41 Commits

Author SHA1 Message Date
b33c85419c Update BitGameCanvas.java 2025-12-05 22:08:45 +01:00
449387c8ed Removed System-Outs to clean up console 2025-12-05 14:18:47 +01:00
237f708a54 Added a ChatGPT generated MiniMaxAI based on the old MiniMaxAI but with alpha-beta pruning and heuristics for Reversi 2025-12-05 14:09:54 +01:00
64016bd3f0 Added a method getWinner() to game interface.Controller now tells gameThreads how to deal with drawing UI and sending a move to server. 2025-12-05 12:16:03 +01:00
38de4f2156 Drawing of board on canvas is now done from bitboards rather than translating. 2025-12-05 01:20:01 +01:00
b3a97a8978 Removed old AI and old files. Added a new generic random AI. game no longer deals with translation. 2025-12-05 01:05:11 +01:00
3c283092a3 Made all network events async again 2025-12-04 21:59:31 +01:00
7d90d475f1 Merge branch 'Development' into 276-refactor-the-game-to-use-bitboards-instead 2025-12-04 21:27:35 +01:00
05dcea03a1 Added comment 2025-12-04 21:27:02 +01:00
76f836b1c1 made more classes deepClonable. 2025-12-04 21:23:26 +01:00
6607918635 Removed souts for debugging 2025-12-04 20:55:05 +01:00
86e740a34a Fixed local and online play for both games 2025-12-04 20:50:58 +01:00
ramollia
be57e25a48 fixed getLegalMoves & getFlips 2025-12-04 20:12:15 +01:00
0993abeec7 Everything is broken 2025-12-04 19:43:03 +01:00
ramollia
7ea45586ae fixed? getLegalMoves 2025-12-04 19:36:38 +01:00
788cf08b49 Merge remote-tracking branch 'origin/276-refactor-the-game-to-use-bitboards-instead' into 276-refactor-the-game-to-use-bitboards-instead 2025-12-04 15:00:41 +01:00
ramollia
d74e7b4517 fixed getLegalMoves 2025-12-04 14:48:35 +01:00
21b489bbe7 Almost done with implementing bitboards. Reversi is broken and artifical players don't work yet. 2025-12-04 14:19:48 +01:00
f4ee992166 Bitboard implemented with scuffed TicTacToe translation done by game. This should be done by the view. 2025-12-04 00:49:49 +01:00
lieght
f60df73b66 Loading circle, better loading colors. 2025-12-03 23:55:12 +01:00
34d83ff7a5 (DOES NOT COMPILE) In-between commit 2025-12-03 22:44:43 +01:00
8ca2399e6a Merge branch 'Development' of https://github.com/2OOP/pism into Development 2025-12-03 21:51:14 +01:00
8c75ac1471 Making threads verbose regarding exceptions 2025-12-03 21:51:01 +01:00
lieght
f866eab8ba Best fix for white screen at start 2025-12-03 21:50:32 +01:00
b3d65e73a0 Merge branch 'Development' into 276-refactor-the-game-to-use-bitboards-instead 2025-12-03 20:39:27 +01:00
Stef
8d77f51355 272 remake game framework interfaces to properly represent vmc (#278)
* Cleaned up a lot of old files and renamed/remade interfaces to better suit the framework

* Broken commit

* Fixed online play

* Better file structure and closer to MVC
2025-12-03 20:35:37 +01:00
lieght
040287ad70 Added infinite boolean, fixed loading behaviour at startup 2025-12-03 18:56:08 +01:00
lieght
740d2cf3db Fixed systems starting, before assets being loaded (I am retarded) 2025-12-03 18:13:57 +01:00
Bas Antonius de Jong
628e4f30b5 Main menu loader (#277)
* LoadingWidget main menu

* fixed garbage code

* Fixed garbage code 2

* LoadWidget fix, added loading to starting the game. Removed unnecessary console output

---------

Co-authored-by: ramollia <>
2025-12-03 14:49:59 +01:00
ramollia
c25be04ff1 added new classes for the games that use bitboards instead. also combined game with turnbasedgame 2025-12-03 12:51:09 +01:00
Bas de Jong
bc84171029 Double loading call fix, LoadingWidget docs 2025-12-03 11:39:25 +01:00
Bas Antonius de Jong
3c9b010dd3 231 connecting to server feedback (#275)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Imports

* fixed loadingwidget

* Workable LoadingWidget and trying to connect to server

* Removed output

* Small bug temp fix

---------

Co-authored-by: ramollia <>
2025-12-02 20:59:46 +01:00
michiel
4dbc4997a0 added back button sounds because SOMEONE fucked it up..... 2025-12-02 11:51:00 +01:00
Stef
9f55f8e1c7 Merge new framework into development (#269)
* Created a somewhat generic TurnBasedGame thread. Temporary UI that only works for TicTacToe rn. Added a LocalPlayer with the intent to add more players

* (RANDOM COMMIT) Hope it works

* Changes by bas

* Fixed dependency issues

* Fixed major issue in game deepcopy

* Merge conflict fix

* Removed unused import

* Update GTBGT branch from dev branch (#263)

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* Removed views

* Merge conflict fix

* Removed unused import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* Revert "Update GTBGT branch from dev branch (#263)"

This reverts commit 9134d7e343.

* Fixed frontend not using GameController because of spaghetti code.

* Removed unused imports

* GameCanvas not implements a DrawPlayerMove that can be overridden for specific implementations

* Created an event that will request the controller to refresh the UI.

* ADDED DEPENDENCY. Renamed GameControllers to GameManagers, gameThread is not game controller.

* Attempt at adding an online player. I think it doesn't work because of unsubscriben after success not working

* Multiplayer is functional through OnlineThreadBehaviour. Empty slots are currently represented by -1 in the GUI.

* Removed sout spam, added logger than I can't get to work.

* Idek what these changes are

* Te lang geen commit, sorry

* Multiplayer seems to work pretty well now, hopefully I can add the other games soon.

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Inbetween commit of adding Reversi. This is a lot of spaghetti.

* Fixed stress tests

* Fixed typo in NetworkingGameClientHandler that prevented losses from being received

* Missed 2nd typo. Fixed

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Works now with updated EventFlow(). Unsubscribing works. ReversiAIR has an issue where a forced move returns -1 and local play back button doesn't work properly. To be fixed

* Fixed ReversiR issue that caused skip turn desync

* Fixed color mismatch with server and online main player is now correct.

* Added a bunch of java doc and small changes

* Small changes

* Added a new Thread Behaviour to test framework.

* Fixed human error I made in TicTacToeR logic...

* Fixed broken event and wrong player being presented as winner.

* Idk changes

* Fixed PR conflicts

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>
2025-12-02 11:25:22 +01:00
Bas Antonius de Jong
d9437c1b8a Tutorials to Dev (#264)
* Fixed garbage code

* added a pop button

* Tutorial images now use ImageAsset.java

* Added button to continue and start game. Refactors

* Refactored nextScreen runnable

* Removed unused imports

* Refactored switch statement

* Added documentation

* Removed space

* Added translations

* Added function input for enabling/disabling localization p/text

---------

Co-authored-by: ramollia <>
2025-12-02 10:57:46 +01:00
c332033a06 Fixed old new EventFlow().listen() missing false as third param 2025-11-30 18:03:16 +01:00
lieght
3953762178 Removed loading widget from Server.java 2025-11-30 17:55:52 +01:00
Bas Antonius de Jong
12a20a224e Fix music display not working (#267)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Replace deprecated with correct function
2025-11-30 17:51:52 +01:00
Bas Antonius de Jong
81740acd04 Debugs for EventBus and fixed unsubscribe all (#266)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import
2025-11-30 17:15:14 +01:00
Bas Antonius de Jong
25c02c7ad0 Fix eventbus problems (#265)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function
2025-11-30 14:22:05 +01:00
lieght
ec0ce4ea37 Added function input for enabling/disabling localization p/text 2025-11-29 12:23:17 +01:00
114 changed files with 3380 additions and 3144 deletions

View File

@@ -11,30 +11,6 @@ import org.toop.framework.resource.resources.SoundEffectAsset;
public final class Main {
static void main(String[] args) {
initSystems();
App.run(args);
}
private static void initSystems() {
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/assets"));
new Thread(() -> new NetworkingClientEventListener(new NetworkingClientManager())).start();
new Thread(() -> {
MusicManager<MusicAsset> musicManager = new MusicManager<>(ResourceManager.getAllOfTypeAndRemoveWrapper(MusicAsset.class), true);
SoundEffectManager<SoundEffectAsset> soundEffectManager = new SoundEffectManager<>(ResourceManager.getAllOfType(SoundEffectAsset.class));
AudioVolumeManager audioVolumeManager = new AudioVolumeManager()
.registerManager(VolumeControl.MASTERVOLUME, musicManager)
.registerManager(VolumeControl.MASTERVOLUME, soundEffectManager)
.registerManager(VolumeControl.FX, soundEffectManager)
.registerManager(VolumeControl.MUSIC, musicManager);
new AudioEventListener<>(
musicManager,
soundEffectManager,
audioVolumeManager
).initListeners("medium-button-click.wav");
}).start();
}
}

View File

@@ -1,13 +1,26 @@
package org.toop.app;
import javafx.application.Platform;
import javafx.scene.paint.Color;
import org.toop.Main;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.Widget;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget;
import org.toop.app.widget.display.SongDisplay;
import org.toop.app.widget.popup.QuitPopup;
import org.toop.app.widget.view.MainView;
import org.toop.framework.audio.*;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.NetworkingClientEventListener;
import org.toop.framework.networking.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.events.AssetLoaderEvents;
import org.toop.framework.resource.resources.CssAsset;
import org.toop.framework.resource.resources.MusicAsset;
import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.local.AppContext;
import org.toop.local.AppSettings;
@@ -32,14 +45,20 @@ public final class App extends Application {
@Override
public void start(Stage stage) throws Exception {
// Start loading localization
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/localization"));
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/style"));
final StackPane root = WidgetContainer.setup();
final Scene scene = new Scene(root);
stage.setOpacity(0.0);
stage.setTitle(AppContext.getString("app-title"));
stage.titleProperty().bind(AppContext.bindToKey("app-title"));
stage.setWidth(1080);
stage.setHeight(720);
stage.setWidth(0);
stage.setHeight(0);
scene.getRoot();
@@ -47,14 +66,12 @@ public final class App extends Application {
stage.setMinHeight(720);
stage.setOnCloseRequest(event -> {
event.consume();
startQuit();
quit();
});
stage.setScene(scene);
stage.setResizable(true);
stage.show();
App.stage = stage;
App.scene = scene;
@@ -64,12 +81,102 @@ public final class App extends Application {
App.isQuitting = false;
AppSettings.applySettings();
new EventFlow().addPostEvent(new AudioEvents.StartBackgroundMusic()).asyncPostEvent();
WidgetContainer.add(Pos.CENTER, new MainView());
WidgetContainer.add(Pos.BOTTOM_RIGHT, new SongDisplay());
LoadingWidget loading = new LoadingWidget(Primitive.text(
"Loading...", false), 0, 0, Integer.MAX_VALUE, false, false // Just set a high default
);
WidgetContainer.setCurrentView(loading);
setOnLoadingSuccess(loading);
EventFlow loadingFlow = new EventFlow();
final boolean[] hasRun = {false};
loadingFlow
.listen(AssetLoaderEvents.LoadingProgressUpdate.class, e -> {
if (!hasRun[0]) {
hasRun[0] = true;
try {
Thread.sleep(100);
} catch (InterruptedException ex) {
throw new RuntimeException(ex);
}
Platform.runLater(() -> stage.setOpacity(1.0));
}
Platform.runLater(() -> loading.setMaxAmount(e.isLoadingAmount()));
Platform.runLater(() -> {
try {
loading.setAmount(e.hasLoadedAmount());
} catch (Exception ex) {
throw new RuntimeException(ex);
}
});
if (e.hasLoadedAmount() >= e.isLoadingAmount()) {
Platform.runLater(loading::triggerSuccess);
loadingFlow.unsubscribe("init_loading");
}
}, false, "init_loading");
// Start loading assets
new Thread(() -> ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/assets")))
.start();
stage.show();
}
private void setOnLoadingSuccess(LoadingWidget loading) {
loading.setOnSuccess(() -> {
initSystems();
AppSettings.applyMusicVolumeSettings();
new EventFlow().addPostEvent(new AudioEvents.StartBackgroundMusic()).postEvent();
loading.hide();
WidgetContainer.add(Pos.CENTER, new MainView());
WidgetContainer.add(Pos.BOTTOM_RIGHT, new SongDisplay());
stage.setOnCloseRequest(event -> {
event.consume();
startQuit();
});
});
}
private void initSystems() { // TODO Move to better place
new Thread(() -> new NetworkingClientEventListener(new NetworkingClientManager())).start();
new Thread(() -> {
MusicManager<MusicAsset> musicManager =
new MusicManager<>(ResourceManager.getAllOfTypeAndRemoveWrapper(MusicAsset.class), true);
SoundEffectManager<SoundEffectAsset> soundEffectManager =
new SoundEffectManager<>(ResourceManager.getAllOfType(SoundEffectAsset.class));
AudioVolumeManager audioVolumeManager = new AudioVolumeManager()
.registerManager(VolumeControl.MASTERVOLUME, musicManager)
.registerManager(VolumeControl.MASTERVOLUME, soundEffectManager)
.registerManager(VolumeControl.FX, soundEffectManager)
.registerManager(VolumeControl.MUSIC, musicManager);
new AudioEventListener<>(
musicManager,
soundEffectManager,
audioVolumeManager
).initListeners("medium-button-click.wav");
}).start();
// Threads must be ready, before continue, TODO use latch instead
try {
Thread.sleep(200);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
public static void startQuit() {
if (isQuitting) {
return;

View File

@@ -3,9 +3,7 @@ package org.toop.app;
public class GameInformation {
public enum Type {
TICTACTOE(2, 5),
REVERSI(2, 10),
CONNECT4(2, 7),
BATTLESHIP(2, 5);
REVERSI(2, 10);
private final int playerCount;
private final int maxDepth;

View File

@@ -1,17 +1,26 @@
package org.toop.app;
import org.toop.app.game.Connect4Game;
import org.toop.app.game.ReversiGame;
import org.toop.app.game.TicTacToeGame;
import javafx.application.Platform;
import javafx.geometry.Pos;
import org.toop.app.gameControllers.*;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget;
import org.toop.app.widget.popup.ChallengePopup;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.popup.SendChallengePopup;
import org.toop.app.widget.view.ServerView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.clients.TournamentNetworkingClient;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.types.NetworkingConnector;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.OnlinePlayer;
import org.toop.game.players.RandomAI;
import org.toop.local.AppContext;
import java.util.List;
@@ -22,6 +31,7 @@ import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
public final class Server {
// TODO: Keep track of listeners. Remove them on Server connection close so reference is deleted.
private String user = "";
private long clientId = -1;
@@ -31,24 +41,27 @@ public final class Server {
private ServerView primary;
private boolean isPolling = true;
private GameController gameController;
private final AtomicBoolean isSingleGame = new AtomicBoolean(false);
private ScheduledExecutorService scheduler;
private EventFlow eventFlow = new EventFlow();
public static GameInformation.Type gameToType(String game) {
if (game.equalsIgnoreCase("tic-tac-toe")) {
return GameInformation.Type.TICTACTOE;
} else if (game.equalsIgnoreCase("reversi")) {
return GameInformation.Type.REVERSI;
} else if (game.equalsIgnoreCase("connect4")) {
return GameInformation.Type.CONNECT4;
// } else if (game.equalsIgnoreCase("battleship")) {
// return GameInformation.Type.BATTLESHIP;
}
return null;
}
// Server has to deal with ALL network related listen events. This "server" can then interact with the manager to make stuff happen.
// This prevents data races where events get sent to the game manager but the manager isn't ready yet.
public Server(String ip, String port, String user) {
if (ip.split("\\.").length < 4) {
new ErrorPopup("\"" + ip + "\" " + AppContext.getString("is-not-a-valid-ip-address"));
@@ -69,27 +82,75 @@ public final class Server {
return;
}
new EventFlow()
final int reconnectAttempts = 10;
LoadingWidget loading = new LoadingWidget(
Primitive.text("connecting"), 0, 0, reconnectAttempts, true, true
);
WidgetContainer.getCurrentView().transitionNext(loading);
var a = new EventFlow()
.addPostEvent(NetworkEvents.StartClient.class,
new TournamentNetworkingClient(),
new NetworkingConnector(ip, parsedPort, 10, 1, TimeUnit.SECONDS)
)
.onResponse(NetworkEvents.StartClientResponse.class, e -> {
this.user = user;
clientId = e.clientId();
new NetworkingConnector(ip, parsedPort, reconnectAttempts, 1, TimeUnit.SECONDS)
);
new EventFlow().addPostEvent(new NetworkEvents.SendLogin(clientId, user)).postEvent();
loading.setOnFailure(() -> {
WidgetContainer.getCurrentView().transitionPrevious();
a.unsubscribe("connecting");
a.unsubscribe("startclient");
WidgetContainer.add(
Pos.CENTER,
new ErrorPopup(AppContext.getString("connecting-failed") + " " + ip + ":" + port)
);
});
primary = new ServerView(user, this::sendChallenge, this::disconnect);
WidgetContainer.getCurrentView().transitionNext(primary);
a.onResponse(NetworkEvents.StartClientResponse.class, e -> {
startPopulateScheduler();
populateGameList();
if (!e.successful()) {
return;
}
}).postEvent();
WidgetContainer.getCurrentView().transitionPrevious();
new EventFlow().listen(this::handleReceivedChallenge)
.listen(this::handleMatchResponse);
a.unsubscribe("connecting");
a.unsubscribe("startclient");
this.user = user;
clientId = e.clientId();
new EventFlow().addPostEvent(new NetworkEvents.SendLogin(clientId, user)).postEvent();
primary = new ServerView(user, this::sendChallenge, this::disconnect);
WidgetContainer.getCurrentView().transitionNext(primary);
startPopulateScheduler();
populateGameList();
}, false, "startclient")
.listen(
NetworkEvents.ConnectTry.class,
e -> Platform.runLater(
() -> {
try {
loading.setAmount(e.amount());
if (e.amount() >= loading.getMaxAmount()) {
loading.triggerFailure();
}
} catch (Exception ex) {
throw new RuntimeException(ex);
}
}
),
false, "connecting"
)
.postEvent();
eventFlow.listen(NetworkEvents.ChallengeResponse.class, this::handleReceivedChallenge, false)
.listen(NetworkEvents.GameMatchResponse.class, this::handleMatchResponse, false)
.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false)
.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false)
.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false);
}
private void sendChallenge(String opponent) {
@@ -102,10 +163,16 @@ public final class Server {
}
private void handleMatchResponse(NetworkEvents.GameMatchResponse response) {
if (!isPolling) return;
// TODO: Redo all of this mess
if (gameController != null) {
gameController.stop();
}
gameController = null;
//if (!isPolling) return;
String gameType = extractQuotedValue(response.gameType());
if (response.clientId() == clientId) {
isPolling = false;
onlinePlayers.clear();
@@ -126,21 +193,61 @@ public final class Server {
information.players[0].computerThinkTime = 1;
information.players[1].name = response.opponent();
Runnable onGameOverRunnable = isSingleGame.get()? null: this::gameOver;
/*switch (type){
case TICTACTOE ->{
players[myTurn] = new ArtificialPlayer<>(new TicTacToeAIR(), user);
}
case REVERSI ->{
players[myTurn] = new ArtificialPlayer<>(new ReversiAIR(), user);
}
}*/
switch (type) {
case TICTACTOE ->
new TicTacToeGame(information, myTurn, this::forfeitGame, this::exitGame, this::sendMessage, onGameOverRunnable);
case REVERSI ->
new ReversiGame(information, myTurn, this::forfeitGame, this::exitGame, this::sendMessage, onGameOverRunnable);
case CONNECT4 ->
new Connect4Game(information, myTurn, this::forfeitGame, this::exitGame, this::sendMessage, onGameOverRunnable);
case TICTACTOE ->{
Player<BitboardTicTacToe>[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), user);
gameController = new TicTacToeBitController(players);
}
case REVERSI -> {
Player<BitboardReversi>[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), user);
gameController = new ReversiBitController(players);}
default -> new ErrorPopup("Unsupported game type.");
}
if (gameController != null){
gameController.start();
}
}
}
private void handleYourTurn(NetworkEvents.YourTurnResponse response) {
if (gameController == null) {
return;
}
gameController.onYourTurn(response);
}
private void handleGameResult(NetworkEvents.GameResultResponse response) {
if (gameController == null) {
return;
}
gameController.gameFinished(response);
}
private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
if (gameController == null) {
return;
}
gameController.onMoveReceived(response);
}
private void handleReceivedChallenge(NetworkEvents.ChallengeResponse response) {
if (!isPolling) return;
@@ -200,7 +307,7 @@ public final class Server {
} else {
stopScheduler();
}
}, 0, 5, TimeUnit.SECONDS);
}, 0, 1, TimeUnit.SECONDS);
}
private void stopScheduler() {

View File

@@ -0,0 +1,247 @@
package org.toop.app.canvas;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.input.MouseButton;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.util.Duration;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.view.GUIEvents;
import java.util.function.Consumer;
public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameCanvas<T> {
protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width &&
y >= this.y && y <= this.y + height;
}
}
protected final Canvas canvas;
protected final GraphicsContext graphics;
protected final Color color;
protected final Color backgroundColor;
protected final int width;
protected final int height;
protected final int rowSize;
protected final int columnSize;
protected final int gapSize;
protected final boolean edges;
protected final Cell[] cells;
private Consumer<Long> onCellCLicked;
public void setOnCellClicked(Consumer<Long> onClick) {
this.onCellCLicked = onClick;
}
protected BitGameCanvas(Color color, Color backgroundColor, int width, int height, int rowSize, int columnSize, int gapSize, boolean edges) {
canvas = new Canvas(width, height);
graphics = canvas.getGraphicsContext2D();
this.onCellCLicked = (c) -> new EventFlow().addPostEvent(GUIEvents.PlayerAttemptedMove.class, c).postEvent();
this.color = color;
this.backgroundColor = backgroundColor;
this.width = width;
this.height = height;
this.rowSize = rowSize;
this.columnSize = columnSize;
this.gapSize = gapSize;
this.edges = edges;
cells = new Cell[rowSize * columnSize];
final float cellWidth = ((float) width - gapSize * rowSize - gapSize) / rowSize;
final float cellHeight = ((float) height - gapSize * columnSize - gapSize) / columnSize;
for (int y = 0; y < columnSize; y++) {
final float startY = y * cellHeight + y * gapSize + gapSize;
for (int x = 0; x < rowSize; x++) {
final float startX = x * cellWidth + x * gapSize + gapSize;
cells[x + y * rowSize] = new Cell(startX, startY, cellWidth, cellHeight);
}
}
canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) {
return;
}
final int column = (int) ((event.getX() / this.width) * rowSize);
final int row = (int) ((event.getY() / this.height) * columnSize);
final Cell cell = cells[column + row * rowSize];
if (cell.isInside(event.getX(), event.getY())) {
event.consume();
this.onCellCLicked.accept(1L << (column + row * rowSize));
}
});
render();
}
public void loopOverBoard(long bb, Consumer<Integer> onCell){
while (bb != 0) {
int idx = Long.numberOfTrailingZeros(bb); // index of least-significant 1-bit
onCell.accept(idx);
bb &= bb - 1; // clear LSB 1-bit
}
}
private void render() {
graphics.setFill(backgroundColor);
graphics.fillRect(0, 0, width, height);
graphics.setFill(color);
for (int x = 0; x < rowSize - 1; x++) {
final float start = cells[x].x + cells[x].width;
graphics.fillRect(start, gapSize, gapSize, height - gapSize * 2);
}
for (int y = 0; y < columnSize - 1; y++) {
final float start = cells[y * rowSize].y + cells[y * rowSize].height;
graphics.fillRect(gapSize, start, width - gapSize * 2, gapSize);
}
if (edges) {
graphics.fillRect(0, 0, width, gapSize);
graphics.fillRect(0, 0, gapSize, height);
graphics.fillRect(width - gapSize, 0, gapSize, height);
graphics.fillRect(0, height - gapSize, width, gapSize);
}
}
public void fill(Color color, int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.setFill(color);
graphics.fillRect(x, y, width, height);
}
public void clear(int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.clearRect(x, y, width, height);
graphics.setFill(backgroundColor);
graphics.fillRect(x, y, width, height);
}
public void clearAll() {
for (int i = 0; i < cells.length; i++) {
clear(i);
}
}
public void drawPlayerMove(int player, int move) {
final float x = cells[move].x() + gapSize;
final float y = cells[move].y() + gapSize;
final float width = cells[move].width() - gapSize * 2;
final float height = cells[move].height() - gapSize * 2;
graphics.setFill(color);
graphics.setFont(Font.font("Arial", 40)); // TODO different font and size
graphics.fillText(String.valueOf(player), x + width, y + height);
}
public void drawDot(Color color, int cell) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.setFill(color);
graphics.fillOval(x, y, width, height);
}
public void drawInnerDot(Color color, int cell, boolean slightlyBigger) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
float multiplier = slightlyBigger?1.4f:1.5f;
final float width = (cells[cell].width() - gapSize * 2)/multiplier;
final float height = (cells[cell].height() - gapSize * 2)/multiplier;
float offset = slightlyBigger?5f:4f;
graphics.setFill(color);
graphics.fillOval(x + width/offset, y + height/offset, width, height);
}
private void drawDotScaled(Color color, int cell, double scale) {
final float cx = cells[cell].x() + gapSize;
final float cy = cells[cell].y() + gapSize;
final float fullWidth = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
final float scaledWidth = (float)(fullWidth * scale);
final float offsetX = (fullWidth - scaledWidth) / 2;
graphics.setFill(color);
graphics.fillOval(cx + offsetX, cy, scaledWidth, height);
}
public Timeline flipDot(Color fromColor, Color toColor, int cell) {
final int steps = 60;
final long duration = 250;
final double interval = duration / (double) steps;
final Timeline timeline = new Timeline();
for (int i = 0; i <= steps; i++) {
final double t = i / (double) steps;
final KeyFrame keyFrame = new KeyFrame(Duration.millis(i * interval),
_ -> {
clear(cell);
final double scale = t <= 0.5 ? 1 - 2 * t : 2 * t - 1;
final Color currentColor = t < 0.5 ? fromColor : toColor;
drawDotScaled(currentColor, cell, scale);
}
);
timeline.getKeyFrames().add(keyFrame);
}
return timeline;
}
public Canvas getCanvas() {
return canvas;
}
}

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@@ -1,11 +0,0 @@
package org.toop.app.canvas;
import javafx.scene.paint.Color;
import java.util.function.Consumer;
public class Connect4Canvas extends GameCanvas {
public Connect4Canvas(Color color, int width, int height, Consumer<Integer> onCellClicked) {
super(color, Color.TRANSPARENT, width, height, 7, 6, 10, true, onCellClicked,null);
}
}

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package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface DrawPlayerHover {
void drawPlayerHover(int player, int move, TurnBasedGame game);
}

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package org.toop.app.canvas;
public interface DrawPlayerMove {
void drawPlayerMove(int player, int move);
}

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@@ -1,215 +1,8 @@
package org.toop.app.canvas;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.input.MouseButton;
import javafx.scene.paint.Color;
import javafx.util.Duration;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
public abstract class GameCanvas {
protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width &&
y >= this.y && y <= this.y + height;
}
}
protected final Canvas canvas;
protected final GraphicsContext graphics;
protected final Color color;
protected final Color backgroundColor;
protected final int width;
protected final int height;
protected final int rowSize;
protected final int columnSize;
protected final int gapSize;
protected final boolean edges;
protected final Cell[] cells;
protected GameCanvas(Color color, Color backgroundColor, int width, int height, int rowSize, int columnSize, int gapSize, boolean edges, Consumer<Integer> onCellClicked, Consumer<Integer> newCellEntered) {
canvas = new Canvas(width, height);
graphics = canvas.getGraphicsContext2D();
this.color = color;
this.backgroundColor = backgroundColor;
this.width = width;
this.height = height;
this.rowSize = rowSize;
this.columnSize = columnSize;
this.gapSize = gapSize;
this.edges = edges;
cells = new Cell[rowSize * columnSize];
final float cellWidth = ((float) width - gapSize * rowSize - gapSize) / rowSize;
final float cellHeight = ((float) height - gapSize * columnSize - gapSize) / columnSize;
for (int y = 0; y < columnSize; y++) {
final float startY = y * cellHeight + y * gapSize + gapSize;
for (int x = 0; x < rowSize; x++) {
final float startX = x * cellWidth + x * gapSize + gapSize;
cells[x + y * rowSize] = new Cell(startX, startY, cellWidth, cellHeight);
}
}
canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) {
return;
}
final int column = (int) ((event.getX() / this.width) * rowSize);
final int row = (int) ((event.getY() / this.height) * columnSize);
final Cell cell = cells[column + row * rowSize];
if (cell.isInside(event.getX(), event.getY())) {
event.consume();
onCellClicked.accept(column + row * rowSize);
}
});
render();
}
private void render() {
graphics.setFill(backgroundColor);
graphics.fillRect(0, 0, width, height);
graphics.setFill(color);
for (int x = 0; x < rowSize - 1; x++) {
final float start = cells[x].x + cells[x].width;
graphics.fillRect(start, gapSize, gapSize, height - gapSize * 2);
}
for (int y = 0; y < columnSize - 1; y++) {
final float start = cells[y * rowSize].y + cells[y * rowSize].height;
graphics.fillRect(gapSize, start, width - gapSize * 2, gapSize);
}
if (edges) {
graphics.fillRect(0, 0, width, gapSize);
graphics.fillRect(0, 0, gapSize, height);
graphics.fillRect(width - gapSize, 0, gapSize, height);
graphics.fillRect(0, height - gapSize, width, gapSize);
}
}
public void fill(Color color, int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.setFill(color);
graphics.fillRect(x, y, width, height);
}
public void clear(int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.clearRect(x, y, width, height);
graphics.setFill(backgroundColor);
graphics.fillRect(x, y, width, height);
}
public void clearAll() {
for (int i = 0; i < cells.length; i++) {
clear(i);
}
}
public void drawDot(Color color, int cell) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.setFill(color);
graphics.fillOval(x, y, width, height);
}
public void drawInnerDot(Color color, int cell, boolean slightlyBigger) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
float multiplier = slightlyBigger?1.4f:1.5f;
final float width = (cells[cell].width() - gapSize * 2)/multiplier;
final float height = (cells[cell].height() - gapSize * 2)/multiplier;
float offset = slightlyBigger?5f:4f;
graphics.setFill(color);
graphics.fillOval(x + width/offset, y + height/offset, width, height);
}
private void drawDotScaled(Color color, int cell, double scale) {
final float cx = cells[cell].x() + gapSize;
final float cy = cells[cell].y() + gapSize;
final float fullWidth = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
final float scaledWidth = (float)(fullWidth * scale);
final float offsetX = (fullWidth - scaledWidth) / 2;
graphics.setFill(color);
graphics.fillOval(cx + offsetX, cy, scaledWidth, height);
}
public Timeline flipDot(Color fromColor, Color toColor, int cell) {
final int steps = 60;
final long duration = 250;
final double interval = duration / (double) steps;
final Timeline timeline = new Timeline();
for (int i = 0; i <= steps; i++) {
final double t = i / (double) steps;
final KeyFrame keyFrame = new KeyFrame(Duration.millis(i * interval),
_ -> {
clear(cell);
final double scale = t <= 0.5 ? 1 - 2 * t : 2 * t - 1;
final Color currentColor = t < 0.5 ? fromColor : toColor;
drawDotScaled(currentColor, cell, scale);
}
);
timeline.getKeyFrames().add(keyFrame);
}
return timeline;
}
public Canvas getCanvas() {
return canvas;
}
}
public interface GameCanvas<T extends TurnBasedGame<T>> extends GameDrawer<T>{
Canvas getCanvas();
}

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package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameDrawer<T extends TurnBasedGame<T>> {
void redraw(T gameCopy);
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.game.games.reversi.BitboardReversi;
import java.util.Arrays;
import java.util.function.Consumer;
public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> {
public ReversiBitCanvas() {
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
canvas.setOnMouseMoved(event -> {
double mouseX = event.getX();
double mouseY = event.getY();
int cellId = -1;
BitGameCanvas.Cell hovered = null;
for (BitGameCanvas.Cell cell : cells) {
if (cell.isInside(mouseX, mouseY)) {
hovered = cell;
cellId = turnCoordsIntoCellId(mouseX, mouseY);
break;
}
}
});
}
private int turnCoordsIntoCellId(double x, double y) {
final int column = (int) ((x / this.width) * rowSize);
final int row = (int) ((y / this.height) * columnSize);
return column + row * rowSize;
}
@Override
public void redraw(BitboardReversi gameCopy) {
clearAll();
long[] board = gameCopy.getBoard();
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
}
}

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@@ -1,84 +0,0 @@
package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.game.records.Move;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
public final class ReversiCanvas extends GameCanvas {
private Move[] currentlyHighlightedMoves = null;
public ReversiCanvas(Color color, int width, int height, Consumer<Integer> onCellClicked, Consumer<Integer> newCellEntered) {
super(color, new Color(0f,0.4f,0.2f,1f), width, height, 8, 8, 5, true, onCellClicked, newCellEntered);
drawStartingDots();
final AtomicReference<Cell> lastHoveredCell = new AtomicReference<>(null);
canvas.setOnMouseMoved(event -> {
double mouseX = event.getX();
double mouseY = event.getY();
int cellId = -1;
Cell hovered = null;
for (Cell cell : cells) {
if (cell.isInside(mouseX, mouseY)) {
hovered = cell;
cellId = turnCoordsIntoCellId(mouseX, mouseY);
break;
}
}
Cell previous = lastHoveredCell.get();
if (hovered != previous) {
lastHoveredCell.set(hovered);
newCellEntered.accept(cellId);
}
});
}
public void setCurrentlyHighlightedMovesNull() {
currentlyHighlightedMoves = null;
}
public void drawHighlightDots(Move[] moves){
if (currentlyHighlightedMoves != null){
for (final Move move : currentlyHighlightedMoves){
Color color = move.value() == 'W'? Color.BLACK: Color.WHITE;
drawInnerDot(color, move.position(), true);
}
}
currentlyHighlightedMoves = moves;
if (moves != null) {
for (Move move : moves) {
Color color = move.value() == 'B' ? Color.BLACK : Color.WHITE;
drawInnerDot(color, move.position(), false);
}
}
}
private int turnCoordsIntoCellId(double x, double y) {
final int column = (int) ((x / this.width) * rowSize);
final int row = (int) ((y / this.height) * columnSize);
return column + row * rowSize;
}
public void drawStartingDots() {
drawDot(Color.BLACK, 28);
drawDot(Color.WHITE, 36);
drawDot(Color.BLACK, 35);
drawDot(Color.WHITE, 27);
}
public void drawLegalPosition(int cell, char player) {
Color innerColor;
if (player == 'B') {
innerColor = new Color(0.0f, 0.0f, 0.0f, 0.6f);
}
else {
innerColor = new Color(1.0f, 1.0f, 1.0f, 0.75f);
}
drawInnerDot(innerColor, cell,false);
}
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import java.util.Arrays;
import java.util.function.Consumer;
public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
public TicTacToeBitCanvas() {
super(
Color.GRAY,
Color.TRANSPARENT,
(App.getHeight() / 4) * 3,
(App.getHeight() / 4) * 3,
3,
3,
30,
false
);
}
@Override
public void redraw(BitboardTicTacToe gameCopy) {
clearAll();
drawMoves(gameCopy.getBoard());
}
private void drawMoves(long[] gameBoard){
loopOverBoard(gameBoard[0], (i) -> drawX(Color.RED, i));
loopOverBoard(gameBoard[1], (i) -> drawO(Color.BLUE, i));
}
public void drawX(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeLine(x, y, x + width, y + height);
graphics.strokeLine(x + width, y, x, y + height);
}
public void drawO(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeOval(x, y, width, height);
}
}

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@@ -1,38 +0,0 @@
package org.toop.app.canvas;
import javafx.scene.paint.Color;
import java.util.function.Consumer;
public final class TicTacToeCanvas extends GameCanvas {
public TicTacToeCanvas(Color color, int width, int height, Consumer<Integer> onCellClicked) {
super(color, Color.TRANSPARENT, width, height, 3, 3, 30, false, onCellClicked,null);
}
public void drawX(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeLine(x, y, x + width, y + height);
graphics.strokeLine(x + width, y, x, y + height);
}
public void drawO(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeOval(x, y, width, height);
}
}

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@@ -1,122 +0,0 @@
package org.toop.app.game;
import org.toop.app.GameInformation;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.Game;
import org.toop.game.records.Move;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.Supplier;
public abstract class BaseGameThread<TGame extends Game, TAI, TCanvas> {
protected final GameInformation information;
protected final int myTurn;
protected final Runnable onGameOver;
protected final BlockingQueue<Move> moveQueue;
protected final TGame game;
protected final TAI ai;
protected final GameView primary;
protected final TCanvas canvas;
protected final AtomicBoolean isRunning = new AtomicBoolean(true);
protected BaseGameThread(
GameInformation information,
int myTurn,
Runnable onForfeit,
Runnable onExit,
Consumer<String> onMessage,
Runnable onGameOver,
Supplier<TGame> gameSupplier,
Supplier<TAI> aiSupplier,
Function<Consumer<Integer>, TCanvas> canvasFactory) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
this.moveQueue = new LinkedBlockingQueue<>();
this.game = gameSupplier.get();
this.ai = aiSupplier.get();
String type = information.type.getTypeToString();
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, type);
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, type);
}
this.canvas = canvasFactory.apply(this::onCellClicked);
addCanvasToPrimary();
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null)
new Thread(this::localGameThread).start();
else
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
private void onCellClicked(int cell) {
if (!isRunning.get()) return;
final int currentTurn = getCurrentTurn();
if (!information.players[currentTurn].isHuman) return;
final char value = getSymbolForTurn(currentTurn);
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
protected void gameOver() {
if (onGameOver != null) {
isRunning.set(false);
onGameOver.run();
}
}
protected void setGameLabels(boolean isMe) {
final int currentTurn = getCurrentTurn();
final String turnName = getNameForTurn(currentTurn);
primary.nextPlayer(
isMe,
information.players[isMe ? 0 : 1].name,
turnName,
information.players[isMe ? 1 : 0].name
);
}
protected abstract void addCanvasToPrimary();
protected abstract int getCurrentTurn();
protected abstract char getSymbolForTurn(int turn);
protected abstract String getNameForTurn(int turn);
protected abstract void onMoveResponse(NetworkEvents.GameMoveResponse response);
protected abstract void onYourTurnResponse(NetworkEvents.YourTurnResponse response);
protected abstract void localGameThread();
}

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package org.toop.app.game;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.Connect4Canvas;
import org.toop.app.widget.view.GameView;
import org.toop.app.widget.WidgetContainer;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.Connect4.Connect4;
import org.toop.game.Connect4.Connect4AI;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
public class Connect4Game {
private final GameInformation information;
private final int myTurn;
private Runnable onGameOver;
private final BlockingQueue<Move> moveQueue;
private final Connect4 game;
private final Connect4AI ai;
private final int columnSize = 7;
private final int rowSize = 6;
private final GameView primary;
private final Connect4Canvas canvas;
private final AtomicBoolean isRunning;
public Connect4Game(GameInformation information, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
moveQueue = new LinkedBlockingQueue<Move>();
game = new Connect4();
ai = new Connect4AI();
isRunning = new AtomicBoolean(true);
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, "Connect4");
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, "Connect4");
}
canvas = new Connect4Canvas(Color.GRAY,
(App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,
(cell) -> {
if (onForfeit == null || onExit == null) {
if (information.players[game.getCurrentTurn()].isHuman) {
final char value = game.getCurrentTurn() == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell%columnSize, value));
} catch (InterruptedException _) {}
}
} else {
if (information.players[0].isHuman) {
final char value = myTurn == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell%columnSize, value));
} catch (InterruptedException _) {}
}
}
});
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null) {
new Thread(this::localGameThread).start();
setGameLabels(information.players[0].isHuman);
} else {
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
updateCanvas();
}
public Connect4Game(GameInformation information) {
this(information, 0, null, null, null, null);
}
private void localGameThread() {
while (isRunning.get()) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "RED" : "BLUE";
final int nextTurn = (currentTurn + 1) % information.type.getPlayerCount();
primary.nextPlayer(information.players[currentTurn].isHuman,
information.players[currentTurn].name,
currentValue,
information.players[nextTurn].name);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = Math.abs(information.players[currentTurn].computerThinkTime * 1000L - elapsedTime);
try {
Thread.sleep((long)(sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
final GameState state = game.play(move);
updateCanvas();
/*
if (move.value() == 'X') {
canvas.drawX(Color.INDIANRED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.ROYALBLUE, move.position());
}
*/
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
primary.gameOver(true, information.players[currentTurn].name);
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
private void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'X' : 'O';
} else {
playerChar = myTurn == 0? 'O' : 'X';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
gameOver();
}
}
if (move.value() == 'X') {
canvas.drawDot(Color.INDIANRED, move.position());
} else if (move.value() == 'O') {
canvas.drawDot(Color.ROYALBLUE, move.position());
}
updateCanvas();
setGameLabels(game.getCurrentTurn() == myTurn);
}
private void gameOver() {
if (onGameOver == null){
return;
}
isRunning.set(false);
onGameOver.run();
}
private void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move = ai.findBestMove(game, information.players[0].computerDifficulty);
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short)position))
.postEvent();
}
private void updateCanvas() {
canvas.clearAll();
for (int i = 0; i < game.getBoard().length; i++) {
if (game.getBoard()[i] == 'X') {
canvas.drawDot(Color.RED, i);
} else if (game.getBoard()[i] == 'O') {
canvas.drawDot(Color.BLUE, i);
}
}
}
private void setGameLabels(boolean isMe) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "RED" : "BLUE";
primary.nextPlayer(isMe,
information.players[isMe? 0 : 1].name,
currentValue,
information.players[isMe? 1 : 0].name);
}
}

View File

@@ -1,333 +0,0 @@
package org.toop.app.game;
import javafx.animation.SequentialTransition;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.ReversiCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import org.toop.game.reversi.Reversi;
import org.toop.game.reversi.ReversiAI;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import java.awt.*;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
public final class ReversiGame {
private final GameInformation information;
private final int myTurn;
private final Runnable onGameOver;
private final BlockingQueue<Move> moveQueue;
private final Reversi game;
private final ReversiAI ai;
private final GameView primary;
private final ReversiCanvas canvas;
private final AtomicBoolean isRunning;
private final AtomicBoolean isPaused;
public ReversiGame(GameInformation information, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
moveQueue = new LinkedBlockingQueue<>();
game = new Reversi();
ai = new ReversiAI();
isRunning = new AtomicBoolean(true);
isPaused = new AtomicBoolean(false);
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, "Reversi");
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, "Reversi");
}
canvas = new ReversiCanvas(Color.BLACK,
(App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,
(cell) -> {
if (onForfeit == null || onExit == null) {
if (information.players[game.getCurrentTurn()].isHuman) {
final char value = game.getCurrentTurn() == 0? 'B' : 'W';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
} else {
if (information.players[0].isHuman) {
final char value = myTurn == 0? 'B' : 'W';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
}
},this::highlightCells);
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null) {
new Thread(this::localGameThread).start();
setGameLabels(information.players[0].isHuman);
} else {
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
updateCanvas(false);
}
public ReversiGame(GameInformation information) {
this(information, 0, null, null, null,null);
}
private void localGameThread() {
while (isRunning.get()) {
if (isPaused.get()) {
try {
Thread.sleep(200);
} catch (InterruptedException _) {}
continue;
}
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "BLACK" : "WHITE";
final int nextTurn = (currentTurn + 1) % information.type.getPlayerCount();
primary.nextPlayer(information.players[currentTurn].isHuman,
information.players[currentTurn].name,
currentValue,
information.players[nextTurn].name);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = information.players[currentTurn].computerThinkTime * 1000L - elapsedTime;
try {
Thread.sleep((long) (sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
canvas.setCurrentlyHighlightedMovesNull();
final GameState state = game.play(move);
updateCanvas(true);
if (state != GameState.NORMAL) {
if (state == GameState.TURN_SKIPPED){
continue;
}
int winningPLayerNumber = getPlayerNumberWithHighestScore();
if (state == GameState.WIN && winningPLayerNumber > -1) {
primary.gameOver(true, information.players[winningPLayerNumber].name);
} else if (state == GameState.DRAW || winningPLayerNumber == -1) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
private int getPlayerNumberWithHighestScore(){
Reversi.Score score = game.getScore();
if (score.player1Score() > score.player2Score()) return 0;
if (score.player1Score() < score.player2Score()) return 1;
return -1;
}
private void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'B' : 'W';
} else {
playerChar = myTurn == 0? 'W' : 'B';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
game.play(move);
}
}
updateCanvas(false);
setGameLabels(game.getCurrentTurn() == myTurn);
}
private void gameOver() {
if (onGameOver == null){
return;
}
isRunning.set(false);
onGameOver.run();
}
private void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move = ai.findBestMove(game, information.players[0].computerDifficulty);
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short) position))
.postEvent();
}
private void updateCanvas(boolean animate) {
// Todo: this is very inefficient. still very fast but if the grid is bigger it might cause issues. improve.
canvas.clearAll();
for (int i = 0; i < game.getBoard().length; i++) {
if (game.getBoard()[i] == 'B') {
canvas.drawDot(Color.BLACK, i);
} else if (game.getBoard()[i] == 'W') {
canvas.drawDot(Color.WHITE, i);
}
}
final Move[] flipped = game.getMostRecentlyFlippedPieces();
final SequentialTransition animation = new SequentialTransition();
isPaused.set(true);
final Color fromColor = game.getCurrentPlayer() == 'W'? Color.WHITE : Color.BLACK;
final Color toColor = game.getCurrentPlayer() == 'W'? Color.BLACK : Color.WHITE;
if (animate && flipped != null) {
for (final Move flip : flipped) {
canvas.clear(flip.position());
canvas.drawDot(fromColor, flip.position());
animation.getChildren().addFirst(canvas.flipDot(fromColor, toColor, flip.position()));
}
}
animation.setOnFinished(_ -> {
isPaused.set(false);
if (information.players[game.getCurrentTurn()].isHuman) {
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
canvas.drawLegalPosition(legalMove.position(), game.getCurrentPlayer());
}
}
});
animation.play();
}
private void setGameLabels(boolean isMe) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "BLACK" : "WHITE";
primary.nextPlayer(isMe,
information.players[isMe? 0 : 1].name,
currentValue,
information.players[isMe? 1 : 0].name);
}
private void highlightCells(int cellEntered) {
if (information.players[game.getCurrentTurn()].isHuman) {
Move[] legalMoves = game.getLegalMoves();
boolean isLegalMove = false;
for (Move move : legalMoves) {
if (move.position() == cellEntered){
isLegalMove = true;
break;
}
}
if (cellEntered >= 0){
Move[] moves = null;
if (isLegalMove) {
moves = game.getFlipsForPotentialMove(
new Point(cellEntered%game.getColumnSize(),cellEntered/game.getRowSize()),
game.getCurrentPlayer());
}
canvas.drawHighlightDots(moves);
}
}
}
}

View File

@@ -1,250 +0,0 @@
package org.toop.app.game;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.TicTacToeCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import org.toop.game.tictactoe.TicTacToe;
import org.toop.game.tictactoe.TicTacToeAI;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
public final class TicTacToeGame {
private final GameInformation information;
private final int myTurn;
private final Runnable onGameOver;
private final BlockingQueue<Move> moveQueue;
private final TicTacToe game;
private final TicTacToeAI ai;
private final GameView primary;
private final TicTacToeCanvas canvas;
private final AtomicBoolean isRunning;
public TicTacToeGame(GameInformation information, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
moveQueue = new LinkedBlockingQueue<Move>();
game = new TicTacToe();
ai = new TicTacToeAI();
isRunning = new AtomicBoolean(true);
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, "TicTacToe");
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, "TicTacToe");
}
canvas = new TicTacToeCanvas(Color.GRAY,
(App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,
(cell) -> {
if (onForfeit == null || onExit == null) {
if (information.players[game.getCurrentTurn()].isHuman) {
final char value = game.getCurrentTurn() == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
} else {
if (information.players[0].isHuman) {
final char value = myTurn == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
}
});
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null) {
new Thread(this::localGameThread).start();
} else {
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
}
public TicTacToeGame(GameInformation information) {
this(information, 0, null, null, null, null);
}
private void localGameThread() {
while (isRunning.get()) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "X" : "O";
final int nextTurn = (currentTurn + 1) % information.type.getPlayerCount();
primary.nextPlayer(information.players[currentTurn].isHuman,
information.players[currentTurn].name,
currentValue,
information.players[nextTurn].name);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = information.players[currentTurn].computerThinkTime * 1000L - elapsedTime;
try {
Thread.sleep((long)(sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
final GameState state = game.play(move);
if (move.value() == 'X') {
canvas.drawX(Color.INDIANRED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.ROYALBLUE, move.position());
}
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
primary.gameOver(true, information.players[currentTurn].name);
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
private void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'X' : 'O';
} else {
playerChar = myTurn == 0? 'O' : 'X';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
if(game.getLegalMoves().length == 0) { //only return draw in online multiplayer if the game is actually over.
primary.gameOver(false, "");
gameOver();
}
}
}
if (move.value() == 'X') {
canvas.drawX(Color.RED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.BLUE, move.position());
}
setGameLabels(game.getCurrentTurn() == myTurn);
}
private void gameOver() {
if (onGameOver == null){
return;
}
isRunning.set(false);
onGameOver.run();
}
private void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move;
move = ai.findBestMove(game, information.players[0].computerDifficulty);
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short)position))
.postEvent();
}
private void setGameLabels(boolean isMe) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "X" : "O";
primary.nextPlayer(isMe,
information.players[isMe? 0 : 1].name,
currentValue,
information.players[isMe? 1 : 0].name);
}
}

View File

@@ -1,176 +0,0 @@
package org.toop.app.game;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.TicTacToeCanvas;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import org.toop.game.tictactoe.TicTacToe;
import org.toop.game.tictactoe.TicTacToeAI;
import java.util.function.Consumer;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
public final class TicTacToeGameThread extends BaseGameThread<TicTacToe, TicTacToeAI, TicTacToeCanvas> {
public TicTacToeGameThread(GameInformation info, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
super(info, myTurn, onForfeit, onExit, onMessage, onGameOver,
TicTacToe::new,
TicTacToeAI::new,
clickHandler -> new TicTacToeCanvas(Color.GRAY, (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, clickHandler)
);
}
public TicTacToeGameThread(GameInformation info) {
this(info, 0, null, null, null, null);
}
@Override
protected void addCanvasToPrimary() {
primary.add(Pos.CENTER, canvas.getCanvas());
}
@Override
protected int getCurrentTurn() {
return game.getCurrentTurn();
}
@Override
protected char getSymbolForTurn(int turn) {
return turn == 0 ? 'X' : 'O';
}
@Override
protected String getNameForTurn(int turn) {
return turn == 0 ? "X" : "O";
}
private void drawMove(Move move) {
if (move.value() == 'X') canvas.drawX(Color.RED, move.position());
else canvas.drawO(Color.BLUE, move.position());
}
@Override
protected void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'X' : 'O';
} else {
playerChar = myTurn == 0? 'O' : 'X';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
if (game.getLegalMoves().length == 0) {
primary.gameOver(false, "");
gameOver();
}
}
}
drawMove(move);
setGameLabels(game.getCurrentTurn() == myTurn);
}
@Override
protected void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move;
if (information.players[1].name.equalsIgnoreCase("pism")) {
move = ai.findWorstMove(game,9);
}else{
move = ai.findBestMove(game, information.players[0].computerDifficulty);
}
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short)position))
.postEvent();
}
@Override
protected void localGameThread() {
while (isRunning.get()) {
final int currentTurn = game.getCurrentTurn();
setGameLabels(currentTurn == myTurn);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = information.players[currentTurn].computerThinkTime * 1000L - elapsedTime;
try {
Thread.sleep((long)(sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
final GameState state = game.play(move);
drawMove(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
primary.gameOver(information.players[currentTurn].isHuman, information.players[currentTurn].name);
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
}

View File

@@ -0,0 +1,144 @@
package org.toop.app.gameControllers;
import javafx.application.Platform;
import javafx.geometry.Pos;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.canvas.GameCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.players.LocalPlayer;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public class GenericGameController<T extends TurnBasedGame<T>> implements GameController {
protected final EventFlow eventFlow = new EventFlow();
// Logger for logging
protected final Logger logger = LogManager.getLogger(this.getClass());
// Reference to gameView view
protected final GameView gameView;
// Reference to game canvas
protected final GameCanvas<T> canvas;
protected final TurnBasedGame<T> game; // Reference to game instance
private final ThreadBehaviour gameThreadBehaviour;
// TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(GameCanvas<T> canvas, T game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: " + this.getClass());
this.canvas = canvas;
this.game = game;
this.gameThreadBehaviour = gameThreadBehaviour;
// Tell thread how to send moves
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.postAsync(new NetworkEvents.SendMove(id, (short)translateMove(m))));
// Tell thread how to update UI
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
// Change scene to game view
gameView = new GameView(null, null, null, gameType);
gameView.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(gameView, true);
// Listen to updates
eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer<T> lp){lp.setMove(event.move());}}, false);
}
public void start(){
logger.info("Starting GameManager");
updateUI();
gameThreadBehaviour.start();
}
public void stop(){
logger.info("Stopping GameManager");
removeListeners();
gameThreadBehaviour.stop();
}
public Player<T> getCurrentPlayer(){
return game.getPlayer(getCurrentPlayerIndex());
};
public int getCurrentPlayerIndex(){
return game.getCurrentTurn();
}
protected long translateMove(int move){
return 1L << move;
}
protected int translateMove(long move){
return Long.numberOfTrailingZeros(move);
}
private void removeListeners(){
eventFlow.unsubscribeAll();
}
private void onGameFinish(GUIEvents.GameEnded event){
logger.info("Game Finished");
String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName();
gameView.gameOver(event.winOrTie(), name);
stop();
}
public Player<T> getPlayer(int player){
if (player < 0 || player >= 2){ // TODO: Make game turn player count
logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range");
}
return game.getPlayer(player);
}
private boolean isOnline(){
return this.gameThreadBehaviour instanceof SupportsOnlinePlay;
}
public void onYourTurn(NetworkEvents.YourTurnResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).onYourTurn(event.clientId());
}
}
public void onMoveReceived(NetworkEvents.GameMoveResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).onMoveReceived(
translateMove(Integer.parseInt(event.move())));
}
}
public void gameFinished(NetworkEvents.GameResultResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).gameFinished(event.condition());
}
}
@Override
public void sendMove(long clientId, long move) {
new EventFlow().addPostEvent(NetworkEvents.SendMove.class, clientId, (short) Long.numberOfTrailingZeros(move)).asyncPostEvent();
}
@Override
public void updateUI() {
canvas.redraw(game.deepCopy());
}
}

View File

@@ -0,0 +1,22 @@
package org.toop.app.gameControllers;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.players.OnlinePlayer;
public class ReversiBitController extends GenericGameController<BitboardReversi> {
public ReversiBitController(Player<BitboardReversi>[] players) {
BitboardReversi game = new BitboardReversi(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardReversi> player : players) {
if (player instanceof OnlinePlayer<BitboardReversi>){
thread = new OnlineThreadBehaviour<>(game);
}
}
super(new ReversiBitCanvas(), game, thread, "Reversi");
}
}

View File

@@ -0,0 +1,23 @@
package org.toop.app.gameControllers;
import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalFixedRateThreadBehaviour;
import org.toop.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.OnlinePlayer;
public class TicTacToeBitController extends GenericGameController<BitboardTicTacToe> {
public TicTacToeBitController(Player<BitboardTicTacToe>[] players) {
BitboardTicTacToe game = new BitboardTicTacToe(players);
ThreadBehaviour thread = new LocalThreadBehaviour<>(game);
for (Player<BitboardTicTacToe> player : players) {
if (player instanceof OnlinePlayer<BitboardTicTacToe>){
thread = new OnlineThreadBehaviour<>(game);
}
}
super(new TicTacToeBitCanvas(), game, thread , "TicTacToe");
}
}

View File

@@ -1,10 +1,11 @@
package org.toop.app.widget;
import javafx.scene.image.ImageView;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.resource.resources.ImageAsset;
import org.toop.local.AppContext;
import java.awt.*;
import java.io.File;
import java.util.function.Consumer;
@@ -22,31 +23,39 @@ import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import javafx.util.StringConverter;
public final class Primitive {
public static Text header(String key) {
public final class Primitive {
public static Text header(String key, boolean localize) {
var header = new Text();
header.getStyleClass().add("header");
if (!key.isEmpty()) {
header.setText(AppContext.getString(key));
header.textProperty().bind(AppContext.bindToKey(key));
if (localize) header.setText(AppContext.getString(key)); else header.setText(key);
header.textProperty().bind(AppContext.bindToKey(key, localize));
}
return header;
}
public static Text text(String key) {
public static Text header(String key) {
return header(key, true);
}
public static Text text(String key, boolean localize) {
var text = new Text();
text.getStyleClass().add("text");
if (!key.isEmpty()) {
text.setText(AppContext.getString(key));
text.textProperty().bind(AppContext.bindToKey(key));
if (localize) text.setText(AppContext.getString(key)); else text.setText(key);
text.textProperty().bind(AppContext.bindToKey(key, localize));
}
return text;
}
public static Text text(String key) {
return text(key, true);
}
public static ImageView image(ImageAsset imageAsset) {
ImageView imageView = new ImageView(imageAsset.getImage());
imageView.getStyleClass().add("image");
@@ -56,30 +65,36 @@ public final class Primitive {
return imageView;
}
public static Button button(String key, Runnable onAction) {
public static Button button(String key, Runnable onAction, boolean localize) {
var button = new Button();
button.getStyleClass().add("button");
if (!key.isEmpty()) {
button.setText(AppContext.getString(key));
button.textProperty().bind(AppContext.bindToKey(key));
if (localize) button.setText(AppContext.getString(key)); else button.setText(key);
button.textProperty().bind(AppContext.bindToKey(key, localize));
}
if (onAction != null) {
button.setOnAction(_ ->
onAction.run());
button.setOnAction(_ -> {
onAction.run();
playButtonSound();
});
}
return button;
}
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged) {
public static Button button(String key, Runnable onAction) {
return button(key, onAction, true);
}
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged, boolean localize) {
var input = new TextField();
input.getStyleClass().add("input");
if (!promptKey.isEmpty()) {
input.setPromptText(AppContext.getString(promptKey));
input.promptTextProperty().bind(AppContext.bindToKey(promptKey));
if (localize) input.setPromptText(AppContext.getString(promptKey)); else input.setPromptText(promptKey);
input.promptTextProperty().bind(AppContext.bindToKey(promptKey, localize));
}
input.setText(text);
@@ -92,6 +107,10 @@ public final class Primitive {
return input;
}
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged) {
return input(promptKey, text, onValueChanged, true);
}
public static Slider slider(int min, int max, int value, Consumer<Integer> onValueChanged) {
var slider = new Slider();
slider.getStyleClass().add("slider");
@@ -100,12 +119,17 @@ public final class Primitive {
slider.setMax(max);
slider.setValue(value);
if (onValueChanged != null) {
slider.valueProperty().addListener((_, _, newValue) ->
onValueChanged.accept(newValue.intValue()));
}
if (onValueChanged != null) {
slider.valueProperty().addListener((_, _, newValue) -> {
onValueChanged.accept(newValue.intValue());
});
}
return slider;
slider.setOnMouseReleased(event -> {
playButtonSound();
});
return slider;
}
@SafeVarargs
@@ -122,9 +146,11 @@ public final class Primitive {
}
if (onValueChanged != null) {
choice.valueProperty().addListener((_, _, newValue) ->
onValueChanged.accept(newValue));
}
choice.valueProperty().addListener((_, _, newValue) -> {
onValueChanged.accept(newValue);
playButtonSound();
});
}
choice.setItems(FXCollections.observableArrayList(items));
@@ -176,4 +202,8 @@ public final class Primitive {
return vbox;
}
private static void playButtonSound() {
new EventFlow().addPostEvent(new AudioEvents.ClickButton()).postEvent();
}
}

View File

@@ -0,0 +1,162 @@
package org.toop.app.widget.complex;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.control.Control;
import javafx.scene.control.ProgressBar;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import org.toop.app.widget.Primitive;
import java.util.concurrent.Callable;
import java.util.concurrent.atomic.AtomicBoolean;
public class LoadingWidget extends ViewWidget implements Update { // TODO make of widget type
private final Text loadingText; // TODO Make changeable
private final ProgressIndicator progressBar;
private final AtomicBoolean successTriggered = new AtomicBoolean(false);
private final AtomicBoolean failureTriggered = new AtomicBoolean(false);
private Runnable success = () -> {};
private Runnable failure = () -> {};
private int maxAmount;
private int minAmount;
private int amount;
private Callable<Boolean> successTrigger = () -> (amount >= maxAmount);
private Callable<Boolean> failureTrigger = () -> (amount < minAmount);
private float percentage = 0.0f;
private boolean isInfinite = false;
/**
*
* Widget that shows a loading bar.
*
* @param loadingText Text above the loading bar.
* @param minAmount The minimum amount.
* @param startAmount The starting amount.
* @param maxAmount The max amount.
*/
public LoadingWidget(Text loadingText, int minAmount, int startAmount, int maxAmount, boolean infinite, boolean circle) {
isInfinite = infinite;
this.maxAmount = maxAmount;
this.minAmount = minAmount;
amount = startAmount;
this.loadingText = loadingText;
progressBar = circle ? new ProgressIndicator() : new ProgressBar();
VBox box = Primitive.vbox(this.loadingText, progressBar);
progressBar.getStyleClass().add("loading-progress-bar");
add(Pos.CENTER, box);
}
public void setMaxAmount(int maxAmount) {
this.maxAmount = maxAmount;
}
public void setAmount(int amount) throws Exception {
this.amount = amount;
update();
}
public int getMaxAmount() {
return maxAmount;
}
public int getAmount() {
return amount;
}
public float getPercentage() {
return percentage;
}
public boolean isTriggered() {
return (failureTriggered.get() || successTriggered.get());
}
public ProgressIndicator getProgressBar() {
return progressBar;
}
/**
* What to do when success is triggered.
* @param onSuccess The lambda that gets run on success.
*/
public void setOnSuccess(Runnable onSuccess) {
success = onSuccess;
}
/**
* What to do when failure is triggered.
* @param onFailure The lambda that gets run on failure.
*/
public void setOnFailure(Runnable onFailure) {
failure = onFailure;
}
/**
* The trigger to activate onSuccess.
* @param trigger The lambda that triggers onSuccess.
*/
public void setSuccessTrigger(Callable<Boolean> trigger) {
successTrigger = trigger;
}
/**
* The trigger to activate onFailure.
* @param trigger The lambda that triggers onFailure.
*/
public void setFailureTrigger(Callable<Boolean> trigger) {
failureTrigger = trigger;
}
/**
* Forcefully trigger success.
*/
public void triggerSuccess() {
if (successTriggered.compareAndSet(false, true)) {
Platform.runLater(() -> {
if (success != null) success.run();
});
}
}
/**
* Forcefully trigger failure.
*/
public void triggerFailure() {
if (failureTriggered.compareAndSet(false, true)) {
Platform.runLater(() -> {
if (failure != null) failure.run();
});
}
}
@Override
public void update() throws Exception { // TODO Better exception
if (successTriggered.get() || failureTriggered.get()) { // If already triggered, throw exception.
throw new RuntimeException();
}
if (successTrigger.call()) {
triggerSuccess();
this.remove(this);
return;
} else if (failureTrigger.call()) {
triggerFailure();
this.remove(this);
return;
}
if (maxAmount != 0) {
percentage = (float) amount / maxAmount;
}
if (!isInfinite) {
progressBar.setProgress(percentage);
}
}
}

View File

@@ -2,6 +2,8 @@ package org.toop.app.widget.complex;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.Widget;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.local.AppContext;
import java.util.function.Consumer;
@@ -29,8 +31,9 @@ public class ToggleWidget implements Widget {
state = !state;
updateText();
if (onToggle != null) {
onToggle.accept(state);
}
onToggle.accept(state);
new EventFlow().addPostEvent(new AudioEvents.ClickButton()).postEvent(); // TODO FIX PRIMITIVES
}
});
container = Primitive.vbox(button);

View File

@@ -0,0 +1,5 @@
package org.toop.app.widget.complex;
public interface Update {
void update() throws Exception;
}

View File

@@ -16,8 +16,18 @@ public abstract class ViewWidget extends StackWidget {
replace(Pos.CENTER, view);
}
public void transitionNext(ViewWidget view) {
view.previous = this;
public void transitionNext(ViewWidget view) {
transitionNext(view, false);
}
public void transitionNext(ViewWidget view, boolean aware) {
if (aware && this.getClass().equals(view.getClass())) {
view.previous = this.previous;
}
else{
view.previous = this;
}
replace(Pos.CENTER, view);
var backButton = Primitive.button("back", () -> {

View File

@@ -1,8 +1,5 @@
package org.toop.app.widget.display;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.util.Duration;
import org.toop.app.widget.Widget;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
@@ -18,17 +15,14 @@ import javafx.scene.layout.Region;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import java.util.Timer;
public class SongDisplay extends VBox implements Widget {
private final Text songTitle;
private final ProgressBar progressBar;
private final Text progressText;
private boolean canClick = true;
public SongDisplay() {
new EventFlow()
.listen(this::updateTheSong);
.listen(AudioEvents.PlayingMusic.class, this::updateTheSong, false);
setAlignment(Pos.CENTER);
setMaxHeight(Region.USE_PREF_SIZE);
@@ -39,7 +33,7 @@ public class SongDisplay extends VBox implements Widget {
songTitle.getStyleClass().add("song-title");
progressBar = new ProgressBar(0);
progressBar.getStyleClass().add("progress-bar");
progressBar.getStyleClass().add("loading-progress-bar");
progressText = new Text("0:00/0:00");
progressText.getStyleClass().add("progress-text");
@@ -55,13 +49,10 @@ public class SongDisplay extends VBox implements Widget {
previousButton.getStyleClass().setAll("previous-button");
skipButton.setOnAction( event -> {
if (!canClick) { return; }
GlobalEventBus.post(new AudioEvents.SkipMusic());
doCooldown();
});
pauseButton.setOnAction(event -> {
if (!canClick) { return; }
GlobalEventBus.post(new AudioEvents.PauseMusic());
if (pauseButton.getText().equals("")) {
pauseButton.setText("");
@@ -69,13 +60,10 @@ public class SongDisplay extends VBox implements Widget {
else if (pauseButton.getText().equals("")) {
pauseButton.setText("");
}
doCooldown();
});
previousButton.setOnAction( event -> {
if (!canClick) { return; }
GlobalEventBus.post(new AudioEvents.PreviousMusic());
doCooldown();
});
HBox control = new HBox(10, previousButton, pauseButton, skipButton);
@@ -122,16 +110,6 @@ public class SongDisplay extends VBox implements Widget {
return time;
}
private void doCooldown() {
canClick = false;
Timeline cooldown = new Timeline(
new KeyFrame(Duration.millis(300), event -> canClick = true)
);
cooldown.setCycleCount(1);
cooldown.play();
}
@Override
public Node getNode() {
return this;

View File

@@ -7,18 +7,17 @@ import org.toop.local.AppContext;
import javafx.geometry.Pos;
public final class GameOverPopup extends PopupWidget {
public GameOverPopup(boolean iWon, String winner) {
public GameOverPopup(boolean winOrTie, String winner) {
var confirmWidget = new ConfirmWidget("game-over");
if (winner.isEmpty()) {
confirmWidget.setMessage(AppContext.getString("the-game-ended-in-a-draw"));
} else if (iWon) {
confirmWidget.setMessage(AppContext.getString("you-win"));
} else {
confirmWidget.setMessage(AppContext.getString("you-lost-against") + ": " + winner);
}
if (winOrTie) {
confirmWidget.setMessage(winner + " won the game!");
}
else{
confirmWidget.setMessage("It was a tie!");
}
confirmWidget.addButton("ok", () -> hide());
confirmWidget.addButton("ok", this::hide);
add(Pos.CENTER, confirmWidget);
}

View File

@@ -87,7 +87,6 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
this.hide();
nextScreen.run();
});
} else {
nextButton.textProperty().unbind();
nextButton.setText(AppContext.getString(">"));

View File

@@ -2,24 +2,39 @@ package org.toop.app.widget.view;
import javafx.application.Platform;
import org.toop.app.GameInformation;
import org.toop.app.game.Connect4Game;
import org.toop.app.game.ReversiGame;
import org.toop.app.game.TicTacToeGameThread;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.app.gameControllers.GenericGameController;
import org.toop.app.gameControllers.ReversiBitController;
import org.toop.app.gameControllers.TicTacToeBitController;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.BitboardReversi;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.LocalPlayer;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*;
import org.toop.game.players.MiniMaxAI;
import org.toop.game.players.RandomAI;
import org.toop.local.AppContext;
import javafx.geometry.Pos;
import javafx.scene.control.ScrollPane;
import javafx.scene.layout.VBox;
import org.toop.local.AppSettings;
import java.util.Arrays;
import java.util.Random;
public class LocalMultiplayerView extends ViewWidget {
private final GameInformation information;
private GameController gameController;
public LocalMultiplayerView(GameInformation.Type type) {
this(new GameInformation(type));
}
@@ -27,6 +42,9 @@ public class LocalMultiplayerView extends ViewWidget {
public LocalMultiplayerView(GameInformation information) {
this.information = information;
var playButton = Primitive.button("play", () -> {
if (gameController != null) {
gameController.stop();
}
for (var player : information.players) {
if (player.isHuman && player.name.isEmpty()) {
new ErrorPopup(AppContext.getString("please-enter-your-name")).show(Pos.CENTER);
@@ -34,42 +52,67 @@ public class LocalMultiplayerView extends ViewWidget {
}
}
// TODO: Fix this temporary ass way of setting the players
Player[] players = new Player[2];
switch (information.type) {
case TICTACTOE:
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget(
() -> new TicTacToeTutorialWidget(() -> new TicTacToeGameThread(information)),
() -> Platform.runLater(() -> new TicTacToeGameThread(information)),
() -> AppSettings.getSettings().setFirstTTT(false)
);
if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name);
} else {
new TicTacToeGameThread(information);
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), "Random AI");
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name);
} else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardTicTacToe>(9), "MiniMax AI");
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget(
() -> new TicTacToeTutorialWidget(() -> {
gameController = new TicTacToeBitController(players);
gameController.start();
}),
() -> Platform.runLater(() -> {
gameController = new TicTacToeBitController(players);
gameController.start();
}),
() -> AppSettings.getSettings().setFirstTTT(false)
);
} else {
gameController = new TicTacToeBitController(players);
gameController.start();
}
break;
case REVERSI:
if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name);
} else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name);
} else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardReversi>(6), "MiniMax");
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
new ShowEnableTutorialWidget(
() -> new ReversiTutorialWidget(() -> new ReversiGame(information)),
() -> Platform.runLater(() -> new ReversiGame(information)),
() -> new ReversiTutorialWidget(() -> {
gameController = new ReversiBitController(players);
gameController.start();
}),
() -> Platform.runLater(() -> {
gameController = new ReversiBitController(players);
gameController.start();
}),
() -> AppSettings.getSettings().setFirstReversi(false)
);
} else {
new ReversiGame(information);
}
break;
case CONNECT4:
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstConnect4()) {
new ShowEnableTutorialWidget(
() -> new Connect4TutorialWidget(() -> new Connect4Game(information)),
() -> Platform.runLater(() -> new Connect4Game(information)),
() -> AppSettings.getSettings().setFirstConnect4(false)
);
} else {
new Connect4Game(information);
gameController = new ReversiBitController(players);
gameController.start();
}
break;
}
// case BATTLESHIP -> new BattleshipGame(information);
});
var playerSection = setupPlayerSections();

View File

@@ -16,14 +16,9 @@ public class LocalView extends ViewWidget {
transitionNext(new LocalMultiplayerView(GameInformation.Type.REVERSI));
});
var connect4Button = Primitive.button("connect4", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.CONNECT4));
});
add(Pos.CENTER, Primitive.vbox(
ticTacToeButton,
reversiButton,
connect4Button
reversiButton
));
}
}

View File

@@ -3,6 +3,7 @@ package org.toop.app.widget.view;
import org.toop.app.Server;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.LabeledInputWidget;
import org.toop.app.widget.complex.LoadingWidget;
import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos;

View File

@@ -29,7 +29,7 @@ public final class ServerView extends ViewWidget {
}
private void setupLayout() {
var playerHeader = Primitive.header(user);
var playerHeader = Primitive.header(user, false);
var playerListSection = Primitive.vbox(
playerHeader,
@@ -52,7 +52,7 @@ public final class ServerView extends ViewWidget {
listView.getItems().clear();
for (String player : players) {
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player));
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false);
listView.getItems().add(playerButton);
}
});

View File

@@ -58,10 +58,19 @@ public class AppContext {
return "MISSING RESOURCE";
}
public static StringBinding bindToKey(String key) {
return Bindings.createStringBinding(
() -> localization.getString(key, locale),
localeProperty
);
public static StringBinding bindToKey(String key, boolean localize) {
if (localize) return Bindings.createStringBinding(
() -> localization.getString(key, locale),
localeProperty
);
return Bindings.createStringBinding(
() -> key
);
}
public static StringBinding bindToKey(String key) {
return bindToKey(key, true);
}
}

View File

@@ -27,18 +27,24 @@ public class AppSettings {
AppContext.setLocale(Locale.of(settingsData.locale));
App.setFullscreen(settingsData.fullScreen);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.volume, VolumeControl.MASTERVOLUME))
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.fxVolume, VolumeControl.FX))
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.musicVolume, VolumeControl.MUSIC))
.asyncPostEvent();
App.setStyle(settingsAsset.getTheme(), settingsAsset.getLayoutSize());
}
public static void applyMusicVolumeSettings() {
Settings settingsData = settingsAsset.getContent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.volume, VolumeControl.MASTERVOLUME))
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.fxVolume, VolumeControl.FX))
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.musicVolume, VolumeControl.MUSIC))
.asyncPostEvent();
}
public static SettingsAsset getPath() {
if (settingsAsset == null) {
String os = System.getProperty("os.name").toLowerCase();

View File

@@ -83,6 +83,8 @@ reversi2=\u0639\u0646\u062f\u0645\u0627 \u062a\u0646\u0642\u0631 \u0639\u0644\u0
reversi3=\u0645\u0631\u062a\u0643 \u0642\u062f \u064a\u062a\u063a\u0627\u0637 \u0625\u0630\u0627 \u0644\u0645 \u064a\u0643\u0646 \u0647\u0646\u0627\u0643 \u062d\u0631\u0643 \u0642\u0627\u0646\u0648\u0646\u064a.
reversi4=\u0627\u0644\u0644\u0627\u0639\u0628 \u0627\u0644\u0630\u064a \u064a\u0641\u0648\u0632 \u0641\u064a \u0646\u0647\u0627\u064a\u0629 \u0627\u0644\u0644\u0639\u0628 \u0647\u0648 \u0627\u0644\u0630\u064a \u064a\u0643\u0648\u0646 \u0644\u062f\u064a\u0647 \u0627\u0644\u0623\u0643\u062b\u0631 \u0645\u0646 \u0627\u0644\u0644\u0648\u0639\u0627\u0628 \u0639\u0644\u0649 \u0627\u0644\u0644\u0648\u062d\u0629.
tutorialstring=\u0627\u0644\u062f\u0631\u0633 \u0627\u0644\u062a\u0648\u0636\u064a\u062d\u064a
startgame=\u0627\u0628\u062f\u0623 \u0627\u0644\u0644\u0639\u0628\u0629!
goback=\u0627\u0631\u062c\u0639
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629
chinese=\u4e2d\u6587 (\u0627\u0644\u0635\u064a\u0646\u064a\u0629)

View File

@@ -85,6 +85,8 @@ reversi2=Wenn du auf einen Punkt klickst, werden alle Spielsteine dazwischen umg
reversi3=Dein Zug kann übersprungen werden, wenn es keinen legalen Zug gibt. Dein Gegner spielt dann weiter, bis du einen legalen Zug machen kannst.
reversi4=Der Spieler, der am Ende die meisten Steine auf dem Brett hat, gewinnt.
tutorialstring=Tutorial
startgame=Spiel starten!
goback=Zurück
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
chinese=\u4e2d\u6587 (Chinesisch)

View File

@@ -9,6 +9,8 @@ computer-difficulty=Computer difficulty
computer-think-time=Computer think time
computer=Computer
connect=Connect
connecting=Connecting to server...
connecting-failed=Could not connect to server:
credits=Credits
dark=Dark
deny=Deny

View File

@@ -84,6 +84,8 @@ reversi2=Al hacer clic en un punto, se voltear
reversi3=Tu turno puede ser saltado si no hay un movimiento legal. Esto permitirá que tu oponente juegue nuevamente hasta que tengas una oportunidad legal.
reversi4=El jugador que gane al final del juego es quien tenga más fichas en el tablero.
tutorialstring=Tutorial
startgame=\u00a1Iniciar juego!
goback=Volver
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Ar\u00e1bigo)

View File

@@ -84,6 +84,8 @@ reversi2=Cliquer sur un point retournera tous les pions entre le point plac
reversi3=Votre tour peut être sauté s'il n'y a pas de coup légal. Cela permettra à votre adversaire de jouer jusqu'à ce que vous ayez un coup légal.
reversi4=Le joueur qui a le plus de pions à la fin du jeu gagne.
tutorialstring=Tutoriel
startgame=D\u00e9marrer le jeu!
goback=Retour
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabe)
chinese=\u4e2d\u6587 (Chinois)

View File

@@ -84,6 +84,8 @@ reversi2=\u0915\u093f\u0938 \u092a\u0930 \u092a\u093f\u0938 \u092a\u0948\u0918 \
reversi3=\u092f\u0939 \u092a\u0930\u094d\u092f \u0938\u0947 \u0938\u0947\u091a \u0915\u0940 \u091c\u093e\u0902\u091c \u0928\u0939\u0940\u0902 \u0939\u0948 \u0914\u0938\u0924\u0947 \u0915\u0948 \u092a\u0948\u0928 \u092a\u0930\u094d\u092f \u0939\u0948 \u0914\u092a\u0915\u0940 \u0915\u0940 \u092a\u0932\u0947 \u092d\u0942\u0924 \u0915\u0940 \u0906\u0927\u093e \u092a\u0948\u0928 \u091c\u093e\u0902\u091c \u0915\u0930 \u0938\u0915\u0924\u0947 \u0939\u0948\u0902.
reversi4=\u0916\u0941\u092f \u0915\u093f \u0915\u0940 \u0928\u093f\u092e\u0940 \u092e\u0947\u0902 \u091a\u093e\u0932 \u0938\u092c\u0938\u0947 \u091a\u0942\u0928\u094d\u0928\u0947 \u0939\u0948, \u0935\u0949 \u0915\u0947 \u092e\u093e\u0924\u094d\u0930 \u091c\u0940\u0924\u0947 \u0939\u0948.
tutorialstring=\u0924\u0942\u091f\u0949\u0930\u093f\u092f\u0932
startgame=\u0916\u0947\u0932 \u0936\u0941\u0930\u0942 \u0915\u0930\u0947\u0902!
goback=\u0935\u093e\u092a\u0938 \u091c\u093e\u090f\u0901
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0905\u0930\u092c\u0940)
chinese=\u4e2d\u6587 (\u091a\u0940\u0928\u0940)

View File

@@ -83,6 +83,8 @@ reversi2=Cliccando su un punto, tutti i pezzi tra dove metti il punto e il pross
reversi3=Il tuo turno può essere saltato se non ci sono mosse legali. Questo permetterà al tuo avversario di giocare fino a quando non avrai un'opportunità legale.
reversi4=Il giocatore che alla fine del gioco ha più pezzi sulla scacchiera vince.
tutorialstring=Tutorial
startgame=Avvia il gioco!
goback=Indietro
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabo)
chinese=\u4e2d\u6587 (Cinese)

View File

@@ -83,6 +83,8 @@ reversi2=\u30af\u30ea\u30c3\u30af\u3059\u308b\u3068\u3001\u3064\u306a\u304c\u308
reversi3=\u6b21\u306e\u52d5\u304b\u3057\u304c\u306a\u3044\u5834\u5408\u3001\u8a8d\u5b9a\u3055\u308c\u305f\u52d5\u304b\u3057\u306e\u6642\u9593\u306f\u62d2\u7d76\u3055\u308c\u308b\u3053\u3068\u304c\u3042\u308a\u307e\u3059\u3002
reversi4=\u672c\u6b21\u306b\u30dc\u30fc\u30c9\u4e0a\u3067\u6700\u591a\u306e\u8ca0\u3051\u3092\u6301\u3064\u30d7\u30ec\u30a4\u30e4\u30fc\u304c\u52dd\u3061\u307e\u3059\u3002
tutorialstring=\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb
startgame=\u30b2\u30fc\u30e0\u3092\u958b\u59cb\uff01
goback=\u623b\u308b
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u30a2\u30e9\u30d3\u30a2\u8a9e)
chinese=\u4e2d\u6587 (\u4e2d\u6587)

View File

@@ -83,6 +83,8 @@ reversi2=\ud074\ub9ad \ud558\uba70, \ub2e4\ub978 \ud648 \uc704\ub85c \ucd5c\uc2e
reversi3=\uc0ac\uc6a9\uc790\uc758 \ud648\uc744 \ud074 \uc218 \uc5c6\uc2b5\uc2b5\ub2c8\ub2e4. \uc0ac\uc6a9\uc790 \ub2f5\uc5d0 \ub300\ud574 \uc811\ub2c8\ub2e4.
reversi4=\uacbd\uc6b0 \uc5d0\uc11c \ucd5c\ub300 \ud648\uc744 \uac00\uc838\ub294 \uc0ac\uc6a9\uc790\uc774 \uc52c\uc544\uc624\uba70 \uc0ac\uc6a9\uc790\uc758 \ud648\uc744 \uc54c\ub824\ud569\ub2c8\ub2e4.
tutorialstring=\ud14c\ud2b8\ub9ad
startgame=\uac8c\uc784 \uc2dc\uc791!
goback=\ub4a4\ub85c \uac00\uae30
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0639\u0631\u0628\u064a\u0629)
chinese=\u4e2d\u6587 (\u4e2d\u6587)

View File

@@ -83,6 +83,8 @@ reversi2=Door op een stip te klikken draai je alle stukken om tussen de plaats w
reversi3=Je beurt kan worden overgeslagen als er geen legale zet is. Hierdoor kan je tegenstander doorgaan tot jij een legale zet kunt doen.
reversi4=De speler die aan het einde van het spel de meeste stukken op het bord heeft, wint.
tutorialstring=Tutorial
startgame=Spel starten!
goback=Ga terug
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
chinese=\u4e2d\u6587 (Chinees)

View File

@@ -83,6 +83,8 @@ reversi2=\u041d043 \u043d043 \u0430043 \u043a043 \u0430043 \u043a043 \u043e043 \
reversi3=\u0412043 \u0430043 \u0436043 \u0434043 \u0430043 \u043d043 \u0438043 \u043d043 \u0435043 \u0435043 \u0432043 \u0430043.
reversi4=\u0418043 \u0433043 \u0440043 \u043e043 \u043a043 \u043e043 \u0442043 \u043e043 \u0442043 \u043e043 \u0435043 \u0435043 \u0430043 \u0435043 \u043d043 \u0438043 \u0435043 \u0435043 \u043c043 \u0430043.
tutorialstring=\u0423\u0447\u0435\u0431\u043d\u0438\u043a
startgame=\u041d\u0430\u0447\u0430\u0442\u044c \u0438\u0433\u0440\u0443!
goback=\u041d\u0430\u0437\u0430\u0434
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0410\u0440\u0430\u0431\u0441\u043a\u0438\u0439)
chinese=\u4e2d\u6587 (\u041a\u0438\u0442\u0430\u0439\u0441\u043a\u0438\u0439)

View File

@@ -83,6 +83,8 @@ reversi2=\u70b9\u51fb\u4e00\u4e2a\u70b9\u65f6\u5c06\u5c06\u6240\u6709\u4e2d\u95f
reversi3=\u5982\u679c\u6ca1\u6709\u5408\u6cd5\u64cd\u4f5c\u4f60\u7684\u8fdb\u6b65\u53ef\u80fd\u88ab\u5ffd\u7565. \u8fd9\u4f1a\u8ba9\u5bf9\u624b\u518d\u6b21\u64cd\u4f5c\u5230\u4f60\u6709\u5408\u6cd5\u64cd\u4f5c\u65f6.
reversi4=\u672c\u6e38\u620f\u7ed3\u675f\u65f6\u8d62\u5f97\u6ee1\u8fc7\u76d8\u9762\u7684\u4ee3\u7406\u6570\u6700\u591a\u7684\u4eba\u5c31\u80dc.
tutorialstring=\u6559\u7a0b
startgame=\u5f00\u59cb\u6e38\u620f\uff01
goback=\u8fd4\u56de
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u963f\u62c9\u4f2f\u8bed)
chinese=\u4e2d\u6587

View File

@@ -16,7 +16,6 @@
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-effect: dropshadow(gaussian, rgba(0, 0, 0, 0.5), 6, 0.5, 0, 2);
-fx-min-width: 220px;
-fx-max-width: 260px;
}
@@ -39,6 +38,18 @@
-fx-background-radius: 30px;
}
.loading-progress-bar {
-fx-progress-color: #3caf3f;
}
.loading-progress-bar > .bar {
-fx-background-color: #3caf3f;
}
.loading-progress-bar > .track {
-fx-background-color: rgba(0,0,0,0.15);
}
.progress-text {
-fx-font-size: 11px;
-fx-fill: white;

View File

@@ -13,68 +13,77 @@
}
.song-display {
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-effect: dropshadow(gaussian, rgba(0, 0, 0, 0.5), 6, 0.5, 0, 2);
-fx-min-width: 220px;
-fx-max-width: 260px;
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-min-width: 220px;
-fx-max-width: 260px;
}
.song-title {
-fx-font-size: 14px;
-fx-fill: white;
-fx-font-size: 14px;
-fx-fill: white;
}
.progress-bar {
-fx-pref-width: 200px;
-fx-accent: red;
-fx-inner-background-color: black;
-fx-pref-width: 200px;
-fx-accent: red;
}
.progress-bar > .track {
-fx-background-radius: 30;
-fx-background-radius: 30;
}
.progress-bar > .bar {
-fx-background-radius: 30px;
-fx-background-radius: 30px;
}
.loading-progress-bar {
-fx-progress-color: #28a428;
}
.loading-progress-bar > .bar {
-fx-background-color: #28a428;
}
.loading-progress-bar > .track {
-fx-background-color: rgba(0,0,0,0.15);
}
.progress-text {
-fx-font-size: 11px;
-fx-fill: white;
-fx-font-size: 11px;
-fx-fill: white;
}
.skip-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: white;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
}
.skip-button .text {
-fx-fill: white;
.skip-button > .text {
-fx-fill: white;
}
.pause-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: white;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
}
.pause-button .text {
-fx-fill: white;
.pause-button > .text {
-fx-fill: white;
}
.previous-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: white;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
}
.previous-button .text {
-fx-fill: white;
.previous-button > .text {
-fx-fill: white;
}
.button {

View File

@@ -13,69 +13,79 @@
}
.song-display {
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-effect: dropshadow(gaussian, rgba(0, 0, 0, 0.5), 6, 0.5, 0, 2);
-fx-min-width: 220px;
-fx-max-width: 260px;
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-min-width: 220px;
-fx-max-width: 260px;
}
.song-title {
-fx-font-size: 14px;
-fx-fill: black;
-fx-font-size: 14px;
-fx-effect: null;
}
.progress-bar {
-fx-inner-background-color: black;
-fx-pref-width: 200px;
-fx-accent: red;
-fx-inner-background-color: black;
-fx-pref-width: 200px;
-fx-accent: red;
}
.progress-bar > .track {
-fx-background-radius: 30;
-fx-background-radius: 30;
}
.progress-bar > .bar {
-fx-background-radius: 30px;
-fx-background-radius: 30px;
}
.loading-progress-bar {
-fx-progress-color: #3caf3f;
}
.loading-progress-bar > .bar {
-fx-background-color: linear-gradient(to bottom, #a2d1a1, #b8e3b9);
}
.loading-progress-bar > .track {
-fx-background-color: rgba(0,0,0,0.15);
}
.progress-text {
-fx-font-size: 11px;
-fx-fill: black;
-fx-font-size: 11px;
-fx-effect: null;
}
.skip-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: black;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-effect: null;
}
.skip-button .text {
-fx-fill: black;
}
.pause-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: black;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-effect: null;
}
.pause-button .text {
-fx-fill: black;
-fx-effect: null;
}
.previous-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: black;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-effect: null;
}
.previous-button .text {
-fx-fill: black;
-fx-effect: null;
}
.button {

View File

@@ -25,17 +25,16 @@ public class AudioEventListener<T extends AudioResource, K extends AudioResource
public AudioEventListener<?, ?> initListeners(String buttonSoundToPlay) {
new EventFlow()
.listen(this::handleStopMusicManager)
.listen(this::handlePlaySound)
.listen(this::handleSkipSong)
.listen(this::handlePauseSong)
.listen(this::handlePreviousSong)
.listen(this::handleStopSound)
.listen(this::handleMusicStart)
.listen(this::handleVolumeChange)
.listen(this::handleGetVolume)
.listen(AudioEvents.ClickButton.class, _ ->
soundEffectManager.play(buttonSoundToPlay, false));
.listen(AudioEvents.StopAudioManager.class, this::handleStopMusicManager, false)
.listen(AudioEvents.PlayEffect.class, this::handlePlaySound, false)
.listen(AudioEvents.SkipMusic.class, this::handleSkipSong, false)
.listen(AudioEvents.PauseMusic.class, this::handlePauseSong, false)
.listen(AudioEvents.PreviousMusic.class, this::handlePreviousSong, false)
.listen(AudioEvents.StopEffect.class, this::handleStopSound, false)
.listen(AudioEvents.StartBackgroundMusic.class, this::handleMusicStart, false)
.listen(AudioEvents.ChangeVolume.class, this::handleVolumeChange, false)
.listen(AudioEvents.GetVolume.class, this::handleGetVolume,false)
.listen(AudioEvents.ClickButton.class, _ -> soundEffectManager.play(buttonSoundToPlay, false), false);
return this;
}

View File

@@ -38,7 +38,7 @@ public class EventFlow {
private EventType event = null;
/** The listener returned by GlobalEventBus subscription. Used for unsubscription. */
private final List<ListenerHandler> listeners = new ArrayList<>();
private final List<ListenerHandler<?>> listeners = new ArrayList<>();
/** Holds the results returned from the subscribed event, if any. */
private Map<String, ?> result = null;
@@ -46,16 +46,15 @@ public class EventFlow {
/** Empty constructor (event must be added via {@link #addPostEvent(Class, Object...)}). */
public EventFlow() {}
public EventFlow addPostEvent(EventType event) {
this.event = event;
return this;
}
public EventFlow addPostEvent(Supplier<? extends EventType> eventSupplier) {
this.event = eventSupplier.get();
return this;
}
/**
*
* Add an event that will be triggered when {@link #postEvent()} or {@link #asyncPostEvent()} is called.
*
* @param eventClass The event that will be posted.
* @param args The event arguments, see the added event record for more information.
* @return {@link #EventFlow}
*
*/
public <T extends EventType> EventFlow addPostEvent(Class<T> eventClass, Object... args) {
try {
boolean isUuidEvent = UniqueEvent.class.isAssignableFrom(eventClass);
@@ -98,155 +97,421 @@ public class EventFlow {
}
}
/** Subscribe by ID: only fires if UUID matches this publisher's eventId. */
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(
Class<TT> eventClass, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
eventClass,
event -> {
if (event.getIdentifier() != this.eventSnowflake) return;
action.accept(event);
if (unsubscribeAfterSuccess && listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
this.result = event.result();
}));
this.listeners.add(listenerHolder[0]);
/**
*
* Add an event that will be triggered when {@link #postEvent()} or {@link #asyncPostEvent()} is called.
*
* @param event The event to be posted.
* @return {@link #EventFlow}
*
*/
public EventFlow addPostEvent(EventType event) {
this.event = event;
return this;
}
/** Subscribe by ID: only fires if UUID matches this publisher's eventId. */
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> eventClass, Consumer<TT> action) {
return this.onResponse(eventClass, action, true);
/**
*
* Add an event that will be triggered when {@link #postEvent()} or {@link #asyncPostEvent()} is called.
*
* @param eventSupplier The event that will be posted through a Supplier.
* @return {@link #EventFlow}
*
*/
public EventFlow addPostEvent(Supplier<? extends EventType> eventSupplier) {
this.event = eventSupplier.get();
return this;
}
/** Subscribe by ID without explicit class. */
/**
*
* Start listening for an event and trigger when ID correlates.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(
Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess, String name
) {
final long id = SnowflakeGenerator.nextId();
Consumer<TT> newAction = eventClass -> {
if (eventClass.getIdentifier() != this.eventSnowflake) return;
action.accept(eventClass);
if (unsubscribeAfterSuccess) unsubscribe(id);
this.result = eventClass.result();
};
// TODO Remove casts
var listener = new ListenerHandler<>(
id,
name,
(Class<ResponseToUniqueEvent>) event,
(Consumer<ResponseToUniqueEvent>) newAction
);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
/**
*
* Start listening for an event and trigger when ID correlates, auto unsubscribes after being triggered and adds an empty name.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> event, Consumer<TT> action) {
return this.onResponse(event, action, true, "");
}
/**
*
* Start listening for an event and trigger when ID correlates, auto adds an empty name.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
return this.onResponse(event, action, unsubscribeAfterSuccess, "");
}
/**
*
* Start listening for an event and trigger when ID correlates, auto unsubscribes after being triggered.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> event, Consumer<TT> action, String name) {
return this.onResponse(event, action, true, name);
}
/**
*
* Subscribe by ID without explicit class.
*
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
* @deprecated use {@link #onResponse(Class, Consumer, boolean, String)} instead.
*/
@Deprecated
@SuppressWarnings("unchecked")
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(
Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
event -> {
if (!(event instanceof UniqueEvent uuidEvent)) return;
if (uuidEvent.getIdentifier() == this.eventSnowflake) {
try {
TT typedEvent = (TT) uuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess
&& listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
this.result = typedEvent.result();
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
}
}));
this.listeners.add(listenerHolder[0]);
Consumer<TT> action, boolean unsubscribeAfterSuccess, String name) {
final long id = SnowflakeGenerator.nextId();
Consumer<TT> newAction = event -> {
if (!(event instanceof UniqueEvent uuidEvent)) return;
if (uuidEvent.getIdentifier() == this.eventSnowflake) {
try {
TT typedEvent = (TT) uuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess) unsubscribe(id);
this.result = typedEvent.result();
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
}
};
var listener = new ListenerHandler<>(
id,
name,
(Class<TT>) action.getClass().getDeclaredMethods()[0].getParameterTypes()[0],
newAction
);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
/**
*
* Subscribe by ID without explicit class.
*
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
* @deprecated use {@link #onResponse(Class, Consumer)} instead.
*/
@Deprecated
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Consumer<TT> action) {
return this.onResponse(action, true);
return this.onResponse(action, true, "");
}
/**
*
* Start listening for an event, and run a lambda when triggered.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(
Class<TT> eventClass, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
eventClass,
event -> {
action.accept(event);
Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess, String name) {
if (unsubscribeAfterSuccess && listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
}));
this.listeners.add(listenerHolder[0]);
long id = SnowflakeGenerator.nextId();
Consumer<TT> newAction = eventc -> {
action.accept(eventc);
if (unsubscribeAfterSuccess) unsubscribe(id);
};
var listener = new ListenerHandler<>(
id,
name,
event,
newAction
);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
public <TT extends EventType> EventFlow listen(Class<TT> eventClass, Consumer<TT> action) {
return this.listen(eventClass, action, true);
/**
*
* Start listening for an event, and run a lambda when triggered, auto unsubscribes.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(Class<TT> event, Consumer<TT> action, String name) {
return this.listen(event, action, true, name);
}
/**
*
* Start listening for an event, and run a lambda when triggered, auto unsubscribe and gives it an empty name.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(Class<TT> event, Consumer<TT> action) {
return this.listen(event, action, true, "");
}
/**
*
* Start listening for an event, and run a lambda when triggered, adds an empty name.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
return this.listen(event, action, unsubscribeAfterSuccess, "");
}
/**
*
* Start listening to an event.
*
* @param action The lambda to run when triggered.
* @return {@link EventFlow}
*
* @deprecated use {@link #listen(Class, Consumer, boolean, String)} instead.
*/
@Deprecated
@SuppressWarnings("unchecked")
public <TT extends EventType> EventFlow listen(
Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
event -> {
if (!(event instanceof EventType nonUuidEvent)) return;
try {
TT typedEvent = (TT) nonUuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess && listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
}));
this.listeners.add(listenerHolder[0]);
Consumer<TT> action, boolean unsubscribeAfterSuccess, String name) {
long id = SnowflakeGenerator.nextId();
Class<TT> eventClass = (Class<TT>) action.getClass().getDeclaredMethods()[0].getParameterTypes()[0];
Consumer<TT> newAction = event -> {
if (!(event instanceof EventType nonUuidEvent)) return;
try {
TT typedEvent = (TT) nonUuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess) unsubscribe(id);
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
};
var listener = new ListenerHandler<>(
id,
name,
eventClass,
newAction
);
GlobalEventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
/**
*
* Start listening to an event.
*
* @param action The lambda to run when triggered.
* @return {@link EventFlow}
*
* @deprecated use {@link #listen(Class, Consumer)} instead.
*/
@Deprecated
public <TT extends EventType> EventFlow listen(Consumer<TT> action) {
return this.listen(action, true);
return this.listen(action, true, "");
}
/** Post synchronously */
/**
* Posts the event added through {@link #addPostEvent}.
*/
public EventFlow postEvent() {
GlobalEventBus.post(this.event);
return this;
}
/** Post asynchronously */
/**
* Posts the event added through {@link #addPostEvent} asynchronously.
*/
public EventFlow asyncPostEvent() {
GlobalEventBus.postAsync(this.event);
return this;
}
/**
*
* Unsubscribe from an event.
*
* @param listenerObject The listener object to remove and unsubscribe.
*/
public void unsubscribe(Object listenerObject) {
this.listeners.removeIf(handler -> {
if (handler.getListener() == listenerObject) {
GlobalEventBus.unsubscribe(handler);
return true;
}
return false;
});
}
/**
*
* Unsubscribe from an event.
*
* @param listenerId The id given to the {@link ListenerHandler}.
*/
public void unsubscribe(long listenerId) {
this.listeners.removeIf(handler -> {
if (handler.getId() == listenerId) {
GlobalEventBus.unsubscribe(handler);
return true;
}
return false;
});
}
/**
* Unsubscribe from an event.
*
* @param name The name given to the listener.
*/
public void unsubscribe(String name) {
this.listeners.removeIf(handler -> {
if (handler.getName().equals(name)) {
GlobalEventBus.unsubscribe(handler);
return true;
}
return false;
});
}
/**
* Unsubscribe all events.
*/
public void unsubscribeAll() {
listeners.removeIf(handler -> {
GlobalEventBus.unsubscribe(handler);
return true;
});
}
/**
* Clean and remove everything inside {@link EventFlow}.
*/
private void clean() {
this.listeners.clear();
unsubscribeAll();
this.event = null;
this.result = null;
} // TODO
/**
* TODO
*
* @return TODO
*/
public Map<String, ?> getResult() {
return this.result;
}
/**
* TODO
*
* @return TODO
*/
public EventType getEvent() {
return event;
}
/**
*
* Returns a copy of the list of listeners.
*
* @return Copy of the list of listeners.
*/
public ListenerHandler[] getListeners() {
return listeners.toArray(new ListenerHandler[0]);
}
/**
* Returns the generated snowflake for the {@link EventFlow}
*
* @return The generated snowflake for this {@link EventFlow}
*/
public long getEventSnowflake() {
return eventSnowflake;
}

View File

@@ -6,6 +6,9 @@ import com.lmax.disruptor.dsl.ProducerType;
import java.util.Map;
import java.util.concurrent.*;
import java.util.function.Consumer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.events.UniqueEvent;
@@ -14,9 +17,10 @@ import org.toop.framework.eventbus.events.UniqueEvent;
* publishing.
*/
public final class GlobalEventBus {
private static final Logger logger = LogManager.getLogger(GlobalEventBus.class);
/** Map of event class to type-specific listeners. */
private static final Map<Class<?>, CopyOnWriteArrayList<Consumer<? super EventType>>>
private static final Map<Class<?>, CopyOnWriteArrayList<ListenerHandler<?>>>
LISTENERS = new ConcurrentHashMap<>();
/** Map of event class to Snowflake-ID-specific listeners. */
@@ -49,7 +53,6 @@ public final class GlobalEventBus {
ProducerType.MULTI,
new BusySpinWaitStrategy());
// Single consumer that dispatches to subscribers
DISRUPTOR.handleEventsWith(
(holder, seq, endOfBatch) -> {
if (holder.event != null) {
@@ -73,23 +76,12 @@ public final class GlobalEventBus {
// ------------------------------------------------------------------------
// Subscription
// ------------------------------------------------------------------------
public static <T extends EventType> Consumer<? super EventType> subscribe(
Class<T> eventClass, Consumer<T> listener) {
CopyOnWriteArrayList<Consumer<? super EventType>> list =
LISTENERS.computeIfAbsent(eventClass, k -> new CopyOnWriteArrayList<>());
Consumer<? super EventType> wrapper = event -> listener.accept(eventClass.cast(event));
list.add(wrapper);
return wrapper;
}
public static Consumer<? super EventType> subscribe(Consumer<Object> listener) {
Consumer<? super EventType> wrapper = event -> listener.accept(event);
LISTENERS.computeIfAbsent(Object.class, _ -> new CopyOnWriteArrayList<>()).add(wrapper);
return wrapper;
public static <T extends EventType> void subscribe(ListenerHandler<T> listener) {
logger.debug("Subscribing to {}: {}", listener.getListenerClass().getSimpleName(), listener.getListener().getClass().getSimpleName());
LISTENERS.computeIfAbsent(listener.getListenerClass(), _ -> new CopyOnWriteArrayList<>()).add(listener);
}
// TODO
public static <T extends UniqueEvent> void subscribeById(
Class<T> eventClass, long eventId, Consumer<T> listener) {
UUID_LISTENERS
@@ -97,10 +89,14 @@ public final class GlobalEventBus {
.put(eventId, listener);
}
public static void unsubscribe(Object listener) {
LISTENERS.values().forEach(list -> list.remove(listener));
public static void unsubscribe(ListenerHandler<?> listener) {
logger.debug("Unsubscribing from {}: {}", listener.getListenerClass().getSimpleName(), listener.getListener().getClass().getSimpleName());
LISTENERS.getOrDefault(listener.getListenerClass(), new CopyOnWriteArrayList<>())
.remove(listener);
LISTENERS.entrySet().removeIf(entry -> entry.getValue().isEmpty());
}
// TODO
public static <T extends UniqueEvent> void unsubscribeById(
Class<T> eventClass, long eventId) {
Map<Long, Consumer<? extends UniqueEvent>> map = UUID_LISTENERS.get(eventClass);
@@ -124,36 +120,44 @@ public final class GlobalEventBus {
}
}
@SuppressWarnings("unchecked")
private static <T extends EventType> void callListener(ListenerHandler<?> raw, EventType event) {
ListenerHandler<T> handler = (ListenerHandler<T>) raw;
Consumer<T> listener = handler.getListener();
T casted = (T) event;
listener.accept(casted);
}
@SuppressWarnings("unchecked")
private static void dispatchEvent(EventType event) {
Class<?> clazz = event.getClass();
// class-specific listeners
CopyOnWriteArrayList<Consumer<? super EventType>> classListeners = LISTENERS.get(clazz);
logger.debug("Triggered event: {}", event.getClass().getSimpleName());
CopyOnWriteArrayList<ListenerHandler<?>> classListeners = LISTENERS.get(clazz);
if (classListeners != null) {
for (Consumer<? super EventType> listener : classListeners) {
for (ListenerHandler<?> listener : classListeners) {
try {
listener.accept(event);
callListener(listener, event);
} catch (Throwable e) {
// e.printStackTrace();
e.printStackTrace();
}
}
}
// generic listeners
CopyOnWriteArrayList<Consumer<? super EventType>> genericListeners =
LISTENERS.get(Object.class);
CopyOnWriteArrayList<ListenerHandler<?>> genericListeners = LISTENERS.get(Object.class);
if (genericListeners != null) {
for (Consumer<? super EventType> listener : genericListeners) {
for (ListenerHandler<?> listener : genericListeners) {
try {
listener.accept(event);
callListener(listener, event);
} catch (Throwable e) {
// e.printStackTrace();
e.printStackTrace();
}
}
}
// snowflake listeners
if (event instanceof UniqueEvent snowflakeEvent) {
Map<Long, Consumer<? extends UniqueEvent>> map = UUID_LISTENERS.get(clazz);
if (map != null) {
@@ -182,4 +186,8 @@ public final class GlobalEventBus {
LISTENERS.clear();
UUID_LISTENERS.clear();
}
public static Map<Class<?>, CopyOnWriteArrayList<ListenerHandler<?>>> getAllListeners() {
return LISTENERS;
}
}

View File

@@ -1,25 +1,48 @@
package org.toop.framework.eventbus;
public class ListenerHandler {
private Object listener;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.events.EventType;
// private boolean unsubscribeAfterSuccess = true;
import java.util.function.Consumer;
// public ListenerHandler(Object listener, boolean unsubAfterSuccess) {
// this.listener = listener;
// this.unsubscribeAfterSuccess = unsubAfterSuccess;
// }
public class ListenerHandler<T extends EventType> {
private final long id;
private final String name;
private final Class<T> clazz;
private final Consumer<T> listener;
public ListenerHandler(Object listener) {
public ListenerHandler(long id, String name, Class<T> clazz, Consumer<T> listener) {
this.id = id;
this.name = name;
this.clazz = clazz;
this.listener = listener;
}
public Object getListener() {
return this.listener;
public ListenerHandler(String name, Class<T> clazz, Consumer<T> listener) {
this(SnowflakeGenerator.nextId(), name, clazz, listener);
}
// public boolean isUnsubscribeAfterSuccess() {
// return this.unsubscribeAfterSuccess;
// }
public ListenerHandler(long id, Class<T> clazz, Consumer<T> listener) {
this(id, String.valueOf(id), clazz, listener);
}
public ListenerHandler(Class<T> clazz, Consumer<T> listener) {
this(SnowflakeGenerator.nextId(), clazz, listener);
}
public long getId() {
return id;
}
public Consumer<T> getListener() {
return listener;
}
public Class<T> getListenerClass() {
return clazz;
}
public String getName() {
return name;
}
}

View File

@@ -0,0 +1,18 @@
package org.toop.framework.gameFramework;
/**
* Represents the current state of a turn-based game.
*/
public enum GameState {
/** Game is ongoing and no special condition applies. */
NORMAL,
/** Game ended in a draw. */
DRAW,
/** Game ended with a win for a player. */
WIN,
/** Next player's turn was skipped. */
TURN_SKIPPED,
}

View File

@@ -0,0 +1,6 @@
package org.toop.framework.gameFramework;
@FunctionalInterface
public interface LongPairConsumer {
void accept(long a, long b);
}

View File

@@ -0,0 +1,18 @@
package org.toop.framework.gameFramework.controller;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.threadBehaviour.Controllable;
import org.toop.framework.networking.events.NetworkEvents;
public interface GameController extends Controllable, UpdatesGameUI {
/** Called when it is this player's turn to make a move. */
void onYourTurn(NetworkEvents.YourTurnResponse event);
/** Called when a move from another player is received. */
void onMoveReceived(NetworkEvents.GameMoveResponse event);
/** Called when the game has finished, with the final result. */
void gameFinished(NetworkEvents.GameResultResponse event);
void sendMove(long clientId, long move);
}

View File

@@ -0,0 +1,10 @@
package org.toop.framework.gameFramework.controller;
/**
* Interface for classes that can trigger a UI update.
*/
public interface UpdatesGameUI {
/** Called to refresh or update the game UI. */
void updateUI();
}

View File

@@ -0,0 +1,5 @@
package org.toop.framework.gameFramework.model.game;
public interface BoardProvider {
long[] getBoard();
}

View File

@@ -0,0 +1,5 @@
package org.toop.framework.gameFramework.model.game;
public interface DeepCopyable<T> {
T deepCopy();
}

View File

@@ -0,0 +1,12 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.GameState;
/**
* Represents the result of a move in a turn-based game.
*
* @param state the resulting {@link GameState} after the move
* @param player the index of the player associated with the result (winner or relevant player)
*/
public record PlayResult(GameState state, int player) {
}

View File

@@ -0,0 +1,24 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.GameState;
/**
* Interface for turn-based games that can be played and queried for legal moves.
*/
public interface Playable {
/**
* Returns the moves that are currently valid in the game.
*
* @return an array of integers representing legal moves
*/
long getLegalMoves();
/**
* Plays the given move and returns the resulting game state.
*
* @param move the move to apply
* @return the {@link GameState} and additional info after the move
*/
PlayResult play(long move);
}

View File

@@ -0,0 +1,7 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.model.player.Player;
public interface PlayerProvider<T extends TurnBasedGame<T>> {
Player<T> getPlayer(int index);
}

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@@ -0,0 +1,20 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.networking.events.NetworkEvents;
/**
* Interface for games that support online multiplayer play.
* <p>
* Methods are called in response to network events from the server.
*/
public interface SupportsOnlinePlay {
/** Called when it is this player's turn to make a move. */
void onYourTurn(long clientId);
/** Called when a move from another player is received. */
void onMoveReceived(long move);
/** Called when the game has finished, with the final result. */
void gameFinished(String condition);
}

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@@ -0,0 +1,7 @@
package org.toop.framework.gameFramework.model.game;
public interface TurnBasedGame<T extends TurnBasedGame<T>> extends Playable, DeepCopyable<T>, PlayerProvider<T>, BoardProvider {
int getCurrentTurn();
int getPlayerCount();
int getWinner();
}

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@@ -0,0 +1,62 @@
package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.LongPairConsumer;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
/**
* Base class for thread-based game behaviours.
* <p>
* Provides common functionality for managing game state and execution:
* a running flag, a game reference, and a logger.
* Subclasses implement the actual game-loop logic.
*/
public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implements ThreadBehaviour {
private LongPairConsumer onSendMove;
private Runnable onUpdateUI;
/** Indicates whether the game loop or event processing is active. */
protected final AtomicBoolean isRunning = new AtomicBoolean();
/** The game instance controlled by this behaviour. */
protected final T game;
/** Logger for the subclass to report errors or debug info. */
protected final Logger logger = LogManager.getLogger(this.getClass());
/**
* Creates a new base behaviour for the specified game.
*
* @param game the turn-based game to control
*/
public AbstractThreadBehaviour(T game) {
this.game = game;
}
protected void updateUI(){
if (onUpdateUI != null) {
onUpdateUI.run();
}
}
protected void sendMove(long clientId, long move){
if (onSendMove != null) {
onSendMove.accept(clientId, move);
}
}
@Override
public void setOnUpdateUI(Runnable onUpdateUI) {
this.onUpdateUI = onUpdateUI;
}
@Override
public void setOnSendMove(LongPairConsumer onSendMove) {
this.onSendMove = onSendMove;
}
}

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@@ -0,0 +1,7 @@
package org.toop.framework.gameFramework.model.game.threadBehaviour;
public interface Controllable {
void start();
void stop();
}

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@@ -0,0 +1,20 @@
package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.toop.framework.gameFramework.LongPairConsumer;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.function.Consumer;
/**
* Strategy interface for controlling game thread behavior.
* <p>
* Defines how a game's execution is started, stopped, and which player is active.
*/
public interface ThreadBehaviour extends Controllable {
void setOnUpdateUI(Runnable onUpdateUI);
void setOnSendMove(LongPairConsumer onSendMove);
}

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@@ -0,0 +1,7 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface AI<T extends TurnBasedGame<T>> extends MoveProvider<T>, DeepCopyable<AI<T>> {
}

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@@ -0,0 +1,17 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
/**
* Abstract base class for AI implementations for games extending {@link GameR}.
* <p>
* Provides a common superclass for specific AI algorithms. Concrete subclasses
* must implement the {@link #findBestMove(GameR, int)} method defined by
* {@link IAIMoveR} to determine the best move given a game state and a search depth.
* </p>
*
* @param <T> the specific type of game this AI can play, extending {@link GameR}
*/
public abstract class AbstractAI<T extends TurnBasedGame<T>> implements AI<T> {
// Concrete AI implementations should override findBestMove(T game, int depth)
}

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@@ -0,0 +1,50 @@
package org.toop.framework.gameFramework.model.player;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
/**
* Abstract class representing a player in a game.
* <p>
* Players are entities that can make moves based on the current state of a game.
* player types, such as human players or AI players.
* </p>
* <p>
* Subclasses should override the {@link #getMove(GameR)} method to provide
* specific move logic.
* </p>
*/
public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Player<T> {
private final Logger logger = LogManager.getLogger(this.getClass());
private final String name;
protected AbstractPlayer(String name) {
this.name = name;
}
protected AbstractPlayer(AbstractPlayer<T> other) {
this.name = other.name;
}
/**
* Determines the next move based on the provided game state.
* <p>
* The default implementation throws an {@link UnsupportedOperationException},
* indicating that concrete subclasses must override this method to provide
* actual move logic.
* </p>
*
* @param gameCopy a snapshot of the current game state
* @return an integer representing the chosen move
* @throws UnsupportedOperationException if the method is not overridden
*/
public long getMove(T gameCopy) {
logger.error("Method getMove not implemented.");
throw new UnsupportedOperationException("Not supported yet.");
}
public String getName(){
return this.name;
}
}

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@@ -0,0 +1,7 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface MoveProvider<T extends TurnBasedGame<T>> {
long getMove(T game);
}

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@@ -0,0 +1,5 @@
package org.toop.framework.gameFramework.model.player;
public interface NameProvider {
String getName();
}

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@@ -0,0 +1,7 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface Player<T extends TurnBasedGame<T>> extends NameProvider, MoveProvider<T>, DeepCopyable<Player<T>> {
}

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@@ -0,0 +1,26 @@
package org.toop.framework.gameFramework.view;
import org.toop.framework.eventbus.events.EventsBase;
import org.toop.framework.eventbus.events.GenericEvent;
/**
* Defines GUI-related events for the event bus.
* <p>
* These events notify the UI about updates such as game progress,
* player actions, and game completion.
*/
public class GUIEvents extends EventsBase {
/**
* Event indicating the game has ended.
*
* @param winOrTie true if the game ended in a win, false for a draw
* @param winner the index of the winning player, or -1 if no winner
*/
public record GameEnded(boolean winOrTie, int winner) implements GenericEvent {}
/** Event indicating a player has attempted a move. */
public record PlayerAttemptedMove(long move) implements GenericEvent {}
/** Event indicating a player is hovering over a move (for UI feedback). */
public record PlayerMoveHovered(long move) implements GenericEvent {}
}

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@@ -17,25 +17,25 @@ public class NetworkingClientEventListener {
public NetworkingClientEventListener(NetworkingClientManager clientManager) {
this.clientManager = clientManager;
new EventFlow()
.listen(this::handleStartClient)
.listen(this::handleCommand)
.listen(this::handleSendLogin)
.listen(this::handleSendLogout)
.listen(this::handleSendGetPlayerlist)
.listen(this::handleSendGetGamelist)
.listen(this::handleSendSubscribe)
.listen(this::handleSendMove)
.listen(this::handleSendChallenge)
.listen(this::handleSendAcceptChallenge)
.listen(this::handleSendForfeit)
.listen(this::handleSendMessage)
.listen(this::handleSendHelp)
.listen(this::handleSendHelpForCommand)
.listen(this::handleCloseClient)
.listen(this::handleReconnect)
.listen(this::handleChangeAddress)
.listen(this::handleGetAllConnections)
.listen(this::handleShutdownAll);
.listen(NetworkEvents.StartClient.class, this::handleStartClient, false)
.listen(NetworkEvents.SendCommand.class, this::handleCommand, false)
.listen(NetworkEvents.SendLogin.class, this::handleSendLogin, false)
.listen(NetworkEvents.SendLogout.class, this::handleSendLogout, false)
.listen(NetworkEvents.SendGetPlayerlist.class, this::handleSendGetPlayerlist, false)
.listen(NetworkEvents.SendGetGamelist.class, this::handleSendGetGamelist, false)
.listen(NetworkEvents.SendSubscribe.class, this::handleSendSubscribe, false)
.listen(NetworkEvents.SendMove.class, this::handleSendMove, false)
.listen(NetworkEvents.SendChallenge.class, this::handleSendChallenge, false)
.listen(NetworkEvents.SendAcceptChallenge.class, this::handleSendAcceptChallenge, false)
.listen(NetworkEvents.SendForfeit.class, this::handleSendForfeit, false)
.listen(NetworkEvents.SendMessage.class, this::handleSendMessage, false)
.listen(NetworkEvents.SendHelp.class, this::handleSendHelp, false)
.listen(NetworkEvents.SendHelpForCommand.class, this::handleSendHelpForCommand, false)
.listen(NetworkEvents.CloseClient.class, this::handleCloseClient, false)
.listen(NetworkEvents.Reconnect.class, this::handleReconnect, false)
.listen(NetworkEvents.ChangeAddress.class, this::handleChangeAddress, false)
.listen(NetworkEvents.RequestsAllClients.class, this::handleGetAllConnections, false)
.listen(NetworkEvents.ForceCloseAllClients.class, this::handleShutdownAll, false);
}
void handleStartClient(NetworkEvents.StartClient event) {

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@@ -8,6 +8,8 @@ import java.util.concurrent.TimeUnit;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException;
import org.toop.framework.networking.interfaces.NetworkingClient;
@@ -44,6 +46,7 @@ public class NetworkingClientManager implements org.toop.framework.networking.in
nClient.connect(id, nConnector.host(), nConnector.port());
networkClients.put(id, nClient);
logger.info("New client started successfully for {}:{}", nConnector.host(), nConnector.port());
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, attempts, nConnector.reconnectAttempts(), true));
onSuccess.run();
scheduler.shutdown();
} catch (CouldNotConnectException e) {
@@ -51,14 +54,17 @@ public class NetworkingClientManager implements org.toop.framework.networking.in
if (attempts < nConnector.reconnectAttempts()) {
logger.warn("Could not connect to {}:{}. Retrying in {} {}",
nConnector.host(), nConnector.port(), nConnector.timeout(), nConnector.timeUnit());
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, attempts, nConnector.reconnectAttempts(), false));
scheduler.schedule(this, nConnector.timeout(), nConnector.timeUnit());
} else {
logger.error("Failed to start client for {}:{} after {} attempts", nConnector.host(), nConnector.port(), attempts);
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, -1, nConnector.reconnectAttempts(), false));
onFailure.run();
scheduler.shutdown();
}
} catch (Exception e) {
logger.error("Unexpected exception during startClient", e);
GlobalEventBus.post(new NetworkEvents.ConnectTry(id, -1, nConnector.reconnectAttempts(), false));
onFailure.run();
scheduler.shutdown();
}

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@@ -181,6 +181,8 @@ public class NetworkEvents extends EventsBase {
public record StartClientResponse(long clientId, boolean successful, long identifier)
implements ResponseToUniqueEvent {}
public record ConnectTry(long clientId, int amount, int maxAmount, boolean success) implements GenericEvent {}
/**
* Requests reconnection of an existing client using its previous configuration.
* <p>

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@@ -2,6 +2,8 @@ package org.toop.framework.networking.handlers;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import java.util.regex.MatchResult;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import org.apache.logging.log4j.LogManager;
@@ -70,7 +72,7 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
case "CHALLENGE":
gameChallengeHandler(recSrvRemoved);
return;
case "WIN", "DRAW", "LOSE":
case "WIN", "DRAW", "LOSS":
gameWinConditionHandler(recSrvRemoved);
return;
default:
@@ -119,13 +121,12 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
}
private void gameWinConditionHandler(String rec) {
@SuppressWarnings("StreamToString")
String condition =
Pattern.compile("\\b(win|draw|lose)\\b", Pattern.CASE_INSENSITIVE)
.matcher(rec)
.results()
.toString()
.trim();
String condition = Pattern.compile("\\b(win|draw|loss)\\b", Pattern.CASE_INSENSITIVE)
.matcher(rec)
.results()
.map(MatchResult::group)
.findFirst()
.orElse("");
new EventFlow()
.addPostEvent(new NetworkEvents.GameResultResponse(this.connectionId, condition))

View File

@@ -1,235 +1,222 @@
// package org.toop.framework.eventbus;
//
// import org.junit.jupiter.api.Tag;
// import org.junit.jupiter.api.Test;
// import org.toop.framework.eventbus.events.UniqueEvent;
//
// import java.math.BigInteger;
// import java.util.concurrent.*;
// import java.util.concurrent.atomic.LongAdder;
//
// import static org.junit.jupiter.api.Assertions.assertEquals;
//
// class EventFlowStressTest {
//
// /** Top-level record to ensure runtime type matches subscription */
// public record HeavyEvent(String payload, long eventSnowflake) implements UniqueEvent {
// @Override
// public java.util.Map<String, Object> result() {
// return java.util.Map.of("payload", payload, "eventId", eventSnowflake);
// }
//
// @Override
// public long eventSnowflake() {
// return this.eventSnowflake;
// }
// }
//
// public record HeavyEventSuccess(String payload, long eventSnowflake) implements
// UniqueEvent {
// @Override
// public java.util.Map<String, Object> result() {
// return java.util.Map.of("payload", payload, "eventId", eventSnowflake);
// }
//
// @Override
// public long eventSnowflake() {
// return eventSnowflake;
// }
// }
//
// private static final int THREADS = 32;
// private static final long EVENTS_PER_THREAD = 10_000_000;
//
// @Tag("stress")
// @Test
// void extremeConcurrencySendTest_progressWithMemory() throws InterruptedException {
// LongAdder counter = new LongAdder();
// ExecutorService executor = Executors.newFixedThreadPool(THREADS);
//
// BigInteger totalEvents = BigInteger.valueOf(THREADS)
// .multiply(BigInteger.valueOf(EVENTS_PER_THREAD));
//
// long startTime = System.currentTimeMillis();
//
// // Monitor thread for EPS and memory
// Thread monitor = new Thread(() -> {
// long lastCount = 0;
// long lastTime = System.currentTimeMillis();
// Runtime runtime = Runtime.getRuntime();
//
// while (counter.sum() < totalEvents.longValue()) {
// try { Thread.sleep(200); } catch (InterruptedException ignored) {}
//
// long now = System.currentTimeMillis();
// long completed = counter.sum();
// long eventsThisPeriod = completed - lastCount;
// double eps = eventsThisPeriod / ((now - lastTime) / 1000.0);
//
// long usedMemory = runtime.totalMemory() - runtime.freeMemory();
// double usedPercent = usedMemory * 100.0 / runtime.maxMemory();
//
// System.out.printf(
// "Progress: %d/%d (%.2f%%), EPS: %.0f, Memory Used: %.2f MB (%.2f%%)%n",
// completed,
// totalEvents.longValue(),
// completed * 100.0 / totalEvents.doubleValue(),
// eps,
// usedMemory / 1024.0 / 1024.0,
// usedPercent
// );
//
// lastCount = completed;
// lastTime = now;
// }
// });
// monitor.setDaemon(true);
// monitor.start();
//
// var listener = new EventFlow().listen(HeavyEvent.class, _ -> counter.increment());
//
// // Submit events asynchronously
// for (int t = 0; t < THREADS; t++) {
// executor.submit(() -> {
// for (int i = 0; i < EVENTS_PER_THREAD; i++) {
// var _ = new EventFlow().addPostEvent(HeavyEvent.class, "payload-" + i)
// .asyncPostEvent();
// }
// });
// }
//
// executor.shutdown();
// executor.awaitTermination(10, TimeUnit.MINUTES);
//
// listener.getResult();
//
// long endTime = System.currentTimeMillis();
// double durationSeconds = (endTime - startTime) / 1000.0;
//
// System.out.println("Posted " + totalEvents + " events in " + durationSeconds + "
// seconds");
// double averageEps = totalEvents.doubleValue() / durationSeconds;
// System.out.printf("Average EPS: %.0f%n", averageEps);
//
// assertEquals(totalEvents.longValue(), counter.sum());
// }
//
// @Tag("stress")
// @Test
// void extremeConcurrencySendAndReturnTest_progressWithMemory() throws InterruptedException {
// LongAdder counter = new LongAdder();
// ExecutorService executor = Executors.newFixedThreadPool(THREADS);
//
// BigInteger totalEvents = BigInteger.valueOf(THREADS)
// .multiply(BigInteger.valueOf(EVENTS_PER_THREAD));
//
// long startTime = System.currentTimeMillis();
//
// // Monitor thread for EPS and memory
// Thread monitor = new Thread(() -> {
// long lastCount = 0;
// long lastTime = System.currentTimeMillis();
// Runtime runtime = Runtime.getRuntime();
//
// while (counter.sum() < totalEvents.longValue()) {
// try { Thread.sleep(200); } catch (InterruptedException ignored) {}
//
// long now = System.currentTimeMillis();
// long completed = counter.sum();
// long eventsThisPeriod = completed - lastCount;
// double eps = eventsThisPeriod / ((now - lastTime) / 1000.0);
//
// long usedMemory = runtime.totalMemory() - runtime.freeMemory();
// double usedPercent = usedMemory * 100.0 / runtime.maxMemory();
//
// System.out.printf(
// "Progress: %d/%d (%.2f%%), EPS: %.0f, Memory Used: %.2f MB (%.2f%%)%n",
// completed,
// totalEvents.longValue(),
// completed * 100.0 / totalEvents.doubleValue(),
// eps,
// usedMemory / 1024.0 / 1024.0,
// usedPercent
// );
//
// lastCount = completed;
// lastTime = now;
// }
// });
// monitor.setDaemon(true);
// monitor.start();
//
// // Submit events asynchronously
// for (int t = 0; t < THREADS; t++) {
// executor.submit(() -> {
// for (int i = 0; i < EVENTS_PER_THREAD; i++) {
// var a = new EventFlow().addPostEvent(HeavyEvent.class, "payload-" + i)
// .onResponse(HeavyEventSuccess.class, _ -> counter.increment())
// .postEvent();
//
// new EventFlow().addPostEvent(HeavyEventSuccess.class, "payload-" + i,
// a.getEventSnowflake())
// .postEvent();
// }
// });
// }
//
// executor.shutdown();
// executor.awaitTermination(10, TimeUnit.MINUTES);
//
// long endTime = System.currentTimeMillis();
// double durationSeconds = (endTime - startTime) / 1000.0;
//
// System.out.println("Posted " + totalEvents + " events in " + durationSeconds + "
// seconds");
// double averageEps = totalEvents.doubleValue() / durationSeconds;
// System.out.printf("Average EPS: %.0f%n", averageEps);
//
// assertEquals(totalEvents.longValue(), counter.sum());
// }
//
//
// @Tag("stress")
// @Test
// void efficientExtremeConcurrencyTest() throws InterruptedException {
// final int THREADS = Runtime.getRuntime().availableProcessors();
// final int EVENTS_PER_THREAD = 5000;
//
// ExecutorService executor = Executors.newFixedThreadPool(THREADS);
// ConcurrentLinkedQueue<HeavyEvent> processedEvents = new ConcurrentLinkedQueue<>();
//
// long start = System.nanoTime();
//
// for (int t = 0; t < THREADS; t++) {
// executor.submit(() -> {
// for (int i = 0; i < EVENTS_PER_THREAD; i++) {
// new EventFlow().addPostEvent(HeavyEvent.class, "payload-" + i)
// .onResponse(HeavyEvent.class, processedEvents::add)
// .postEvent();
// }
// });
// }
//
// executor.shutdown();
// executor.awaitTermination(10, TimeUnit.MINUTES);
//
// long end = System.nanoTime();
// double durationSeconds = (end - start) / 1_000_000_000.0;
//
// BigInteger totalEvents = BigInteger.valueOf((long)
// THREADS).multiply(BigInteger.valueOf(EVENTS_PER_THREAD));
// double eps = totalEvents.doubleValue() / durationSeconds;
//
// System.out.printf("Posted %s events in %.3f seconds%n", totalEvents, durationSeconds);
// System.out.printf("Throughput: %.0f events/sec%n", eps);
//
// Runtime rt = Runtime.getRuntime();
// System.out.printf("Used memory: %.2f MB%n", (rt.totalMemory() - rt.freeMemory()) / 1024.0
// / 1024.0);
//
// assertEquals(totalEvents.intValue(), processedEvents.size());
// }
//
package org.toop.framework.eventbus;
import org.junit.jupiter.api.Tag;
import org.junit.jupiter.api.Test;
import org.toop.framework.eventbus.events.ResponseToUniqueEvent;
import java.math.BigInteger;
import java.util.concurrent.*;
import java.util.concurrent.atomic.LongAdder;
import static org.junit.jupiter.api.Assertions.assertEquals;
class EventFlowStressTest {
public record HeavyEvent(String payload, long eventSnowflake) implements ResponseToUniqueEvent {
@Override
public long getIdentifier() {
return eventSnowflake;
}
}
public record HeavyEventSuccess(String payload, long eventSnowflake) implements ResponseToUniqueEvent {
@Override
public long getIdentifier() {
return eventSnowflake;
}
}
private static final int THREADS = 32;
private static final long EVENTS_PER_THREAD = 10_000_000;
@Tag("stress")
@Test
void extremeConcurrencySendTest_progressWithMemory() throws InterruptedException {
LongAdder counter = new LongAdder();
ExecutorService executor = Executors.newFixedThreadPool(THREADS);
BigInteger totalEvents = BigInteger.valueOf(THREADS)
.multiply(BigInteger.valueOf(EVENTS_PER_THREAD));
long startTime = System.currentTimeMillis();
Thread monitor = new Thread(() -> {
long lastCount = 0;
long lastTime = System.currentTimeMillis();
Runtime runtime = Runtime.getRuntime();
while (counter.sum() < totalEvents.longValue()) {
try { Thread.sleep(200); } catch (InterruptedException ignored) {}
long now = System.currentTimeMillis();
long completed = counter.sum();
long eventsThisPeriod = completed - lastCount;
double eps = eventsThisPeriod / ((now - lastTime) / 1000.0);
long usedMemory = runtime.totalMemory() - runtime.freeMemory();
double usedPercent = usedMemory * 100.0 / runtime.maxMemory();
System.out.printf(
"Progress: %d/%d (%.2f%%), EPS: %.0f, Memory Used: %.2f MB (%.2f%%)%n",
completed,
totalEvents.longValue(),
completed * 100.0 / totalEvents.doubleValue(),
eps,
usedMemory / 1024.0 / 1024.0,
usedPercent
);
lastCount = completed;
lastTime = now;
}
});
monitor.setDaemon(true);
monitor.start();
var listener = new EventFlow().listen(HeavyEvent.class, _ -> counter.increment());
for (int t = 0; t < THREADS; t++) {
executor.submit(() -> {
for (int i = 0; i < EVENTS_PER_THREAD; i++) {
var _ = new EventFlow().addPostEvent(HeavyEvent.class, "payload-" + i)
.asyncPostEvent();
}
});
}
executor.shutdown();
executor.awaitTermination(10, TimeUnit.MINUTES);
listener.getResult();
long endTime = System.currentTimeMillis();
double durationSeconds = (endTime - startTime) / 1000.0;
System.out.println("Posted " + totalEvents + " events in " + durationSeconds + " seconds");
double averageEps = totalEvents.doubleValue() / durationSeconds;
System.out.printf("Average EPS: %.0f%n", averageEps);
assertEquals(totalEvents.longValue(), counter.sum());
}
@Tag("stress")
@Test
void extremeConcurrencySendAndReturnTest_progressWithMemory() throws InterruptedException {
LongAdder counter = new LongAdder();
ExecutorService executor = Executors.newFixedThreadPool(THREADS);
BigInteger totalEvents = BigInteger.valueOf(THREADS)
.multiply(BigInteger.valueOf(EVENTS_PER_THREAD));
long startTime = System.currentTimeMillis();
Thread monitor = new Thread(() -> {
long lastCount = 0;
long lastTime = System.currentTimeMillis();
Runtime runtime = Runtime.getRuntime();
while (counter.sum() < totalEvents.longValue()) {
try { Thread.sleep(500); } catch (InterruptedException ignored) {}
long now = System.currentTimeMillis();
long completed = counter.sum();
long eventsThisPeriod = completed - lastCount;
double eps = eventsThisPeriod / ((now - lastTime) / 1000.0);
long usedMemory = runtime.totalMemory() - runtime.freeMemory();
double usedPercent = usedMemory * 100.0 / runtime.maxMemory();
System.out.printf(
"Progress: %d/%d (%.2f%%), EPS: %.0f, Memory Used: %.2f MB (%.2f%%)%n",
completed,
totalEvents.longValue(),
completed * 100.0 / totalEvents.doubleValue(),
eps,
usedMemory / 1024.0 / 1024.0,
usedPercent
);
lastCount = completed;
lastTime = now;
}
});
monitor.setDaemon(true);
monitor.start();
EventFlow sharedFlow = new EventFlow();
sharedFlow.listen(HeavyEventSuccess.class, _ -> counter.increment(), false, "heavyEventSuccessListener");
for (int t = 0; t < THREADS; t++) {
executor.submit(() -> {
EventFlow threadFlow = new EventFlow();
for (int i = 0; i < EVENTS_PER_THREAD; i++) {
var heavyEvent = threadFlow.addPostEvent(HeavyEvent.class, "payload-" + i)
.postEvent();
threadFlow.addPostEvent(HeavyEventSuccess.class, "payload-" + i, heavyEvent.getEventSnowflake())
.postEvent();
}
});
}
executor.shutdown();
executor.awaitTermination(10, TimeUnit.MINUTES);
long endTime = System.currentTimeMillis();
double durationSeconds = (endTime - startTime) / 1000.0;
System.out.println("Posted " + totalEvents + " events in " + durationSeconds + " seconds");
double averageEps = totalEvents.doubleValue() / durationSeconds;
System.out.printf("Average EPS: %.0f%n", averageEps);
assertEquals(totalEvents.longValue(), counter.sum());
}
@Tag("stress")
@Test
void efficientExtremeConcurrencyTest() throws InterruptedException {
final int THREADS = Runtime.getRuntime().availableProcessors();
final int EVENTS_PER_THREAD = 1_000_000;
ExecutorService executor = Executors.newFixedThreadPool(THREADS);
ConcurrentLinkedQueue<HeavyEvent> processedEvents = new ConcurrentLinkedQueue<>();
long start = System.nanoTime();
EventFlow sharedFlow = new EventFlow();
sharedFlow.listen(HeavyEvent.class, processedEvents::add, false, "heavyEventListener");
for (int t = 0; t < THREADS; t++) {
executor.submit(() -> {
EventFlow threadFlow = new EventFlow();
for (int i = 0; i < EVENTS_PER_THREAD; i++) {
threadFlow.addPostEvent(HeavyEvent.class, "payload-" + i)
.postEvent();
}
});
}
executor.shutdown();
executor.awaitTermination(10, TimeUnit.MINUTES);
long end = System.nanoTime();
double durationSeconds = (end - start) / 1_000_000_000.0;
BigInteger totalEvents = BigInteger.valueOf(THREADS)
.multiply(BigInteger.valueOf(EVENTS_PER_THREAD));
double eps = totalEvents.doubleValue() / durationSeconds;
System.out.printf("Posted %s events in %.3f seconds%n", totalEvents, durationSeconds);
System.out.printf("Throughput: %.0f events/sec%n", eps);
Runtime rt = Runtime.getRuntime();
System.out.printf("Used memory: %.2f MB%n", (rt.totalMemory() - rt.freeMemory()) / 1024.0 / 1024.0);
assertEquals(totalEvents.intValue(), processedEvents.size());
}
// @Tag("stress")
// @Test
// void constructorCacheVsReflection() throws Throwable {
@@ -247,7 +234,6 @@
// long endHandle = System.nanoTime();
//
// System.out.println("Reflection: " + (endReflect - startReflect) / 1_000_000 + " ms");
// System.out.println("MethodHandle Cache: " + (endHandle - startHandle) / 1_000_000 + "
// ms");
// System.out.println("MethodHandle Cache: " + (endHandle - startHandle) / 1_000_000 + " ms");
// }
// }
}

View File

@@ -99,8 +99,14 @@
<artifactId>error_prone_annotations</artifactId>
<version>2.42.0</version>
</dependency>
<dependency>
<groupId>org.toop</groupId>
<artifactId>framework</artifactId>
<version>0.1</version>
<scope>compile</scope>
</dependency>
</dependencies>
</dependencies>
<build>
<plugins>

View File

@@ -1,6 +0,0 @@
package org.toop.game;
import org.toop.game.interfaces.IAIMove;
public abstract class AI<T extends Game> implements IAIMove<T> {
}

View File

@@ -0,0 +1,86 @@
package org.toop.game;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicInteger;
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBasedGame<T> {
private final int columnSize;
private final int rowSize;
private Player<T>[] players;
// long is 64 bits. Every game has a limit of 64 cells maximum.
private final long[] playerBitboard;
private int currentTurn = 0;
public BitboardGame(int columnSize, int rowSize, int playerCount, Player<T>[] players) {
this.columnSize = columnSize;
this.rowSize = rowSize;
this.players = players;
this.playerBitboard = new long[playerCount];
Arrays.fill(playerBitboard, 0L);
}
public BitboardGame(BitboardGame<T> other) {
this.columnSize = other.columnSize;
this.rowSize = other.rowSize;
this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn;
this.players = Arrays.stream(other.players)
.map(Player<T>::deepCopy)
.toArray(Player[]::new);
}
public int getColumnSize() {
return this.columnSize;
}
public int getRowSize() {
return this.rowSize;
}
public long getPlayerBitboard(int player) {
return this.playerBitboard[player];
}
public void setPlayerBitboard(int player, long bitboard) {
this.playerBitboard[player] = bitboard;
}
public int getPlayerCount() {
return playerBitboard.length;
}
public int getCurrentTurn() {
return getCurrentPlayerIndex();
}
public Player<T> getPlayer(int index) {return players[index];}
public int getCurrentPlayerIndex() {
return currentTurn % playerBitboard.length;
}
public int getNextPlayer() {
return (currentTurn + 1) % playerBitboard.length;
}
public Player<T> getCurrentPlayer(){
return players[getCurrentPlayerIndex()];
}
@Override
public long[] getBoard() {return this.playerBitboard;}
public void nextTurn() {
currentTurn++;
}
}

View File

@@ -1,116 +0,0 @@
package org.toop.game.Connect4;
import org.toop.game.TurnBasedGame;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import java.util.ArrayList;
public class Connect4 extends TurnBasedGame {
private int movesLeft;
public Connect4() {
super(6, 7, 2);
movesLeft = this.getBoard().length;
}
public Connect4(Connect4 other) {
super(other);
movesLeft = other.movesLeft;
}
@Override
public Move[] getLegalMoves() {
final ArrayList<Move> legalMoves = new ArrayList<>();
final char currentValue = getCurrentValue();
for (int i = 0; i < this.getColumnSize(); i++) {
if (this.getBoard()[i] == EMPTY) {
legalMoves.add(new Move(i, currentValue));
}
}
return legalMoves.toArray(new Move[0]);
}
@Override
public GameState play(Move move) {
assert move != null;
assert move.position() >= 0 && move.position() < this.getBoard().length;
assert move.value() == getCurrentValue();
int lowestEmptySpot = move.position();
for (int i = 0; i < this.getRowSize(); i++) {
int checkMovePosition = move.position() + this.getColumnSize() * i;
if (checkMovePosition < this.getBoard().length) {
if (this.getBoard()[checkMovePosition] == EMPTY) {
lowestEmptySpot = checkMovePosition;
}
}
}
this.getBoard()[lowestEmptySpot] = move.value();
movesLeft--;
if (checkForWin()) {
return GameState.WIN;
}
nextTurn();
return GameState.NORMAL;
}
private boolean checkForWin() {
char[][] boardGrid = makeBoardAGrid();
for (int row = 0; row < this.getRowSize(); row++) {
for (int col = 0; col < this.getColumnSize(); col++) {
char cell = boardGrid[row][col];
if (cell == ' ' || cell == 0) continue;
if (col + 3 < this.getColumnSize() &&
cell == boardGrid[row][col + 1] &&
cell == boardGrid[row][col + 2] &&
cell == boardGrid[row][col + 3]) {
return true;
}
if (row + 3 < this.getRowSize() &&
cell == boardGrid[row + 1][col] &&
cell == boardGrid[row + 2][col] &&
cell == boardGrid[row + 3][col]) {
return true;
}
if (row + 3 < this.getRowSize() && col + 3 < this.getColumnSize() &&
cell == boardGrid[row + 1][col + 1] &&
cell == boardGrid[row + 2][col + 2] &&
cell == boardGrid[row + 3][col + 3]) {
return true;
}
if (row + 3 < this.getRowSize() && col - 3 >= 0 &&
cell == boardGrid[row + 1][col - 1] &&
cell == boardGrid[row + 2][col - 2] &&
cell == boardGrid[row + 3][col - 3]) {
return true;
}
}
}
return false;
}
private char[][] makeBoardAGrid() {
char[][] boardGrid = new char[this.getRowSize()][this.getColumnSize()];
for (int i = 0; i < this.getRowSize()*this.getColumnSize(); i++) {
boardGrid[i / this.getColumnSize()][i % this.getColumnSize()] = this.getBoard()[i]; //this.getBoard()Grid[y -> row] [x -> column]
}
return boardGrid;
}
private char getCurrentValue() {
return this.getCurrentTurn() == 0 ? 'X' : 'O';
}
}

View File

@@ -1,63 +0,0 @@
package org.toop.game.Connect4;
import org.toop.game.AI;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
public class Connect4AI extends AI<Connect4> {
public Move findBestMove(Connect4 game, int depth) {
assert game != null;
assert depth >= 0;
final Move[] legalMoves = game.getLegalMoves();
if (legalMoves.length <= 0) {
return null;
}
int bestScore = -depth;
Move bestMove = null;
for (final Move move : legalMoves) {
final int score = getMoveScore(game, depth, move, true);
if (score > bestScore) {
bestMove = move;
bestScore = score;
}
}
return bestMove != null? bestMove : legalMoves[(int)(Math.random() * legalMoves.length)];
}
private int getMoveScore(Connect4 game, int depth, Move move, boolean maximizing) {
final Connect4 copy = new Connect4(game);
final GameState state = copy.play(move);
switch (state) {
case GameState.DRAW: return 0;
case GameState.WIN: return maximizing? depth + 1 : -depth - 1;
}
if (depth <= 0) {
return 0;
}
final Move[] legalMoves = copy.getLegalMoves();
int score = maximizing? depth + 1 : -depth - 1;
for (final Move next : legalMoves) {
if (maximizing) {
score = Math.min(score, getMoveScore(copy, depth - 1, next, false));
} else {
score = Math.max(score, getMoveScore(copy, depth - 1, next, true));
}
}
return score;
}
}

View File

@@ -1,40 +0,0 @@
package org.toop.game;
import org.toop.game.interfaces.IPlayable;
import org.toop.game.records.Move;
import java.util.Arrays;
public abstract class Game implements IPlayable {
public static final char EMPTY = (char)0; // Constant
private final int rowSize;
private final int columnSize;
private final char[] board;
protected Game(int rowSize, int columnSize) {
assert rowSize > 0 && columnSize > 0;
this.rowSize = rowSize;
this.columnSize = columnSize;
board = new char[rowSize * columnSize];
Arrays.fill(board, EMPTY);
}
protected Game(Game other) {
rowSize = other.rowSize;
columnSize = other.columnSize;
board = Arrays.copyOf(other.board, other.board.length);
}
public int getRowSize() {return this.rowSize;}
public int getColumnSize() {return this.columnSize;}
public char[] getBoard() {return this.board;}
protected void setBoard(Move move){this.board[move.position()] = move.value();}
}

View File

@@ -0,0 +1,3 @@
package org.toop.game;
// TODO: Remove this, only used in ReversiCanvas. Needs to not
public record Move(int position, char value) {}

View File

@@ -1,25 +0,0 @@
package org.toop.game;
public abstract class TurnBasedGame extends Game {
private final int playerCount; // How many players are playing
private int turn = 0; // What turn it is in the game
protected TurnBasedGame(int rowSize, int columnSize, int playerCount) {
super(rowSize, columnSize);
this.playerCount = playerCount;
}
protected TurnBasedGame(TurnBasedGame other) {
super(other);
playerCount = other.playerCount;
turn = other.turn;
}
protected void nextTurn() {
turn += 1;
}
public int getCurrentTurn() {
return turn % playerCount;
}
}

View File

@@ -1,9 +0,0 @@
package org.toop.game.enumerators;
public enum GameState {
NORMAL,
DRAW,
WIN,
TURN_SKIPPED,
}

View File

@@ -0,0 +1,88 @@
package org.toop.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.function.Consumer;
/**
* Handles local turn-based game logic at a fixed update rate.
* <p>
* Runs a separate thread that executes game turns at a fixed frequency (default 60 updates/sec),
* applying player moves, updating the game state, and dispatching UI events.
*/
public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable {
/**
* Creates a fixed-rate behaviour for a local turn-based game.
*
* @param game the game instance
*/
public LocalFixedRateThreadBehaviour(T game) {
super(game);
}
/** Starts the game loop thread if not already running. */
@Override
public void start() {
if (isRunning.compareAndSet(false, true)) {
new Thread(this).start();
}
}
/** Stops the game loop after the current iteration. */
@Override
public void stop() {
isRunning.set(false);
}
/**
* Main loop running at a fixed rate.
* <p>
* Fetches the current player's move, applies it to the game,
* updates the UI, and handles game-ending states.
*/
@Override
public void run() {
final int UPS = 1;
final long UPDATE_INTERVAL = 1_000_000_000L / UPS;
long nextUpdate = System.nanoTime();
while (isRunning.get()) {
long now = System.nanoTime();
if (now >= nextUpdate) {
nextUpdate += UPDATE_INTERVAL;
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
updateUI();
GameState state = result.state();
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
new EventFlow().addPostEvent(GUIEvents.GameEnded.class, state == GameState.WIN, result.player()).postEvent();
}
case NORMAL, TURN_SKIPPED -> { /* continue */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
throw new RuntimeException("Unknown state: " + state);
}
}
} else {
try {
Thread.sleep(10);
} catch (InterruptedException ignored) {}
}
}
}
}

View File

@@ -0,0 +1,76 @@
package org.toop.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.function.Consumer;
/**
* Handles local turn-based game logic in its own thread.
* <p>
* Repeatedly gets the current player's move, applies it to the game,
* updates the UI, and stops when the game ends or {@link #stop()} is called.
*/
public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable {
/**
* Creates a new behaviour for a local turn-based game.
*
* @param game the game instance
*/
public LocalThreadBehaviour(T game) {
super(game);
}
/** Starts the game loop in a new thread. */
@Override
public void start() {
if (isRunning.compareAndSet(false, true)) {
new Thread(this).start();
}
}
/** Stops the game loop after the current iteration. */
@Override
public void stop() {
isRunning.set(false);
}
/**
* Main game loop: gets the current player's move, applies it,
* updates the UI, and handles end-of-game states.
*/
@Override
public void run() {
while (isRunning.get()) {
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
updateUI();
GameState state = result.state();
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
new EventFlow().addPostEvent(
GUIEvents.GameEnded.class,
state == GameState.WIN,
result.player()
).postEvent();
}
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
throw new RuntimeException("Unknown state: " + state);
}
}
}
}
}

View File

@@ -0,0 +1,84 @@
package org.toop.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.players.OnlinePlayer;
/**
* Handles online multiplayer game logic.
* <p>
* Reacts to server events, sending moves and updating the game state
* for the local player while receiving moves from other players.
*/
public class OnlineThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements SupportsOnlinePlay {
/**
* Creates behaviour and sets the first local player
* (non-online player) from the given array.
*/
public OnlineThreadBehaviour(T game) {
super(game);
}
/** Finds the first non-online player in the array. */
private int getFirstNotOnlinePlayer(Player<T>[] players) {
for (int i = 0; i < players.length; i++) {
if (!(players[i] instanceof OnlinePlayer)) {
return i;
}
}
throw new RuntimeException("All players are online players");
}
/** Starts processing network events for the local player. */
@Override
public void start() {
isRunning.set(true);
}
/** Stops processing network events. */
@Override
public void stop() {
isRunning.set(false);
}
/**
* Called when the server notifies that it is the local player's turn.
* Sends the generated move back to the server.
*/
@Override
public void onYourTurn(long clientId) {
if (!isRunning.get()) return;
long move = game.getPlayer(game.getCurrentTurn()).getMove(game.deepCopy());
sendMove(clientId, move);
}
/**
* Handles a move received from the server for any player.
* Updates the game state and triggers a UI refresh.
*/
public void onMoveReceived(long move) {
if (!isRunning.get()) return;
game.play(move);
updateUI();
}
/**
* Handles the end of the game as notified by the server.
* Updates the UI to show a win or draw result for the local player.
*/
public void gameFinished(String condition) {
switch(condition.toUpperCase()){
case "WIN", "LOSS" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, true, game.getWinner()).postEvent();
case "DRAW" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, false, -1).postEvent();
default -> {
logger.error("Invalid condition");
throw new RuntimeException("Unknown condition");
}
}
}
}

View File

@@ -0,0 +1,40 @@
package org.toop.game.gameThreads;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.events.NetworkEvents;
/**
* Online thread behaviour that adds a fixed delay before processing
* the local player's turn.
* <p>
* This is identical to {@link OnlineThreadBehaviour}, but inserts a
* short sleep before delegating to the base implementation.
*/
public class OnlineWithSleepThreadBehaviour<T extends TurnBasedGame<T>> extends OnlineThreadBehaviour<T> {
/**
* Creates the behaviour and forwards the players to the base class.
*
* @param game the online-capable turn-based game
*/
public OnlineWithSleepThreadBehaviour(T game) {
super(game);
}
/**
* Waits briefly before handling the "your turn" event.
*
* @param event the network event indicating it's this client's turn
*/
@Override
public void onYourTurn(long clientId) {
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
super.onYourTurn(clientId);
}
}

View File

@@ -0,0 +1,170 @@
package org.toop.game.games.reversi;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame;
public class BitboardReversi extends BitboardGame<BitboardReversi> {
public record Score(int black, int white) {}
private final long notAFile = 0xfefefefefefefefeL;
private final long notHFile = 0x7f7f7f7f7f7f7f7fL;
public BitboardReversi(Player<BitboardReversi>[] players) {
super(8, 8, 2, players);
// Black (player 0)
setPlayerBitboard(0, (1L << (3 + 4 * 8)) | (1L << (4 + 3 * 8)));
// White (player 1)
setPlayerBitboard(1, (1L << (3 + 3 * 8)) | (1L << (4 + 4 * 8)));
}
public BitboardReversi(BitboardReversi other) {
super(other);
}
public long getLegalMoves() {
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
long legalMoves = 0L;
// north & south
legalMoves |= computeMoves(player, opponent, 8, -1L);
legalMoves |= computeMoves(player, opponent, -8, -1L);
// east & west
legalMoves |= computeMoves(player, opponent, 1, notAFile);
legalMoves |= computeMoves(player, opponent, -1, notHFile);
// north-east & north-west & south-east & south-west
legalMoves |= computeMoves(player, opponent, 9, notAFile);
legalMoves |= computeMoves(player, opponent, 7, notHFile);
legalMoves |= computeMoves(player, opponent, -7, notAFile);
legalMoves |= computeMoves(player, opponent, -9, notHFile);
return legalMoves;
}
public long getFlips(long move) {
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
long flips = 0L;
// north & south
flips |= computeFlips(move, player, opponent, 8, -1L);
flips |= computeFlips(move, player, opponent, -8, -1L);
// east & west
flips |= computeFlips(move, player, opponent, 1, notAFile);
flips |= computeFlips(move, player, opponent, -1, notHFile);
// north-east & north-west & south-east & south-west
flips |= computeFlips(move, player, opponent, 9, notAFile);
flips |= computeFlips(move, player, opponent, 7, notHFile);
flips |= computeFlips(move, player, opponent, -7, notAFile);
flips |= computeFlips(move, player, opponent, -9, notHFile);
return flips;
}
@Override
public BitboardReversi deepCopy() {return new BitboardReversi(this);}
public PlayResult play(long move) {
final long flips = getFlips(move);
long player = getPlayerBitboard(getCurrentPlayerIndex());
long opponent = getPlayerBitboard(getNextPlayer());
player |= move | flips;
opponent &= ~flips;
setPlayerBitboard(getCurrentPlayerIndex(), player);
setPlayerBitboard(getNextPlayer(), opponent);
nextTurn();
final long nextLegalMoves = getLegalMoves();
if (nextLegalMoves == 0) {
nextTurn();
final long skippedLegalMoves = getLegalMoves();
if (skippedLegalMoves == 0) {
int winner = getWinner();
if (winner == -1) {
return new PlayResult(GameState.DRAW, -1);
}
return new PlayResult(GameState.WIN, winner);
}
return new PlayResult(GameState.TURN_SKIPPED, getCurrentPlayerIndex());
}
return new PlayResult(GameState.NORMAL, getCurrentPlayerIndex());
}
public Score getScore() {
return new Score(
Long.bitCount(getPlayerBitboard(0)),
Long.bitCount(getPlayerBitboard(1))
);
}
public int getWinner(){
final long black = getPlayerBitboard(0);
final long white = getPlayerBitboard(1);
final int blackCount = Long.bitCount(black);
final int whiteCount = Long.bitCount(white);
if (blackCount == whiteCount){
return -1;
}
else if (blackCount > whiteCount){
return 0;
}
else{
return 1;
}
}
private long computeMoves(long player, long opponent, int shift, long mask) {
long moves = shift(player, shift, mask) & opponent;
long captured = moves;
while (moves != 0) {
moves = shift(moves, shift, mask) & opponent;
captured |= moves;
}
long landing = shift(captured, shift, mask);
return landing & ~(player | opponent);
}
private long computeFlips(long move, long player, long opponent, int shift, long mask) {
long flips = 0L;
long pos = move;
while (true) {
pos = shift(pos, shift, mask);
if (pos == 0) return 0L;
if ((pos & opponent) != 0) flips |= pos;
else if ((pos & player) != 0) return flips;
else return 0L;
}
}
private long shift(long bit, int shift, long mask) {
return shift > 0 ? (bit << shift) & mask : (bit >>> -shift) & mask;
}
}

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@@ -0,0 +1,103 @@
package org.toop.game.games.tictactoe;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame;
public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
private final long[] winningLines = {
0b111000000L, // top row
0b000111000L, // middle row
0b000000111L, // bottom row
0b100100100L, // left column
0b010010010L, // middle column
0b001001001L, // right column
0b100010001L, // diagonal
0b001010100L // anti-diagonal
};
public BitboardTicTacToe(Player<BitboardTicTacToe>[] players) {
super(3, 3, 2, players);
}
public BitboardTicTacToe(BitboardTicTacToe other) {
super(other);
}
public long getLegalMoves() {
final long xBitboard = getPlayerBitboard(0);
final long oBitboard = getPlayerBitboard(1);
final long taken = (xBitboard | oBitboard);
return (~taken) & 0x1ffL;
}
public int getWinner(){
return getCurrentPlayerIndex();
}
public PlayResult play(long move) {
// Player loses if move is invalid
if ((move & getLegalMoves()) == 0 || Long.bitCount(move) != 1){
return new PlayResult(GameState.WIN, getNextPlayer());
}
// Move is legal, make move
long playerBitboard = getPlayerBitboard(getCurrentPlayerIndex());
playerBitboard |= move;
setPlayerBitboard(getCurrentPlayerIndex(), playerBitboard);
// Check if current player won
if (checkWin(playerBitboard)) {
return new PlayResult(GameState.WIN, getCurrentPlayerIndex());
}
// Proceed to next turn
nextTurn();
// Check for early draw
if (getLegalMoves() == 0L || checkEarlyDraw()) {
return new PlayResult(GameState.DRAW, -1);
}
// Nothing weird happened, continue on as normal
return new PlayResult(GameState.NORMAL, -1);
}
private boolean checkWin(long board) {
for (final long line : winningLines) {
if ((board & line) == line) {
return true;
}
}
return false;
}
private boolean checkEarlyDraw() {
final long xBitboard = getPlayerBitboard(0);
final long oBitboard = getPlayerBitboard(1);
final long taken = (xBitboard | oBitboard);
final long empty = (~taken) & 0x1FFL;
for (final long line : winningLines) {
if (((line & xBitboard) != 0 && (line & oBitboard) != 0)) {
continue;
}
if ((line & empty) != 0) {
return false;
}
}
return true;
}
@Override
public BitboardTicTacToe deepCopy() {
return new BitboardTicTacToe(this);
}
}

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