96 Commits

Author SHA1 Message Date
Bas Antonius de Jong
fe57e53d2e Merge branch 'Development' into 289-server 2026-01-16 13:05:08 +01:00
lieght
43fb9e2faf AI player given time change 2026-01-16 13:02:53 +01:00
lieght
4dfe503584 Timeout added 2026-01-16 12:44:07 +01:00
Bas de Jong
d2e1edab5c Moved async runner to virtual thread 2026-01-12 16:15:55 +01:00
Ticho Hidding
94e3fc71b8 legal move highlight and onhover effect added back 2026-01-12 13:41:59 +01:00
Ticho Hidding
9fcbe7d298 Turn information 2026-01-12 12:56:37 +01:00
Bas de Jong
848d257b9c More adaptable scoring system 2026-01-12 12:04:29 +01:00
Bas de Jong
7ce000c795 Removed unnecessary throw 2026-01-12 08:53:00 +01:00
Bas de Jong
07a3e22dc9 Added shuffle to builder 2026-01-12 08:51:42 +01:00
Bas de Jong
a1f0d48477 Refactored Tournament to use matchExecutor and ResultBroadcaster. Added turnTime and players are now added through Tournament creation instead of on MatchMaker/ScoreSystem creation 2026-01-12 08:33:54 +01:00
lieght
5caf6900d1 Removed input mistake, removed print 2026-01-11 10:50:53 +01:00
lieght
94d85bf78d Null handling 2026-01-11 09:07:30 +01:00
lieght
c9ea8f5e5b Tournament now uses propper builder pattern 2026-01-11 09:03:49 +01:00
lieght
cc7acf9f0c Moved scoring calculation into scoring system 2026-01-11 07:45:55 +01:00
Bas de Jong
955cb6109c Added back ability to shuffle matchmaker 2026-01-11 01:54:40 +01:00
Bas de Jong
013dd90705 Async tournament runner 2026-01-11 01:42:59 +01:00
Bas de Jong
c77499c36d Added result comeback with a draw 2026-01-11 00:53:31 +01:00
Bas de Jong
28791fcc8a Tournament is now without admins 2026-01-10 22:47:53 +01:00
Bas de Jong
97657b01c9 Added admins to games 2026-01-10 22:28:41 +01:00
Bas de Jong
a5bf6ca9fb Request admin list 2026-01-10 21:22:15 +01:00
Bas de Jong
fc25c15736 Starting a tournament now requires to be admin 2026-01-10 21:19:04 +01:00
Bas de Jong
d4cad3311e Tournament refactor for better naming and easier to understand code 2026-01-10 20:38:26 +01:00
Bas de Jong
96afc9543a Removed unnecessary imports 2026-01-10 04:29:38 +01:00
Bas de Jong
0c1b106da5 Refactored tournament to use interfaces and builders 2026-01-10 04:28:12 +01:00
Bas de Jong
aca0b2dcc0 Tournament now returns result to clients 2026-01-10 02:44:04 +01:00
Bas de Jong
75963a891b Tournament results are now send back to the clients connected to the server 2026-01-10 02:14:23 +01:00
Bas de Jong
6b644ed8fa Shuffle now changeable, host can now switch tournament gametype 2026-01-10 00:06:52 +01:00
Bas de Jong
6a395cc40b GlobalEventBus is now async instead 2026-01-09 23:34:29 +01:00
Bas de Jong
5e5948d1fe Working tournament 2026-01-09 22:28:15 +01:00
Bas de Jong
35f7a4fd13 Revert "Merge remote-tracking branch 'refs/remotes/origin/main' into Development"
This reverts commit e2132b549d, reversing
changes made to 9aefcb9b7b.
2026-01-09 19:27:47 +01:00
Bas de Jong
e2132b549d Merge remote-tracking branch 'refs/remotes/origin/main' into Development
# Conflicts:
#	app/src/main/java/org/toop/Main.java
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/Server.java
#	app/src/main/java/org/toop/app/canvas/BitGameCanvas.java
#	app/src/main/java/org/toop/app/canvas/GameCanvas.java
#	app/src/main/java/org/toop/app/canvas/ReversiBitCanvas.java
#	app/src/main/java/org/toop/app/canvas/TicTacToeBitCanvas.java
#	app/src/main/java/org/toop/app/gameControllers/GenericGameController.java
#	app/src/main/java/org/toop/app/gameControllers/ReversiBitController.java
#	app/src/main/java/org/toop/app/gameControllers/TicTacToeBitController.java
#	app/src/main/java/org/toop/app/widget/Primitive.java
#	app/src/main/java/org/toop/app/widget/complex/ConfirmWidget.java
#	app/src/main/java/org/toop/app/widget/complex/PlayerInfoWidget.java
#	app/src/main/java/org/toop/app/widget/complex/ViewWidget.java
#	app/src/main/java/org/toop/app/widget/popup/ChallengePopup.java
#	app/src/main/java/org/toop/app/widget/popup/EscapePopup.java
#	app/src/main/java/org/toop/app/widget/popup/SendChallengePopup.java
#	app/src/main/java/org/toop/app/widget/tutorial/BaseTutorialWidget.java
#	app/src/main/java/org/toop/app/widget/tutorial/ShowEnableTutorialWidget.java
#	app/src/main/java/org/toop/app/widget/view/GameView.java
#	app/src/main/java/org/toop/app/widget/view/LocalMultiplayerView.java
#	app/src/main/java/org/toop/app/widget/view/LocalView.java
#	app/src/main/java/org/toop/app/widget/view/MainView.java
#	app/src/main/java/org/toop/app/widget/view/OnlineView.java
#	app/src/main/java/org/toop/app/widget/view/ServerView.java
#	framework/pom.xml
#	framework/src/main/java/org/toop/framework/gameFramework/GameState.java
#	framework/src/main/java/org/toop/framework/gameFramework/controller/GameController.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/TurnBasedGame.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/threadBehaviour/AbstractThreadBehaviour.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/threadBehaviour/ThreadBehaviour.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AI.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AbstractAI.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AbstractPlayer.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/Player.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingClient.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingClientManager.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingGameClientHandler.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingInitializationException.java
#	framework/src/main/java/org/toop/framework/networking/clients/TournamentNetworkingClient.java
#	framework/src/main/java/org/toop/framework/networking/connection/clients/TournamentNetworkingClient.java
#	framework/src/main/java/org/toop/framework/networking/connection/exceptions/NetworkingInitializationException.java
#	framework/src/main/java/org/toop/framework/networking/connection/handlers/NetworkingGameClientHandler.java
#	framework/src/main/java/org/toop/framework/networking/events/NetworkEvents.java
#	framework/src/main/java/org/toop/framework/networking/exceptions/NetworkingInitializationException.java
#	framework/src/main/java/org/toop/framework/networking/handlers/NetworkingGameClientHandler.java
#	framework/src/test/java/org/toop/framework/networking/NetworkingClientManagerTest.java
#	framework/src/test/java/org/toop/framework/networking/events/NetworkEventsTest.java
2026-01-09 19:22:14 +01:00
Bas Antonius de Jong
9aefcb9b7b 289 server demo ready (#306)
* Server update with new dev changes (#305)

* merge widgets with development

* readd previous game thread code

* Revert "readd previous game thread code"

This reverts commit d24feef73e.

* Revert "Merge remote-tracking branch 'origin/Development' into Development"

This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.

* Revert "merge widgets with development"

This reverts commit 38681c5db0.

* Merge 292 into development (#293)

Applied template method pattern to abstract player

* Added documentation to player classes and improved method names (#295)

* mcts v1

* bitboard optimization

* bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

* main

* Hotfix for stuff

* Logging and fixed user input getting stuck

* Fixed merge mistakes
2026-01-07 23:47:38 +01:00
Bas de Jong
9c01aabbe1 Fixed merge mistakes 2026-01-07 23:46:21 +01:00
Bas Antonius de Jong
0cb52b042f Merge branch 'Development' into 289-server 2026-01-07 23:44:13 +01:00
Bas de Jong
56a8d12e46 Logging and fixed user input getting stuck 2026-01-07 23:38:53 +01:00
65220d9649 Hotfix for stuff 2026-01-07 17:16:45 +01:00
Bas Antonius de Jong
c64a2e2c65 Server update with new dev changes (#305)
* merge widgets with development

* readd previous game thread code

* Revert "readd previous game thread code"

This reverts commit d24feef73e.

* Revert "Merge remote-tracking branch 'origin/Development' into Development"

This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.

* Revert "merge widgets with development"

This reverts commit 38681c5db0.

* Merge 292 into development (#293)

Applied template method pattern to abstract player

* Added documentation to player classes and improved method names (#295)

* mcts v1

* bitboard optimization

* bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

* main

---------

Co-authored-by: ramollia <>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
2026-01-07 16:15:49 +01:00
58a9ce78fe Merge remote-tracking branch 'origin/289-server' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/Server.java
#	app/src/main/java/org/toop/app/gameControllers/GenericGameController.java
#	app/src/main/java/org/toop/app/widget/view/LocalMultiplayerView.java
#	framework/src/main/java/org/toop/framework/game/BitboardGame.java
#	framework/src/main/java/org/toop/framework/game/players/ArtificialPlayer.java
#	framework/src/main/java/org/toop/framework/game/players/LocalPlayer.java
#	framework/src/main/java/org/toop/framework/game/players/OnlinePlayer.java
#	framework/src/main/java/org/toop/framework/game/players/ai/MiniMaxAI.java
#	framework/src/main/java/org/toop/framework/game/players/ai/RandomAI.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/TurnBasedGame.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AbstractPlayer.java
#	game/src/main/java/org/toop/game/players/MiniMaxAI.java
#	game/src/main/java/org/toop/game/players/RandomAI.java
#	game/src/main/java/org/toop/game/players/ai/MiniMaxAI.java
#	game/src/main/java/org/toop/game/players/ai/RandomAI.java
2026-01-07 16:13:53 +01:00
230f7480e4 Merge remote-tracking branch 'origin/289-server' into 289-server 2026-01-07 15:41:28 +01:00
ramollia
6aa0eb952a main 2026-01-07 14:44:45 +01:00
ramollia
df93b44d19 bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon 2026-01-07 14:39:38 +01:00
Bas de Jong
67f39c3f3b Code readability 2026-01-07 14:38:19 +01:00
6e6a383708 Collapsed interfaces in View section 2026-01-07 13:26:43 +01:00
b7dec7798b Collapsed interfaces in Controller section 2026-01-07 13:13:32 +01:00
2caa4fc79f Fixed runtime error I forgot to fix. 2026-01-07 12:42:54 +01:00
e72d888d84 Collapsed interfaces from model portion 2026-01-07 12:41:25 +01:00
ramollia
e149588b60 bitboard optimization 2025-12-15 10:31:22 +01:00
Bas de Jong
a7d1a964c2 Moved subscriptions to store 2025-12-15 10:01:23 +01:00
ramollia
380e219c08 mcts v1 2025-12-15 09:06:56 +01:00
lieght
dccf428bb8 TableWidget 2025-12-14 17:18:57 +01:00
ramollia
4ad922423c Merge remote-tracking branch 'origin/Development' into Development 2025-12-14 17:05:17 +01:00
lieght
6e2ea82a32 UI fixes after game end 2025-12-14 13:30:21 +01:00
lieght
34c85ec472 Removed user from subscription if in a game 2025-12-14 13:11:55 +01:00
2d9b34b7f6 Quick fix so more than one game can be played in succession 2025-12-14 11:36:51 +01:00
lieght
8867d5a1ea Missed a boolean 2025-12-14 01:19:16 +01:00
lieght
b94d1b6c9d Small improvements to usability, auto disconnect when server closes connection 2025-12-14 01:13:42 +01:00
lieght
8cb0a86d4e Working subscription, button only subs to reversi right now 2025-12-13 23:20:28 +01:00
lieght
c2f1df7143 Refactor done, added ability to subscribe 2025-12-13 22:44:13 +01:00
lieght
0956286616 Partial server refactor 2025-12-13 21:11:26 +01:00
55de6b5b18 Merge remote-tracking branch 'origin/289-server' into 289-server 2025-12-13 18:53:18 +01:00
73d71f2a2d Making moves works. Game notifies when game has ended. 2025-12-13 18:53:10 +01:00
lieght
cbcce29780 Closable server 2025-12-13 18:38:31 +01:00
lieght
afcd9be71e Fixed hasArgs 2025-12-13 17:53:31 +01:00
a9145d44cf Merge remote-tracking branch 'origin/289-server' into 289-server 2025-12-13 17:50:03 +01:00
c015100ebf Werkt nog niet 2025-12-13 17:49:54 +01:00
lieght
cd5736afc8 Removed space in naming 2025-12-13 17:38:36 +01:00
lieght
89a9cb1e55 Using pairs now in server.java 2025-12-13 17:37:34 +01:00
lieght
22270e58dc Added pairs 2025-12-13 17:33:14 +01:00
lieght
edd2c24b65 Added ability to take ServerPlayer from user 2025-12-13 17:22:56 +01:00
c929abc4b8 Removed Generics, pray nothing breaks. 2025-12-13 17:08:34 +01:00
lieght
8b85915c74 Fixes 2025-12-13 17:08:10 +01:00
lieght
150fb2986f Fixed tic tac toe naming 2025-12-13 15:17:16 +01:00
lieght
9c20fcbc39 Fixed bugs, easy to use host button 2025-12-13 15:01:28 +01:00
lieght
4d31a8ed44 Working challenges 2025-12-12 21:48:57 +01:00
lieght
fc47d81b8e Init challenges 2025-12-12 19:47:51 +01:00
lieght
a60c702306 Tests and better instantiation 2025-12-12 16:47:17 +01:00
lieght
c30c118c04 Code cleanup 2025-12-12 16:04:12 +01:00
4b8edf1585 Merge remote-tracking branch 'origin/289-server' into 289-server
# Conflicts:
#	app/src/main/java/org/toop/app/canvas/ReversiBitCanvas.java
#	app/src/main/java/org/toop/app/canvas/TicTacToeBitCanvas.java
#	framework/src/main/java/org/toop/framework/game/games/reversi/BitboardReversi.java
#	framework/src/main/java/org/toop/framework/game/games/tictactoe/BitboardTicTacToe.java
2025-12-12 15:53:45 +01:00
fa9c2ce32b Removed Generics, pray nothing breaks. 2025-12-12 15:53:24 +01:00
Bas de Jong
2599f9fa40 Testing code 2025-12-12 15:17:29 +01:00
Bas de Jong
84e411fa38 Moves 2025-12-12 15:17:12 +01:00
Bas de Jong
66cb000fad Init server code 2025-12-12 15:15:55 +01:00
Bas Antonius de Jong
8146be16ed Demo 5
* fast server connection

* Fixed bugs and oversights

* Renamed asset folder to resource, made resourceLoader more robust. Completed some TODO's, formatting

* AppSettings now also get loaded into the assetmanager

* start to reversi logic

* legal moves now get highlighted in red

* Moves flip dots. all tests pass. can play reversi local.

* Working state. Split AudioManager into 3 different branches for easier testing and srp

* Reworked to now use better defined generics and easier to use API. Added AudioResource to be used in changing volume

* Made all of the updated classes more generic for better flexibility in unittesting

* Added more flexible dependency injection to MusicManager for unittesting. Moved to event driven design for less complex code and lower runtime complexity.

* Split SoundEffectManager from AudioManager. (#171)

Clips no longer create a new clip instance each time they are played.  A singular clip is made for each resource and is opened/closed when loaded/unloaded. When a clip is played that is already playing it'll stop playback and start again. Clip volume handling isn't done very well.

* Unit tests for MusicManager.java

* Hotfix for loading clip volume issue (#174)

* Fixed AudioVolumemanager, all volumes calculations are now made in VolumeTypes enum

* Added ability to remove a manager from VolumeTypes

* Removed file no longer in use

* Fixed grammer and spelling mistakes

* Renamed VOLUME to MASTERVOLUME for better naming

* Minor changes in API design

* Renamed VolumeTypes to VolumeControl. Made it thread safe. Added docs to VolumeControl and co.
removed .updateAllVolumes() in favor of auto updating inside enum instead

* Added ErrorProne for potential bugs. Fixed potential bugs.

* Small fixes.

* Removed no more needed code.

* Finished todo's

* Moved restrictedAPI to future release

* Finished todo's

* Moved restrictedAPI to future release

* Changed pom to be correct.
Fixed SnowflakeGenerator not making unique ids.
Changed naming for event implementation.
Automated id getter for events.
Added Error-Prone to all modules.
Added parents to all modules.
Added processors module.

* SoundEffectManager now generic

* Removed ResourceManager from AudioManagers

* Added linelistener to SoundEffectAsset

* commit

* commit ofzo

* Tests for SoundEffectManager

* getLegalMoves logic seems fixed //todo write better tests

* Tests toegevoegd

* punk toegevoegd

* Added shuffling on user request

* Reworked NetworkingClientManager into SRP model.

* Forgot to remove

* Improved API for dependency injection

* Some better docs.

* gui refactor

* fixed merge conflicts

* Added exceptions. Added reconnect attempts and changeable address

* Fixed event bug

* add: reversi game

* add: server chat box

* visual update

* Refactor to make Events easier to work with.

* Quick fix for closing connection.

* Documentation

* Correct client creation and user polling

* begin van audio display

* Polling music event, fires every 1 second

* Updated test.

* Updated timings

* Nuke everything on close.

* Basis Audio Display toegevoegd + standaard CSS toegevoegd

Kan nu zien hoe lang de song duurt, hoe lang ie al bezig is met draaien en de titel (-.mp3)

* Clips now also return positional information

* Skip Button

* Skip Button

* Fixes for garbage code by Omar

* Tiny fix when natural skip

* Small event fix

* Faster event schedule for PlayingMusic event

* test fix

* added method for sorting the flipped pieces by distance to Move.position

* new reversi test (both players no legal moves)

* connect4 with minimax AI

* Toegevoegd:

-Play Button + CSS + Events
-Previous Button + CSS + Events
-Changed interface for AudioResource to include a pause button which works really well with mediaplayer, however now SoundEffectAsset has an unnessescary pause

* Made it so that it indicates with the play/pause button if its paused or played

* add simple flip animations and fixed(?) server somewhat

* fixed tests

* can start game from playerlist screen

* tourney ready

* spam minder

* fixed setgamelabels

* spam minder v2

* canvas changes

* moved score out of game

* can now go to last using previous and being at the first song

* mainview false for sendchallengeview

* moved score out of game

* kleine ui fix

* updated music ma,es

* started working on the widget system

* iets met timing verkeerd temporary fix

* Fixes for garbage code by Omar

* Added replace to reduce boiler plate code

* Manually fallback to the fallback locale when a ResourceBundle is missing a resource key. Fallsback to "MISSING RESOUREC" if it's not present in the fallback.

* Removed unused import and unused parameter

* cool onhover effect for reversi

* Made the GameState enum it's own file and fixed imports

* Removed unused import

* Turned abstract methods into an interface

* Moved the Move record into it's own file, seperated from Game

* Removed unused imports

* Renamed Interface Playtable to IPlayable

* Turned Abstract Method for AI into interface

* Refactored Game to follow encapsulation principle

* Removed unused imports

* Applied encapsulation principle to TurnBasedBame.java

* Privated methods that didn't have to be public

* Reversi: made method private

* Changed checkForEarlyDraw so it doesn't need a game as input.

* Fixed warning "Warning:(27, 12) Copy constructor does not copy field 'mostRecentlyFlippedPieces'", removed unused field

* Made connect4 public method private

* half done with the widget system

* added some comments and made some methods a bit more readable

* widget system almost complete

* Functional code, is now object orientated

* Removed no more needed comments

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* resizable true

* fixed turn skip bug
fixed end score bug
now only shows legal and highlight moves when human

* Squashed commit of the following:

commit a517f2f302baa89f8ef59946a31c7bb59c56770f
Author: Stef <stbuwalda@gmail.com>
Date:   Thu Nov 27 15:43:43 2025 +0100

    Make it so the game shows "Waiting on ... to make their move". Styling isn't done but it is easier to see who's turn it is. There is a lot of structuring to do in the previous code...

* Fixed compilation errors

* Changed the way turns are being stored in TurnBasedGame.

* Removed views

* Added function input for enabling/disabling localization p/text

* Fix eventbus problems (#265)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Debugs for EventBus and fixed unsubscribe all (#266)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Fix music display not working (#267)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Replace deprecated with correct function

* Removed loading widget from Server.java

* Fixed old new EventFlow().listen() missing false as third param

* Tutorials to Dev (#264)

* Fixed garbage code

* added a pop button

* Tutorial images now use ImageAsset.java

* Added button to continue and start game. Refactors

* Refactored nextScreen runnable

* Removed unused imports

* Refactored switch statement

* Added documentation

* Removed space

* Added translations

* Added function input for enabling/disabling localization p/text

---------

Co-authored-by: ramollia <>

* Merge new framework into development (#269)

* Created a somewhat generic TurnBasedGame thread. Temporary UI that only works for TicTacToe rn. Added a LocalPlayer with the intent to add more players

* (RANDOM COMMIT) Hope it works

* Changes by bas

* Fixed dependency issues

* Fixed major issue in game deepcopy

* Merge conflict fix

* Removed unused import

* Update GTBGT branch from dev branch (#263)

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* Removed views

* Merge conflict fix

* Removed unused import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* Revert "Update GTBGT branch from dev branch (#263)"

This reverts commit 9134d7e343.

* Fixed frontend not using GameController because of spaghetti code.

* Removed unused imports

* GameCanvas not implements a DrawPlayerMove that can be overridden for specific implementations

* Created an event that will request the controller to refresh the UI.

* ADDED DEPENDENCY. Renamed GameControllers to GameManagers, gameThread is not game controller.

* Attempt at adding an online player. I think it doesn't work because of unsubscriben after success not working

* Multiplayer is functional through OnlineThreadBehaviour. Empty slots are currently represented by -1 in the GUI.

* Removed sout spam, added logger than I can't get to work.

* Idek what these changes are

* Te lang geen commit, sorry

* Multiplayer seems to work pretty well now, hopefully I can add the other games soon.

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Inbetween commit of adding Reversi. This is a lot of spaghetti.

* Fixed stress tests

* Fixed typo in NetworkingGameClientHandler that prevented losses from being received

* Missed 2nd typo. Fixed

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Works now with updated EventFlow(). Unsubscribing works. ReversiAIR has an issue where a forced move returns -1 and local play back button doesn't work properly. To be fixed

* Fixed ReversiR issue that caused skip turn desync

* Fixed color mismatch with server and online main player is now correct.

* Added a bunch of java doc and small changes

* Small changes

* Added a new Thread Behaviour to test framework.

* Fixed human error I made in TicTacToeR logic...

* Fixed broken event and wrong player being presented as winner.

* Idk changes

* Fixed PR conflicts

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* added back button sounds because SOMEONE fucked it up.....

* 231 connecting to server feedback (#275)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Imports

* fixed loadingwidget

* Workable LoadingWidget and trying to connect to server

* Removed output

* Small bug temp fix

---------

Co-authored-by: ramollia <>

* Double loading call fix, LoadingWidget docs

* Main menu loader (#277)

* LoadingWidget main menu

* fixed garbage code

* Fixed garbage code 2

* LoadWidget fix, added loading to starting the game. Removed unnecessary console output

---------

Co-authored-by: ramollia <>

* Fixed systems starting, before assets being loaded (I am retarded)

* Added infinite boolean, fixed loading behaviour at startup

* 272 remake game framework interfaces to properly represent vmc (#278)

* Cleaned up a lot of old files and renamed/remade interfaces to better suit the framework

* Broken commit

* Fixed online play

* Better file structure and closer to MVC

* Best fix for white screen at start

* Making threads verbose regarding exceptions

* Loading circle, better loading colors.

* Event bus now testable, improved UI (#284)

* turn updates

* smalle fixes aan turn updates

* better human/ai selector with bot selection and depth on TicTacToeAIR

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* Removed todo

* Challenge popups "Fixed"

* Popups now remove themselves

* localize the ChallengePopup text

* made the game text a header instead

* fixed getAllWidgets

* Escape popup

* fixed redundant container

* Escape remove popup

* Working escape menu

* Added find functionality

* Tutorials moved to escape menu

* Escape can't be opened in mainview now

* Can now test the event bus, created testable interfaces

* Logging errors

* Made events and handlers more generic

* Suppress

* Managers now have changeable eventbus

* Tutorials fixed

* Removed import

* Single threaded eventbus

* Fixed wrong eventbus

* Removed get

* Removed old code

* Renaming

* Optimization

* Removed useless comment

* Removed unnecessary imports

* Rename

* Renaming, refactor and type safety

* Rename

* Removed import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>

* initSystems now uses latch instead of timer. Moved single threads to Executor

* Safety

* Deleted unnecessary imports

* Code cleanup

* changed "fullscreen exit key combination" from esc to F11

* shitty fix for player selector spacing issue

* shitty fix for player selector spacing issue v2

* fixed reversi colors being switched, causing multiple issues

* Merge bitboards into development (#285)

* added new classes for the games that use bitboards instead. also combined game with turnbasedgame

* (DOES NOT COMPILE) In-between commit

* turn updates

* smalle fixes aan turn updates

* Bitboard implemented with scuffed TicTacToe translation done by game. This should be done by the view.

* Almost done with implementing bitboards. Reversi is broken and artifical players don't work yet.

* better human/ai selector with bot selection and depth on TicTacToeAIR

* fixed getLegalMoves

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* fixed? getLegalMoves

* Everything is broken

* Removed todo

* fixed getLegalMoves & getFlips

* Challenge popups "Fixed"

* Fixed local and online play for both games

* Popups now remove themselves

* Removed souts for debugging

* localize the ChallengePopup text

* made the game text a header instead

* made more classes deepClonable.

* fixed getAllWidgets

* Added comment

* Escape popup

* fixed redundant container

* Made all network events async again

* Escape remove popup

* Working escape menu

* Removed old AI and old files. Added a new generic random AI. game no longer deals with translation.

* Drawing of board on canvas is now done from bitboards rather than translating.

* Added a method getWinner() to game interface.Controller now tells gameThreads how to deal with drawing UI and sending a move to server.

* Added find functionality

* Added a ChatGPT generated MiniMaxAI based on the old MiniMaxAI but with alpha-beta pruning and heuristics for Reversi

* Removed System-Outs to clean up console

* Update BitGameCanvas.java

* Merge fixes

* Removed unused imports

---------

Co-authored-by: ramollia <>
Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: lieght <49651652+BAFGdeJong@users.noreply.github.com>

* Better limits to generic acceptance

* Will fix tests etc later

---------

Co-authored-by: ramollia <@>
Co-authored-by: Ticho Hidding <tichohidding@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: michiel <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: tichohidding <58555714+tichohidding@users.noreply.github.com>
2025-12-09 21:28:45 +01:00
ramollia
d702f82194 Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	game/src/main/java/org/toop/game/reversi/ReversiAI.java
2025-12-09 12:54:12 +01:00
ramollia
f4678edf2f Merge remote-tracking branch 'origin/Development' into Development 2025-12-03 12:49:14 +01:00
ramollia
9a0bfc4fce Merge remote-tracking branch 'origin/Development' into Development 2025-12-02 11:25:42 +01:00
ramollia
0b750d5c0d Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/view/views/GameView.java
2025-12-02 11:24:42 +01:00
ramollia
07f3319675 Merge remote-tracking branch 'origin/Development' into Development 2025-11-27 18:50:12 +01:00
ramollia
1dfa6a7c6e Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/canvas/ReversiCanvas.java
#	app/src/main/java/org/toop/app/game/ReversiGame.java
#	app/src/main/java/org/toop/app/game/TicTacToeGame.java
#	app/src/main/java/org/toop/app/view/displays/SongDisplay.java
#	app/src/main/java/org/toop/local/AppContext.java
2025-11-27 17:28:12 +01:00
144de5100e Revert "merge widgets with development"
This reverts commit 38681c5db0.
2025-11-27 16:58:54 +01:00
40ddf08e2d Revert "Merge remote-tracking branch 'origin/Development' into Development"
This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.
2025-11-27 16:58:51 +01:00
2936cc0b72 Revert "readd previous game thread code"
This reverts commit d24feef73e.
2025-11-27 16:58:47 +01:00
ramollia
d24feef73e readd previous game thread code 2025-11-27 16:53:58 +01:00
ramollia
59d46cb73c Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/game/ReversiGame.java
#	app/src/main/java/org/toop/app/view/views/GameView.java
2025-11-27 15:58:22 +01:00
ramollia
38681c5db0 merge widgets with development 2025-11-27 15:57:46 +01:00
ramollia
cbe01fbca5 Merge branch 'Widgets' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/canvas/ReversiCanvas.java
#	app/src/main/java/org/toop/app/game/ReversiGame.java
#	app/src/main/java/org/toop/app/game/TicTacToeGame.java
#	app/src/main/java/org/toop/app/view/displays/SongDisplay.java
#	app/src/main/java/org/toop/local/AppContext.java
2025-11-27 14:44:00 +01:00
155 changed files with 4150 additions and 962 deletions

View File

@@ -2,7 +2,7 @@
<profile version="1.0"> <profile version="1.0">
<option name="myName" value="Project Default" /> <option name="myName" value="Project Default" />
<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true"> <inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor" /> <option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor|newFixedThreadPool|newSingleThreadExecutor" />
</inspection_tool> </inspection_tool>
<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" /> <inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
</profile> </profile>

View File

@@ -4,6 +4,50 @@ import org.toop.app.App;
public final class Main { public final class Main {
static void main(String[] args) { static void main(String[] args) {
App.run(args); App.run(args);
// testMCTS(10);
} }
// Voor onderzoek
// private static void testMCTS(int games) {
// var random = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
// var v1 = new ArtificialPlayer<>(new MCTSAI<BitboardTicTacToe>(10), "MCTS V1 AI");
// var v2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(10), "MCTS V2 AI");
// var v2_2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(100), "MCTS V2_2 AI");
// var v3 = new ArtificialPlayer<>(new MCTSAI3<BitboardTicTacToe>(10), "MCTS V3 AI");
// testAI(games, new Player[]{ v1, v2 });
// // testAI(games, new Player[]{ v1, v3 });
// // testAI(games, new Player[]{ random, v3 });
// // testAI(games, new Player[]{ v2, v3 });
// testAI(games, new Player[]{ v2, v3 });
// // testAI(games, new Player[]{ v3, v2 });
// }
// private static void testAI(int games, Player<BitboardReversi>[] ais) {
// int wins = 0;
// int ties = 0;
// for (int i = 0; i < games; i++) {
// final BitboardReversi match = new BitboardReversi(ais);
// while (!match.isTerminal()) {
// final int currentAI = match.getCurrentTurn();
// final long move = ais[currentAI].getMove(match);
// match.play(move);
// }
// if (match.getWinner() < 0) {
// ties++;
// continue;
// }
// wins += match.getWinner() == 0? 1 : 0;
// }
// System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
// System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
// }
} }

View File

@@ -1,10 +1,14 @@
package org.toop.app; package org.toop.app;
import javafx.application.Application;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination; import javafx.scene.input.KeyCodeCombination;
import javafx.scene.input.KeyEvent; import javafx.scene.input.KeyEvent;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer; import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget; import org.toop.app.widget.complex.LoadingWidget;
@@ -16,8 +20,8 @@ import org.toop.framework.audio.*;
import org.toop.framework.audio.events.AudioEvents; import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.NetworkingClientEventListener; import org.toop.framework.networking.connection.NetworkingClientEventListener;
import org.toop.framework.networking.NetworkingClientManager; import org.toop.framework.networking.connection.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader; import org.toop.framework.resource.ResourceLoader;
import org.toop.framework.resource.ResourceManager; import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.events.AssetLoaderEvents; import org.toop.framework.resource.events.AssetLoaderEvents;
@@ -27,12 +31,6 @@ import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import org.toop.local.AppSettings; import org.toop.local.AppSettings;
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import java.util.Objects; import java.util.Objects;
import java.util.concurrent.CountDownLatch; import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService; import java.util.concurrent.ExecutorService;
@@ -86,7 +84,7 @@ public final class App extends Application {
AppSettings.applySettings(); AppSettings.applySettings();
setKeybinds(root); setKeybinds(root);
LoadingWidget loading = new LoadingWidget(Primitive.text( LoadingWidget loading = new LoadingWidget(Primitive.text(
"Loading...", false), 0, 0, Integer.MAX_VALUE, false, false // Just set a high default "Loading...", false), 0, 0, Integer.MAX_VALUE, false, false // Just set a high default
@@ -94,7 +92,7 @@ public final class App extends Application {
WidgetContainer.setCurrentView(loading); WidgetContainer.setCurrentView(loading);
setOnLoadingSuccess(loading); setOnLoadingSuccess(loading);
EventFlow loadingFlow = new EventFlow(); EventFlow loadingFlow = new EventFlow();
@@ -137,13 +135,12 @@ public final class App extends Application {
} }
stage.show(); stage.show();
}
}
private void setKeybinds(StackPane root) { private void setKeybinds(StackPane root) {
root.addEventHandler(KeyEvent.KEY_PRESSED,event -> { root.addEventHandler(KeyEvent.KEY_PRESSED,event -> {
if (event.getCode() == KeyCode.ESCAPE) { if (event.getCode() == KeyCode.ESCAPE) {
escapePopup(); escapePopup();
} }
}); });
stage.setFullScreenExitKeyCombination( stage.setFullScreenExitKeyCombination(

View File

@@ -11,19 +11,20 @@ import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.popup.SendChallengePopup; import org.toop.app.widget.popup.SendChallengePopup;
import org.toop.app.widget.view.ServerView; import org.toop.app.widget.view.ServerView;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.framework.game.players.OnlinePlayer;
import org.toop.framework.gameFramework.controller.GameController; import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.clients.TournamentNetworkingClient; import org.toop.framework.networking.connection.clients.TournamentNetworkingClient;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.game.games.tictactoe.BitboardTicTacToe; import org.toop.framework.game.players.LocalPlayer;
import org.toop.game.players.ArtificialPlayer; import org.toop.game.players.ai.MCTSAI3;
import org.toop.game.players.OnlinePlayer;
import org.toop.game.players.ai.RandomAI;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList; import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.Executors; import java.util.concurrent.Executors;
@@ -32,7 +33,8 @@ import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
public final class Server { public final class Server {
// TODO: Keep track of listeners. Remove them on Server connection close so reference is deleted. private NettyGatewayServer nettyGatewayServer;
private String user = ""; private String user = "";
private long clientId = -1; private long clientId = -1;
@@ -60,10 +62,13 @@ public final class Server {
return null; return null;
} }
public Server(String ip, String port, String user) {
this(ip, port, user, null);
}
// Server has to deal with ALL network related listen events. This "server" can then interact with the manager to make stuff happen. // Server has to deal with ALL network related listen events. This "server" can then interact with the manager to make stuff happen.
// This prevents data races where events get sent to the game manager but the manager isn't ready yet. // This prevents data races where events get sent to the game manager but the manager isn't ready yet.
public Server(String ip, String port, String user) { public Server(String ip, String port, String user, NettyGatewayServer nettyGatewayServer) {
if (ip.split("\\.").length < 4) { if (ip.split("\\.").length < 4) {
new ErrorPopup("\"" + ip + "\" " + AppContext.getString("is-not-a-valid-ip-address")); new ErrorPopup("\"" + ip + "\" " + AppContext.getString("is-not-a-valid-ip-address"));
return; return;
@@ -83,6 +88,8 @@ public final class Server {
return; return;
} }
this.nettyGatewayServer = nettyGatewayServer;
final int reconnectAttempts = 10; final int reconnectAttempts = 10;
LoadingWidget loading = new LoadingWidget( LoadingWidget loading = new LoadingWidget(
@@ -113,7 +120,8 @@ public final class Server {
return; return;
} }
primary = new ServerView(user, this::sendChallenge); primary = new ServerView(user, this::sendChallenge, user, clientId);
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect); WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
a.unsubscribe("connecting"); a.unsubscribe("connecting");
@@ -154,7 +162,9 @@ public final class Server {
.listen(NetworkEvents.GameMatchResponse.class, this::handleMatchResponse, false, "match-response") .listen(NetworkEvents.GameMatchResponse.class, this::handleMatchResponse, false, "match-response")
.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result") .listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move") .listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn"); .listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection")
.listen(NetworkEvents.TournamentResultResponse.class, this::handleTournamentResult, false, "tournament-result");
connectFlow = a; connectFlow = a;
} }
@@ -178,7 +188,7 @@ public final class Server {
gameController = null; gameController = null;
//if (!isPolling) return; // if (!isPolling) return;
String gameType = extractQuotedValue(response.gameType()); String gameType = extractQuotedValue(response.gameType());
if (response.clientId() == clientId) { if (response.clientId() == clientId) {
@@ -191,45 +201,30 @@ public final class Server {
return; return;
} }
final int myTurn = response.playerToMove().equalsIgnoreCase(response.opponent()) ? 1 : 0; final String startingPlayer = response.playerToMove();
final int userStartingTurn = startingPlayer.equalsIgnoreCase(user) ? 0 : 1;
final int opponentStartingTurn = 1 - userStartingTurn;
final GameInformation information = new GameInformation(type); final GameInformation information = new GameInformation(type);
//information.players[0] = playerInformation; information.players[userStartingTurn].name = user;
information.players[0].name = user; information.players[opponentStartingTurn].name = response.opponent();
information.players[0].isHuman = false;
information.players[0].computerDifficulty = 5;
information.players[0].computerThinkTime = 1;
information.players[1].name = response.opponent();
/*switch (type){
case TICTACTOE ->{
players[myTurn] = new ArtificialPlayer<>(new TicTacToeAIR(9), user);
}
case REVERSI ->{
players[myTurn] = new ArtificialPlayer<>(new ReversiAIR(), user);
}
}*/
Player[] players = new Player[2];
players[userStartingTurn] = new ArtificialPlayer(new MCTSAI3(1000), user);
players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
switch (type) { switch (type) {
case TICTACTOE ->{ case TICTACTOE -> gameController = new TicTacToeBitController(players);
Player<BitboardTicTacToe>[] players = new Player[2]; case REVERSI -> gameController = new ReversiBitController(players);
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), user);
gameController = new TicTacToeBitController(players);
}
case REVERSI -> {
Player<BitboardReversi>[] players = new Player[2];
players[(myTurn + 1) % 2] = new OnlinePlayer<>(response.opponent());
players[myTurn] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), user);
gameController = new ReversiBitController(players, false);}
default -> new ErrorPopup("Unsupported game type."); default -> new ErrorPopup("Unsupported game type.");
} }
if (gameController != null){ if (gameController != null) {
primary.reEnableButton(); // Re enable subscribe button
gameController.start(); gameController.start();
isPolling = true; // Fixes server getting stuck
} }
} }
} }
@@ -249,6 +244,13 @@ public final class Server {
gameController.gameFinished(response); gameController.gameFinished(response);
} }
private void handleTournamentResult(NetworkEvents.TournamentResultResponse response) {
IO.println(response.gameType());
IO.println(Arrays.toString(response.names()));
IO.println(Arrays.toString(response.scoreTypes()));
IO.println(Arrays.toString(response.scores().toArray()));
}
private void handleReceivedMove(NetworkEvents.GameMoveResponse response) { private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
if (gameController == null) { if (gameController == null) {
return; return;
@@ -263,7 +265,7 @@ public final class Server {
String gameType = extractQuotedValue(response.gameType()); String gameType = extractQuotedValue(response.gameType());
final String finalGameType = gameType; final String finalGameType = gameType;
var a = new ChallengePopup(challengerName, gameType, (playerInformation) -> { var a = new ChallengePopup(challengerName, gameType, (playerInformation) -> {
final int challengeId = Integer.parseInt(response.challengeId().replaceAll("\\D", "")); final long challengeId = Long.parseLong(response.challengeId().replaceAll("\\D", ""));
new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(clientId, challengeId)).postEvent(); new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(clientId, challengeId)).postEvent();
isSingleGame.set(true); isSingleGame.set(true);
}); });
@@ -281,9 +283,27 @@ public final class Server {
stopScheduler(); stopScheduler();
connectFlow.unsubscribeAll(); connectFlow.unsubscribeAll();
if (nettyGatewayServer != null) {
nettyGatewayServer.stop();
}
WidgetContainer.getCurrentView().transitionPrevious(); WidgetContainer.getCurrentView().transitionPrevious();
} }
private void closedConnection(NetworkEvents.ClosedConnection e) {
new EventFlow().addPostEvent(new NetworkEvents.CloseClient(clientId)).postEvent();
isPolling = false;
stopScheduler();
connectFlow.unsubscribeAll();
if (nettyGatewayServer != null) {
nettyGatewayServer.stop();
}
WidgetContainer.getCurrentView().transitionPrevious();
WidgetContainer.add(Pos.CENTER, new ErrorPopup("Server closed connection."));
}
private void forfeitGame() { private void forfeitGame() {
new EventFlow().addPostEvent(new NetworkEvents.SendForfeit(clientId)).postEvent(); new EventFlow().addPostEvent(new NetworkEvents.SendForfeit(clientId)).postEvent();
} }
@@ -330,7 +350,10 @@ public final class Server {
private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) { private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
gameList.clear(); gameList.clear();
gameList.addAll(List.of(event.gamelist())); var gl = new java.util.ArrayList<>(List.of(event.gamelist()));
gl.sort(String::compareTo);
gameList.addAll(gl);
primary.updateGameList(gl);
} }
public void populateGameList() { public void populateGameList() {

View File

@@ -14,7 +14,7 @@ import org.toop.framework.gameFramework.view.GUIEvents;
import java.util.function.Consumer; import java.util.function.Consumer;
public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameCanvas<T> { public abstract class BitGameCanvas implements GameCanvas {
protected record Cell(float x, float y, float width, float height) { protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) { public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width && return x >= this.x && x <= this.x + width &&
@@ -78,6 +78,7 @@ public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameC
} }
canvas.setOnMouseClicked(event -> { canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) { if (event.getButton() != MouseButton.PRIMARY) {
return; return;
} }
@@ -93,9 +94,6 @@ public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameC
} }
}); });
render(); render();
} }
@@ -108,7 +106,6 @@ public abstract class BitGameCanvas<T extends TurnBasedGame<T>> implements GameC
} }
} }
private void render() { private void render() {
graphics.setFill(backgroundColor); graphics.setFill(backgroundColor);
graphics.fillRect(0, 0, width, height); graphics.fillRect(0, 0, width, height);

View File

@@ -1,5 +0,0 @@
package org.toop.app.canvas;
public interface BitLegalMoveDrawer {
void showLegalMove(long move, int currentPlayerIndex);
}

View File

@@ -3,6 +3,7 @@ package org.toop.app.canvas;
import javafx.scene.canvas.Canvas; import javafx.scene.canvas.Canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameCanvas<T extends TurnBasedGame<T>> extends GameDrawer<T>{ public interface GameCanvas {
Canvas getCanvas(); Canvas getCanvas();
void redraw(TurnBasedGame gameCopy);
} }

View File

@@ -1,7 +0,0 @@
package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface GameDrawer<T extends TurnBasedGame<T>> {
void redraw(T gameCopy);
}

View File

@@ -2,17 +2,15 @@ package org.toop.app.canvas;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import org.toop.app.App; import org.toop.app.App;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> implements BitLegalMoveDrawer { public class ReversiBitCanvas extends BitGameCanvas {
private TurnBasedGame gameCopy;
private final boolean switchColors; private int previousCell;
private final boolean local; public ReversiBitCanvas() {
public ReversiBitCanvas(boolean switchColors, boolean local) {
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true); super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
this.switchColors = switchColors;
this.local = local;
canvas.setOnMouseMoved(event -> { canvas.setOnMouseMoved(event -> {
double mouseX = event.getX(); double mouseX = event.getX();
double mouseY = event.getY(); double mouseY = event.getY();
@@ -26,6 +24,9 @@ public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> implements
break; break;
} }
} }
if (hovered != null) {
checkHoverDots(hovered, cellId);
}
}); });
} }
@@ -36,42 +37,32 @@ public class ReversiBitCanvas extends BitGameCanvas<BitboardReversi> implements
} }
@Override @Override
public void redraw(BitboardReversi gameCopy) { public void redraw(TurnBasedGame gameCopy) {
this.gameCopy = gameCopy;
clearAll(); clearAll();
long[] board = gameCopy.getBoard(); long[] board = gameCopy.getBoard();
if (switchColors && local) { loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
loopOverBoard(board[0], (i) -> drawDot(Color.BLACK, i)); loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
loopOverBoard(board[1], (i) -> drawDot(Color.WHITE, i));
} else {
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
}
} }
@Override public void drawLegalDots(TurnBasedGame gameCopy){
public void showLegalMove(long move, int currentPlayerIndex) { long legal = gameCopy.getLegalMoves();
int idx = Long.numberOfTrailingZeros(move); loopOverBoard(legal, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==0?new Color(1f,1f,1f,0.65f) :new Color(0f,0f,0f,0.65f), i,false));
drawLegalMove(idx, currentPlayerIndex);
} }
public void drawLegalMove(int cell, int player) { private void checkHoverDots(BitGameCanvas.Cell hovered, int cellId){
Color innerColor; if (previousCell == cellId){
if (switchColors) { return;
if (player == 0) {
innerColor = new Color(0.0f, 0.0f, 0.0f, 0.6f);
}
else {
innerColor = new Color(1.0f, 1.0f, 1.0f, 0.75f);
}
this.drawInnerDot(innerColor, cell, false);
} else {
if (player == 1) {
innerColor = new Color(0.0f, 0.0f, 0.0f, 0.6f);
} }
else { long backflips = ((BitboardReversi)gameCopy).getFlips(1L << previousCell);
innerColor = new Color(1.0f, 1.0f, 1.0f, 0.75f); loopOverBoard(backflips, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==1?Color.WHITE:Color.BLACK, i,true));
} previousCell = cellId;
this.drawInnerDot(innerColor, cell, false); if (gameCopy.getPlayer(gameCopy.getCurrentTurn()) instanceof LocalPlayer) {
long legal = gameCopy.getLegalMoves();
if ((legal & (1L << cellId)) != 0) {
long flips = ((BitboardReversi) gameCopy).getFlips(1L << cellId);
loopOverBoard(flips, (i) -> drawInnerDot(gameCopy.getCurrentTurn() == 0 ? Color.WHITE : Color.BLACK, i, false));
}
} }
} }
} }

View File

@@ -2,12 +2,9 @@ package org.toop.app.canvas;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import org.toop.app.App; import org.toop.app.App;
import org.toop.game.games.tictactoe.BitboardTicTacToe; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.Arrays; public class TicTacToeBitCanvas extends BitGameCanvas{
import java.util.function.Consumer;
public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
public TicTacToeBitCanvas() { public TicTacToeBitCanvas() {
super( super(
Color.GRAY, Color.GRAY,
@@ -22,7 +19,7 @@ public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
} }
@Override @Override
public void redraw(BitboardTicTacToe gameCopy) { public void redraw(TurnBasedGame gameCopy) {
clearAll(); clearAll();
drawMoves(gameCopy.getBoard()); drawMoves(gameCopy.getBoard());
} }
@@ -30,6 +27,7 @@ public class TicTacToeBitCanvas extends BitGameCanvas<BitboardTicTacToe>{
private void drawMoves(long[] gameBoard){ private void drawMoves(long[] gameBoard){
loopOverBoard(gameBoard[0], (i) -> drawX(Color.RED, i)); loopOverBoard(gameBoard[0], (i) -> drawX(Color.RED, i));
loopOverBoard(gameBoard[1], (i) -> drawO(Color.BLUE, i)); loopOverBoard(gameBoard[1], (i) -> drawO(Color.BLUE, i));
} }

View File

@@ -5,21 +5,21 @@ import javafx.geometry.Pos;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.app.canvas.GameCanvas; import org.toop.app.canvas.GameCanvas;
import org.toop.app.canvas.BitLegalMoveDrawer; import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.app.widget.WidgetContainer; import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView; import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.controller.GameController; import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay; import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents; import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.game.players.LocalPlayer; import org.toop.framework.game.players.LocalPlayer;
public class GenericGameController<T extends TurnBasedGame<T>, C extends GameCanvas<T>> implements GameController { public class GenericGameController implements GameController {
protected final EventFlow eventFlow = new EventFlow(); protected final EventFlow eventFlow = new EventFlow();
// Logger for logging // Logger for logging
@@ -28,26 +28,24 @@ public class GenericGameController<T extends TurnBasedGame<T>, C extends GameCan
// Reference to gameView view // Reference to gameView view
protected final GameView gameView; protected final GameView gameView;
// Reference to String gametype
protected final String gameType;
// Reference to game canvas // Reference to game canvas
protected final C canvas; protected final GameCanvas canvas;
protected final TurnBasedGame<T> game; // Reference to game instance protected final TurnBasedGame game; // Reference to game instance
private final ThreadBehaviour gameThreadBehaviour; private final ThreadBehaviour gameThreadBehaviour;
// TODO: Change gameType to automatically happen with either dependency injection or something else. // TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(C canvas, T game, ThreadBehaviour gameThreadBehaviour, String gameType) { public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: " + this.getClass()); logger.info("Creating: {}", this.getClass());
this.canvas = canvas; this.canvas = canvas;
this.game = game; this.game = game;
this.gameType = gameType;
this.gameThreadBehaviour = gameThreadBehaviour; this.gameThreadBehaviour = gameThreadBehaviour;
// Tell thread how to send moves // Tell thread how to send moves
this.gameThreadBehaviour.setOnSendMove((id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))); this.gameThreadBehaviour.setOnSendMove(
(id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))
);
// Tell thread how to update UI // Tell thread how to update UI
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI)); this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
@@ -58,24 +56,40 @@ public class GenericGameController<T extends TurnBasedGame<T>, C extends GameCan
WidgetContainer.getCurrentView().transitionNext(gameView, true); WidgetContainer.getCurrentView().transitionNext(gameView, true);
// Listen to updates // Listen to updates
logger.info("Game controller started listening");
eventFlow eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false) .listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {if (getCurrentPlayer() instanceof LocalPlayer<T> lp){lp.setLastMove(event.move());}}, false); .listen(GUIEvents.PlayerAttemptedMove.class, event -> {
logger.info("User attempting move {}", event.move());
logger.info("Current player's turn {}", getCurrentPlayer().getName());
logger.info("First player {}", game.getPlayer(0).getName());
logger.info("Username {}", getCurrentPlayer().getName());
logger.info("User is class {}, {}", getCurrentPlayer().getClass(), getCurrentPlayer() instanceof LocalPlayer);
if (getCurrentPlayer() instanceof LocalPlayer lp) {
try {
lp.setLastMove(event.move());
} catch (Exception e) {
IO.println(e);
}
}
}, false);
} }
public void start(){ public void start(){
logger.info("Starting GameManager"); logger.info("Starting GameManager");
updateUI(); updateUI();
gameThreadBehaviour.start(); gameThreadBehaviour.start();
logger.info("GameManager started");
} }
public void stop(){ public void stop(){
logger.info("Stopping GameManager"); logger.info("Stopping GameManager");
removeListeners(); removeListeners();
gameThreadBehaviour.stop(); gameThreadBehaviour.stop();
logger.info("GameManager stopped");
} }
public Player<T> getCurrentPlayer(){ public Player getCurrentPlayer(){
return game.getPlayer(getCurrentPlayerIndex()); return game.getPlayer(getCurrentPlayerIndex());
} }
@@ -96,14 +110,14 @@ public class GenericGameController<T extends TurnBasedGame<T>, C extends GameCan
} }
private void onGameFinish(GUIEvents.GameEnded event){ private void onGameFinish(GUIEvents.GameEnded event){
logger.info("Game Finished"); logger.info("OnlineTurnBasedGame Finished");
String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName(); String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName();
gameView.gameOver(event.winOrTie(), name); gameView.gameOver(event.winOrTie(), name);
stop(); stop();
} }
public Player<T> getPlayer(int player){ public Player getPlayer(int player){
if (player < 0 || player >= 2){ // TODO: Make game turn player count if (player < 0 || player > game.getPlayerCount()-1){ // TODO: Make game turn player count
logger.error("Invalid player index"); logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range"); throw new IllegalArgumentException("player out of range");
} }
@@ -140,22 +154,12 @@ public class GenericGameController<T extends TurnBasedGame<T>, C extends GameCan
@Override @Override
public void updateUI() { public void updateUI() {
canvas.redraw(game.deepCopy()); TurnBasedGame gameCopy = game.deepCopy();
gameView.updatePlayerInfo( canvas.redraw(gameCopy);
true, String gameType = game.getClass().getSimpleName().replace("Bitboard","");
getCurrentPlayer().getName(), gameView.nextPlayer(true, getCurrentPlayer().getName(), game.getPlayer(1-getCurrentPlayerIndex()).getName(),gameType);
game.getCurrentTurn() == 0 ? "X" : "O", if (getCurrentPlayer() instanceof LocalPlayer && gameType.equals("Reversi")){
getPlayer((game.getCurrentTurn() + 1 ) % 2).getName(), ((ReversiBitCanvas)canvas).drawLegalDots(gameCopy);
this.gameType
);
// draw legal moves for bit canvasses
if (canvas instanceof BitLegalMoveDrawer) {
long movesLoop = game.getLegalMoves();
while (movesLoop != 0) {
long move = 1L << Long.numberOfTrailingZeros(movesLoop);
((BitLegalMoveDrawer) canvas).showLegalMove(move, getCurrentPlayerIndex());
movesLoop &= movesLoop - 1;
}
} }
} }
} }

View File

@@ -1,24 +1,23 @@
package org.toop.app.gameControllers; package org.toop.app.gameControllers;
import javafx.scene.paint.Color;
import org.toop.app.canvas.ReversiBitCanvas; import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalThreadBehaviour; import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour; import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.game.players.LocalPlayer; import org.toop.framework.game.players.OnlinePlayer;
import org.toop.game.players.OnlinePlayer;
public class ReversiBitController extends GenericGameController<BitboardReversi, ReversiBitCanvas> { import java.util.Arrays;
public ReversiBitController(Player<BitboardReversi>[] players, boolean switchColors) {
BitboardReversi game = new BitboardReversi(players); public class ReversiBitController extends GenericGameController {
ThreadBehaviour thread = new LocalThreadBehaviour<>(game); public ReversiBitController(Player[] players) {
for (Player<BitboardReversi> player : players) { BitboardReversi game = new BitboardReversi();
if (player instanceof OnlinePlayer<BitboardReversi>) { game.init(players);
thread = new OnlineThreadBehaviour<>(game);
} ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
} new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
super(new ReversiBitCanvas(switchColors, players[0] instanceof LocalPlayer<BitboardReversi> || players[1] instanceof LocalPlayer<BitboardReversi>), game, thread, "Reversi");
super(new ReversiBitCanvas(), game, thread, "Reversi");
} }
} }

View File

@@ -3,21 +3,21 @@ package org.toop.app.gameControllers;
import org.toop.app.canvas.TicTacToeBitCanvas; import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.gameThreads.LocalFixedRateThreadBehaviour; import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.game.gameThreads.LocalThreadBehaviour; import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.game.gameThreads.OnlineThreadBehaviour; import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.games.tictactoe.BitboardTicTacToe; import org.toop.framework.game.players.OnlinePlayer;
import org.toop.game.players.OnlinePlayer;
public class TicTacToeBitController extends GenericGameController<BitboardTicTacToe, TicTacToeBitCanvas > { import java.util.Arrays;
public TicTacToeBitController(Player<BitboardTicTacToe>[] players) {
BitboardTicTacToe game = new BitboardTicTacToe(players); public class TicTacToeBitController extends GenericGameController {
ThreadBehaviour thread = new LocalThreadBehaviour<>(game); public TicTacToeBitController(Player[] players) {
for (Player<BitboardTicTacToe> player : players) { BitboardTicTacToe game = new BitboardTicTacToe();
if (player instanceof OnlinePlayer<BitboardTicTacToe>){ game.init(players);
thread = new OnlineThreadBehaviour<>(game);
} ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
} new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
super(new TicTacToeBitCanvas(), game, thread , "TicTacToe");
super(new TicTacToeBitCanvas(), game, thread, "TicTacToe");
} }
} }

View File

@@ -64,7 +64,7 @@ public final class Primitive {
return imageView; return imageView;
} }
public static Button button(String key, Runnable onAction, boolean localize) { public static Button button(String key, Runnable onAction, boolean localize, boolean disableOnClick) {
var button = new Button(); var button = new Button();
button.getStyleClass().add("button"); button.getStyleClass().add("button");
@@ -75,6 +75,7 @@ public final class Primitive {
if (onAction != null) { if (onAction != null) {
button.setOnAction(_ -> { button.setOnAction(_ -> {
if (disableOnClick) button.setDisable(true);
onAction.run(); onAction.run();
playButtonSound(); playButtonSound();
}); });
@@ -83,8 +84,8 @@ public final class Primitive {
return button; return button;
} }
public static Button button(String key, Runnable onAction) { public static Button button(String key, Runnable onAction, boolean disableOnClick) {
return button(key, onAction, true); return button(key, onAction, true, disableOnClick);
} }
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged, boolean localize) { public static TextField input(String promptKey, String text, Consumer<String> onValueChanged, boolean localize) {

View File

@@ -26,7 +26,7 @@ public class ConfirmWidget implements Widget {
public void addButton(String key, Runnable onClick) { public void addButton(String key, Runnable onClick) {
Platform.runLater(() -> { Platform.runLater(() -> {
var button = Primitive.button(key, onClick); var button = Primitive.button(key, onClick, false);
buttonsContainer.getChildren().add(button); buttonsContainer.getChildren().add(button);
}); });
} }

View File

@@ -91,7 +91,7 @@ public class PlayerInfoWidget {
information.computerDifficulty = depth; information.computerDifficulty = depth;
information.computerThinkTime = thinktime; information.computerThinkTime = thinktime;
this.playerName.setText(getName(name)); this.playerName.setText(getName(name));
}); }, false);
} }
private String getName(String name) { private String getName(String name) {

View File

@@ -0,0 +1,61 @@
package org.toop.app.widget.complex;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.geometry.Pos;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.PropertyValueFactory;
import java.util.ArrayList;
import java.util.List;
public class TableWidget<DATATYPE> extends PopupWidget {
private ObservableList<DATATYPE> serverList = FXCollections.observableArrayList();
private TableView<DATATYPE> table = new TableView<>();
public TableWidget(String... columns) {
var cols = new ArrayList<TableColumn<DATATYPE, String>>();
for (String column : columns) {
TableColumn<DATATYPE, String> col = new TableColumn<>(column.toUpperCase());
col.setCellValueFactory(new PropertyValueFactory<>(column));
cols.add(col);
}
table.getColumns().addAll(cols);
update();
onColumnClicked();
add(Pos.CENTER, table);
}
public void add(DATATYPE serverFound) {
serverList.add(serverFound);
update();
}
public void add(List<DATATYPE> serverFound) {
serverList.addAll(serverFound);
}
public void remove(DATATYPE serverFound) {
serverList.remove(serverFound);
update();
}
public void onColumnClicked() {
table.setOnMouseClicked(event -> {
DATATYPE selected = table.getSelectionModel().getSelectedItem();
if (selected == null) return;
IO.println(selected.toString());
});
}
private void update() {
table.setItems(serverList);
}
}

View File

@@ -32,7 +32,7 @@ public abstract class ViewWidget extends StackWidget {
var backButton = Primitive.button("back", () -> { var backButton = Primitive.button("back", () -> {
view.transitionPrevious(); view.transitionPrevious();
}); }, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton)); view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
} }
@@ -45,7 +45,7 @@ public abstract class ViewWidget extends StackWidget {
var customButton = Primitive.button(key, () -> { var customButton = Primitive.button(key, () -> {
runnable.run(); runnable.run();
view.transitionPrevious(); view.transitionPrevious();
}); }, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(customButton)); view.add(Pos.BOTTOM_LEFT, Primitive.vbox(customButton));
} }
@@ -97,7 +97,7 @@ public abstract class ViewWidget extends StackWidget {
var backButton = Primitive.button("back", () -> { var backButton = Primitive.button("back", () -> {
view.transitionPrevious(); view.transitionPrevious();
}); }, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton)); view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
} }

View File

@@ -37,8 +37,8 @@ public final class ChallengePopup extends PopupWidget {
var acceptButton = Primitive.button("accept", () -> { var acceptButton = Primitive.button("accept", () -> {
onAccept.accept(playerInformation); onAccept.accept(playerInformation);
this.hide(); this.hide();
}); }, false);
var denyButton = Primitive.button("deny", () -> hide()); var denyButton = Primitive.button("deny", () -> hide(), false);
var leftSection = Primitive.vbox( var leftSection = Primitive.vbox(
challengeText, challengeText,

View File

@@ -18,13 +18,13 @@ public class EscapePopup extends PopupWidget {
ViewWidget currentView = WidgetContainer.getCurrentView(); ViewWidget currentView = WidgetContainer.getCurrentView();
ArrayList<Node> nodes = new ArrayList<>(); ArrayList<Node> nodes = new ArrayList<>();
nodes.add(Primitive.button("Continue", this::hide, false)); // TODO, localize nodes.add(Primitive.button("Continue", this::hide, false, false)); // TODO, localize
if (!(currentView.getClass().isAssignableFrom(OptionsView.class))) { if (!(currentView.getClass().isAssignableFrom(OptionsView.class))) {
var opt = Primitive.button("options", () -> { var opt = Primitive.button("options", () -> {
hide(); hide();
WidgetContainer.getCurrentView().transitionNext(new OptionsView()); WidgetContainer.getCurrentView().transitionNext(new OptionsView());
}); }, false);
nodes.add(opt); nodes.add(opt);
} }
@@ -33,14 +33,14 @@ public class EscapePopup extends PopupWidget {
if (tut != null) { if (tut != null) {
nodes.add(Primitive.button("tutorialstring", () -> { nodes.add(Primitive.button("tutorialstring", () -> {
WidgetContainer.getCurrentView().add(Pos.CENTER, tut); WidgetContainer.getCurrentView().add(Pos.CENTER, tut);
})); }, false));
} }
} }
nodes.add(Primitive.button("quit", () -> { nodes.add(Primitive.button("quit", () -> {
hide(); hide();
WidgetContainer.add(Pos.CENTER, new QuitPopup()); WidgetContainer.add(Pos.CENTER, new QuitPopup());
})); }, false));
add(Pos.CENTER, Primitive.vbox(nodes.toArray(new Node[0]))); add(Pos.CENTER, Primitive.vbox(nodes.toArray(new Node[0])));

View File

@@ -62,9 +62,9 @@ public final class SendChallengePopup extends PopupWidget {
var sendButton = Primitive.button( var sendButton = Primitive.button(
"send", "send",
() -> { onSend.accept(playerInformation, gameChoice.getValue()); this.hide(); } () -> { onSend.accept(playerInformation, gameChoice.getValue()); this.hide(); }
); , false);
var cancelButton = Primitive.button("cancel", () -> hide()); var cancelButton = Primitive.button("cancel", () -> hide(), false);
var leftSection = Primitive.vbox( var leftSection = Primitive.vbox(
challengeText, challengeText,

View File

@@ -47,8 +47,8 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
this.pages = pages; this.pages = pages;
this.nextScreen = nextScreen; this.nextScreen = nextScreen;
previousButton = Primitive.button("goback", () -> { update(false); this.hide(); }); previousButton = Primitive.button("goback", () -> { update(false); this.hide(); }, false);
nextButton = Primitive.button(">", () -> update(true)); nextButton = Primitive.button(">", () -> update(true), false);
var w = Primitive.hbox( var w = Primitive.hbox(
previousButton, previousButton,

View File

@@ -10,9 +10,9 @@ public class ShowEnableTutorialWidget extends PopupWidget {
public ShowEnableTutorialWidget(Runnable tutorial, Runnable nextScreen, Runnable appSettingsSetter) { public ShowEnableTutorialWidget(Runnable tutorial, Runnable nextScreen, Runnable appSettingsSetter) {
var a = Primitive.hbox( var a = Primitive.hbox(
Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }), Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }, false),
Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }), Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }, false),
Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); }) Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); }, false)
); );
var txt = Primitive.text("tutorial"); var txt = Primitive.text("tutorial");

View File

@@ -6,6 +6,8 @@ import javafx.scene.text.Font;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.GameOverPopup; import org.toop.app.widget.popup.GameOverPopup;
import java.util.Objects;
import java.util.function.Consumer; import java.util.function.Consumer;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.geometry.Pos; import javafx.geometry.Pos;
@@ -16,15 +18,14 @@ import org.toop.app.widget.tutorial.Connect4TutorialWidget;
import org.toop.app.widget.tutorial.ReversiTutorialWidget; import org.toop.app.widget.tutorial.ReversiTutorialWidget;
import org.toop.app.widget.tutorial.TicTacToeTutorialWidget; import org.toop.app.widget.tutorial.TicTacToeTutorialWidget;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import org.toop.local.AppSettings;
public final class GameView extends ViewWidget { public final class GameView extends ViewWidget {
private final Text playerHeader; private final Text playerHeader;
private final Text turnHeader; private final Text turnHeader;
private final Text player1Header; private final Text player1Header;
private final Text player2Header; private final Text player2Header;
private final Circle player1Icon; private Circle player1Icon;
private final Circle player2Icon; private Circle player2Icon;
private final Button forfeitButton; private final Button forfeitButton;
private final Button exitButton; private final Button exitButton;
private final TextField chatInput; private final TextField chatInput;
@@ -41,7 +42,7 @@ public final class GameView extends ViewWidget {
player2Icon = new Circle(); player2Icon = new Circle();
if (onForfeit != null) { if (onForfeit != null) {
forfeitButton = Primitive.button("forfeit", () -> onForfeit.run()); forfeitButton = Primitive.button("forfeit", () -> onForfeit.run(), false);
} else { } else {
forfeitButton = null; forfeitButton = null;
} }
@@ -49,7 +50,7 @@ public final class GameView extends ViewWidget {
exitButton = Primitive.button("exit", () -> { exitButton = Primitive.button("exit", () -> {
onExit.run(); onExit.run();
transitionPrevious(); transitionPrevious();
}); }, false);
if (onMessage != null) { if (onMessage != null) {
chatInput = Primitive.input("enter-your-message", "", null); chatInput = Primitive.input("enter-your-message", "", null);
@@ -95,7 +96,7 @@ public final class GameView extends ViewWidget {
} }
} }
public void updatePlayerInfo(boolean isMe, String currentPlayer, String currentMove, String nextPlayer, String GameType) { public void nextPlayer(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
Platform.runLater(() -> { Platform.runLater(() -> {
if (!(hasSet)) { if (!(hasSet)) {
playerHeader.setText(currentPlayer + " vs. " + nextPlayer); playerHeader.setText(currentPlayer + " vs. " + nextPlayer);
@@ -114,7 +115,7 @@ public final class GameView extends ViewWidget {
} }
private void setPlayerHeaders(boolean isMe, String currentPlayer, String nextPlayer, String GameType) { private void setPlayerHeaders(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
if (GameType.equals("TicTacToe")) { if (Objects.equals(GameType, "TicTacToe")) {
if (isMe) { if (isMe) {
player1Header.setText("X: " + currentPlayer); player1Header.setText("X: " + currentPlayer);
player2Header.setText("O: " + nextPlayer); player2Header.setText("O: " + nextPlayer);
@@ -125,16 +126,15 @@ public final class GameView extends ViewWidget {
} }
setPlayerInfoTTT(); setPlayerInfoTTT();
} }
else if (GameType.equals("Reversi")) { else if (Objects.equals(GameType, "Reversi")) {
boolean swap = AppSettings.getSettings().getSwitchReversi(); if (isMe) {
if (!swap) {
player1Header.setText(nextPlayer);
player2Header.setText(currentPlayer);
}
else {
player1Header.setText(currentPlayer); player1Header.setText(currentPlayer);
player2Header.setText(nextPlayer); player2Header.setText(nextPlayer);
} }
else {
player1Header.setText(nextPlayer);
player2Header.setText(currentPlayer);
}
setPlayerInfoReversi(); setPlayerInfoReversi();
} }
} }
@@ -168,14 +168,14 @@ public final class GameView extends ViewWidget {
var playerInfo = Primitive.vbox( var playerInfo = Primitive.vbox(
playerHeader, playerHeader,
Primitive.separator(), Primitive.separator(),
player2box, player1box,
player1box player2box
); );
player1Icon.setRadius(player1Header.fontProperty().map(Font::getSize).getValue()); player1Icon.setRadius(player1Header.fontProperty().map(Font::getSize).getValue());
player2Icon.setRadius(player2Header.fontProperty().map(Font::getSize).getValue()); player2Icon.setRadius(player2Header.fontProperty().map(Font::getSize).getValue());
player1Icon.setFill(Color.BLACK); player1Icon.setFill(Color.WHITE);
player2Icon.setFill(Color.WHITE); player2Icon.setFill(Color.BLACK);
add(Pos.TOP_RIGHT, playerInfo); add(Pos.TOP_RIGHT, playerInfo);
} }
} }

View File

@@ -6,17 +6,17 @@ import org.toop.app.gameControllers.ReversiBitController;
import org.toop.app.gameControllers.TicTacToeBitController; import org.toop.app.gameControllers.TicTacToeBitController;
import org.toop.framework.gameFramework.controller.GameController; import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.games.reversi.BitboardReversi; import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.game.games.tictactoe.BitboardTicTacToe;
import org.toop.game.players.ArtificialPlayer;
import org.toop.game.players.LocalPlayer;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.PlayerInfoWidget; import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup; import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*; import org.toop.app.widget.tutorial.*;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.game.players.ai.MCTSAI;
import org.toop.game.players.ai.MCTSAI2;
import org.toop.game.players.ai.MCTSAI3;
import org.toop.game.players.ai.MiniMaxAI; import org.toop.game.players.ai.MiniMaxAI;
import org.toop.game.players.ai.RandomAI;
import org.toop.local.AppContext; import org.toop.local.AppContext;
import javafx.geometry.Pos; import javafx.geometry.Pos;
@@ -52,14 +52,14 @@ public class LocalMultiplayerView extends ViewWidget {
switch (information.type) { switch (information.type) {
case TICTACTOE: case TICTACTOE:
if (information.players[0].isHuman) { if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name); players[0] = new LocalPlayer(information.players[0].name);
} else { } else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardTicTacToe>(), "Random AI"); players[0] = new ArtificialPlayer(new MCTSAI(100), "MCTS AI");
} }
if (information.players[1].isHuman) { if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name); players[1] = new LocalPlayer(information.players[1].name);
} else { } else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardTicTacToe>(9), "MiniMax AI"); players[1] = new ArtificialPlayer(new MiniMaxAI(9), "MiniMax AI");
} }
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) { if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget( new ShowEnableTutorialWidget(
@@ -79,36 +79,36 @@ public class LocalMultiplayerView extends ViewWidget {
} }
break; break;
case REVERSI: case REVERSI:
boolean swap = AppSettings.getSettings().getSwitchReversi();
if (information.players[0].isHuman) { if (information.players[0].isHuman) {
players[0] = new LocalPlayer<>(information.players[0].name); players[0] = new LocalPlayer(information.players[0].name);
} else { } else {
players[0] = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI"); // players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
players[0] = new ArtificialPlayer(new MCTSAI3(50), "MCTS V3 AI");
} }
if (information.players[1].isHuman) { if (information.players[1].isHuman) {
players[1] = new LocalPlayer<>(information.players[1].name); players[1] = new LocalPlayer(information.players[1].name);
} else { } else {
players[1] = new ArtificialPlayer<>(new MiniMaxAI<BitboardReversi>(6), "MiniMax"); players[1] = new ArtificialPlayer(new MCTSAI(50), "MCTS V1 AI");
} }
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) { if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
new ShowEnableTutorialWidget( new ShowEnableTutorialWidget(
() -> new ReversiTutorialWidget(() -> { () -> new ReversiTutorialWidget(() -> {
gameController = new ReversiBitController(players, swap); gameController = new ReversiBitController(players);
gameController.start(); gameController.start();
}), }),
() -> Platform.runLater(() -> { () -> Platform.runLater(() -> {
gameController = new ReversiBitController(players, swap); gameController = new ReversiBitController(players);
gameController.start(); gameController.start();
}), }),
() -> AppSettings.getSettings().setFirstReversi(false) () -> AppSettings.getSettings().setFirstReversi(false)
); );
} else { } else {
gameController = new ReversiBitController(players, swap); gameController = new ReversiBitController(players);
gameController.start(); gameController.start();
} }
break; break;
} }
}); }, false);
var playerSection = setupPlayerSections(); var playerSection = setupPlayerSections();

View File

@@ -10,11 +10,11 @@ public class LocalView extends ViewWidget {
public LocalView() { public LocalView() {
var ticTacToeButton = Primitive.button("tic-tac-toe", () -> { var ticTacToeButton = Primitive.button("tic-tac-toe", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.TICTACTOE)); transitionNext(new LocalMultiplayerView(GameInformation.Type.TICTACTOE));
}); }, false);
var reversiButton = Primitive.button("reversi", () -> { var reversiButton = Primitive.button("reversi", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.REVERSI)); transitionNext(new LocalMultiplayerView(GameInformation.Type.REVERSI));
}); }, false);
add(Pos.CENTER, Primitive.vbox( add(Pos.CENTER, Primitive.vbox(
ticTacToeButton, ticTacToeButton,

View File

@@ -9,24 +9,24 @@ public class MainView extends ViewWidget {
public MainView() { public MainView() {
var localButton = Primitive.button("local", () -> { var localButton = Primitive.button("local", () -> {
transitionNext(new LocalView()); transitionNext(new LocalView());
}); }, false);
var onlineButton = Primitive.button("online", () -> { var onlineButton = Primitive.button("online", () -> {
transitionNext(new OnlineView()); transitionNext(new OnlineView());
}); }, false);
var creditsButton = Primitive.button("credits", () -> { var creditsButton = Primitive.button("credits", () -> {
transitionNext(new CreditsView()); transitionNext(new CreditsView());
}); }, false);
var optionsButton = Primitive.button("options", () -> { var optionsButton = Primitive.button("options", () -> {
transitionNext(new OptionsView()); transitionNext(new OptionsView());
}); }, false);
var quitButton = Primitive.button("quit", () -> { var quitButton = Primitive.button("quit", () -> {
var a = new QuitPopup(); var a = new QuitPopup();
a.show(Pos.CENTER); a.show(Pos.CENTER);
}); }, false);
add(Pos.CENTER, Primitive.vbox( add(Pos.CENTER, Primitive.vbox(
localButton, localButton,

View File

@@ -6,6 +6,14 @@ import org.toop.app.widget.complex.LabeledInputWidget;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos; import javafx.geometry.Pos;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import java.time.Duration;
import java.util.concurrent.ConcurrentHashMap;
public class OnlineView extends ViewWidget { public class OnlineView extends ViewWidget {
public OnlineView() { public OnlineView() {
@@ -21,7 +29,31 @@ public class OnlineView extends ViewWidget {
serverPortInput.getValue(), serverPortInput.getValue(),
playerNameInput.getValue() playerNameInput.getValue()
); );
}); }, false);
var localHostButton = Primitive.button("host!", () -> {
var tps = new TurnBasedGameTypeStore();
tps.register("tic-tac-toe", BitboardTicTacToe::new);
tps.register("reversi", BitboardReversi::new);
var a = new NettyGatewayServer(6666, tps, Duration.ofSeconds(10));
new Thread(() -> {
try {
a.start();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}).start();
new Server(
"127.0.0.1",
"6666",
"host",
a
);
}, false, false);
add(Pos.CENTER, Primitive.vbox( add(Pos.CENTER, Primitive.vbox(
serverInformationHeader, serverInformationHeader,
@@ -32,7 +64,9 @@ public class OnlineView extends ViewWidget {
playerNameInput.getNode(), playerNameInput.getNode(),
Primitive.separator(), Primitive.separator(),
connectButton connectButton,
Primitive.separator(),
localHostButton
)); ));
} }
} }

View File

@@ -149,22 +149,13 @@ public class OptionsView extends ViewWidget {
"small", "medium", "large" "small", "medium", "large"
); );
var swapReversiColors = new ToggleWidget(
"reversinotswapped", "reversiswapped",
AppSettings.getSettings().getSwitchReversi(),
swap -> {
AppSettings.getSettings().setSwitchReversi(swap);
}
);
return Primitive.vbox( return Primitive.vbox(
Primitive.header("style"), Primitive.header("style"),
Primitive.separator(), Primitive.separator(),
themeWidget.getNode(), themeWidget.getNode(),
layoutWidget.getNode(), layoutWidget.getNode()
Primitive.text("reversiswap"),
swapReversiColors.getNode()
); );
} }
} }

View File

@@ -1,47 +1,89 @@
package org.toop.app.widget.view; package org.toop.app.widget.view;
import javafx.collections.FXCollections;
import javafx.css.converter.StringConverter;
import javafx.scene.control.ComboBox;
import org.toop.app.widget.Primitive; import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget; import org.toop.app.widget.complex.ViewWidget;
import java.io.Reader;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Locale;
import java.util.function.Consumer; import java.util.function.Consumer;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.geometry.Pos; import javafx.geometry.Pos;
import javafx.scene.control.Button; import javafx.scene.control.Button;
import javafx.scene.control.ListView; import javafx.scene.control.ListView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.connection.events.NetworkEvents;
public final class ServerView extends ViewWidget { public final class ServerView extends ViewWidget {
private final String user; private final String user;
private final Consumer<String> onPlayerClicked; private final Consumer<String> onPlayerClicked;
private final long clientId;
private final ComboBox<String> gameListSub;
private final ComboBox<String> gameListTour;
private final ListView<Button> listView; private final ListView<Button> listView;
private Button subscribeButton;
public ServerView(String user, Consumer<String> onPlayerClicked) { public ServerView(String user, Consumer<String> onPlayerClicked, String userName, long clientId) {
this.user = user; this.user = user;
this.onPlayerClicked = onPlayerClicked; this.onPlayerClicked = onPlayerClicked;
this.clientId = clientId;
this.gameListSub = new ComboBox<>();
this.gameListTour = new ComboBox<>();
this.listView = new ListView<>(); this.listView = new ListView<>();
setupLayout(); setupLayout(userName);
} }
private void setupLayout() { private void setupLayout(String userName) {
var playerHeader = Primitive.header(user, false); var playerHeader = Primitive.header(user, false);
var playerListSection = Primitive.vbox( if (userName.equals("host")) { // TODO is fragile
playerHeader, var tournamentButton = Primitive.hbox(
Primitive.separator(), gameListTour,
listView Primitive.button(
); "tournament",
() -> GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", gameListTour.getValue())),
false,
false
)
);
add(Pos.CENTER, playerListSection); add(Pos.BOTTOM_CENTER, tournamentButton);
} else {
subscribeButton = Primitive.button(
"subscribe",
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
false,
true
); // TODO localize
var disconnectButton = Primitive.button("disconnect", () -> { var subscribe = Primitive.hbox(gameListSub, subscribeButton);
transitionPrevious();
});
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton)); var playerListSection = Primitive.vbox(
playerHeader,
Primitive.separator(),
subscribe,
listView
);
add(Pos.CENTER, playerListSection);
var disconnectButton = Primitive.button(
"disconnect",
this::transitionPrevious,
false
);
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
}
} }
public void update(List<String> players) { public void update(List<String> players) {
@@ -49,9 +91,25 @@ public final class ServerView extends ViewWidget {
listView.getItems().clear(); listView.getItems().clear();
for (String player : players) { for (String player : players) {
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false); var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false, false);
listView.getItems().add(playerButton); listView.getItems().add(playerButton);
} }
}); });
} }
public void updateGameList(List<String> games) {
Platform.runLater(() -> {
gameListSub.getItems().clear();
gameListSub.setItems(FXCollections.observableArrayList(games));
gameListSub.getSelectionModel().select(0);
gameListTour.getItems().clear();
gameListTour.setItems(FXCollections.observableArrayList(games));
gameListTour.getSelectionModel().select(0);
});
}
public void reEnableButton() {
subscribeButton.setDisable(false);
}
} }

View File

@@ -5,16 +5,18 @@ import org.toop.framework.audio.VolumeControl;
import org.toop.framework.audio.events.AudioEvents; import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.resource.ResourceManager; import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.ResourceMeta;
import org.toop.framework.resource.resources.SettingsAsset; import org.toop.framework.resource.resources.SettingsAsset;
import org.toop.framework.settings.Settings; import org.toop.framework.settings.Settings;
import java.io.File;
import java.util.Locale; import java.util.Locale;
public class AppSettings { public class AppSettings {
private static SettingsAsset settingsAsset; private static SettingsAsset settingsAsset;
public static void applySettings() { public static void applySettings() {
settingsAsset = getSettingsAsset(); settingsAsset = getPath();
if (!settingsAsset.isLoaded()) { if (!settingsAsset.isLoaded()) {
settingsAsset.load(); settingsAsset.load();
} }
@@ -43,9 +45,26 @@ public class AppSettings {
.postEvent(); .postEvent();
} }
public static SettingsAsset getSettingsAsset() { public static SettingsAsset getPath() {
if (settingsAsset == null) { if (settingsAsset == null) {
settingsAsset = SettingsAsset.getPath(); String os = System.getProperty("os.name").toLowerCase();
String basePath;
if (os.contains("win")) {
basePath = System.getenv("APPDATA");
if (basePath == null) {
basePath = System.getProperty("user.home");
}
} else if (os.contains("mac")) {
basePath = System.getProperty("user.home") + "/Library/Application Support";
} else {
basePath = System.getProperty("user.home") + "/.config";
}
File settingsFile =
new File(basePath + File.separator + "ISY1" + File.separator + "settings.json");
// this.settingsAsset = new SettingsAsset(settingsFile);
ResourceManager.addAsset(new ResourceMeta<>("settings.json", new SettingsAsset(settingsFile)));
} }
return ResourceManager.get("settings.json"); return ResourceManager.get("settings.json");
} }
@@ -91,6 +110,5 @@ public class AppSettings {
settingsAsset.setMusicVolume(15); settingsAsset.setMusicVolume(15);
settingsAsset.setTutorialFlag(true); settingsAsset.setTutorialFlag(true);
settingsAsset.setLayoutSize("medium"); settingsAsset.setLayoutSize("medium");
settingsAsset.setSwitchReversi(false);
} }
} }

View File

@@ -89,9 +89,6 @@ turnof=\u062F\u0648\u0631\u0647
zwartepiet=\u0633\u0647\u0644: Zwarte Piet zwartepiet=\u0633\u0647\u0644: Zwarte Piet
sinterklaas=\u0645\u062a\u0648\u0633\u0637: Sint R. Klaas sinterklaas=\u0645\u062a\u0648\u0633\u0637: Sint R. Klaas
santa=\u0635\u0639\u0628: Santa santa=\u0635\u0639\u0628: Santa
reversiswapped=\u0645\u0628\u062F\u0651\u064E\u0644
reversinotswapped=\u063A\u064A\u0631\u0020\u0645\u0628\u062F\u0651\u064E\u0644
reversiswap=\u0647\u0644\u0020\u062A\u0631\u064A\u062F\u0020\u062A\u0628\u062F\u064A\u0644\u0020\u0623\u0644\u0648\u0627\u0646\u0020\u0627\u0644\u0631\u064A\u0641\u064E\u0631\u0633\u064A\u061F\u0020\u0645\u062D\u0644\u064A\u0020\u0641\u0642\u0637\u002E
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629

View File

@@ -91,9 +91,6 @@ turnof=ist dran
zwartepiet=Leicht: Zwarte Piet zwartepiet=Leicht: Zwarte Piet
sinterklaas=Mittel: Sint R. Klaas sinterklaas=Mittel: Sint R. Klaas
santa=Schwer: Santa santa=Schwer: Santa
reversiswapped=Getauscht
reversinotswapped=Nicht getauscht
reversiswap=M\u00F6chten Sie die Reversi-Farben tauschen? Nur lokal.
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
chinese=\u4e2d\u6587 (Chinesisch) chinese=\u4e2d\u6587 (Chinesisch)

View File

@@ -93,9 +93,6 @@ turnof='s turn
zwartepiet=Easy: Zwarte Piet zwartepiet=Easy: Zwarte Piet
sinterklaas=Medium: Sint R. Klaas sinterklaas=Medium: Sint R. Klaas
santa=Hard:Santa santa=Hard:Santa
reversiswapped=Swapped
reversinotswapped=Not Swapped
reversiswap=Do you want to swap the Reversi colors? Local only.
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabic) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabic)
chinese=\u4e2d\u6587 (Chinese) chinese=\u4e2d\u6587 (Chinese)

View File

@@ -90,9 +90,6 @@ turnof=le toca
zwartepiet=F\u00e1cil: Zwarte Piet zwartepiet=F\u00e1cil: Zwarte Piet
sinterklaas=Medio: Sint R. Klaas sinterklaas=Medio: Sint R. Klaas
santa=Dif\u00edcil: Santa santa=Dif\u00edcil: Santa
reversiswapped=Cambiado
reversinotswapped=No cambiado
reversiswap=\u00BFDeseas intercambiar los colores de Reversi? Solo local.
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Ar\u00e1bigo) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Ar\u00e1bigo)
chinese=\u4e2d\u6587 (Chino) chinese=\u4e2d\u6587 (Chino)

View File

@@ -90,9 +90,6 @@ turnof=\u00E0 son tour
zwartepiet=Facile: Zwarte Piet zwartepiet=Facile: Zwarte Piet
sinterklaas=Moyen : Sint R. Klaas sinterklaas=Moyen : Sint R. Klaas
santa=Difficile: Santa santa=Difficile: Santa
reversiswapped=\u00C9chang\u00E9
reversinotswapped=Non \u00E9chang\u00E9
reversiswap=Voulez-vous \u00E9changer les couleurs de Reversi ? Local uniquement.
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabe) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabe)
chinese=\u4e2d\u6587 (Chinois) chinese=\u4e2d\u6587 (Chinois)

View File

@@ -90,9 +90,6 @@ turnof=\u0915\u0940 \u092C\u093E\u0930\u0940
zwartepiet=\u0905\u0938\u093e\u0928: Zwarte Piet zwartepiet=\u0905\u0938\u093e\u0928: Zwarte Piet
sinterklaas=\u092e\u0927\u094d\u092f\u092e: Sint R. Klaas sinterklaas=\u092e\u0927\u094d\u092f\u092e: Sint R. Klaas
santa=\u0915\u0924\u093f\u0928: Santa santa=\u0915\u0924\u093f\u0928: Santa
reversiswapped=\u092C\u0926\u0932\u093E\u0020\u0939\u0941\u0906
reversinotswapped=\u0928\u0939\u0940\u0902\u0020\u092C\u0926\u0932\u093E\u0020\u0939\u0941\u0906
reversiswap=\u0915\u094D\u092F\u093E\u0020\u0906\u092A\u0020\u0930\u093F\u0935\u0930\u094D\u0938\u0940\u0020\u0915\u0947\u0020\u0930\u0902\u0917\u0020\u092C\u0926\u0932\u0928\u093E\u0020\u091A\u093E\u0939\u0924\u0947\u0020\u0939\u0948\u0902?\u0020\u0915\u0947\u0935\u0932\u0020\u0938\u094D\u0925\u093E\u0928\u0940\u092F\u002E
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0905\u0930\u092c\u0940) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0905\u0930\u092c\u0940)
chinese=\u4e2d\u6587 (\u091a\u0940\u0928\u0940) chinese=\u4e2d\u6587 (\u091a\u0940\u0928\u0940)

View File

@@ -89,9 +89,6 @@ turnof=\u00E8 il suo turno
zwartepiet=Facile: Zwarte Piet zwartepiet=Facile: Zwarte Piet
sinterklaas=Medio: Sint R. Klaas sinterklaas=Medio: Sint R. Klaas
santa=Difficile: Santa santa=Difficile: Santa
reversiswapped=Scambiato
reversinotswapped=Non scambiato
reversiswap=Vuoi scambiare i colori di Reversi? Solo locale.
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabo) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabo)
chinese=\u4e2d\u6587 (Cinese) chinese=\u4e2d\u6587 (Cinese)

View File

@@ -89,10 +89,6 @@ turnof=\u306E\u756A
zwartepiet=\u7c21\u5358: Zwarte Piet zwartepiet=\u7c21\u5358: Zwarte Piet
sinterklaas=\u4e2d\u7d1a: Sint R. Klaas sinterklaas=\u4e2d\u7d1a: Sint R. Klaas
santa=\u96e3\u3057\u3044: Santa santa=\u96e3\u3057\u3044: Santa
reversiswapped=\u5165\u308C\u66FF\u3048\u6E08\u307F
reversinotswapped=\u672A\u5165\u308C\u66FF\u3048
reversiswap=\u30EA\u30D0\u30FC\u30B7\u306E\u8272\u3092\u5165\u308C\u66FF\u3048\u307E\u3059\u304B?\u0020\u30ED\u30FC\u30AB\u30EB\u306E\u307F\u3067\u3059\u002E
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u30a2\u30e9\u30d3\u30a2\u8a9e) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u30a2\u30e9\u30d3\u30a2\u8a9e)
chinese=\u4e2d\u6587 (\u4e2d\u6587) chinese=\u4e2d\u6587 (\u4e2d\u6587)

View File

@@ -89,9 +89,6 @@ turnof=\uC758 \uCC28\uB840
zwartepiet=\uc218\uc601: Zwarte Piet zwartepiet=\uc218\uc601: Zwarte Piet
sinterklaas=\ubcf4\ud1b5: Sint R. Klaas sinterklaas=\ubcf4\ud1b5: Sint R. Klaas
santa=\uc5d0\uc18c: Santa santa=\uc5d0\uc18c: Santa
reversiswapped=\uAD50\uCCB4\uB428
reversinotswapped=\uAD50\uCCB4\uB418\uC9C0 \uC54A\uC74C
reversiswap=\uB9AC\uBC84\uC2DC \uC0C9\uC0C1\uC744 \uBC14\uAFB8\uC2DC\uACA0\uC2B5\uB2C8\uAE4C?\u0020\uB85C\uCEEC \uC804\uC6A9\u0020\uC785\uB2C8\uB2E4\u002E
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0639\u0631\u0628\u064a\u0629) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0639\u0631\u0628\u064a\u0629)
chinese=\u4e2d\u6587 (\u4e2d\u6587) chinese=\u4e2d\u6587 (\u4e2d\u6587)

View File

@@ -89,9 +89,6 @@ turnof=is aan de beurt
zwartepiet=Makkelijk: Zwarte Piet zwartepiet=Makkelijk: Zwarte Piet
sinterklaas=Gemiddeld: Sint R. Klaas sinterklaas=Gemiddeld: Sint R. Klaas
santa=Moeilijk: Santa santa=Moeilijk: Santa
reversiswapped=Gewisseld
reversinotswapped=Niet gewisseld
reversiswap=Wil je de Reversi-kleuren wisselen? Alleen lokaal.
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
chinese=\u4e2d\u6587 (Chinees) chinese=\u4e2d\u6587 (Chinees)

View File

@@ -89,9 +89,6 @@ turnof=\u0445\u043E\u0434\u0438\u0442
zwartepiet=\u041b\u0435\u0433\u043a\u043e: Zwarte Piet zwartepiet=\u041b\u0435\u0433\u043a\u043e: Zwarte Piet
sinterklaas=\u0421\u0440\u0435\u0434\u043d\u0438\u0439: Sint R. Klaas sinterklaas=\u0421\u0440\u0435\u0434\u043d\u0438\u0439: Sint R. Klaas
santa=\u0421\u043b\u043e\u0436\u043d\u043e: Santa santa=\u0421\u043b\u043e\u0436\u043d\u043e: Santa
reversiswapped=\u041F\u043E\u043C\u0435\u043D\u044F\u043D\u043E
reversinotswapped=\u041D\u0435 \u043F\u043E\u043C\u0435\u043D\u044F\u043D\u043E
reversiswap=\u0425\u043E\u0442\u0438\u0442\u0435 \u043F\u043E\u043C\u0435\u043D\u044F\u0442\u044C \u0446\u0432\u0435\u0442\u0430 \u0420\u0435\u0432\u0435\u0440\u0441\u0438?\u0020\u0422\u043E\u043B\u044C\u043A\u043E \u043B\u043E\u043A\u0430\u043B\u044C\u043D\u043E\u002E
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0410\u0440\u0430\u0431\u0441\u043a\u0438\u0439) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0410\u0440\u0430\u0431\u0441\u043a\u0438\u0439)
chinese=\u4e2d\u6587 (\u041a\u0438\u0442\u0430\u0439\u0441\u043a\u0438\u0439) chinese=\u4e2d\u6587 (\u041a\u0438\u0442\u0430\u0439\u0441\u043a\u0438\u0439)

View File

@@ -89,9 +89,6 @@ turnof=\u7684\u56DE\u5408
zwartepiet=\u7b80\u5355: Zwarte Piet zwartepiet=\u7b80\u5355: Zwarte Piet
sinterklaas=\u4e2d\u7b49: Sint R. Klaas sinterklaas=\u4e2d\u7b49: Sint R. Klaas
santa=\u56f0\u96be: Santa santa=\u56f0\u96be: Santa
reversiswapped=\u5DF2\u4EA4\u6362
reversinotswapped=\u672A\u4EA4\u6362
reversiswap=\u662F\u5426\u8981\u4EA4\u6362\u9ED1\u767D\u68CB\u7684\u989C\u8272\uFF1F\u4EC5\u9650\u672C\u5730\u002E
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u963f\u62c9\u4f2f\u8bed) arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u963f\u62c9\u4f2f\u8bed)
chinese=\u4e2d\u6587 chinese=\u4e2d\u6587

View File

@@ -147,7 +147,6 @@
<version>2.42.0</version> <version>2.42.0</version>
</dependency> </dependency>
</dependencies> </dependencies>
<build> <build>
<plugins> <plugins>
<plugin> <plugin>

View File

@@ -415,11 +415,9 @@ public class EventFlow {
/** /**
* Posts the event added through {@link #addPostEvent} asynchronously. * Posts the event added through {@link #addPostEvent} asynchronously.
* *
* @deprecated use {@link #postEvent()} instead.
*/ */
@Deprecated
public EventFlow asyncPostEvent() { public EventFlow asyncPostEvent() {
eventBus.post(this.event); GlobalEventBus.get().post(this.event);
return this; return this;
} }

View File

@@ -1,15 +1,20 @@
package org.toop.framework.eventbus; package org.toop.framework.eventbus;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.toop.framework.eventbus.bus.AsyncEventBus;
import org.toop.framework.eventbus.bus.DefaultEventBus;
import org.toop.framework.eventbus.bus.DisruptorEventBus; import org.toop.framework.eventbus.bus.DisruptorEventBus;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.events.EventType; import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.DefaultSubscriberStore; import org.toop.framework.eventbus.store.DefaultSubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber; import org.toop.framework.eventbus.subscriber.Subscriber;
public class GlobalEventBus implements EventBus { import java.util.concurrent.ExecutorService;
private static final EventBus INSTANCE = new DisruptorEventBus( import java.util.concurrent.Executors;
LogManager.getLogger(DisruptorEventBus.class),
public class GlobalEventBus implements AsyncEventBus {
private static final AsyncEventBus INSTANCE = new DefaultEventBus(
LogManager.getLogger(DefaultEventBus.class),
new DefaultSubscriberStore() new DefaultSubscriberStore()
); );
@@ -34,6 +39,11 @@ public class GlobalEventBus implements EventBus {
INSTANCE.post(event); INSTANCE.post(event);
} }
@Override
public <T extends EventType> void asyncPost(T event) {
INSTANCE.asyncPost(event);
}
@Override @Override
public void shutdown() { public void shutdown() {
INSTANCE.shutdown(); INSTANCE.shutdown();
@@ -43,4 +53,5 @@ public class GlobalEventBus implements EventBus {
public void reset() { public void reset() {
INSTANCE.reset(); INSTANCE.reset();
} }
} }

View File

@@ -0,0 +1,7 @@
package org.toop.framework.eventbus.bus;
import org.toop.framework.eventbus.events.EventType;
public interface AsyncEventBus extends EventBus {
<T extends EventType> void asyncPost(T event);
}

View File

@@ -5,12 +5,16 @@ import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.SubscriberStore; import org.toop.framework.eventbus.store.SubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber; import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.function.Consumer; import java.util.function.Consumer;
public class DefaultEventBus implements EventBus { public class DefaultEventBus implements AsyncEventBus {
private final Logger logger; private final Logger logger;
private final SubscriberStore eventsHolder; private final SubscriberStore eventsHolder;
private final ExecutorService asyncExecutor = Executors.newCachedThreadPool();
public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) { public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) {
this.logger = logger; this.logger = logger;
this.eventsHolder = eventsHolder; this.eventsHolder = eventsHolder;
@@ -36,11 +40,16 @@ public class DefaultEventBus implements EventBus {
Class<T> eventClass = (Class<T>) subscriber.event(); Class<T> eventClass = (Class<T>) subscriber.event();
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler(); Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
action.accept((EventType) eventClass.cast(event)); action.accept(eventClass.cast(event));
} }
} }
} }
@Override
public <T extends EventType> void asyncPost(T event) {
asyncExecutor.submit(() -> post(event));
}
@Override @Override
public void shutdown() { public void shutdown() {
eventsHolder.reset(); eventsHolder.reset();
@@ -50,4 +59,5 @@ public class DefaultEventBus implements EventBus {
public void reset() { public void reset() {
eventsHolder.reset(); eventsHolder.reset();
} }
} }

View File

@@ -1,40 +1,57 @@
package org.toop.game; package org.toop.framework.game;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.concurrent.atomic.AtomicInteger;
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy // There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBasedGame<T> { public abstract class BitboardGame implements TurnBasedGame {
private final int columnSize; private final int columnSize;
private final int rowSize; private final int rowSize;
private Player<T>[] players; protected PlayResult state;
private Player[] players;
// long is 64 bits. Every game has a limit of 64 cells maximum. // long is 64 bits. Every game has a limit of 64 cells maximum.
private final long[] playerBitboard; private final long[] playerBitboard;
private int currentTurn = 0; private int currentTurn = 0;
private final int playerCount;
public BitboardGame(int columnSize, int rowSize, int playerCount, Player<T>[] players) { public BitboardGame(int columnSize, int rowSize, int playerCount) {
this.columnSize = columnSize; this.columnSize = columnSize;
this.rowSize = rowSize; this.rowSize = rowSize;
this.players = players; this.playerCount = playerCount;
this.state = new PlayResult(GameState.NORMAL, -1);
this.playerBitboard = new long[playerCount]; this.playerBitboard = new long[playerCount];
Arrays.fill(playerBitboard, 0L); Arrays.fill(playerBitboard, 0L);
} }
public BitboardGame(BitboardGame<T> other) { @Override
public void init(Player[] players) {
this.players = players;
Arrays.fill(playerBitboard, 0L);
}
public BitboardGame(BitboardGame other) {
this.columnSize = other.columnSize; this.columnSize = other.columnSize;
this.rowSize = other.rowSize; this.rowSize = other.rowSize;
this.playerCount = other.playerCount;
this.state = other.state;
this.playerBitboard = other.playerBitboard.clone(); this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn; this.currentTurn = other.currentTurn;
this.players = Arrays.stream(other.players) this.players = other.players;
.map(Player<T>::deepCopy) // TODO: Players are not deep copied, which is bad. I don't know why but deepcopying breaks it. Fix it
.toArray(Player[]::new); //this.players = Arrays.stream(other.players)
// .map(Player::deepCopy)
// .toArray(Player[]::new);
} }
public int getColumnSize() { public int getColumnSize() {
@@ -61,7 +78,7 @@ public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBas
return getCurrentPlayerIndex(); return getCurrentPlayerIndex();
} }
public Player<T> getPlayer(int index) {return players[index];} public Player getPlayer(int index) {return players[index];}
public int getCurrentPlayerIndex() { public int getCurrentPlayerIndex() {
return currentTurn % playerBitboard.length; return currentTurn % playerBitboard.length;
@@ -71,13 +88,21 @@ public abstract class BitboardGame<T extends BitboardGame<T>> implements TurnBas
return (currentTurn + 1) % playerBitboard.length; return (currentTurn + 1) % playerBitboard.length;
} }
public Player<T> getCurrentPlayer(){ public Player getCurrentPlayer(){
return players[getCurrentPlayerIndex()]; return players[getCurrentPlayerIndex()];
} }
@Override
public PlayResult getState() {
return state;
}
@Override
public boolean isTerminal() {
return state.state() == GameState.WIN || state.state() == GameState.DRAW;
}
@Override @Override
public long[] getBoard() {return this.playerBitboard;} public long[] getBoard() {return this.playerBitboard;}
public void nextTurn() { public void nextTurn() {

View File

@@ -1,3 +1,3 @@
package org.toop.game; package org.toop.framework.game;
// TODO: Remove this, only used in ReversiCanvas. Needs to not // TODO: Remove this, only used in ReversiCanvas. Needs to not
public record Move(int position, char value) {} public record Move(int position, char value) {}

View File

@@ -1,4 +1,4 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState; import org.toop.framework.gameFramework.GameState;
@@ -16,7 +16,7 @@ import java.util.function.Consumer;
* Runs a separate thread that executes game turns at a fixed frequency (default 60 updates/sec), * Runs a separate thread that executes game turns at a fixed frequency (default 60 updates/sec),
* applying player moves, updating the game state, and dispatching UI events. * applying player moves, updating the game state, and dispatching UI events.
*/ */
public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable { public class LocalFixedRateThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/** /**
@@ -24,7 +24,7 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
* *
* @param game the game instance * @param game the game instance
*/ */
public LocalFixedRateThreadBehaviour(T game) { public LocalFixedRateThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }
@@ -59,7 +59,7 @@ public class LocalFixedRateThreadBehaviour<T extends TurnBasedGame<T>> extends A
if (now >= nextUpdate) { if (now >= nextUpdate) {
nextUpdate += UPDATE_INTERVAL; nextUpdate += UPDATE_INTERVAL;
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn()); Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy()); long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move); PlayResult result = game.play(move);

View File

@@ -1,4 +1,4 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
@@ -16,14 +16,14 @@ import java.util.function.Consumer;
* Repeatedly gets the current player's move, applies it to the game, * Repeatedly gets the current player's move, applies it to the game,
* updates the UI, and stops when the game ends or {@link #stop()} is called. * updates the UI, and stops when the game ends or {@link #stop()} is called.
*/ */
public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements Runnable { public class LocalThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/** /**
* Creates a new behaviour for a local turn-based game. * Creates a new behaviour for a local turn-based game.
* *
* @param game the game instance * @param game the game instance
*/ */
public LocalThreadBehaviour(T game) { public LocalThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }
@@ -48,7 +48,7 @@ public class LocalThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractTh
@Override @Override
public void run() { public void run() {
while (isRunning.get()) { while (isRunning.get()) {
Player<T> currentPlayer = game.getPlayer(game.getCurrentTurn()); Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy()); long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move); PlayResult result = game.play(move);

View File

@@ -1,12 +1,15 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour; import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents; import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay; import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.players.OnlinePlayer; import org.toop.framework.game.players.OnlinePlayer;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/** /**
* Handles online multiplayer game logic. * Handles online multiplayer game logic.
@@ -14,17 +17,20 @@ import org.toop.game.players.OnlinePlayer;
* Reacts to server events, sending moves and updating the game state * Reacts to server events, sending moves and updating the game state
* for the local player while receiving moves from other players. * for the local player while receiving moves from other players.
*/ */
public class OnlineThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractThreadBehaviour<T> implements SupportsOnlinePlay { public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
private ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
/** /**
* Creates behaviour and sets the first local player * Creates behaviour and sets the first local player
* (non-online player) from the given array. * (non-online player) from the given array.
*/ */
public OnlineThreadBehaviour(T game) { public OnlineThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }
/** Finds the first non-online player in the array. */ /** Finds the first non-online player in the array. */
private int getFirstNotOnlinePlayer(Player<T>[] players) { private int getFirstNotOnlinePlayer(Player[] players) {
for (int i = 0; i < players.length; i++) { for (int i = 0; i < players.length; i++) {
if (!(players[i] instanceof OnlinePlayer)) { if (!(players[i] instanceof OnlinePlayer)) {
return i; return i;
@@ -51,8 +57,30 @@ public class OnlineThreadBehaviour<T extends TurnBasedGame<T>> extends AbstractT
*/ */
@Override @Override
public void onYourTurn(long clientId) { public void onYourTurn(long clientId) {
if (!isRunning.get()) return; logger.info("Yourturn");
long move = game.getPlayer(game.getCurrentTurn()).getMove(game.deepCopy()); if (!isRunning.get()) {
logger.warn("Game is not running!");
return;
}
TurnBasedGame gameCopy = game.deepCopy();
if (gameCopy == null) {
logger.error("Could not deep copy game");
return;
}
logger.info("Successfully collected game copy");
Player player = gameCopy.getPlayer(game.getCurrentTurn());
if (player == null) {
logger.error("Could not find current turn's player");
return;
}
logger.info("Successfully collected current turn's player");
long move = player.getMove(gameCopy);
logger.info("Move set: {}", move);
logger.info("Completed onYourTurn");
sendMove(clientId, move); sendMove(clientId, move);
} }

View File

@@ -1,7 +1,6 @@
package org.toop.game.gameThreads; package org.toop.framework.game.gameThreads;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.events.NetworkEvents;
/** /**
* Online thread behaviour that adds a fixed delay before processing * Online thread behaviour that adds a fixed delay before processing
@@ -10,14 +9,14 @@ import org.toop.framework.networking.events.NetworkEvents;
* This is identical to {@link OnlineThreadBehaviour}, but inserts a * This is identical to {@link OnlineThreadBehaviour}, but inserts a
* short sleep before delegating to the base implementation. * short sleep before delegating to the base implementation.
*/ */
public class OnlineWithSleepThreadBehaviour<T extends TurnBasedGame<T>> extends OnlineThreadBehaviour<T> { public class OnlineWithSleepThreadBehaviour extends OnlineThreadBehaviour {
/** /**
* Creates the behaviour and forwards the players to the base class. * Creates the behaviour and forwards the players to the base class.
* *
* @param game the online-capable turn-based game * @param game the online-capable turn-based game
*/ */
public OnlineWithSleepThreadBehaviour(T game) { public OnlineWithSleepThreadBehaviour(TurnBasedGame game) {
super(game); super(game);
} }

View File

@@ -0,0 +1,109 @@
package org.toop.framework.game.gameThreads;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.utils.ImmutablePair;
import org.toop.framework.utils.Pair;
import java.time.Duration;
import java.util.concurrent.*;
import java.util.function.Consumer;
public class ServerThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
private final Consumer<ImmutablePair<String, Integer>> onPlayerMove;
private final Consumer<Pair<GameState, Integer>> onGameEnd;
private final ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
private final Duration timeOut;
/**
* Creates a new base behaviour for the specified game.
*
* @param game the turn-based game to control
*/
public ServerThreadBehaviour(
TurnBasedGame game,
Consumer<ImmutablePair<String,
Integer>> onPlayerMove,
Consumer<Pair<GameState, Integer>> onGameEnd,
Duration timeOut
) {
this.onPlayerMove = onPlayerMove;
this.onGameEnd = onGameEnd;
this.timeOut = timeOut;
super(game);
}
private void notifyPlayerMove(ImmutablePair<String, Integer> pair) {
if (onPlayerMove != null) {
onPlayerMove.accept(pair);
}
}
private void notifyGameEnd(ImmutablePair<GameState, Integer> pair) {
if (onGameEnd != null) {
onGameEnd.accept(pair);
}
}
/** Starts the game loop in a new thread. */
@Override
public void start() {
if (isRunning.compareAndSet(false, true)) {
new Thread(this).start();
}
}
/** Stops the game loop after the current iteration. */
@Override
public void stop() {
isRunning.set(false);
}
@Override
public void run() {
while (isRunning.get()) {
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
Future<Long> move = moveExecutor.submit(() -> currentPlayer.getMove(game.deepCopy()));
PlayResult result;
try {
long moveResult = move.get(timeOut.toMillis(), TimeUnit.MILLISECONDS);
result = game.play(moveResult);
GameState state = result.state();
notifyPlayerMove(new ImmutablePair<>(currentPlayer.getName(), Long.numberOfTrailingZeros(moveResult)));
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
moveExecutor.shutdown();
notifyGameEnd(new ImmutablePair<>(state, game.getWinner()));
}
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
moveExecutor.shutdown();
throw new RuntimeException("Unknown state: " + state);
}
}
} catch (InterruptedException | ExecutionException e) {
isRunning.set(false);
notifyGameEnd(new ImmutablePair<>(GameState.DRAW, 0));
moveExecutor.shutdown();
return;
} catch (TimeoutException e) {
isRunning.set(false);
notifyGameEnd(new ImmutablePair<>(GameState.WIN, 1+game.getWinner()%2));
moveExecutor.shutdown();
return;
}
}
}
}

View File

@@ -0,0 +1,328 @@
package org.toop.framework.game.games.reversi;
import org.toop.framework.game.BitboardGame;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.BitboardGame;
public class BitboardReversi extends BitboardGame {
public record Score(int black, int white) {}
private final long notAFile = 0xfefefefefefefefeL;
private final long notHFile = 0x7f7f7f7f7f7f7f7fL;
public BitboardReversi() {
super(8, 8, 2);
}
@Override
public void init(Player[] players) {
super.init(players);
// Black (player 0)
setPlayerBitboard(0, (1L << (3 + 4 * 8)) | (1L << (4 + 3 * 8)));
// White (player 1)
setPlayerBitboard(1, (1L << (3 + 3 * 8)) | (1L << (4 + 4 * 8)));
}
public BitboardReversi(BitboardReversi other) {
super(other);
}
public long getLegalMoves() {
long legalMoves = 0L;
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
final long empty = ~(player | opponent);
long mask;
long direction;
// north
mask = opponent;
direction = (player << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
legalMoves |= (direction << 8) & empty;
// south
mask = opponent;
direction = (player >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
legalMoves |= (direction >>> 8) & empty;
// east
mask = opponent & notAFile;
direction = (player << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
legalMoves |= (direction << 1) & empty & notAFile;
// west
mask = opponent & notHFile;
direction = (player >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
legalMoves |= (direction >>> 1) & empty & notHFile;
// north-east
mask = opponent & notAFile;
direction = (player << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
legalMoves |= (direction << 9) & empty & notAFile;
// north-west
mask = opponent & notHFile;
direction = (player << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
legalMoves |= (direction << 7) & empty & notHFile;
// south-east
mask = opponent & notAFile;
direction = (player >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
legalMoves |= (direction >>> 7) & empty & notAFile;
// south-west
mask = opponent & notHFile;
direction = (player >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
legalMoves |= (direction >>> 9) & empty & notHFile;
return legalMoves;
}
public long getFlips(long move) {
long flips = 0L;
final long player = getPlayerBitboard(getCurrentPlayerIndex());
final long opponent = getPlayerBitboard(getNextPlayer());
long mask;
long direction;
// north
mask = opponent;
direction = (move << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
direction |= (direction << 8) & mask;
if (((direction << 8) & player) != 0) {
flips |= direction;
}
// south
mask = opponent;
direction = (move >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
direction |= (direction >>> 8) & mask;
if (((direction >>> 8) & player) != 0) {
flips |= direction;
}
// east
mask = opponent & notAFile;
direction = (move << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
direction |= (direction << 1) & mask;
if (((direction << 1) & player & notAFile) != 0) {
flips |= direction;
}
// west
mask = opponent & notHFile;
direction = (move >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
direction |= (direction >>> 1) & mask;
if (((direction >>> 1) & player & notHFile) != 0) {
flips |= direction;
}
// north-east
mask = opponent & notAFile;
direction = (move << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
direction |= (direction << 9) & mask;
if (((direction << 9) & player & notAFile) != 0) {
flips |= direction;
}
// north-west
mask = opponent & notHFile;
direction = (move << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
direction |= (direction << 7) & mask;
if (((direction << 7) & player & notHFile) != 0) {
flips |= direction;
}
// south-east
mask = opponent & notAFile;
direction = (move >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
direction |= (direction >>> 7) & mask;
if (((direction >>> 7) & player & notAFile) != 0) {
flips |= direction;
}
// south-west
mask = opponent & notHFile;
direction = (move >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
direction |= (direction >>> 9) & mask;
if (((direction >>> 9) & player & notHFile) != 0) {
flips |= direction;
}
return flips;
}
@Override
public BitboardReversi deepCopy() {return new BitboardReversi(this);}
public PlayResult play(long move) {
final long flips = getFlips(move);
long player = getPlayerBitboard(getCurrentPlayerIndex());
long opponent = getPlayerBitboard(getNextPlayer());
player |= move | flips;
opponent &= ~flips;
setPlayerBitboard(getCurrentPlayerIndex(), player);
setPlayerBitboard(getNextPlayer(), opponent);
nextTurn();
final long nextLegalMoves = getLegalMoves();
if (nextLegalMoves == 0) {
nextTurn();
final long skippedLegalMoves = getLegalMoves();
if (skippedLegalMoves == 0) {
int winner = getWinner();
if (winner == -1) {
state = new PlayResult(GameState.DRAW, -1);
return state;
}
state = new PlayResult(GameState.WIN, winner);
return state;
}
state = new PlayResult(GameState.TURN_SKIPPED, getCurrentPlayerIndex());
return state;
}
state = new PlayResult(GameState.NORMAL, getCurrentPlayerIndex());
return state;
}
public Score getScore() {
return new Score(
Long.bitCount(getPlayerBitboard(0)),
Long.bitCount(getPlayerBitboard(1))
);
}
public int getWinner(){
final long black = getPlayerBitboard(0);
final long white = getPlayerBitboard(1);
final int blackCount = Long.bitCount(black);
final int whiteCount = Long.bitCount(white);
if (blackCount == whiteCount){
return -1;
}
else if (blackCount > whiteCount){
return 0;
}
else{
return 1;
}
}
}

View File

@@ -1,11 +1,11 @@
package org.toop.game.games.tictactoe; package org.toop.framework.game.games.tictactoe;
import org.toop.framework.gameFramework.GameState; import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult; import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.player.Player; import org.toop.framework.gameFramework.model.player.Player;
import org.toop.game.BitboardGame; import org.toop.framework.game.BitboardGame;
public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> { public class BitboardTicTacToe extends BitboardGame {
private final long[] winningLines = { private final long[] winningLines = {
0b111000000L, // top row 0b111000000L, // top row
0b000111000L, // middle row 0b000111000L, // middle row
@@ -17,9 +17,15 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
0b001010100L // anti-diagonal 0b001010100L // anti-diagonal
}; };
public BitboardTicTacToe(Player<BitboardTicTacToe>[] players) { public BitboardTicTacToe() {
super(3, 3, 2, players); super(3, 3, 2);
} }
@Override
public void init(Player[] players) {
super.init(players);
}
public BitboardTicTacToe(BitboardTicTacToe other) { public BitboardTicTacToe(BitboardTicTacToe other) {
super(other); super(other);
} }
@@ -39,7 +45,8 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
public PlayResult play(long move) { public PlayResult play(long move) {
// Player loses if move is invalid // Player loses if move is invalid
if ((move & getLegalMoves()) == 0 || Long.bitCount(move) != 1){ if ((move & getLegalMoves()) == 0 || Long.bitCount(move) != 1){
return new PlayResult(GameState.WIN, getNextPlayer()); state = new PlayResult(GameState.WIN, getNextPlayer());
return state;
} }
// Move is legal, make move // Move is legal, make move
@@ -50,7 +57,8 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
// Check if current player won // Check if current player won
if (checkWin(playerBitboard)) { if (checkWin(playerBitboard)) {
return new PlayResult(GameState.WIN, getCurrentPlayerIndex()); state = new PlayResult(GameState.WIN, getCurrentPlayerIndex());
return state;
} }
// Proceed to next turn // Proceed to next turn
@@ -59,11 +67,13 @@ public class BitboardTicTacToe extends BitboardGame<BitboardTicTacToe> {
// Check for early draw // Check for early draw
if (getLegalMoves() == 0L || checkEarlyDraw()) { if (getLegalMoves() == 0L || checkEarlyDraw()) {
return new PlayResult(GameState.DRAW, -1); state = new PlayResult(GameState.DRAW, -1);
return state;
} }
// Nothing weird happened, continue on as normal // Nothing weird happened, continue on as normal
return new PlayResult(GameState.NORMAL, -1); state = new PlayResult(GameState.NORMAL, -1);
return state;
} }
private boolean checkWin(long board) { private boolean checkWin(long board) {

View File

@@ -0,0 +1,60 @@
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.player.*;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
/**
* Represents a player controlled by an AI in a game.
* <p>
* This player uses an {@link AbstractAI} instance to determine its moves. The generic
* parameter {@code T} specifies the type of {@link GameR} the AI can handle.
* </p>
*
* @param <T> the specific type of game this AI player can play
*/
public class ArtificialPlayer extends AbstractPlayer {
/** The AI instance used to calculate moves. */
private final AI ai;
/**
* Constructs a new ArtificialPlayer using the specified AI.
*
* @param ai the AI instance that determines moves for this player
*/
public ArtificialPlayer(AI ai, String name) {
super(name);
this.ai = ai;
}
public ArtificialPlayer(ArtificialPlayer other) {
super(other);
this.ai = other.ai.deepCopy();
}
/**
* Determines the next move for this player using its AI.
* <p>
* This method overrides {@link AbstractPlayer#getMove(GameR)}. Because the AI is
* typed to {@code T}, a runtime cast is required. It is the caller's
* responsibility to ensure that {@code gameCopy} is of type {@code T}.
* </p>
*
* @param gameCopy a copy of the current game state
* @return the integer representing the chosen move
* @throws ClassCastException if {@code gameCopy} is not of type {@code T}
*/
protected long determineMove(TurnBasedGame gameCopy) {
return ai.getMove(gameCopy);
}
/**
* Creates a deep copy of this AI player.
*
* @return a copy of this player
*/
@Override
public ArtificialPlayer deepCopy() {
return new ArtificialPlayer(this);
}
}

View File

@@ -1,4 +1,4 @@
package org.toop.game.players; package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer; import org.toop.framework.gameFramework.model.player.AbstractPlayer;
@@ -11,7 +11,7 @@ import java.util.concurrent.ExecutionException;
* *
* @param <T> the type of turn-based game * @param <T> the type of turn-based game
*/ */
public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> { public class LocalPlayer extends AbstractPlayer {
private CompletableFuture<Long> LastMove = new CompletableFuture<>(); private CompletableFuture<Long> LastMove = new CompletableFuture<>();
@@ -29,7 +29,7 @@ public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
* *
* @param other the player to copy * @param other the player to copy
*/ */
public LocalPlayer(LocalPlayer<T> other) { public LocalPlayer(LocalPlayer other) {
super(other); super(other);
this.LastMove = other.LastMove; this.LastMove = other.LastMove;
} }
@@ -41,15 +41,20 @@ public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
* @return the chosen move * @return the chosen move
*/ */
@Override @Override
protected long determineMove(T gameCopy) { protected long determineMove(TurnBasedGame gameCopy) {
long legalMoves = gameCopy.getLegalMoves(); long legalMoves = gameCopy.getLegalMoves();
long move; long move;
do { try {
move = getLastMove(); do {
} while ((legalMoves & move) == 0); move = getLastMove();
IO.println("GETTING MOVE");
return move; } while ((legalMoves & move) == 0);
return move;
} catch (Exception e) {
IO.println(e);
}
return -1;
} }
/** /**
@@ -81,7 +86,23 @@ public class LocalPlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> {
* @return a copy of this player * @return a copy of this player
*/ */
@Override @Override
public LocalPlayer<T> deepCopy() { public LocalPlayer deepCopy() {
return new LocalPlayer<>(this); return new LocalPlayer(this);
} }
/*public void register() {
// Listening to PlayerAttemptedMove
new EventFlow().listen(GUIEvents.PlayerAttemptedMove.class, event -> {
if (!LastMove.isDone()) {
LastMove.complete(event.move()); // complete the future
}
}, true); // auto-unsubscribe
}
// This blocks until the next move arrives
public int take() throws ExecutionException, InterruptedException {
int move = LastMove.get(); // blocking
LastMove = new CompletableFuture<>(); // reset for next move
return move;
}*/
} }

View File

@@ -1,4 +1,4 @@
package org.toop.game.players; package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer; import org.toop.framework.gameFramework.model.player.AbstractPlayer;
@@ -9,7 +9,7 @@ import org.toop.framework.gameFramework.model.player.Player;
* *
* @param <T> the type of turn-based game * @param <T> the type of turn-based game
*/ */
public class OnlinePlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T> { public class OnlinePlayer extends AbstractPlayer {
/** /**
* Creates a new online player with the given name. * Creates a new online player with the given name.
@@ -25,7 +25,7 @@ public class OnlinePlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T>
* *
* @param other the player to copy * @param other the player to copy
*/ */
public OnlinePlayer(OnlinePlayer<T> other) { public OnlinePlayer(OnlinePlayer other) {
super(other); super(other);
} }
@@ -37,7 +37,7 @@ public class OnlinePlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T>
* @throws UnsupportedOperationException always * @throws UnsupportedOperationException always
*/ */
@Override @Override
protected long determineMove(T gameCopy) { protected long determineMove(TurnBasedGame gameCopy) {
throw new UnsupportedOperationException("An online player does not support determining move"); throw new UnsupportedOperationException("An online player does not support determining move");
} }
@@ -45,7 +45,7 @@ public class OnlinePlayer<T extends TurnBasedGame<T>> extends AbstractPlayer<T>
* {@inheritDoc} * {@inheritDoc}
*/ */
@Override @Override
public Player<T> deepCopy() { public Player deepCopy() {
return new OnlinePlayer<>(this); return new OnlinePlayer(this);
} }
} }

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@@ -0,0 +1,36 @@
package org.toop.framework.game.players;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.AbstractPlayer;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.server.client.NettyClient;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
public class ServerPlayer extends AbstractPlayer {
private NettyClient client;
private CompletableFuture<Long> lastMove;
public ServerPlayer(NettyClient client) {
super(client.name());
this.client = client;
}
public void setMove(long move) {
lastMove.complete(move);
}
@Override
public Player deepCopy() {
return null;
}
@Override
public long determineMove(TurnBasedGame game) {
lastMove = new CompletableFuture<>();
client.send("SVR GAME YOURTURN {TURNMESSAGE: \"<bericht voor deze beurt>\"}");
return lastMove.join();
}
}

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@@ -4,13 +4,13 @@ package org.toop.framework.gameFramework;
* Represents the current state of a turn-based game. * Represents the current state of a turn-based game.
*/ */
public enum GameState { public enum GameState {
/** Game is ongoing and no special condition applies. */ /** OnlineTurnBasedGame is ongoing and no special condition applies. */
NORMAL, NORMAL,
/** Game ended in a draw. */ /** OnlineTurnBasedGame ended in a draw. */
DRAW, DRAW,
/** Game ended with a win for a player. */ /** OnlineTurnBasedGame ended with a win for a player. */
WIN, WIN,
/** Next player's turn was skipped. */ /** Next player's turn was skipped. */

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@@ -1,10 +1,8 @@
package org.toop.framework.gameFramework.controller; package org.toop.framework.gameFramework.controller;
import org.toop.framework.gameFramework.model.game.SupportsOnlinePlay; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.gameFramework.model.game.threadBehaviour.Controllable;
import org.toop.framework.networking.events.NetworkEvents;
public interface GameController extends Controllable, UpdatesGameUI { public interface GameController {
/** Called when it is this player's turn to make a move. */ /** Called when it is this player's turn to make a move. */
void onYourTurn(NetworkEvents.YourTurnResponse event); void onYourTurn(NetworkEvents.YourTurnResponse event);
@@ -14,5 +12,12 @@ public interface GameController extends Controllable, UpdatesGameUI {
/** Called when the game has finished, with the final result. */ /** Called when the game has finished, with the final result. */
void gameFinished(NetworkEvents.GameResultResponse event); void gameFinished(NetworkEvents.GameResultResponse event);
void start();
void stop();
/** Called to refresh or update the game UI. */
void updateUI();
void sendMove(long clientId, long move); void sendMove(long clientId, long move);
} }

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@@ -1,10 +0,0 @@
package org.toop.framework.gameFramework.controller;
/**
* Interface for classes that can trigger a UI update.
*/
public interface UpdatesGameUI {
/** Called to refresh or update the game UI. */
void updateUI();
}

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@@ -1,5 +0,0 @@
package org.toop.framework.gameFramework.model.game;
public interface BoardProvider {
long[] getBoard();
}

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@@ -1,24 +0,0 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.GameState;
/**
* Interface for turn-based games that can be played and queried for legal moves.
*/
public interface Playable {
/**
* Returns the moves that are currently valid in the game.
*
* @return an array of integers representing legal moves
*/
long getLegalMoves();
/**
* Plays the given move and returns the resulting game state.
*
* @param move the move to apply
* @return the {@link GameState} and additional info after the move
*/
PlayResult play(long move);
}

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@@ -1,7 +0,0 @@
package org.toop.framework.gameFramework.model.game;
import org.toop.framework.gameFramework.model.player.Player;
public interface PlayerProvider<T extends TurnBasedGame<T>> {
Player<T> getPlayer(int index);
}

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@@ -1,7 +1,16 @@
package org.toop.framework.gameFramework.model.game; package org.toop.framework.gameFramework.model.game;
public interface TurnBasedGame<T extends TurnBasedGame<T>> extends Playable, DeepCopyable<T>, PlayerProvider<T>, BoardProvider { import org.toop.framework.gameFramework.model.player.Player;
public interface TurnBasedGame extends DeepCopyable<TurnBasedGame> {
void init(Player[] players);
long[] getBoard();
int getCurrentTurn(); int getCurrentTurn();
int getPlayerCount(); int getPlayerCount();
Player getPlayer(int index);
int getWinner(); int getWinner();
long getLegalMoves();
PlayResult play(long move);
PlayResult getState();
boolean isTerminal();
} }

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@@ -3,7 +3,6 @@ package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.LongPairConsumer; import org.toop.framework.gameFramework.LongPairConsumer;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
@@ -16,14 +15,14 @@ import java.util.function.Consumer;
* a running flag, a game reference, and a logger. * a running flag, a game reference, and a logger.
* Subclasses implement the actual game-loop logic. * Subclasses implement the actual game-loop logic.
*/ */
public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implements ThreadBehaviour { public abstract class AbstractThreadBehaviour implements ThreadBehaviour {
private LongPairConsumer onSendMove; private LongPairConsumer onSendMove;
private Runnable onUpdateUI; private Runnable onUpdateUI;
/** Indicates whether the game loop or event processing is active. */ /** Indicates whether the game loop or event processing is active. */
protected final AtomicBoolean isRunning = new AtomicBoolean(); protected final AtomicBoolean isRunning = new AtomicBoolean();
/** The game instance controlled by this behaviour. */ /** The game instance controlled by this behaviour. */
protected final T game; protected final TurnBasedGame game;
/** Logger for the subclass to report errors or debug info. */ /** Logger for the subclass to report errors or debug info. */
protected final Logger logger = LogManager.getLogger(this.getClass()); protected final Logger logger = LogManager.getLogger(this.getClass());
@@ -33,7 +32,7 @@ public abstract class AbstractThreadBehaviour<T extends TurnBasedGame<T>> implem
* *
* @param game the turn-based game to control * @param game the turn-based game to control
*/ */
public AbstractThreadBehaviour(T game) { public AbstractThreadBehaviour(TurnBasedGame game) {
this.game = game; this.game = game;
} }

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@@ -1,7 +0,0 @@
package org.toop.framework.gameFramework.model.game.threadBehaviour;
public interface Controllable {
void start();
void stop();
}

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@@ -1,6 +1,4 @@
package org.toop.framework.gameFramework.model.game; package org.toop.framework.gameFramework.model.game.threadBehaviour;
import org.toop.framework.networking.events.NetworkEvents;
/** /**
* Interface for games that support online multiplayer play. * Interface for games that support online multiplayer play.

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@@ -11,8 +11,11 @@ import java.util.function.Consumer;
* <p> * <p>
* Defines how a game's execution is started, stopped, and which player is active. * Defines how a game's execution is started, stopped, and which player is active.
*/ */
public interface ThreadBehaviour extends Controllable { public interface ThreadBehaviour {
void setOnUpdateUI(Runnable onUpdateUI); void setOnUpdateUI(Runnable onUpdateUI);
void setOnSendMove(LongPairConsumer onSendMove); void setOnSendMove(LongPairConsumer onSendMove);
void start();
void stop();
} }

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@@ -3,5 +3,6 @@ package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable; import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface AI<T extends TurnBasedGame<T>> extends MoveProvider<T>, DeepCopyable<AI<T>> { public interface AI extends DeepCopyable<AI> {
long getMove(TurnBasedGame game);
} }

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@@ -12,6 +12,6 @@ import org.toop.framework.gameFramework.model.game.TurnBasedGame;
* *
* @param <T> the specific type of game this AI can play, extending {@link GameR} * @param <T> the specific type of game this AI can play, extending {@link GameR}
*/ */
public abstract class AbstractAI<T extends TurnBasedGame<T>> implements AI<T> { public abstract class AbstractAI implements AI {
// Concrete AI implementations should override findBestMove(T game, int depth) // Concrete AI implementations should override findBestMove(T game, int depth)
} }

View File

@@ -5,44 +5,42 @@ import org.apache.logging.log4j.Logger;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
/** /**
* Base class for players in a turn-based game. * Abstract class representing a player in a game.
* * <p>
* @param <T> the game type * Players are entities that can make moves based on the current state of a game.
* player types, such as human players or AI players.
* </p>
* <p>
* Subclasses should override the {@link #getMove(GameR)} method to provide
* specific move logic.
* </p>
*/ */
public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Player<T> { public abstract class AbstractPlayer implements Player {
private final Logger logger = LogManager.getLogger(this.getClass()); private final Logger logger = LogManager.getLogger(this.getClass());
private final String name; private final String name;
/**
* Creates a new player with the given name.
*
* @param name the player name
*/
protected AbstractPlayer(String name) { protected AbstractPlayer(String name) {
System.out.println("Player " + name + " has been created");
this.name = name; this.name = name;
} }
/** protected AbstractPlayer(AbstractPlayer other) {
* Creates a copy of another player.
*
* @param other the player to copy
*/
protected AbstractPlayer(AbstractPlayer<T> other) {
this.name = other.name; this.name = other.name;
} }
/** /**
* Gets the player's move for the given game state. * Determines the next move based on the provided game state.
* A deep copy is provided so the player cannot modify the real state.
* <p> * <p>
* This method uses the Template Method Pattern: it defines the fixed * The default implementation throws an {@link UnsupportedOperationException},
* algorithm and delegates the variable part to {@link #determineMove(T)}. * indicating that concrete subclasses must override this method to provide
* actual move logic.
* </p>
* *
* @param game the current game * @param gameCopy a snapshot of the current game state
* @return the chosen move * @return an integer representing the chosen move
* @throws UnsupportedOperationException if the method is not overridden
*/ */
public final long getMove(T game) { public final long getMove(TurnBasedGame game) {
return determineMove(game.deepCopy()); return determineMove(game.deepCopy());
} }
@@ -56,7 +54,7 @@ public abstract class AbstractPlayer<T extends TurnBasedGame<T>> implements Play
* @param gameCopy a deep copy of the game * @param gameCopy a deep copy of the game
* @return the chosen move * @return the chosen move
*/ */
protected abstract long determineMove(T gameCopy); protected abstract long determineMove(TurnBasedGame gameCopy);
/** /**

View File

@@ -1,7 +0,0 @@
package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface MoveProvider<T extends TurnBasedGame<T>> {
long getMove(T game);
}

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@@ -1,5 +0,0 @@
package org.toop.framework.gameFramework.model.player;
public interface NameProvider {
String getName();
}

View File

@@ -3,5 +3,7 @@ package org.toop.framework.gameFramework.model.player;
import org.toop.framework.gameFramework.model.game.DeepCopyable; import org.toop.framework.gameFramework.model.game.DeepCopyable;
import org.toop.framework.gameFramework.model.game.TurnBasedGame; import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface Player<T extends TurnBasedGame<T>> extends NameProvider, MoveProvider<T>, DeepCopyable<Player<T>> { public interface Player extends DeepCopyable<Player> {
String getName();
long getMove(TurnBasedGame game);
} }

View File

@@ -1,13 +1,13 @@
package org.toop.framework.networking; package org.toop.framework.networking.connection;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.SnowflakeGenerator; import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException; import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.interfaces.NetworkingClientManager; import org.toop.framework.networking.connection.interfaces.NetworkingClientManager;
public class NetworkingClientEventListener { public class NetworkingClientEventListener {
private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class); private static final Logger logger = LogManager.getLogger(NetworkingClientEventListener.class);

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking; package org.toop.framework.networking.connection;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -10,13 +10,13 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.EventFlow; import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.exceptions.ClientNotFoundException; import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.interfaces.NetworkingClient; import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
public class NetworkingClientManager implements org.toop.framework.networking.interfaces.NetworkingClientManager { public class NetworkingClientManager implements org.toop.framework.networking.connection.interfaces.NetworkingClientManager {
private static final Logger logger = LogManager.getLogger(NetworkingClientManager.class); private static final Logger logger = LogManager.getLogger(NetworkingClientManager.class);
private final EventBus eventBus; private final EventBus eventBus;

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.clients; package org.toop.framework.networking.connection.clients;
import io.netty.bootstrap.Bootstrap; import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*; import io.netty.channel.*;
@@ -12,9 +12,10 @@ import io.netty.util.CharsetUtil;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.handlers.NetworkingGameClientHandler; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.interfaces.NetworkingClient; import org.toop.framework.networking.connection.handlers.NetworkingGameClientHandler;
import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import java.net.InetSocketAddress; import java.net.InetSocketAddress;
@@ -23,6 +24,7 @@ public class TournamentNetworkingClient implements NetworkingClient {
private final EventBus eventBus; private final EventBus eventBus;
private Channel channel; private Channel channel;
private long clientId;
public TournamentNetworkingClient(EventBus eventBus) { public TournamentNetworkingClient(EventBus eventBus) {
this.eventBus = eventBus; this.eventBus = eventBus;
@@ -35,6 +37,7 @@ public class TournamentNetworkingClient implements NetworkingClient {
@Override @Override
public void connect(long clientId, String host, int port) throws CouldNotConnectException { public void connect(long clientId, String host, int port) throws CouldNotConnectException {
this.clientId = clientId;
try { try {
Bootstrap bootstrap = new Bootstrap(); Bootstrap bootstrap = new Bootstrap();
EventLoopGroup workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory()); EventLoopGroup workerGroup = new MultiThreadIoEventLoopGroup(NioIoHandler.newFactory());
@@ -75,6 +78,7 @@ public class TournamentNetworkingClient implements NetworkingClient {
logger.info("Connection {} sent message: '{}' ", this.channel.remoteAddress(), literalMsg); logger.info("Connection {} sent message: '{}' ", this.channel.remoteAddress(), literalMsg);
} else { } else {
logger.warn("Cannot send message: '{}', connection inactive. ", literalMsg); logger.warn("Cannot send message: '{}', connection inactive. ", literalMsg);
eventBus.post(new NetworkEvents.ClosedConnection(clientId));
} }
} }

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.events; package org.toop.framework.networking.connection.events;
import java.util.*; import java.util.*;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletableFuture;
@@ -6,8 +6,8 @@ import java.util.concurrent.CompletableFuture;
import org.toop.annotations.AutoResponseResult; import org.toop.annotations.AutoResponseResult;
import org.toop.framework.eventbus.GlobalEventBus; import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.eventbus.events.*; import org.toop.framework.eventbus.events.*;
import org.toop.framework.networking.interfaces.NetworkingClient; import org.toop.framework.networking.connection.interfaces.NetworkingClient;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
/** /**
* Defines all event types related to the networking subsystem. * Defines all event types related to the networking subsystem.
@@ -65,6 +65,9 @@ public class NetworkEvents extends EventsBase {
public record GameResultResponse(long clientId, String condition) public record GameResultResponse(long clientId, String condition)
implements GenericEvent {} implements GenericEvent {}
public record TournamentResultResponse(long clientId, String gameType, String[] names, String[] scoreTypes, List<Integer[]> scores)
implements GenericEvent {}
/** Indicates that a game move has been processed or received. */ /** Indicates that a game move has been processed or received. */
public record GameMoveResponse(long clientId, String player, String move, String details) public record GameMoveResponse(long clientId, String player, String move, String details)
implements GenericEvent {} implements GenericEvent {}
@@ -102,7 +105,7 @@ public class NetworkEvents extends EventsBase {
implements GenericEvent {} implements GenericEvent {}
/** Requests to accept an existing challenge. */ /** Requests to accept an existing challenge. */
public record SendAcceptChallenge(long clientId, int challengeId) public record SendAcceptChallenge(long clientId, long challengeId)
implements GenericEvent {} implements GenericEvent {}
/** Requests to forfeit the current game. */ /** Requests to forfeit the current game. */
@@ -219,4 +222,5 @@ public class NetworkEvents extends EventsBase {
/** Response to a {@link ChangeAddress} event, carrying the success result. */ /** Response to a {@link ChangeAddress} event, carrying the success result. */
public record ChangeAddressResponse(boolean successful, long identifier) public record ChangeAddressResponse(boolean successful, long identifier)
implements ResponseToUniqueEvent {} implements ResponseToUniqueEvent {}
} }

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions; package org.toop.framework.networking.connection.exceptions;
/** /**
* Thrown when an operation is attempted on a networking client * Thrown when an operation is attempted on a networking client

View File

@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions; package org.toop.framework.networking.connection.exceptions;
public class CouldNotConnectException extends RuntimeException { public class CouldNotConnectException extends RuntimeException {

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.exceptions; package org.toop.framework.networking.connection.exceptions;
public class NetworkingInitializationException extends RuntimeException { public class NetworkingInitializationException extends RuntimeException {
public NetworkingInitializationException(String message, Throwable cause) { public NetworkingInitializationException(String message, Throwable cause) {

View File

@@ -1,15 +1,18 @@
package org.toop.framework.networking.handlers; package org.toop.framework.networking.connection.handlers;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter; import io.netty.channel.ChannelInboundHandlerAdapter;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.regex.MatchResult; import java.util.regex.MatchResult;
import java.util.regex.Matcher; import java.util.regex.Matcher;
import java.util.regex.Pattern; import java.util.regex.Pattern;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.bus.EventBus; import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.networking.events.NetworkEvents; import org.toop.framework.networking.connection.events.NetworkEvents;
public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter { public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
private static final Logger logger = LogManager.getLogger(NetworkingGameClientHandler.class); private static final Logger logger = LogManager.getLogger(NetworkingGameClientHandler.class);
@@ -94,6 +97,9 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
case "HELP": case "HELP":
helpHandler(recSrvRemoved); helpHandler(recSrvRemoved);
return; return;
case "RESULTS":
resultsHandler(recSrvRemoved);
return;
default: default:
// return // return
} }
@@ -103,6 +109,66 @@ public class NetworkingGameClientHandler extends ChannelInboundHandlerAdapter {
} }
} }
private static String extract(String input, String key) {
Pattern p = Pattern.compile(
key + "\\s*:\\s*(\\[[^]]*]|\"[^\"]*\")",
Pattern.CASE_INSENSITIVE
);
Matcher m = p.matcher(input);
return m.find() ? m.group(1) : null;
}
private void resultsHandler(String rec) {
// TODO all of this
IO.println(rec);
String gameTypeRaw = extract(rec, "GAMETYPE");
String usersRaw = extract(rec, "USERS");
String scoreTypesRaw = extract(rec, "SCORETYPES");
String scoresRaw = extract(rec, "SCORES");
if (usersRaw == null) return;
String[] users;
if (usersRaw.length() > 2) {
users = Arrays.stream(usersRaw.substring(1, usersRaw.length() - 1).split(","))
.map(s -> s.trim().replace("\"", ""))
.toArray(String[]::new);
} else {
users = new String[]{};
}
String[] scoreTypes;
if (scoreTypesRaw.length() > 2) {
scoreTypes = Arrays.stream(scoreTypesRaw.substring(1, usersRaw.length() - 1).split(","))
.map(s -> s.trim().replace("\"", ""))
.toArray(String[]::new);
} else {
scoreTypes = new String[]{};
}
if (scoresRaw == null) return;
if (scoresRaw.length() > 2) {
List<Integer[]> scores = Arrays.stream(
scoresRaw.substring(1, scoresRaw.length() - 1) // remove outer []
.split("\\],\\[")
)
.map(part -> part.replace("[", "").replace("]", ""))
.map(part -> Arrays.stream(part.split(","))
.map(String::trim)
.map(Integer::parseInt)
.toArray(Integer[]::new)
)
.toList();
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scoreTypes, scores));
} else {
eventBus.post(new NetworkEvents.TournamentResultResponse(this.connectionId, gameTypeRaw, users, scoreTypes, new ArrayList<>()));
}
}
private void gameMoveHandler(String rec) { private void gameMoveHandler(String rec) {
String[] msg = String[] msg =
Pattern.compile( Pattern.compile(

View File

@@ -1,6 +1,6 @@
package org.toop.framework.networking.interfaces; package org.toop.framework.networking.connection.interfaces;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import java.net.InetSocketAddress; import java.net.InetSocketAddress;

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@@ -1,8 +1,8 @@
package org.toop.framework.networking.interfaces; package org.toop.framework.networking.connection.interfaces;
import org.toop.framework.networking.exceptions.ClientNotFoundException; import org.toop.framework.networking.connection.exceptions.ClientNotFoundException;
import org.toop.framework.networking.exceptions.CouldNotConnectException; import org.toop.framework.networking.connection.exceptions.CouldNotConnectException;
import org.toop.framework.networking.types.NetworkingConnector; import org.toop.framework.networking.connection.types.NetworkingConnector;
public interface NetworkingClientManager { public interface NetworkingClientManager {
void startClient( void startClient(

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@@ -1,4 +1,4 @@
package org.toop.framework.networking.types; package org.toop.framework.networking.connection.types;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;

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@@ -1,3 +1,3 @@
package org.toop.framework.networking.types; package org.toop.framework.networking.connection.types;
public record ServerCommand(long clientId, String command) {} public record ServerCommand(long clientId, String command) {}

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@@ -0,0 +1,3 @@
package org.toop.framework.networking.connection.types;
public record ServerMessage(String message) {}

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@@ -0,0 +1,7 @@
package org.toop.framework.networking.server;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.concurrent.CompletableFuture;
public record GameResultFuture(OnlineGame<TurnBasedGame> game, CompletableFuture<Integer> result) {}

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@@ -0,0 +1,26 @@
package org.toop.framework.networking.server;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.time.Duration;
import java.util.List;
import java.util.concurrent.CompletableFuture;
public interface GameServer<GAMETYPE, CLIENT, CHALLENGEIDTYPE> {
GameResultFuture startGame(String gameType, Duration turnTime, CLIENT... clients);
void addClient(CLIENT client);
void removeClient(CLIENT client);
void challengeClient(String fromClientName, String toClientName, String gameTypeKey);
void acceptChallenge(CHALLENGEIDTYPE challengeId);
void subscribeClient(String clientName, String gameTypeKey);
void unsubscribeClient(String clientName);
List<String> gameTypes();
List<OnlineGame<GAMETYPE>> ongoingGames();
List<CLIENT> onlineUsers();
void shutdown();
}

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@@ -0,0 +1,10 @@
package org.toop.framework.networking.server;
import org.toop.framework.networking.server.client.NettyClient;
import java.time.Duration;
@FunctionalInterface
public interface MatchExecutor {
GameResultFuture submit(String gameType, Duration turnTime, NettyClient... clients);
}

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@@ -0,0 +1,10 @@
package org.toop.framework.networking.server;
import org.toop.framework.networking.server.client.NettyClient;
public interface OnlineGame<T> {
long id();
T game();
NettyClient[] users();
void start();
}

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@@ -0,0 +1,88 @@
package org.toop.framework.networking.server;
import org.toop.framework.game.gameThreads.ServerThreadBehaviour;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.client.NettyClient;
import java.time.Duration;
import java.util.Arrays;
import java.util.concurrent.CompletableFuture;
public class OnlineTurnBasedGame implements OnlineGame<TurnBasedGame> {
private long id;
private NettyClient[] clients;
private NettyClient[] admins;
private TurnBasedGame game;
private ServerThreadBehaviour gameThread;
private final CompletableFuture<Integer> resultFuture;
public OnlineTurnBasedGame(NettyClient[] admins, TurnBasedGame game, CompletableFuture<Integer> resultFuture, Duration timeOut, NettyClient... clients) {
this.game = game;
this.gameThread = new ServerThreadBehaviour(
game,
(pair) -> notifyMoveMade(pair.getLeft(), pair.getRight()),
(pair) -> notifyGameEnd(pair.getLeft(), pair.getRight()),
timeOut
);
this.resultFuture = resultFuture;
this.clients = clients;
this.admins = admins;
}
private void notifyMoveMade(String speler, int move){
for (NettyClient admin : admins) {
admin.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
}
for (NettyClient client : clients) {
client.send(String.format("SVR GAME MOVE {PLAYER: \"%s\", MOVE: \"%s\", DETAILS: \"<reactie spel op zet>\"}", speler, move));
}
}
private void notifyGameEnd(GameState state, int winner) {
if (state == GameState.DRAW) {
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
for (NettyClient client : clients) {
client.send("SVR GAME DRAW {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
}
} else {
Arrays.stream(admins).forEach(a -> a.send("SVR GAME END"));
clients[winner].send("SVR GAME WIN {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
clients[(winner+1)%2].send("SVR GAME LOSS {PLAYERONESCORE: \"<score speler1>\", PLAYERTWOSCORE: \"<score speler2>\", COMMENT: \"<comment>\"}");
}
// Remove game from clients
for (NettyClient client : clients) {
admins = null;
client.clearGame();
}
if (resultFuture != null) {
if (state.equals(GameState.DRAW)) resultFuture.complete(-1); // Return -1 if draw
else resultFuture.complete(winner); // Return number for winner's index
}
}
@Override
public long id() {
return id;
}
@Override
public org.toop.framework.gameFramework.model.game.TurnBasedGame game() {
return game;
}
@Override
public NettyClient[] users() {
return clients;
}
@Override
public void start() {
this.gameThread.start();
}
}

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@@ -0,0 +1,358 @@
package org.toop.framework.networking.server;
import com.google.gson.Gson;
import org.toop.framework.game.players.ServerPlayer;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallenge;
import org.toop.framework.networking.server.challenges.gamechallenge.GameChallengeTimer;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.networking.server.stores.ClientStore;
import org.toop.framework.networking.server.stores.SubscriptionStore;
import org.toop.framework.networking.server.stores.TurnBasedGameStore;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import org.toop.framework.networking.server.tournaments.*;
import org.toop.framework.networking.server.tournaments.matchmakers.DoubleRoundRobinMatchMaker;
import org.toop.framework.networking.server.tournaments.scoresystems.*;
import org.toop.framework.utils.ImmutablePair;
import java.util.*;
import java.util.concurrent.*;
import java.time.Duration;
public class Server implements GameServer<TurnBasedGame, NettyClient, Long> {
final private TurnBasedGameTypeStore gameTypesStore;
final private ClientStore<Long, NettyClient> clientStore;
final private List<GameChallenge> gameChallenges = new CopyOnWriteArrayList<>();
final private TurnBasedGameStore gameStore;
final private SubscriptionStore subscriptionStore;
final private Duration challengeDuration;
final private ScheduledExecutorService scheduler = Executors.newSingleThreadScheduledExecutor();
private final List<NettyClient> admins = new ArrayList<>();
public Server(
Duration challengeDuration,
TurnBasedGameTypeStore turnBasedGameTypeStore,
ClientStore<Long, NettyClient> clientStore,
TurnBasedGameStore gameStore,
SubscriptionStore subStore
) {
this.gameTypesStore = turnBasedGameTypeStore;
this.challengeDuration = challengeDuration;
this.clientStore = clientStore;
this.gameStore = gameStore;
this.subscriptionStore = subStore;
scheduler.schedule(this::serverTask, 0, TimeUnit.MILLISECONDS);
}
@Override
public void addClient(NettyClient client) {
if (admins.isEmpty()) admins.addLast(client);
clientStore.add(client);
}
@Override
public void removeClient(NettyClient client) {
admins.remove(client);
clientStore.remove(client.id());
}
@Override
public List<String> gameTypes() {
return new ArrayList<>(gameTypesStore.all().keySet());
}
@Override
public List<OnlineGame<TurnBasedGame>> ongoingGames() {
return gameStore.all().stream().toList();
}
@Override
public void challengeClient(String fromUser, String toUser, String gameType) {
NettyClient from = getUser(fromUser);
if (from == null) {
return;
}
if (!gameTypesStore.all().containsKey(gameType)) {
from.send("ERR gametype not found \n");
return;
}
NettyClient to = getUser(toUser);
if (to == null) {
from.send("ERR user not found \n");
return;
}
var ch = new GameChallenge(from, to, gameType, new GameChallengeTimer(challengeDuration));
to.send(
"SVR GAME CHALLENGE {CHALLENGER: \"%s\", CHALLENGENUMBER: \"%s\", GAMETYPE: \"%s\"} \n"
.formatted(from.name(), ch.id(), gameType)
);
if (!isValidChallenge(ch)) {
warnUserExpiredChallenge(from, ch.id());
ch.forceExpire();
return;
}
gameChallenges.addLast(ch);
}
@Override
public void acceptChallenge(Long challengeId) {
for (var challenge : gameChallenges) {
if (challenge.id() == challengeId) {
startGame(challenge.acceptChallenge(), Duration.ofSeconds(10), challenge.getUsers());
break;
}
}
}
@Override
public void subscribeClient(String clientName, String gameTypeKey) {
if (!gameTypesStore.all().containsKey(gameTypeKey)) {
return;
}
subscriptionStore.add(new ImmutablePair<>(gameTypeKey, clientName));
}
@Override
public void unsubscribeClient(String clientName) {
subscriptionStore.remove(clientName);
}
@Override
public GameResultFuture startGame(String gameType, Duration turnTime, NettyClient... clients) {
if (!gameTypesStore.all().containsKey(gameType)) return null;
try {
ServerPlayer[] players = new ServerPlayer[clients.length];
var gameResult = new CompletableFuture<Integer>();
var game = new OnlineTurnBasedGame(
getAdmins().toArray(NettyClient[]::new),
gameTypesStore.create(gameType),
gameResult,
turnTime,
clients
);
var grfReturn = new GameResultFuture(game, gameResult);
for (int i = 0; i < clients.length; i++) {
players[i] = new ServerPlayer(clients[i]);
clients[i].setGame(new ImmutablePair<>(game, players[i]));
}
game.game().init(players);
gameStore.add(game);
clients[0].send(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
clients[0].name(),
gameType,
clients[1].name()));
clients[1].send(String.format("SVR GAME MATCH {PLAYERTOMOVE: \"%s\", GAMETYPE: \"%s\", OPPONENT: \"%s\"}\n",
clients[0].name(),
gameType,
clients[0].name()));
game.start();
return grfReturn;
} catch (Exception e) {
IO.println("ERROR: Failed to start OnlineTurnBasedGame");
e.printStackTrace();
}
return null;
}
@Override
public List<NettyClient> onlineUsers() {
return clientStore.all().stream().toList();
}
public List<NettyClient> getAdmins() {
return new ArrayList<>(admins); // Clone so the list can't be edited.
}
@Override
public void shutdown() {
scheduler.shutdown();
gameChallenges.clear();
}
private void serverTask() {
checkChallenges();
checkSubscriptions();
scheduler.schedule(this::serverTask, 500, TimeUnit.MILLISECONDS);
}
private void checkChallenges() {
for (int i = gameChallenges.size() - 1; i >= 0; i--) {
var challenge = gameChallenges.get(i);
if (isValidChallenge(challenge)) continue;
if (challenge.isExpired()) {
if (!challenge.isChallengeAccepted()) Arrays.stream(challenge.getUsers())
.forEach(user -> warnUserExpiredChallenge(user, challenge.id()));
gameChallenges.remove(i);
}
}
}
private void checkSubscriptions() {
if (subscriptionStore.allKeys().isEmpty()) return;
Random ran = new Random();
for (String key : subscriptionStore.allKeys()) {
List<String> userNames = (List<String>) subscriptionStore.allValues(key);
if (userNames.size() < 2) continue;
while (userNames.size() > 1) {
int left = ran.nextInt(userNames.size());
int right;
do {
right = ran.nextInt(userNames.size());
} while (left == right);
String userLeft = userNames.get(left);
String userRight = userNames.get(right);
// Remove user if he is in a game
boolean userInGame = false;
if (getUser(userLeft).game() != null) {
userNames.remove(userLeft);
userInGame = true;
} else if (getUser(userRight).game() != null) {
userNames.remove(userRight);
userInGame = true;
}
if (userInGame) { continue; }
int first = Math.max(left, right);
int second = Math.min(left, right);
userNames.remove(first);
userNames.remove(second);
startGame(key, Duration.ofSeconds(10), getUser(userLeft), getUser(userRight));
}
}
}
private NettyClient getUser(String username) {
return clientStore.all().stream().filter(e -> e.name().equalsIgnoreCase(username)).findFirst().orElse(null);
}
private NettyClient getUser(long id) {
return clientStore.get(id);
}
private void warnUserExpiredChallenge(NettyClient client, long challengeId) {
client.send("SVR GAME CHALLENGE CANCELLED {CHALLENGENUMBER: \"" + challengeId + "\"}" + "\n");
}
private boolean isValidChallenge(GameChallenge gameChallenge) { // TODO move to challenge class
for (var user : gameChallenge.getUsers()) {
if (clientStore.get(user.id()) == null) {
return false;
}
if (user.game() != null) {
return false;
}
if (gameChallenge.isExpired()) {
return false;
}
}
return true;
}
public void startTournament(String gameType, NettyClient requestor, boolean shuffle) {
if (!admins.contains(requestor)) {
requestor.send("ERR you do not have the privileges to start a tournament");
return;
}
var tournamentUsers = new ArrayList<>(onlineUsers());
tournamentUsers.removeIf(admins::contains);
Tournament tournament = new Tournament.Builder()
.matchExecutor(this::startGame)
.tournamentRunner(new AsyncTournamentRunner())
.matchMaker(new DoubleRoundRobinMatchMaker())
.addScoreSystem(new MatchCountScoreSystem())
.addScoreSystem(new WinCountScoreSystem())
.addScoreSystem(new DrawCountScoreSystem())
.addScoreSystem(new LoseCountScoreSystem())
.resultBroadcaster(this::endTournament)
.turnTimeout(Duration.ofSeconds(10))
.addPlayers(tournamentUsers.toArray(NettyClient[]::new))
.addAdmins(admins.toArray(NettyClient[]::new))
.build();
new Thread(() -> tournament.run(gameType)).start();
}
public void endTournament(List<IntegerScoreSystem> systems) {
if (systems.isEmpty()) return;
Map<String, List<ImmutablePair<String, Integer>>> combined = new HashMap<>();
for (var system : systems) {
for (var player : system.getScore().keySet()) {
combined.putIfAbsent(player.name(), new ArrayList<>());
combined.get(player.name()).addLast(new ImmutablePair<>(system.scoreName(), system.getScore().get(player)));
}
}
List<String> names = new ArrayList<>();
List<String> systemNames = new ArrayList<>();
List<List<Integer>> scores = new ArrayList<>();
for (var player : combined.entrySet()) {
names.addLast(player.getKey());
scores.addLast(new ArrayList<>());
for (var system : player.getValue()) {
if (!systemNames.contains(system.getLeft())) systemNames.addLast(system.getLeft());
scores.getLast().addLast(system.getRight());
}
}
Gson gson = new Gson();
String namesJson = gson.toJson(names);
String systemNamesJson = gson.toJson(systemNames);
String scoresJson = gson.toJson(scores);
String msg = String.format(
"SVR RESULTS {GAMETYPE: \"%s\", USERS: %s, SCORETYPES: %s, SCORES: %s, TOURNAMENT: 1}",
"none", // TODO gametype
namesJson,
systemNamesJson,
scoresJson
);
for (var user : onlineUsers()) {
user.send(msg);
}
}
}

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@@ -0,0 +1,49 @@
package org.toop.framework.networking.server.challenges.gamechallenge;
import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.networking.server.client.NettyClient;
import org.toop.framework.utils.SimpleTimer;
public class GameChallenge {
private final long id = SnowflakeGenerator.nextId(); // I don't need this, but the tournament server uses it...
private final NettyClient from;
private final NettyClient to;
private final String gameType;
private final SimpleTimer timer;
private boolean isChallengeAccepted = false;
public GameChallenge(NettyClient from, NettyClient to, String gameType, SimpleTimer timer) {
this.from = from;
this.to = to;
this.gameType = gameType;
this.timer = timer;
}
public long id() {
return id;
}
public NettyClient[] getUsers() {
return new NettyClient[]{from, to};
}
public void forceExpire() {
timer.forceExpire();
}
public String acceptChallenge() {
isChallengeAccepted = true;
timer.forceExpire();
return gameType;
}
public boolean isChallengeAccepted() {
return isChallengeAccepted;
}
public boolean isExpired() {
return timer.isExpired();
}
}

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@@ -0,0 +1,35 @@
package org.toop.framework.networking.server.challenges.gamechallenge;
import org.toop.framework.utils.SimpleTimer;
import java.time.Instant;
import java.time.Duration;
public class GameChallengeTimer implements SimpleTimer {
private final Instant createdAt;
private final Duration timeout;
private boolean isExpired = false;
public GameChallengeTimer(Duration duration) {
this.createdAt = Instant.now();
this.timeout = duration;
}
@Override
public void forceExpire() {
this.isExpired = true;
}
@Override
public boolean isExpired() {
if (this.isExpired) return true;
return Instant.now().isAfter(createdAt.plus(timeout));
}
@Override
public long secondsRemaining() {
return Duration.between(Instant.now(), createdAt.plus(timeout)).toSeconds();
}
}

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