}
@Override
public void drawPlayerMove(int player ,int move){
super.drawPlayerMove(player, move);
}
@Override
public void drawPlayerHover(int player, int move, AbstractGame game) {
}
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import java.util.Arrays;
import java.util.function.Consumer;
public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
public TicTacToeBitCanvas() {
super(
Color.GRAY,
Color.TRANSPARENT,
(App.getHeight() / 4) * 3,
(App.getHeight() / 4) * 3,
3,
3,
30,
false
);
}
@Override
public void redraw(BitboardTicTacToe gameCopy) {
clearAll();
drawMoves(gameCopy.getBoard());
}
private void drawMoves(long[] gameBoard){
loopOverBoard(gameBoard[0], (i) -> drawX(Color.RED, i));
loopOverBoard(gameBoard[1], (i) -> drawO(Color.BLUE, i));
}
public void drawX(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeLine(x, y, x + width, y + height);
graphics.strokeLine(x + width, y, x, y + height);
}
public void drawO(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeOval(x, y, width, height);
}
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.game.games.tictactoe.TicTacToeR;
import java.util.function.Consumer;
public final class TicTacToeCanvas extends GameCanvas<TicTacToeR> {
public TicTacToeCanvas(Color color, int width, int height, Consumer<Integer> onCellClicked) {
super(color, Color.TRANSPARENT, width, height, 3, 3, 30, false, onCellClicked,null);
}
@Override
public void drawPlayerMove(int player, int move) {
switch (player) {
case 0 -> drawX(Color.RED, move);
case 1 -> drawO(Color.BLUE, move);
default -> super.drawPlayerMove(player, move);
}
}
public void drawX(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeLine(x, y, x + width, y + height);
graphics.strokeLine(x + width, y, x, y + height);
}
public void drawO(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeOval(x, y, width, height);
}
@Override
public void drawPlayerHover(int player, int move, AbstractGame game) {
}
}

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package org.toop.app.gameControllers;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.controller.UpdatesGameUI;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.app.canvas.GameCanvas;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public abstract class AbstractGameController<T extends AbstractGame<T>> implements UpdatesGameUI, ThreadBehaviour<T> {
protected final EventFlow eventFlow = new EventFlow();
protected final List<Consumer<?>> listeners = new ArrayList<>();
// Logger for logging ofcourse
protected final Logger logger = LogManager.getLogger(this.getClass());
// Reference to primary view
protected final GameView primary;
// Reference to game canvas
protected final GameCanvas<T> canvas;
private final Player<T>[] players; // List of players, can't be changed.
protected final T game; // Reference to game instance
private final ThreadBehaviour<T> gameThreadBehaviour;
// TODO: Change gameType to automatically happen with either dependency injection or something else.
// TODO: Make visualisation of moves a behaviour.
protected AbstractGameController(GameCanvas<T> canvas, Player<T>[] players, T game, ThreadBehaviour<T> gameThreadBehaviour, String gameType) {
logger.info("Creating AbstractGameController");
// Make sure player list matches expected size
if (players.length != game.getPlayerCount()){
logger.error("Player count mismatch");
throw new IllegalArgumentException("players and game's players must have same length");
}
this.canvas = canvas;
this.players = players;
this.game = game;
this.gameThreadBehaviour = gameThreadBehaviour;
primary = new GameView(null, null, null, gameType);
addListeners();
}
public void start(){
logger.info("Starting GameManager");
gameThreadBehaviour.start();;
}
public void stop(){
logger.info("Stopping GameManager");
removeListeners();
gameThreadBehaviour.stop();
}
public Player<T> getCurrentPlayer(){
return game.getPlayer(getCurrentPlayerIndex());
};
public int getCurrentPlayerIndex(){
return game.getCurrentTurn();
}
private void addListeners(){
eventFlow
.listen(GUIEvents.RefreshGameCanvas.class, this::onUpdateGameUI, false)
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false);
}
private void removeListeners(){
eventFlow.unsubscribeAll();
}
private void onUpdateGameUI(GUIEvents.RefreshGameCanvas event){
this.updateUI();
}
private void onGameFinish(GUIEvents.GameEnded event){
logger.info("Game Finished");
String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName();
primary.gameOver(event.winOrTie(), name);
stop();
}
public Player<T> getPlayer(int player){
if (player < 0 || player >= players.length){
logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range");
}
return players[player];
}
private boolean isOnline(){
return this.gameThreadBehaviour instanceof SupportsOnlinePlay;
}
public void onYourTurn(NetworkEvents.YourTurnResponse event){
if (isOnline()){
((OnlineThreadBehaviour<T>) this.gameThreadBehaviour).onYourTurn(event);
}
}
public void onMoveReceived(NetworkEvents.GameMoveResponse event){
if (isOnline()){
((OnlineThreadBehaviour<T>) this.gameThreadBehaviour).onMoveReceived(event);
}
}
public void gameFinished(NetworkEvents.GameResultResponse event){
if (isOnline()){
((OnlineThreadBehaviour<T>) this.gameThreadBehaviour).gameFinished(event);
}
}
}

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package org.toop.app.gameControllers;
import javafx.application.Platform;
import javafx.geometry.Pos;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.canvas.GameCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.players.LocalPlayer;
public class GenericGameController<T extends TurnBasedGame<T>> implements GameController {
protected final EventFlow eventFlow = new EventFlow();
// Logger for logging
protected final Logger logger = LogManager.getLogger(this.getClass());
// Reference to gameView view
protected final GameView gameView;
// Reference to game canvas
protected final GameCanvas<T> canvas;
protected final TurnBasedGame<T> game; // Reference to game instance
private final ThreadBehaviour gameThreadBehaviour;
// TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(GameCanvas<T> canvas, T game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: " + this.getClass());
this.canvas = canvas;
this.game = game;
this.gameThreadBehaviour = gameThreadBehaviour;
// Tell thread how to send moves
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m))));
// Tell thread how to update UI
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
// Change scene to game view
gameView = new GameView(null, null, null, gameType);
gameView.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(gameView, true);
// Listen to updates
eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer<T> lp){lp.setLastMove(event.move());}}, false);
}
public void start(){
logger.info("Starting GameManager");
updateUI();
gameThreadBehaviour.start();
}
public void stop(){
logger.info("Stopping GameManager");
removeListeners();
gameThreadBehaviour.stop();
}
public Player<T> getCurrentPlayer(){
return game.getPlayer(getCurrentPlayerIndex());
}
public int getCurrentPlayerIndex(){
return game.getCurrentTurn();
}
protected long translateMove(int move){
return 1L << move;
}
protected int translateMove(long move){
return Long.numberOfTrailingZeros(move);
}
private void removeListeners(){
eventFlow.unsubscribeAll();
}
private void onGameFinish(GUIEvents.GameEnded event){
logger.info("Game Finished");
String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName();
gameView.gameOver(event.winOrTie(), name);
stop();
}
public Player<T> getPlayer(int player){
if (player < 0 || player >= 2){ // TODO: Make game turn player count
logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range");
}
return game.getPlayer(player);
}
private boolean isOnline(){
return this.gameThreadBehaviour instanceof SupportsOnlinePlay;
}
public void onYourTurn(NetworkEvents.YourTurnResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).onYourTurn(event.clientId());
}
}
public void onMoveReceived(NetworkEvents.GameMoveResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).onMoveReceived(
translateMove(Integer.parseInt(event.move())));
}
}
public void gameFinished(NetworkEvents.GameResultResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).gameFinished(event.condition());
}
}
@Override
public void sendMove(long clientId, long move) {
new EventFlow().addPostEvent(NetworkEvents.SendMove.class, clientId, (short) Long.numberOfTrailingZeros(move)).asyncPostEvent();
}
@Override
public void updateUI() {
canvas.redraw(game.deepCopy());
}
}

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package org.toop.app.gameControllers;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.players.OnlinePlayer;
public class ReversiBitController extends GenericGameController<BitboardReversi> {
public ReversiBitController(Player<BitboardReversi>[] players) {
BitboardReversi game = new BitboardReversi(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardReversi> player : players) {
if (player instanceof OnlinePlayer<BitboardReversi>){
thread = new OnlineThreadBehaviour<>(game);
}
}
super(new ReversiBitCanvas(), game, thread, "Reversi");
}
}

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package org.toop.app.gameControllers;
import javafx.animation.SequentialTransition;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.app.canvas.ReversiCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.game.gameThreads.LocalFixedRateThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.players.LocalPlayer;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.ReversiR;
public class ReversiController extends AbstractGameController<ReversiR> {
// TODO: Refactor GUI update methods to follow designed system
public ReversiController(Player<ReversiR>[] players, boolean local) {
ReversiR ReversiR = new ReversiR(players);
super(
new ReversiCanvas(Color.GRAY, (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,(c) -> {new EventFlow().addPostEvent(GUIEvents.PlayerAttemptedMove.class, c).postEvent();}, (c) -> {new EventFlow().addPostEvent(GUIEvents.PlayerMoveHovered.class, c).postEvent();}),
players,
ReversiR,
local ? new LocalFixedRateThreadBehaviour<>(ReversiR, players) : new OnlineThreadBehaviour<>(ReversiR, players), // TODO: Player order matters here, this won't work atm
"Reversi");
eventFlow.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setMove(event.move());}}, false);
eventFlow.listen(GUIEvents.PlayerMoveHovered.class, this::onHoverMove, false);
initUI();
}
private void onHoverMove(GUIEvents.PlayerMoveHovered event){
int cellEntered = event.move();
canvas.drawPlayerHover(-1, cellEntered, game);
/*// (information.players[game.getCurrentTurn()].isHuman) {
int[] legalMoves = game.getLegalMoves();
boolean isLegalMove = false;
for (int move : legalMoves) {
if (move == cellEntered){
isLegalMove = true;
break;
}
}
if (cellEntered >= 0){
int[] moves = null;
if (isLegalMove) {
moves = game.getFlipsForPotentialMove(
new Point(cellEntered%game.getColumnSize(),cellEntered/game.getRowSize()),
game.getCurrentPlayer());
}
canvas.drawHighlightDots(moves);
}
//}*/
}
public ReversiController(Player<ReversiR>[] players) {
this(players, true);
}
private void updateCanvas(boolean animate) {
// Todo: this is very inefficient. still very fast but if the grid is bigger it might cause issues. improve.
canvas.clearAll();
for (int i = 0; i < game.getBoard().length; i++) {
if (game.getBoard()[i] == 0) {
canvas.drawDot(Color.WHITE, i);
} else if (game.getBoard()[i] == 1) {
canvas.drawDot(Color.BLACK, i);
}
}
final int[] flipped = game.getMostRecentlyFlippedPieces();
final SequentialTransition animation = new SequentialTransition();
final Color fromColor = getCurrentPlayerIndex() == 0? Color.WHITE : Color.BLACK;
final Color toColor = getCurrentPlayerIndex() == 0? Color.BLACK : Color.WHITE;
if (animate && flipped != null) {
for (final int flip : flipped) {
canvas.clear(flip);
canvas.drawDot(fromColor, flip);
animation.getChildren().addFirst(canvas.flipDot(fromColor, toColor, flip));
}
}
animation.setOnFinished(_ -> {
if (getCurrentPlayer() instanceof LocalPlayer) {
final int[] legalMoves = game.getLegalMoves();
for (final int legalMove : legalMoves) {
drawLegalPosition(legalMove, getCurrentPlayerIndex());
}
}
});
animation.play();
primary.nextPlayer(true, getCurrentPlayer().getName(), game.getCurrentTurn() == 0 ? "X" : "O", getPlayer((game.getCurrentTurn() + 1) % 2).getName(), 'R');
}
@Override
public void updateUI() {
updateCanvas(false);
}
public void drawLegalPosition(int cell, int player) {
Color innerColor;
if (player == 1) {
innerColor = new Color(0.0f, 0.0f, 0.0f, 0.6f);
}
else {
innerColor = new Color(1.0f, 1.0f, 1.0f, 0.75f);
}
canvas.drawInnerDot(innerColor, cell,false);
}
private void initUI(){
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary, true);
updateCanvas(false);
}
private void drawMoves(){
int[] board = game.getBoard();
// Draw each square
for (int i = 0; i < board.length; i++){
// If square isn't empty, draw player move
if (board[i] != AbstractGame.EMPTY){
canvas.drawPlayerMove(board[i], i);
}
}
}
}

View File

@@ -1,23 +0,0 @@
package org.toop.app.gameControllers;
import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalFixedRateThreadBehaviour;
import org.toop.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.OnlinePlayer;
public class TicTacToeBitController extends GenericGameController<BitboardTicTacToe> {
public TicTacToeBitController(Player<BitboardTicTacToe>[] players) {
BitboardTicTacToe game = new BitboardTicTacToe(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardTicTacToe> player : players) {
if (player instanceof OnlinePlayer<BitboardTicTacToe>){
thread = new OnlineThreadBehaviour<>(game);
}
}
super(new TicTacToeBitCanvas(), game, thread , "TicTacToe");
}
}

View File

@@ -0,0 +1,63 @@
package org.toop.app.gameControllers;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.app.canvas.TicTacToeCanvas;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.players.LocalPlayer;
import org.toop.app.widget.WidgetContainer;
import org.toop.game.games.tictactoe.TicTacToeR;
public class TicTacToeController extends AbstractGameController<TicTacToeR> {
public TicTacToeController(Player<TicTacToeR>[] players, boolean local) {
TicTacToeR ticTacToeR = new TicTacToeR(players);
super(
new TicTacToeCanvas(Color.GRAY, (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,(c) -> {new EventFlow().addPostEvent(GUIEvents.PlayerAttemptedMove.class, c).postEvent();}),
players,
ticTacToeR,
local ? new LocalThreadBehaviour(ticTacToeR, players) : new OnlineThreadBehaviour<>(ticTacToeR, players), // TODO: Player order matters here, this won't work atm
"TicTacToe");
initUI();
eventFlow.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setMove(event.move());}}, false);
//addListener(GlobalEventBus.subscribe(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setMove(event.move());}}));
//new EventFlow().listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer lp){lp.setMove(event.move());}});
}
public TicTacToeController(Player<TicTacToeR>[] players) {
this(players, true);
}
@Override
public void updateUI() {
canvas.clearAll();
// TODO: wtf is even this pile of poop temp fix
primary.nextPlayer(true, getCurrentPlayer().getName(), game.getCurrentTurn() == 0 ? "X" : "O", getPlayer((game.getCurrentTurn() + 1) % 2).getName(), 'T');
drawMoves();
}
private void initUI(){
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary, true);
updateUI();
}
private void drawMoves(){
int[] board = game.getBoard();
// Draw each square
for (int i = 0; i < board.length; i++){
// If square isn't empty, draw player move
if (board[i] != AbstractGame.EMPTY){
canvas.drawPlayerMove(board[i], i);
}
}
}
}

View File

@@ -6,6 +6,7 @@ import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.resource.resources.ImageAsset;
import org.toop.local.AppContext;
import java.io.File;
import java.util.function.Consumer;
import javafx.collections.FXCollections;

View File

@@ -1,5 +1,6 @@
package org.toop.app.widget;
import javafx.collections.ObservableList;
import javafx.scene.Node;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.app.widget.complex.ViewWidget;

View File

@@ -3,6 +3,7 @@ package org.toop.app.widget.complex;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.Node;
import javafx.scene.control.Control;
import javafx.scene.control.ProgressBar;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.layout.VBox;

View File

@@ -23,7 +23,7 @@ public class PlayerInfoWidget {
}
private ToggleWidget buildToggle() {
return new ToggleWidget(
return new ToggleWidget(
"computer", "player",
information.isHuman,
isHuman -> {
@@ -37,14 +37,7 @@ public class PlayerInfoWidget {
}
private Node buildContent() {
if (information.isHuman) {
var spacer = Primitive.vbox(
makeAIButton(0, 0, "zwartepiet"),
makeAIButton(0, 0, "sinterklaas"),
makeAIButton(0, 0, "santa")
); //todo make a better solution
spacer.setVisible(false);
var nameInput = new LabeledInputWidget(
"name",
"enter-your-name",
@@ -52,7 +45,7 @@ public class PlayerInfoWidget {
newName -> information.name = newName
);
return Primitive.vbox(spacer,nameInput.getNode());
return nameInput.getNode();
} else {
var AIBox = Primitive.vbox(
makeAIButton(0, 1, "zwartepiet"),

View File

@@ -49,11 +49,11 @@ public class SongDisplay extends VBox implements Widget {
previousButton.getStyleClass().setAll("previous-button");
skipButton.setOnAction( event -> {
GlobalEventBus.get().post(new AudioEvents.SkipMusic());
GlobalEventBus.post(new AudioEvents.SkipMusic());
});
pauseButton.setOnAction(event -> {
GlobalEventBus.get().post(new AudioEvents.PauseMusic());
GlobalEventBus.post(new AudioEvents.PauseMusic());
if (pauseButton.getText().equals("")) {
pauseButton.setText("");
}
@@ -63,7 +63,7 @@ public class SongDisplay extends VBox implements Widget {
});
previousButton.setOnAction( event -> {
GlobalEventBus.get().post(new AudioEvents.PreviousMusic());
GlobalEventBus.post(new AudioEvents.PreviousMusic());
});
HBox control = new HBox(10, previousButton, pauseButton, skipButton);

View File

@@ -1,48 +1,31 @@
package org.toop.app.widget.popup;
import javafx.geometry.Pos;
import javafx.scene.Node;
import org.toop.app.App;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.Widget;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.ConfirmWidget;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.view.GameView;
import org.toop.app.widget.view.OptionsView;
import org.toop.local.AppContext;
import java.util.ArrayList;
public class EscapePopup extends PopupWidget {
public EscapePopup() {
ViewWidget currentView = WidgetContainer.getCurrentView();
ArrayList<Node> nodes = new ArrayList<>();
var con = Primitive.button("Continue", this::hide, false); // TODO, localize
nodes.add(Primitive.button("Continue", this::hide, false)); // TODO, localize
var qui = Primitive.button("quit", () -> {
hide();
WidgetContainer.add(Pos.CENTER, new QuitPopup());
});
if (!(currentView.getClass().isAssignableFrom(OptionsView.class))) {
if (!(WidgetContainer.getCurrentView().getClass().isAssignableFrom(OptionsView.class))) {
var opt = Primitive.button("options", () -> {
hide();
WidgetContainer.getCurrentView().transitionNext(new OptionsView());
});
nodes.add(opt);
add(Pos.CENTER, Primitive.vbox(con, opt, qui));
} else {
add(Pos.CENTER, Primitive.vbox(con, qui));
}
if (currentView.getClass().isAssignableFrom(GameView.class)) {
Widget tut = AppContext.currentTutorial();
if (tut != null) {
nodes.add(Primitive.button("tutorialstring", () -> {
WidgetContainer.getCurrentView().add(Pos.CENTER, tut);
}));
}
}
nodes.add(Primitive.button("quit", () -> {
hide();
WidgetContainer.add(Pos.CENTER, new QuitPopup());
}));
add(Pos.CENTER, Primitive.vbox(nodes.toArray(new Node[0])));
}
}

View File

@@ -2,6 +2,7 @@ package org.toop.app.widget.popup;
import org.toop.app.widget.complex.ConfirmWidget;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.local.AppContext;
import javafx.geometry.Pos;

View File

@@ -7,6 +7,7 @@ import javafx.scene.text.Text;
import org.apache.maven.surefire.shared.lang3.tuple.ImmutablePair;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.Updatable;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.framework.resource.resources.ImageAsset;
@@ -58,6 +59,8 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
var x = Primitive.vbox(imagery, tutorialText);
add(Pos.CENTER, Primitive.vbox(x, w));
WidgetContainer.add(Pos.CENTER, this);
}
@Override

View File

@@ -26,6 +26,7 @@ public final class GameView extends ViewWidget {
private Circle player2Icon;
private final Button forfeitButton;
private final Button exitButton;
private final Button tutorialButton;
private final TextField chatInput;
private final Text keyThingy;
private boolean hasSet = false;
@@ -60,16 +61,15 @@ public final class GameView extends ViewWidget {
chatInput = null;
}
switch (gameType) {
switch(gameType) {
case "TicTacToe":
AppContext.setCurrentTutorial(new TicTacToeTutorialWidget(() -> {}));
break;
this.tutorialButton = Primitive.button("tutorialstring", () -> new TicTacToeTutorialWidget(() -> {})); break;
case "Reversi":
AppContext.setCurrentTutorial(new ReversiTutorialWidget(() -> {}));
break;
this.tutorialButton = Primitive.button("tutorialstring", () -> new ReversiTutorialWidget(() -> {})); break;
case "Connect4":
AppContext.setCurrentTutorial(new Connect4TutorialWidget(() -> {}));
break;
this.tutorialButton = Primitive.button("tutorialstring", () -> new Connect4TutorialWidget(() -> {})); break;
default:
this.tutorialButton = null; break;
}
setupLayout();
@@ -92,6 +92,10 @@ public final class GameView extends ViewWidget {
if (chatInput != null) {
add(Pos.BOTTOM_RIGHT, Primitive.vbox(chatInput));
}
if (tutorialButton != null) {
add(Pos.TOP_LEFT, tutorialButton);
}
}
public void nextPlayer(boolean isMe, String currentPlayer, String currentMove, String nextPlayer, char GameType) {

View File

@@ -2,21 +2,20 @@ package org.toop.app.widget.view;
import javafx.application.Platform;
import org.toop.app.GameInformation;
import org.toop.app.gameControllers.ReversiBitController;
import org.toop.app.gameControllers.TicTacToeBitController;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.app.gameControllers.AbstractGameController;
import org.toop.app.gameControllers.ReversiController;
import org.toop.app.gameControllers.TicTacToeController;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.games.tictactoe.TicTacToeAIRSleep;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.LocalPlayer;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.game.games.reversi.ReversiAIR;
import org.toop.game.games.tictactoe.TicTacToeAIR;
import org.toop.app.widget.tutorial.*;
import org.toop.game.players.ai.MiniMaxAI;
import org.toop.game.players.ai.RandomAI;
import org.toop.local.AppContext;
import javafx.geometry.Pos;
@@ -27,7 +26,7 @@ import org.toop.local.AppSettings;
public class LocalMultiplayerView extends ViewWidget {
private final GameInformation information;
private GameController gameController;
private AbstractGameController<?> gameController;
public LocalMultiplayerView(GameInformation.Type type) {
this(new GameInformation(type));
@@ -46,7 +45,7 @@ public class LocalMultiplayerView extends ViewWidget {
}
}
// TODO: Fix this temporary ass way of setting the players
// TODO: Fix this temporary ass way of setting the players (Only works for TicTacToe)
Player[] players = new Player[2];
switch (information.type) {
@@ -54,27 +53,27 @@ public class LocalMultiplayerView extends ViewWidget {
if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name);
} else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), "Random AI");
players[0] = new ArtificialPlayer<>(new TicTacToeAIRSleep(information.players[0].computerDifficulty, information.players[1].computerThinkTime), information.players[0].name);
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name);
} else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardTicTacToe>(9), "MiniMax AI");
players[1] = new ArtificialPlayer<>(new TicTacToeAIRSleep(information.players[1].computerDifficulty, information.players[1].computerThinkTime), information.players[1].name);
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget(
() -> new TicTacToeTutorialWidget(() -> {
gameController = new TicTacToeBitController(players);
gameController = new TicTacToeController(players);
gameController.start();
}),
() -> Platform.runLater(() -> {
gameController = new TicTacToeBitController(players);
gameController = new TicTacToeController(players);
gameController.start();
}),
() -> AppSettings.getSettings().setFirstTTT(false)
);
} else {
gameController = new TicTacToeBitController(players);
gameController = new TicTacToeController(players);
gameController.start();
}
break;
@@ -82,27 +81,27 @@ public class LocalMultiplayerView extends ViewWidget {
if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name);
} else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
players[0] = new ArtificialPlayer<>(new ReversiAIR(), information.players[0].name);
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name);
} else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardReversi>(6), "MiniMax");
players[1] = new ArtificialPlayer<>(new ReversiAIR(), information.players[1].name);
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
new ShowEnableTutorialWidget(
() -> new ReversiTutorialWidget(() -> {
gameController = new ReversiBitController(players);
gameController = new ReversiController(players);
gameController.start();
}),
() -> Platform.runLater(() -> {
gameController = new ReversiBitController(players);
gameController = new ReversiController(players);
gameController.start();
}),
() -> AppSettings.getSettings().setFirstReversi(false)
);
} else {
gameController = new ReversiBitController(players);
gameController = new ReversiController(players);
gameController.start();
}
break;

View File

@@ -1,5 +1,6 @@
package org.toop.app.widget.view;
import org.toop.app.App;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos;

View File

@@ -3,6 +3,7 @@ package org.toop.app.widget.view;
import org.toop.app.Server;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.LabeledInputWidget;
import org.toop.app.widget.complex.LoadingWidget;
import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos;

View File

@@ -74,7 +74,7 @@ public class OptionsView extends ViewWidget {
AppSettings.getSettings().setVolume(val);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(val, VolumeControl.MASTERVOLUME))
.postEvent();
.asyncPostEvent();
}
);
@@ -86,7 +86,7 @@ public class OptionsView extends ViewWidget {
AppSettings.getSettings().setFxVolume(val);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(val, VolumeControl.FX))
.postEvent();
.asyncPostEvent();
}
);
@@ -98,7 +98,7 @@ public class OptionsView extends ViewWidget {
AppSettings.getSettings().setMusicVolume(val);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(val, VolumeControl.MUSIC))
.postEvent();
.asyncPostEvent();
}
);

View File

@@ -1,10 +1,10 @@
package org.toop.local;
import java.util.Locale;
import java.util.MissingResourceException;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.widget.tutorial.BaseTutorialWidget;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.resources.LocalizationAsset;
@@ -16,13 +16,11 @@ import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
public class AppContext {
private static final Logger logger = LogManager.getLogger(AppContext.class);
private static final LocalizationAsset localization = ResourceManager.get("localization");
private static Locale locale = Locale.forLanguageTag("en");
private static final ObjectProperty<Locale> localeProperty = new SimpleObjectProperty<>(locale);
private static BaseTutorialWidget tutorialWidget;
private static final Logger logger = LogManager.getLogger(AppContext.class);
public static LocalizationAsset getLocalization() {
return localization;
@@ -75,12 +73,4 @@ public class AppContext {
public static StringBinding bindToKey(String key) {
return bindToKey(key, true);
}
public static void setCurrentTutorial(BaseTutorialWidget tutorial) {
AppContext.tutorialWidget = tutorial;
}
public static BaseTutorialWidget currentTutorial() {
return AppContext.tutorialWidget;
}
}

View File

@@ -36,13 +36,13 @@ public class AppSettings {
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.volume, VolumeControl.MASTERVOLUME))
.postEvent();
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.fxVolume, VolumeControl.FX))
.postEvent();
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.musicVolume, VolumeControl.MUSIC))
.postEvent();
.asyncPostEvent();
}
public static SettingsAsset getPath() {

View File

@@ -146,13 +146,7 @@
<artifactId>error_prone_annotations</artifactId>
<version>2.42.0</version>
</dependency>
<dependency>
<groupId>org.deeplearning4j</groupId>
<artifactId>deeplearning4j-nn</artifactId>
<version>1.0.0-M2.1</version>
<scope>compile</scope>
</dependency>
</dependencies>
</dependencies>
<build>
<plugins>

View File

@@ -5,29 +5,26 @@ import org.toop.framework.audio.interfaces.MusicManager;
import org.toop.framework.audio.interfaces.SoundEffectManager;
import org.toop.framework.audio.interfaces.VolumeManager;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.resource.types.AudioResource;
public class AudioEventListener<T extends AudioResource, K extends AudioResource> {
private final EventBus eventBus;
private final MusicManager<T> musicManager;
private final SoundEffectManager<K> soundEffectManager;
private final VolumeManager audioVolumeManager;
public AudioEventListener(
EventBus eventBus,
MusicManager<T> musicManager,
SoundEffectManager<K> soundEffectManager,
VolumeManager audioVolumeManager
) {
this.eventBus = eventBus;
this.musicManager = musicManager;
this.soundEffectManager = soundEffectManager;
this.audioVolumeManager = audioVolumeManager;
}
public AudioEventListener<?, ?> initListeners(String buttonSoundToPlay) {
new EventFlow(eventBus)
new EventFlow()
.listen(AudioEvents.StopAudioManager.class, this::handleStopMusicManager, false)
.listen(AudioEvents.PlayEffect.class, this::handlePlaySound, false)
.listen(AudioEvents.SkipMusic.class, this::handleSkipSong, false)
@@ -76,7 +73,7 @@ public class AudioEventListener<T extends AudioResource, K extends AudioResource
}
private void handleGetVolume(AudioEvents.GetVolume event) {
eventBus.post(new AudioEvents.GetVolumeResponse(
GlobalEventBus.postAsync(new AudioEvents.GetVolumeResponse(
audioVolumeManager.getVolume(event.controlType()),
event.identifier()));
}

View File

@@ -6,7 +6,8 @@ import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.dispatch.interfaces.Dispatcher;
import org.toop.framework.dispatch.JavaFXDispatcher;
import org.toop.annotations.TestsOnly;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.resource.types.AudioResource;
import java.util.*;
@@ -17,7 +18,6 @@ import java.util.concurrent.TimeUnit;
public class MusicManager<T extends AudioResource> implements org.toop.framework.audio.interfaces.MusicManager<T> {
private static final Logger logger = LogManager.getLogger(MusicManager.class);
private final EventBus eventBus;
private final List<T> backgroundMusic = new ArrayList<>();
private final Dispatcher dispatcher;
private final List<T> resources;
@@ -27,8 +27,7 @@ public class MusicManager<T extends AudioResource> implements org.toop.framework
private ScheduledExecutorService scheduler;
public MusicManager(EventBus eventbus, List<T> resources, boolean shuffleMusic) {
this.eventBus = eventbus;
public MusicManager(List<T> resources, boolean shuffleMusic) {
this.dispatcher = new JavaFXDispatcher();
this.resources = resources;
// Shuffle if wanting to shuffle
@@ -41,8 +40,7 @@ public class MusicManager<T extends AudioResource> implements org.toop.framework
* {@code @TestsOnly} DO NOT USE
*/
@TestsOnly
public MusicManager(EventBus eventBus, List<T> resources, Dispatcher dispatcher) {
this.eventBus = eventBus;
public MusicManager(List<T> resources, Dispatcher dispatcher) {
this.dispatcher = dispatcher;
this.resources = new ArrayList<>(resources);
backgroundMusic.addAll(resources);
@@ -126,7 +124,7 @@ public class MusicManager<T extends AudioResource> implements org.toop.framework
Runnable currentMusicTask = new Runnable() {
@Override
public void run() {
eventBus.post(new AudioEvents.PlayingMusic(track.getName(), track.currentPosition(), track.duration()));
GlobalEventBus.post(new AudioEvents.PlayingMusic(track.getName(), track.currentPosition(), track.duration()));
scheduler.schedule(this, 1, TimeUnit.SECONDS);
}
};

View File

@@ -2,10 +2,18 @@ package org.toop.framework.audio;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.ResourceMeta;
import org.toop.framework.resource.resources.BaseResource;
import org.toop.framework.resource.resources.MusicAsset;
import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.framework.resource.types.AudioResource;
import javax.sound.sampled.Clip;
import javax.sound.sampled.LineEvent;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;

View File

@@ -2,6 +2,8 @@ package org.toop.framework.audio.events;
import org.toop.framework.audio.VolumeControl;
import org.toop.framework.eventbus.events.*;
import org.toop.framework.eventbus.events.ResponseToUniqueEvent;
import org.toop.framework.eventbus.events.UniqueEvent;
public class AudioEvents extends EventsBase {
/** Stops the audio manager. */

View File

@@ -1,7 +1,12 @@
package org.toop.framework.audio.interfaces;
import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.framework.resource.types.AudioResource;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
import java.io.IOException;
public interface SoundEffectManager<T extends AudioResource> extends AudioManager<T> {
void play(String name, boolean loop);
void stop(String name);

View File

@@ -13,14 +13,10 @@ import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.events.ResponseToUniqueEvent;
import org.toop.framework.eventbus.events.UniqueEvent;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.subscriber.DefaultNamedSubscriber;
import org.toop.framework.eventbus.subscriber.NamedSubscriber;
import org.toop.framework.eventbus.subscriber.Subscriber;
/**
* EventFlow is a utility class for creating, posting, and optionally subscribing to events in a
* type-safe and chainable manner. It is designed to work with the {@link EventBus}.
* type-safe and chainable manner. It is designed to work with the {@link GlobalEventBus}.
*
* <p>This class supports automatic UUID assignment for {@link UniqueEvent} events, and
* allows filtering subscribers so they only respond to events with a specific UUID. All
@@ -35,8 +31,6 @@ public class EventFlow {
/** Cache of constructor handles for event classes to avoid repeated reflection lookups. */
private static final Map<Class<?>, MethodHandle> CONSTRUCTOR_CACHE = new ConcurrentHashMap<>();
private final EventBus eventBus;
/** Automatically assigned UUID for {@link UniqueEvent} events. */
private long eventSnowflake = -1;
@@ -44,19 +38,13 @@ public class EventFlow {
private EventType event = null;
/** The listener returned by GlobalEventBus subscription. Used for unsubscription. */
private final List<NamedSubscriber<?>> listeners = new ArrayList<>();
private final List<ListenerHandler<?>> listeners = new ArrayList<>();
/** Holds the results returned from the subscribed event, if any. */
private Map<String, ?> result = null;
/** Empty constructor (event must be added via {@link #addPostEvent(Class, Object...)}). */
public EventFlow(EventBus eventBus) {
this.eventBus = eventBus;
}
public EventFlow() {
this.eventBus = GlobalEventBus.get();
}
public EventFlow() {}
/**
*
@@ -157,19 +145,21 @@ public class EventFlow {
action.accept(eventClass);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
if (unsubscribeAfterSuccess) unsubscribe(id);
this.result = eventClass.result();
};
var subscriber = new DefaultNamedSubscriber<>(
// TODO Remove casts
var listener = new ListenerHandler<>(
id,
name,
event,
newAction
(Class<ResponseToUniqueEvent>) event,
(Consumer<ResponseToUniqueEvent>) newAction
);
eventBus.subscribe(subscriber);
this.listeners.add(subscriber);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
@@ -237,7 +227,7 @@ public class EventFlow {
TT typedEvent = (TT) uuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
if (unsubscribeAfterSuccess) unsubscribe(id);
this.result = typedEvent.result();
} catch (ClassCastException _) {
@@ -249,13 +239,14 @@ public class EventFlow {
}
};
var listener = new DefaultNamedSubscriber<>(
var listener = new ListenerHandler<>(
id,
name,
(Class<TT>) action.getClass().getDeclaredMethods()[0].getParameterTypes()[0],
newAction
);
eventBus.subscribe(listener);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
@@ -293,16 +284,17 @@ public class EventFlow {
Consumer<TT> newAction = eventc -> {
action.accept(eventc);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
if (unsubscribeAfterSuccess) unsubscribe(id);
};
var listener = new DefaultNamedSubscriber<>(
var listener = new ListenerHandler<>(
id,
name,
event,
newAction
);
eventBus.subscribe(listener);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
@@ -370,7 +362,7 @@ public class EventFlow {
try {
TT typedEvent = (TT) nonUuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
if (unsubscribeAfterSuccess) unsubscribe(id);
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
@@ -379,13 +371,14 @@ public class EventFlow {
}
};
var listener = new DefaultNamedSubscriber<>(
var listener = new ListenerHandler<>(
id,
name,
eventClass,
newAction
);
eventBus.subscribe(listener);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
@@ -408,18 +401,15 @@ public class EventFlow {
* Posts the event added through {@link #addPostEvent}.
*/
public EventFlow postEvent() {
eventBus.post(this.event);
GlobalEventBus.post(this.event);
return this;
}
/**
* Posts the event added through {@link #addPostEvent} asynchronously.
*
* @deprecated use {@link #postEvent()} instead.
*/
@Deprecated
public EventFlow asyncPostEvent() {
eventBus.post(this.event);
GlobalEventBus.postAsync(this.event);
return this;
}
@@ -427,12 +417,28 @@ public class EventFlow {
*
* Unsubscribe from an event.
*
* @param action The listener object to remove and unsubscribe.
* @param listenerObject The listener object to remove and unsubscribe.
*/
public void unsubscribe(Consumer<?> action) {
public void unsubscribe(Object listenerObject) {
this.listeners.removeIf(handler -> {
if (handler.handler().equals(action)) {
eventBus.unsubscribe(handler);
if (handler.getListener() == listenerObject) {
GlobalEventBus.unsubscribe(handler);
return true;
}
return false;
});
}
/**
*
* Unsubscribe from an event.
*
* @param listenerId The id given to the {@link ListenerHandler}.
*/
public void unsubscribe(long listenerId) {
this.listeners.removeIf(handler -> {
if (handler.getId() == listenerId) {
GlobalEventBus.unsubscribe(handler);
return true;
}
return false;
@@ -446,8 +452,8 @@ public class EventFlow {
*/
public void unsubscribe(String name) {
this.listeners.removeIf(handler -> {
if (handler.id().equals(name)) {
eventBus.unsubscribe(handler);
if (handler.getName().equals(name)) {
GlobalEventBus.unsubscribe(handler);
return true;
}
return false;
@@ -459,7 +465,7 @@ public class EventFlow {
*/
public void unsubscribeAll() {
listeners.removeIf(handler -> {
eventBus.unsubscribe(handler);
GlobalEventBus.unsubscribe(handler);
return true;
});
}
@@ -497,8 +503,8 @@ public class EventFlow {
*
* @return Copy of the list of listeners.
*/
public Subscriber<?>[] getListeners() {
return listeners.toArray(new Subscriber[0]);
public ListenerHandler[] getListeners() {
return listeners.toArray(new ListenerHandler[0]);
}
/**

View File

@@ -1,46 +1,193 @@
package org.toop.framework.eventbus;
import com.lmax.disruptor.*;
import com.lmax.disruptor.dsl.Disruptor;
import com.lmax.disruptor.dsl.ProducerType;
import java.util.Map;
import java.util.concurrent.*;
import java.util.function.Consumer;
import org.apache.logging.log4j.LogManager;
import org.toop.framework.eventbus.bus.DisruptorEventBus;
import org.toop.framework.eventbus.bus.EventBus;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.DefaultSubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber;
import org.toop.framework.eventbus.events.UniqueEvent;
public class GlobalEventBus implements EventBus {
private static final EventBus INSTANCE = new DisruptorEventBus(
LogManager.getLogger(DisruptorEventBus.class),
new DefaultSubscriberStore()
);
/**
* GlobalEventBus backed by the LMAX Disruptor for ultra-low latency, high-throughput event
* publishing.
*/
public final class GlobalEventBus {
private static final Logger logger = LogManager.getLogger(GlobalEventBus.class);
/** Map of event class to type-specific listeners. */
private static final Map<Class<?>, CopyOnWriteArrayList<ListenerHandler<?>>>
LISTENERS = new ConcurrentHashMap<>();
/** Map of event class to Snowflake-ID-specific listeners. */
private static final Map<
Class<?>, ConcurrentHashMap<Long, Consumer<? extends UniqueEvent>>>
UUID_LISTENERS = new ConcurrentHashMap<>();
/** Disruptor ring buffer size (must be power of two). */
private static final int RING_BUFFER_SIZE = 1024 * 64;
/** Disruptor instance. */
private static final Disruptor<EventHolder> DISRUPTOR;
/** Ring buffer used for publishing events. */
private static final RingBuffer<EventHolder> RING_BUFFER;
static {
ThreadFactory threadFactory =
r -> {
Thread t = new Thread(r, "EventBus-Disruptor");
t.setDaemon(true);
return t;
};
DISRUPTOR =
new Disruptor<>(
EventHolder::new,
RING_BUFFER_SIZE,
threadFactory,
ProducerType.MULTI,
new BusySpinWaitStrategy());
DISRUPTOR.handleEventsWith(
(holder, seq, endOfBatch) -> {
if (holder.event != null) {
dispatchEvent(holder.event);
holder.event = null;
}
});
DISRUPTOR.start();
RING_BUFFER = DISRUPTOR.getRingBuffer();
}
/** Prevent instantiation. */
private GlobalEventBus() {}
public static EventBus get() {
return INSTANCE;
/** Wrapper used inside the ring buffer. */
private static class EventHolder {
EventType event;
}
@Override
public void subscribe(Subscriber<? extends EventType> listener) {
INSTANCE.subscribe(listener);
// ------------------------------------------------------------------------
// Subscription
// ------------------------------------------------------------------------
public static <T extends EventType> void subscribe(ListenerHandler<T> listener) {
logger.debug("Subscribing to {}: {}", listener.getListenerClass().getSimpleName(), listener.getListener().getClass().getSimpleName());
LISTENERS.computeIfAbsent(listener.getListenerClass(), _ -> new CopyOnWriteArrayList<>()).add(listener);
}
@Override
public void unsubscribe(Subscriber<? extends EventType> listener) {
INSTANCE.unsubscribe(listener);
// TODO
public static <T extends UniqueEvent> void subscribeById(
Class<T> eventClass, long eventId, Consumer<T> listener) {
UUID_LISTENERS
.computeIfAbsent(eventClass, _ -> new ConcurrentHashMap<>())
.put(eventId, listener);
}
@Override
public <T extends EventType> void post(T event) {
INSTANCE.post(event);
public static void unsubscribe(ListenerHandler<?> listener) {
logger.debug("Unsubscribing from {}: {}", listener.getListenerClass().getSimpleName(), listener.getListener().getClass().getSimpleName());
LISTENERS.getOrDefault(listener.getListenerClass(), new CopyOnWriteArrayList<>())
.remove(listener);
LISTENERS.entrySet().removeIf(entry -> entry.getValue().isEmpty());
}
@Override
public void shutdown() {
INSTANCE.shutdown();
// TODO
public static <T extends UniqueEvent> void unsubscribeById(
Class<T> eventClass, long eventId) {
Map<Long, Consumer<? extends UniqueEvent>> map = UUID_LISTENERS.get(eventClass);
if (map != null) map.remove(eventId);
}
@Override
public void reset() {
INSTANCE.reset();
// ------------------------------------------------------------------------
// Posting
// ------------------------------------------------------------------------
public static <T extends EventType> void post(T event) {
dispatchEvent(event); // synchronous
}
public static <T extends EventType> void postAsync(T event) {
long seq = RING_BUFFER.next();
try {
EventHolder holder = RING_BUFFER.get(seq);
holder.event = event;
} finally {
RING_BUFFER.publish(seq);
}
}
@SuppressWarnings("unchecked")
private static <T extends EventType> void callListener(ListenerHandler<?> raw, EventType event) {
ListenerHandler<T> handler = (ListenerHandler<T>) raw;
Consumer<T> listener = handler.getListener();
T casted = (T) event;
listener.accept(casted);
}
@SuppressWarnings("unchecked")
private static void dispatchEvent(EventType event) {
Class<?> clazz = event.getClass();
logger.debug("Triggered event: {}", event.getClass().getSimpleName());
CopyOnWriteArrayList<ListenerHandler<?>> classListeners = LISTENERS.get(clazz);
if (classListeners != null) {
for (ListenerHandler<?> listener : classListeners) {
try {
callListener(listener, event);
} catch (Throwable e) {
e.printStackTrace();
}
}
}
CopyOnWriteArrayList<ListenerHandler<?>> genericListeners = LISTENERS.get(Object.class);
if (genericListeners != null) {
for (ListenerHandler<?> listener : genericListeners) {
try {
callListener(listener, event);
} catch (Throwable e) {
e.printStackTrace();
}
}
}
if (event instanceof UniqueEvent snowflakeEvent) {
Map<Long, Consumer<? extends UniqueEvent>> map = UUID_LISTENERS.get(clazz);
if (map != null) {
Consumer<UniqueEvent> listener =
(Consumer<UniqueEvent>) map.remove(snowflakeEvent.getIdentifier());
if (listener != null) {
try {
listener.accept(snowflakeEvent);
} catch (Throwable ignored) {
}
}
}
}
}
// ------------------------------------------------------------------------
// Lifecycle
// ------------------------------------------------------------------------
public static void shutdown() {
DISRUPTOR.shutdown();
LISTENERS.clear();
UUID_LISTENERS.clear();
}
public static void reset() {
LISTENERS.clear();
UUID_LISTENERS.clear();
}
public static Map<Class<?>, CopyOnWriteArrayList<ListenerHandler<?>>> getAllListeners() {
return LISTENERS;
}
}

View File

@@ -0,0 +1,48 @@
package org.toop.framework.eventbus;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public class ListenerHandler<T extends EventType> {
private final long id;
private final String name;
private final Class<T> clazz;
private final Consumer<T> listener;
public ListenerHandler(long id, String name, Class<T> clazz, Consumer<T> listener) {
this.id = id;
this.name = name;
this.clazz = clazz;
this.listener = listener;
}
public ListenerHandler(String name, Class<T> clazz, Consumer<T> listener) {
this(SnowflakeGenerator.nextId(), name, clazz, listener);
}
public ListenerHandler(long id, Class<T> clazz, Consumer<T> listener) {
this(id, String.valueOf(id), clazz, listener);
}
public ListenerHandler(Class<T> clazz, Consumer<T> listener) {
this(SnowflakeGenerator.nextId(), clazz, listener);
}
public long getId() {
return id;
}
public Consumer<T> getListener() {
return listener;
}
public Class<T> getListenerClass() {
return clazz;
}
public String getName() {
return name;
}
}

View File

@@ -1,53 +0,0 @@
package org.toop.framework.eventbus.bus;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.SubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.function.Consumer;
public class DefaultEventBus implements EventBus {
private final Logger logger;
private final SubscriberStore eventsHolder;
public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) {
this.logger = logger;
this.eventsHolder = eventsHolder;
}
@Override
public void subscribe(Subscriber<? extends EventType> subscriber) {
eventsHolder.add(subscriber);
}
@Override
public void unsubscribe(Subscriber<? extends EventType> subscriber) {
eventsHolder.remove(subscriber);
}
@Override
@SuppressWarnings("unchecked")
public <T extends EventType> void post(T event) {
Class<T> eventType = (Class<T>) event.getClass();
var subs = eventsHolder.get(eventType);
if (subs != null) {
for (Subscriber<?> subscriber : subs) {
Class<T> eventClass = (Class<T>) subscriber.event();
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
action.accept((EventType) eventClass.cast(event));
}
}
}
@Override
public void shutdown() {
eventsHolder.reset();
}
@Override
public void reset() {
eventsHolder.reset();
}
}

View File

@@ -1,117 +0,0 @@
package org.toop.framework.eventbus.bus;
import com.lmax.disruptor.BusySpinWaitStrategy;
import com.lmax.disruptor.RingBuffer;
import com.lmax.disruptor.dsl.Disruptor;
import com.lmax.disruptor.dsl.ProducerType;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.subscriber.Subscriber;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.SubscriberStore;
import java.util.concurrent.ThreadFactory;
import java.util.function.Consumer;
public class DisruptorEventBus implements EventBus {
/** Wrapper used inside the ring buffer. */
private static class EventHolder<T> {
T event;
}
private final Logger logger;
private final SubscriberStore eventsHolder;
private final Disruptor<EventHolder<? extends EventType>> disruptor;
private final RingBuffer<EventHolder<? extends EventType>> ringBuffer;
public DisruptorEventBus(Logger logger, SubscriberStore eventsHolder) {
this.logger = logger;
this.eventsHolder = eventsHolder;
ThreadFactory threadFactory =
r -> {
Thread t = new Thread(r, "EventBus-Disruptor");
t.setDaemon(true);
return t;
};
disruptor = getEventHolderDisruptor(threadFactory);
disruptor.start();
this.ringBuffer = disruptor.getRingBuffer();
}
private Disruptor<EventHolder<? extends EventType>> getEventHolderDisruptor(ThreadFactory threadFactory) {
int RING_BUFFER_SIZE = 1024 * 64;
Disruptor<EventHolder<? extends EventType>> disruptor = new Disruptor<>(
EventHolder::new,
RING_BUFFER_SIZE,
threadFactory,
ProducerType.MULTI,
new BusySpinWaitStrategy());
disruptor.handleEventsWith(
(holder, _, _) -> {
if (holder.event != null) {
dispatchEvent(holder.event);
holder.event = null;
}
});
return disruptor;
}
@Override
public void subscribe(Subscriber<? extends EventType> listener) {
eventsHolder.add(listener);
}
@Override
public void unsubscribe(Subscriber<? extends EventType> listener) {
eventsHolder.remove(listener);
}
@Override
public <T extends EventType> void post(T event) {
long seq = ringBuffer.next();
try {
@SuppressWarnings("unchecked")
EventHolder<T> holder = (EventHolder<T>) ringBuffer.get(seq);
holder.event = event;
} finally {
ringBuffer.publish(seq);
}
}
@Override
public void shutdown() {
disruptor.shutdown();
eventsHolder.reset();
}
@Override
public void reset() {
eventsHolder.reset();
}
private <T extends EventType> void dispatchEvent(T event) {
var classListeners = eventsHolder.get(event.getClass());
if (classListeners != null) {
for (Subscriber<?> listener : classListeners) {
try {
callListener(listener, event);
} catch (Throwable e) {
logger.warn("Exception while handling event: {}", event, e);
}
}
}
}
@SuppressWarnings("unchecked")
private <T> void callListener(Subscriber<?> subscriber, T event) {
Class<T> eventClass = (Class<T>) subscriber.event();
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
action.accept((EventType) eventClass.cast(event));
}
}

View File

@@ -1,12 +0,0 @@
package org.toop.framework.eventbus.bus;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
public interface EventBus {
void subscribe(Subscriber<? extends EventType> subscriber);
void unsubscribe(Subscriber<? extends EventType> subscriber);
<T extends EventType> void post(T event);
void shutdown();
void reset();
}

View File

@@ -1,47 +0,0 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
public class AsyncSubscriberStore implements SubscriberStore {
private final ConcurrentHashMap<Class<? extends EventType>, ConcurrentLinkedQueue<Subscriber<? extends EventType>>> queues = new ConcurrentHashMap<>();
private final ConcurrentHashMap<Class<? extends EventType>, Subscriber<? extends EventType>[]> snapshots = new ConcurrentHashMap<>();
@Override
public void add(Subscriber<? extends EventType> sub) {
queues.computeIfAbsent(sub.event(), _ -> new ConcurrentLinkedQueue<>()).add(sub);
rebuildSnapshot(sub.event());
}
@Override
public void remove(Subscriber<? extends EventType> sub) {
ConcurrentLinkedQueue<Subscriber<?>> queue = queues.get(sub.event());
if (queue != null) {
queue.remove(sub);
rebuildSnapshot(sub.event());
}
}
@Override
public Subscriber<? extends EventType>[] get(Class<? extends EventType> event) {
return snapshots.getOrDefault(event, new Subscriber<?>[0]);
}
@Override
public void reset() {
queues.clear();
snapshots.clear();
}
private void rebuildSnapshot(Class<? extends EventType> event) {
ConcurrentLinkedQueue<Subscriber<?>> queue = queues.get(event);
if (queue != null) {
snapshots.put(event, queue.toArray(new Subscriber<?>[0]));
} else {
snapshots.put(event, new Subscriber<?>[0]);
}
}
}

View File

@@ -1,73 +0,0 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.NamedSubscriber;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ConcurrentHashMap;
public class DefaultSubscriberStore implements SubscriberStore {
private static final Subscriber<? extends EventType>[] EMPTY = new Subscriber<?>[0];
private final ConcurrentHashMap<Class<? extends EventType>, Subscriber<? extends EventType>[]>
listeners = new ConcurrentHashMap<>();
@Override
public void add(Subscriber<? extends EventType> sub) {
listeners.compute(sub.event(), (_, arr) -> {
if (arr == null || arr.length == 0) {
return new Subscriber<?>[]{sub};
}
int len = arr.length;
Subscriber<?>[] newArr = new Subscriber[len + 1];
System.arraycopy(arr, 0, newArr, 0, len);
newArr[len] = sub;
return newArr;
});
}
@Override
public void remove(Subscriber<? extends EventType> sub) {
listeners.computeIfPresent(sub.event(), (_, arr) -> {
int len = arr.length;
if (len == 1) {
return arr[0].equals(sub) ? null : arr;
}
int keep = 0;
for (Subscriber<?> s : arr) {
if (!s.equals(sub)) keep++;
}
if (keep == len) {
return arr;
}
if (keep == 0) {
return null;
}
Subscriber<?>[] newArr = new Subscriber[keep];
int i = 0;
for (Subscriber<?> s : arr) {
if (!s.equals(sub)) {
newArr[i++] = s;
}
}
return newArr;
});
}
@Override
public Subscriber<? extends EventType>[] get(Class<? extends EventType> event) {
return listeners.getOrDefault(event, EMPTY);
}
@Override
public void reset() {
listeners.clear();
}
}

View File

@@ -1,11 +0,0 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
public interface SubscriberStore {
void add(Subscriber<? extends EventType> subscriber);
void remove(Subscriber<? extends EventType> subscriber);
Subscriber<? extends EventType>[] get(Class<? extends EventType> event);
void reset();
}

View File

@@ -1,37 +0,0 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class SyncSubscriberStore implements SubscriberStore {
private final Map<Class<? extends EventType>, List<Subscriber<? extends EventType>>> LISTENERS = new ConcurrentHashMap<>();
private static final Subscriber<? extends EventType>[] EMPTY = new Subscriber<?>[0];
@Override
public void add(Subscriber<? extends EventType> sub) {
LISTENERS.computeIfAbsent(sub.event(), _ -> new ArrayList<>()).add(sub);
}
@Override
public void remove(Subscriber<? extends EventType> sub) {
LISTENERS.getOrDefault(sub.event(), new ArrayList<>()).remove(sub);
LISTENERS.entrySet().removeIf(entry -> entry.getValue().isEmpty());
}
@Override
public Subscriber<? extends EventType>[] get(Class<? extends EventType> event) {
List<Subscriber<? extends EventType>> list = LISTENERS.get(event);
if (list == null || list.isEmpty()) return EMPTY;
return list.toArray(EMPTY);
}
@Override
public void reset() {
LISTENERS.clear();
}
}

View File

@@ -1,8 +0,0 @@
package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public record DefaultNamedSubscriber<K extends EventType>(String id, Class<K> event, Consumer<K> handler)
implements NamedSubscriber<K> {}

View File

@@ -1,8 +0,0 @@
package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public record DefaultSubscriber<K extends EventType>(Class<K> event, Consumer<K> handler) implements Subscriber<K> {}

View File

@@ -1,5 +0,0 @@
package org.toop.framework.eventbus.subscriber;
public interface HasId<ID> {
ID id();
}

View File

@@ -1,5 +0,0 @@
package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
public interface IdSubscriber<K extends EventType> extends Subscriber<K>, HasId<Long> {}

View File

@@ -1,8 +0,0 @@
package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public record LongIdSubscriber<K extends EventType>(Long id, Class<K> event, Consumer<K> handler)
implements IdSubscriber<K> {}

View File

@@ -1,5 +0,0 @@
package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
public interface NamedSubscriber<K extends EventType> extends Subscriber<K>, HasId<String> {}

View File

@@ -1,10 +0,0 @@
package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public interface Subscriber<K extends EventType> {
Class<K> event();
Consumer<K> handler();
}

View File

@@ -1,6 +0,0 @@
package org.toop.framework.gameFramework;
@FunctionalInterface
public interface LongPairConsumer {
void accept(long a, long b);
}

View File

@@ -1,18 +0,0 @@
package org.toop.framework.gameFramework.controller;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.threadBehaviour.Controllable;
import org.toop.framework.networking.events.NetworkEvents;
public interface GameController extends Controllable, UpdatesGameUI {
/** Called when it is this player's turn to make a move. */
void onYourTurn(NetworkEvents.YourTurnResponse event);
/** Called when a move from another player is received. */
void onMoveReceived(NetworkEvents.GameMoveResponse event);
/** Called when the game has finished, with the final result. */
void gameFinished(NetworkEvents.GameResultResponse event);
void sendMove(long clientId, long move);
}

View File

@@ -0,0 +1,108 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays;
public abstract class AbstractGame<T extends TurnBasedGame<T>> implements TurnBasedGame<T> {
private final int playerCount; // How many players are playing
private final Player<T>[] players;
private int turn = 0; // What turn it is in the game
/** Constant representing an empty position on the board. */
public static final int EMPTY = -1;
/** Number of rows in the game board. */
private final int rowSize;
/** Number of columns in the game board. */
private final int columnSize;
/** The game board stored as a one-dimensional array. */
private final int[] board;
protected AbstractGame(int rowSize, int columnSize, int playerCount, Player<T>[] players) {
assert rowSize > 0 && columnSize > 0;
this.rowSize = rowSize;
this.columnSize = columnSize;
this.players = players;
board = new int[rowSize * columnSize];
Arrays.fill(board, EMPTY);
this.playerCount = playerCount;
}
protected AbstractGame(AbstractGame<T> other){
this.rowSize = other.rowSize;
this.columnSize = other.columnSize;
this.board = other.board.clone();
this.playerCount = other.playerCount;
this.turn = other.turn;
// TODO: Make this a deep copy, add deep copy interface to Player
this.players = other.players;
}
public static boolean contains(int[] array, int value) {
// O(n)
for (int element : array){
if (element == value) return true;
}
return false;
}
public Player<T> getPlayer(int index) {
return players[index];
}
public int getPlayerCount(){return this.playerCount;}
protected void nextTurn() {
turn += 1;
}
public int getCurrentTurn() {
return turn % playerCount;
}
protected void setBoard(int position) {
setBoard(position, getCurrentTurn());
}
protected void setBoard(int position, int player) {
this.board[position] = player;
}
/**
* Returns the number of rows in the board.
*
* @return number of rows
*/
public int getRowSize() {
return this.rowSize;
}
/**
* Returns the number of columns in the board.
*
* @return number of columns
*/
public int getColumnSize() {
return this.columnSize;
}
/**
* Returns a copy of the current board state.
*
* @return a cloned array representing the board
*/
public int[] getBoard() {
return this.board.clone();
}
}

View File

@@ -1,5 +0,0 @@
package org.toop.framework.gameFramework.model.game;
public interface BoardProvider {
long[] getBoard();
}

View File

@@ -1,5 +1,5 @@
package org.toop.framework.gameFramework.model.game;
public interface DeepCopyable<T> {
public interface DeepCopyable<T extends TurnBasedGame<T>> {
T deepCopy();
}

View File

@@ -12,7 +12,7 @@ public interface Playable {
*
* @return an array of integers representing legal moves
*/
long getLegalMoves();
int[] getLegalMoves();
/**
* Plays the given move and returns the resulting game state.
@@ -20,5 +20,5 @@ public interface Playable {
* @param move the move to apply
* @return the {@link GameState} and additional info after the move
*/
PlayResult play(long move);
PlayResult play(int move);
}

View File

@@ -10,11 +10,11 @@ import org.toop.framework.networking.events.NetworkEvents;
public interface SupportsOnlinePlay {
/** Called when it is this player's turn to make a move. */
void onYourTurn(long clientId);
void onYourTurn(NetworkEvents.YourTurnResponse event);
/** Called when a move from another player is received. */
void onMoveReceived(long move);
void onMoveReceived(NetworkEvents.GameMoveResponse event);
/** Called when the game has finished, with the final result. */
void gameFinished(String condition);
void gameFinished(NetworkEvents.GameResultResponse event);
}

View File

@@ -1,7 +1,5 @@
package org.toop.framework.gameFramework.model.game;
public interface TurnBasedGame<T extends TurnBasedGame<T>> extends Playable, DeepCopyable<T>, PlayerProvider<T>, BoardProvider {
public interface TurnBasedGame<T extends TurnBasedGame<T>> extends Playable, DeepCopyable<T>, PlayerProvider<T> {
int getCurrentTurn();
int getPlayerCount();
int getWinner();
}

View File

@@ -2,12 +2,10 @@ package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.LongPairConsumer;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
/**
* Base class for thread-based game behaviours.
@@ -16,9 +14,8 @@ import java.util.function.Consumer;
* a running flag, a game reference, and a logger.
* Subclasses implement the actual game-loop logic.
*/
public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implements ThreadBehaviour {
private LongPairConsumer onSendMove;
private Runnable onUpdateUI;
public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implements ThreadBehaviour<T> {
/** Indicates whether the game loop or event processing is active. */
protected final AtomicBoolean isRunning = new AtomicBoolean();
@@ -36,26 +33,4 @@ public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implem
public AbstractThreadBehaviour(T game) {
this.game = game;
}
protected void updateUI(){
if (onUpdateUI != null) {
onUpdateUI.run();
}
}
protected void sendMove(long clientId, long move){
if (onSendMove != null) {
onSendMove.accept(clientId, move);
}
}
@Override
public void setOnUpdateUI(Runnable onUpdateUI) {
this.onUpdateUI = onUpdateUI;
}
@Override
public void setOnSendMove(LongPairConsumer onSendMove) {
this.onSendMove = onSendMove;
}
}

View File

@@ -1,18 +1,13 @@
package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.toop.framework.gameFramework.LongPairConsumer;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.function.Consumer;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
/**
* Strategy interface for controlling game thread behavior.
* <p>
* Defines how a game's execution is started, stopped, and which player is active.
*/
public interface ThreadBehaviour extends Controllable {
void setOnUpdateUI(Runnable onUpdateUI);
void setOnSendMove(LongPairConsumer onSendMove);
public interface ThreadBehaviour<T extends TurnBasedGame<T>> extends Controllable {
}

View File

@@ -1,7 +0,0 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface AI<T extends TurnBasedGame<T>> extends MoveProvider<T>, DeepCopyable<AI<T>> {
}

View File

@@ -12,6 +12,6 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
*
* @param <T> the specific type of game this AI can play, extending {@link GameR}
*/
public abstract class AbstractAI<T extends TurnBasedGame<T>> implements AI<T> {
public abstract class AbstractAI<T extends TurnBasedGame> implements MoveProvider<T> {
// Concrete AI implementations should override findBestMove(T game, int depth)
}

View File

@@ -5,66 +5,44 @@ import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
/**
* Base class for players in a turn-based game.
*
* @param <T> the game type
* Abstract class representing a player in a game.
* <p>
* Players are entities that can make moves based on the current state of a game.
* player types, such as human players or AI players.
* </p>
* <p>
* Subclasses should override the {@link #getMove(GameR)} method to provide
* specific move logic.
* </p>
*/
public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Player<T> {
private int playerIndex = -1;
private Logger logger = LogManager.getLogger(this.getClass());
private final Logger logger = LogManager.getLogger(this.getClass());
private final String name;
/**
* Creates a new player with the given name.
*
* @param name the player name
*/
protected AbstractPlayer(String name) {
this.name = name;
}
/**
* Creates a copy of another player.
* Determines the next move based on the provided game state.
* <p>
* The default implementation throws an {@link UnsupportedOperationException},
* indicating that concrete subclasses must override this method to provide
* actual move logic.
* </p>
*
* @param other the player to copy
* @param gameCopy a snapshot of the current game state
* @return an integer representing the chosen move
* @throws UnsupportedOperationException if the method is not overridden
*/
protected AbstractPlayer(AbstractPlayer<T> other) {
this.name = other.name;
public int getMove(T gameCopy) {
logger.error("Method getMove not implemented.");
throw new UnsupportedOperationException("Not supported yet.");
}
/**
* Gets the player's move for the given game state.
* A deep copy is provided so the player cannot modify the real state.
* <p>
* This method uses the Template Method Pattern: it defines the fixed
* algorithm and delegates the variable part to {@link #determineMove(T)}.
*
* @param game the current game
* @return the chosen move
*/
public final long getMove(T game) {
return determineMove(game.deepCopy());
}
/**
* Determines the player's move using a safe copy of the game.
* <p>
* This method is called by {@link #getMove(T)} and should contain
* the player's strategy for choosing a move.
*
* @param gameCopy a deep copy of the game
* @return the chosen move
*/
protected abstract long determineMove(T gameCopy);
/**
* Returns the player's name.
*
* @return the name
*/
public String getName() {
public String getName(){
return this.name;
}
}

View File

@@ -2,6 +2,6 @@ package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface MoveProvider<T extends TurnBasedGame<T>> {
long getMove(T game);
public interface MoveProvider<T extends TurnBasedGame> {
int getMove(T game);
}

View File

@@ -1,7 +1,6 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface Player<T extends TurnBasedGame<T>> extends NameProvider, MoveProvider<T>, DeepCopyable<Player<T>> {
public interface Player<T extends TurnBasedGame<T>> extends NameProvider, MoveProvider<T> {
}

View File

@@ -10,6 +10,10 @@ import org.toop.framework.eventbus.events.GenericEvent;
* player actions, and game completion.
*/
public class GUIEvents extends EventsBase {
/** Event to refresh or redraw the game canvas. */
public record RefreshGameCanvas() implements GenericEvent {}
/**
* Event indicating the game has ended.
*
@@ -19,8 +23,8 @@ public class GUIEvents extends EventsBase {
public record GameEnded(boolean winOrTie, int winner) implements GenericEvent {}
/** Event indicating a player has attempted a move. */
public record PlayerAttemptedMove(long move) implements GenericEvent {}
public record PlayerAttemptedMove(int move) implements GenericEvent {}
/** Event indicating a player is hovering over a move (for UI feedback). */
public record PlayerMoveHovered(long move) implements GenericEvent {}
public record PlayerMoveHovered(int move) implements GenericEvent {}
}

View File

@@ -4,20 +4,19 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException;
import org.toop.framework.networking.interfaces.NetworkingClientManager;
public class NetworkingClientEventListener {
private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class);
private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class);
private final NetworkingClientManager clientManager;
/** Starts a connection manager, to manage, connections. */
public NetworkingClientEventListener(EventBus eventBus, NetworkingClientManager clientManager) {
public NetworkingClientEventListener(NetworkingClientManager clientManager) {
this.clientManager = clientManager;
new EventFlow(eventBus)
new EventFlow()
.listen(NetworkEvents.StartClient.class, this::handleStartClient, false)
.listen(NetworkEvents.SendCommand.class, this::handleCommand, false)
.listen(NetworkEvents.SendLogin.class, this::handleSendLogin, false)
@@ -41,7 +40,6 @@ public class NetworkingClientEventListener {
void handleStartClient(NetworkEvents.StartClient event) {
long clientId = SnowflakeGenerator.nextId();
new EventFlow().addPostEvent(new NetworkEvents.CreatedIdForClient(clientId, event.identifier())).postEvent();
clientManager.startClient(
clientId,
event.networkingClient(),

View File

@@ -8,8 +8,7 @@ import java.util.concurrent.TimeUnit;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException;
@@ -18,13 +17,9 @@ import org.toop.framework.networking.types.NetworkingConnector;
public class NetworkingClientManager implements org.toop.framework.networking.interfaces.NetworkingClientManager {
private static final Logger logger = LogManager.getLogger(NetworkingClientManager.class);
private final EventBus eventBus;
private final Map<Long, NetworkingClient> networkClients = new ConcurrentHashMap<>();
public NetworkingClientManager(EventBus eventBus) {
this.eventBus = eventBus;
}
public NetworkingClientManager() {}
private void connectHelper(
long id,
@@ -33,16 +28,8 @@ public class NetworkingClientManager implements org.toop.framework.networking.in
Runnable onSuccess,
Runnable onFailure
) {
ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
EventFlow closeEvent = new EventFlow()
.listen(
NetworkEvents.CloseClient.class,
e -> {
if (e.clientId() == id) scheduler.shutdownNow();
}, "close");
Runnable connectTask = new Runnable() {
int attempts = 0;
@@ -59,7 +46,7 @@ public class NetworkingClientManager implements org.toop.framework.networking.in
nClient.connect(id, nConnector.host(), nConnector.port());
networkClients.put(id, nClient);
logger.info("New client started successfully for {}:{}", nConnector.host(), nConnector.port());
eventBus.post(new NetworkEvents.ConnectTry(id, attempts, nConnector.reconnectAttempts(), true));
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, attempts, nConnector.reconnectAttempts(), true));
onSuccess.run();
scheduler.shutdown();
} catch (CouldNotConnectException e) {
@@ -67,17 +54,17 @@ public class NetworkingClientManager implements org.toop.framework.networking.in
if (attempts < nConnector.reconnectAttempts()) {
logger.warn("Could not connect to {}:{}. Retrying in {} {}",
nConnector.host(), nConnector.port(), nConnector.timeout(), nConnector.timeUnit());
eventBus.post(new NetworkEvents.ConnectTry(id, attempts, nConnector.reconnectAttempts(), false));
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, attempts, nConnector.reconnectAttempts(), false));
scheduler.schedule(this, nConnector.timeout(), nConnector.timeUnit());
} else {
logger.error("Failed to start client for {}:{} after {} attempts", nConnector.host(), nConnector.port(), attempts);
eventBus.post(new NetworkEvents.ConnectTry(id, -1, nConnector.reconnectAttempts(), false));
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, -1, nConnector.reconnectAttempts(), false));
onFailure.run();
scheduler.shutdown();
}
} catch (Exception e) {
logger.error("Unexpected exception during startClient", e);
eventBus.post(new NetworkEvents.ConnectTry(id, -1, nConnector.reconnectAttempts(), false));
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, -1, nConnector.reconnectAttempts(), false));
onFailure.run();
scheduler.shutdown();
}
@@ -85,8 +72,6 @@ public class NetworkingClientManager implements org.toop.framework.networking.in
};
scheduler.schedule(connectTask, 0, TimeUnit.MILLISECONDS);
//
// closeEvent.unsubscribe("close");
}
@Override

View File

@@ -11,7 +11,6 @@ import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.CharsetUtil;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.exceptions.CouldNotConnectException;
import org.toop.framework.networking.handlers.NetworkingGameClientHandler;
import org.toop.framework.networking.interfaces.NetworkingClient;
@@ -20,13 +19,9 @@ import java.net.InetSocketAddress;
public class TournamentNetworkingClient implements NetworkingClient {
private static final Logger logger = LogManager.getLogger(TournamentNetworkingClient.class);
private final EventBus eventBus;
private Channel channel;
public TournamentNetworkingClient(EventBus eventBus) {
this.eventBus = eventBus;
}
public TournamentNetworkingClient() {}
@Override
public InetSocketAddress getAddress() {
@@ -45,7 +40,7 @@ public class TournamentNetworkingClient implements NetworkingClient {
new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) {
NetworkingGameClientHandler handler = new NetworkingGameClientHandler(eventBus, clientId);
NetworkingGameClientHandler handler = new NetworkingGameClientHandler(clientId);
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast(new LineBasedFrameDecoder(1024)); // split at \n

View File

@@ -4,7 +4,6 @@ import java.util.*;
import java.util.concurrent.CompletableFuture;
import org.toop.annotations.AutoResponseResult;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.eventbus.events.*;
import org.toop.framework.networking.interfaces.NetworkingClient;
import org.toop.framework.networking.types.NetworkingConnector;
@@ -12,7 +11,7 @@ import org.toop.framework.networking.types.NetworkingConnector;
/**
* Defines all event types related to the networking subsystem.
* <p>
* These events are used in conjunction with the {@link GlobalEventBus}
* These events are used in conjunction with the {@link org.toop.framework.eventbus.GlobalEventBus}
* and {@link org.toop.framework.eventbus.EventFlow} to communicate between components
* such as networking clients, managers, and listeners.
* </p>
@@ -167,10 +166,6 @@ public class NetworkEvents extends EventsBase {
long identifier)
implements UniqueEvent {}
public record CreatedIdForClient(long clientId, long identifier) implements ResponseToUniqueEvent {}
public record ConnectTry(long clientId, int amount, int maxAmount, boolean success) implements GenericEvent {}
/**
* Response confirming that a client has been successfully started.
* <p>
@@ -186,6 +181,8 @@ public class NetworkEvents extends EventsBase {
public record StartClientResponse(long clientId, boolean successful, long identifier)
implements ResponseToUniqueEvent {}
public record ConnectTry(long clientId, int amount, int maxAmount, boolean success) implements GenericEvent {}
/**
* Requests reconnection of an existing client using its previous configuration.
* <p>

View File

@@ -8,17 +8,15 @@ import java.util.regex.Matcher;
import java.util.regex.Pattern;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
private static final Logger logger = LogManager.getLogger(NetworkingGameClientHandler.class);
private final EventBus eventBus;
private final long connectionId;
public NetworkingGameClientHandler(EventBus eventBus, long connectionId) {
this.eventBus = eventBus;
public NetworkingGameClientHandler(long connectionId) {
this.connectionId = connectionId;
}
@@ -42,7 +40,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
"Received SVR message from server-{}, data: {}",
ctx.channel().remoteAddress(),
msg);
eventBus.post(new NetworkEvents.ServerResponse(this.connectionId));
new EventFlow()
.addPostEvent(new NetworkEvents.ServerResponse(this.connectionId))
.asyncPostEvent();
parseServerReturn(rec);
return;
}
@@ -113,7 +113,11 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
.map(m -> m.group(1).trim())
.toArray(String[]::new);
eventBus.post(new NetworkEvents.GameMoveResponse(this.connectionId, msg[0], msg[1], msg[2]));
new EventFlow()
.addPostEvent(
new NetworkEvents.GameMoveResponse(
this.connectionId, msg[0], msg[1], msg[2]))
.asyncPostEvent();
}
private void gameWinConditionHandler(String rec) {
@@ -124,7 +128,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
.findFirst()
.orElse("");
eventBus.post(new NetworkEvents.GameResultResponse(this.connectionId, condition));
new EventFlow()
.addPostEvent(new NetworkEvents.GameResultResponse(this.connectionId, condition))
.asyncPostEvent();
}
private void gameChallengeHandler(String rec) {
@@ -139,9 +145,17 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
.toArray(String[]::new);
if (isCancelled)
eventBus.post(new NetworkEvents.GameResultResponse(this.connectionId, msg[0]));
new EventFlow()
.addPostEvent(
new NetworkEvents.ChallengeCancelledResponse(
this.connectionId, msg[0]))
.asyncPostEvent();
else
eventBus.post(new NetworkEvents.ChallengeResponse(this.connectionId, msg[0], msg[1], msg[2]));
new EventFlow()
.addPostEvent(
new NetworkEvents.ChallengeResponse(
this.connectionId, msg[0], msg[1], msg[2]))
.asyncPostEvent();
} catch (ArrayIndexOutOfBoundsException e) {
logger.error("Array out of bounds for: {}", rec, e);
}
@@ -157,7 +171,11 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
.toArray(String[]::new);
// [0] playerToMove, [1] gameType, [2] opponent
eventBus.post(new NetworkEvents.GameMatchResponse(this.connectionId, msg[0], msg[1], msg[2]));
new EventFlow()
.addPostEvent(
new NetworkEvents.GameMatchResponse(
this.connectionId, msg[0], msg[1], msg[2]))
.asyncPostEvent();
} catch (ArrayIndexOutOfBoundsException e) {
logger.error("Array out of bounds for: {}", rec, e);
}
@@ -172,7 +190,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
.toString()
.trim();
eventBus.post(new NetworkEvents.YourTurnResponse(this.connectionId, msg));
new EventFlow()
.addPostEvent(new NetworkEvents.YourTurnResponse(this.connectionId, msg))
.asyncPostEvent();
}
private void playerlistHandler(String rec) {
@@ -183,7 +203,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
.map(m -> m.group(1).trim())
.toArray(String[]::new);
eventBus.post(new NetworkEvents.PlayerlistResponse(this.connectionId, players));
new EventFlow()
.addPostEvent(new NetworkEvents.PlayerlistResponse(this.connectionId, players))
.asyncPostEvent();
}
private void gamelistHandler(String rec) {
@@ -194,7 +216,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
.map(m -> m.group(1).trim())
.toArray(String[]::new);
eventBus.post(new NetworkEvents.GamelistResponse(this.connectionId, gameTypes));
new EventFlow()
.addPostEvent(new NetworkEvents.GamelistResponse(this.connectionId, gameTypes))
.asyncPostEvent();
}
private void helpHandler(String rec) {

View File

@@ -92,6 +92,11 @@ public class ResourceManager {
return asset.getResource();
}
// @SuppressWarnings("unchecked")
// public static <T extends BaseResource> ArrayList<ResourceMeta<T>> getAllOfType() {
// return (ArrayList<ResourceMeta<T>>) (ArrayList<?>) new ArrayList<>(assets.values());
// }
/**
* Retrieve all assets of a specific resource type.
*

View File

@@ -147,6 +147,24 @@ public class LocalizationAsset extends BaseResource implements LoadableResource,
return this.baseName;
}
// /**
// * Extracts the base name from a file name.
// *
// * @param fileName the file name
// * @return base name without locale or extension
// */
// private String getBaseName(String fileName) {
// int dotIndex = fileName.lastIndexOf('.');
// String nameWithoutExtension = (dotIndex > 0) ? fileName.substring(0, dotIndex) :
// fileName;
//
// int underscoreIndex = nameWithoutExtension.indexOf('_');
// if (underscoreIndex > 0) {
// return nameWithoutExtension.substring(0, underscoreIndex);
// }
// return nameWithoutExtension;
// }
/**
* Extracts a locale from a file name based on the pattern "base_LOCALE.properties".
*

View File

@@ -69,4 +69,9 @@ public interface BundledResource {
* @return the base name used to identify this bundled resource
*/
String getBaseName();
// /**
// Returns the name
// */
// String getDefaultName();
}

View File

@@ -3,7 +3,6 @@ package org.toop.framework.audio;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import org.toop.framework.dispatch.interfaces.Dispatcher;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.resource.resources.BaseResource;
import org.toop.framework.resource.types.AudioResource;
@@ -95,7 +94,7 @@ public class MusicManagerTest {
List<MockAudioResource> resources = List.of(track1, track2, track3);
manager = new MusicManager<>(GlobalEventBus.get(), resources, dispatcher);
manager = new MusicManager<>(resources, dispatcher);
}
@Test
@@ -189,7 +188,7 @@ public class MusicManagerTest {
manyTracks.add(new MockAudioResource("track" + i));
}
MusicManager<MockAudioResource> multiManager = new MusicManager<>(GlobalEventBus.get(), manyTracks, dispatcher);
MusicManager<MockAudioResource> multiManager = new MusicManager<>(manyTracks, dispatcher);
for (int i = 0; i < manyTracks.size() - 1; i++) {
multiManager.play();

View File

@@ -79,7 +79,7 @@
executor.submit(() -> {
for (int i = 0; i < EVENTS_PER_THREAD; i++) {
var _ = new EventFlow().addPostEvent(HeavyEvent.class, "payload-" + i)
.postEvent();
.asyncPostEvent();
}
});
}

View File

@@ -105,16 +105,6 @@
<version>0.1</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.deeplearning4j</groupId>
<artifactId>deeplearning4j-core</artifactId>
<version>1.0.0-M2.1</version>
</dependency>
<dependency>
<groupId>org.nd4j</groupId>
<artifactId>nd4j-native-platform</artifactId>
<version>1.0.0-M2.1</version>
</dependency>
</dependencies>

View File

@@ -1,86 +0,0 @@
package org.toop.game;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicInteger;
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBasedGame<T> {
private final int columnSize;
private final int rowSize;
private Player<T>[] players;
// long is 64 bits. Every game has a limit of 64 cells maximum.
private final long[] playerBitboard;
private int currentTurn = 0;
public BitboardGame(int columnSize, int rowSize, int playerCount, Player<T>[] players) {
this.columnSize = columnSize;
this.rowSize = rowSize;
this.players = players;
this.playerBitboard = new long[playerCount];
Arrays.fill(playerBitboard, 0L);
}
public BitboardGame(BitboardGame<T> other) {
this.columnSize = other.columnSize;
this.rowSize = other.rowSize;
this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn;
this.players = Arrays.stream(other.players)
.map(Player<T>::deepCopy)
.toArray(Player[]::new);
}
public int getColumnSize() {
return this.columnSize;
}
public int getRowSize() {
return this.rowSize;
}
public long getPlayerBitboard(int player) {
return this.playerBitboard[player];
}
public void setPlayerBitboard(int player, long bitboard) {
this.playerBitboard[player] = bitboard;
}
public int getPlayerCount() {
return playerBitboard.length;
}
public int getCurrentTurn() {
return getCurrentPlayerIndex();
}
public Player<T> getPlayer(int index) {return players[index];}
public int getCurrentPlayerIndex() {
return currentTurn % playerBitboard.length;
}
public int getNextPlayer() {
return (currentTurn + 1) % playerBitboard.length;
}
public Player<T> getCurrentPlayer(){
return players[getCurrentPlayerIndex()];
}
@Override
public long[] getBoard() {return this.playerBitboard;}
public void nextTurn() {
currentTurn++;
}
}

View File

@@ -8,8 +8,6 @@ import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.function.Consumer;
/**
* Handles local turn-based game logic at a fixed update rate.
* <p>
@@ -18,14 +16,18 @@ import java.util.function.Consumer;
*/
public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable {
/** All players participating in the game. */
private final Player<T>[] players;
/**
* Creates a fixed-rate behaviour for a local turn-based game.
*
* @param game the game instance
* @param players the list of players in turn order
*/
public LocalFixedRateThreadBehaviour(T game) {
public LocalFixedRateThreadBehaviour(T game, Player<T>[] players) {
super(game);
this.players = players;
}
/** Starts the game loop thread if not already running. */
@@ -50,7 +52,7 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
*/
@Override
public void run() {
final int UPS = 1;
final int UPS = 60;
final long UPDATE_INTERVAL = 1_000_000_000L / UPS;
long nextUpdate = System.nanoTime();
@@ -60,10 +62,9 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
nextUpdate += UPDATE_INTERVAL;
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
int move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
updateUI();
new EventFlow().addPostEvent(GUIEvents.RefreshGameCanvas.class).postEvent();
GameState state = result.state();
switch (state) {

View File

@@ -8,8 +8,6 @@ import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.function.Consumer;
/**
* Handles local turn-based game logic in its own thread.
* <p>
@@ -22,8 +20,9 @@ public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractTh
* Creates a new behaviour for a local turn-based game.
*
* @param game the game instance
* @param players the list of players in turn order
*/
public LocalThreadBehaviour(T game) {
public LocalThreadBehaviour(T game, Player<T>[] players) {
super(game);
}
@@ -49,10 +48,9 @@ public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractTh
public void run() {
while (isRunning.get()) {
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
int move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
updateUI();
new EventFlow().addPostEvent(GUIEvents.RefreshGameCanvas.class).postEvent();
GameState state = result.state();
switch (state) {

View File

@@ -3,7 +3,9 @@ package org.toop.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.players.OnlinePlayer;
@@ -15,12 +17,19 @@ import org.toop.game.players.OnlinePlayer;
* for the local player while receiving moves from other players.
*/
public class OnlineThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements SupportsOnlinePlay {
/** The local player controlled by this client. */
private final Player<T> mainPlayer;
private final int playerTurn;
/**
* Creates behaviour and sets the first local player
* (non-online player) from the given array.
*/
public OnlineThreadBehaviour(T game) {
public OnlineThreadBehaviour(T game, Player<T>[] players) {
super(game);
this.playerTurn = getFirstNotOnlinePlayer(players);
this.mainPlayer = players[this.playerTurn];
}
/** Finds the first non-online player in the array. */
@@ -50,31 +59,33 @@ public class OnlineThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractT
* Sends the generated move back to the server.
*/
@Override
public void onYourTurn(long clientId) {
public void onYourTurn(NetworkEvents.YourTurnResponse event) {
if (!isRunning.get()) return;
long move = game.getPlayer(game.getCurrentTurn()).getMove(game.deepCopy());
sendMove(clientId, move);
int move = mainPlayer.getMove(game.deepCopy());
new EventFlow().addPostEvent(NetworkEvents.SendMove.class, event.clientId(), (short) move).postEvent();
}
/**
* Handles a move received from the server for any player.
* Updates the game state and triggers a UI refresh.
*/
public void onMoveReceived(long move) {
@Override
public void onMoveReceived(NetworkEvents.GameMoveResponse event) {
if (!isRunning.get()) return;
game.play(move);
updateUI();
game.play(Integer.parseInt(event.move()));
new EventFlow().addPostEvent(GUIEvents.RefreshGameCanvas.class).postEvent();
}
/**
* Handles the end of the game as notified by the server.
* Updates the UI to show a win or draw result for the local player.
*/
public void gameFinished(String condition) {
switch(condition.toUpperCase()){
case "WIN", "LOSS" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, true, game.getWinner()).postEvent();
case "DRAW" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, false, -1).postEvent();
@Override
public void gameFinished(NetworkEvents.GameResultResponse event) {
switch(event.condition().toUpperCase()){
case "WIN" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, true, playerTurn).postEvent();
case "DRAW" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, false, AbstractGame.EMPTY).postEvent();
case "LOSS" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, true, (playerTurn + 1)%2).postEvent();
default -> {
logger.error("Invalid condition");
throw new RuntimeException("Unknown condition");

View File

@@ -1,7 +1,8 @@
package org.toop.game.gameThreads;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
/**
* Online thread behaviour that adds a fixed delay before processing
@@ -10,15 +11,16 @@ import org.toop.framework.networking.events.NetworkEvents;
* This is identical to {@link OnlineThreadBehaviour}, but inserts a
* short sleep before delegating to the base implementation.
*/
public class OnlineWithSleepThreadBehaviour<T extends TurnBasedGame<T>> extends OnlineThreadBehaviour<T> {
public class OnlineWithSleepThreadBehaviour extends OnlineThreadBehaviour {
/**
* Creates the behaviour and forwards the players to the base class.
*
* @param game the online-capable turn-based game
* @param game the online-capable turn-based game
* @param players the list of local and remote players
*/
public OnlineWithSleepThreadBehaviour(T game) {
super(game);
public OnlineWithSleepThreadBehaviour(AbstractGame game, AbstractPlayer[] players) {
super(game, players);
}
/**
@@ -27,14 +29,14 @@ public class OnlineWithSleepThreadBehaviour<T extends TurnBasedGame<T>> extends
* @param event the network event indicating it's this client's turn
*/
@Override
public void onYourTurn(long clientId) {
public void onYourTurn(NetworkEvents.YourTurnResponse event) {
try {
Thread.sleep(50);
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
super.onYourTurn(clientId);
super.onYourTurn(event);
}
}

View File

@@ -1,179 +0,0 @@
package org.toop.game.games.reversi;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame;
public class BitboardReversi extends BitboardGame<BitboardReversi> {
public record Score(int black, int white) {}
private final long notAFile = 0xfefefefefefefefeL;
private final long notHFile = 0x7f7f7f7f7f7f7f7fL;
public BitboardReversi(Player<BitboardReversi>[] players) {
super(8, 8, 2, players);
// Black (player 0)
setPlayerBitboard(0, (1L << (3 + 4 * 8)) | (1L << (4 + 3 * 8)));
// White (player 1)
setPlayerBitboard(1, (1L << (3 + 3 * 8)) | (1L << (4 + 4 * 8)));
}
public BitboardReversi(BitboardReversi other) {
super(other);
}
public long getLegalMoves() {
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
long legalMoves = 0L;
// north & south
legalMoves |= computeMoves(player, opponent, 8, -1L);
legalMoves |= computeMoves(player, opponent, -8, -1L);
// east & west
legalMoves |= computeMoves(player, opponent, 1, notAFile);
legalMoves |= computeMoves(player, opponent, -1, notHFile);
// north-east & north-west & south-east & south-west
legalMoves |= computeMoves(player, opponent, 9, notAFile);
legalMoves |= computeMoves(player, opponent, 7, notHFile);
legalMoves |= computeMoves(player, opponent, -7, notAFile);
legalMoves |= computeMoves(player, opponent, -9, notHFile);
return legalMoves;
}
public long getFlips(long move) {
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
long flips = 0L;
// north & south
flips |= computeFlips(move, player, opponent, 8, -1L);
flips |= computeFlips(move, player, opponent, -8, -1L);
// east & west
flips |= computeFlips(move, player, opponent, 1, notAFile);
flips |= computeFlips(move, player, opponent, -1, notHFile);
// north-east & north-west & south-east & south-west
flips |= computeFlips(move, player, opponent, 9, notAFile);
flips |= computeFlips(move, player, opponent, 7, notHFile);
flips |= computeFlips(move, player, opponent, -7, notAFile);
flips |= computeFlips(move, player, opponent, -9, notHFile);
return flips;
}
@Override
public BitboardReversi deepCopy() {return new BitboardReversi(this);}
public PlayResult play(long move) {
final long flips = getFlips(move);
long player = getPlayerBitboard(getCurrentPlayerIndex());
long opponent = getPlayerBitboard(getNextPlayer());
player |= move | flips;
opponent &= ~flips;
setPlayerBitboard(getCurrentPlayerIndex(), player);
setPlayerBitboard(getNextPlayer(), opponent);
nextTurn();
final long nextLegalMoves = getLegalMoves();
if (nextLegalMoves == 0) {
nextTurn();
final long skippedLegalMoves = getLegalMoves();
if (skippedLegalMoves == 0) {
int winner = getWinner();
if (winner == -1) {
return new PlayResult(GameState.DRAW, -1);
}
return new PlayResult(GameState.WIN, winner);
}
return new PlayResult(GameState.TURN_SKIPPED, getCurrentPlayerIndex());
}
return new PlayResult(GameState.NORMAL, getCurrentPlayerIndex());
}
public Score getScore() {
return new Score(
Long.bitCount(getPlayerBitboard(0)),
Long.bitCount(getPlayerBitboard(1))
);
}
public int getWinner(){
final long black = getPlayerBitboard(0);
final long white = getPlayerBitboard(1);
final int blackCount = Long.bitCount(black);
final int whiteCount = Long.bitCount(white);
if (blackCount == whiteCount){
return -1;
}
else if (blackCount > whiteCount){
return 0;
}
else{
return 1;
}
}
private long computeMoves(long player, long opponent, int shift, long mask) {
long moves = shift(player, shift, mask) & opponent;
long captured = moves;
while (moves != 0) {
moves = shift(moves, shift, mask) & opponent;
captured |= moves;
}
long landing = shift(captured, shift, mask);
return landing & ~(player | opponent);
}
private long computeFlips(long move, long player, long opponent, int shift, long mask) {
long flips = 0L;
long pos = move;
while (true) {
pos = shift(pos, shift, mask);
if (pos == 0) return 0L;
if ((pos & opponent) != 0) flips |= pos;
else if ((pos & player) != 0) return flips;
else return 0L;
}
}
private long shift(long bit, int shift, long mask) {
return shift > 0 ? (bit << shift) & mask : (bit >>> -shift) & mask;
}
public boolean isGameOver(){
BitboardReversi copy = this.deepCopy();
if (copy.getLegalMoves() == 0){
nextTurn();
return copy.getLegalMoves() == 0;
}
return false;
}
}

View File

@@ -0,0 +1,15 @@
package org.toop.game.games.reversi;
import org.toop.framework.gameFramework.model.player.AbstractAI;
import java.util.Random;
public final class ReversiAIR extends AbstractAI<ReversiR> {
public int getMove(ReversiR game) {
int[] moves = game.getLegalMoves();
if (moves.length == 0) return -1;
int inty = new Random().nextInt(0, moves.length);
return moves[inty];
}
}

View File

@@ -0,0 +1,260 @@
package org.toop.game.games.reversi;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.awt.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
public final class ReversiR extends AbstractGame<ReversiR> {
private int movesTaken;
private Set<Point> filledCells = new HashSet<>();
private int[] mostRecentlyFlippedPieces;
@Override
public ReversiR deepCopy() {
return new ReversiR(this);
}
// TODO: Don't hardcore for two players :)
public record Score(int player1Score, int player2Score) {}
public ReversiR(Player<ReversiR>[] players) {
super(8, 8, 2, players);
addStartPieces();
}
public ReversiR(ReversiR other) {
super(other);
this.movesTaken = other.movesTaken;
this.filledCells = other.filledCells;
this.mostRecentlyFlippedPieces = other.mostRecentlyFlippedPieces;
}
private void addStartPieces() {
this.setBoard(27, 1);
this.setBoard(28, 0);
this.setBoard(35, 0);
this.setBoard(36, 1);
updateFilledCellsSet();
}
private void updateFilledCellsSet() {
for (int i = 0; i < 64; i++) {
if (this.getBoard()[i] != EMPTY) {
filledCells.add(new Point(i % this.getColumnSize(), i / this.getRowSize()));
}
}
}
@Override
public int[] getLegalMoves() {
final ArrayList<Integer> legalMoves = new ArrayList<>();
int[][] boardGrid = makeBoardAGrid();
int currentPlayer = this.getCurrentTurn();
Set<Point> adjCell = getAdjacentCells(boardGrid);
for (Point point : adjCell){
int[] moves = getFlipsForPotentialMove(point,currentPlayer);
int score = moves.length;
if (score > 0){
legalMoves.add(point.x + point.y * this.getRowSize());
}
}
return legalMoves.stream().mapToInt(Integer::intValue).toArray();
}
private Set<Point> getAdjacentCells(int[][] boardGrid) {
Set<Point> possibleCells = new HashSet<>();
for (Point point : filledCells) { //for every filled cell
for (int deltaColumn = -1; deltaColumn <= 1; deltaColumn++){ //check adjacent cells
for (int deltaRow = -1; deltaRow <= 1; deltaRow++){ //orthogonally and diagonally
int newX = point.x + deltaColumn, newY = point.y + deltaRow;
if (deltaColumn == 0 && deltaRow == 0 //continue if out of bounds
|| !isOnBoard(newX, newY)) {
continue;
}
if (boardGrid[newY][newX] == EMPTY) { //check if the cell is empty
possibleCells.add(new Point(newX, newY)); //and then add it to the set of possible moves
}
}
}
}
return possibleCells;
}
public int[] getFlipsForPotentialMove(Point point, int currentPlayer) {
final ArrayList<Integer> movesToFlip = new ArrayList<>();
for (int deltaColumn = -1; deltaColumn <= 1; deltaColumn++) { //for all directions
for (int deltaRow = -1; deltaRow <= 1; deltaRow++) {
if (deltaColumn == 0 && deltaRow == 0){
continue;
}
int[] moves = getFlipsInDirection(point,makeBoardAGrid(),currentPlayer,deltaColumn,deltaRow);
if (moves != null) { //getFlipsInDirection
Arrays.stream(moves).forEach(movesToFlip::add);
}
}
}
return movesToFlip.stream().mapToInt(Integer::intValue).toArray();
}
private int[] getFlipsInDirection(Point point, int[][] boardGrid, int currentPlayer, int dirX, int dirY) {
int opponent = getOpponent(currentPlayer);
final ArrayList<Integer> movesToFlip = new ArrayList<>();
int x = point.x + dirX;
int y = point.y + dirY;
if (!isOnBoard(x, y) || boardGrid[y][x] != opponent) { //there must first be an opponents tile
return null;
}
while (isOnBoard(x, y) && boardGrid[y][x] == opponent) { //count the opponents tiles in this direction
movesToFlip.add(x+y*this.getRowSize());
x += dirX;
y += dirY;
}
if (isOnBoard(x, y) && boardGrid[y][x] == currentPlayer) {
return movesToFlip.stream().mapToInt(Integer::intValue).toArray(); //only return the count if last tile is ours
}
return null;
}
private boolean isOnBoard(int x, int y) {
return x >= 0 && x < this.getColumnSize() && y >= 0 && y < this.getRowSize();
}
private int[][] makeBoardAGrid() {
int[][] boardGrid = new int[this.getRowSize()][this.getColumnSize()];
for (int i = 0; i < 64; i++) {
boardGrid[i / this.getRowSize()][i % this.getColumnSize()] = this.getBoard()[i]; //boardGrid[y -> row] [x -> column]
}
return boardGrid;
}
private boolean gameOver(){
ReversiR gameCopy = deepCopy();
return gameCopy.getLegalMoves().length == 0 && gameCopy.skipTurn().getLegalMoves().length == 0;
}
@Override
public PlayResult play(int move) {
/*int[] legalMoves = getLegalMoves();
boolean moveIsLegal = false;
for (int legalMove : legalMoves) { //check if the move is legal
if (move == legalMove) {
moveIsLegal = true;
break;
}
}
if (!moveIsLegal) {
return null;
}
int[] moves = sortMovesFromCenter(Arrays.stream(getFlipsForPotentialMove(new Point(move%this.getColumnSize(),move/this.getRowSize()), getCurrentTurn())).boxed().toArray(Integer[]::new),move);
mostRecentlyFlippedPieces = moves;
this.setBoard(move); //place the move on the board
for (int m : moves) {
this.setBoard(m); //flip the correct pieces on the board
}
filledCells.add(new Point(move % this.getRowSize(), move / this.getColumnSize()));
nextTurn();
if (getLegalMoves().length == 0) { //skip the players turn when there are no legal moves
skipMyTurn();
if (getLegalMoves().length > 0) {
return new PlayResult(GameState.TURN_SKIPPED, getCurrentTurn());
}
else { //end the game when neither player has a legal move
Score score = getScore();
if (score.player1Score() == score.player2Score()) {
return new PlayResult(GameState.DRAW, EMPTY);
}
else {
return new PlayResult(GameState.WIN, getCurrentTurn());
}
}
}
return new PlayResult(GameState.NORMAL, EMPTY);*/
// Check if move is legal
if (!contains(getLegalMoves(), move)){
// Next person wins
return new PlayResult(GameState.WIN, (getCurrentTurn() + 1) % 2);
}
// Move is legal, proceed as normal
int[] moves = sortMovesFromCenter(Arrays.stream(getFlipsForPotentialMove(new Point(move%this.getColumnSize(),move/this.getRowSize()), getCurrentTurn())).boxed().toArray(Integer[]::new),move);
mostRecentlyFlippedPieces = moves;
this.setBoard(move); //place the move on the board
for (int m : moves) {
this.setBoard(m); //flip the correct pieces on the board
}
filledCells.add(new Point(move % this.getRowSize(), move / this.getColumnSize()));
nextTurn();
// Check for forced turn skip
if (getLegalMoves().length == 0){
PlayResult result;
// Check if next turn is also a force skip
if (deepCopy().skipTurn().getLegalMoves().length == 0){
// Game over
int winner = getWinner();
result = new PlayResult(winner == EMPTY ? GameState.DRAW : GameState.WIN, winner);
}else{
// Turn skipped
result = new PlayResult(GameState.TURN_SKIPPED, getCurrentTurn());
skipTurn();
}
return result;
}
return new PlayResult(GameState.NORMAL, EMPTY);
}
private ReversiR skipTurn(){
nextTurn();
return this;
}
private int getOpponent(int currentPlayer){
return (currentPlayer + 1)%2;
}
public int getWinner(){
int player1Score = 0, player2Score = 0;
for (int count = 0; count < this.getRowSize() * this.getColumnSize(); count++) {
if (this.getBoard()[count] == 0) {
player1Score += 1;
}
if (this.getBoard()[count] == 1) {
player2Score += 1;
}
}
return player1Score == player2Score? -1 : player1Score > player2Score ? 0 : 1;
}
private int[] sortMovesFromCenter(Integer[] moves, int center) { //sorts the pieces to be flipped for animation purposes
int centerX = center%this.getColumnSize();
int centerY = center/this.getRowSize();
Arrays.sort(moves, (a, b) -> {
int dxA = a%this.getColumnSize() - centerX;
int dyA = a/this.getRowSize() - centerY;
int dxB = b%this.getColumnSize() - centerX;
int dyB = b/this.getRowSize() - centerY;
int distA = dxA * dxA + dyA * dyA;
int distB = dxB * dxB + dyB * dyB;
return Integer.compare(distA, distB);
});
return Arrays.stream(moves).mapToInt(Integer::intValue).toArray();
}
public int[] getMostRecentlyFlippedPieces() {
return mostRecentlyFlippedPieces;
}
}

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@@ -1,103 +0,0 @@
package org.toop.game.games.tictactoe;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame;
public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
private final long[] winningLines = {
0b111000000L, // top row
0b000111000L, // middle row
0b000000111L, // bottom row
0b100100100L, // left column
0b010010010L, // middle column
0b001001001L, // right column
0b100010001L, // diagonal
0b001010100L // anti-diagonal
};
public BitboardTicTacToe(Player<BitboardTicTacToe>[] players) {
super(3, 3, 2, players);
}
public BitboardTicTacToe(BitboardTicTacToe other) {
super(other);
}
public long getLegalMoves() {
final long xBitboard = getPlayerBitboard(0);
final long oBitboard = getPlayerBitboard(1);
final long taken = (xBitboard | oBitboard);
return (~taken) & 0x1ffL;
}
public int getWinner(){
return getCurrentPlayerIndex();
}
public PlayResult play(long move) {
// Player loses if move is invalid
if ((move & getLegalMoves()) == 0 || Long.bitCount(move) != 1){
return new PlayResult(GameState.WIN, getNextPlayer());
}
// Move is legal, make move
long playerBitboard = getPlayerBitboard(getCurrentPlayerIndex());
playerBitboard |= move;
setPlayerBitboard(getCurrentPlayerIndex(), playerBitboard);
// Check if current player won
if (checkWin(playerBitboard)) {
return new PlayResult(GameState.WIN, getCurrentPlayerIndex());
}
// Proceed to next turn
nextTurn();
// Check for early draw
if (getLegalMoves() == 0L || checkEarlyDraw()) {
return new PlayResult(GameState.DRAW, -1);
}
// Nothing weird happened, continue on as normal
return new PlayResult(GameState.NORMAL, -1);
}
private boolean checkWin(long board) {
for (final long line : winningLines) {
if ((board & line) == line) {
return true;
}
}
return false;
}
private boolean checkEarlyDraw() {
final long xBitboard = getPlayerBitboard(0);
final long oBitboard = getPlayerBitboard(1);
final long taken = (xBitboard | oBitboard);
final long empty = (~taken) & 0x1FFL;
for (final long line : winningLines) {
if (((line & xBitboard) != 0 && (line & oBitboard) != 0)) {
continue;
}
if ((line & empty) != 0) {
return false;
}
}
return true;
}
@Override
public BitboardTicTacToe deepCopy() {
return new BitboardTicTacToe(this);
}
}

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@@ -0,0 +1,108 @@
package org.toop.game.games.tictactoe;
import org.toop.framework.gameFramework.model.player.AbstractAI;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.GameState;
/**
* AI implementation for playing Tic-Tac-Toe.
* <p>
* This AI uses a recursive minimax-like strategy with a limited depth to
* evaluate moves. It attempts to maximize its chances of winning while
* minimizing the opponent's opportunities. Random moves are used in the
* opening or when no clear best move is found.
* </p>
*/
public class TicTacToeAIR extends AbstractAI<TicTacToeR> {
/**
* Determines the best move for the given Tic-Tac-Toe game state.
* <p>
* Uses a depth-limited recursive strategy to score each legal move and
* selects the move with the highest score. If no legal moves are available,
* returns -1. If multiple moves are equally good, picks one randomly.
* </p>
*
* @param game the current Tic-Tac-Toe game state
* @param depth the depth of lookahead for evaluating moves (non-negative)
* @return the index of the best move, or -1 if no moves are available
*/
private int depth;
public TicTacToeAIR(int depth) {
this.depth = depth;
}
public int getMove(TicTacToeR game) {
assert game != null;
final int[] legalMoves = game.getLegalMoves();
// If there are no moves, return -1
if (legalMoves.length == 0) {
return -1;
}
// If first move, pick a corner
if (legalMoves.length == 9) {
return switch ((int)(Math.random() * 4)) {
case 0 -> legalMoves[2];
case 1 -> legalMoves[6];
case 2 -> legalMoves[8];
default -> legalMoves[0];
};
}
int bestScore = -depth;
int bestMove = -1;
// Calculate Move score of each move, keep track what moves had the best score
for (final int move : legalMoves) {
final int score = getMoveScore(game, depth, move, true);
if (score > bestScore) {
bestMove = move;
bestScore = score;
}
}
return bestMove != -1 ? bestMove : legalMoves[(int)(Math.random() * legalMoves.length)];
}
/**
* Recursively evaluates the score of a potential move using a minimax-like approach.
*
* @param game the current Tic-Tac-Toe game state
* @param depth remaining depth to evaluate
* @param move the move to evaluate
* @param maximizing true if the AI is to maximize score, false if minimizing
* @return the score of the move
*/
private int getMoveScore(TicTacToeR game, int depth, int move, boolean maximizing) {
final TicTacToeR copy = game.deepCopy();
final PlayResult result = copy.play(move);
GameState state = result.state();
switch (state) {
case DRAW: return 0;
case WIN: return maximizing ? depth + 1 : -depth - 1;
}
if (depth <= 0) {
return 0;
}
final int[] legalMoves = copy.getLegalMoves();
int score = maximizing ? depth + 1 : -depth - 1;
for (final int next : legalMoves) {
if (maximizing) {
score = Math.min(score, getMoveScore(copy, depth - 1, next, false));
} else {
score = Math.max(score, getMoveScore(copy, depth - 1, next, true));
}
}
return score;
}
}

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@@ -0,0 +1,25 @@
package org.toop.game.games.tictactoe;
import java.util.Random;
public class TicTacToeAIRSleep extends TicTacToeAIR {
private int thinkTime;
public TicTacToeAIRSleep(int depth, int thinkTime) {
super(depth);
this.thinkTime = thinkTime;
}
@Override
public int getMove(TicTacToeR game) {
int score = super.getMove(game);
try {
Random random = new Random();
Thread.sleep(this.thinkTime * 1000L + random.nextInt(1000));
} catch (Exception e) {
e.printStackTrace();
}
return score;
}
}

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@@ -0,0 +1,118 @@
package org.toop.game.games.tictactoe;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.AbstractGame;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.ArrayList;
import java.util.Objects;
public final class TicTacToeR extends AbstractGame<TicTacToeR> {
private int movesLeft;
public TicTacToeR(Player<TicTacToeR>[] players) {
super(3, 3, 2, players);
movesLeft = this.getBoard().length;
}
public TicTacToeR(TicTacToeR other) {
super(other);
movesLeft = other.movesLeft;
}
@Override
public int[] getLegalMoves() {
final ArrayList<Integer> legalMoves = new ArrayList<Integer>();
for (int i = 0; i < this.getBoard().length; i++) {
if (Objects.equals(this.getBoard()[i], EMPTY)) {
legalMoves.add(i);
}
}
return legalMoves.stream().mapToInt(Integer::intValue).toArray();
}
@Override
public PlayResult play(int move) {
// NOT MY ASSERTIONS - Stef
assert move >= 0 && move < this.getBoard().length;
// Player loses if move is invalid
if (!contains(getLegalMoves(), move)) {
// Next player wins
return new PlayResult(GameState.WIN, (getCurrentTurn() + 1)%2); // TODO: Make this a generic method like getNextPlayer() or something similar.
}
// Move is valid, make move.
this.setBoard(move);
movesLeft--;
nextTurn();
// Check if current player won TODO: Make this generic?
// Not sure why I am checking for ANY win when only current player should be able to win.
int t = checkForWin();
if (t != EMPTY) {
return new PlayResult(GameState.WIN, t);
}
// Check for (early) draw
if (movesLeft <= 3) {
if (checkForEarlyDraw()) {
return new PlayResult(GameState.DRAW, EMPTY);
}
}
// Nothing weird happened, continue on as normal
return new PlayResult(GameState.NORMAL, EMPTY);
}
private int checkForWin() {
// Horizontal
for (int i = 0; i < 3; i++) {
final int index = i * 3;
if (!Objects.equals(this.getBoard()[index], EMPTY)
&& Objects.equals(this.getBoard()[index], this.getBoard()[index + 1])
&& Objects.equals(this.getBoard()[index], this.getBoard()[index + 2])) {
return this.getBoard()[index];
}
}
// Vertical
for (int i = 0; i < 3; i++) {
if (!Objects.equals(this.getBoard()[i], EMPTY) && Objects.equals(this.getBoard()[i], this.getBoard()[i + 3]) && Objects.equals(this.getBoard()[i], this.getBoard()[i + 6])) {
return this.getBoard()[i];
}
}
// B-Slash
if (!Objects.equals(this.getBoard()[0], EMPTY) && Objects.equals(this.getBoard()[0], this.getBoard()[4]) && Objects.equals(this.getBoard()[0], this.getBoard()[8])) {
return this.getBoard()[0];
}
// F-Slash
if (!Objects.equals(this.getBoard()[2], EMPTY) && Objects.equals(this.getBoard()[2], this.getBoard()[4]) && Objects.equals(this.getBoard()[2], this.getBoard()[6]))
return this.getBoard()[2];
// Default return
return EMPTY;
}
private boolean checkForEarlyDraw() {
for (final int move : this.getLegalMoves()) {
final TicTacToeR copy = this.deepCopy();
if (copy.play(move).state() == GameState.WIN || !copy.checkForEarlyDraw()) {
return false;
}
}
return true;
}
public TicTacToeR deepCopy() {
return new TicTacToeR(this);
}
}

View File

@@ -1,228 +0,0 @@
package org.toop.game.machinelearning;
import org.deeplearning4j.nn.conf.MultiLayerConfiguration;
import org.deeplearning4j.nn.conf.NeuralNetConfiguration;
import org.deeplearning4j.nn.conf.layers.DenseLayer;
import org.deeplearning4j.nn.conf.layers.OutputLayer;
import org.deeplearning4j.nn.multilayer.MultiLayerNetwork;
import org.deeplearning4j.nn.weights.WeightInit;
import org.deeplearning4j.util.ModelSerializer;
import org.nd4j.linalg.activations.Activation;
import org.nd4j.linalg.api.ndarray.INDArray;
import org.nd4j.linalg.dataset.DataSet;
import org.nd4j.linalg.factory.Nd4j;
import org.nd4j.linalg.learning.config.Adam;
import org.nd4j.linalg.lossfunctions.LossFunctions;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.AbstractAI;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.ai.MiniMaxAI;
import org.toop.game.players.ai.RandomAI;
import org.toop.game.players.ai.ReversiAIML;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import static java.lang.Math.abs;
import static java.lang.Math.random;
public class NeuralNetwork {
private MultiLayerConfiguration conf;
private MultiLayerNetwork model;
private AbstractAI<BitboardReversi> opponentAI;
private AbstractAI<BitboardReversi> opponentMM = new MiniMaxAI<>(6);
private AbstractAI<BitboardReversi> opponentRand = new RandomAI<>();
private AbstractAI<BitboardReversi> opponentAIML = new ReversiAIML<>();
private Player[] playerSet = new Player[4];
public NeuralNetwork() {}
public void init(){
initPlayers();
conf = new NeuralNetConfiguration.Builder()
.updater(new Adam(0.001))
.weightInit(WeightInit.XAVIER) //todo understand
.list()
.layer(new DenseLayer.Builder()
.nIn(64)
.nOut(128)
.activation(Activation.RELU)
.build())
.layer(new OutputLayer.Builder(LossFunctions.LossFunction.MCXENT)
.nIn(128)
.nOut(64)
.activation(Activation.SOFTMAX)
.build())
.build();
model = new MultiLayerNetwork(conf);
IO.println(model.params());
loadModel();
IO.println(model.params());
model.init();
IO.println(model.summary());
model.setLearningRate(0.0003);
trainingLoop();
saveModel();
}
public void initPlayers(){
playerSet[0] = new ArtificialPlayer<>(new MiniMaxAI<BitboardReversi>(6),"MiniMaxAI");
playerSet[1] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(),"RandomAI");
playerSet[2] = new ArtificialPlayer<>(new ReversiAIML<BitboardReversi>(),"MachineLearningAI");
}
public void saveModel(){
File modelFile = new File("reversi-model.zip");
try {
ModelSerializer.writeModel(model, modelFile, true);
}catch (Exception e){
e.printStackTrace();
}
}
public void loadModel(){
File modelFile = new File("reversi-model.zip");
try {
model = ModelSerializer.restoreMultiLayerNetwork(modelFile);
} catch (IOException e) {
e.printStackTrace();
}
}
public void trainingLoop(){
int totalGames = 5000;
double epsilon = 0.05;
long start = System.nanoTime();
for (int game = 0; game<totalGames; game++){
char modelPlayer = random()<0.5?'B':'W';
BitboardReversi reversi = new BitboardReversi(new Player[2]);
opponentAI = getOpponentAI();
List<StateAction> gameHistory = new ArrayList<>();
PlayResult state = new PlayResult(GameState.NORMAL,reversi.getCurrentTurn());
double reward = 0;
while (state.state() != GameState.DRAW && state.state() != GameState.WIN){
int curr = reversi.getCurrentTurn();
long move;
if (curr == modelPlayer) {
long[] input = reversi.getBoard();
if (Math.random() < epsilon) {
long moves = reversi.getLegalMoves();
move = (long) (Math.random() * Long.bitCount(moves) - .5f);
} else {
INDArray boardInput = Nd4j.create(new long[][]{input});
INDArray prediction = model.output(boardInput);
int location = pickLegalMove(prediction, reversi);
gameHistory.add(new StateAction(input, location));
move = location;
}
}else{
move = opponentAI.getMove(reversi);
}
state = reversi.play(move);
}
//IO.println(model.params());
BitboardReversi.Score score = reversi.getScore();
int scoreDif = abs(score.black() - score.white());
if (score.black() > score.white()){
reward = 1 + ((scoreDif / 64.0) * 0.5);
}else if (score.black() < score.white()){
reward = -1 - ((scoreDif / 64.0) * 0.5);
}else{
reward = 0;
}
if (modelPlayer == 'W'){
reward = -reward;
}
for (StateAction step : gameHistory){
trainFromHistory(step, reward);
}
//IO.println("Wr: " + (double)p1wins/(game+1) + " draws: " + draws);
if(game % 100 == 0){
IO.println("Completed game " + game + " | Reward: " + reward);
//IO.println(Arrays.toString(reversi.getBoardDouble()));
}
}
long end = System.nanoTime();
IO.println((end-start));
}
private int pickLegalMove(INDArray prediction, BitboardReversi reversi) {
double[] logits = prediction.toDoubleVector();
long legalMoves = reversi.getLegalMoves();
if (legalMoves == 0L) {
return -1;
}
if (Math.random() < 0.01) {
int randomIndex = (int) (Math.random() * Long.bitCount(legalMoves));
long moves = legalMoves;
for (int i = 0; i < randomIndex; i++) {
moves &= moves - 1;
}
return Long.numberOfTrailingZeros(moves);
}
int bestMove = -1;
double bestVal = Double.NEGATIVE_INFINITY;
long moves = legalMoves;
while (moves != 0L) {
int move = Long.numberOfTrailingZeros(moves);
double value = logits[move];
if (value > bestVal) {
bestVal = value;
bestMove = move;
}
moves &= moves - 1;
}
return bestMove;
}
private AbstractAI<BitboardReversi> getOpponentAI(){
return switch ((int) (Math.random() * 4)) {
case 0 -> opponentRand;
case 1 -> opponentMM;
case 2 -> opponentAIML;
default -> opponentRand;
};
}
private void trainFromHistory(StateAction step, double reward){
double[] output = new double[64];
output[step.action] = reward;
DataSet ds = new DataSet(
Nd4j.create(new long[][] { step.state }),
Nd4j.create(new double[][] { output })
);
model.fit(ds);
}
}

View File

@@ -1,10 +0,0 @@
package org.toop.game.machinelearning;
public class StateAction {
long[] state;
int action;
public StateAction(long[] state, int action) {
this.state = state;
this.action = action;
}
}

View File

@@ -1,55 +1,47 @@
package org.toop.game.players;
import org.toop.framework.gameFramework.model.player.*;
import org.toop.framework.gameFramework.model.player.AbstractAI;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.MoveProvider;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
/**
* Represents a player controlled by an AI.
* Represents a player controlled by an AI in a game.
* <p>
* This player uses an {@link AbstractAI} instance to determine its moves. The generic
* parameter {@code T} specifies the type of {@link GameR} the AI can handle.
* </p>
*
* @param <T> the type of turn-based game
* @param <T> the specific type of game this AI player can play
*/
public class ArtificialPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
private final AI<T> ai;
/** The AI instance used to calculate moves. */
private final MoveProvider<T> ai;
/**
* Creates a new AI-controlled player.
* Constructs a new ArtificialPlayer using the specified AI.
*
* @param ai the AI controlling this player
* @param name the player's name
* @param ai the AI instance that determines moves for this player
*/
public ArtificialPlayer(AI<T> ai, String name) {
public ArtificialPlayer(MoveProvider<T> ai, String name) {
super(name);
this.ai = ai;
}
/**
* Creates a copy of another AI-controlled player.
* Determines the next move for this player using its AI.
* <p>
* This method overrides {@link AbstractPlayer#getMove(GameR)}. Because the AI is
* typed to {@code T}, a runtime cast is required. It is the caller's
* responsibility to ensure that {@code gameCopy} is of type {@code T}.
* </p>
*
* @param other the player to copy
* @param gameCopy a copy of the current game state
* @return the integer representing the chosen move
* @throws ClassCastException if {@code gameCopy} is not of type {@code T}
*/
public ArtificialPlayer(ArtificialPlayer<T> other) {
super(other);
this.ai = other.ai.deepCopy();
}
/**
* Determines the player's move using the AI.
*
* @param gameCopy a copy of the current game
* @return the move chosen by the AI
*/
protected long determineMove(T gameCopy) {
public int getMove(T gameCopy) {
return ai.getMove(gameCopy);
}
/**
* Creates a deep copy of this AI player.
*
* @return a copy of this player
*/
@Override
public ArtificialPlayer<T> deepCopy() {
return new ArtificialPlayer<>(this);
}
}

View File

@@ -6,82 +6,70 @@ import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
/**
* Represents a local player who provides moves manually.
*
* @param <T> the type of turn-based game
*/
public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
// Future can be used with event system, IF unsubscribeAfterSuccess works...
// private CompletableFuture<Integer> LastMove = new CompletableFuture<>();
private CompletableFuture<Long> LastMove = new CompletableFuture<>();
private CompletableFuture<Integer> LastMove;
/**
* Creates a new local player with the given name.
*
* @param name the player's name
*/
public LocalPlayer(String name) {
super(name);
}
/**
* Creates a copy of another local player.
*
* @param other the player to copy
*/
public LocalPlayer(LocalPlayer<T> other) {
super(other);
this.LastMove = other.LastMove;
}
/**
* Waits for and returns the player's next legal move.
*
* @param gameCopy a copy of the current game
* @return the chosen move
*/
@Override
protected long determineMove(T gameCopy) {
long legalMoves = gameCopy.getLegalMoves();
long move;
do {
move = getLastMove();
} while ((legalMoves & move) == 0);
return move;
public int getMove(T gameCopy) {
return getValidMove(gameCopy);
}
/**
* Sets the player's last move.
*
* @param move the move to set
*/
public void setLastMove(long move) {
public void setMove(int move) {
LastMove.complete(move);
}
/**
* Waits for the next move from the player.
*
* @return the chosen move or 0 if interrupted
*/
private long getLastMove() {
LastMove = new CompletableFuture<>(); // Reset the future
try {
return LastMove.get();
} catch (ExecutionException | InterruptedException e) {
return 0;
}
// TODO: helper function, would like to replace to get rid of this method
public static boolean contains(int[] array, int value){
for (int i : array) if (i == value) return true;
return false;
}
/**
* Creates a deep copy of this local player.
*
* @return a copy of this player
*/
@Override
public LocalPlayer<T> deepCopy() {
return new LocalPlayer<>(this);
private int getMove2(T gameCopy) {
LastMove = new CompletableFuture<>();
int move = -1;
try {
move = LastMove.get();
} catch (InterruptedException | ExecutionException e) {
// TODO: Add proper logging.
e.printStackTrace();
}
return move;
}
protected int getValidMove(T gameCopy){
// Get this player's valid moves
int[] validMoves = gameCopy.getLegalMoves();
// Make sure provided move is valid
// TODO: Limit amount of retries?
// TODO: Stop copying game so many times
int move = getMove2(gameCopy.deepCopy());
while (!contains(validMoves, move)) {
System.out.println("Not a valid move, try again");
move = getMove2(gameCopy.deepCopy());
}
return move;
}
/*public void register() {
// Listening to PlayerAttemptedMove
new EventFlow().listen(GUIEvents.PlayerAttemptedMove.class, event -> {
if (!LastMove.isDone()) {
LastMove.complete(event.move()); // complete the future
}
}, true); // auto-unsubscribe
}
// This blocks until the next move arrives
public int take() throws ExecutionException, InterruptedException {
int move = LastMove.get(); // blocking
LastMove = new CompletableFuture<>(); // reset for next move
return move;
}*/
}

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