131 Commits

Author SHA1 Message Date
Bas Antonius de Jong
fe57e53d2e Merge branch 'Development' into 289-server 2026-01-16 13:05:08 +01:00
lieght
43fb9e2faf AI player given time change 2026-01-16 13:02:53 +01:00
lieght
4dfe503584 Timeout added 2026-01-16 12:44:07 +01:00
Bas de Jong
d2e1edab5c Moved async runner to virtual thread 2026-01-12 16:15:55 +01:00
Ticho Hidding
94e3fc71b8 legal move highlight and onhover effect added back 2026-01-12 13:41:59 +01:00
Ticho Hidding
9fcbe7d298 Turn information 2026-01-12 12:56:37 +01:00
Bas de Jong
848d257b9c More adaptable scoring system 2026-01-12 12:04:29 +01:00
Bas de Jong
7ce000c795 Removed unnecessary throw 2026-01-12 08:53:00 +01:00
Bas de Jong
07a3e22dc9 Added shuffle to builder 2026-01-12 08:51:42 +01:00
Bas de Jong
a1f0d48477 Refactored Tournament to use matchExecutor and ResultBroadcaster. Added turnTime and players are now added through Tournament creation instead of on MatchMaker/ScoreSystem creation 2026-01-12 08:33:54 +01:00
lieght
5caf6900d1 Removed input mistake, removed print 2026-01-11 10:50:53 +01:00
lieght
94d85bf78d Null handling 2026-01-11 09:07:30 +01:00
lieght
c9ea8f5e5b Tournament now uses propper builder pattern 2026-01-11 09:03:49 +01:00
lieght
cc7acf9f0c Moved scoring calculation into scoring system 2026-01-11 07:45:55 +01:00
Bas de Jong
955cb6109c Added back ability to shuffle matchmaker 2026-01-11 01:54:40 +01:00
Bas de Jong
013dd90705 Async tournament runner 2026-01-11 01:42:59 +01:00
Bas de Jong
c77499c36d Added result comeback with a draw 2026-01-11 00:53:31 +01:00
Bas de Jong
28791fcc8a Tournament is now without admins 2026-01-10 22:47:53 +01:00
Bas de Jong
97657b01c9 Added admins to games 2026-01-10 22:28:41 +01:00
Bas de Jong
a5bf6ca9fb Request admin list 2026-01-10 21:22:15 +01:00
Bas de Jong
fc25c15736 Starting a tournament now requires to be admin 2026-01-10 21:19:04 +01:00
Bas de Jong
d4cad3311e Tournament refactor for better naming and easier to understand code 2026-01-10 20:38:26 +01:00
Bas de Jong
96afc9543a Removed unnecessary imports 2026-01-10 04:29:38 +01:00
Bas de Jong
0c1b106da5 Refactored tournament to use interfaces and builders 2026-01-10 04:28:12 +01:00
Bas de Jong
aca0b2dcc0 Tournament now returns result to clients 2026-01-10 02:44:04 +01:00
Bas de Jong
75963a891b Tournament results are now send back to the clients connected to the server 2026-01-10 02:14:23 +01:00
Bas de Jong
6b644ed8fa Shuffle now changeable, host can now switch tournament gametype 2026-01-10 00:06:52 +01:00
Bas de Jong
6a395cc40b GlobalEventBus is now async instead 2026-01-09 23:34:29 +01:00
Bas de Jong
5e5948d1fe Working tournament 2026-01-09 22:28:15 +01:00
Bas de Jong
35f7a4fd13 Revert "Merge remote-tracking branch 'refs/remotes/origin/main' into Development"
This reverts commit e2132b549d, reversing
changes made to 9aefcb9b7b.
2026-01-09 19:27:47 +01:00
Bas de Jong
e2132b549d Merge remote-tracking branch 'refs/remotes/origin/main' into Development
# Conflicts:
#	app/src/main/java/org/toop/Main.java
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/Server.java
#	app/src/main/java/org/toop/app/canvas/BitGameCanvas.java
#	app/src/main/java/org/toop/app/canvas/GameCanvas.java
#	app/src/main/java/org/toop/app/canvas/ReversiBitCanvas.java
#	app/src/main/java/org/toop/app/canvas/TicTacToeBitCanvas.java
#	app/src/main/java/org/toop/app/gameControllers/GenericGameController.java
#	app/src/main/java/org/toop/app/gameControllers/ReversiBitController.java
#	app/src/main/java/org/toop/app/gameControllers/TicTacToeBitController.java
#	app/src/main/java/org/toop/app/widget/Primitive.java
#	app/src/main/java/org/toop/app/widget/complex/ConfirmWidget.java
#	app/src/main/java/org/toop/app/widget/complex/PlayerInfoWidget.java
#	app/src/main/java/org/toop/app/widget/complex/ViewWidget.java
#	app/src/main/java/org/toop/app/widget/popup/ChallengePopup.java
#	app/src/main/java/org/toop/app/widget/popup/EscapePopup.java
#	app/src/main/java/org/toop/app/widget/popup/SendChallengePopup.java
#	app/src/main/java/org/toop/app/widget/tutorial/BaseTutorialWidget.java
#	app/src/main/java/org/toop/app/widget/tutorial/ShowEnableTutorialWidget.java
#	app/src/main/java/org/toop/app/widget/view/GameView.java
#	app/src/main/java/org/toop/app/widget/view/LocalMultiplayerView.java
#	app/src/main/java/org/toop/app/widget/view/LocalView.java
#	app/src/main/java/org/toop/app/widget/view/MainView.java
#	app/src/main/java/org/toop/app/widget/view/OnlineView.java
#	app/src/main/java/org/toop/app/widget/view/ServerView.java
#	framework/pom.xml
#	framework/src/main/java/org/toop/framework/gameFramework/GameState.java
#	framework/src/main/java/org/toop/framework/gameFramework/controller/GameController.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/TurnBasedGame.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/threadBehaviour/AbstractThreadBehaviour.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/threadBehaviour/ThreadBehaviour.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AI.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AbstractAI.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AbstractPlayer.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/Player.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingClient.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingClientManager.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingGameClientHandler.java
#	framework/src/main/java/org/toop/framework/networking/NetworkingInitializationException.java
#	framework/src/main/java/org/toop/framework/networking/clients/TournamentNetworkingClient.java
#	framework/src/main/java/org/toop/framework/networking/connection/clients/TournamentNetworkingClient.java
#	framework/src/main/java/org/toop/framework/networking/connection/exceptions/NetworkingInitializationException.java
#	framework/src/main/java/org/toop/framework/networking/connection/handlers/NetworkingGameClientHandler.java
#	framework/src/main/java/org/toop/framework/networking/events/NetworkEvents.java
#	framework/src/main/java/org/toop/framework/networking/exceptions/NetworkingInitializationException.java
#	framework/src/main/java/org/toop/framework/networking/handlers/NetworkingGameClientHandler.java
#	framework/src/test/java/org/toop/framework/networking/NetworkingClientManagerTest.java
#	framework/src/test/java/org/toop/framework/networking/events/NetworkEventsTest.java
2026-01-09 19:22:14 +01:00
Bas Antonius de Jong
9aefcb9b7b 289 server demo ready (#306)
* Server update with new dev changes (#305)

* merge widgets with development

* readd previous game thread code

* Revert "readd previous game thread code"

This reverts commit d24feef73e.

* Revert "Merge remote-tracking branch 'origin/Development' into Development"

This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.

* Revert "merge widgets with development"

This reverts commit 38681c5db0.

* Merge 292 into development (#293)

Applied template method pattern to abstract player

* Added documentation to player classes and improved method names (#295)

* mcts v1

* bitboard optimization

* bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

* main

* Hotfix for stuff

* Logging and fixed user input getting stuck

* Fixed merge mistakes
2026-01-07 23:47:38 +01:00
Bas de Jong
9c01aabbe1 Fixed merge mistakes 2026-01-07 23:46:21 +01:00
Bas Antonius de Jong
0cb52b042f Merge branch 'Development' into 289-server 2026-01-07 23:44:13 +01:00
Bas de Jong
56a8d12e46 Logging and fixed user input getting stuck 2026-01-07 23:38:53 +01:00
65220d9649 Hotfix for stuff 2026-01-07 17:16:45 +01:00
Bas Antonius de Jong
c64a2e2c65 Server update with new dev changes (#305)
* merge widgets with development

* readd previous game thread code

* Revert "readd previous game thread code"

This reverts commit d24feef73e.

* Revert "Merge remote-tracking branch 'origin/Development' into Development"

This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.

* Revert "merge widgets with development"

This reverts commit 38681c5db0.

* Merge 292 into development (#293)

Applied template method pattern to abstract player

* Added documentation to player classes and improved method names (#295)

* mcts v1

* bitboard optimization

* bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon

* main

---------

Co-authored-by: ramollia <>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
2026-01-07 16:15:49 +01:00
58a9ce78fe Merge remote-tracking branch 'origin/289-server' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/Server.java
#	app/src/main/java/org/toop/app/gameControllers/GenericGameController.java
#	app/src/main/java/org/toop/app/widget/view/LocalMultiplayerView.java
#	framework/src/main/java/org/toop/framework/game/BitboardGame.java
#	framework/src/main/java/org/toop/framework/game/players/ArtificialPlayer.java
#	framework/src/main/java/org/toop/framework/game/players/LocalPlayer.java
#	framework/src/main/java/org/toop/framework/game/players/OnlinePlayer.java
#	framework/src/main/java/org/toop/framework/game/players/ai/MiniMaxAI.java
#	framework/src/main/java/org/toop/framework/game/players/ai/RandomAI.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/game/TurnBasedGame.java
#	framework/src/main/java/org/toop/framework/gameFramework/model/player/AbstractPlayer.java
#	game/src/main/java/org/toop/game/players/MiniMaxAI.java
#	game/src/main/java/org/toop/game/players/RandomAI.java
#	game/src/main/java/org/toop/game/players/ai/MiniMaxAI.java
#	game/src/main/java/org/toop/game/players/ai/RandomAI.java
2026-01-07 16:13:53 +01:00
230f7480e4 Merge remote-tracking branch 'origin/289-server' into 289-server 2026-01-07 15:41:28 +01:00
ramollia
6aa0eb952a main 2026-01-07 14:44:45 +01:00
ramollia
df93b44d19 bitboard fix & mcts v2 & mcts v3. v3 still in progress and v4 coming soon 2026-01-07 14:39:38 +01:00
Bas de Jong
67f39c3f3b Code readability 2026-01-07 14:38:19 +01:00
6e6a383708 Collapsed interfaces in View section 2026-01-07 13:26:43 +01:00
b7dec7798b Collapsed interfaces in Controller section 2026-01-07 13:13:32 +01:00
2caa4fc79f Fixed runtime error I forgot to fix. 2026-01-07 12:42:54 +01:00
e72d888d84 Collapsed interfaces from model portion 2026-01-07 12:41:25 +01:00
ramollia
e149588b60 bitboard optimization 2025-12-15 10:31:22 +01:00
Bas de Jong
a7d1a964c2 Moved subscriptions to store 2025-12-15 10:01:23 +01:00
ramollia
380e219c08 mcts v1 2025-12-15 09:06:56 +01:00
lieght
dccf428bb8 TableWidget 2025-12-14 17:18:57 +01:00
ramollia
4ad922423c Merge remote-tracking branch 'origin/Development' into Development 2025-12-14 17:05:17 +01:00
lieght
6e2ea82a32 UI fixes after game end 2025-12-14 13:30:21 +01:00
lieght
34c85ec472 Removed user from subscription if in a game 2025-12-14 13:11:55 +01:00
2d9b34b7f6 Quick fix so more than one game can be played in succession 2025-12-14 11:36:51 +01:00
lieght
8867d5a1ea Missed a boolean 2025-12-14 01:19:16 +01:00
lieght
b94d1b6c9d Small improvements to usability, auto disconnect when server closes connection 2025-12-14 01:13:42 +01:00
lieght
8cb0a86d4e Working subscription, button only subs to reversi right now 2025-12-13 23:20:28 +01:00
lieght
c2f1df7143 Refactor done, added ability to subscribe 2025-12-13 22:44:13 +01:00
lieght
0956286616 Partial server refactor 2025-12-13 21:11:26 +01:00
55de6b5b18 Merge remote-tracking branch 'origin/289-server' into 289-server 2025-12-13 18:53:18 +01:00
73d71f2a2d Making moves works. Game notifies when game has ended. 2025-12-13 18:53:10 +01:00
lieght
cbcce29780 Closable server 2025-12-13 18:38:31 +01:00
lieght
afcd9be71e Fixed hasArgs 2025-12-13 17:53:31 +01:00
a9145d44cf Merge remote-tracking branch 'origin/289-server' into 289-server 2025-12-13 17:50:03 +01:00
c015100ebf Werkt nog niet 2025-12-13 17:49:54 +01:00
lieght
cd5736afc8 Removed space in naming 2025-12-13 17:38:36 +01:00
lieght
89a9cb1e55 Using pairs now in server.java 2025-12-13 17:37:34 +01:00
lieght
22270e58dc Added pairs 2025-12-13 17:33:14 +01:00
lieght
edd2c24b65 Added ability to take ServerPlayer from user 2025-12-13 17:22:56 +01:00
c929abc4b8 Removed Generics, pray nothing breaks. 2025-12-13 17:08:34 +01:00
lieght
8b85915c74 Fixes 2025-12-13 17:08:10 +01:00
lieght
150fb2986f Fixed tic tac toe naming 2025-12-13 15:17:16 +01:00
lieght
9c20fcbc39 Fixed bugs, easy to use host button 2025-12-13 15:01:28 +01:00
lieght
4d31a8ed44 Working challenges 2025-12-12 21:48:57 +01:00
lieght
fc47d81b8e Init challenges 2025-12-12 19:47:51 +01:00
lieght
a60c702306 Tests and better instantiation 2025-12-12 16:47:17 +01:00
lieght
c30c118c04 Code cleanup 2025-12-12 16:04:12 +01:00
4b8edf1585 Merge remote-tracking branch 'origin/289-server' into 289-server
# Conflicts:
#	app/src/main/java/org/toop/app/canvas/ReversiBitCanvas.java
#	app/src/main/java/org/toop/app/canvas/TicTacToeBitCanvas.java
#	framework/src/main/java/org/toop/framework/game/games/reversi/BitboardReversi.java
#	framework/src/main/java/org/toop/framework/game/games/tictactoe/BitboardTicTacToe.java
2025-12-12 15:53:45 +01:00
fa9c2ce32b Removed Generics, pray nothing breaks. 2025-12-12 15:53:24 +01:00
Bas de Jong
2599f9fa40 Testing code 2025-12-12 15:17:29 +01:00
Bas de Jong
84e411fa38 Moves 2025-12-12 15:17:12 +01:00
Bas de Jong
66cb000fad Init server code 2025-12-12 15:15:55 +01:00
Stef
1ae79daef0 Added documentation to player classes and improved method names (#295) 2025-12-10 13:17:01 +01:00
Stef
cd8eb99559 Merge 292 into development (#293)
Applied template method pattern to abstract player
2025-12-10 12:39:40 +01:00
Bas Antonius de Jong
8146be16ed Demo 5
* fast server connection

* Fixed bugs and oversights

* Renamed asset folder to resource, made resourceLoader more robust. Completed some TODO's, formatting

* AppSettings now also get loaded into the assetmanager

* start to reversi logic

* legal moves now get highlighted in red

* Moves flip dots. all tests pass. can play reversi local.

* Working state. Split AudioManager into 3 different branches for easier testing and srp

* Reworked to now use better defined generics and easier to use API. Added AudioResource to be used in changing volume

* Made all of the updated classes more generic for better flexibility in unittesting

* Added more flexible dependency injection to MusicManager for unittesting. Moved to event driven design for less complex code and lower runtime complexity.

* Split SoundEffectManager from AudioManager. (#171)

Clips no longer create a new clip instance each time they are played.  A singular clip is made for each resource and is opened/closed when loaded/unloaded. When a clip is played that is already playing it'll stop playback and start again. Clip volume handling isn't done very well.

* Unit tests for MusicManager.java

* Hotfix for loading clip volume issue (#174)

* Fixed AudioVolumemanager, all volumes calculations are now made in VolumeTypes enum

* Added ability to remove a manager from VolumeTypes

* Removed file no longer in use

* Fixed grammer and spelling mistakes

* Renamed VOLUME to MASTERVOLUME for better naming

* Minor changes in API design

* Renamed VolumeTypes to VolumeControl. Made it thread safe. Added docs to VolumeControl and co.
removed .updateAllVolumes() in favor of auto updating inside enum instead

* Added ErrorProne for potential bugs. Fixed potential bugs.

* Small fixes.

* Removed no more needed code.

* Finished todo's

* Moved restrictedAPI to future release

* Finished todo's

* Moved restrictedAPI to future release

* Changed pom to be correct.
Fixed SnowflakeGenerator not making unique ids.
Changed naming for event implementation.
Automated id getter for events.
Added Error-Prone to all modules.
Added parents to all modules.
Added processors module.

* SoundEffectManager now generic

* Removed ResourceManager from AudioManagers

* Added linelistener to SoundEffectAsset

* commit

* commit ofzo

* Tests for SoundEffectManager

* getLegalMoves logic seems fixed //todo write better tests

* Tests toegevoegd

* punk toegevoegd

* Added shuffling on user request

* Reworked NetworkingClientManager into SRP model.

* Forgot to remove

* Improved API for dependency injection

* Some better docs.

* gui refactor

* fixed merge conflicts

* Added exceptions. Added reconnect attempts and changeable address

* Fixed event bug

* add: reversi game

* add: server chat box

* visual update

* Refactor to make Events easier to work with.

* Quick fix for closing connection.

* Documentation

* Correct client creation and user polling

* begin van audio display

* Polling music event, fires every 1 second

* Updated test.

* Updated timings

* Nuke everything on close.

* Basis Audio Display toegevoegd + standaard CSS toegevoegd

Kan nu zien hoe lang de song duurt, hoe lang ie al bezig is met draaien en de titel (-.mp3)

* Clips now also return positional information

* Skip Button

* Skip Button

* Fixes for garbage code by Omar

* Tiny fix when natural skip

* Small event fix

* Faster event schedule for PlayingMusic event

* test fix

* added method for sorting the flipped pieces by distance to Move.position

* new reversi test (both players no legal moves)

* connect4 with minimax AI

* Toegevoegd:

-Play Button + CSS + Events
-Previous Button + CSS + Events
-Changed interface for AudioResource to include a pause button which works really well with mediaplayer, however now SoundEffectAsset has an unnessescary pause

* Made it so that it indicates with the play/pause button if its paused or played

* add simple flip animations and fixed(?) server somewhat

* fixed tests

* can start game from playerlist screen

* tourney ready

* spam minder

* fixed setgamelabels

* spam minder v2

* canvas changes

* moved score out of game

* can now go to last using previous and being at the first song

* mainview false for sendchallengeview

* moved score out of game

* kleine ui fix

* updated music ma,es

* started working on the widget system

* iets met timing verkeerd temporary fix

* Fixes for garbage code by Omar

* Added replace to reduce boiler plate code

* Manually fallback to the fallback locale when a ResourceBundle is missing a resource key. Fallsback to "MISSING RESOUREC" if it's not present in the fallback.

* Removed unused import and unused parameter

* cool onhover effect for reversi

* Made the GameState enum it's own file and fixed imports

* Removed unused import

* Turned abstract methods into an interface

* Moved the Move record into it's own file, seperated from Game

* Removed unused imports

* Renamed Interface Playtable to IPlayable

* Turned Abstract Method for AI into interface

* Refactored Game to follow encapsulation principle

* Removed unused imports

* Applied encapsulation principle to TurnBasedBame.java

* Privated methods that didn't have to be public

* Reversi: made method private

* Changed checkForEarlyDraw so it doesn't need a game as input.

* Fixed warning "Warning:(27, 12) Copy constructor does not copy field 'mostRecentlyFlippedPieces'", removed unused field

* Made connect4 public method private

* half done with the widget system

* added some comments and made some methods a bit more readable

* widget system almost complete

* Functional code, is now object orientated

* Removed no more needed comments

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* resizable true

* fixed turn skip bug
fixed end score bug
now only shows legal and highlight moves when human

* Squashed commit of the following:

commit a517f2f302baa89f8ef59946a31c7bb59c56770f
Author: Stef <stbuwalda@gmail.com>
Date:   Thu Nov 27 15:43:43 2025 +0100

    Make it so the game shows "Waiting on ... to make their move". Styling isn't done but it is easier to see who's turn it is. There is a lot of structuring to do in the previous code...

* Fixed compilation errors

* Changed the way turns are being stored in TurnBasedGame.

* Removed views

* Added function input for enabling/disabling localization p/text

* Fix eventbus problems (#265)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Debugs for EventBus and fixed unsubscribe all (#266)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Fix music display not working (#267)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Replace deprecated with correct function

* Removed loading widget from Server.java

* Fixed old new EventFlow().listen() missing false as third param

* Tutorials to Dev (#264)

* Fixed garbage code

* added a pop button

* Tutorial images now use ImageAsset.java

* Added button to continue and start game. Refactors

* Refactored nextScreen runnable

* Removed unused imports

* Refactored switch statement

* Added documentation

* Removed space

* Added translations

* Added function input for enabling/disabling localization p/text

---------

Co-authored-by: ramollia <>

* Merge new framework into development (#269)

* Created a somewhat generic TurnBasedGame thread. Temporary UI that only works for TicTacToe rn. Added a LocalPlayer with the intent to add more players

* (RANDOM COMMIT) Hope it works

* Changes by bas

* Fixed dependency issues

* Fixed major issue in game deepcopy

* Merge conflict fix

* Removed unused import

* Update GTBGT branch from dev branch (#263)

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* Removed views

* Merge conflict fix

* Removed unused import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* Revert "Update GTBGT branch from dev branch (#263)"

This reverts commit 9134d7e343.

* Fixed frontend not using GameController because of spaghetti code.

* Removed unused imports

* GameCanvas not implements a DrawPlayerMove that can be overridden for specific implementations

* Created an event that will request the controller to refresh the UI.

* ADDED DEPENDENCY. Renamed GameControllers to GameManagers, gameThread is not game controller.

* Attempt at adding an online player. I think it doesn't work because of unsubscriben after success not working

* Multiplayer is functional through OnlineThreadBehaviour. Empty slots are currently represented by -1 in the GUI.

* Removed sout spam, added logger than I can't get to work.

* Idek what these changes are

* Te lang geen commit, sorry

* Multiplayer seems to work pretty well now, hopefully I can add the other games soon.

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Inbetween commit of adding Reversi. This is a lot of spaghetti.

* Fixed stress tests

* Fixed typo in NetworkingGameClientHandler that prevented losses from being received

* Missed 2nd typo. Fixed

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Works now with updated EventFlow(). Unsubscribing works. ReversiAIR has an issue where a forced move returns -1 and local play back button doesn't work properly. To be fixed

* Fixed ReversiR issue that caused skip turn desync

* Fixed color mismatch with server and online main player is now correct.

* Added a bunch of java doc and small changes

* Small changes

* Added a new Thread Behaviour to test framework.

* Fixed human error I made in TicTacToeR logic...

* Fixed broken event and wrong player being presented as winner.

* Idk changes

* Fixed PR conflicts

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* added back button sounds because SOMEONE fucked it up.....

* 231 connecting to server feedback (#275)

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Imports

* fixed loadingwidget

* Workable LoadingWidget and trying to connect to server

* Removed output

* Small bug temp fix

---------

Co-authored-by: ramollia <>

* Double loading call fix, LoadingWidget docs

* Main menu loader (#277)

* LoadingWidget main menu

* fixed garbage code

* Fixed garbage code 2

* LoadWidget fix, added loading to starting the game. Removed unnecessary console output

---------

Co-authored-by: ramollia <>

* Fixed systems starting, before assets being loaded (I am retarded)

* Added infinite boolean, fixed loading behaviour at startup

* 272 remake game framework interfaces to properly represent vmc (#278)

* Cleaned up a lot of old files and renamed/remade interfaces to better suit the framework

* Broken commit

* Fixed online play

* Better file structure and closer to MVC

* Best fix for white screen at start

* Making threads verbose regarding exceptions

* Loading circle, better loading colors.

* Event bus now testable, improved UI (#284)

* turn updates

* smalle fixes aan turn updates

* better human/ai selector with bot selection and depth on TicTacToeAIR

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* Removed todo

* Challenge popups "Fixed"

* Popups now remove themselves

* localize the ChallengePopup text

* made the game text a header instead

* fixed getAllWidgets

* Escape popup

* fixed redundant container

* Escape remove popup

* Working escape menu

* Added find functionality

* Tutorials moved to escape menu

* Escape can't be opened in mainview now

* Can now test the event bus, created testable interfaces

* Logging errors

* Made events and handlers more generic

* Suppress

* Managers now have changeable eventbus

* Tutorials fixed

* Removed import

* Single threaded eventbus

* Fixed wrong eventbus

* Removed get

* Removed old code

* Renaming

* Optimization

* Removed useless comment

* Removed unnecessary imports

* Rename

* Renaming, refactor and type safety

* Rename

* Removed import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>

* initSystems now uses latch instead of timer. Moved single threads to Executor

* Safety

* Deleted unnecessary imports

* Code cleanup

* changed "fullscreen exit key combination" from esc to F11

* shitty fix for player selector spacing issue

* shitty fix for player selector spacing issue v2

* fixed reversi colors being switched, causing multiple issues

* Merge bitboards into development (#285)

* added new classes for the games that use bitboards instead. also combined game with turnbasedgame

* (DOES NOT COMPILE) In-between commit

* turn updates

* smalle fixes aan turn updates

* Bitboard implemented with scuffed TicTacToe translation done by game. This should be done by the view.

* Almost done with implementing bitboards. Reversi is broken and artifical players don't work yet.

* better human/ai selector with bot selection and depth on TicTacToeAIR

* fixed getLegalMoves

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* fixed? getLegalMoves

* Everything is broken

* Removed todo

* fixed getLegalMoves & getFlips

* Challenge popups "Fixed"

* Fixed local and online play for both games

* Popups now remove themselves

* Removed souts for debugging

* localize the ChallengePopup text

* made the game text a header instead

* made more classes deepClonable.

* fixed getAllWidgets

* Added comment

* Escape popup

* fixed redundant container

* Made all network events async again

* Escape remove popup

* Working escape menu

* Removed old AI and old files. Added a new generic random AI. game no longer deals with translation.

* Drawing of board on canvas is now done from bitboards rather than translating.

* Added a method getWinner() to game interface.Controller now tells gameThreads how to deal with drawing UI and sending a move to server.

* Added find functionality

* Added a ChatGPT generated MiniMaxAI based on the old MiniMaxAI but with alpha-beta pruning and heuristics for Reversi

* Removed System-Outs to clean up console

* Update BitGameCanvas.java

* Merge fixes

* Removed unused imports

---------

Co-authored-by: ramollia <>
Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: lieght <49651652+BAFGdeJong@users.noreply.github.com>

* Better limits to generic acceptance

* Will fix tests etc later

---------

Co-authored-by: ramollia <@>
Co-authored-by: Ticho Hidding <tichohidding@gmail.com>
Co-authored-by: Stef <48526421+StefBuwalda@users.noreply.github.com>
Co-authored-by: Stef <stbuwalda@gmail.com>
Co-authored-by: michiel <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: tichohidding <58555714+tichohidding@users.noreply.github.com>
2025-12-09 21:28:45 +01:00
Bas Antonius de Jong
0132981d94 Merge branch 'main' into Development 2025-12-09 21:20:08 +01:00
Bas de Jong
322197494c Will fix tests etc later 2025-12-09 21:19:30 +01:00
Bas de Jong
a9c99df5d2 Better limits to generic acceptance 2025-12-09 21:07:30 +01:00
ramollia
d702f82194 Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	game/src/main/java/org/toop/game/reversi/ReversiAI.java
2025-12-09 12:54:12 +01:00
Stef
912d25c01f Merge bitboards into development (#285)
* added new classes for the games that use bitboards instead. also combined game with turnbasedgame

* (DOES NOT COMPILE) In-between commit

* turn updates

* smalle fixes aan turn updates

* Bitboard implemented with scuffed TicTacToe translation done by game. This should be done by the view.

* Almost done with implementing bitboards. Reversi is broken and artifical players don't work yet.

* better human/ai selector with bot selection and depth on TicTacToeAIR

* fixed getLegalMoves

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* fixed? getLegalMoves

* Everything is broken

* Removed todo

* fixed getLegalMoves & getFlips

* Challenge popups "Fixed"

* Fixed local and online play for both games

* Popups now remove themselves

* Removed souts for debugging

* localize the ChallengePopup text

* made the game text a header instead

* made more classes deepClonable.

* fixed getAllWidgets

* Added comment

* Escape popup

* fixed redundant container

* Made all network events async again

* Escape remove popup

* Working escape menu

* Removed old AI and old files. Added a new generic random AI. game no longer deals with translation.

* Drawing of board on canvas is now done from bitboards rather than translating.

* Added a method getWinner() to game interface.Controller now tells gameThreads how to deal with drawing UI and sending a move to server.

* Added find functionality

* Added a ChatGPT generated MiniMaxAI based on the old MiniMaxAI but with alpha-beta pruning and heuristics for Reversi

* Removed System-Outs to clean up console

* Update BitGameCanvas.java

* Merge fixes

* Removed unused imports

---------

Co-authored-by: ramollia <>
Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: lieght <49651652+BAFGdeJong@users.noreply.github.com>
2025-12-08 18:23:06 +01:00
Ticho Hidding
adc7b1a8f3 fixed reversi colors being switched, causing multiple issues 2025-12-08 17:14:31 +01:00
Ticho Hidding
3a8b1c2454 shitty fix for player selector spacing issue v2 2025-12-08 16:12:42 +01:00
Ticho Hidding
846898988f shitty fix for player selector spacing issue 2025-12-08 15:59:11 +01:00
Ticho Hidding
ecd0fd26be changed "fullscreen exit key combination" from esc to F11 2025-12-08 15:11:17 +01:00
lieght
a838973e67 Code cleanup 2025-12-07 20:43:56 +01:00
lieght
a4f2a67d9c Deleted unnecessary imports 2025-12-07 20:39:29 +01:00
lieght
12bccb8854 Safety 2025-12-07 20:33:27 +01:00
lieght
80d3e47ad9 initSystems now uses latch instead of timer. Moved single threads to Executor 2025-12-07 18:59:19 +01:00
Bas Antonius de Jong
38f50cc16d Event bus now testable, improved UI (#284)
* turn updates

* smalle fixes aan turn updates

* better human/ai selector with bot selection and depth on TicTacToeAIR

* depth + thinktime back to AIs, along with a a specific TicTacToeAIRSleep

* fixed overlapping back and disconnect buttons

* Changed to debug instead of info

* changed the transitionNextCustom to be easier to use

* added getAllWidgets to WidgetContainer

* Correct back view

* added replacePrevious in ViewWidget

* added removeIndexFromPreviousChain

* fixed incorrect index counting

* Fixt wrong view order

* Removed todo

* Challenge popups "Fixed"

* Popups now remove themselves

* localize the ChallengePopup text

* made the game text a header instead

* fixed getAllWidgets

* Escape popup

* fixed redundant container

* Escape remove popup

* Working escape menu

* Added find functionality

* Tutorials moved to escape menu

* Escape can't be opened in mainview now

* Can now test the event bus, created testable interfaces

* Logging errors

* Made events and handlers more generic

* Suppress

* Managers now have changeable eventbus

* Tutorials fixed

* Removed import

* Single threaded eventbus

* Fixed wrong eventbus

* Removed get

* Removed old code

* Renaming

* Optimization

* Removed useless comment

* Removed unnecessary imports

* Rename

* Renaming, refactor and type safety

* Rename

* Removed import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
2025-12-07 17:38:34 +01:00
lieght
f60df73b66 Loading circle, better loading colors. 2025-12-03 23:55:12 +01:00
8ca2399e6a Merge branch 'Development' of https://github.com/2OOP/pism into Development 2025-12-03 21:51:14 +01:00
8c75ac1471 Making threads verbose regarding exceptions 2025-12-03 21:51:01 +01:00
lieght
f866eab8ba Best fix for white screen at start 2025-12-03 21:50:32 +01:00
Stef
8d77f51355 272 remake game framework interfaces to properly represent vmc (#278)
* Cleaned up a lot of old files and renamed/remade interfaces to better suit the framework

* Broken commit

* Fixed online play

* Better file structure and closer to MVC
2025-12-03 20:35:37 +01:00
lieght
040287ad70 Added infinite boolean, fixed loading behaviour at startup 2025-12-03 18:56:08 +01:00
lieght
740d2cf3db Fixed systems starting, before assets being loaded (I am retarded) 2025-12-03 18:13:57 +01:00
Bas Antonius de Jong
628e4f30b5 Main menu loader (#277)
* LoadingWidget main menu

* fixed garbage code

* Fixed garbage code 2

* LoadWidget fix, added loading to starting the game. Removed unnecessary console output

---------

Co-authored-by: ramollia <>
2025-12-03 14:49:59 +01:00
ramollia
f4678edf2f Merge remote-tracking branch 'origin/Development' into Development 2025-12-03 12:49:14 +01:00
Bas de Jong
bc84171029 Double loading call fix, LoadingWidget docs 2025-12-03 11:39:25 +01:00
Bas Antonius de Jong
3c9b010dd3 231 connecting to server feedback (#275)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Imports

* fixed loadingwidget

* Workable LoadingWidget and trying to connect to server

* Removed output

* Small bug temp fix

---------

Co-authored-by: ramollia <>
2025-12-02 20:59:46 +01:00
michiel
4dbc4997a0 added back button sounds because SOMEONE fucked it up..... 2025-12-02 11:51:00 +01:00
ramollia
9a0bfc4fce Merge remote-tracking branch 'origin/Development' into Development 2025-12-02 11:25:42 +01:00
Stef
9f55f8e1c7 Merge new framework into development (#269)
* Created a somewhat generic TurnBasedGame thread. Temporary UI that only works for TicTacToe rn. Added a LocalPlayer with the intent to add more players

* (RANDOM COMMIT) Hope it works

* Changes by bas

* Fixed dependency issues

* Fixed major issue in game deepcopy

* Merge conflict fix

* Removed unused import

* Update GTBGT branch from dev branch (#263)

* started a basis for the tutorials, tic tac toe is almost done with some general stuff still to do.

* rest van de tutorials toegevoegd

* Removed views

* Merge conflict fix

* Removed unused import

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: ramollia <>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>

* Revert "Update GTBGT branch from dev branch (#263)"

This reverts commit 9134d7e343.

* Fixed frontend not using GameController because of spaghetti code.

* Removed unused imports

* GameCanvas not implements a DrawPlayerMove that can be overridden for specific implementations

* Created an event that will request the controller to refresh the UI.

* ADDED DEPENDENCY. Renamed GameControllers to GameManagers, gameThread is not game controller.

* Attempt at adding an online player. I think it doesn't work because of unsubscriben after success not working

* Multiplayer is functional through OnlineThreadBehaviour. Empty slots are currently represented by -1 in the GUI.

* Removed sout spam, added logger than I can't get to work.

* Idek what these changes are

* Te lang geen commit, sorry

* Multiplayer seems to work pretty well now, hopefully I can add the other games soon.

* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Inbetween commit of adding Reversi. This is a lot of spaghetti.

* Fixed stress tests

* Fixed typo in NetworkingGameClientHandler that prevented losses from being received

* Missed 2nd typo. Fixed

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Works now with updated EventFlow(). Unsubscribing works. ReversiAIR has an issue where a forced move returns -1 and local play back button doesn't work properly. To be fixed

* Fixed ReversiR issue that caused skip turn desync

* Fixed color mismatch with server and online main player is now correct.

* Added a bunch of java doc and small changes

* Small changes

* Added a new Thread Behaviour to test framework.

* Fixed human error I made in TicTacToeR logic...

* Fixed broken event and wrong player being presented as winner.

* Idk changes

* Fixed PR conflicts

---------

Co-authored-by: michiel301b <m.brands.3@st.hanze.nl>
Co-authored-by: Bas Antonius de Jong <49651652+BAFGdeJong@users.noreply.github.com>
2025-12-02 11:25:22 +01:00
ramollia
0b750d5c0d Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/view/views/GameView.java
2025-12-02 11:24:42 +01:00
Bas Antonius de Jong
d9437c1b8a Tutorials to Dev (#264)
* Fixed garbage code

* added a pop button

* Tutorial images now use ImageAsset.java

* Added button to continue and start game. Refactors

* Refactored nextScreen runnable

* Removed unused imports

* Refactored switch statement

* Added documentation

* Removed space

* Added translations

* Added function input for enabling/disabling localization p/text

---------

Co-authored-by: ramollia <>
2025-12-02 10:57:46 +01:00
c332033a06 Fixed old new EventFlow().listen() missing false as third param 2025-11-30 18:03:16 +01:00
lieght
3953762178 Removed loading widget from Server.java 2025-11-30 17:55:52 +01:00
Bas Antonius de Jong
12a20a224e Fix music display not working (#267)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import

* Added LoadingWidget.java for server feedback

* Replace deprecated with correct function
2025-11-30 17:51:52 +01:00
Bas Antonius de Jong
81740acd04 Debugs for EventBus and fixed unsubscribe all (#266)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function

* Added debugging to GlobalEventBus

* Fixed cleaning flow

* Fixed unsubscribe all

* Fixed unsubscribe all

* Removed unused import
2025-11-30 17:15:14 +01:00
Bas Antonius de Jong
25c02c7ad0 Fix eventbus problems (#265)
* Added unsubscribe to EventFlow. ListenerHandler now functional. GlobalEventbus now user listenerHandler

* getAllListeners

* Removed nulls

* Fixed stress tests

* Added docs, no more list creation when adding events to the bus.

* Fixed unsubscribe not working.

* Moved away from deprecated functions

* moved from wildcard to typed

* Moved away from deprecated function
2025-11-30 14:22:05 +01:00
lieght
ec0ce4ea37 Added function input for enabling/disabling localization p/text 2025-11-29 12:23:17 +01:00
ramollia
07f3319675 Merge remote-tracking branch 'origin/Development' into Development 2025-11-27 18:50:12 +01:00
ramollia
1dfa6a7c6e Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/canvas/ReversiCanvas.java
#	app/src/main/java/org/toop/app/game/ReversiGame.java
#	app/src/main/java/org/toop/app/game/TicTacToeGame.java
#	app/src/main/java/org/toop/app/view/displays/SongDisplay.java
#	app/src/main/java/org/toop/local/AppContext.java
2025-11-27 17:28:12 +01:00
144de5100e Revert "merge widgets with development"
This reverts commit 38681c5db0.
2025-11-27 16:58:54 +01:00
40ddf08e2d Revert "Merge remote-tracking branch 'origin/Development' into Development"
This reverts commit 59d46cb73c, reversing
changes made to 38681c5db0.
2025-11-27 16:58:51 +01:00
2936cc0b72 Revert "readd previous game thread code"
This reverts commit d24feef73e.
2025-11-27 16:58:47 +01:00
ramollia
d24feef73e readd previous game thread code 2025-11-27 16:53:58 +01:00
ramollia
59d46cb73c Merge remote-tracking branch 'origin/Development' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/game/ReversiGame.java
#	app/src/main/java/org/toop/app/view/views/GameView.java
2025-11-27 15:58:22 +01:00
ramollia
38681c5db0 merge widgets with development 2025-11-27 15:57:46 +01:00
ramollia
cbe01fbca5 Merge branch 'Widgets' into Development
# Conflicts:
#	app/src/main/java/org/toop/app/App.java
#	app/src/main/java/org/toop/app/canvas/ReversiCanvas.java
#	app/src/main/java/org/toop/app/game/ReversiGame.java
#	app/src/main/java/org/toop/app/game/TicTacToeGame.java
#	app/src/main/java/org/toop/app/view/displays/SongDisplay.java
#	app/src/main/java/org/toop/local/AppContext.java
2025-11-27 14:44:00 +01:00
Bas Antonius de Jong
afb4844084 Merge pull request #164 from 2OOP/Development
Development update, demo 2
2025-10-07 19:57:50 +02:00
214 changed files with 7947 additions and 3661 deletions

View File

@@ -1,42 +1,42 @@
name: Checks
#name: Checks
on:
push:
branches:
- 'main'
pull_request:
branches:
- 'main'
#on:
# push:
# branches:
# - 'main'
# pull_request:
# branches:
# - 'main'
#
#jobs:
# formatting-check:
# name: Follow Google Formatting Guidelines
# runs-on: ubuntu-latest
# steps:
# - uses: actions/checkout@v5
# with:
# fetch-depth: 0 # Fix for incremental formatting
# - uses: actions/setup-java@v5
# with:
# java-version: '25'
# distribution: 'temurin'
# cache: maven
# - name: Run Format Check
# run: mvn spotless:check
jobs:
formatting-check:
name: Follow Google Formatting Guidelines
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v5
with:
fetch-depth: 0 # Fix for incremental formatting
- uses: actions/setup-java@v5
with:
java-version: '25'
distribution: 'temurin'
cache: maven
- name: Run Format Check
run: mvn spotless:check
tests:
name: Unittests
runs-on: ${{ matrix.os }}
needs: formatting-check
strategy:
matrix:
os: [ubuntu-latest] #windows-latest, macos-latest
steps:
- uses: actions/checkout@v5
- uses: actions/setup-java@v5
with:
java-version: '25'
distribution: 'temurin'
cache: maven
- name: Run Unittests
run: mvn -B test
# tests:
# name: Unittests
# runs-on: ${{ matrix.os }}
# needs: formatting-check
# strategy:
# matrix:
# os: [ubuntu-latest] #windows-latest, macos-latest
# steps:
# - uses: actions/checkout@v5
# - uses: actions/setup-java@v5
# with:
# java-version: '25'
# distribution: 'temurin'
# cache: maven
# - name: Run Unittests
# run: mvn -B test

View File

@@ -2,7 +2,7 @@
<profile version="1.0">
<option name="myName" value="Project Default" />
<inspection_tool class="AutoCloseableResource" enabled="true" level="WARNING" enabled_by_default="true">
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor" />
<option name="METHOD_MATCHER_CONFIG" value="java.util.Formatter,format,java.io.Writer,append,com.google.common.base.Preconditions,checkNotNull,org.hibernate.Session,close,java.io.PrintWriter,printf,java.io.PrintStream,printf,java.lang.foreign.Arena,ofAuto,java.lang.foreign.Arena,global,org.toop.framework.audio.AudioPlayer,play,java.util.Map,remove,java.util.concurrent.Executors,newSingleThreadScheduledExecutor|newFixedThreadPool|newSingleThreadExecutor" />
</inspection_tool>
<inspection_tool class="WriteOnlyObject" enabled="false" level="WARNING" enabled_by_default="false" />
</profile>

View File

@@ -1,40 +1,53 @@
package org.toop;
import org.toop.app.App;
import org.toop.framework.audio.*;
import org.toop.framework.networking.NetworkingClientEventListener;
import org.toop.framework.networking.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.resources.MusicAsset;
import org.toop.framework.resource.resources.SoundEffectAsset;
public final class Main {
static void main(String[] args) {
initSystems();
App.run(args);
App.run(args);
// testMCTS(10);
}
private static void initSystems() {
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/assets"));
new Thread(() -> new NetworkingClientEventListener(new NetworkingClientManager())).start();
// Voor onderzoek
// private static void testMCTS(int games) {
// var random = new ArtificialPlayer<>(new RandomAI<BitboardReversi>(), "Random AI");
// var v1 = new ArtificialPlayer<>(new MCTSAI<BitboardTicTacToe>(10), "MCTS V1 AI");
// var v2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(10), "MCTS V2 AI");
// var v2_2 = new ArtificialPlayer<>(new MCTSAI2<BitboardTicTacToe>(100), "MCTS V2_2 AI");
// var v3 = new ArtificialPlayer<>(new MCTSAI3<BitboardTicTacToe>(10), "MCTS V3 AI");
new Thread(() -> {
MusicManager<MusicAsset> musicManager = new MusicManager<>(ResourceManager.getAllOfTypeAndRemoveWrapper(MusicAsset.class), true);
SoundEffectManager<SoundEffectAsset> soundEffectManager = new SoundEffectManager<>(ResourceManager.getAllOfType(SoundEffectAsset.class));
AudioVolumeManager audioVolumeManager = new AudioVolumeManager()
.registerManager(VolumeControl.MASTERVOLUME, musicManager)
.registerManager(VolumeControl.MASTERVOLUME, soundEffectManager)
.registerManager(VolumeControl.FX, soundEffectManager)
.registerManager(VolumeControl.MUSIC, musicManager);
// testAI(games, new Player[]{ v1, v2 });
// // testAI(games, new Player[]{ v1, v3 });
new AudioEventListener<>(
musicManager,
soundEffectManager,
audioVolumeManager
).initListeners("medium-button-click.wav");
// // testAI(games, new Player[]{ random, v3 });
// // testAI(games, new Player[]{ v2, v3 });
// testAI(games, new Player[]{ v2, v3 });
// // testAI(games, new Player[]{ v3, v2 });
// }
}).start();
}
// private static void testAI(int games, Player<BitboardReversi>[] ais) {
// int wins = 0;
// int ties = 0;
// for (int i = 0; i < games; i++) {
// final BitboardReversi match = new BitboardReversi(ais);
// while (!match.isTerminal()) {
// final int currentAI = match.getCurrentTurn();
// final long move = ais[currentAI].getMove(match);
// match.play(move);
// }
// if (match.getWinner() < 0) {
// ties++;
// continue;
// }
// wins += match.getWinner() == 0? 1 : 0;
// }
// System.out.printf("Out of %d games, %s won %d -- tied %d -- lost %d, games against %s\n", games, ais[0].getName(), wins, ties, games - wins - ties, ais[1].getName());
// System.out.printf("Average win rate was: %.2f\n\n", wins / (float)games);
// }
}

View File

@@ -1,21 +1,40 @@
package org.toop.app;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget;
import org.toop.app.widget.display.SongDisplay;
import org.toop.app.widget.popup.EscapePopup;
import org.toop.app.widget.popup.QuitPopup;
import org.toop.app.widget.view.MainView;
import org.toop.framework.audio.*;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.connection.NetworkingClientEventListener;
import org.toop.framework.networking.connection.NetworkingClientManager;
import org.toop.framework.resource.ResourceLoader;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.events.AssetLoaderEvents;
import org.toop.framework.resource.resources.CssAsset;
import org.toop.framework.resource.resources.MusicAsset;
import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.local.AppContext;
import org.toop.local.AppSettings;
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import java.util.Objects;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public final class App extends Application {
private static Stage stage;
@@ -24,65 +43,209 @@ public final class App extends Application {
private static int height;
private static int width;
private static boolean isQuitting;
public static void run(String[] args) {
launch(args);
}
@Override
public void start(Stage stage) throws Exception {
public void start(Stage stage) {
// Start loading localization
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/localization"));
ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/style"));
final StackPane root = WidgetContainer.setup();
final Scene scene = new Scene(root);
stage.setOpacity(0.0);
stage.setTitle(AppContext.getString("app-title"));
stage.titleProperty().bind(AppContext.bindToKey("app-title"));
stage.setWidth(1080);
stage.setHeight(720);
stage.setWidth(0);
stage.setHeight(0);
scene.getRoot();
stage.setMinWidth(1080);
stage.setMinHeight(720);
stage.setMinWidth(1200);
stage.setMinHeight(800);
stage.setOnCloseRequest(event -> {
event.consume();
startQuit();
quit();
});
stage.setScene(scene);
stage.setResizable(true);
stage.show();
App.stage = stage;
App.scene = scene;
App.width = (int)stage.getWidth();
App.height = (int)stage.getHeight();
App.isQuitting = false;
AppSettings.applySettings();
new EventFlow().addPostEvent(new AudioEvents.StartBackgroundMusic()).asyncPostEvent();
WidgetContainer.add(Pos.CENTER, new MainView());
WidgetContainer.add(Pos.BOTTOM_RIGHT, new SongDisplay());
setKeybinds(root);
LoadingWidget loading = new LoadingWidget(Primitive.text(
"Loading...", false), 0, 0, Integer.MAX_VALUE, false, false // Just set a high default
);
WidgetContainer.setCurrentView(loading);
setOnLoadingSuccess(loading);
EventFlow loadingFlow = new EventFlow();
final boolean[] hasRun = {false};
loadingFlow
.listen(AssetLoaderEvents.LoadingProgressUpdate.class, e -> {
if (!hasRun[0]) {
hasRun[0] = true;
try {
Thread.sleep(100);
} catch (InterruptedException ex) {
throw new RuntimeException(ex);
}
Platform.runLater(() -> stage.setOpacity(1.0));
}
Platform.runLater(() -> {
loading.setMaxAmount(e.isLoadingAmount());
try {
loading.setAmount(e.hasLoadedAmount());
} catch (Exception ex) {
throw new RuntimeException(ex);
}
if (e.hasLoadedAmount() >= e.isLoadingAmount()-1) {
Platform.runLater(loading::triggerSuccess);
loadingFlow.unsubscribe("init_loading");
}
});
}, false, "init_loading");
ExecutorService executor = Executors.newSingleThreadExecutor();
try {
executor.submit(
() -> ResourceManager.loadAssets(new ResourceLoader("app/src/main/resources/assets")
));
} finally {
executor.shutdown();
}
stage.show();
}
private void setKeybinds(StackPane root) {
root.addEventHandler(KeyEvent.KEY_PRESSED,event -> {
if (event.getCode() == KeyCode.ESCAPE) {
escapePopup();
}
});
stage.setFullScreenExitKeyCombination(
new KeyCodeCombination(
KeyCode.F11
)
);
}
public static void startQuit() {
if (isQuitting) {
public void escapePopup() {
if ( WidgetContainer.getCurrentView() == null
|| WidgetContainer.getCurrentView() instanceof MainView) {
return;
}
WidgetContainer.add(Pos.CENTER, new QuitPopup());
isQuitting = true;
if (!Objects.requireNonNull(
WidgetContainer.find(widget -> widget instanceof QuitPopup || widget instanceof EscapePopup)
).isEmpty()) {
WidgetContainer.removeFirst(QuitPopup.class);
WidgetContainer.removeFirst(EscapePopup.class);
return;
}
EscapePopup escPopup = new EscapePopup();
escPopup.show(Pos.CENTER);
}
public static void stopQuit() {
isQuitting = false;
private void setOnLoadingSuccess(LoadingWidget loading) {
loading.setOnSuccess(() -> {
try {
initSystems();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
AppSettings.applyMusicVolumeSettings();
new EventFlow().addPostEvent(new AudioEvents.StartBackgroundMusic()).postEvent();
loading.hide();
WidgetContainer.add(Pos.CENTER, new MainView());
WidgetContainer.add(Pos.BOTTOM_RIGHT, new SongDisplay());
stage.setOnCloseRequest(event -> {
event.consume();
if (WidgetContainer.getAllWidgets().stream().anyMatch(e -> e instanceof QuitPopup)) return;
QuitPopup a = new QuitPopup();
a.show(Pos.CENTER);
});
});
}
private void initSystems() throws InterruptedException { // TODO Move to better place
final int THREAD_COUNT = 2;
CountDownLatch latch = new CountDownLatch(THREAD_COUNT);
@SuppressWarnings("resource")
ExecutorService threads = Executors.newFixedThreadPool(THREAD_COUNT);
try {
threads.submit(() -> {
new NetworkingClientEventListener(
GlobalEventBus.get(),
new NetworkingClientManager(GlobalEventBus.get()));
latch.countDown();
});
threads.submit(() -> {
MusicManager<MusicAsset> musicManager =
new MusicManager<>(
GlobalEventBus.get(),
ResourceManager.getAllOfTypeAndRemoveWrapper(MusicAsset.class),
true
);
SoundEffectManager<SoundEffectAsset> soundEffectManager =
new SoundEffectManager<>(ResourceManager.getAllOfType(SoundEffectAsset.class));
AudioVolumeManager audioVolumeManager = new AudioVolumeManager()
.registerManager(VolumeControl.MASTERVOLUME, musicManager)
.registerManager(VolumeControl.MASTERVOLUME, soundEffectManager)
.registerManager(VolumeControl.FX, soundEffectManager)
.registerManager(VolumeControl.MUSIC, musicManager);
new AudioEventListener<>(
GlobalEventBus.get(),
musicManager,
soundEffectManager,
audioVolumeManager
).initListeners("medium-button-click.wav");
latch.countDown();
});
} finally {
latch.await();
threads.shutdown();
}
}
public static void quit() {
stage.close();
System.exit(0); // TODO: This is like dropping a nuke

View File

@@ -3,9 +3,7 @@ package org.toop.app;
public class GameInformation {
public enum Type {
TICTACTOE(2, 5),
REVERSI(2, 10),
CONNECT4(2, 7),
BATTLESHIP(2, 5);
REVERSI(2, 10);
private final int playerCount;
private final int maxDepth;

View File

@@ -1,19 +1,30 @@
package org.toop.app;
import org.toop.app.game.Connect4Game;
import org.toop.app.game.ReversiGame;
import org.toop.app.game.TicTacToeGame;
import javafx.application.Platform;
import javafx.geometry.Pos;
import org.toop.app.gameControllers.*;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.LoadingWidget;
import org.toop.app.widget.popup.ChallengePopup;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.popup.SendChallengePopup;
import org.toop.app.widget.view.ServerView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.clients.TournamentNetworkingClient;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.framework.networking.types.NetworkingConnector;
import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.framework.game.players.OnlinePlayer;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.networking.connection.clients.TournamentNetworkingClient;
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.networking.connection.types.NetworkingConnector;
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.game.players.ai.MCTSAI3;
import org.toop.local.AppContext;
import java.util.Arrays;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.Executors;
@@ -22,6 +33,8 @@ import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
public final class Server {
private NettyGatewayServer nettyGatewayServer;
private String user = "";
private long clientId = -1;
@@ -31,25 +44,31 @@ public final class Server {
private ServerView primary;
private boolean isPolling = true;
private GameController gameController;
private final AtomicBoolean isSingleGame = new AtomicBoolean(false);
private ScheduledExecutorService scheduler;
private EventFlow connectFlow;
public static GameInformation.Type gameToType(String game) {
if (game.equalsIgnoreCase("tic-tac-toe")) {
return GameInformation.Type.TICTACTOE;
} else if (game.equalsIgnoreCase("reversi")) {
return GameInformation.Type.REVERSI;
} else if (game.equalsIgnoreCase("connect4")) {
return GameInformation.Type.CONNECT4;
// } else if (game.equalsIgnoreCase("battleship")) {
// return GameInformation.Type.BATTLESHIP;
}
return null;
}
public Server(String ip, String port, String user) {
this(ip, port, user, null);
}
// Server has to deal with ALL network related listen events. This "server" can then interact with the manager to make stuff happen.
// This prevents data races where events get sent to the game manager but the manager isn't ready yet.
public Server(String ip, String port, String user, NettyGatewayServer nettyGatewayServer) {
if (ip.split("\\.").length < 4) {
new ErrorPopup("\"" + ip + "\" " + AppContext.getString("is-not-a-valid-ip-address"));
return;
@@ -69,43 +88,109 @@ public final class Server {
return;
}
new EventFlow()
this.nettyGatewayServer = nettyGatewayServer;
final int reconnectAttempts = 10;
LoadingWidget loading = new LoadingWidget(
Primitive.text("connecting"), 0, 0, reconnectAttempts, true, true
);
WidgetContainer.getCurrentView().transitionNextCustom(loading, "disconnect", this::disconnect);
var a = new EventFlow()
.addPostEvent(NetworkEvents.StartClient.class,
new TournamentNetworkingClient(),
new NetworkingConnector(ip, parsedPort, 10, 1, TimeUnit.SECONDS)
)
.onResponse(NetworkEvents.StartClientResponse.class, e -> {
this.user = user;
clientId = e.clientId();
new TournamentNetworkingClient(GlobalEventBus.get()),
new NetworkingConnector(ip, parsedPort, reconnectAttempts, 1, TimeUnit.SECONDS)
);
new EventFlow().addPostEvent(new NetworkEvents.SendLogin(clientId, user)).postEvent();
loading.setOnFailure(() -> {
if (WidgetContainer.getCurrentView() == loading) WidgetContainer.getCurrentView().transitionPrevious();
a.unsubscribeAll();
WidgetContainer.add(
Pos.CENTER,
new ErrorPopup(AppContext.getString("connecting-failed") + " " + ip + ":" + port)
);
});
primary = new ServerView(user, this::sendChallenge, this::disconnect);
WidgetContainer.getCurrentView().transitionNext(primary);
a.onResponse(NetworkEvents.CreatedIdForClient.class, e -> clientId = e.clientId(), true);
startPopulateScheduler();
populateGameList();
a.onResponse(NetworkEvents.StartClientResponse.class, e -> {
if (!e.successful()) {
return;
}
}).postEvent();
primary = new ServerView(user, this::sendChallenge, user, clientId);
new EventFlow().listen(this::handleReceivedChallenge)
.listen(this::handleMatchResponse);
WidgetContainer.getCurrentView().transitionNextCustom(primary, "disconnect", this::disconnect);
a.unsubscribe("connecting");
a.unsubscribe("startclient");
this.user = user;
new EventFlow().addPostEvent(new NetworkEvents.SendLogin(clientId, user)).postEvent();
startPopulateScheduler();
populateGameList();
primary.removeViewFromPreviousChain(loading);
}, false, "startclient")
.listen(
NetworkEvents.ConnectTry.class,
e -> {
if (clientId != e.clientId()) return;
Platform.runLater(
() -> {
try {
loading.setAmount(e.amount());
if (e.amount() >= loading.getMaxAmount()) {
loading.triggerFailure();
}
} catch (Exception ex) {
throw new RuntimeException(ex);
}
}
);
},
false, "connecting"
)
.postEvent();
a.listen(NetworkEvents.ChallengeResponse.class, this::handleReceivedChallenge, false, "challenge")
.listen(NetworkEvents.GameMatchResponse.class, this::handleMatchResponse, false, "match-response")
.listen(NetworkEvents.GameResultResponse.class, this::handleGameResult, false, "game-result")
.listen(NetworkEvents.GameMoveResponse.class, this::handleReceivedMove, false, "game-move")
.listen(NetworkEvents.YourTurnResponse.class, this::handleYourTurn, false, "your-turn")
.listen(NetworkEvents.ClosedConnection.class, this::closedConnection, false, "closed-connection")
.listen(NetworkEvents.TournamentResultResponse.class, this::handleTournamentResult, false, "tournament-result");
connectFlow = a;
}
private void sendChallenge(String opponent) {
if (!isPolling) return;
new SendChallengePopup(this, opponent, (playerInformation, gameType) -> {
var a = new SendChallengePopup(this, opponent, (playerInformation, gameType) -> {
new EventFlow().addPostEvent(new NetworkEvents.SendChallenge(clientId, opponent, gameType)).postEvent();
isSingleGame.set(true);
});
a.show(Pos.CENTER);
}
private void handleMatchResponse(NetworkEvents.GameMatchResponse response) {
if (!isPolling) return;
// TODO: Redo all of this mess
if (gameController != null) {
gameController.stop();
}
gameController = null;
// if (!isPolling) return;
String gameType = extractQuotedValue(response.gameType());
if (response.clientId() == clientId) {
isPolling = false;
onlinePlayers.clear();
@@ -116,42 +201,76 @@ public final class Server {
return;
}
final int myTurn = response.playerToMove().equalsIgnoreCase(response.opponent()) ? 1 : 0;
final String startingPlayer = response.playerToMove();
final int userStartingTurn = startingPlayer.equalsIgnoreCase(user) ? 0 : 1;
final int opponentStartingTurn = 1 - userStartingTurn;
final GameInformation information = new GameInformation(type);
//information.players[0] = playerInformation;
information.players[0].name = user;
information.players[0].isHuman = false;
information.players[0].computerDifficulty = 5;
information.players[0].computerThinkTime = 1;
information.players[1].name = response.opponent();
information.players[userStartingTurn].name = user;
information.players[opponentStartingTurn].name = response.opponent();
Runnable onGameOverRunnable = isSingleGame.get()? null: this::gameOver;
Player[] players = new Player[2];
players[userStartingTurn] = new ArtificialPlayer(new MCTSAI3(1000), user);
players[opponentStartingTurn] = new OnlinePlayer(response.opponent());
switch (type) {
case TICTACTOE ->
new TicTacToeGame(information, myTurn, this::forfeitGame, this::exitGame, this::sendMessage, onGameOverRunnable);
case REVERSI ->
new ReversiGame(information, myTurn, this::forfeitGame, this::exitGame, this::sendMessage, onGameOverRunnable);
case CONNECT4 ->
new Connect4Game(information, myTurn, this::forfeitGame, this::exitGame, this::sendMessage, onGameOverRunnable);
case TICTACTOE -> gameController = new TicTacToeBitController(players);
case REVERSI -> gameController = new ReversiBitController(players);
default -> new ErrorPopup("Unsupported game type.");
}
if (gameController != null) {
primary.reEnableButton(); // Re enable subscribe button
gameController.start();
isPolling = true; // Fixes server getting stuck
}
}
}
private void handleYourTurn(NetworkEvents.YourTurnResponse response) {
if (gameController == null) {
return;
}
gameController.onYourTurn(response);
}
private void handleGameResult(NetworkEvents.GameResultResponse response) {
if (gameController == null) {
return;
}
gameController.gameFinished(response);
}
private void handleTournamentResult(NetworkEvents.TournamentResultResponse response) {
IO.println(response.gameType());
IO.println(Arrays.toString(response.names()));
IO.println(Arrays.toString(response.scoreTypes()));
IO.println(Arrays.toString(response.scores().toArray()));
}
private void handleReceivedMove(NetworkEvents.GameMoveResponse response) {
if (gameController == null) {
return;
}
gameController.onMoveReceived(response);
}
private void handleReceivedChallenge(NetworkEvents.ChallengeResponse response) {
if (!isPolling) return;
String challengerName = extractQuotedValue(response.challengerName());
String gameType = extractQuotedValue(response.gameType());
final String finalGameType = gameType;
new ChallengePopup(challengerName, gameType, (playerInformation) -> {
final int challengeId = Integer.parseInt(response.challengeId().replaceAll("\\D", ""));
var a = new ChallengePopup(challengerName, gameType, (playerInformation) -> {
final long challengeId = Long.parseLong(response.challengeId().replaceAll("\\D", ""));
new EventFlow().addPostEvent(new NetworkEvents.SendAcceptChallenge(clientId, challengeId)).postEvent();
isSingleGame.set(true);
});
a.show(Pos.CENTER);
}
private void sendMessage(String message) {
@@ -162,7 +281,27 @@ public final class Server {
new EventFlow().addPostEvent(new NetworkEvents.CloseClient(clientId)).postEvent();
isPolling = false;
stopScheduler();
primary.transitionPrevious();
connectFlow.unsubscribeAll();
if (nettyGatewayServer != null) {
nettyGatewayServer.stop();
}
WidgetContainer.getCurrentView().transitionPrevious();
}
private void closedConnection(NetworkEvents.ClosedConnection e) {
new EventFlow().addPostEvent(new NetworkEvents.CloseClient(clientId)).postEvent();
isPolling = false;
stopScheduler();
connectFlow.unsubscribeAll();
if (nettyGatewayServer != null) {
nettyGatewayServer.stop();
}
WidgetContainer.getCurrentView().transitionPrevious();
WidgetContainer.add(Pos.CENTER, new ErrorPopup("Server closed connection."));
}
private void forfeitGame() {
@@ -200,7 +339,7 @@ public final class Server {
} else {
stopScheduler();
}
}, 0, 5, TimeUnit.SECONDS);
}, 0, 1, TimeUnit.SECONDS);
}
private void stopScheduler() {
@@ -211,7 +350,10 @@ public final class Server {
private void gamesListFromServerHandler(NetworkEvents.GamelistResponse event) {
gameList.clear();
gameList.addAll(List.of(event.gamelist()));
var gl = new java.util.ArrayList<>(List.of(event.gamelist()));
gl.sort(String::compareTo);
gameList.addAll(gl);
primary.updateGameList(gl);
}
public void populateGameList() {

View File

@@ -0,0 +1,245 @@
package org.toop.app.canvas;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.input.MouseButton;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.util.Duration;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.view.GUIEvents;
import java.util.function.Consumer;
public abstract class BitGameCanvas implements GameCanvas {
protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width &&
y >= this.y && y <= this.y + height;
}
}
protected final Canvas canvas;
protected final GraphicsContext graphics;
protected final Color color;
protected final Color backgroundColor;
protected final int width;
protected final int height;
protected final int rowSize;
protected final int columnSize;
protected final int gapSize;
protected final boolean edges;
protected final Cell[] cells;
private Consumer<Long> onCellCLicked;
public void setOnCellClicked(Consumer<Long> onClick) {
this.onCellCLicked = onClick;
}
protected BitGameCanvas(Color color, Color backgroundColor, int width, int height, int rowSize, int columnSize, int gapSize, boolean edges) {
canvas = new Canvas(width, height);
graphics = canvas.getGraphicsContext2D();
this.onCellCLicked = (c) -> new EventFlow().addPostEvent(GUIEvents.PlayerAttemptedMove.class, c).postEvent();
this.color = color;
this.backgroundColor = backgroundColor;
this.width = width;
this.height = height;
this.rowSize = rowSize;
this.columnSize = columnSize;
this.gapSize = gapSize;
this.edges = edges;
cells = new Cell[rowSize * columnSize];
final float cellWidth = ((float) width - gapSize * rowSize - gapSize) / rowSize;
final float cellHeight = ((float) height - gapSize * columnSize - gapSize) / columnSize;
for (int y = 0; y < columnSize; y++) {
final float startY = y * cellHeight + y * gapSize + gapSize;
for (int x = 0; x < rowSize; x++) {
final float startX = x * cellWidth + x * gapSize + gapSize;
cells[x + y * rowSize] = new Cell(startX, startY, cellWidth, cellHeight);
}
}
canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) {
return;
}
final int column = (int) ((event.getX() / this.width) * rowSize);
final int row = (int) ((event.getY() / this.height) * columnSize);
final Cell cell = cells[column + row * rowSize];
if (cell.isInside(event.getX(), event.getY())) {
event.consume();
this.onCellCLicked.accept(1L << (column + row * rowSize));
}
});
render();
}
public void loopOverBoard(long bb, Consumer<Integer> onCell){
while (bb != 0) {
int idx = Long.numberOfTrailingZeros(bb); // index of least-significant 1-bit
onCell.accept(idx);
bb &= bb - 1; // clear LSB 1-bit
}
}
private void render() {
graphics.setFill(backgroundColor);
graphics.fillRect(0, 0, width, height);
graphics.setFill(color);
for (int x = 0; x < rowSize - 1; x++) {
final float start = cells[x].x + cells[x].width;
graphics.fillRect(start, gapSize, gapSize, height - gapSize * 2);
}
for (int y = 0; y < columnSize - 1; y++) {
final float start = cells[y * rowSize].y + cells[y * rowSize].height;
graphics.fillRect(gapSize, start, width - gapSize * 2, gapSize);
}
if (edges) {
graphics.fillRect(0, 0, width, gapSize);
graphics.fillRect(0, 0, gapSize, height);
graphics.fillRect(width - gapSize, 0, gapSize, height);
graphics.fillRect(0, height - gapSize, width, gapSize);
}
}
public void fill(Color color, int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.setFill(color);
graphics.fillRect(x, y, width, height);
}
public void clear(int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.clearRect(x, y, width, height);
graphics.setFill(backgroundColor);
graphics.fillRect(x, y, width, height);
}
public void clearAll() {
for (int i = 0; i < cells.length; i++) {
clear(i);
}
}
public void drawPlayerMove(int player, int move) {
final float x = cells[move].x() + gapSize;
final float y = cells[move].y() + gapSize;
final float width = cells[move].width() - gapSize * 2;
final float height = cells[move].height() - gapSize * 2;
graphics.setFill(color);
graphics.setFont(Font.font("Arial", 40)); // TODO different font and size
graphics.fillText(String.valueOf(player), x + width, y + height);
}
public void drawDot(Color color, int cell) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.setFill(color);
graphics.fillOval(x, y, width, height);
}
public void drawInnerDot(Color color, int cell, boolean slightlyBigger) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
float multiplier = slightlyBigger?1.4f:1.5f;
final float width = (cells[cell].width() - gapSize * 2)/multiplier;
final float height = (cells[cell].height() - gapSize * 2)/multiplier;
float offset = slightlyBigger?5f:4f;
graphics.setFill(color);
graphics.fillOval(x + width/offset, y + height/offset, width, height);
}
private void drawDotScaled(Color color, int cell, double scale) {
final float cx = cells[cell].x() + gapSize;
final float cy = cells[cell].y() + gapSize;
final float fullWidth = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
final float scaledWidth = (float)(fullWidth * scale);
final float offsetX = (fullWidth - scaledWidth) / 2;
graphics.setFill(color);
graphics.fillOval(cx + offsetX, cy, scaledWidth, height);
}
public Timeline flipDot(Color fromColor, Color toColor, int cell) {
final int steps = 60;
final long duration = 250;
final double interval = duration / (double) steps;
final Timeline timeline = new Timeline();
for (int i = 0; i <= steps; i++) {
final double t = i / (double) steps;
final KeyFrame keyFrame = new KeyFrame(Duration.millis(i * interval),
_ -> {
clear(cell);
final double scale = t <= 0.5 ? 1 - 2 * t : 2 * t - 1;
final Color currentColor = t < 0.5 ? fromColor : toColor;
drawDotScaled(currentColor, cell, scale);
}
);
timeline.getKeyFrames().add(keyFrame);
}
return timeline;
}
public Canvas getCanvas() {
return canvas;
}
}

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@@ -1,11 +0,0 @@
package org.toop.app.canvas;
import javafx.scene.paint.Color;
import java.util.function.Consumer;
public class Connect4Canvas extends GameCanvas {
public Connect4Canvas(Color color, int width, int height, Consumer<Integer> onCellClicked) {
super(color, Color.TRANSPARENT, width, height, 7, 6, 10, true, onCellClicked,null);
}
}

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package org.toop.app.canvas;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public interface DrawPlayerHover {
void drawPlayerHover(int player, int move, TurnBasedGame game);
}

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package org.toop.app.canvas;
public interface DrawPlayerMove {
void drawPlayerMove(int player, int move);
}

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@@ -1,215 +1,9 @@
package org.toop.app.canvas;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.input.MouseButton;
import javafx.scene.paint.Color;
import javafx.util.Duration;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
public abstract class GameCanvas {
protected record Cell(float x, float y, float width, float height) {
public boolean isInside(double x, double y) {
return x >= this.x && x <= this.x + width &&
y >= this.y && y <= this.y + height;
}
}
protected final Canvas canvas;
protected final GraphicsContext graphics;
protected final Color color;
protected final Color backgroundColor;
protected final int width;
protected final int height;
protected final int rowSize;
protected final int columnSize;
protected final int gapSize;
protected final boolean edges;
protected final Cell[] cells;
protected GameCanvas(Color color, Color backgroundColor, int width, int height, int rowSize, int columnSize, int gapSize, boolean edges, Consumer<Integer> onCellClicked, Consumer<Integer> newCellEntered) {
canvas = new Canvas(width, height);
graphics = canvas.getGraphicsContext2D();
this.color = color;
this.backgroundColor = backgroundColor;
this.width = width;
this.height = height;
this.rowSize = rowSize;
this.columnSize = columnSize;
this.gapSize = gapSize;
this.edges = edges;
cells = new Cell[rowSize * columnSize];
final float cellWidth = ((float) width - gapSize * rowSize - gapSize) / rowSize;
final float cellHeight = ((float) height - gapSize * columnSize - gapSize) / columnSize;
for (int y = 0; y < columnSize; y++) {
final float startY = y * cellHeight + y * gapSize + gapSize;
for (int x = 0; x < rowSize; x++) {
final float startX = x * cellWidth + x * gapSize + gapSize;
cells[x + y * rowSize] = new Cell(startX, startY, cellWidth, cellHeight);
}
}
canvas.setOnMouseClicked(event -> {
if (event.getButton() != MouseButton.PRIMARY) {
return;
}
final int column = (int) ((event.getX() / this.width) * rowSize);
final int row = (int) ((event.getY() / this.height) * columnSize);
final Cell cell = cells[column + row * rowSize];
if (cell.isInside(event.getX(), event.getY())) {
event.consume();
onCellClicked.accept(column + row * rowSize);
}
});
render();
}
private void render() {
graphics.setFill(backgroundColor);
graphics.fillRect(0, 0, width, height);
graphics.setFill(color);
for (int x = 0; x < rowSize - 1; x++) {
final float start = cells[x].x + cells[x].width;
graphics.fillRect(start, gapSize, gapSize, height - gapSize * 2);
}
for (int y = 0; y < columnSize - 1; y++) {
final float start = cells[y * rowSize].y + cells[y * rowSize].height;
graphics.fillRect(gapSize, start, width - gapSize * 2, gapSize);
}
if (edges) {
graphics.fillRect(0, 0, width, gapSize);
graphics.fillRect(0, 0, gapSize, height);
graphics.fillRect(width - gapSize, 0, gapSize, height);
graphics.fillRect(0, height - gapSize, width, gapSize);
}
}
public void fill(Color color, int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.setFill(color);
graphics.fillRect(x, y, width, height);
}
public void clear(int cell) {
final float x = cells[cell].x();
final float y = cells[cell].y();
final float width = cells[cell].width();
final float height = cells[cell].height();
graphics.clearRect(x, y, width, height);
graphics.setFill(backgroundColor);
graphics.fillRect(x, y, width, height);
}
public void clearAll() {
for (int i = 0; i < cells.length; i++) {
clear(i);
}
}
public void drawDot(Color color, int cell) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.setFill(color);
graphics.fillOval(x, y, width, height);
}
public void drawInnerDot(Color color, int cell, boolean slightlyBigger) {
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
float multiplier = slightlyBigger?1.4f:1.5f;
final float width = (cells[cell].width() - gapSize * 2)/multiplier;
final float height = (cells[cell].height() - gapSize * 2)/multiplier;
float offset = slightlyBigger?5f:4f;
graphics.setFill(color);
graphics.fillOval(x + width/offset, y + height/offset, width, height);
}
private void drawDotScaled(Color color, int cell, double scale) {
final float cx = cells[cell].x() + gapSize;
final float cy = cells[cell].y() + gapSize;
final float fullWidth = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
final float scaledWidth = (float)(fullWidth * scale);
final float offsetX = (fullWidth - scaledWidth) / 2;
graphics.setFill(color);
graphics.fillOval(cx + offsetX, cy, scaledWidth, height);
}
public Timeline flipDot(Color fromColor, Color toColor, int cell) {
final int steps = 60;
final long duration = 250;
final double interval = duration / (double) steps;
final Timeline timeline = new Timeline();
for (int i = 0; i <= steps; i++) {
final double t = i / (double) steps;
final KeyFrame keyFrame = new KeyFrame(Duration.millis(i * interval),
_ -> {
clear(cell);
final double scale = t <= 0.5 ? 1 - 2 * t : 2 * t - 1;
final Color currentColor = t < 0.5 ? fromColor : toColor;
drawDotScaled(currentColor, cell, scale);
}
);
timeline.getKeyFrames().add(keyFrame);
}
return timeline;
}
public Canvas getCanvas() {
return canvas;
}
}
public interface GameCanvas {
Canvas getCanvas();
void redraw(TurnBasedGame gameCopy);
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public class ReversiBitCanvas extends BitGameCanvas {
private TurnBasedGame gameCopy;
private int previousCell;
public ReversiBitCanvas() {
super(Color.GRAY, new Color(0f, 0.4f, 0.2f, 1f), (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, 8, 8, 5, true);
canvas.setOnMouseMoved(event -> {
double mouseX = event.getX();
double mouseY = event.getY();
int cellId = -1;
BitGameCanvas.Cell hovered = null;
for (BitGameCanvas.Cell cell : cells) {
if (cell.isInside(mouseX, mouseY)) {
hovered = cell;
cellId = turnCoordsIntoCellId(mouseX, mouseY);
break;
}
}
if (hovered != null) {
checkHoverDots(hovered, cellId);
}
});
}
private int turnCoordsIntoCellId(double x, double y) {
final int column = (int) ((x / this.width) * rowSize);
final int row = (int) ((y / this.height) * columnSize);
return column + row * rowSize;
}
@Override
public void redraw(TurnBasedGame gameCopy) {
this.gameCopy = gameCopy;
clearAll();
long[] board = gameCopy.getBoard();
loopOverBoard(board[0], (i) -> drawDot(Color.WHITE, i));
loopOverBoard(board[1], (i) -> drawDot(Color.BLACK, i));
}
public void drawLegalDots(TurnBasedGame gameCopy){
long legal = gameCopy.getLegalMoves();
loopOverBoard(legal, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==0?new Color(1f,1f,1f,0.65f) :new Color(0f,0f,0f,0.65f), i,false));
}
private void checkHoverDots(BitGameCanvas.Cell hovered, int cellId){
if (previousCell == cellId){
return;
}
long backflips = ((BitboardReversi)gameCopy).getFlips(1L << previousCell);
loopOverBoard(backflips, (i) -> drawInnerDot(gameCopy.getCurrentTurn()==1?Color.WHITE:Color.BLACK, i,true));
previousCell = cellId;
if (gameCopy.getPlayer(gameCopy.getCurrentTurn()) instanceof LocalPlayer) {
long legal = gameCopy.getLegalMoves();
if ((legal & (1L << cellId)) != 0) {
long flips = ((BitboardReversi) gameCopy).getFlips(1L << cellId);
loopOverBoard(flips, (i) -> drawInnerDot(gameCopy.getCurrentTurn() == 0 ? Color.WHITE : Color.BLACK, i, false));
}
}
}
}

View File

@@ -1,84 +0,0 @@
package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.game.records.Move;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
public final class ReversiCanvas extends GameCanvas {
private Move[] currentlyHighlightedMoves = null;
public ReversiCanvas(Color color, int width, int height, Consumer<Integer> onCellClicked, Consumer<Integer> newCellEntered) {
super(color, new Color(0f,0.4f,0.2f,1f), width, height, 8, 8, 5, true, onCellClicked, newCellEntered);
drawStartingDots();
final AtomicReference<Cell> lastHoveredCell = new AtomicReference<>(null);
canvas.setOnMouseMoved(event -> {
double mouseX = event.getX();
double mouseY = event.getY();
int cellId = -1;
Cell hovered = null;
for (Cell cell : cells) {
if (cell.isInside(mouseX, mouseY)) {
hovered = cell;
cellId = turnCoordsIntoCellId(mouseX, mouseY);
break;
}
}
Cell previous = lastHoveredCell.get();
if (hovered != previous) {
lastHoveredCell.set(hovered);
newCellEntered.accept(cellId);
}
});
}
public void setCurrentlyHighlightedMovesNull() {
currentlyHighlightedMoves = null;
}
public void drawHighlightDots(Move[] moves){
if (currentlyHighlightedMoves != null){
for (final Move move : currentlyHighlightedMoves){
Color color = move.value() == 'W'? Color.BLACK: Color.WHITE;
drawInnerDot(color, move.position(), true);
}
}
currentlyHighlightedMoves = moves;
if (moves != null) {
for (Move move : moves) {
Color color = move.value() == 'B' ? Color.BLACK : Color.WHITE;
drawInnerDot(color, move.position(), false);
}
}
}
private int turnCoordsIntoCellId(double x, double y) {
final int column = (int) ((x / this.width) * rowSize);
final int row = (int) ((y / this.height) * columnSize);
return column + row * rowSize;
}
public void drawStartingDots() {
drawDot(Color.BLACK, 28);
drawDot(Color.WHITE, 36);
drawDot(Color.BLACK, 35);
drawDot(Color.WHITE, 27);
}
public void drawLegalPosition(int cell, char player) {
Color innerColor;
if (player == 'B') {
innerColor = new Color(0.0f, 0.0f, 0.0f, 0.6f);
}
else {
innerColor = new Color(1.0f, 1.0f, 1.0f, 0.75f);
}
drawInnerDot(innerColor, cell,false);
}
}

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package org.toop.app.canvas;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
public class TicTacToeBitCanvas extends BitGameCanvas{
public TicTacToeBitCanvas() {
super(
Color.GRAY,
Color.TRANSPARENT,
(App.getHeight() / 4) * 3,
(App.getHeight() / 4) * 3,
3,
3,
30,
false
);
}
@Override
public void redraw(TurnBasedGame gameCopy) {
clearAll();
drawMoves(gameCopy.getBoard());
}
private void drawMoves(long[] gameBoard){
loopOverBoard(gameBoard[0], (i) -> drawX(Color.RED, i));
loopOverBoard(gameBoard[1], (i) -> drawO(Color.BLUE, i));
}
public void drawX(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeLine(x, y, x + width, y + height);
graphics.strokeLine(x + width, y, x, y + height);
}
public void drawO(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeOval(x, y, width, height);
}
}

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@@ -1,38 +0,0 @@
package org.toop.app.canvas;
import javafx.scene.paint.Color;
import java.util.function.Consumer;
public final class TicTacToeCanvas extends GameCanvas {
public TicTacToeCanvas(Color color, int width, int height, Consumer<Integer> onCellClicked) {
super(color, Color.TRANSPARENT, width, height, 3, 3, 30, false, onCellClicked,null);
}
public void drawX(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeLine(x, y, x + width, y + height);
graphics.strokeLine(x + width, y, x, y + height);
}
public void drawO(Color color, int cell) {
graphics.setStroke(color);
graphics.setLineWidth(gapSize);
final float x = cells[cell].x() + gapSize;
final float y = cells[cell].y() + gapSize;
final float width = cells[cell].width() - gapSize * 2;
final float height = cells[cell].height() - gapSize * 2;
graphics.strokeOval(x, y, width, height);
}
}

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@@ -1,122 +0,0 @@
package org.toop.app.game;
import org.toop.app.GameInformation;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.Game;
import org.toop.game.records.Move;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.Supplier;
public abstract class BaseGameThread<TGame extends Game, TAI, TCanvas> {
protected final GameInformation information;
protected final int myTurn;
protected final Runnable onGameOver;
protected final BlockingQueue<Move> moveQueue;
protected final TGame game;
protected final TAI ai;
protected final GameView primary;
protected final TCanvas canvas;
protected final AtomicBoolean isRunning = new AtomicBoolean(true);
protected BaseGameThread(
GameInformation information,
int myTurn,
Runnable onForfeit,
Runnable onExit,
Consumer<String> onMessage,
Runnable onGameOver,
Supplier<TGame> gameSupplier,
Supplier<TAI> aiSupplier,
Function<Consumer<Integer>, TCanvas> canvasFactory) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
this.moveQueue = new LinkedBlockingQueue<>();
this.game = gameSupplier.get();
this.ai = aiSupplier.get();
String type = information.type.getTypeToString();
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, type);
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, type);
}
this.canvas = canvasFactory.apply(this::onCellClicked);
addCanvasToPrimary();
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null)
new Thread(this::localGameThread).start();
else
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
private void onCellClicked(int cell) {
if (!isRunning.get()) return;
final int currentTurn = getCurrentTurn();
if (!information.players[currentTurn].isHuman) return;
final char value = getSymbolForTurn(currentTurn);
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
protected void gameOver() {
if (onGameOver != null) {
isRunning.set(false);
onGameOver.run();
}
}
protected void setGameLabels(boolean isMe) {
final int currentTurn = getCurrentTurn();
final String turnName = getNameForTurn(currentTurn);
primary.nextPlayer(
isMe,
information.players[isMe ? 0 : 1].name,
turnName,
information.players[isMe ? 1 : 0].name
);
}
protected abstract void addCanvasToPrimary();
protected abstract int getCurrentTurn();
protected abstract char getSymbolForTurn(int turn);
protected abstract String getNameForTurn(int turn);
protected abstract void onMoveResponse(NetworkEvents.GameMoveResponse response);
protected abstract void onYourTurnResponse(NetworkEvents.YourTurnResponse response);
protected abstract void localGameThread();
}

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@@ -1,265 +0,0 @@
package org.toop.app.game;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.Connect4Canvas;
import org.toop.app.widget.view.GameView;
import org.toop.app.widget.WidgetContainer;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.Connect4.Connect4;
import org.toop.game.Connect4.Connect4AI;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
public class Connect4Game {
private final GameInformation information;
private final int myTurn;
private Runnable onGameOver;
private final BlockingQueue<Move> moveQueue;
private final Connect4 game;
private final Connect4AI ai;
private final int columnSize = 7;
private final int rowSize = 6;
private final GameView primary;
private final Connect4Canvas canvas;
private final AtomicBoolean isRunning;
public Connect4Game(GameInformation information, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
moveQueue = new LinkedBlockingQueue<Move>();
game = new Connect4();
ai = new Connect4AI();
isRunning = new AtomicBoolean(true);
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, "Connect4");
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, "Connect4");
}
canvas = new Connect4Canvas(Color.GRAY,
(App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,
(cell) -> {
if (onForfeit == null || onExit == null) {
if (information.players[game.getCurrentTurn()].isHuman) {
final char value = game.getCurrentTurn() == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell%columnSize, value));
} catch (InterruptedException _) {}
}
} else {
if (information.players[0].isHuman) {
final char value = myTurn == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell%columnSize, value));
} catch (InterruptedException _) {}
}
}
});
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null) {
new Thread(this::localGameThread).start();
setGameLabels(information.players[0].isHuman);
} else {
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
updateCanvas();
}
public Connect4Game(GameInformation information) {
this(information, 0, null, null, null, null);
}
private void localGameThread() {
while (isRunning.get()) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "RED" : "BLUE";
final int nextTurn = (currentTurn + 1) % information.type.getPlayerCount();
primary.nextPlayer(information.players[currentTurn].isHuman,
information.players[currentTurn].name,
currentValue,
information.players[nextTurn].name);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = Math.abs(information.players[currentTurn].computerThinkTime * 1000L - elapsedTime);
try {
Thread.sleep((long)(sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
final GameState state = game.play(move);
updateCanvas();
/*
if (move.value() == 'X') {
canvas.drawX(Color.INDIANRED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.ROYALBLUE, move.position());
}
*/
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
primary.gameOver(true, information.players[currentTurn].name);
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
private void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'X' : 'O';
} else {
playerChar = myTurn == 0? 'O' : 'X';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
gameOver();
}
}
if (move.value() == 'X') {
canvas.drawDot(Color.INDIANRED, move.position());
} else if (move.value() == 'O') {
canvas.drawDot(Color.ROYALBLUE, move.position());
}
updateCanvas();
setGameLabels(game.getCurrentTurn() == myTurn);
}
private void gameOver() {
if (onGameOver == null){
return;
}
isRunning.set(false);
onGameOver.run();
}
private void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move = ai.findBestMove(game, information.players[0].computerDifficulty);
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short)position))
.postEvent();
}
private void updateCanvas() {
canvas.clearAll();
for (int i = 0; i < game.getBoard().length; i++) {
if (game.getBoard()[i] == 'X') {
canvas.drawDot(Color.RED, i);
} else if (game.getBoard()[i] == 'O') {
canvas.drawDot(Color.BLUE, i);
}
}
}
private void setGameLabels(boolean isMe) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "RED" : "BLUE";
primary.nextPlayer(isMe,
information.players[isMe? 0 : 1].name,
currentValue,
information.players[isMe? 1 : 0].name);
}
}

View File

@@ -1,333 +0,0 @@
package org.toop.app.game;
import javafx.animation.SequentialTransition;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.ReversiCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import org.toop.game.reversi.Reversi;
import org.toop.game.reversi.ReversiAI;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import java.awt.*;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
public final class ReversiGame {
private final GameInformation information;
private final int myTurn;
private final Runnable onGameOver;
private final BlockingQueue<Move> moveQueue;
private final Reversi game;
private final ReversiAI ai;
private final GameView primary;
private final ReversiCanvas canvas;
private final AtomicBoolean isRunning;
private final AtomicBoolean isPaused;
public ReversiGame(GameInformation information, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
moveQueue = new LinkedBlockingQueue<>();
game = new Reversi();
ai = new ReversiAI();
isRunning = new AtomicBoolean(true);
isPaused = new AtomicBoolean(false);
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, "Reversi");
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, "Reversi");
}
canvas = new ReversiCanvas(Color.BLACK,
(App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,
(cell) -> {
if (onForfeit == null || onExit == null) {
if (information.players[game.getCurrentTurn()].isHuman) {
final char value = game.getCurrentTurn() == 0? 'B' : 'W';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
} else {
if (information.players[0].isHuman) {
final char value = myTurn == 0? 'B' : 'W';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
}
},this::highlightCells);
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null) {
new Thread(this::localGameThread).start();
setGameLabels(information.players[0].isHuman);
} else {
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
updateCanvas(false);
}
public ReversiGame(GameInformation information) {
this(information, 0, null, null, null,null);
}
private void localGameThread() {
while (isRunning.get()) {
if (isPaused.get()) {
try {
Thread.sleep(200);
} catch (InterruptedException _) {}
continue;
}
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "BLACK" : "WHITE";
final int nextTurn = (currentTurn + 1) % information.type.getPlayerCount();
primary.nextPlayer(information.players[currentTurn].isHuman,
information.players[currentTurn].name,
currentValue,
information.players[nextTurn].name);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = information.players[currentTurn].computerThinkTime * 1000L - elapsedTime;
try {
Thread.sleep((long) (sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
canvas.setCurrentlyHighlightedMovesNull();
final GameState state = game.play(move);
updateCanvas(true);
if (state != GameState.NORMAL) {
if (state == GameState.TURN_SKIPPED){
continue;
}
int winningPLayerNumber = getPlayerNumberWithHighestScore();
if (state == GameState.WIN && winningPLayerNumber > -1) {
primary.gameOver(true, information.players[winningPLayerNumber].name);
} else if (state == GameState.DRAW || winningPLayerNumber == -1) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
private int getPlayerNumberWithHighestScore(){
Reversi.Score score = game.getScore();
if (score.player1Score() > score.player2Score()) return 0;
if (score.player1Score() < score.player2Score()) return 1;
return -1;
}
private void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'B' : 'W';
} else {
playerChar = myTurn == 0? 'W' : 'B';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
game.play(move);
}
}
updateCanvas(false);
setGameLabels(game.getCurrentTurn() == myTurn);
}
private void gameOver() {
if (onGameOver == null){
return;
}
isRunning.set(false);
onGameOver.run();
}
private void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move = ai.findBestMove(game, information.players[0].computerDifficulty);
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short) position))
.postEvent();
}
private void updateCanvas(boolean animate) {
// Todo: this is very inefficient. still very fast but if the grid is bigger it might cause issues. improve.
canvas.clearAll();
for (int i = 0; i < game.getBoard().length; i++) {
if (game.getBoard()[i] == 'B') {
canvas.drawDot(Color.BLACK, i);
} else if (game.getBoard()[i] == 'W') {
canvas.drawDot(Color.WHITE, i);
}
}
final Move[] flipped = game.getMostRecentlyFlippedPieces();
final SequentialTransition animation = new SequentialTransition();
isPaused.set(true);
final Color fromColor = game.getCurrentPlayer() == 'W'? Color.WHITE : Color.BLACK;
final Color toColor = game.getCurrentPlayer() == 'W'? Color.BLACK : Color.WHITE;
if (animate && flipped != null) {
for (final Move flip : flipped) {
canvas.clear(flip.position());
canvas.drawDot(fromColor, flip.position());
animation.getChildren().addFirst(canvas.flipDot(fromColor, toColor, flip.position()));
}
}
animation.setOnFinished(_ -> {
isPaused.set(false);
if (information.players[game.getCurrentTurn()].isHuman) {
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
canvas.drawLegalPosition(legalMove.position(), game.getCurrentPlayer());
}
}
});
animation.play();
}
private void setGameLabels(boolean isMe) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "BLACK" : "WHITE";
primary.nextPlayer(isMe,
information.players[isMe? 0 : 1].name,
currentValue,
information.players[isMe? 1 : 0].name);
}
private void highlightCells(int cellEntered) {
if (information.players[game.getCurrentTurn()].isHuman) {
Move[] legalMoves = game.getLegalMoves();
boolean isLegalMove = false;
for (Move move : legalMoves) {
if (move.position() == cellEntered){
isLegalMove = true;
break;
}
}
if (cellEntered >= 0){
Move[] moves = null;
if (isLegalMove) {
moves = game.getFlipsForPotentialMove(
new Point(cellEntered%game.getColumnSize(),cellEntered/game.getRowSize()),
game.getCurrentPlayer());
}
canvas.drawHighlightDots(moves);
}
}
}
}

View File

@@ -1,250 +0,0 @@
package org.toop.app.game;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.TicTacToeCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import org.toop.game.tictactoe.TicTacToe;
import org.toop.game.tictactoe.TicTacToeAI;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
public final class TicTacToeGame {
private final GameInformation information;
private final int myTurn;
private final Runnable onGameOver;
private final BlockingQueue<Move> moveQueue;
private final TicTacToe game;
private final TicTacToeAI ai;
private final GameView primary;
private final TicTacToeCanvas canvas;
private final AtomicBoolean isRunning;
public TicTacToeGame(GameInformation information, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
this.information = information;
this.myTurn = myTurn;
this.onGameOver = onGameOver;
moveQueue = new LinkedBlockingQueue<Move>();
game = new TicTacToe();
ai = new TicTacToeAI();
isRunning = new AtomicBoolean(true);
if (onForfeit == null || onExit == null) {
primary = new GameView(null, () -> {
isRunning.set(false);
WidgetContainer.getCurrentView().transitionPrevious();
}, null, "TicTacToe");
} else {
primary = new GameView(onForfeit, () -> {
isRunning.set(false);
onExit.run();
}, onMessage, "TicTacToe");
}
canvas = new TicTacToeCanvas(Color.GRAY,
(App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3,
(cell) -> {
if (onForfeit == null || onExit == null) {
if (information.players[game.getCurrentTurn()].isHuman) {
final char value = game.getCurrentTurn() == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
} else {
if (information.players[0].isHuman) {
final char value = myTurn == 0? 'X' : 'O';
try {
moveQueue.put(new Move(cell, value));
} catch (InterruptedException _) {}
}
}
});
primary.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(primary);
if (onForfeit == null || onExit == null) {
new Thread(this::localGameThread).start();
} else {
new EventFlow()
.listen(NetworkEvents.GameMoveResponse.class, this::onMoveResponse)
.listen(NetworkEvents.YourTurnResponse.class, this::onYourTurnResponse);
setGameLabels(myTurn == 0);
}
}
public TicTacToeGame(GameInformation information) {
this(information, 0, null, null, null, null);
}
private void localGameThread() {
while (isRunning.get()) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "X" : "O";
final int nextTurn = (currentTurn + 1) % information.type.getPlayerCount();
primary.nextPlayer(information.players[currentTurn].isHuman,
information.players[currentTurn].name,
currentValue,
information.players[nextTurn].name);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = information.players[currentTurn].computerThinkTime * 1000L - elapsedTime;
try {
Thread.sleep((long)(sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
final GameState state = game.play(move);
if (move.value() == 'X') {
canvas.drawX(Color.INDIANRED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.ROYALBLUE, move.position());
}
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
primary.gameOver(true, information.players[currentTurn].name);
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
private void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'X' : 'O';
} else {
playerChar = myTurn == 0? 'O' : 'X';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
if(game.getLegalMoves().length == 0) { //only return draw in online multiplayer if the game is actually over.
primary.gameOver(false, "");
gameOver();
}
}
}
if (move.value() == 'X') {
canvas.drawX(Color.RED, move.position());
} else if (move.value() == 'O') {
canvas.drawO(Color.BLUE, move.position());
}
setGameLabels(game.getCurrentTurn() == myTurn);
}
private void gameOver() {
if (onGameOver == null){
return;
}
isRunning.set(false);
onGameOver.run();
}
private void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move;
move = ai.findBestMove(game, information.players[0].computerDifficulty);
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short)position))
.postEvent();
}
private void setGameLabels(boolean isMe) {
final int currentTurn = game.getCurrentTurn();
final String currentValue = currentTurn == 0? "X" : "O";
primary.nextPlayer(isMe,
information.players[isMe? 0 : 1].name,
currentValue,
information.players[isMe? 1 : 0].name);
}
}

View File

@@ -1,176 +0,0 @@
package org.toop.app.game;
import org.toop.app.App;
import org.toop.app.GameInformation;
import org.toop.app.canvas.TicTacToeCanvas;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.networking.events.NetworkEvents;
import org.toop.game.enumerators.GameState;
import org.toop.game.records.Move;
import org.toop.game.tictactoe.TicTacToe;
import org.toop.game.tictactoe.TicTacToeAI;
import java.util.function.Consumer;
import javafx.geometry.Pos;
import javafx.scene.paint.Color;
public final class TicTacToeGameThread extends BaseGameThread<TicTacToe, TicTacToeAI, TicTacToeCanvas> {
public TicTacToeGameThread(GameInformation info, int myTurn, Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, Runnable onGameOver) {
super(info, myTurn, onForfeit, onExit, onMessage, onGameOver,
TicTacToe::new,
TicTacToeAI::new,
clickHandler -> new TicTacToeCanvas(Color.GRAY, (App.getHeight() / 4) * 3, (App.getHeight() / 4) * 3, clickHandler)
);
}
public TicTacToeGameThread(GameInformation info) {
this(info, 0, null, null, null, null);
}
@Override
protected void addCanvasToPrimary() {
primary.add(Pos.CENTER, canvas.getCanvas());
}
@Override
protected int getCurrentTurn() {
return game.getCurrentTurn();
}
@Override
protected char getSymbolForTurn(int turn) {
return turn == 0 ? 'X' : 'O';
}
@Override
protected String getNameForTurn(int turn) {
return turn == 0 ? "X" : "O";
}
private void drawMove(Move move) {
if (move.value() == 'X') canvas.drawX(Color.RED, move.position());
else canvas.drawO(Color.BLUE, move.position());
}
@Override
protected void onMoveResponse(NetworkEvents.GameMoveResponse response) {
if (!isRunning.get()) {
return;
}
char playerChar;
if (response.player().equalsIgnoreCase(information.players[0].name)) {
playerChar = myTurn == 0? 'X' : 'O';
} else {
playerChar = myTurn == 0? 'O' : 'X';
}
final Move move = new Move(Integer.parseInt(response.move()), playerChar);
final GameState state = game.play(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
if (response.player().equalsIgnoreCase(information.players[0].name)) {
primary.gameOver(true, information.players[0].name);
gameOver();
} else {
primary.gameOver(false, information.players[1].name);
gameOver();
}
} else if (state == GameState.DRAW) {
if (game.getLegalMoves().length == 0) {
primary.gameOver(false, "");
gameOver();
}
}
}
drawMove(move);
setGameLabels(game.getCurrentTurn() == myTurn);
}
@Override
protected void onYourTurnResponse(NetworkEvents.YourTurnResponse response) {
if (!isRunning.get()) {
return;
}
moveQueue.clear();
int position = -1;
if (information.players[0].isHuman) {
try {
position = moveQueue.take().position();
} catch (InterruptedException _) {}
} else {
final Move move;
if (information.players[1].name.equalsIgnoreCase("pism")) {
move = ai.findWorstMove(game,9);
}else{
move = ai.findBestMove(game, information.players[0].computerDifficulty);
}
assert move != null;
position = move.position();
}
new EventFlow().addPostEvent(new NetworkEvents.SendMove(response.clientId(), (short)position))
.postEvent();
}
@Override
protected void localGameThread() {
while (isRunning.get()) {
final int currentTurn = game.getCurrentTurn();
setGameLabels(currentTurn == myTurn);
Move move = null;
if (information.players[currentTurn].isHuman) {
try {
final Move wants = moveQueue.take();
final Move[] legalMoves = game.getLegalMoves();
for (final Move legalMove : legalMoves) {
if (legalMove.position() == wants.position() &&
legalMove.value() == wants.value()) {
move = wants;
break;
}
}
} catch (InterruptedException _) {}
} else {
final long start = System.currentTimeMillis();
move = ai.findBestMove(game, information.players[currentTurn].computerDifficulty);
if (information.players[currentTurn].computerThinkTime > 0) {
final long elapsedTime = System.currentTimeMillis() - start;
final long sleepTime = information.players[currentTurn].computerThinkTime * 1000L - elapsedTime;
try {
Thread.sleep((long)(sleepTime * Math.random()));
} catch (InterruptedException _) {}
}
}
if (move == null) {
continue;
}
final GameState state = game.play(move);
drawMove(move);
if (state != GameState.NORMAL) {
if (state == GameState.WIN) {
primary.gameOver(information.players[currentTurn].isHuman, information.players[currentTurn].name);
} else if (state == GameState.DRAW) {
primary.gameOver(false, "");
}
isRunning.set(false);
}
}
}
}

View File

@@ -0,0 +1,165 @@
package org.toop.app.gameControllers;
import javafx.application.Platform;
import javafx.geometry.Pos;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.canvas.GameCanvas;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.view.GameView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.networking.connection.events.NetworkEvents;
import org.toop.framework.game.players.LocalPlayer;
public class GenericGameController implements GameController {
protected final EventFlow eventFlow = new EventFlow();
// Logger for logging
protected final Logger logger = LogManager.getLogger(this.getClass());
// Reference to gameView view
protected final GameView gameView;
// Reference to game canvas
protected final GameCanvas canvas;
protected final TurnBasedGame game; // Reference to game instance
private final ThreadBehaviour gameThreadBehaviour;
// TODO: Change gameType to automatically happen with either dependency injection or something else.
public GenericGameController(GameCanvas canvas, TurnBasedGame game, ThreadBehaviour gameThreadBehaviour, String gameType) {
logger.info("Creating: {}", this.getClass());
this.canvas = canvas;
this.game = game;
this.gameThreadBehaviour = gameThreadBehaviour;
// Tell thread how to send moves
this.gameThreadBehaviour.setOnSendMove(
(id, m) -> GlobalEventBus.get().post(new NetworkEvents.SendMove(id, (short)translateMove(m)))
);
// Tell thread how to update UI
this.gameThreadBehaviour.setOnUpdateUI(() -> Platform.runLater(this::updateUI));
// Change scene to game view
gameView = new GameView(null, null, null, gameType);
gameView.add(Pos.CENTER, canvas.getCanvas());
WidgetContainer.getCurrentView().transitionNext(gameView, true);
// Listen to updates
logger.info("Game controller started listening");
eventFlow
.listen(GUIEvents.GameEnded.class, this::onGameFinish, false)
.listen(GUIEvents.PlayerAttemptedMove.class, event -> {
logger.info("User attempting move {}", event.move());
logger.info("Current player's turn {}", getCurrentPlayer().getName());
logger.info("First player {}", game.getPlayer(0).getName());
logger.info("Username {}", getCurrentPlayer().getName());
logger.info("User is class {}, {}", getCurrentPlayer().getClass(), getCurrentPlayer() instanceof LocalPlayer);
if (getCurrentPlayer() instanceof LocalPlayer lp) {
try {
lp.setLastMove(event.move());
} catch (Exception e) {
IO.println(e);
}
}
}, false);
}
public void start(){
logger.info("Starting GameManager");
updateUI();
gameThreadBehaviour.start();
logger.info("GameManager started");
}
public void stop(){
logger.info("Stopping GameManager");
removeListeners();
gameThreadBehaviour.stop();
logger.info("GameManager stopped");
}
public Player getCurrentPlayer(){
return game.getPlayer(getCurrentPlayerIndex());
}
public int getCurrentPlayerIndex(){
return game.getCurrentTurn();
}
protected long translateMove(int move){
return 1L << move;
}
protected int translateMove(long move){
return Long.numberOfTrailingZeros(move);
}
private void removeListeners(){
eventFlow.unsubscribeAll();
}
private void onGameFinish(GUIEvents.GameEnded event){
logger.info("OnlineTurnBasedGame Finished");
String name = event.winner() == -1 ? null : getPlayer(event.winner()).getName();
gameView.gameOver(event.winOrTie(), name);
stop();
}
public Player getPlayer(int player){
if (player < 0 || player > game.getPlayerCount()-1){ // TODO: Make game turn player count
logger.error("Invalid player index");
throw new IllegalArgumentException("player out of range");
}
return game.getPlayer(player);
}
private boolean isOnline(){
return this.gameThreadBehaviour instanceof SupportsOnlinePlay;
}
public void onYourTurn(NetworkEvents.YourTurnResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).onYourTurn(event.clientId());
}
}
public void onMoveReceived(NetworkEvents.GameMoveResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).onMoveReceived(
translateMove(Integer.parseInt(event.move())));
}
}
public void gameFinished(NetworkEvents.GameResultResponse event){
if (isOnline()){
((SupportsOnlinePlay) this.gameThreadBehaviour).gameFinished(event.condition());
}
}
@Override
public void sendMove(long clientId, long move) {
new EventFlow().addPostEvent(NetworkEvents.SendMove.class, clientId, (short) Long.numberOfTrailingZeros(move)).asyncPostEvent();
}
@Override
public void updateUI() {
TurnBasedGame gameCopy = game.deepCopy();
canvas.redraw(gameCopy);
String gameType = game.getClass().getSimpleName().replace("Bitboard","");
gameView.nextPlayer(true, getCurrentPlayer().getName(), game.getPlayer(1-getCurrentPlayerIndex()).getName(),gameType);
if (getCurrentPlayer() instanceof LocalPlayer && gameType.equals("Reversi")){
((ReversiBitCanvas)canvas).drawLegalDots(gameCopy);
}
}
}

View File

@@ -0,0 +1,23 @@
package org.toop.app.gameControllers;
import org.toop.app.canvas.ReversiBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.players.OnlinePlayer;
import java.util.Arrays;
public class ReversiBitController extends GenericGameController {
public ReversiBitController(Player[] players) {
BitboardReversi game = new BitboardReversi();
game.init(players);
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
super(new ReversiBitCanvas(), game, thread, "Reversi");
}
}

View File

@@ -0,0 +1,23 @@
package org.toop.app.gameControllers;
import org.toop.app.canvas.TicTacToeBitCanvas;
import org.toop.framework.gameFramework.model.game.threadBehaviour.ThreadBehaviour;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.gameThreads.LocalThreadBehaviour;
import org.toop.framework.game.gameThreads.OnlineThreadBehaviour;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.game.players.OnlinePlayer;
import java.util.Arrays;
public class TicTacToeBitController extends GenericGameController {
public TicTacToeBitController(Player[] players) {
BitboardTicTacToe game = new BitboardTicTacToe();
game.init(players);
ThreadBehaviour thread = Arrays.stream(players).anyMatch(e -> e instanceof OnlinePlayer) ?
new OnlineThreadBehaviour(game) : new LocalThreadBehaviour(game);
super(new TicTacToeBitCanvas(), game, thread, "TicTacToe");
}
}

View File

@@ -1,11 +1,11 @@
package org.toop.app.widget;
import javafx.scene.image.ImageView;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.resource.resources.ImageAsset;
import org.toop.local.AppContext;
import java.awt.*;
import java.io.File;
import java.util.function.Consumer;
import javafx.collections.FXCollections;
@@ -22,31 +22,39 @@ import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import javafx.util.StringConverter;
public final class Primitive {
public static Text header(String key) {
public final class Primitive {
public static Text header(String key, boolean localize) {
var header = new Text();
header.getStyleClass().add("header");
if (!key.isEmpty()) {
header.setText(AppContext.getString(key));
header.textProperty().bind(AppContext.bindToKey(key));
if (localize) header.setText(AppContext.getString(key)); else header.setText(key);
header.textProperty().bind(AppContext.bindToKey(key, localize));
}
return header;
}
public static Text text(String key) {
public static Text header(String key) {
return header(key, true);
}
public static Text text(String key, boolean localize) {
var text = new Text();
text.getStyleClass().add("text");
if (!key.isEmpty()) {
text.setText(AppContext.getString(key));
text.textProperty().bind(AppContext.bindToKey(key));
if (localize) text.setText(AppContext.getString(key)); else text.setText(key);
text.textProperty().bind(AppContext.bindToKey(key, localize));
}
return text;
}
public static Text text(String key) {
return text(key, true);
}
public static ImageView image(ImageAsset imageAsset) {
ImageView imageView = new ImageView(imageAsset.getImage());
imageView.getStyleClass().add("image");
@@ -56,30 +64,37 @@ public final class Primitive {
return imageView;
}
public static Button button(String key, Runnable onAction) {
public static Button button(String key, Runnable onAction, boolean localize, boolean disableOnClick) {
var button = new Button();
button.getStyleClass().add("button");
if (!key.isEmpty()) {
button.setText(AppContext.getString(key));
button.textProperty().bind(AppContext.bindToKey(key));
if (localize) button.setText(AppContext.getString(key)); else button.setText(key);
button.textProperty().bind(AppContext.bindToKey(key, localize));
}
if (onAction != null) {
button.setOnAction(_ ->
onAction.run());
button.setOnAction(_ -> {
if (disableOnClick) button.setDisable(true);
onAction.run();
playButtonSound();
});
}
return button;
}
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged) {
public static Button button(String key, Runnable onAction, boolean disableOnClick) {
return button(key, onAction, true, disableOnClick);
}
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged, boolean localize) {
var input = new TextField();
input.getStyleClass().add("input");
if (!promptKey.isEmpty()) {
input.setPromptText(AppContext.getString(promptKey));
input.promptTextProperty().bind(AppContext.bindToKey(promptKey));
if (localize) input.setPromptText(AppContext.getString(promptKey)); else input.setPromptText(promptKey);
input.promptTextProperty().bind(AppContext.bindToKey(promptKey, localize));
}
input.setText(text);
@@ -92,6 +107,10 @@ public final class Primitive {
return input;
}
public static TextField input(String promptKey, String text, Consumer<String> onValueChanged) {
return input(promptKey, text, onValueChanged, true);
}
public static Slider slider(int min, int max, int value, Consumer<Integer> onValueChanged) {
var slider = new Slider();
slider.getStyleClass().add("slider");
@@ -100,12 +119,17 @@ public final class Primitive {
slider.setMax(max);
slider.setValue(value);
if (onValueChanged != null) {
slider.valueProperty().addListener((_, _, newValue) ->
onValueChanged.accept(newValue.intValue()));
}
if (onValueChanged != null) {
slider.valueProperty().addListener((_, _, newValue) -> {
onValueChanged.accept(newValue.intValue());
});
}
return slider;
slider.setOnMouseReleased(event -> {
playButtonSound();
});
return slider;
}
@SafeVarargs
@@ -122,9 +146,11 @@ public final class Primitive {
}
if (onValueChanged != null) {
choice.valueProperty().addListener((_, _, newValue) ->
onValueChanged.accept(newValue));
}
choice.valueProperty().addListener((_, _, newValue) -> {
onValueChanged.accept(newValue);
playButtonSound();
});
}
choice.setItems(FXCollections.observableArrayList(items));
@@ -176,4 +202,8 @@ public final class Primitive {
return vbox;
}
private static void playButtonSound() {
new EventFlow().addPostEvent(new AudioEvents.ClickButton()).postEvent();
}
}

View File

@@ -2,19 +2,27 @@ package org.toop.app.widget;
import javafx.geometry.Pos;
import javafx.scene.Node;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
public interface Widget {
Logger logger = LogManager.getLogger(Widget.class);
Node getNode();
default void show(Pos position) {
logger.debug("Showing Widget: {} at position: {}", this.getNode(), position.toString());
WidgetContainer.add(position, this);
}
default void hide() {
logger.debug("Hiding Widget: {}", this.getNode());
WidgetContainer.remove(this);
}
default void replace(Pos position, Widget widget) {
logger.debug("Replacing Widget: {}, with widget: {}, to position: {}",
this.getNode(), widget.getNode(), position.toString());
widget.show(position);
hide();
}

View File

@@ -1,5 +1,6 @@
package org.toop.app.widget;
import javafx.scene.Node;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.app.widget.complex.ViewWidget;
@@ -7,6 +8,10 @@ import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.layout.StackPane;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Predicate;
public final class WidgetContainer {
private static StackPane root;
private static ViewWidget currentView;
@@ -38,7 +43,7 @@ public final class WidgetContainer {
root.getChildren().addFirst(view.getNode());
currentView = view;
} else if (widget instanceof PopupWidget popup) {
currentView.add(Pos.CENTER, popup);
currentView.add(Pos.CENTER, (Widget) popup);
} else {
root.getChildren().add(widget.getNode());
}
@@ -52,13 +57,61 @@ public final class WidgetContainer {
Platform.runLater(() -> {
if (widget instanceof PopupWidget popup) {
currentView.remove(popup);
currentView.remove((Widget) popup);
} else {
root.getChildren().remove(widget.getNode());
}
});
}
public static void remove(Class<? extends Widget> widgetClass) {
if (root == null || currentView == null) return;
Platform.runLater(() ->
currentView.getChildren().removeIf(widget -> widget.getClass().isAssignableFrom(widgetClass))
);
}
public static void removeFirst(Class<? extends Widget> widgetClass) {
if (root == null || currentView == null) return;
Platform.runLater(() -> {
for (Node widget : currentView.getChildren()) {
if (widgetClass.isAssignableFrom(widget.getClass())) {
currentView.getChildren().remove(widget);
break;
}
}
});
}
public static List<Widget> find(Class<? extends Widget> widgetClass) {
if (root == null || currentView == null) return null;
return getAllWidgets()
.stream()
.filter(widget -> widget.getClass().isAssignableFrom(widgetClass))
.toList();
}
public static List<Widget> find(Predicate<Widget> predicate) {
if (root == null || currentView == null) return null;
return getAllWidgets()
.stream()
.filter(predicate)
.toList();
}
public static Widget findFirst(Class<? extends Widget> widgetClass) {
if (root == null || currentView == null) return null;
return getAllWidgets()
.stream()
.filter(widget -> widget.getClass().isAssignableFrom(widgetClass))
.findFirst().orElse(null);
}
public static ViewWidget getCurrentView() {
return currentView;
}
@@ -74,4 +127,22 @@ public final class WidgetContainer {
currentView = view;
});
}
public static List<Widget> getAllWidgets() {
final List<Widget> children = new ArrayList<>();
for (var child : root.getChildren()) {
if (child instanceof Widget widget) {
children.add(widget);
}
}
for (var child : currentView.getNode().getChildren()) {
if (child instanceof Widget widget) {
children.add(widget);
}
}
return children;
}
}

View File

@@ -26,7 +26,7 @@ public class ConfirmWidget implements Widget {
public void addButton(String key, Runnable onClick) {
Platform.runLater(() -> {
var button = Primitive.button(key, onClick);
var button = Primitive.button(key, onClick, false);
buttonsContainer.getChildren().add(button);
});
}

View File

@@ -0,0 +1,162 @@
package org.toop.app.widget.complex;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.Node;
import javafx.scene.control.ProgressBar;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import org.toop.app.widget.Primitive;
import java.util.concurrent.Callable;
import java.util.concurrent.atomic.AtomicBoolean;
public class LoadingWidget extends ViewWidget implements Update { // TODO make of widget type
private final Text loadingText; // TODO Make changeable
private final ProgressIndicator progressBar;
private final AtomicBoolean successTriggered = new AtomicBoolean(false);
private final AtomicBoolean failureTriggered = new AtomicBoolean(false);
private Runnable success = () -> {};
private Runnable failure = () -> {};
private int maxAmount;
private int minAmount;
private int amount;
private Callable<Boolean> successTrigger = () -> (amount >= maxAmount);
private Callable<Boolean> failureTrigger = () -> (amount < minAmount);
private float percentage = 0.0f;
private boolean isInfinite = false;
/**
*
* Widget that shows a loading bar.
*
* @param loadingText Text above the loading bar.
* @param minAmount The minimum amount.
* @param startAmount The starting amount.
* @param maxAmount The max amount.
*/
public LoadingWidget(Text loadingText, int minAmount, int startAmount, int maxAmount, boolean infinite, boolean circle) {
isInfinite = infinite;
this.maxAmount = maxAmount;
this.minAmount = minAmount;
amount = startAmount;
this.loadingText = loadingText;
progressBar = circle ? new ProgressIndicator() : new ProgressBar();
VBox box = Primitive.vbox(this.loadingText, progressBar);
progressBar.getStyleClass().add("loading-progress-bar");
add(Pos.CENTER, box);
}
public void setMaxAmount(int maxAmount) {
this.maxAmount = maxAmount;
}
public void setAmount(int amount) throws Exception {
this.amount = amount;
update();
}
public int getMaxAmount() {
return maxAmount;
}
public int getAmount() {
return amount;
}
public float getPercentage() {
return percentage;
}
public boolean isTriggered() {
return (failureTriggered.get() || successTriggered.get());
}
public ProgressIndicator getProgressBar() {
return progressBar;
}
/**
* What to do when success is triggered.
* @param onSuccess The lambda that gets run on success.
*/
public void setOnSuccess(Runnable onSuccess) {
success = onSuccess;
}
/**
* What to do when failure is triggered.
* @param onFailure The lambda that gets run on failure.
*/
public void setOnFailure(Runnable onFailure) {
failure = onFailure;
}
/**
* The trigger to activate onSuccess.
* @param trigger The lambda that triggers onSuccess.
*/
public void setSuccessTrigger(Callable<Boolean> trigger) {
successTrigger = trigger;
}
/**
* The trigger to activate onFailure.
* @param trigger The lambda that triggers onFailure.
*/
public void setFailureTrigger(Callable<Boolean> trigger) {
failureTrigger = trigger;
}
/**
* Forcefully trigger success.
*/
public void triggerSuccess() {
if (successTriggered.compareAndSet(false, true)) {
Platform.runLater(() -> {
if (success != null) success.run();
});
}
}
/**
* Forcefully trigger failure.
*/
public void triggerFailure() {
if (failureTriggered.compareAndSet(false, true)) {
Platform.runLater(() -> {
if (failure != null) failure.run();
});
}
}
@Override
public void update() throws Exception { // TODO Better exception
if (successTriggered.get() || failureTriggered.get()) { // If already triggered, throw exception.
throw new RuntimeException();
}
if (successTrigger.call()) {
triggerSuccess();
this.remove((Node) this);
return;
} else if (failureTrigger.call()) {
triggerFailure();
this.remove((Node) this);
return;
}
if (maxAmount != 0) {
percentage = (float) amount / maxAmount;
}
if (!isInfinite) {
progressBar.setProgress(percentage);
}
}
}

View File

@@ -5,10 +5,13 @@ import org.toop.app.widget.Primitive;
import javafx.scene.Node;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
public class PlayerInfoWidget {
private final GameInformation.Player information;
private final VBox container;
private Text playerName;
private boolean hasSet;
public PlayerInfoWidget(GameInformation.Player information) {
this.information = information;
@@ -16,10 +19,11 @@ public class PlayerInfoWidget {
buildToggle().getNode(),
buildContent()
);
this.playerName = null;
}
private ToggleWidget buildToggle() {
return new ToggleWidget(
return new ToggleWidget(
"computer", "player",
information.isHuman,
isHuman -> {
@@ -33,51 +37,76 @@ public class PlayerInfoWidget {
}
private Node buildContent() {
if (information.isHuman) {
var nameInput = new LabeledInputWidget(
"name",
"enter-your-name",
information.name,
newName -> information.name = newName
);
return nameInput.getNode();
} else {
if (information.name == null || information.name.isEmpty()) {
information.name = "Pism Bot";
}
if (information.isHuman) {
var spacer = Primitive.vbox(
makeAIButton(0, 0, "zwartepiet"),
makeAIButton(0, 0, "sinterklaas"),
makeAIButton(0, 0, "santa")
); //todo make a better solution
spacer.setVisible(false);
var nameInput = new LabeledInputWidget(
"name",
"enter-your-name",
information.name,
newName -> information.name = newName
);
var playerName = Primitive.text("");
playerName.setText(information.name);
return Primitive.vbox(spacer,nameInput.getNode());
} else {
var AIBox = Primitive.vbox(
makeAIButton(0, 1, "zwartepiet"),
makeAIButton(2, 1, "sinterklaas"),
makeAIButton(9, 1, "santa")
);
var nameDisplay = Primitive.vbox(
Primitive.text("name"),
playerName
);
this.playerName = Primitive.text("");
playerName.setText(information.name);
var difficultySlider = new LabeledSliderWidget(
"computer-difficulty",
0, 5,
information.computerDifficulty,
newVal -> information.computerDifficulty = newVal
);
var nameDisplay = Primitive.vbox(
Primitive.text("name"),
playerName
);
var thinkTimeSlider = new LabeledSliderWidget(
"computer-think-time",
0, 5,
information.computerThinkTime,
newVal -> information.computerThinkTime = newVal
);
if (!hasSet) {
doDefault();
hasSet = true;
}
return Primitive.vbox(
nameDisplay,
difficultySlider.getNode(),
thinkTimeSlider.getNode()
);
}
}
return Primitive.vbox(
AIBox,
nameDisplay
);
}
}
public Node getNode() {
return container;
}
private Node makeAIButton(int depth, int thinktime, String name) {
return Primitive.button(name, () -> {
information.name = getName(name);
information.computerDifficulty = depth;
information.computerThinkTime = thinktime;
this.playerName.setText(getName(name));
}, false);
}
private String getName(String name) {
return switch (name) {
case "sinterklaas" -> "Sint. R. Klaas";
case "zwartepiet" -> "Zwarte Piet";
case "santa" -> "Santa";
default -> "Default";
};
}
private void doDefault() {
information.name = getName("zwartepiet");
information.computerDifficulty = 0;
information.computerThinkTime = 1;
this.playerName.setText(getName("zwartepiet"));
}
}

View File

@@ -7,22 +7,19 @@ import javafx.geometry.Pos;
import javafx.scene.Node;
import javafx.scene.layout.StackPane;
public abstract class StackWidget implements Widget {
private final StackPane container;
public abstract class StackWidget extends StackPane implements Widget {
public StackWidget(String cssClass) {
container = new StackPane();
container.getStyleClass().add(cssClass);
this.getStyleClass().add(cssClass);
}
public void add(Pos position, Node node) {
Platform.runLater(() -> {
if (container.getChildren().contains(node)) {
if (this.getChildren().contains(node)) {
return;
}
StackPane.setAlignment(node, position);
container.getChildren().add(node);
this.getChildren().add(node);
});
}
@@ -32,7 +29,7 @@ public abstract class StackWidget implements Widget {
public void remove(Node node) {
Platform.runLater(() -> {
container.getChildren().remove(node);
this.getChildren().remove(node);
});
}
@@ -41,7 +38,7 @@ public abstract class StackWidget implements Widget {
}
@Override
public Node getNode() {
return container;
public StackPane getNode() {
return this;
}
}

View File

@@ -0,0 +1,61 @@
package org.toop.app.widget.complex;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.geometry.Pos;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.PropertyValueFactory;
import java.util.ArrayList;
import java.util.List;
public class TableWidget<DATATYPE> extends PopupWidget {
private ObservableList<DATATYPE> serverList = FXCollections.observableArrayList();
private TableView<DATATYPE> table = new TableView<>();
public TableWidget(String... columns) {
var cols = new ArrayList<TableColumn<DATATYPE, String>>();
for (String column : columns) {
TableColumn<DATATYPE, String> col = new TableColumn<>(column.toUpperCase());
col.setCellValueFactory(new PropertyValueFactory<>(column));
cols.add(col);
}
table.getColumns().addAll(cols);
update();
onColumnClicked();
add(Pos.CENTER, table);
}
public void add(DATATYPE serverFound) {
serverList.add(serverFound);
update();
}
public void add(List<DATATYPE> serverFound) {
serverList.addAll(serverFound);
}
public void remove(DATATYPE serverFound) {
serverList.remove(serverFound);
update();
}
public void onColumnClicked() {
table.setOnMouseClicked(event -> {
DATATYPE selected = table.getSelectionModel().getSelectedItem();
if (selected == null) return;
IO.println(selected.toString());
});
}
private void update() {
table.setItems(serverList);
}
}

View File

@@ -2,6 +2,8 @@ package org.toop.app.widget.complex;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.Widget;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
import org.toop.local.AppContext;
import java.util.function.Consumer;
@@ -29,8 +31,9 @@ public class ToggleWidget implements Widget {
state = !state;
updateText();
if (onToggle != null) {
onToggle.accept(state);
}
onToggle.accept(state);
new EventFlow().addPostEvent(new AudioEvents.ClickButton()).postEvent(); // TODO FIX PRIMITIVES
}
});
container = Primitive.vbox(button);

View File

@@ -0,0 +1,5 @@
package org.toop.app.widget.complex;
public interface Update {
void update() throws Exception;
}

View File

@@ -16,17 +16,40 @@ public abstract class ViewWidget extends StackWidget {
replace(Pos.CENTER, view);
}
public void transitionNext(ViewWidget view) {
view.previous = this;
public void transitionNext(ViewWidget view) {
transitionNext(view, false);
}
public void transitionNext(ViewWidget view, boolean aware) {
if (aware && this.getClass().equals(view.getClass())) {
view.previous = this.previous;
}
else{
view.previous = this;
}
replace(Pos.CENTER, view);
var backButton = Primitive.button("back", () -> {
view.transitionPrevious();
});
}, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
}
public void transitionNextCustom(ViewWidget view, String key, Runnable runnable) {
view.previous = this;
replace(Pos.CENTER, view);
var customButton = Primitive.button(key, () -> {
runnable.run();
view.transitionPrevious();
}, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(customButton));
}
public void transitionPrevious() {
if (previous == null) {
return;
@@ -36,13 +59,45 @@ public abstract class ViewWidget extends StackWidget {
previous = null;
}
public void removeIndexFromPreviousChain(int index) {
ViewWidget view = this;
while (index > 0 && view != null) {
index--;
if (index == 0) {
if (view.previous != null && view.previous.previous != null) {
view.previous = view.previous.previous;
}
}
view = view.previous;
}
}
public void removeViewFromPreviousChain(ViewWidget view) {
ViewWidget prev = previous;
int index = 0;
while (prev != null) {
index++;
if (prev == view) {
removeIndexFromPreviousChain(index);
break;
}
prev = prev.previous;
}
}
public void reload(ViewWidget view) {
view.previous = previous;
replace(Pos.CENTER, view);
var backButton = Primitive.button("back", () -> {
view.transitionPrevious();
});
}, false);
view.add(Pos.BOTTOM_LEFT, Primitive.vbox(backButton));
}

View File

@@ -1,8 +1,5 @@
package org.toop.app.widget.display;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.util.Duration;
import org.toop.app.widget.Widget;
import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.eventbus.EventFlow;
@@ -18,17 +15,14 @@ import javafx.scene.layout.Region;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import java.util.Timer;
public class SongDisplay extends VBox implements Widget {
private final Text songTitle;
private final ProgressBar progressBar;
private final Text progressText;
private boolean canClick = true;
public SongDisplay() {
new EventFlow()
.listen(this::updateTheSong);
.listen(AudioEvents.PlayingMusic.class, this::updateTheSong, false);
setAlignment(Pos.CENTER);
setMaxHeight(Region.USE_PREF_SIZE);
@@ -39,7 +33,7 @@ public class SongDisplay extends VBox implements Widget {
songTitle.getStyleClass().add("song-title");
progressBar = new ProgressBar(0);
progressBar.getStyleClass().add("progress-bar");
progressBar.getStyleClass().add("loading-progress-bar");
progressText = new Text("0:00/0:00");
progressText.getStyleClass().add("progress-text");
@@ -55,27 +49,21 @@ public class SongDisplay extends VBox implements Widget {
previousButton.getStyleClass().setAll("previous-button");
skipButton.setOnAction( event -> {
if (!canClick) { return; }
GlobalEventBus.post(new AudioEvents.SkipMusic());
doCooldown();
GlobalEventBus.get().post(new AudioEvents.SkipMusic());
});
pauseButton.setOnAction(event -> {
if (!canClick) { return; }
GlobalEventBus.post(new AudioEvents.PauseMusic());
GlobalEventBus.get().post(new AudioEvents.PauseMusic());
if (pauseButton.getText().equals("")) {
pauseButton.setText("");
}
else if (pauseButton.getText().equals("")) {
pauseButton.setText("");
}
doCooldown();
});
previousButton.setOnAction( event -> {
if (!canClick) { return; }
GlobalEventBus.post(new AudioEvents.PreviousMusic());
doCooldown();
GlobalEventBus.get().post(new AudioEvents.PreviousMusic());
});
HBox control = new HBox(10, previousButton, pauseButton, skipButton);
@@ -122,16 +110,6 @@ public class SongDisplay extends VBox implements Widget {
return time;
}
private void doCooldown() {
canClick = false;
Timeline cooldown = new Timeline(
new KeyFrame(Duration.millis(300), event -> canClick = true)
);
cooldown.setCycleCount(1);
cooldown.play();
}
@Override
public Node getNode() {
return this;

View File

@@ -8,6 +8,7 @@ import org.toop.app.widget.complex.PopupWidget;
import java.util.function.Consumer;
import javafx.geometry.Pos;
import org.toop.local.AppContext;
public final class ChallengePopup extends PopupWidget {
private final GameInformation.Player playerInformation;
@@ -28,19 +29,22 @@ public final class ChallengePopup extends PopupWidget {
private void setupLayout() {
var challengeText = Primitive.text("you-were-challenged-by");
var challengerHeader = Primitive.header("");
challengerHeader.setText(challenger);
var challengerHeader = Primitive.header(challenger, false);
var gameText = Primitive.text("to-a-game-of");
gameText.setText(gameText.getText() + " " + game);
var toAGameOfText = Primitive.text("to-a-game-of");
var gameHeader = Primitive.header(game, false);
var acceptButton = Primitive.button("accept", () -> onAccept.accept(playerInformation));
var denyButton = Primitive.button("deny", () -> hide());
var acceptButton = Primitive.button("accept", () -> {
onAccept.accept(playerInformation);
this.hide();
}, false);
var denyButton = Primitive.button("deny", () -> hide(), false);
var leftSection = Primitive.vbox(
challengeText,
challengerHeader,
gameText,
toAGameOfText,
gameHeader,
Primitive.separator(),
Primitive.hbox(
acceptButton,

View File

@@ -0,0 +1,48 @@
package org.toop.app.widget.popup;
import javafx.geometry.Pos;
import javafx.scene.Node;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.Widget;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.view.GameView;
import org.toop.app.widget.view.OptionsView;
import org.toop.local.AppContext;
import java.util.ArrayList;
public class EscapePopup extends PopupWidget {
public EscapePopup() {
ViewWidget currentView = WidgetContainer.getCurrentView();
ArrayList<Node> nodes = new ArrayList<>();
nodes.add(Primitive.button("Continue", this::hide, false, false)); // TODO, localize
if (!(currentView.getClass().isAssignableFrom(OptionsView.class))) {
var opt = Primitive.button("options", () -> {
hide();
WidgetContainer.getCurrentView().transitionNext(new OptionsView());
}, false);
nodes.add(opt);
}
if (currentView.getClass().isAssignableFrom(GameView.class)) {
Widget tut = AppContext.currentTutorial();
if (tut != null) {
nodes.add(Primitive.button("tutorialstring", () -> {
WidgetContainer.getCurrentView().add(Pos.CENTER, tut);
}, false));
}
}
nodes.add(Primitive.button("quit", () -> {
hide();
WidgetContainer.add(Pos.CENTER, new QuitPopup());
}, false));
add(Pos.CENTER, Primitive.vbox(nodes.toArray(new Node[0])));
}
}

View File

@@ -2,23 +2,21 @@ package org.toop.app.widget.popup;
import org.toop.app.widget.complex.ConfirmWidget;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.local.AppContext;
import javafx.geometry.Pos;
public final class GameOverPopup extends PopupWidget {
public GameOverPopup(boolean iWon, String winner) {
public GameOverPopup(boolean winOrTie, String winner) {
var confirmWidget = new ConfirmWidget("game-over");
if (winner.isEmpty()) {
confirmWidget.setMessage(AppContext.getString("the-game-ended-in-a-draw"));
} else if (iWon) {
confirmWidget.setMessage(AppContext.getString("you-win"));
} else {
confirmWidget.setMessage(AppContext.getString("you-lost-against") + ": " + winner);
}
if (winOrTie) {
confirmWidget.setMessage(winner + " won the game!");
}
else{
confirmWidget.setMessage("It was a tie!");
}
confirmWidget.addButton("ok", () -> hide());
confirmWidget.addButton("ok", this::hide);
add(Pos.CENTER, confirmWidget);
}

View File

@@ -15,14 +15,12 @@ public class QuitPopup extends PopupWidget {
});
confirmWidget.addButton("no", () -> {
App.stopQuit();
hide();
});
add(Pos.CENTER, confirmWidget);
setOnPop(() -> {
App.stopQuit();
hide();
});
}

View File

@@ -34,7 +34,7 @@ public final class SendChallengePopup extends PopupWidget {
// --- Left side: challenge text and buttons ---
var challengeText = Primitive.text("challenge");
var opponentHeader = Primitive.header(opponent);
var opponentHeader = Primitive.header(opponent, false);
var gameText = Primitive.text("to-a-game-of");
@@ -61,10 +61,10 @@ public final class SendChallengePopup extends PopupWidget {
var sendButton = Primitive.button(
"send",
() -> onSend.accept(playerInformation, gameChoice.getValue())
);
() -> { onSend.accept(playerInformation, gameChoice.getValue()); this.hide(); }
, false);
var cancelButton = Primitive.button("cancel", () -> hide());
var cancelButton = Primitive.button("cancel", () -> hide(), false);
var leftSection = Primitive.vbox(
challengeText,

View File

@@ -7,7 +7,6 @@ import javafx.scene.text.Text;
import org.apache.maven.surefire.shared.lang3.tuple.ImmutablePair;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.Updatable;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.PopupWidget;
import org.toop.framework.resource.resources.ImageAsset;
@@ -48,8 +47,8 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
this.pages = pages;
this.nextScreen = nextScreen;
previousButton = Primitive.button("goback", () -> { update(false); this.hide(); });
nextButton = Primitive.button(">", () -> update(true));
previousButton = Primitive.button("goback", () -> { update(false); this.hide(); }, false);
nextButton = Primitive.button(">", () -> update(true), false);
var w = Primitive.hbox(
previousButton,
@@ -59,8 +58,6 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
var x = Primitive.vbox(imagery, tutorialText);
add(Pos.CENTER, Primitive.vbox(x, w));
WidgetContainer.add(Pos.CENTER, this);
}
@Override
@@ -87,7 +84,6 @@ public class BaseTutorialWidget extends PopupWidget implements Updatable {
this.hide();
nextScreen.run();
});
} else {
nextButton.textProperty().unbind();
nextButton.setText(AppContext.getString(">"));

View File

@@ -10,9 +10,9 @@ public class ShowEnableTutorialWidget extends PopupWidget {
public ShowEnableTutorialWidget(Runnable tutorial, Runnable nextScreen, Runnable appSettingsSetter) {
var a = Primitive.hbox(
Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }),
Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }),
Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); })
Primitive.button("ok", () -> { appSettingsSetter.run(); tutorial.run(); this.hide(); }, false),
Primitive.button("no", () -> { appSettingsSetter.run(); nextScreen.run(); this.hide(); }, false),
Primitive.button("never", () -> { AppSettings.getSettings().setTutorialFlag(false); nextScreen.run(); this.hide(); }, false)
);
var txt = Primitive.text("tutorial");

View File

@@ -1,37 +1,48 @@
package org.toop.app.widget.view;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.text.Font;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.GameOverPopup;
import java.util.Objects;
import java.util.function.Consumer;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.text.Text;
import org.toop.app.widget.tutorial.BaseTutorialWidget;
import org.toop.app.widget.tutorial.Connect4TutorialWidget;
import org.toop.app.widget.tutorial.ReversiTutorialWidget;
import org.toop.app.widget.tutorial.TicTacToeTutorialWidget;
import org.toop.local.AppContext;
public final class GameView extends ViewWidget {
private final Text currentPlayerHeader;
private final Text currentMoveHeader;
private final Text nextPlayerHeader;
private final Text playerHeader;
private final Text turnHeader;
private final Text player1Header;
private final Text player2Header;
private Circle player1Icon;
private Circle player2Icon;
private final Button forfeitButton;
private final Button exitButton;
private final Button tutorialButton;
private final TextField chatInput;
private final Text keyThingy;
private boolean hasSet = false;
public GameView(Runnable onForfeit, Runnable onExit, Consumer<String> onMessage, String gameType) {
currentPlayerHeader = Primitive.header("");
currentMoveHeader = Primitive.header("");
nextPlayerHeader = Primitive.header("");
playerHeader = Primitive.header("");
turnHeader = Primitive.header("");
keyThingy = Primitive.text("turnof");
player1Header = Primitive.header("");
player2Header = Primitive.header("");
player1Icon = new Circle();
player2Icon = new Circle();
if (onForfeit != null) {
forfeitButton = Primitive.button("forfeit", () -> onForfeit.run());
forfeitButton = Primitive.button("forfeit", () -> onForfeit.run(), false);
} else {
forfeitButton = null;
}
@@ -39,7 +50,7 @@ public final class GameView extends ViewWidget {
exitButton = Primitive.button("exit", () -> {
onExit.run();
transitionPrevious();
});
}, false);
if (onMessage != null) {
chatInput = Primitive.input("enter-your-message", "", null);
@@ -51,32 +62,27 @@ public final class GameView extends ViewWidget {
chatInput = null;
}
switch(gameType) {
switch (gameType) {
case "TicTacToe":
this.tutorialButton = Primitive.button("tutorialstring", () -> new TicTacToeTutorialWidget(() -> {})); break;
AppContext.setCurrentTutorial(new TicTacToeTutorialWidget(() -> {}));
break;
case "Reversi":
this.tutorialButton = Primitive.button("tutorialstring", () -> new ReversiTutorialWidget(() -> {})); break;
AppContext.setCurrentTutorial(new ReversiTutorialWidget(() -> {}));
break;
case "Connect4":
this.tutorialButton = Primitive.button("tutorialstring", () -> new Connect4TutorialWidget(() -> {})); break;
default:
this.tutorialButton = null; break;
AppContext.setCurrentTutorial(new Connect4TutorialWidget(() -> {}));
break;
}
setupLayout();
}
private void setupLayout() {
var playerInfo = Primitive.vbox(
currentPlayerHeader,
Primitive.hbox(
Primitive.separator(),
currentMoveHeader,
Primitive.separator()
),
nextPlayerHeader
);
var turnInfo = Primitive.vbox(
turnHeader
);
add(Pos.TOP_RIGHT, playerInfo);
add(Pos.TOP_CENTER, turnInfo);
var buttons = Primitive.vbox(
forfeitButton,
@@ -88,27 +94,88 @@ public final class GameView extends ViewWidget {
if (chatInput != null) {
add(Pos.BOTTOM_RIGHT, Primitive.vbox(chatInput));
}
if (tutorialButton != null) {
add(Pos.TOP_LEFT, tutorialButton);
}
}
public void nextPlayer(boolean isMe, String currentPlayer, String currentMove, String nextPlayer) {
public void nextPlayer(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
Platform.runLater(() -> {
currentPlayerHeader.setText(currentPlayer);
currentMoveHeader.setText(currentMove);
nextPlayerHeader.setText(nextPlayer);
if (isMe) {
currentPlayerHeader.getStyleClass().add("my-turn");
} else {
currentPlayerHeader.getStyleClass().remove("my-turn");
}
if (!(hasSet)) {
playerHeader.setText(currentPlayer + " vs. " + nextPlayer);
hasSet = true;
setPlayerHeaders(isMe, currentPlayer, nextPlayer, GameType);
}
//TODO idk if theres any way to check this? only EN uses 's and the rest doesnt. if theres a better way to do this pls let me know
if (AppContext.getLocale().toLanguageTag().equals("en")) {
turnHeader.setText(currentPlayer + keyThingy.getText());
}
});
}
public void gameOver(boolean iWon, String winner) {
new GameOverPopup(iWon, winner).show(Pos.CENTER);
}
private void setPlayerHeaders(boolean isMe, String currentPlayer, String nextPlayer, String GameType) {
if (Objects.equals(GameType, "TicTacToe")) {
if (isMe) {
player1Header.setText("X: " + currentPlayer);
player2Header.setText("O: " + nextPlayer);
}
else {
player1Header.setText("X: " + nextPlayer);
player2Header.setText("O: " + currentPlayer);
}
setPlayerInfoTTT();
}
else if (Objects.equals(GameType, "Reversi")) {
if (isMe) {
player1Header.setText(currentPlayer);
player2Header.setText(nextPlayer);
}
else {
player1Header.setText(nextPlayer);
player2Header.setText(currentPlayer);
}
setPlayerInfoReversi();
}
}
private void setPlayerInfoTTT() {
var playerInfo = Primitive.vbox(
playerHeader,
Primitive.separator(),
player1Header,
player2Header
);
add(Pos.TOP_RIGHT, playerInfo);
}
private void setPlayerInfoReversi() {
var player1box = Primitive.hbox(
player1Icon,
player1Header
);
player1box.getStyleClass().add("hboxspacing");
var player2box = Primitive.hbox(
player2Icon,
player2Header
);
player2box.getStyleClass().add("hboxspacing");
var playerInfo = Primitive.vbox(
playerHeader,
Primitive.separator(),
player1box,
player2box
);
player1Icon.setRadius(player1Header.fontProperty().map(Font::getSize).getValue());
player2Icon.setRadius(player2Header.fontProperty().map(Font::getSize).getValue());
player1Icon.setFill(Color.WHITE);
player2Icon.setFill(Color.BLACK);
add(Pos.TOP_RIGHT, playerInfo);
}
}

View File

@@ -2,24 +2,33 @@ package org.toop.app.widget.view;
import javafx.application.Platform;
import org.toop.app.GameInformation;
import org.toop.app.game.Connect4Game;
import org.toop.app.game.ReversiGame;
import org.toop.app.game.TicTacToeGameThread;
import org.toop.app.gameControllers.ReversiBitController;
import org.toop.app.gameControllers.TicTacToeBitController;
import org.toop.framework.gameFramework.controller.GameController;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.players.ArtificialPlayer;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.WidgetContainer;
import org.toop.app.widget.complex.PlayerInfoWidget;
import org.toop.app.widget.complex.ViewWidget;
import org.toop.app.widget.popup.ErrorPopup;
import org.toop.app.widget.tutorial.*;
import org.toop.framework.game.players.LocalPlayer;
import org.toop.game.players.ai.MCTSAI;
import org.toop.game.players.ai.MCTSAI2;
import org.toop.game.players.ai.MCTSAI3;
import org.toop.game.players.ai.MiniMaxAI;
import org.toop.local.AppContext;
import javafx.geometry.Pos;
import javafx.scene.control.ScrollPane;
import javafx.scene.layout.VBox;
import org.toop.local.AppSettings;
public class LocalMultiplayerView extends ViewWidget {
private final GameInformation information;
private GameController gameController;
public LocalMultiplayerView(GameInformation.Type type) {
this(new GameInformation(type));
}
@@ -27,6 +36,9 @@ public class LocalMultiplayerView extends ViewWidget {
public LocalMultiplayerView(GameInformation information) {
this.information = information;
var playButton = Primitive.button("play", () -> {
if (gameController != null) {
gameController.stop();
}
for (var player : information.players) {
if (player.isHuman && player.name.isEmpty()) {
new ErrorPopup(AppContext.getString("please-enter-your-name")).show(Pos.CENTER);
@@ -34,43 +46,69 @@ public class LocalMultiplayerView extends ViewWidget {
}
}
// TODO: Fix this temporary ass way of setting the players
Player[] players = new Player[2];
switch (information.type) {
case TICTACTOE:
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget(
() -> new TicTacToeTutorialWidget(() -> new TicTacToeGameThread(information)),
() -> Platform.runLater(() -> new TicTacToeGameThread(information)),
() -> AppSettings.getSettings().setFirstTTT(false)
);
if (information.players[0].isHuman) {
players[0] = new LocalPlayer(information.players[0].name);
} else {
new TicTacToeGameThread(information);
players[0] = new ArtificialPlayer(new MCTSAI(100), "MCTS AI");
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer(information.players[1].name);
} else {
players[1] = new ArtificialPlayer(new MiniMaxAI(9), "MiniMax AI");
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstTTT()) {
new ShowEnableTutorialWidget(
() -> new TicTacToeTutorialWidget(() -> {
gameController = new TicTacToeBitController(players);
gameController.start();
}),
() -> Platform.runLater(() -> {
gameController = new TicTacToeBitController(players);
gameController.start();
}),
() -> AppSettings.getSettings().setFirstTTT(false)
);
} else {
gameController = new TicTacToeBitController(players);
gameController.start();
}
break;
case REVERSI:
if (information.players[0].isHuman) {
players[0] = new LocalPlayer(information.players[0].name);
} else {
// players[0] = new ArtificialPlayer(new RandomAI<BitboardReversi>(), "Random AI");
players[0] = new ArtificialPlayer(new MCTSAI3(50), "MCTS V3 AI");
}
if (information.players[1].isHuman) {
players[1] = new LocalPlayer(information.players[1].name);
} else {
players[1] = new ArtificialPlayer(new MCTSAI(50), "MCTS V1 AI");
}
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstReversi()) {
new ShowEnableTutorialWidget(
() -> new ReversiTutorialWidget(() -> new ReversiGame(information)),
() -> Platform.runLater(() -> new ReversiGame(information)),
() -> new ReversiTutorialWidget(() -> {
gameController = new ReversiBitController(players);
gameController.start();
}),
() -> Platform.runLater(() -> {
gameController = new ReversiBitController(players);
gameController.start();
}),
() -> AppSettings.getSettings().setFirstReversi(false)
);
} else {
new ReversiGame(information);
}
break;
case CONNECT4:
if (AppSettings.getSettings().getTutorialFlag() && AppSettings.getSettings().getFirstConnect4()) {
new ShowEnableTutorialWidget(
() -> new Connect4TutorialWidget(() -> new Connect4Game(information)),
() -> Platform.runLater(() -> new Connect4Game(information)),
() -> AppSettings.getSettings().setFirstConnect4(false)
);
} else {
new Connect4Game(information);
gameController = new ReversiBitController(players);
gameController.start();
}
break;
}
// case BATTLESHIP -> new BattleshipGame(information);
});
}, false);
var playerSection = setupPlayerSections();

View File

@@ -10,20 +10,15 @@ public class LocalView extends ViewWidget {
public LocalView() {
var ticTacToeButton = Primitive.button("tic-tac-toe", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.TICTACTOE));
});
}, false);
var reversiButton = Primitive.button("reversi", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.REVERSI));
});
var connect4Button = Primitive.button("connect4", () -> {
transitionNext(new LocalMultiplayerView(GameInformation.Type.CONNECT4));
});
}, false);
add(Pos.CENTER, Primitive.vbox(
ticTacToeButton,
reversiButton,
connect4Button
reversiButton
));
}
}

View File

@@ -1,31 +1,32 @@
package org.toop.app.widget.view;
import org.toop.app.App;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos;
import org.toop.app.widget.popup.QuitPopup;
public class MainView extends ViewWidget {
public MainView() {
var localButton = Primitive.button("local", () -> {
transitionNext(new LocalView());
});
}, false);
var onlineButton = Primitive.button("online", () -> {
transitionNext(new OnlineView());
});
}, false);
var creditsButton = Primitive.button("credits", () -> {
transitionNext(new CreditsView());
});
}, false);
var optionsButton = Primitive.button("options", () -> {
transitionNext(new OptionsView());
});
}, false);
var quitButton = Primitive.button("quit", () -> {
App.startQuit();
});
var a = new QuitPopup();
a.show(Pos.CENTER);
}, false);
add(Pos.CENTER, Primitive.vbox(
localButton,

View File

@@ -6,6 +6,14 @@ import org.toop.app.widget.complex.LabeledInputWidget;
import org.toop.app.widget.complex.ViewWidget;
import javafx.geometry.Pos;
import org.toop.framework.game.games.reversi.BitboardReversi;
import org.toop.framework.game.games.tictactoe.BitboardTicTacToe;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.networking.server.gateway.NettyGatewayServer;
import org.toop.framework.networking.server.stores.TurnBasedGameTypeStore;
import java.time.Duration;
import java.util.concurrent.ConcurrentHashMap;
public class OnlineView extends ViewWidget {
public OnlineView() {
@@ -21,7 +29,31 @@ public class OnlineView extends ViewWidget {
serverPortInput.getValue(),
playerNameInput.getValue()
);
});
}, false);
var localHostButton = Primitive.button("host!", () -> {
var tps = new TurnBasedGameTypeStore();
tps.register("tic-tac-toe", BitboardTicTacToe::new);
tps.register("reversi", BitboardReversi::new);
var a = new NettyGatewayServer(6666, tps, Duration.ofSeconds(10));
new Thread(() -> {
try {
a.start();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}).start();
new Server(
"127.0.0.1",
"6666",
"host",
a
);
}, false, false);
add(Pos.CENTER, Primitive.vbox(
serverInformationHeader,
@@ -32,7 +64,9 @@ public class OnlineView extends ViewWidget {
playerNameInput.getNode(),
Primitive.separator(),
connectButton
connectButton,
Primitive.separator(),
localHostButton
));
}
}

View File

@@ -74,7 +74,7 @@ public class OptionsView extends ViewWidget {
AppSettings.getSettings().setVolume(val);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(val, VolumeControl.MASTERVOLUME))
.asyncPostEvent();
.postEvent();
}
);
@@ -86,7 +86,7 @@ public class OptionsView extends ViewWidget {
AppSettings.getSettings().setFxVolume(val);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(val, VolumeControl.FX))
.asyncPostEvent();
.postEvent();
}
);
@@ -98,7 +98,7 @@ public class OptionsView extends ViewWidget {
AppSettings.getSettings().setMusicVolume(val);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(val, VolumeControl.MUSIC))
.asyncPostEvent();
.postEvent();
}
);

View File

@@ -1,50 +1,89 @@
package org.toop.app.widget.view;
import javafx.collections.FXCollections;
import javafx.css.converter.StringConverter;
import javafx.scene.control.ComboBox;
import org.toop.app.widget.Primitive;
import org.toop.app.widget.complex.ViewWidget;
import java.io.Reader;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import java.util.function.Consumer;
import javafx.application.Platform;
import javafx.geometry.Pos;
import javafx.scene.control.Button;
import javafx.scene.control.ListView;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.networking.connection.events.NetworkEvents;
public final class ServerView extends ViewWidget {
private final String user;
private final Consumer<String> onPlayerClicked;
private final Runnable onDisconnect;
private final long clientId;
private final ComboBox<String> gameListSub;
private final ComboBox<String> gameListTour;
private final ListView<Button> listView;
private Button subscribeButton;
public ServerView(String user, Consumer<String> onPlayerClicked, Runnable onDisconnect) {
public ServerView(String user, Consumer<String> onPlayerClicked, String userName, long clientId) {
this.user = user;
this.onPlayerClicked = onPlayerClicked;
this.onDisconnect = onDisconnect;
this.clientId = clientId;
this.gameListSub = new ComboBox<>();
this.gameListTour = new ComboBox<>();
this.listView = new ListView<>();
setupLayout();
setupLayout(userName);
}
private void setupLayout() {
var playerHeader = Primitive.header(user);
private void setupLayout(String userName) {
var playerHeader = Primitive.header(user, false);
var playerListSection = Primitive.vbox(
playerHeader,
Primitive.separator(),
listView
);
if (userName.equals("host")) { // TODO is fragile
var tournamentButton = Primitive.hbox(
gameListTour,
Primitive.button(
"tournament",
() -> GlobalEventBus.get().post(new NetworkEvents.SendCommand(clientId, "tournament", "start", gameListTour.getValue())),
false,
false
)
);
add(Pos.CENTER, playerListSection);
add(Pos.BOTTOM_CENTER, tournamentButton);
} else {
subscribeButton = Primitive.button(
"subscribe",
() -> new EventFlow().addPostEvent(new NetworkEvents.SendSubscribe(clientId, gameListSub.getValue())).postEvent(),
false,
true
); // TODO localize
var disconnectButton = Primitive.button("disconnect", () -> {
onDisconnect.run();
transitionPrevious();
});
var subscribe = Primitive.hbox(gameListSub, subscribeButton);
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
var playerListSection = Primitive.vbox(
playerHeader,
Primitive.separator(),
subscribe,
listView
);
add(Pos.CENTER, playerListSection);
var disconnectButton = Primitive.button(
"disconnect",
this::transitionPrevious,
false
);
add(Pos.BOTTOM_LEFT, Primitive.vbox(disconnectButton));
}
}
public void update(List<String> players) {
@@ -52,9 +91,25 @@ public final class ServerView extends ViewWidget {
listView.getItems().clear();
for (String player : players) {
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player));
var playerButton = Primitive.button(player, () -> onPlayerClicked.accept(player), false, false);
listView.getItems().add(playerButton);
}
});
}
public void updateGameList(List<String> games) {
Platform.runLater(() -> {
gameListSub.getItems().clear();
gameListSub.setItems(FXCollections.observableArrayList(games));
gameListSub.getSelectionModel().select(0);
gameListTour.getItems().clear();
gameListTour.setItems(FXCollections.observableArrayList(games));
gameListTour.getSelectionModel().select(0);
});
}
public void reEnableButton() {
subscribeButton.setDisable(false);
}
}

View File

@@ -1,10 +1,10 @@
package org.toop.local;
import java.util.Locale;
import java.util.MissingResourceException;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.app.widget.tutorial.BaseTutorialWidget;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.resources.LocalizationAsset;
@@ -16,11 +16,13 @@ import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
public class AppContext {
private static final Logger logger = LogManager.getLogger(AppContext.class);
private static final LocalizationAsset localization = ResourceManager.get("localization");
private static Locale locale = Locale.forLanguageTag("en");
private static final ObjectProperty<Locale> localeProperty = new SimpleObjectProperty<>(locale);
private static final Logger logger = LogManager.getLogger(AppContext.class);
private static BaseTutorialWidget tutorialWidget;
public static LocalizationAsset getLocalization() {
return localization;
@@ -58,10 +60,27 @@ public class AppContext {
return "MISSING RESOURCE";
}
public static StringBinding bindToKey(String key) {
return Bindings.createStringBinding(
() -> localization.getString(key, locale),
localeProperty
);
public static StringBinding bindToKey(String key, boolean localize) {
if (localize) return Bindings.createStringBinding(
() -> localization.getString(key, locale),
localeProperty
);
return Bindings.createStringBinding(
() -> key
);
}
public static StringBinding bindToKey(String key) {
return bindToKey(key, true);
}
public static void setCurrentTutorial(BaseTutorialWidget tutorial) {
AppContext.tutorialWidget = tutorial;
}
public static BaseTutorialWidget currentTutorial() {
return AppContext.tutorialWidget;
}
}

View File

@@ -27,18 +27,24 @@ public class AppSettings {
AppContext.setLocale(Locale.of(settingsData.locale));
App.setFullscreen(settingsData.fullScreen);
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.volume, VolumeControl.MASTERVOLUME))
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.fxVolume, VolumeControl.FX))
.asyncPostEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.musicVolume, VolumeControl.MUSIC))
.asyncPostEvent();
App.setStyle(settingsAsset.getTheme(), settingsAsset.getLayoutSize());
}
public static void applyMusicVolumeSettings() {
Settings settingsData = settingsAsset.getContent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.volume, VolumeControl.MASTERVOLUME))
.postEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.fxVolume, VolumeControl.FX))
.postEvent();
new EventFlow()
.addPostEvent(new AudioEvents.ChangeVolume(settingsData.musicVolume, VolumeControl.MUSIC))
.postEvent();
}
public static SettingsAsset getPath() {
if (settingsAsset == null) {
String os = System.getProperty("os.name").toLowerCase();

View File

@@ -83,6 +83,13 @@ reversi2=\u0639\u0646\u062f\u0645\u0627 \u062a\u0646\u0642\u0631 \u0639\u0644\u0
reversi3=\u0645\u0631\u062a\u0643 \u0642\u062f \u064a\u062a\u063a\u0627\u0637 \u0625\u0630\u0627 \u0644\u0645 \u064a\u0643\u0646 \u0647\u0646\u0627\u0643 \u062d\u0631\u0643 \u0642\u0627\u0646\u0648\u0646\u064a.
reversi4=\u0627\u0644\u0644\u0627\u0639\u0628 \u0627\u0644\u0630\u064a \u064a\u0641\u0648\u0632 \u0641\u064a \u0646\u0647\u0627\u064a\u0629 \u0627\u0644\u0644\u0639\u0628 \u0647\u0648 \u0627\u0644\u0630\u064a \u064a\u0643\u0648\u0646 \u0644\u062f\u064a\u0647 \u0627\u0644\u0623\u0643\u062b\u0631 \u0645\u0646 \u0627\u0644\u0644\u0648\u0639\u0627\u0628 \u0639\u0644\u0649 \u0627\u0644\u0644\u0648\u062d\u0629.
tutorialstring=\u0627\u0644\u062f\u0631\u0633 \u0627\u0644\u062a\u0648\u0636\u064a\u062d\u064a
startgame=\u0627\u0628\u062f\u0623 \u0627\u0644\u0644\u0639\u0628\u0629!
goback=\u0627\u0631\u062c\u0639
turnof=\u062F\u0648\u0631\u0647
zwartepiet=\u0633\u0647\u0644: Zwarte Piet
sinterklaas=\u0645\u062a\u0648\u0633\u0637: Sint R. Klaas
santa=\u0635\u0639\u0628: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629
chinese=\u4e2d\u6587 (\u0627\u0644\u0635\u064a\u0646\u064a\u0629)

View File

@@ -85,6 +85,12 @@ reversi2=Wenn du auf einen Punkt klickst, werden alle Spielsteine dazwischen umg
reversi3=Dein Zug kann übersprungen werden, wenn es keinen legalen Zug gibt. Dein Gegner spielt dann weiter, bis du einen legalen Zug machen kannst.
reversi4=Der Spieler, der am Ende die meisten Steine auf dem Brett hat, gewinnt.
tutorialstring=Tutorial
startgame=Spiel starten!
goback=Zurück
turnof=ist dran
zwartepiet=Leicht: Zwarte Piet
sinterklaas=Mittel: Sint R. Klaas
santa=Schwer: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
chinese=\u4e2d\u6587 (Chinesisch)

View File

@@ -9,6 +9,8 @@ computer-difficulty=Computer difficulty
computer-think-time=Computer think time
computer=Computer
connect=Connect
connecting=Connecting to server...
connecting-failed=Could not connect to server:
credits=Credits
dark=Dark
deny=Deny
@@ -22,6 +24,7 @@ error=Error
exit=Exit
forfeit=Forfeit
fullscreen=Fullscreen
game=REPLACE ME
game-over=Game Over
general=General
high-contrast=High contrast
@@ -86,7 +89,10 @@ reversi4=The player who wins at the end of the game is the one who has the most
tutorialstring=Tutorial
startgame=Start game!
goback=Go back
turnof='s turn
zwartepiet=Easy: Zwarte Piet
sinterklaas=Medium: Sint R. Klaas
santa=Hard:Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabic)
chinese=\u4e2d\u6587 (Chinese)

View File

@@ -84,7 +84,12 @@ reversi2=Al hacer clic en un punto, se voltear
reversi3=Tu turno puede ser saltado si no hay un movimiento legal. Esto permitirá que tu oponente juegue nuevamente hasta que tengas una oportunidad legal.
reversi4=El jugador que gane al final del juego es quien tenga más fichas en el tablero.
tutorialstring=Tutorial
startgame=\u00a1Iniciar juego!
goback=Volver
turnof=le toca
zwartepiet=F\u00e1cil: Zwarte Piet
sinterklaas=Medio: Sint R. Klaas
santa=Dif\u00edcil: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Ar\u00e1bigo)
chinese=\u4e2d\u6587 (Chino)

View File

@@ -84,6 +84,12 @@ reversi2=Cliquer sur un point retournera tous les pions entre le point plac
reversi3=Votre tour peut être sauté s'il n'y a pas de coup légal. Cela permettra à votre adversaire de jouer jusqu'à ce que vous ayez un coup légal.
reversi4=Le joueur qui a le plus de pions à la fin du jeu gagne.
tutorialstring=Tutoriel
startgame=D\u00e9marrer le jeu!
goback=Retour
turnof=\u00E0 son tour
zwartepiet=Facile: Zwarte Piet
sinterklaas=Moyen : Sint R. Klaas
santa=Difficile: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabe)
chinese=\u4e2d\u6587 (Chinois)

View File

@@ -84,6 +84,12 @@ reversi2=\u0915\u093f\u0938 \u092a\u0930 \u092a\u093f\u0938 \u092a\u0948\u0918 \
reversi3=\u092f\u0939 \u092a\u0930\u094d\u092f \u0938\u0947 \u0938\u0947\u091a \u0915\u0940 \u091c\u093e\u0902\u091c \u0928\u0939\u0940\u0902 \u0939\u0948 \u0914\u0938\u0924\u0947 \u0915\u0948 \u092a\u0948\u0928 \u092a\u0930\u094d\u092f \u0939\u0948 \u0914\u092a\u0915\u0940 \u0915\u0940 \u092a\u0932\u0947 \u092d\u0942\u0924 \u0915\u0940 \u0906\u0927\u093e \u092a\u0948\u0928 \u091c\u093e\u0902\u091c \u0915\u0930 \u0938\u0915\u0924\u0947 \u0939\u0948\u0902.
reversi4=\u0916\u0941\u092f \u0915\u093f \u0915\u0940 \u0928\u093f\u092e\u0940 \u092e\u0947\u0902 \u091a\u093e\u0932 \u0938\u092c\u0938\u0947 \u091a\u0942\u0928\u094d\u0928\u0947 \u0939\u0948, \u0935\u0949 \u0915\u0947 \u092e\u093e\u0924\u094d\u0930 \u091c\u0940\u0924\u0947 \u0939\u0948.
tutorialstring=\u0924\u0942\u091f\u0949\u0930\u093f\u092f\u0932
startgame=\u0916\u0947\u0932 \u0936\u0941\u0930\u0942 \u0915\u0930\u0947\u0902!
goback=\u0935\u093e\u092a\u0938 \u091c\u093e\u090f\u0901
turnof=\u0915\u0940 \u092C\u093E\u0930\u0940
zwartepiet=\u0905\u0938\u093e\u0928: Zwarte Piet
sinterklaas=\u092e\u0927\u094d\u092f\u092e: Sint R. Klaas
santa=\u0915\u0924\u093f\u0928: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0905\u0930\u092c\u0940)
chinese=\u4e2d\u6587 (\u091a\u0940\u0928\u0940)

View File

@@ -83,6 +83,12 @@ reversi2=Cliccando su un punto, tutti i pezzi tra dove metti il punto e il pross
reversi3=Il tuo turno può essere saltato se non ci sono mosse legali. Questo permetterà al tuo avversario di giocare fino a quando non avrai un'opportunità legale.
reversi4=Il giocatore che alla fine del gioco ha più pezzi sulla scacchiera vince.
tutorialstring=Tutorial
startgame=Avvia il gioco!
goback=Indietro
turnof=\u00E8 il suo turno
zwartepiet=Facile: Zwarte Piet
sinterklaas=Medio: Sint R. Klaas
santa=Difficile: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabo)
chinese=\u4e2d\u6587 (Cinese)

View File

@@ -83,6 +83,12 @@ reversi2=\u30af\u30ea\u30c3\u30af\u3059\u308b\u3068\u3001\u3064\u306a\u304c\u308
reversi3=\u6b21\u306e\u52d5\u304b\u3057\u304c\u306a\u3044\u5834\u5408\u3001\u8a8d\u5b9a\u3055\u308c\u305f\u52d5\u304b\u3057\u306e\u6642\u9593\u306f\u62d2\u7d76\u3055\u308c\u308b\u3053\u3068\u304c\u3042\u308a\u307e\u3059\u3002
reversi4=\u672c\u6b21\u306b\u30dc\u30fc\u30c9\u4e0a\u3067\u6700\u591a\u306e\u8ca0\u3051\u3092\u6301\u3064\u30d7\u30ec\u30a4\u30e4\u30fc\u304c\u52dd\u3061\u307e\u3059\u3002
tutorialstring=\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb
startgame=\u30b2\u30fc\u30e0\u3092\u958b\u59cb\uff01
goback=\u623b\u308b
turnof=\u306E\u756A
zwartepiet=\u7c21\u5358: Zwarte Piet
sinterklaas=\u4e2d\u7d1a: Sint R. Klaas
santa=\u96e3\u3057\u3044: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u30a2\u30e9\u30d3\u30a2\u8a9e)
chinese=\u4e2d\u6587 (\u4e2d\u6587)

View File

@@ -83,6 +83,12 @@ reversi2=\ud074\ub9ad \ud558\uba70, \ub2e4\ub978 \ud648 \uc704\ub85c \ucd5c\uc2e
reversi3=\uc0ac\uc6a9\uc790\uc758 \ud648\uc744 \ud074 \uc218 \uc5c6\uc2b5\uc2b5\ub2c8\ub2e4. \uc0ac\uc6a9\uc790 \ub2f5\uc5d0 \ub300\ud574 \uc811\ub2c8\ub2e4.
reversi4=\uacbd\uc6b0 \uc5d0\uc11c \ucd5c\ub300 \ud648\uc744 \uac00\uc838\ub294 \uc0ac\uc6a9\uc790\uc774 \uc52c\uc544\uc624\uba70 \uc0ac\uc6a9\uc790\uc758 \ud648\uc744 \uc54c\ub824\ud569\ub2c8\ub2e4.
tutorialstring=\ud14c\ud2b8\ub9ad
startgame=\uac8c\uc784 \uc2dc\uc791!
goback=\ub4a4\ub85c \uac00\uae30
turnof=\uC758 \uCC28\uB840
zwartepiet=\uc218\uc601: Zwarte Piet
sinterklaas=\ubcf4\ud1b5: Sint R. Klaas
santa=\uc5d0\uc18c: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0639\u0631\u0628\u064a\u0629)
chinese=\u4e2d\u6587 (\u4e2d\u6587)

View File

@@ -83,6 +83,12 @@ reversi2=Door op een stip te klikken draai je alle stukken om tussen de plaats w
reversi3=Je beurt kan worden overgeslagen als er geen legale zet is. Hierdoor kan je tegenstander doorgaan tot jij een legale zet kunt doen.
reversi4=De speler die aan het einde van het spel de meeste stukken op het bord heeft, wint.
tutorialstring=Tutorial
startgame=Spel starten!
goback=Ga terug
turnof=is aan de beurt
zwartepiet=Makkelijk: Zwarte Piet
sinterklaas=Gemiddeld: Sint R. Klaas
santa=Moeilijk: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (Arabisch)
chinese=\u4e2d\u6587 (Chinees)

View File

@@ -83,6 +83,12 @@ reversi2=\u041d043 \u043d043 \u0430043 \u043a043 \u0430043 \u043a043 \u043e043 \
reversi3=\u0412043 \u0430043 \u0436043 \u0434043 \u0430043 \u043d043 \u0438043 \u043d043 \u0435043 \u0435043 \u0432043 \u0430043.
reversi4=\u0418043 \u0433043 \u0440043 \u043e043 \u043a043 \u043e043 \u0442043 \u043e043 \u0442043 \u043e043 \u0435043 \u0435043 \u0430043 \u0435043 \u043d043 \u0438043 \u0435043 \u0435043 \u043c043 \u0430043.
tutorialstring=\u0423\u0447\u0435\u0431\u043d\u0438\u043a
startgame=\u041d\u0430\u0447\u0430\u0442\u044c \u0438\u0433\u0440\u0443!
goback=\u041d\u0430\u0437\u0430\u0434
turnof=\u0445\u043E\u0434\u0438\u0442
zwartepiet=\u041b\u0435\u0433\u043a\u043e: Zwarte Piet
sinterklaas=\u0421\u0440\u0435\u0434\u043d\u0438\u0439: Sint R. Klaas
santa=\u0421\u043b\u043e\u0436\u043d\u043e: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u0410\u0440\u0430\u0431\u0441\u043a\u0438\u0439)
chinese=\u4e2d\u6587 (\u041a\u0438\u0442\u0430\u0439\u0441\u043a\u0438\u0439)

View File

@@ -83,6 +83,12 @@ reversi2=\u70b9\u51fb\u4e00\u4e2a\u70b9\u65f6\u5c06\u5c06\u6240\u6709\u4e2d\u95f
reversi3=\u5982\u679c\u6ca1\u6709\u5408\u6cd5\u64cd\u4f5c\u4f60\u7684\u8fdb\u6b65\u53ef\u80fd\u88ab\u5ffd\u7565. \u8fd9\u4f1a\u8ba9\u5bf9\u624b\u518d\u6b21\u64cd\u4f5c\u5230\u4f60\u6709\u5408\u6cd5\u64cd\u4f5c\u65f6.
reversi4=\u672c\u6e38\u620f\u7ed3\u675f\u65f6\u8d62\u5f97\u6ee1\u8fc7\u76d8\u9762\u7684\u4ee3\u7406\u6570\u6700\u591a\u7684\u4eba\u5c31\u80dc.
tutorialstring=\u6559\u7a0b
startgame=\u5f00\u59cb\u6e38\u620f\uff01
goback=\u8fd4\u56de
turnof=\u7684\u56DE\u5408
zwartepiet=\u7b80\u5355: Zwarte Piet
sinterklaas=\u4e2d\u7b49: Sint R. Klaas
santa=\u56f0\u96be: Santa
arabic=\u0627\u0644\u0639\u0631\u0628\u064a\u0629 (\u963f\u62c9\u4f2f\u8bed)
chinese=\u4e2d\u6587

View File

@@ -16,7 +16,6 @@
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-effect: dropshadow(gaussian, rgba(0, 0, 0, 0.5), 6, 0.5, 0, 2);
-fx-min-width: 220px;
-fx-max-width: 260px;
}
@@ -39,6 +38,18 @@
-fx-background-radius: 30px;
}
.loading-progress-bar {
-fx-progress-color: #3caf3f;
}
.loading-progress-bar > .bar {
-fx-background-color: #3caf3f;
}
.loading-progress-bar > .track {
-fx-background-color: rgba(0,0,0,0.15);
}
.progress-text {
-fx-font-size: 11px;
-fx-fill: white;
@@ -155,7 +166,7 @@
-fx-effect: dropshadow(gaussian, #88cc8899, 5, 0, 0, 1);
}
.my-turn {
.text.my-turn {
-fx-fill: #e05656;
-fx-font-weight: bold;
}

View File

@@ -13,68 +13,77 @@
}
.song-display {
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-effect: dropshadow(gaussian, rgba(0, 0, 0, 0.5), 6, 0.5, 0, 2);
-fx-min-width: 220px;
-fx-max-width: 260px;
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-min-width: 220px;
-fx-max-width: 260px;
}
.song-title {
-fx-font-size: 14px;
-fx-fill: white;
-fx-font-size: 14px;
-fx-fill: white;
}
.progress-bar {
-fx-pref-width: 200px;
-fx-accent: red;
-fx-inner-background-color: black;
-fx-pref-width: 200px;
-fx-accent: red;
}
.progress-bar > .track {
-fx-background-radius: 30;
-fx-background-radius: 30;
}
.progress-bar > .bar {
-fx-background-radius: 30px;
-fx-background-radius: 30px;
}
.loading-progress-bar {
-fx-progress-color: #28a428;
}
.loading-progress-bar > .bar {
-fx-background-color: #28a428;
}
.loading-progress-bar > .track {
-fx-background-color: rgba(0,0,0,0.15);
}
.progress-text {
-fx-font-size: 11px;
-fx-fill: white;
-fx-font-size: 11px;
-fx-fill: white;
}
.skip-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: white;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
}
.skip-button .text {
-fx-fill: white;
.skip-button > .text {
-fx-fill: white;
}
.pause-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: white;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
}
.pause-button .text {
-fx-fill: white;
.pause-button > .text {
-fx-fill: white;
}
.previous-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: white;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
}
.previous-button .text {
-fx-fill: white;
.previous-button > .text {
-fx-fill: white;
}
.button {
@@ -155,7 +164,7 @@
-fx-effect: dropshadow(gaussian, #70e070cc, 6, 0, 0, 2);
}
.my-turn {
.text.my-turn {
-fx-fill: #ff4b4b;
-fx-font-weight: bold;
}

View File

@@ -23,6 +23,11 @@
-fx-spacing: 14;
}
.hboxspacing {
-fx-padding: 2;
-fx-spacing: 10;
}
.current-player {
-fx-font-size: 32px;
}

View File

@@ -13,69 +13,79 @@
}
.song-display {
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-effect: dropshadow(gaussian, rgba(0, 0, 0, 0.5), 6, 0.5, 0, 2);
-fx-min-width: 220px;
-fx-max-width: 260px;
-fx-padding: 8 12 8 12;
-fx-spacing: 6px;
-fx-alignment: center;
-fx-min-width: 220px;
-fx-max-width: 260px;
}
.song-title {
-fx-font-size: 14px;
-fx-fill: black;
-fx-font-size: 14px;
-fx-effect: null;
}
.progress-bar {
-fx-inner-background-color: black;
-fx-pref-width: 200px;
-fx-accent: red;
-fx-inner-background-color: black;
-fx-pref-width: 200px;
-fx-accent: red;
}
.progress-bar > .track {
-fx-background-radius: 30;
-fx-background-radius: 30;
}
.progress-bar > .bar {
-fx-background-radius: 30px;
-fx-background-radius: 30px;
}
.loading-progress-bar {
-fx-progress-color: #3caf3f;
}
.loading-progress-bar > .bar {
-fx-background-color: linear-gradient(to bottom, #a2d1a1, #b8e3b9);
}
.loading-progress-bar > .track {
-fx-background-color: rgba(0,0,0,0.15);
}
.progress-text {
-fx-font-size: 11px;
-fx-fill: black;
-fx-font-size: 11px;
-fx-effect: null;
}
.skip-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: black;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-effect: null;
}
.skip-button .text {
-fx-fill: black;
}
.pause-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: black;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-effect: null;
}
.pause-button .text {
-fx-fill: black;
-fx-effect: null;
}
.previous-button {
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-text-fill: black;
}
-fx-background-color: transparent;
-fx-background-radius: 0;
-fx-cursor: hand;
-fx-effect: null;
}
.previous-button .text {
-fx-fill: black;
-fx-effect: null;
}
.button {
@@ -156,7 +166,7 @@
-fx-effect: dropshadow(gaussian, #aad3aa99, 4, 0, 0, 1);
}
.my-turn {
.text.my-turn {
-fx-fill: #d14b4b;
-fx-font-weight: bold;
}

View File

@@ -23,6 +23,11 @@
-fx-spacing: 10;
}
.hboxspacing {
-fx-padding: 2;
-fx-spacing: 10;
}
.current-player {
-fx-font-size: 24px;
}

View File

@@ -23,6 +23,11 @@
-fx-spacing: 6;
}
.hboxspacing {
-fx-padding: 2;
-fx-spacing: 10;
}
.current-player {
-fx-font-size: 16px;
}

View File

@@ -147,7 +147,6 @@
<version>2.42.0</version>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>

View File

@@ -5,37 +5,39 @@ import org.toop.framework.audio.interfaces.MusicManager;
import org.toop.framework.audio.interfaces.SoundEffectManager;
import org.toop.framework.audio.interfaces.VolumeManager;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.resource.types.AudioResource;
public class AudioEventListener<T extends AudioResource, K extends AudioResource> {
private final EventBus eventBus;
private final MusicManager<T> musicManager;
private final SoundEffectManager<K> soundEffectManager;
private final VolumeManager audioVolumeManager;
public AudioEventListener(
EventBus eventBus,
MusicManager<T> musicManager,
SoundEffectManager<K> soundEffectManager,
VolumeManager audioVolumeManager
) {
this.eventBus = eventBus;
this.musicManager = musicManager;
this.soundEffectManager = soundEffectManager;
this.audioVolumeManager = audioVolumeManager;
}
public AudioEventListener<?, ?> initListeners(String buttonSoundToPlay) {
new EventFlow()
.listen(this::handleStopMusicManager)
.listen(this::handlePlaySound)
.listen(this::handleSkipSong)
.listen(this::handlePauseSong)
.listen(this::handlePreviousSong)
.listen(this::handleStopSound)
.listen(this::handleMusicStart)
.listen(this::handleVolumeChange)
.listen(this::handleGetVolume)
.listen(AudioEvents.ClickButton.class, _ ->
soundEffectManager.play(buttonSoundToPlay, false));
new EventFlow(eventBus)
.listen(AudioEvents.StopAudioManager.class, this::handleStopMusicManager, false)
.listen(AudioEvents.PlayEffect.class, this::handlePlaySound, false)
.listen(AudioEvents.SkipMusic.class, this::handleSkipSong, false)
.listen(AudioEvents.PauseMusic.class, this::handlePauseSong, false)
.listen(AudioEvents.PreviousMusic.class, this::handlePreviousSong, false)
.listen(AudioEvents.StopEffect.class, this::handleStopSound, false)
.listen(AudioEvents.StartBackgroundMusic.class, this::handleMusicStart, false)
.listen(AudioEvents.ChangeVolume.class, this::handleVolumeChange, false)
.listen(AudioEvents.GetVolume.class, this::handleGetVolume,false)
.listen(AudioEvents.ClickButton.class, _ -> soundEffectManager.play(buttonSoundToPlay, false), false);
return this;
}
@@ -74,7 +76,7 @@ public class AudioEventListener<T extends AudioResource, K extends AudioResource
}
private void handleGetVolume(AudioEvents.GetVolume event) {
GlobalEventBus.postAsync(new AudioEvents.GetVolumeResponse(
eventBus.post(new AudioEvents.GetVolumeResponse(
audioVolumeManager.getVolume(event.controlType()),
event.identifier()));
}

View File

@@ -6,8 +6,7 @@ import org.toop.framework.audio.events.AudioEvents;
import org.toop.framework.dispatch.interfaces.Dispatcher;
import org.toop.framework.dispatch.JavaFXDispatcher;
import org.toop.annotations.TestsOnly;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.eventbus.GlobalEventBus;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.resource.types.AudioResource;
import java.util.*;
@@ -18,6 +17,7 @@ import java.util.concurrent.TimeUnit;
public class MusicManager<T extends AudioResource> implements org.toop.framework.audio.interfaces.MusicManager<T> {
private static final Logger logger = LogManager.getLogger(MusicManager.class);
private final EventBus eventBus;
private final List<T> backgroundMusic = new ArrayList<>();
private final Dispatcher dispatcher;
private final List<T> resources;
@@ -27,7 +27,8 @@ public class MusicManager<T extends AudioResource> implements org.toop.framework
private ScheduledExecutorService scheduler;
public MusicManager(List<T> resources, boolean shuffleMusic) {
public MusicManager(EventBus eventbus, List<T> resources, boolean shuffleMusic) {
this.eventBus = eventbus;
this.dispatcher = new JavaFXDispatcher();
this.resources = resources;
// Shuffle if wanting to shuffle
@@ -40,7 +41,8 @@ public class MusicManager<T extends AudioResource> implements org.toop.framework
* {@code @TestsOnly} DO NOT USE
*/
@TestsOnly
public MusicManager(List<T> resources, Dispatcher dispatcher) {
public MusicManager(EventBus eventBus, List<T> resources, Dispatcher dispatcher) {
this.eventBus = eventBus;
this.dispatcher = dispatcher;
this.resources = new ArrayList<>(resources);
backgroundMusic.addAll(resources);
@@ -124,7 +126,7 @@ public class MusicManager<T extends AudioResource> implements org.toop.framework
Runnable currentMusicTask = new Runnable() {
@Override
public void run() {
GlobalEventBus.post(new AudioEvents.PlayingMusic(track.getName(), track.currentPosition(), track.duration()));
eventBus.post(new AudioEvents.PlayingMusic(track.getName(), track.currentPosition(), track.duration()));
scheduler.schedule(this, 1, TimeUnit.SECONDS);
}
};

View File

@@ -2,18 +2,10 @@ package org.toop.framework.audio;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.toop.framework.resource.ResourceManager;
import org.toop.framework.resource.ResourceMeta;
import org.toop.framework.resource.resources.BaseResource;
import org.toop.framework.resource.resources.MusicAsset;
import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.framework.resource.types.AudioResource;
import javax.sound.sampled.Clip;
import javax.sound.sampled.LineEvent;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;

View File

@@ -2,8 +2,6 @@ package org.toop.framework.audio.events;
import org.toop.framework.audio.VolumeControl;
import org.toop.framework.eventbus.events.*;
import org.toop.framework.eventbus.events.ResponseToUniqueEvent;
import org.toop.framework.eventbus.events.UniqueEvent;
public class AudioEvents extends EventsBase {
/** Stops the audio manager. */

View File

@@ -1,12 +1,7 @@
package org.toop.framework.audio.interfaces;
import org.toop.framework.resource.resources.SoundEffectAsset;
import org.toop.framework.resource.types.AudioResource;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
import java.io.IOException;
public interface SoundEffectManager<T extends AudioResource> extends AudioManager<T> {
void play(String name, boolean loop);
void stop(String name);

View File

@@ -13,10 +13,14 @@ import org.toop.framework.SnowflakeGenerator;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.events.ResponseToUniqueEvent;
import org.toop.framework.eventbus.events.UniqueEvent;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.subscriber.DefaultNamedSubscriber;
import org.toop.framework.eventbus.subscriber.NamedSubscriber;
import org.toop.framework.eventbus.subscriber.Subscriber;
/**
* EventFlow is a utility class for creating, posting, and optionally subscribing to events in a
* type-safe and chainable manner. It is designed to work with the {@link GlobalEventBus}.
* type-safe and chainable manner. It is designed to work with the {@link EventBus}.
*
* <p>This class supports automatic UUID assignment for {@link UniqueEvent} events, and
* allows filtering subscribers so they only respond to events with a specific UUID. All
@@ -31,6 +35,8 @@ public class EventFlow {
/** Cache of constructor handles for event classes to avoid repeated reflection lookups. */
private static final Map<Class<?>, MethodHandle> CONSTRUCTOR_CACHE = new ConcurrentHashMap<>();
private final EventBus eventBus;
/** Automatically assigned UUID for {@link UniqueEvent} events. */
private long eventSnowflake = -1;
@@ -38,24 +44,29 @@ public class EventFlow {
private EventType event = null;
/** The listener returned by GlobalEventBus subscription. Used for unsubscription. */
private final List<ListenerHandler> listeners = new ArrayList<>();
private final List<NamedSubscriber<?>> listeners = new ArrayList<>();
/** Holds the results returned from the subscribed event, if any. */
private Map<String, ?> result = null;
/** Empty constructor (event must be added via {@link #addPostEvent(Class, Object...)}). */
public EventFlow() {}
public EventFlow addPostEvent(EventType event) {
this.event = event;
return this;
public EventFlow(EventBus eventBus) {
this.eventBus = eventBus;
}
public EventFlow addPostEvent(Supplier<? extends EventType> eventSupplier) {
this.event = eventSupplier.get();
return this;
public EventFlow() {
this.eventBus = GlobalEventBus.get();
}
/**
*
* Add an event that will be triggered when {@link #postEvent()} or {@link #asyncPostEvent()} is called.
*
* @param eventClass The event that will be posted.
* @param args The event arguments, see the added event record for more information.
* @return {@link #EventFlow}
*
*/
public <T extends EventType> EventFlow addPostEvent(Class<T> eventClass, Object... args) {
try {
boolean isUuidEvent = UniqueEvent.class.isAssignableFrom(eventClass);
@@ -98,155 +109,401 @@ public class EventFlow {
}
}
/** Subscribe by ID: only fires if UUID matches this publisher's eventId. */
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(
Class<TT> eventClass, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
eventClass,
event -> {
if (event.getIdentifier() != this.eventSnowflake) return;
action.accept(event);
if (unsubscribeAfterSuccess && listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
this.result = event.result();
}));
this.listeners.add(listenerHolder[0]);
/**
*
* Add an event that will be triggered when {@link #postEvent()} or {@link #asyncPostEvent()} is called.
*
* @param event The event to be posted.
* @return {@link #EventFlow}
*
*/
public EventFlow addPostEvent(EventType event) {
this.event = event;
return this;
}
/** Subscribe by ID: only fires if UUID matches this publisher's eventId. */
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> eventClass, Consumer<TT> action) {
return this.onResponse(eventClass, action, true);
/**
*
* Add an event that will be triggered when {@link #postEvent()} or {@link #asyncPostEvent()} is called.
*
* @param eventSupplier The event that will be posted through a Supplier.
* @return {@link #EventFlow}
*
*/
public EventFlow addPostEvent(Supplier<? extends EventType> eventSupplier) {
this.event = eventSupplier.get();
return this;
}
/** Subscribe by ID without explicit class. */
/**
*
* Start listening for an event and trigger when ID correlates.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(
Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess, String name
) {
final long id = SnowflakeGenerator.nextId();
Consumer<TT> newAction = eventClass -> {
if (eventClass.getIdentifier() != this.eventSnowflake) return;
action.accept(eventClass);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
this.result = eventClass.result();
};
var subscriber = new DefaultNamedSubscriber<>(
name,
event,
newAction
);
eventBus.subscribe(subscriber);
this.listeners.add(subscriber);
return this;
}
/**
*
* Start listening for an event and trigger when ID correlates, auto unsubscribes after being triggered and adds an empty name.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> event, Consumer<TT> action) {
return this.onResponse(event, action, true, "");
}
/**
*
* Start listening for an event and trigger when ID correlates, auto adds an empty name.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
return this.onResponse(event, action, unsubscribeAfterSuccess, "");
}
/**
*
* Start listening for an event and trigger when ID correlates, auto unsubscribes after being triggered.
*
* @param event The {@link ResponseToUniqueEvent} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Class<TT> event, Consumer<TT> action, String name) {
return this.onResponse(event, action, true, name);
}
/**
*
* Subscribe by ID without explicit class.
*
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
* @deprecated use {@link #onResponse(Class, Consumer, boolean, String)} instead.
*/
@Deprecated
@SuppressWarnings("unchecked")
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(
Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
event -> {
if (!(event instanceof UniqueEvent uuidEvent)) return;
if (uuidEvent.getIdentifier() == this.eventSnowflake) {
try {
TT typedEvent = (TT) uuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess
&& listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
this.result = typedEvent.result();
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
}
}));
this.listeners.add(listenerHolder[0]);
Consumer<TT> action, boolean unsubscribeAfterSuccess, String name) {
final long id = SnowflakeGenerator.nextId();
Consumer<TT> newAction = event -> {
if (!(event instanceof UniqueEvent uuidEvent)) return;
if (uuidEvent.getIdentifier() == this.eventSnowflake) {
try {
TT typedEvent = (TT) uuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
this.result = typedEvent.result();
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
}
};
var listener = new DefaultNamedSubscriber<>(
name,
(Class<TT>) action.getClass().getDeclaredMethods()[0].getParameterTypes()[0],
newAction
);
eventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
/**
*
* Subscribe by ID without explicit class.
*
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
* @deprecated use {@link #onResponse(Class, Consumer)} instead.
*/
@Deprecated
public <TT extends ResponseToUniqueEvent> EventFlow onResponse(Consumer<TT> action) {
return this.onResponse(action, true);
return this.onResponse(action, true, "");
}
/**
*
* Start listening for an event, and run a lambda when triggered.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(
Class<TT> eventClass, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
eventClass,
event -> {
action.accept(event);
Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess, String name) {
if (unsubscribeAfterSuccess && listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
}));
this.listeners.add(listenerHolder[0]);
long id = SnowflakeGenerator.nextId();
Consumer<TT> newAction = eventc -> {
action.accept(eventc);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
};
var listener = new DefaultNamedSubscriber<>(
name,
event,
newAction
);
eventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
public <TT extends EventType> EventFlow listen(Class<TT> eventClass, Consumer<TT> action) {
return this.listen(eventClass, action, true);
/**
*
* Start listening for an event, and run a lambda when triggered, auto unsubscribes.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param name A name given to the event, can later be used to unsubscribe.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(Class<TT> event, Consumer<TT> action, String name) {
return this.listen(event, action, true, name);
}
/**
*
* Start listening for an event, and run a lambda when triggered, auto unsubscribe and gives it an empty name.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(Class<TT> event, Consumer<TT> action) {
return this.listen(event, action, true, "");
}
/**
*
* Start listening for an event, and run a lambda when triggered, adds an empty name.
*
* @param event The {@link EventType} to trigger the lambda.
* @param action The lambda to run when triggered.
* @param unsubscribeAfterSuccess Enable/disable auto unsubscribing to event after being triggered.
* @return {@link #EventFlow}
*
*/
public <TT extends EventType> EventFlow listen(Class<TT> event, Consumer<TT> action, boolean unsubscribeAfterSuccess) {
return this.listen(event, action, unsubscribeAfterSuccess, "");
}
/**
*
* Start listening to an event.
*
* @param action The lambda to run when triggered.
* @return {@link EventFlow}
*
* @deprecated use {@link #listen(Class, Consumer, boolean, String)} instead.
*/
@Deprecated
@SuppressWarnings("unchecked")
public <TT extends EventType> EventFlow listen(
Consumer<TT> action, boolean unsubscribeAfterSuccess) {
ListenerHandler[] listenerHolder = new ListenerHandler[1];
listenerHolder[0] =
new ListenerHandler(
GlobalEventBus.subscribe(
event -> {
if (!(event instanceof EventType nonUuidEvent)) return;
try {
TT typedEvent = (TT) nonUuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess && listenerHolder[0] != null) {
GlobalEventBus.unsubscribe(listenerHolder[0]);
this.listeners.remove(listenerHolder[0]);
}
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
}));
this.listeners.add(listenerHolder[0]);
Consumer<TT> action, boolean unsubscribeAfterSuccess, String name) {
long id = SnowflakeGenerator.nextId();
Class<TT> eventClass = (Class<TT>) action.getClass().getDeclaredMethods()[0].getParameterTypes()[0];
Consumer<TT> newAction = event -> {
if (!(event instanceof EventType nonUuidEvent)) return;
try {
TT typedEvent = (TT) nonUuidEvent;
action.accept(typedEvent);
if (unsubscribeAfterSuccess) unsubscribe(String.valueOf(id));
} catch (ClassCastException _) {
throw new ClassCastException(
"Cannot cast "
+ event.getClass().getName()
+ " to UniqueEvent");
}
};
var listener = new DefaultNamedSubscriber<>(
name,
eventClass,
newAction
);
eventBus.subscribe(listener);
this.listeners.add(listener);
return this;
}
/**
*
* Start listening to an event.
*
* @param action The lambda to run when triggered.
* @return {@link EventFlow}
*
* @deprecated use {@link #listen(Class, Consumer)} instead.
*/
@Deprecated
public <TT extends EventType> EventFlow listen(Consumer<TT> action) {
return this.listen(action, true);
return this.listen(action, true, "");
}
/** Post synchronously */
/**
* Posts the event added through {@link #addPostEvent}.
*/
public EventFlow postEvent() {
GlobalEventBus.post(this.event);
eventBus.post(this.event);
return this;
}
/** Post asynchronously */
/**
* Posts the event added through {@link #addPostEvent} asynchronously.
*
*/
public EventFlow asyncPostEvent() {
GlobalEventBus.postAsync(this.event);
GlobalEventBus.get().post(this.event);
return this;
}
/**
*
* Unsubscribe from an event.
*
* @param action The listener object to remove and unsubscribe.
*/
public void unsubscribe(Consumer<?> action) {
this.listeners.removeIf(handler -> {
if (handler.handler().equals(action)) {
eventBus.unsubscribe(handler);
return true;
}
return false;
});
}
/**
* Unsubscribe from an event.
*
* @param name The name given to the listener.
*/
public void unsubscribe(String name) {
this.listeners.removeIf(handler -> {
if (handler.id().equals(name)) {
eventBus.unsubscribe(handler);
return true;
}
return false;
});
}
/**
* Unsubscribe all events.
*/
public void unsubscribeAll() {
listeners.removeIf(handler -> {
eventBus.unsubscribe(handler);
return true;
});
}
/**
* Clean and remove everything inside {@link EventFlow}.
*/
private void clean() {
this.listeners.clear();
unsubscribeAll();
this.event = null;
this.result = null;
} // TODO
/**
* TODO
*
* @return TODO
*/
public Map<String, ?> getResult() {
return this.result;
}
/**
* TODO
*
* @return TODO
*/
public EventType getEvent() {
return event;
}
public ListenerHandler[] getListeners() {
return listeners.toArray(new ListenerHandler[0]);
/**
*
* Returns a copy of the list of listeners.
*
* @return Copy of the list of listeners.
*/
public Subscriber<?>[] getListeners() {
return listeners.toArray(new Subscriber[0]);
}
/**
* Returns the generated snowflake for the {@link EventFlow}
*
* @return The generated snowflake for this {@link EventFlow}
*/
public long getEventSnowflake() {
return eventSnowflake;
}

View File

@@ -1,185 +1,57 @@
package org.toop.framework.eventbus;
import com.lmax.disruptor.*;
import com.lmax.disruptor.dsl.Disruptor;
import com.lmax.disruptor.dsl.ProducerType;
import java.util.Map;
import java.util.concurrent.*;
import java.util.function.Consumer;
import org.apache.logging.log4j.LogManager;
import org.toop.framework.eventbus.bus.AsyncEventBus;
import org.toop.framework.eventbus.bus.DefaultEventBus;
import org.toop.framework.eventbus.bus.DisruptorEventBus;
import org.toop.framework.eventbus.bus.EventBus;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.events.UniqueEvent;
import org.toop.framework.eventbus.store.DefaultSubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber;
/**
* GlobalEventBus backed by the LMAX Disruptor for ultra-low latency, high-throughput event
* publishing.
*/
public final class GlobalEventBus {
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/** Map of event class to type-specific listeners. */
private static final Map<Class<?>, CopyOnWriteArrayList<Consumer<? super EventType>>>
LISTENERS = new ConcurrentHashMap<>();
public class GlobalEventBus implements AsyncEventBus {
private static final AsyncEventBus INSTANCE = new DefaultEventBus(
LogManager.getLogger(DefaultEventBus.class),
new DefaultSubscriberStore()
);
/** Map of event class to Snowflake-ID-specific listeners. */
private static final Map<
Class<?>, ConcurrentHashMap<Long, Consumer<? extends UniqueEvent>>>
UUID_LISTENERS = new ConcurrentHashMap<>();
/** Disruptor ring buffer size (must be power of two). */
private static final int RING_BUFFER_SIZE = 1024 * 64;
/** Disruptor instance. */
private static final Disruptor<EventHolder> DISRUPTOR;
/** Ring buffer used for publishing events. */
private static final RingBuffer<EventHolder> RING_BUFFER;
static {
ThreadFactory threadFactory =
r -> {
Thread t = new Thread(r, "EventBus-Disruptor");
t.setDaemon(true);
return t;
};
DISRUPTOR =
new Disruptor<>(
EventHolder::new,
RING_BUFFER_SIZE,
threadFactory,
ProducerType.MULTI,
new BusySpinWaitStrategy());
// Single consumer that dispatches to subscribers
DISRUPTOR.handleEventsWith(
(holder, seq, endOfBatch) -> {
if (holder.event != null) {
dispatchEvent(holder.event);
holder.event = null;
}
});
DISRUPTOR.start();
RING_BUFFER = DISRUPTOR.getRingBuffer();
}
/** Prevent instantiation. */
private GlobalEventBus() {}
/** Wrapper used inside the ring buffer. */
private static class EventHolder {
EventType event;
public static EventBus get() {
return INSTANCE;
}
// ------------------------------------------------------------------------
// Subscription
// ------------------------------------------------------------------------
public static <T extends EventType> Consumer<? super EventType> subscribe(
Class<T> eventClass, Consumer<T> listener) {
CopyOnWriteArrayList<Consumer<? super EventType>> list =
LISTENERS.computeIfAbsent(eventClass, k -> new CopyOnWriteArrayList<>());
Consumer<? super EventType> wrapper = event -> listener.accept(eventClass.cast(event));
list.add(wrapper);
return wrapper;
@Override
public void subscribe(Subscriber<? extends EventType> listener) {
INSTANCE.subscribe(listener);
}
public static Consumer<? super EventType> subscribe(Consumer<Object> listener) {
Consumer<? super EventType> wrapper = event -> listener.accept(event);
LISTENERS.computeIfAbsent(Object.class, _ -> new CopyOnWriteArrayList<>()).add(wrapper);
return wrapper;
@Override
public void unsubscribe(Subscriber<? extends EventType> listener) {
INSTANCE.unsubscribe(listener);
}
public static <T extends UniqueEvent> void subscribeById(
Class<T> eventClass, long eventId, Consumer<T> listener) {
UUID_LISTENERS
.computeIfAbsent(eventClass, _ -> new ConcurrentHashMap<>())
.put(eventId, listener);
@Override
public <T extends EventType> void post(T event) {
INSTANCE.post(event);
}
public static void unsubscribe(Object listener) {
LISTENERS.values().forEach(list -> list.remove(listener));
@Override
public <T extends EventType> void asyncPost(T event) {
INSTANCE.asyncPost(event);
}
public static <T extends UniqueEvent> void unsubscribeById(
Class<T> eventClass, long eventId) {
Map<Long, Consumer<? extends UniqueEvent>> map = UUID_LISTENERS.get(eventClass);
if (map != null) map.remove(eventId);
@Override
public void shutdown() {
INSTANCE.shutdown();
}
// ------------------------------------------------------------------------
// Posting
// ------------------------------------------------------------------------
public static <T extends EventType> void post(T event) {
dispatchEvent(event); // synchronous
@Override
public void reset() {
INSTANCE.reset();
}
public static <T extends EventType> void postAsync(T event) {
long seq = RING_BUFFER.next();
try {
EventHolder holder = RING_BUFFER.get(seq);
holder.event = event;
} finally {
RING_BUFFER.publish(seq);
}
}
@SuppressWarnings("unchecked")
private static void dispatchEvent(EventType event) {
Class<?> clazz = event.getClass();
// class-specific listeners
CopyOnWriteArrayList<Consumer<? super EventType>> classListeners = LISTENERS.get(clazz);
if (classListeners != null) {
for (Consumer<? super EventType> listener : classListeners) {
try {
listener.accept(event);
} catch (Throwable e) {
// e.printStackTrace();
}
}
}
// generic listeners
CopyOnWriteArrayList<Consumer<? super EventType>> genericListeners =
LISTENERS.get(Object.class);
if (genericListeners != null) {
for (Consumer<? super EventType> listener : genericListeners) {
try {
listener.accept(event);
} catch (Throwable e) {
// e.printStackTrace();
}
}
}
// snowflake listeners
if (event instanceof UniqueEvent snowflakeEvent) {
Map<Long, Consumer<? extends UniqueEvent>> map = UUID_LISTENERS.get(clazz);
if (map != null) {
Consumer<UniqueEvent> listener =
(Consumer<UniqueEvent>) map.remove(snowflakeEvent.getIdentifier());
if (listener != null) {
try {
listener.accept(snowflakeEvent);
} catch (Throwable ignored) {
}
}
}
}
}
// ------------------------------------------------------------------------
// Lifecycle
// ------------------------------------------------------------------------
public static void shutdown() {
DISRUPTOR.shutdown();
LISTENERS.clear();
UUID_LISTENERS.clear();
}
public static void reset() {
LISTENERS.clear();
UUID_LISTENERS.clear();
}
}

View File

@@ -1,25 +0,0 @@
package org.toop.framework.eventbus;
public class ListenerHandler {
private Object listener;
// private boolean unsubscribeAfterSuccess = true;
// public ListenerHandler(Object listener, boolean unsubAfterSuccess) {
// this.listener = listener;
// this.unsubscribeAfterSuccess = unsubAfterSuccess;
// }
public ListenerHandler(Object listener) {
this.listener = listener;
}
public Object getListener() {
return this.listener;
}
// public boolean isUnsubscribeAfterSuccess() {
// return this.unsubscribeAfterSuccess;
// }
}

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@@ -0,0 +1,7 @@
package org.toop.framework.eventbus.bus;
import org.toop.framework.eventbus.events.EventType;
public interface AsyncEventBus extends EventBus {
<T extends EventType> void asyncPost(T event);
}

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@@ -0,0 +1,63 @@
package org.toop.framework.eventbus.bus;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.SubscriberStore;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.function.Consumer;
public class DefaultEventBus implements AsyncEventBus {
private final Logger logger;
private final SubscriberStore eventsHolder;
private final ExecutorService asyncExecutor = Executors.newCachedThreadPool();
public DefaultEventBus(Logger logger, SubscriberStore eventsHolder) {
this.logger = logger;
this.eventsHolder = eventsHolder;
}
@Override
public void subscribe(Subscriber<? extends EventType> subscriber) {
eventsHolder.add(subscriber);
}
@Override
public void unsubscribe(Subscriber<? extends EventType> subscriber) {
eventsHolder.remove(subscriber);
}
@Override
@SuppressWarnings("unchecked")
public <T extends EventType> void post(T event) {
Class<T> eventType = (Class<T>) event.getClass();
var subs = eventsHolder.get(eventType);
if (subs != null) {
for (Subscriber<?> subscriber : subs) {
Class<T> eventClass = (Class<T>) subscriber.event();
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
action.accept(eventClass.cast(event));
}
}
}
@Override
public <T extends EventType> void asyncPost(T event) {
asyncExecutor.submit(() -> post(event));
}
@Override
public void shutdown() {
eventsHolder.reset();
}
@Override
public void reset() {
eventsHolder.reset();
}
}

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@@ -0,0 +1,117 @@
package org.toop.framework.eventbus.bus;
import com.lmax.disruptor.BusySpinWaitStrategy;
import com.lmax.disruptor.RingBuffer;
import com.lmax.disruptor.dsl.Disruptor;
import com.lmax.disruptor.dsl.ProducerType;
import org.apache.logging.log4j.Logger;
import org.toop.framework.eventbus.subscriber.Subscriber;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.store.SubscriberStore;
import java.util.concurrent.ThreadFactory;
import java.util.function.Consumer;
public class DisruptorEventBus implements EventBus {
/** Wrapper used inside the ring buffer. */
private static class EventHolder<T> {
T event;
}
private final Logger logger;
private final SubscriberStore eventsHolder;
private final Disruptor<EventHolder<? extends EventType>> disruptor;
private final RingBuffer<EventHolder<? extends EventType>> ringBuffer;
public DisruptorEventBus(Logger logger, SubscriberStore eventsHolder) {
this.logger = logger;
this.eventsHolder = eventsHolder;
ThreadFactory threadFactory =
r -> {
Thread t = new Thread(r, "EventBus-Disruptor");
t.setDaemon(true);
return t;
};
disruptor = getEventHolderDisruptor(threadFactory);
disruptor.start();
this.ringBuffer = disruptor.getRingBuffer();
}
private Disruptor<EventHolder<? extends EventType>> getEventHolderDisruptor(ThreadFactory threadFactory) {
int RING_BUFFER_SIZE = 1024 * 64;
Disruptor<EventHolder<? extends EventType>> disruptor = new Disruptor<>(
EventHolder::new,
RING_BUFFER_SIZE,
threadFactory,
ProducerType.MULTI,
new BusySpinWaitStrategy());
disruptor.handleEventsWith(
(holder, _, _) -> {
if (holder.event != null) {
dispatchEvent(holder.event);
holder.event = null;
}
});
return disruptor;
}
@Override
public void subscribe(Subscriber<? extends EventType> listener) {
eventsHolder.add(listener);
}
@Override
public void unsubscribe(Subscriber<? extends EventType> listener) {
eventsHolder.remove(listener);
}
@Override
public <T extends EventType> void post(T event) {
long seq = ringBuffer.next();
try {
@SuppressWarnings("unchecked")
EventHolder<T> holder = (EventHolder<T>) ringBuffer.get(seq);
holder.event = event;
} finally {
ringBuffer.publish(seq);
}
}
@Override
public void shutdown() {
disruptor.shutdown();
eventsHolder.reset();
}
@Override
public void reset() {
eventsHolder.reset();
}
private <T extends EventType> void dispatchEvent(T event) {
var classListeners = eventsHolder.get(event.getClass());
if (classListeners != null) {
for (Subscriber<?> listener : classListeners) {
try {
callListener(listener, event);
} catch (Throwable e) {
logger.warn("Exception while handling event: {}", event, e);
}
}
}
}
@SuppressWarnings("unchecked")
private <T> void callListener(Subscriber<?> subscriber, T event) {
Class<T> eventClass = (Class<T>) subscriber.event();
Consumer<EventType> action = (Consumer<EventType>) subscriber.handler();
action.accept((EventType) eventClass.cast(event));
}
}

View File

@@ -0,0 +1,12 @@
package org.toop.framework.eventbus.bus;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
public interface EventBus {
void subscribe(Subscriber<? extends EventType> subscriber);
void unsubscribe(Subscriber<? extends EventType> subscriber);
<T extends EventType> void post(T event);
void shutdown();
void reset();
}

View File

@@ -0,0 +1,47 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
public class AsyncSubscriberStore implements SubscriberStore {
private final ConcurrentHashMap<Class<? extends EventType>, ConcurrentLinkedQueue<Subscriber<? extends EventType>>> queues = new ConcurrentHashMap<>();
private final ConcurrentHashMap<Class<? extends EventType>, Subscriber<? extends EventType>[]> snapshots = new ConcurrentHashMap<>();
@Override
public void add(Subscriber<? extends EventType> sub) {
queues.computeIfAbsent(sub.event(), _ -> new ConcurrentLinkedQueue<>()).add(sub);
rebuildSnapshot(sub.event());
}
@Override
public void remove(Subscriber<? extends EventType> sub) {
ConcurrentLinkedQueue<Subscriber<?>> queue = queues.get(sub.event());
if (queue != null) {
queue.remove(sub);
rebuildSnapshot(sub.event());
}
}
@Override
public Subscriber<? extends EventType>[] get(Class<? extends EventType> event) {
return snapshots.getOrDefault(event, new Subscriber<?>[0]);
}
@Override
public void reset() {
queues.clear();
snapshots.clear();
}
private void rebuildSnapshot(Class<? extends EventType> event) {
ConcurrentLinkedQueue<Subscriber<?>> queue = queues.get(event);
if (queue != null) {
snapshots.put(event, queue.toArray(new Subscriber<?>[0]));
} else {
snapshots.put(event, new Subscriber<?>[0]);
}
}
}

View File

@@ -0,0 +1,73 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.NamedSubscriber;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.concurrent.ConcurrentHashMap;
public class DefaultSubscriberStore implements SubscriberStore {
private static final Subscriber<? extends EventType>[] EMPTY = new Subscriber<?>[0];
private final ConcurrentHashMap<Class<? extends EventType>, Subscriber<? extends EventType>[]>
listeners = new ConcurrentHashMap<>();
@Override
public void add(Subscriber<? extends EventType> sub) {
listeners.compute(sub.event(), (_, arr) -> {
if (arr == null || arr.length == 0) {
return new Subscriber<?>[]{sub};
}
int len = arr.length;
Subscriber<?>[] newArr = new Subscriber[len + 1];
System.arraycopy(arr, 0, newArr, 0, len);
newArr[len] = sub;
return newArr;
});
}
@Override
public void remove(Subscriber<? extends EventType> sub) {
listeners.computeIfPresent(sub.event(), (_, arr) -> {
int len = arr.length;
if (len == 1) {
return arr[0].equals(sub) ? null : arr;
}
int keep = 0;
for (Subscriber<?> s : arr) {
if (!s.equals(sub)) keep++;
}
if (keep == len) {
return arr;
}
if (keep == 0) {
return null;
}
Subscriber<?>[] newArr = new Subscriber[keep];
int i = 0;
for (Subscriber<?> s : arr) {
if (!s.equals(sub)) {
newArr[i++] = s;
}
}
return newArr;
});
}
@Override
public Subscriber<? extends EventType>[] get(Class<? extends EventType> event) {
return listeners.getOrDefault(event, EMPTY);
}
@Override
public void reset() {
listeners.clear();
}
}

View File

@@ -0,0 +1,11 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
public interface SubscriberStore {
void add(Subscriber<? extends EventType> subscriber);
void remove(Subscriber<? extends EventType> subscriber);
Subscriber<? extends EventType>[] get(Class<? extends EventType> event);
void reset();
}

View File

@@ -0,0 +1,37 @@
package org.toop.framework.eventbus.store;
import org.toop.framework.eventbus.events.EventType;
import org.toop.framework.eventbus.subscriber.Subscriber;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class SyncSubscriberStore implements SubscriberStore {
private final Map<Class<? extends EventType>, List<Subscriber<? extends EventType>>> LISTENERS = new ConcurrentHashMap<>();
private static final Subscriber<? extends EventType>[] EMPTY = new Subscriber<?>[0];
@Override
public void add(Subscriber<? extends EventType> sub) {
LISTENERS.computeIfAbsent(sub.event(), _ -> new ArrayList<>()).add(sub);
}
@Override
public void remove(Subscriber<? extends EventType> sub) {
LISTENERS.getOrDefault(sub.event(), new ArrayList<>()).remove(sub);
LISTENERS.entrySet().removeIf(entry -> entry.getValue().isEmpty());
}
@Override
public Subscriber<? extends EventType>[] get(Class<? extends EventType> event) {
List<Subscriber<? extends EventType>> list = LISTENERS.get(event);
if (list == null || list.isEmpty()) return EMPTY;
return list.toArray(EMPTY);
}
@Override
public void reset() {
LISTENERS.clear();
}
}

View File

@@ -0,0 +1,8 @@
package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public record DefaultNamedSubscriber<K extends EventType>(String id, Class<K> event, Consumer<K> handler)
implements NamedSubscriber<K> {}

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package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public record DefaultSubscriber<K extends EventType>(Class<K> event, Consumer<K> handler) implements Subscriber<K> {}

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package org.toop.framework.eventbus.subscriber;
public interface HasId<ID> {
ID id();
}

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package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
public interface IdSubscriber<K extends EventType> extends Subscriber<K>, HasId<Long> {}

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package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public record LongIdSubscriber<K extends EventType>(Long id, Class<K> event, Consumer<K> handler)
implements IdSubscriber<K> {}

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package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
public interface NamedSubscriber<K extends EventType> extends Subscriber<K>, HasId<String> {}

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package org.toop.framework.eventbus.subscriber;
import org.toop.framework.eventbus.events.EventType;
import java.util.function.Consumer;
public interface Subscriber<K extends EventType> {
Class<K> event();
Consumer<K> handler();
}

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package org.toop.framework.game;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.Arrays;
// There is AI performance to be gained by getting rid of non-primitives and thus speeding up deepCopy
public abstract class BitboardGame implements TurnBasedGame {
private final int columnSize;
private final int rowSize;
protected PlayResult state;
private Player[] players;
// long is 64 bits. Every game has a limit of 64 cells maximum.
private final long[] playerBitboard;
private int currentTurn = 0;
private final int playerCount;
public BitboardGame(int columnSize, int rowSize, int playerCount) {
this.columnSize = columnSize;
this.rowSize = rowSize;
this.playerCount = playerCount;
this.state = new PlayResult(GameState.NORMAL, -1);
this.playerBitboard = new long[playerCount];
Arrays.fill(playerBitboard, 0L);
}
@Override
public void init(Player[] players) {
this.players = players;
Arrays.fill(playerBitboard, 0L);
}
public BitboardGame(BitboardGame other) {
this.columnSize = other.columnSize;
this.rowSize = other.rowSize;
this.playerCount = other.playerCount;
this.state = other.state;
this.playerBitboard = other.playerBitboard.clone();
this.currentTurn = other.currentTurn;
this.players = other.players;
// TODO: Players are not deep copied, which is bad. I don't know why but deepcopying breaks it. Fix it
//this.players = Arrays.stream(other.players)
// .map(Player::deepCopy)
// .toArray(Player[]::new);
}
public int getColumnSize() {
return this.columnSize;
}
public int getRowSize() {
return this.rowSize;
}
public long getPlayerBitboard(int player) {
return this.playerBitboard[player];
}
public void setPlayerBitboard(int player, long bitboard) {
this.playerBitboard[player] = bitboard;
}
public int getPlayerCount() {
return playerBitboard.length;
}
public int getCurrentTurn() {
return getCurrentPlayerIndex();
}
public Player getPlayer(int index) {return players[index];}
public int getCurrentPlayerIndex() {
return currentTurn % playerBitboard.length;
}
public int getNextPlayer() {
return (currentTurn + 1) % playerBitboard.length;
}
public Player getCurrentPlayer(){
return players[getCurrentPlayerIndex()];
}
@Override
public PlayResult getState() {
return state;
}
@Override
public boolean isTerminal() {
return state.state() == GameState.WIN || state.state() == GameState.DRAW;
}
@Override
public long[] getBoard() {return this.playerBitboard;}
public void nextTurn() {
currentTurn++;
}
}

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package org.toop.framework.game;
// TODO: Remove this, only used in ReversiCanvas. Needs to not
public record Move(int position, char value) {}

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package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.function.Consumer;
/**
* Handles local turn-based game logic at a fixed update rate.
* <p>
* Runs a separate thread that executes game turns at a fixed frequency (default 60 updates/sec),
* applying player moves, updating the game state, and dispatching UI events.
*/
public class LocalFixedRateThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/**
* Creates a fixed-rate behaviour for a local turn-based game.
*
* @param game the game instance
*/
public LocalFixedRateThreadBehaviour(TurnBasedGame game) {
super(game);
}
/** Starts the game loop thread if not already running. */
@Override
public void start() {
if (isRunning.compareAndSet(false, true)) {
new Thread(this).start();
}
}
/** Stops the game loop after the current iteration. */
@Override
public void stop() {
isRunning.set(false);
}
/**
* Main loop running at a fixed rate.
* <p>
* Fetches the current player's move, applies it to the game,
* updates the UI, and handles game-ending states.
*/
@Override
public void run() {
final int UPS = 1;
final long UPDATE_INTERVAL = 1_000_000_000L / UPS;
long nextUpdate = System.nanoTime();
while (isRunning.get()) {
long now = System.nanoTime();
if (now >= nextUpdate) {
nextUpdate += UPDATE_INTERVAL;
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
updateUI();
GameState state = result.state();
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
new EventFlow().addPostEvent(GUIEvents.GameEnded.class, state == GameState.WIN, result.player()).postEvent();
}
case NORMAL, TURN_SKIPPED -> { /* continue */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
throw new RuntimeException("Unknown state: " + state);
}
}
} else {
try {
Thread.sleep(10);
} catch (InterruptedException ignored) {}
}
}
}
}

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package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.PlayResult;
import org.toop.framework.gameFramework.GameState;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.player.Player;
import java.util.function.Consumer;
/**
* Handles local turn-based game logic in its own thread.
* <p>
* Repeatedly gets the current player's move, applies it to the game,
* updates the UI, and stops when the game ends or {@link #stop()} is called.
*/
public class LocalThreadBehaviour extends AbstractThreadBehaviour implements Runnable {
/**
* Creates a new behaviour for a local turn-based game.
*
* @param game the game instance
*/
public LocalThreadBehaviour(TurnBasedGame game) {
super(game);
}
/** Starts the game loop in a new thread. */
@Override
public void start() {
if (isRunning.compareAndSet(false, true)) {
new Thread(this).start();
}
}
/** Stops the game loop after the current iteration. */
@Override
public void stop() {
isRunning.set(false);
}
/**
* Main game loop: gets the current player's move, applies it,
* updates the UI, and handles end-of-game states.
*/
@Override
public void run() {
while (isRunning.get()) {
Player currentPlayer = game.getPlayer(game.getCurrentTurn());
long move = currentPlayer.getMove(game.deepCopy());
PlayResult result = game.play(move);
updateUI();
GameState state = result.state();
switch (state) {
case WIN, DRAW -> {
isRunning.set(false);
new EventFlow().addPostEvent(
GUIEvents.GameEnded.class,
state == GameState.WIN,
result.player()
).postEvent();
}
case NORMAL, TURN_SKIPPED -> { /* continue normally */ }
default -> {
logger.error("Unexpected state {}", state);
isRunning.set(false);
throw new RuntimeException("Unknown state: " + state);
}
}
}
}
}

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package org.toop.framework.game.gameThreads;
import org.toop.framework.eventbus.EventFlow;
import org.toop.framework.gameFramework.model.game.threadBehaviour.AbstractThreadBehaviour;
import org.toop.framework.gameFramework.view.GUIEvents;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
import org.toop.framework.gameFramework.model.game.threadBehaviour.SupportsOnlinePlay;
import org.toop.framework.gameFramework.model.player.Player;
import org.toop.framework.game.players.OnlinePlayer;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/**
* Handles online multiplayer game logic.
* <p>
* Reacts to server events, sending moves and updating the game state
* for the local player while receiving moves from other players.
*/
public class OnlineThreadBehaviour extends AbstractThreadBehaviour implements SupportsOnlinePlay {
private ExecutorService moveExecutor = Executors.newSingleThreadExecutor();
/**
* Creates behaviour and sets the first local player
* (non-online player) from the given array.
*/
public OnlineThreadBehaviour(TurnBasedGame game) {
super(game);
}
/** Finds the first non-online player in the array. */
private int getFirstNotOnlinePlayer(Player[] players) {
for (int i = 0; i < players.length; i++) {
if (!(players[i] instanceof OnlinePlayer)) {
return i;
}
}
throw new RuntimeException("All players are online players");
}
/** Starts processing network events for the local player. */
@Override
public void start() {
isRunning.set(true);
}
/** Stops processing network events. */
@Override
public void stop() {
isRunning.set(false);
}
/**
* Called when the server notifies that it is the local player's turn.
* Sends the generated move back to the server.
*/
@Override
public void onYourTurn(long clientId) {
logger.info("Yourturn");
if (!isRunning.get()) {
logger.warn("Game is not running!");
return;
}
TurnBasedGame gameCopy = game.deepCopy();
if (gameCopy == null) {
logger.error("Could not deep copy game");
return;
}
logger.info("Successfully collected game copy");
Player player = gameCopy.getPlayer(game.getCurrentTurn());
if (player == null) {
logger.error("Could not find current turn's player");
return;
}
logger.info("Successfully collected current turn's player");
long move = player.getMove(gameCopy);
logger.info("Move set: {}", move);
logger.info("Completed onYourTurn");
sendMove(clientId, move);
}
/**
* Handles a move received from the server for any player.
* Updates the game state and triggers a UI refresh.
*/
public void onMoveReceived(long move) {
if (!isRunning.get()) return;
game.play(move);
updateUI();
}
/**
* Handles the end of the game as notified by the server.
* Updates the UI to show a win or draw result for the local player.
*/
public void gameFinished(String condition) {
switch(condition.toUpperCase()){
case "WIN", "LOSS" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, true, game.getWinner()).postEvent();
case "DRAW" -> new EventFlow().addPostEvent(GUIEvents.GameEnded.class, false, -1).postEvent();
default -> {
logger.error("Invalid condition");
throw new RuntimeException("Unknown condition");
}
}
}
}

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package org.toop.framework.game.gameThreads;
import org.toop.framework.gameFramework.model.game.TurnBasedGame;
/**
* Online thread behaviour that adds a fixed delay before processing
* the local player's turn.
* <p>
* This is identical to {@link OnlineThreadBehaviour}, but inserts a
* short sleep before delegating to the base implementation.
*/
public class OnlineWithSleepThreadBehaviour extends OnlineThreadBehaviour {
/**
* Creates the behaviour and forwards the players to the base class.
*
* @param game the online-capable turn-based game
*/
public OnlineWithSleepThreadBehaviour(TurnBasedGame game) {
super(game);
}
/**
* Waits briefly before handling the "your turn" event.
*
* @param event the network event indicating it's this client's turn
*/
@Override
public void onYourTurn(long clientId) {
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
super.onYourTurn(clientId);
}
}

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